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Star Wars Galaxies Auctions Afoot

Fusty writes "Game Girl Advance is running a story about the first wave of Star Wars Galaxies auctions on Ebay. Items, credits and characters are already selling for over $250, not even a month after launch. Will Sony/Verant shut down SWG auctions, like they did the EverQuest Auctions?"

259 comments

  1. I think the real question is... by banal+avenger · · Score: 4, Funny

    Does anyone care? If someone wants to spend $250 on a virtual light dildo (err, I mean saber), let them. It's their money.

    1. Re:I think the real question is... by ergo98 · · Score: 4, Interesting

      Seriously, though, to make it even worse about -- One second I'm sqeezing out a statistic [grunt] -- 99% of "newsworthy" auctions are outright frauds, whether it's for a town or for Eminem's childhood home: There are virtually no identification checks on Ebay for bidders, so I can go and auction off my Slashdot UID, auction myself up to a million dollars, and run around talking about the intrinsic value of Slashdot UIDs. Of course then The Turd Report (god bless his soul) will come along and set new records for UID value.

    2. Re:I think the real question is... by SlashdotLemming · · Score: 1

      Your post may have set the record for most number of moderation categories


      Offtopic!! Bring it on!!

    3. Re:I think the real question is... by Anonymous Coward · · Score: 0

      Does anyone care? If someone wants to spend $250 on a virtual light dildo (err, I mean saber), let them. It's their money.

      I care. As a MMORPG developer, I'm hoping my game takes off so I can make a killing on eBay.

    4. Re:I think the real question is... by banal+avenger · · Score: 1

      I'm surprised it didn't get "funny." Of all the categories, "Insightful" and "Interesting" describe it least. Some people just don't get high-brow humor these days. :)

      At any rate, I'm glad to see those valuable moderator points going to good use...

    5. Re:I think the real question is... by macdaddy357 · · Score: 1

      Since these dorks are selling things that don't actually exist. I'll pay with MAD money. If that's no good, I have Monopoley money, too. Better yet, I'll write you a check. Dumbasses!

      --
      How ya like dat?
    6. Re:I think the real question is... by Famatra · · Score: 1

      "Since these dorks are selling things that don't actually exist"

      God i hate when people say this. What are you paying for when you goto the theater, other then the privledge of a sore ass?

      Whether 'codes' on a server, memories or services, if purchasing something makes that person happy, then let them do it.

    7. Re:I think the real question is... by Anonymous Coward · · Score: 0

      What are you paying for when you goto the theater, other then the privledge of a sore ass?

      If you'd watch the movie instead of have anonymous anal sex in the bathroom, you might be able to avoid this problem in the future.

    8. Re:I think the real question is... by Anonymous Coward · · Score: 0

      Only 3 categories? Any even borderline controversial post will get at least insightful, interesting, troll, overrated, underrated, possibly offtopic. 3 categories, especially when the mods are dense (or the author can't write) and can't tell whether it's funny or serious, is pretty fucking lame.

    9. Re:I think the real question is... by jCaT · · Score: 1

      what are four-digit UID's going for these days, anyhow? ;)

    10. Re:I think the real question is... by Famatra · · Score: 1

      You need to get your mind out of the gutter, only you would equate sitting for long periods of time with gay sex ;).

    11. Re:I think the real question is... by Anonymous Coward · · Score: 0

      Ha Haah!

    12. Re:I think the real question is... by Stone316 · · Score: 1

      That will be real funny until eBay debits your credit card for thier commission....

      --
      "Thanks to the remote control I have the attention span of a gerbil."
    13. Re:I think the real question is... by Sethb · · Score: 1

      I don't know what they're going for, but I have one. I'd gladly let it go for $250. :)

      --
      When in danger or in doubt, run in circles, scream and shout. --Robert A. Heinlein
    14. Re:I think the real question is... by jCaT · · Score: 1

      yeah, me too. The street cred is nice and all, but I think $250 would be much cooler.

    15. Re:I think the real question is... by Anonymous Coward · · Score: 0

      Actually, only 3 categories show up at a time. It's had many more.

    16. Re:I think the real question is... by Jaycatt · · Score: 1

      Wish I could take that offer, seeing as your UID nick close enough to mine. $250 would buy a lot of recorded media, however :)

      --
      "Shared pain is lessened; shared joy is increased. Thus we refute entropy" - Spider Robinson
    17. Re:I think the real question is... by ergo98 · · Score: 1

      Ebay doesn't charge for the commission unless the deal settles. If "someone" bids a million dollars, and you report afterwards that they're a non-payer, there is no commission charged.

