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User: Phydeaux314

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  1. Welcome to why I run an adblocker on Forbes Asks Readers To Disable Adblock, Serves Up Malvertising (engadget.com) · · Score: 5, Interesting

    Seriously, this is why we run ad blockers, and why I stopped reading Forbes. They need revenue, and I don't trust them to vet their advertisements, so I get my news elsewhere.

    Which is sad, because I like a lot of their articles.

  2. Re:Safety is about training on Obama Orders Feds To Study Smart Gun Technology (cnet.com) · · Score: 1

    This isn't true. I regularly participate in archery courses at my local community college, and we just sling our bows over our shoulders when we go to the gym for practice. Campus security just waves at us and asks us how things are going.

  3. Re:why carry crude to in tanks on moving vehicles? on Exploding Oil Tank Cars: Why Trains Go Boom · · Score: 5, Insightful

    Pipelines have their own share of problems: Leaks, maintenance access, property arguments, security difficulties, animal migrations, the list goes on. They're definitely *a* solution, but not necessarily *the* solution.

    If the suspicions of the folks in the article are correct, then it's simply a case of the manufacturers trying to take advantage of the fact that contents are sold by volume, not by weight... with the minor caveat that the extra volume has a tendency to explode. The real solution, then, would be to smack the greedy bastards pulling the stunt and ensure the oil is separated enough to safely transport.

  4. Re:Who cares if I'll use it? on Linux x32 ABI Not Catching Wind · · Score: 1

    Yeah, you can't use sailing analogies here. Cars only.

  5. Re:Eh? on Linux x32 ABI Not Catching Wind · · Score: 1
  6. Why not on the side? on Open Source Add-on Rewrites the User Interface of IE11 · · Score: 1

    I'm still confused why everyone insists on dumping the menus and buttons on the TOP of the browser window. Web site design, for various reasons, tends to follow a fairly vertical layout: You scroll up and down to get at more content, with little to no side-to-side scrolling. Our screens, on the other hand, tend toward horizontal layouts, with aspect ratios getting increasingly wide.

    It makes no sense for us to put menu bars at the top when we could put them at the right hand side, and the content in a narrower, taller window. We'd see more relevant content on our web pages, it keeps the tabs closer to the scroll bar, and minimize/maximize/close buttons are close by as well. Vertical pixels are valuable. Horizontal ones are cheap. Make the buttons and tabs use cheap pixels, please.

  7. They're not all bad on Microsoft Is Sitting On Six Million Unsold Surface Tablets · · Score: 4, Insightful

    Disclaimer: I purchased a Surface Pro for personal/school use.

    The RT was, quite frankly, a bad idea.

    The pro has a lot going for it, if you're in the market for a moderately high-powered x86 ultrabook with a stylus and touch screen. Basically, it's the cat's pajamas for people that need something exactly like that (I do audio recording and some graphic design work when I'm out and about), and it's an overpriced novelty for anyone that doesn't. No remorse here, I love the thing, but I know I'm not a typical end user and there aren't enough people like me to support the kind of R&D that goes into this sort of device.

    The RT takes all of the advantages the pro has, and throws them out the window.

    You're left with an underpowered, oversized tablet with an underwhelming user interface and no applications to speak of. It's pretty much the perfect storm of uselessness. Which makes it no real big surprise that it's selling badly.

    At least with the pro they can sell it to the developer/designer folks (my sister, who does photoshop work on a regular basis, was drooling all over it) instead. The RT? Not so much.

  8. Cute idea, but... on HydroICE Project Developing a Solar-Powered Combustion Engine · · Score: 4, Interesting

    ...I see a few issues, some fixable, some less so.

    First, while removing the boiler from the whole "steam plant" equation really does help the safety side of things, you have to be VERY VERY SURE that your separator removes ALL the water from your exhaust. Why? Because if you have even a tiny bit of water in your oil tank, and your heat it to 700F, it's going to boil and expand... and suddenly your low-pressure oil reservoir systems just turned into a really weak boiler full of oil that's hot enough to burst into flames. Instead of venting superheated invisible steam that can strip flesh from bones in seconds, you're going to be spurting oil around at temperatures that cause spontaneous combustion when meeting atmospheric oxygen. Not sure if that's really a step up.

    Second, while oil and water don't mix, they do tend to form a really annoying to work with mayonnaise-like suspension of oil globules in water when mixed together really well. This takes a long time - or a lot of energy - to completely split apart.

