The recipe analogy is fine and good, but I don't see many successful restaurants giving out their recipes. For example, I'd love to have the recipe for Baja Fresh's "Salsa Baja." It is an improvisation of some original salsa recipe, I'm sure. However, they aren't giving it away, are they?
Wouldn't that pretty much remove the entire game? I mean, MMORPGs are chatrooms with a levelling treadmill underneath. Take away the treadmill and you have a nice, graphical IRC channel.
Well, if you submit the concept digitally, just freakin' use 0x006666 as your green. It'll look the same as the 0x006666 green used on/. on any particular monitor.
SCO announced its intention to sue Matsushita Electric Industrial, Sony Corporation, Hitachi, NEC Corporation, Royal Philips Electronics, Samsung Electronics, Sharp Corporation, and Toshiba Corporation for even thinking about using Linux.
Exactly. He needs to be chopped into little pieces and burned with flame or acid in order to be put down. That's why the DoJ ruling isn't going to matter... they forgot the "flame or acid" part!
Because your definition of "good FPS" is not the same as mine. I want 72+Hz, and I don't want it to drop under 72Hz ever. What's your definition? Based on my GF4 4400/Athlon 2000+/512MB, if I "max out" everything in UT2k3, I do not get consistent 72Hz... heck, I don't even get consistent 60Hz on a lot of maps, without "everything maxed out."
It's actually theoretically possible to locally modify c and go faster than ~300000KM/s. Sure, we don't know how to modify c enough to make a big difference today, but maybe we'll figure it out before our extinction event?
BTW, c is calculated from the magnetic permeability of the vacuum and the dielectric permittivity of the vacuum, so it is only as constant as the vacuum, which is to say, not quite constant.
From my experience, as long as I can answer questions about how to get shit done, my mom wouldn't care what OS she was using... except for the fact that my brother introduced her to Diablo 2 and she'd probably ask me to set it up so that she can play it.
Does anybody have any numbers for any other programs other than Photoshop? At least some fps in Quake 3? (I don't play it, but it's a good game benchmark)
A good game benchmark? Huh? Did anyone mention to you that it is nearly halfway through 2003 now?
Oh, wait... maybe Q3 is the most recently Mac-ported game.
We had to read/discuss/report on this book as part of a senior-level Computer Ethics class at VA Tech. An excellent story, but perhaps a bit out-of-date nowadays.
Now picture all those games coming unsorted through some sort of web portal
How about a/. for games? Throw in moderation and meta-moderation and maybe the gaming community can 'automagically' sort the diamonds from the rough. I know it's a lot different than the free articles that we get here, but at least there'd be a place to go to participate.
the best way to get rid of sadam would be to lift the sanctions, it's hard to think about overthrowing a dictator if you can't feed your family.
And what makes you think that removing the sanctions would make the Iraqi populace happy? Have you even heard about what megalomaniac dictators tend to do with their money? They feed their loyal followers/armies, contribute to artists that make representations of their "benevolent" leader, buy new palaces, spend more on censorship/media control, etc. Oh, and spend money researching chemical weapons to use against their own people.
With Saddam in power, he can continue to make certain that the Iraqi people are uneducated/ignorant, and hence, easy to control. Uneducated folk tend to be unable to tell the difference between oppression and freedom, or at least, are unable to formulate a way to anything about it.
I think you mean:
George: "Tony, Tony, hurry, we found one"
Tony: "Yes georgie, I have my thumb already on the button"
George: "Shouldn't we first ring our friends and allies"
Tony: "Sure thing - I'll get on the phone right away to all the countries that don't have a big monetary investment in Iraq, meaning, everyone except France, Germany and Russia."
I think your analogy is a little extreme. "Robin Hood" as a loophole in our tax law?
However, Prince/King John and Gates, that's more like it;-)
Oh, and they aren't legally forced to part with their money. It's like having the choice: give some loot to charities, or pay us more to do it for you. Oh, and if you make us do it, we choose the charity (read: foreign aid, armed forces, etc.).
How much of that is charity on his part, and how much of that is tax-deductible
To the people receiving the "charity," does it really matter? So what if it is "tax-bracket-mandated" charity, the people in need are getting the money, aren't they?
For the record, I have work for a company like that [linuxgamepublishing.com] on my resume, and a major game studio paid money to fly me out for an interview
And what else was on your resume? If that was the only thing, I'd be impressed. Otherwise it is a datapoint for which you have no control. How many people were flown out there that didn't have an LGP-alike credit? How many of those people were hired in comparison to those with LGP-alike credits?
Brian Hook doesn't need to break into the game industry. Brian Hook probably doesn't need to work, at this point (pure conjecture based on reading his online interviews). If I were able to spent my "day job" time doing "free time" things, I'd work on something for an LGP-alike.