  2. People are actually playing SWG? by INMCM · · Score: 0, Offtopic

    I thought the game was too boring, bug-ridden, and repetative to take seriously. Isn't everyone gonna wait 2 or 3 years for it to shape up?

    --
    Caffeine Good
    1. Re:People are actually playing SWG? by ameoba · · Score: 1

      It seems that ug-ridden repitition is what draws in MMORPG players.

      --
      my sig's at the bottom of the page.
    2. Re:People are actually playing SWG? by ScottGant · · Score: 2, Informative

      Hmmm, where did you read this?

      I've been playing the game, it's actually quite fun. But then again, I also like doing crossword puzzles....so who knows if you would like it or not.

      But, it's a hobby, like anyone else out there with a hobby.

      While the content isn't there yet, the world is beautiful to explore, it's fun to interact with others there and I just like it.

      Your mileage may vary.

      --

      "Music is everybody's possession. It's only publishers who think that people own it." - John Lennon.
    3. Re:People are actually playing SWG? by l810c · · Score: 2, Funny
      But, it's a hobby, like anyone else out there with a hobby.

      I just got this mental image of someone screaming this at 5am with bloodshot eyes and hair all frazzled.

    4. Re:People are actually playing SWG? by Anonymous Coward · · Score: 0

      That's why I'm selling my game... not my character... my copy of the game.

    5. Re:People are actually playing SWG? by Methuseus · · Score: 1

      The reason I was going to play was because there was supposed to be so much to do. I will let it mature at least 6 months or so before playing it because it is so lacking at the moment. They promised the universe and have only delivered a fraction so far.

      Besides, the point of a Star Wars galaxy is for you to be able to do Star Wars type stuff, bot play EverCrack in a different setting.

      I understand you like the interacting and stuff, and don't mind the missing pieces, but many, if not most, people do mind.

      --
      Two things are infinite: the universe and human stupidity, though I'm not yet sure about the universe. - A Einstein
    6. Re:People are actually playing SWG? by andyt · · Score: 1

      bot play EverCrack in a different setting.

      Yup. Sounds like SWG in a nutshell to me :-D

    7. Re:People are actually playing SWG? by SoVeryWrong · · Score: 1

      The game is really what you make of it, if you expect it to be EverCrack in Space, then it will be.

      The grind only exists for people who want to grind to the top, if that's not your goal, there is no grind.

  3. $250? by Anonymous Coward · · Score: 5, Funny

    Wow! That's more money than VA Linux will report on their next quarterly earnings release.

    1. Re:$250? by aastanna · · Score: 1

      Hmmm....maybe they should branch out into item hunting bots for RPGs to help finance their other activities.

    2. Re:$250? by duffhuff · · Score: 3, Interesting
      Hmmm....maybe they should branch out into item hunting bots for RPGs to help finance their other activities.

      No kidding. A few years ago (2?) some kids made like $30,000 one summer by doing item runs in Diablo II, and then auctioning off the items on eBay. Back then the expansion pack was brand new, and dupes were few and far between. An unidentified Windforce, Harlequin Crest, Grandfather, etc, would go for $300+. Accounts full of good items would go for thousands, IIRC.

      These kids, aged 19 and 20, had state-of-the-art computers, notebooks, new cars, and a load of other stuff. Their dad thought they were robbing houses, before the kids showed him the receipts.

      Here is the article.

    3. Re:$250? by Anonymous Coward · · Score: 0

      MMORPG ebayers make more than the game developers!

      I've made between 100K and 125K US Dollars selling MMORPG related products in each of the last 3 years(what a way to put yourself through college).

      I know others who have made double what I do(I can't code or market as well as some of them=/).

    4. Re:$250? by Anonymous Coward · · Score: 0

      Nah. I call bullshit on this one.

  4. losers... by ravenousbugblatter · · Score: 1, Flamebait

    What kind of a loser does it take to buy their way into a higher game standing? Same kind that buy the strategy books I suppose...

    1. Re:losers... by Anonymous Coward · · Score: 0

      Not only that, they don't know how to play their character. They fumble around like they never played the game before...well guess what...

    2. Re:losers... by CognitiveFusion · · Score: 1

      Not true... the ones that buy the strategy guides can't afford the auctions.

      --
      Fools ignore complexity; pragmatists suffer it; experts avoid it; geniuses remove it. ~A. Perlis
    3. Re:losers... by nutshell42 · · Score: 2, Insightful
      Sigh, yes I know it was meant to be trolling, nevertheless once again:

      Some people work. You know that time consuming thingy which earns you money. Therefore some people have more money than time and don't want to spent hours upon hours running around and killing beginner level monsters just to be able to compete and do more interesting quests. Therefore they think its A Good Idea(TM) to pay some pimple faced geek who hasn't seen daylight in years for doing that no-fun stuff for them.