    Third, in addition to the previous problems with separating mayonnaise, heat dissipation will be an issue. Internal combustion engines carry a LOT of their waste heat away with exhaust, but in a closed-loop system like the one they're proposing here you need to remove the 85% of the energy you don't convert into work. Steamboats traditionally do this with a condenser that sits in the water, but if you're not near a large body of water, well... let's just say your condensing apparatus is going to be a huge, complicated, and difficult to work with because even if you don't have a high-pressure steam BOILER you're still going to have a high-pressure steam CONDENSER.

    You could, of course, run the oil at a cooler temperature... but that drastically cuts back on your efficiency, because your power depends on having a lot of pressure inside the cylinder, and that pressure comes from the steam, and the pressure of the steam depends on the temperature... well, you get the idea. Basic thermodynamics.

    So anyway. It's a cute idea, but unless they've got some really amazing tricks to solve the glaring technical fiddly parts I don't think it's going to get very far. I hope I'm wrong... but I don't think I am.

  9. Re:It doesn't matter on FBI Hunt For Child Porn Thwarted By Tor · · Score: 4, Informative

    Er. I happily pay taxes, because I enjoy the services they purchase. Roads, regulation of industries, national defense, etc. Sometimes I don't agree with the purpose to which my money is put - but as long as my perspective is properly represented and considered, I don't feel that my taxes are 'theft at gunpoint.' The representatives as a group may opt to take a path different from the one I would personally choose, but that doesn't mean what I've given is wasted.

  10. Re:I wonder on Drug-Resistant Superbugs Sweeping Across Europe · · Score: 5, Informative

    There is a *slight* difference in the function of alcohol and penicillin in how they serve as antiseptics: Penicillin interferes with cell wall construction, whereas alcohol flat-out denatures all the proteins. Random mutations that use completely different protein structures that aren't attacked by alcohol are a fair bit rarer, to say the least.

  11. Re:Priority's on Bill Would Make Carriers Publish 4G Data Speeds · · Score: 1

    Fine, I'll feed the troll. If they announced they that weren't working on these sorts of problems because solving the national debt, medicare, and social security were bigger issues that needed to be dealt with first, you would accuse them of being unable to multitask. They can't win.

    And never mind that the issues are all incredibly different in scope, involving different agencies and compromises.

  12. And yet... on A Plea For Game Devs To Aim Higher · · Score: 3, Interesting

    ...I find games are better than they've ever been - whether or not they're doing something new. They're more accessible, more immersive, better-written, with a more in-depth and convincing set of stories. Innovative gameplay quirks, while fun, aren't the point of video games any more. We've come a long way from "Come up with a new mechanic, write a paragraph justification in a manual, sell for $10" that was around twenty years ago.

    Now, games are about telling stories or creating a world. Look at the Halo series, the Half-Life series, the Mass Effect series, the recent Modern Warfare games. You have games as a medium to tell a story now, and an interactive one at that. I vastly prefer a re-used gameplay mechanic to tell an interesting and original tale with believable characters to a beautiful mechanic with nothing to keep me interested beyond the thirty minutes of "Huh, that's cool."

  13. OTOH... on Why Warhammer Online Failed — an Insider Story · · Score: 1

    On the other hand, big studios do sometimes put out good games, as well. Mass Effect springs to mind as a well-done game, with a better-done sequel, and DLC I'd actually pay for. Plus, you can't hire that many voice actors of that caliber on an indie developer's budget.

    I guess I'm saying that while the "CHURN OUT SEQUELS FOR MONEY BAIL ON RISKY GAMES" isn't helping the industry, there are certainly excellent titles that have come out of that same system.

  14. Re:Good article on American Lung Association Pushes For Ban On Electronic Cigarettes · · Score: 1

    Nicotene, in and of itself, may or may not be a carcinogen. From the Wikipedia page:

    The carcinogenic properties of nicotine in standalone form, separate from tobacco smoke, have not been evaluated by the IARC, and it has not been assigned to an official carcinogen group. The currently available literature indicates that nicotine, on its own, does not promote the development of cancer in healthy tissue and has no mutagenic properties. However, nicotine and the increased cholinergic activity it causes have been shown to impede apoptosis, which is one of the methods by which the body destroys unwanted cells (programmed cell death). Since apoptosis helps to remove mutated or damaged cells that may eventually become cancerous, the inhibitory actions of nicotine may create a more favourable environment for cancer to develop, though this also remains to be proven.[46]

  15. Re:Nexenta on OpenSolaris vs. Linux, For Linux Users · · Score: 1

    Here's a nickel, kid. Go buy yourself a real computer.

  16. Re:same as the PC on Why Is It So Difficult To Allow Cross-Platform Play? · · Score: 2, Insightful

    Some interfaces are inherently better for some tasks than others. That's why we use different interface devices, instead of having one "standard" one that has been proven to be the best possible choice. If we're restricted with regards to our input device, as we are with consoles, we work very hard on the game to make the input work with it.