If you want to break into the game industry, do something more mainstream, like set up a team to make a total conversion for an existing game. IM(not-so)HO, this would give you a much better range of coverage. Also, see my response to your post's sibling AC post.
No, 10 hours a week spent on a project that has little or no bearing on reality isn't as good as 10 hours a week spent working on something more mainstream. Face it... linux game development is not the best path to breaking into the game industry. Why? Because the game industry in general doesn't take linux gaming seriously. How do I know? If they did, there would be more linux games.
Have you and/or your company review the success or lack thereof of the marketability of games created by the Game Developers' Conference's Indy Game Festival award winners? I would tend to think that those people that are active in the game development community would be interested in the GDC, and those that have free time to make games would be interested in working toward that sort of exposure. I don't know of a single game from the festival that was successfully marketed, perhaps you can prove me wrong?
Have you actually worked in the game development community in the past 5 years? When LGP says that justified tools will be purchased for the development team, does that include budget for the Quake 3 engine, for example? Or just a linux clone of Lithtech? My point is that the non-Linux market isn't going to tolerate less-than current technology, and current technology is expensive, whether you develop it from scratch or buy it outright. Which leads you back to the problem that the linux gaming market is small, perhaps infinitesimally so.
What in your business plan can you say makes LGP look more promising than Loki?
Without at least a windows port, and *very* aggressive marketing, this will make no money
I argue that WITH a Windows port, AND very aggressive marketing, this will have approximately 0.01% chance of making any money. How many people out there have gotten a group of people together and tried to make a game on their spare time? How many have succeeded? How much did the successful groups and/or their publishers spend on advertising, and how much did they gain in sales?
Game development is VERY HARD, and game marketing isn't a bag of easy either. Add to that the fact that today's linux game market is so tiny, and you have a recipe for "being in the red."
The recipe analogy is fine and good, but I don't see many successful restaurants giving out their recipes. For example, I'd love to have the recipe for Baja Fresh's "Salsa Baja." It is an improvisation of some original salsa recipe, I'm sure. However, they aren't giving it away, are they?
removing this treadmill playing time
Wouldn't that pretty much remove the entire game? I mean, MMORPGs are chatrooms with a levelling treadmill underneath. Take away the treadmill and you have a nice, graphical IRC channel.
the ascii goatse
I thought that was considered ASSCI art...
Well, if you submit the concept digitally, just freakin' use 0x006666 as your green. It'll look the same as the 0x006666 green used on /. on any particular monitor.
SCO announced its intention to sue Matsushita Electric Industrial, Sony Corporation, Hitachi, NEC Corporation, Royal Philips Electronics, Samsung Electronics, Sharp Corporation, and Toshiba Corporation for even thinking about using Linux.
Sweet! Maybe it would take out some minions, as well...
Exactly. He needs to be chopped into little pieces and burned with flame or acid in order to be put down. That's why the DoJ ruling isn't going to matter... they forgot the "flame or acid" part!
(-1) for Bill Gates for being a Troll
A troll. Literally. See page 120 in the 3E Monster Manual.
Because your definition of "good FPS" is not the same as mine. I want 72+Hz, and I don't want it to drop under 72Hz ever. What's your definition? Based on my GF4 4400/Athlon 2000+/512MB, if I "max out" everything in UT2k3, I do not get consistent 72Hz... heck, I don't even get consistent 60Hz on a lot of maps, without "everything maxed out."
It's actually theoretically possible to locally modify c and go faster than ~300000KM/s. Sure, we don't know how to modify c enough to make a big difference today, but maybe we'll figure it out before our extinction event?
BTW, c is calculated from the magnetic permeability of the vacuum and the dielectric permittivity of the vacuum, so it is only as constant as the vacuum, which is to say, not quite constant.
No, I've never noticed this. Maybe you just have sensitive hearing?
;-)
From my experience, as long as I can answer questions about how to get shit done, my mom wouldn't care what OS she was using... except for the fact that my brother introduced her to Diablo 2 and she'd probably ask me to set it up so that she can play it.
Does anybody have any numbers for any other programs other than Photoshop? At least some fps in Quake 3? (I don't play it, but it's a good game benchmark)
A good game benchmark? Huh? Did anyone mention to you that it is nearly halfway through 2003 now?
Oh, wait... maybe Q3 is the most recently Mac-ported game.
Quake III Arena(tm) ©1999 Id Software, Inc
We had to read/discuss/report on this book as part of a senior-level Computer Ethics class at VA Tech. An excellent story, but perhaps a bit out-of-date nowadays.