      Money for invested time. Good concept, rather common too

      --
      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage
  5. I GIVE A SHIT, OH YES I DO by Pay+The+Fuck+Up! · · Score: 0, Funny

    Pisses me off that these cheap bastards are trying to make bucks off the intellectual property of others.

    1. Re:I GIVE A SHIT, OH YES I DO by deke_2503 · · Score: 1, Insightful
      Making bucks off the intellectual property of others would be burning copies of the game and selling them. This is not, at least not illegally. They are not selling part of the game but merely a service. An analogy would be companies that sell conversion vans or modded cars. I got a conversion Ford van modded by Superior, a company in Kentucky. They obviously made money off the deal, but they did not sell the Ford van, they sold the enhancements.

      That's all this is: paying somebody else to play the game for you so you can benefit without doing the work.

    2. Re:I GIVE A SHIT, OH YES I DO by Planx_Constant · · Score: 1
      An analogy would be companies that sell conversion vans or modded cars.

      I think the analogy he was going for was the RIAA. At least, that's the way I read it.

      --
      Heisenberg might have been here.
  6. e-bay by rmarll · · Score: 5, Interesting

    Sony only succeded with e-bay, and only partially. playerauctions.com provides all the same features outside of sony's grasp.

  7. shame on you guys... by joq · · Score: 5, Funny


    The question shouldn't be: "Will Sony/Verant shut down SWG auctions, like they did the EverQuest Auctions?" The question should be did you guys get permission to use the name Sony/Verant.

  8. This World or That One by webword · · Score: 1

    $250 will buy a lot of drugs, sex and rock and roll in the real world. Then again, SWG is addictive like drugs, you can get plenty of no-hassle porn online, and P2P will get you many gigs of rock and roll if the RIAA can be kept at bay.

    1. Re:This World or That One by A+Bugg · · Score: 1

      what kind of sex, drugs and rock and roll can you get for 250 dollars and do you think you could point them in my direction. then again the kind of hookers you can get for that kinda money may not be of the highest, um... how shall i put this, quality.

    2. Re:This World or That One by Anonymous Coward · · Score: 0

      An OZ of decent mexican weed.

      Two hours with an escort (yellow pages in Atlanta) very descrete in your hotel room.

    3. Re:This World or That One by Anonymous Coward · · Score: 1, Funny
      $250 will buy a lot of drugs, sex and rock and roll in the real world.

      $250? You have one hell of a cheap girlfriend...

    4. Re:This World or That One by Anonymous Coward · · Score: 0

      Step 1: Get an 8 ball. ($90-$200 depending on where you live.

      Step 2: Go to a bar. (or strip club.)

      Step 3: Drop 60 -70 dollars in drinks into some dumb whore

      Step 4: Deposit semen.

      ------------------

      sex, drugs, and rock and roll for $250

    5. Re:This World or That One by Anonymous Coward · · Score: 0
      you can get plenty of no-hassle porn online
      Pornography is to sex
      as
      Playing Star Wars Galaxies is to actually flying an intergalactic spaceship
    6. Re:This World or That One by buck_wild · · Score: 1

      Step 5: No profit.

      --
      If all you have is a hammer, everything looks like a nail.
  9. Against eBay policy by AntiOrganic · · Score: 5, Informative

    It's worth noting that eBay's AUP forbids the sale of non-tangible items via its service.

    1. Re:Against eBay policy by Klimaxor · · Score: 4, Funny

      try arguing that to someone who "LIVES" in one of these non-tangible worlds.

      ebay: that's not real
      player: huh? what are you talking about? Not Real? Psh. If i have this, i can rawk the world.
      ebay: but it's not a real world either
      player: YOU'RE LYING. YOU BAD BLASPHEMOUS MEANIE HEAD

      --
      your sins into me, oh my beautiful one.
    2. Re:Against eBay policy by JudgeFurious · · Score: 5, Interesting

      I wonder if at some point ebay decided to crack down on this and started shutting down the auctions maybe sellers would start auctioning things like pennies or buttons that also came with a complimentary in-game item. Kind of like those people selling software that has to be bundled with hardware who send you an old floppy drive mounting kit with it to comply with the rules.