    Mice are best for FPS games because they allow for a nearly direct mapping of mouse location to screen location. It's fast, accurate, and refining accuracy from a general location is easy. Joysticks are best for flight tasks, because it offers a default state - the deadzone neutral - that mice do not offer, and constant directional input. To use a car analogy, trying to play a true FPS game on a console is like rigging up a knob on your dash that controls the speed of a motor turning your wheel.

    Thumbsticks on consoles are handy because they work passably for a great number of game types with some developer effort. Fighting games are excellent with thumbsticks, driving and RPG games work decently enough, and FPS games can be kludged in if people don't mind dumbing down gameplay.

  17. High piracy numbers on How Piracy Affected the Launch of Demigod · · Score: 1

    Were probably caused by the game type - basically DotA with a new graphics engine. Multiplayer/skirmish only, no story, no campaign, hell, the game didn't have a tutorial!

    Having skirmish multiplayer as the only play type makes people less willing to throw down $50. Sure, if you like that game type it's awesome, but if you don't you're out you $50 and you have another game for the shelf.

  18. Re:Why stop there? on Wireless Invention Jams Teen Drivers' Cell Calls · · Score: 1

    Wow, you've got two logical fallacies rolling here.

    Post hoc, ergo propter hoc AND slippery slope.

    There are plenty of reasons this IS and IS NOT a good idea depending on your circumstances. Constructing bad arguments to trash the entire idea as terrible is just plain stupid.

  19. Re:Assembly on Best Introduction To Programming For Bright 11-14-Year-Olds? · · Score: 2, Interesting

    I agree. In the United States, we teach rudimentary algebra to most students in eighth grade. One of the key concepts of that is that a letter may represent a number. So, having X = Y + Z should be very, very intuitive to everybody entering high school.

    That's why most programming courses require Algebra as a prerequisite - they don't want to spend time explaining logic and representative symbols to students, they want to teach code.

  20. Re:How about OS X? on Left 4 Dead Demo Includes Linux Steam Client Libraries · · Score: 1

    Maybe they moderated it informative in lieu of a "+/- 1 Ironic" moderation option...

  21. Re:2 words - World of Warcraft on Doing the Math On the New MacBook · · Score: 1

    ...huh? The only different in World of Warcraft between OSX and Windows is the default rendering API. And if you think there's a huge difference, you can even force the windows version of WoW to use OpenGL instead of Direct3D.

  22. Re:Don't get too excited on Mainframe OpenSolaris Now Available · · Score: 1

    That post reads like those Dr. Bronner's Magic Soap bottles.

  23. Interesting concept... on XKCD Improving the Internet ... Yet Again · · Score: 5, Insightful

    Although I think that the people who need this feature most are the kind least likely to actually use it.

  24. Re:Anti-mac post on games.slashdot on Road to WAR Website Launched · · Score: 1

    Amazingly enough, this doesn't make him wrong.

  25. Re:Heh, heh, heh. on GPS Tracking Device Beats Radar Gun in Court · · Score: 5, Insightful

    What sort of bad choices would your kid (or mine, this is hypothetical) make that would require you to have access to his or her exact location at all times?

    If the child always has access to a "panic button" that lets a white knight come fix the problems, he or she won't learn how to cope and deal with problems without outside aid. I'd rather have a child stuck in a rough spot for a while and come out of it himself than have to rescue him every time he got into a situation he couldn't see an obvious solution to. I remember the first time I got in a really lousy position - drove a car off the road - but I managed to get the car fixed and back on the road with no lasting damage in an hour or so. I was so proud that evening that I had managed to rescue myself, and that's a feeling that every kid should have. A knowledge that they can take care of themselves if need be.

    About your power tool example. Were it my child, I'd explain what the tool was for, how to use it properly, make sure the kid understood the consequences of misuse, and watch them the first few times they used it to make sure they followed the appropriate safety practices. After that, I'd trust the child to know how to use the tool and why the safety gear was important.

    At some point you have to let the child figure out why the rules and safety regulations are there by himself. Hopefully the the child can learn from the explanation of the consequences, but I certainly couldn't - I had to figure out why something said "don't touch" by touching it. My mother is an avid believer in the "Burned hand teaches best" method of parenting.

    As such, I've lost some of the nerves in my left hand from a thermite burn. However, you'd better bet I'm careful with pretty much anything explosive now. And, in the grand scheme of things, the small bit of nerve damage was worth a deeply ingrained caution for all things explosive and hot.