IEEE has a nasty habbit
I read as:
IEEE has a nasty hobbit
<Gollum>Nasty Hobbitses!</gollum>
Now picture all those games coming unsorted through some sort of web portal
/. for games? Throw in moderation and meta-moderation and maybe the gaming community can 'automagically' sort the diamonds from the rough. I know it's a lot different than the free articles that we get here, but at least there'd be a place to go to participate.
How about a
the best way to get rid of sadam would be to lift the sanctions, it's hard to think about overthrowing a dictator if you can't feed your family.
And what makes you think that removing the sanctions would make the Iraqi populace happy? Have you even heard about what megalomaniac dictators tend to do with their money? They feed their loyal followers/armies, contribute to artists that make representations of their "benevolent" leader, buy new palaces, spend more on censorship/media control, etc. Oh, and spend money researching chemical weapons to use against their own people.
With Saddam in power, he can continue to make certain that the Iraqi people are uneducated/ignorant, and hence, easy to control. Uneducated folk tend to be unable to tell the difference between oppression and freedom, or at least, are unable to formulate a way to anything about it.
I think you mean: George: "Tony, Tony, hurry, we found one" Tony: "Yes georgie, I have my thumb already on the button" George: "Shouldn't we first ring our friends and allies" Tony: "Sure thing - I'll get on the phone right away to all the countries that don't have a big monetary investment in Iraq, meaning, everyone except France, Germany and Russia."
I think your analogy is a little extreme. "Robin Hood" as a loophole in our tax law?
;-)
However, Prince/King John and Gates, that's more like it
Oh, and they aren't legally forced to part with their money. It's like having the choice: give some loot to charities, or pay us more to do it for you. Oh, and if you make us do it, we choose the charity (read: foreign aid, armed forces, etc.).
How much of that is charity on his part, and how much of that is tax-deductible
To the people receiving the "charity," does it really matter? So what if it is "tax-bracket-mandated" charity, the people in need are getting the money, aren't they?
For the record, I have work for a company like that [linuxgamepublishing.com] on my resume, and a major game studio paid money to fly me out for an interview
And what else was on your resume? If that was the only thing, I'd be impressed. Otherwise it is a datapoint for which you have no control. How many people were flown out there that didn't have an LGP-alike credit? How many of those people were hired in comparison to those with LGP-alike credits?
Brian Hook doesn't need to break into the game industry. Brian Hook probably doesn't need to work, at this point (pure conjecture based on reading his online interviews). If I were able to spent my "day job" time doing "free time" things, I'd work on something for an LGP-alike.
If you want to break into the game industry, do something more mainstream, like set up a team to make a total conversion for an existing game. IM(not-so)HO, this would give you a much better range of coverage. Also, see my response to your post's sibling AC post.
No, 10 hours a week spent on a project that has little or no bearing on reality isn't as good as 10 hours a week spent working on something more mainstream. Face it... linux game development is not the best path to breaking into the game industry. Why? Because the game industry in general doesn't take linux gaming seriously. How do I know? If they did, there would be more linux games.
I'm just going to dig myself deeper into the naysayer hole, even though I'd love to see this break out...
For ten hours a week you get to work on a linux game that actually gets published and possibly even make a little cash.
If you call this getting published, fine, that's great. I don't call that "getting published."
At minimun its nice resume material for the aspiring game developer.
Exactly which game studio is going to care if you have a game credit on something like this?
For the non-AC's out there, sorry I sound so evil in this post. I'm usually able to hold back from replying to them.
Have you and/or your company review the success or lack thereof of the marketability of games created by the Game Developers' Conference's Indy Game Festival award winners? I would tend to think that those people that are active in the game development community would be interested in the GDC, and those that have free time to make games would be interested in working toward that sort of exposure. I don't know of a single game from the festival that was successfully marketed, perhaps you can prove me wrong?
Have you actually worked in the game development community in the past 5 years? When LGP says that justified tools will be purchased for the development team, does that include budget for the Quake 3 engine, for example? Or just a linux clone of Lithtech? My point is that the non-Linux market isn't going to tolerate less-than current technology, and current technology is expensive, whether you develop it from scratch or buy it outright. Which leads you back to the problem that the linux gaming market is small, perhaps infinitesimally so.
What in your business plan can you say makes LGP look more promising than Loki?
Without at least a windows port, and *very* aggressive marketing, this will make no money
I argue that WITH a Windows port, AND very aggressive marketing, this will have approximately 0.01% chance of making any money. How many people out there have gotten a group of people together and tried to make a game on their spare time? How many have succeeded? How much did the successful groups and/or their publishers spend on advertising, and how much did they gain in sales?
Game development is VERY HARD, and game marketing isn't a bag of easy either. Add to that the fact that today's linux game market is so tiny, and you have a recipe for "being in the red."