      --
      Appended to the end of comments you post. 120 chars.
    3. Re:Against eBay policy by Night+Goat · · Score: 4, Interesting

      I've seen people do that when selling bootleg CDs. They'll list it like "Pencil... sharpened and chewed. Win my auction and I might throw in some goodies, like a Phish CD from 01/01/01!" I don't know whether they got away with it, but it's a great idea. However, I remember that one guy who was selling CD-Rs of his own band, and E-Bay was giving him a bunch of shit about counterfeit merchandise, even though he had never pressed his CD, and he owned full rights to it. So you never know what E-Bay will do to your auction.

    4. Re:Against eBay policy by JudgeFurious · · Score: 1

      I love it when I go on ebay and search for PowerBooks and up pops ten to fifteen auctions for 17" PowerBooks selling for $1500. You might be able to click on one or two of them to see the guys pitch but usually they're closed almost as fast as they open. The times I've been able to see the auction he's usually only taking Paypal and he's got to unload these things FAST!

      I guess if someones mind works that way then all they need to do is get one person to bite and their night is made.

      --
      Appended to the end of comments you post. 120 chars.
    5. Re:Against eBay policy by blincoln · · Score: 1

      I've seen people do that when selling bootleg CDs.

      eBay will end that kind of auction too, if people notify their rules department about it. Giving away a bootleg is still illegal.

      --
      "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
    6. Re:Against eBay policy by timeOday · · Score: 1

      It's worth noting that eBay's AUP forbids the sale of non-tangible items via its service


      Whatever that means. Is a book nontangible? The paper is worthless. Or perhaps I can sell the Star Wars items under the AUP if I burn them to $0.10 CDR first?

    7. Re:Against eBay policy by achurch · · Score: 2, Funny

      try arguing that to someone who "LIVES" in one of these non-tangible worlds.

      Well, in that case, eBay can always "SEND" some of their level-999 minions over and "KILL" the player, thereby rendering the problem "MOOT".

    8. Re:Against eBay policy by Planesdragon · · Score: 2, Interesting

      Giving away a bootleg is still illegal.

      Not necessarily.

      Giving away a bootleg absent persmission from the copyright holder is a technical violation of the U.S. Code. It's not a crime, but a minor infraction and a tort against the copyright holder. (You need to get to a rather large scale for criminal copyright behavior. I could make and give away two copies of everything I own and not be criminal.)

      A good bootleg of a band that authorizes the trading and selling of bootlegs is exactly the sort of thing that belongs on ebay. Just got to remember to get permission first.

    9. Re:Against eBay policy by DuranDuran · · Score: 1

      > Is a book nontangible? The paper is worthless.

      A book is not intangible - you can hold it in your hand, give it to someone else, destroy it physically, etc.

      Goodwill (such as a company's reputation) is an example of an intangible. You can't hold it, can't move it, but it is frequently listed as an asset on accounting records.

      --
      "You can justify anything by putting it in quotes, adding a famous name and making it a sig" - Albert Einstein
    10. Re:Against eBay policy by avesti · · Score: 0

      In the latest powerball you could buy an envelope for $10.00. If you bought the envelope he would throw in 5 powerball tickets. That is sort of the same.

    11. Re:Against eBay policy by techturtle · · Score: 1

      In the same category, I heard a really funny story (potential urban ledgen) about a guy selling reports on-line that detailed the ill effects of marijuana. Ended up that he was selling them for $20 to $30 so that his customers could by pot from him with their credit cards via Pay Pal!

      Enterprising minds...

      --
      If you don't have something nice to sig, then don't sig anything at all.
    12. Re:Against eBay policy by greyfeld · · Score: 1

      Auctions for Magic the Gathering Online cards have been allowed since the game first went live. In fact, it is an encouraged source of after market cards by Wizards of the Coast. It is an easy way to get into (and out of) the game.

    13. Re:Against eBay policy by jafuser · · Score: 2, Funny

      WTS: Spoon, slightly bent.

      --
      Please consider making an automatic monthly recurring donation to the EFF
    14. Re:Against eBay policy by Anonymous Coward · · Score: 0

      So I can't sell my soul on eBay? =)

  10. Re:Help me!!! by jkc120 · · Score: 1

    If you enabled NTFS read/write support in the Linux kernel, you are to blame. NTFS write support is APTLY labeled 'DANGEROUS'. So most likely you hosed the partition. Congratulations, time to get your backup and do a restore.

    --
    "I drank what?" -Socrates
  11. Uh Oh by Bame+Flait · · Score: 1, Offtopic

    Here's how you need to fix this:
    You will need
    a) A car battery
    b) a long wire
    c) a large iron nail

    1. Wrap wire around nail, leave a bit hanging off either end
    2. Connect one end to the battery anode and another to the cathode
    3. Move the entire apparatus up and down over the surface of the hard drive repeatedly
    4. Repeat 3 until satisfied

    That should solve your problem - and remember, dual booting is bad for karma!

  12. Re:Help me!!! by Anonymous Coward · · Score: 0

    No, I'm using the read only drivers. I think this is a hardware error, because everything else on the disk reads fine.

  13. You know... by Squidgee · · Score: 5, Interesting
    You know, I've always wondered what kind of people partake in these sort of auctions. Why not (and especially in a new game, where resources are still plentiful) EARN what you can in the game; it makes it much more worthwhile, and you earn a sense of accomplishment.

    Sure, buying property in UO makes sense, because property is scarce. But in SWG or SB, you can still earn things. So go earn things, and feel good about them; not like you merely bought them.

    1. Re:You know... by Zebbers · · Score: 2, Insightful

      i personally think its a waste of money
      but to some
      having more in game stuff leads to a more valuable game experience, ie more fun

      to them, it is worth RL money...

      they dont really play for a sense of life achievement, its a game made to entertain

    2. Re:You know... by Cylix · · Score: 5, Informative

      Depends on a few factors to determine worth on something such as this.

      If you are a casual player and do not spend enormous amounts of time it can create a higher cost over time. Especially when a player is still feeling out a world, mechanics and general leveling practices.

      If it takes several months to fully flesh out and develope a character those monthly fees can add up. However, if you immediatley purchase an experienced character you have bypassed months of treadmill activity.

      Remembering, earnings are based on player time and skill level. Thus, someone else with enough effort could generate a feasibly well rounded character in a shorter period of time.

      It is however a difficult matter to debate whether or not removing this treadmill playing time will harm the providers funds. Players may or may not stay with the game longer.

      --
      "You should always go to other people's funerals; otherwise, they won't come to yours." -- Yogi Berra
    3. Re:You know... by smcn · · Score: 0, Troll

      Spare the world the "casual player" bullshit. It's a GAME. You're supposed to play games to have FUN. The point of SWG (and all MMORPGs) is to progress a character YOU create and have fun doing it.

      People who buy accounts on eBay are not "casual gamers" looking to save a buck. They are people with deep psychological problems who feel the need to "own" everything in order to make up for something else.

      Sorry for the trollish generalization, but it needs to be said.

    4. Re:You know... by Erasmus+Darwin · · Score: 3, Interesting
      "You're supposed to play games to have FUN."

      A lot of people just don't find the low-level stuff fun. I agree that it defeats some of the purpose, but it certainly doesn't defeat all of the purpose. It's sort of like the grown-up version of getting a friend to pass the pain in the butt license tests for you in the Gran Turisimo games so you can get to the real racing. Yeah, money's now a factor, but then again you've also scaled up the time investment it takes to kick off the character.

      Personally, the only thing that would tempt me would be a character account with the Jedi slot open. I'd feel a bit dirty about skipping over all the effort required to open the character slot, but since it's an account-level attribute rather than a character-level attribute, I could still rationalize it. However, I doubt I'd be willing to pay anywhere near what the asking price for those things will be.

    5. Re:You know... by ThrasherTT · · Score: 1

      removing this treadmill playing time

      Wouldn't that pretty much remove the entire game? I mean, MMORPGs are chatrooms with a levelling treadmill underneath. Take away the treadmill and you have a nice, graphical IRC channel.

      --

      All Your Memory Are Belong To Java
  14. Re:Help me!!! by ultrapenguin · · Score: 1

    while this is probably a troll, I'll go ahead and reply with a useful suggestion. Easy Recovery Pro 6.0 by OnTrack technologies will recover most of the lost data from hard disks that are still recognized by the ide channel and somewhat readable. Seems like you can at least mount the drive, so by connecting the HDD into a Windows 2000/XP machine and running easy recovery should get most of your data back. Keep in mind, it'll take a while (last time I ran this on a virus-damaged 60GB hdd, it took about 6 hours), and recovered about 80% of the data.

  15. does it do anything? by Afbc0m · · Score: 0

    What do they have to lose from it, does it cost them money, does it make them money, or do nothing, what is so wrong with it?

    1. Re:does it do anything? by getoblstr · · Score: 2, Insightful

      Players complain to the GMs in game when they are scammed, or to Sony support, and Sony doesn't like dealing with it.

      --
      think for yourself. question authority.
    2. Re:does it do anything? by Klimaxor · · Score: 1

      cause someone in the private sector is making money that the big badass always right always needs more money corporation isn't getting it's "fair" share of.

      --
      your sins into me, oh my beautiful one.
    3. Re:does it do anything? by Anonymous Coward · · Score: 0

      Pardon my interruption sir, but I believe you meant "its fair share of." and you seem to have omitted a noun or noun phrase at the end of your otherwise fine sentence.

      This post brought to you by the Polite Grammar Nazi (TM).

    4. Re:does it do anything? by Anonymous Coward · · Score: 0

      If I hadn't just posted above I'd mod this funny. You oughta attatch a name to that hilarious post from now on AC.

    5. Re:does it do anything? by Klimaxor · · Score: 1

      aye sir, that's correct. i seem to have wrongfully omitted the term "money" at the end of said sentence. I apologize for any inconvienence this may have caused any customers. This problem will be dealt with in the swiftest, most professional way possible

      *kicks self in ass*

      --
      your sins into me, oh my beautiful one.
    6. Re:does it do anything? by dead+sun · · Score: 1
      But it does cost them money. If a player wants to get a high level character then they need to play up to that level or find somebody willing to hand over a character that has been played to that level.

      In case one they happily make their monthly money as people play up to that level. The powers that be are happy because they get their check.

      In case two, somebody that is probably trying to get out of the game is handing over stuff including a character with tons of time in it that would otherwise be deleted. Okay, so some stuff might not be, but the character would. Now when the user gets their hands on the powerful character and finds the game no more fun at high levels than low because you still have to repetitively camp everything, they just sell the character and move on. No real loss, no trying to scramble to the top over months and months to find it isn't worth it. Repeat until we've found somebody who will actually keep the character around.

      All the time that the experienced player put in isn't duplicated. Further, the people selling characters are probably those sorts that are "good" at the game, e.g. have lots of free time to quickly climb levels, whereas those buying don't. The fees it would take for those buying to get to the top via normal play would probably be quite high, rather than a month or two from the people with too much time on their hands. As far as I know there isn't anything stopping an experienced player from starting the cycle anew, either. So then somebody sits playing new characters up in power, which can be fun and rewarding too, in a very short amount of time.

      --
      If not now, when?
  16. The short answer: by psoriac · · Score: 2, Interesting

    Yes.

    (Lucas Arts is even more of a control freak than Sony.)

    --
    I browse Slashdot at +3, Funny
  17. Re:Help me!!! by Anonymous Coward · · Score: 0

    No, I'm no troll. I've already recovered 90% of the data with Linux, however it won't even let me list the directory contents of "documents and settings" or let me access anything within. It keeps coming up with those I/O errors...

  18. Wow, Great site by SlashdotLemming · · Score: 4, Funny

    I was gonna post a comment, until I scrolled down on the reference page and clicked on the "rez + vibrator" link.
    Funny, Star Wars MMORGP just doesn't seem as important to me at the moment...

    1. Re:Wow, Great site by Anonymous Coward · · Score: 0

      hehe, if I only had mod points :)

  19. ...so? by AtOMiCNebula · · Score: 1

    ...maybe it's because I don't play these games...but...could anyone point out why Sony/Verant would care? The only reason I see first off is that users are making money, and not the game creators. But other then that, they aren't losing anything (or am I being naive, and not noticing something).

    1. Re:...so? by Oliver+Wendell+Jones · · Score: 1

      Why does Sony/Verant not want auctions on ebay?

      It goes a little something like this:

      Auction Heading: Single most powerful weapon in game, usable by any class, any race, $500.

      Player "IveGotTooMuchMoola" buys said weapon and goes to pick it up in game and finds that the seller has just handed him a rock - and not even a +1 Rock, just "a rock".

      "IveGotTooMuchMoola" complains to the seller, and the seller responds by saying "hey, just take that to the top of [insert highest point in your favorite MMORPG here] and drop it on any NPC, player or monster and it will kill them instantly - at least in theory - which makes it the most powerful weapon in the world and usable by everybody".

      "IveGotTooMuchMoola" then petitions/files complaint/etc with the GMs/Administrators/Developers/etc and demands his $500 back because he's been ripped off and threatens to sue (in this case) Sony/Verant for allowing such corruption in their gaming environment.

      Can player "IveGotTooMuchMoola" win such a case? No way in hell, but it's an administrative/legal nightmare just waiting to happen, and by banning the sale of such items in your EULA you can simply point to the agreement and say "we told you not to do that", and if they continue to press the issue they can legally say "no seriously, we told you not to do that" and then cancel their account.

      I was a volunteer in-game support rep for both Anarchy Online and Asheron's Call, and this is the reason why, at least as it was described to me by the support teams.

      --
      A computer once beat me at chess, but it was no match for me at kick boxing -- Emo Phillips
  20. If they're smart... by PHAEDRU5 · · Score: 1

    ...they'll figure out how to make money off what the punters want.

    RIAA?!?!?!?!!! Hello?!??!!!!!?!?!!!!

    --
    668: Neighbour of the Beast
    1. Re:If they're smart... by Greyfox · · Score: 1
      Ultima online did that to some extent. If you pay the company $35, you can start a character off with high stats and skip the annoying first half of the grunt work.

      I expect them to eventually offer a service where for $100 - $150 or so they give you a fully levelled character with lots of good items.

      --

      I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

    2. Re:If they're smart... by WeeLad · · Score: 1

      I can't wait until I can pay so that I don't even have to play the game at all.

      --
      Seriously, Don't take anything I say seriously.
    3. Re:If they're smart... by Anonymous Coward · · Score: 0

      They'll sign an agreement with EBay or PayPal to force a 10% tithe on the proceeds of all SWG related auctions to be remitted to SOE.

  21. Isn't this expected? by jromz03 · · Score: 0

    I mean for every famous MMORPG out there, if there's a huge player base it is expected that at least 1% of them are willing to shell-out money for some rare items/weapons/equipments.

    It's a good thing I'm not into MMORPG but more into MUD. You might want to try Wheel of Time MUD, really nice environment, and cool and helpful moderators (Hi Nass!). Best of all it's free and doesn't require a state of the art PC to play it :)

    1. Re:Isn't this expected? by Anonymous Coward · · Score: 0

      Apparently it doesn't run on Linux, or is it just that I'm running Mozilla? Please don't tell me I need to run IE to play it.....

    2. Re:Isn't this expected? by jromz03 · · Score: 0

      Not at all! You just need good ol' Telnet to play.

    3. Re:Isn't this expected? by ball-lightning · · Score: 1

      I personally prefer MUSHes (less focus on PKing), although I have not actually tried any MMORPG yet. Although there have been a few suggested to me by friends, such as Eve online and of course Galaxies, I think the problem I am having is that you can't try one (I don't know about you, but I visit many MU*s, some of them I like, some of them I don't) To try one of these games, you've got to buy it ($50+ right there) and then have to play the monthly fee. It would be nice if these companies offered demo's (the one I really want to try is Eve online, even though I have heard it sucked)

    4. Re:Isn't this expected? by Anonymous Coward · · Score: 0

      You just need to reroute the networking through the serial bus!

    5. Re:Isn't this expected? by Cyrano47 · · Score: 1

      The cost issue has always been the thing that kept me away from these. I can take a stiff price up front for a game, but not some kind of monthly fee. The way I use games, I'll hit something hard for a month or so, put it down, and then pick it up again 3 months later for another go. With this system I'd end up spending a lot of money for the pleasure of having a CD in my CD Wallet.

    6. Re:Isn't this expected? by Anonymous Coward · · Score: 0

      Try Anarchy Online - you can download the software, and get a free 7 day trial before paying anything.
      There are also a few MMORPG open betas, like PristonTale.

    7. Re:Isn't this expected? by Maserati · · Score: 1

      EVE Online does not suck, pick up a cheap copy somewhere and give it a try. It's balancing nicely, still in growing pains (10 weeks since launch) but the economy is settling down and there are still plenty of opportunities for an entrepeneur.

      I'm making most of my money in-game by pirate hunting and light manufacture. As a specialty, I'm exploring for abandoned mining colonies and old wrecks - good places to find loot and tough pirates.

      Maybe Verant should make a deal with the EVE developers, SWG has no ships but does have an on-planet game. EVE has nothing but ships. Combine the two and you have a winner.

      And EVE is gorgeous. I'd watch any anime that had space sequences that looked like that.

      --
      Veteran, Bermuda Triangle Expeditionary Force, 1992-1951
  22. Hey assclown by Anonymous Coward · · Score: 0

    Something featured on Slashdot that nobody really cares about? Naw... really?

    In other news, bears shit in the woods.

    1. Re:Hey assclown by JudgeFurious · · Score: 1

      Troll? I was kidding! It was supposed to be funny! I mean, if it wasn't then fine, sorry, my sense of humor sucks but I'd hardly call it a troll. They need to have a catagory for people to mod things "Not Funny".

      --
      Appended to the end of comments you post. 120 chars.
    2. Re:Hey assclown by Anonymous Coward · · Score: 0

      They do ... it's called "overrated". Don't take it personally ... either accumulate enough karma that you can get modded down to oblivion or post as an AC ... or both :)

    3. Re:Hey assclown by lauterm · · Score: 1

      post as an AC ...

      Not only does he give you advice, but he shows you how to do it too.

  23. Shutdown!? That's for pussies. by Maul · · Score: 5, Funny

    George Lucas is going to freeze their balls in carbonite.

    --

    "You spoony bard!" -Tellah

  24. Re:Help me!!! by Anonymous Coward · · Score: 0

    I wonder if that has to do with NTFS encryption, perhaps you enabled encrypted storage for your profiles directory?

  25. Re:Help me!!! by Anonymous Coward · · Score: 0

    Nope, it allowed me to read documents and settings under Linux prior to Windows hard booting on an IDE lockup...

  26. Easy way around this. by Anonymous Coward · · Score: 1, Interesting

    Offer a piece of paper as well for auction. Now you have a tangible item.

    1. Re:Easy way around this. by AntiOrganic · · Score: 2, Insightful

      I'm sure that's been tried on the black market for organs, as well.

      "Here, pay $500,000 for this cardboard box and I'll throw a kidney inside it as a bonus."

      This is still besides the fact that eBay is a privately owned company, not a public service, and it is at their sole discretion what is and is not a violation of their AUP. You're not going to lawyer your way out of it.

    2. Re:Easy way around this. by Anonymous Coward · · Score: 0

      Back in the day people did it all the time. I'd see regular Bic pens up for sale with a bootleg Dave CD as a courtesy to the winner or something.

    3. Re:Easy way around this. by magarity · · Score: 1

      eBay is a privately owned company

      It's not privately owned, it's publicly traded: http://finance.yahoo.com/q?s=ebay And yes, there is a big difference.

    4. Re:Easy way around this. by AntiOrganic · · Score: 1

      Bantering about semantics of privately owned vs. publicly traded companies doesn't change the fact that it's their call regardless.

    5. Re:Easy way around this. by Anonymous Coward · · Score: 1, Funny

      It's hardly "semantics" when someone points out that you're flat-out wrong, unless you're a highly placed Republican leader/fratboy.

    6. Re:Easy way around this. by AntiOrganic · · Score: 1

      When the detail in question has no relevance to the actual issue, then it becomes a matter of semantics.

  27. hmmm.... by lpngnlc · · Score: 0, Offtopic

    what a sad world we live in.

    --
    796F75206D75737420626520626F726564
  28. Re:Shutdown!? That's for pussies. by JudgeFurious · · Score: 4, Funny

    He already did that to everyone who paid to see Episodes I & II.

    --
    Appended to the end of comments you post. 120 chars.
  29. Who cares? by autopr0n · · Score: 4, Funny

    I'd much rather just read this article again... mmm...

    --
    autopr0n is like, down and stuff.
    1. Re:Who cares? by Anonymous Coward · · Score: 0

      You sleazy pornographers are all alike.

    2. Re:Who cares? by Dark+Lord+Seth · · Score: 1

      Seriously, if you go "mmm" at the idea of a little insignificant no one on the internet holding a vibrating thingy against her underwear while getting off on her boyfriend playing a game, all as a rather good marketing stunt, (Hey, it worked, that's for sure... poor taste but it worked!) then you've got some real issues.

      Game Girl Advance: No original stuff, no real news, but I'm a girl so why should I bother with actual content when I can make my cheap site run good with a underwear shot?

  30. Who ever has the most $.. by DigiShaman · · Score: 3, Interesting

    ...wins. So when are there going to be e-bay only items for auction rather then in the game. For example, you have to pay for that uber rare item as it would never be found in the game. If Lucas Arts held such auctions, that would act as a second form of revenue rather thne just though monthly payments from players.

    --
    Life is not for the lazy.
    1. Re:Who ever has the most $.. by Anonymous Coward · · Score: 0
      Assuming that they take this approach, they need to be very careful. A case in point: I used to do some development work on a mud, based on the Circle code base. One of the other developers introduced a "meta room": trade experience points for stats and skills.

      The result? The mobs had to be revised upwards in strength to deal with the stronger players; the players had to use the meta room to get better stats to take on the boosted mobs; it became a never-ending arms race where players built up their characters to insane levels and the mobs were also raised to insane strengths.

      The point I'm making is that if you introduce items that can only be bought at auction, and those items are sufficiently powerful to give a player with one of them an edge over those who don't, the game will quickly reach a point where such items are essential to play the game competitively. It doesn't matter if you do or don't want one of them to start -- you'll need one to progress. At that point, only those willing to spend serious bickies will be left playing...

  31. Apparently not ;) by bogie · · Score: 1
    --
    If you wanna get rich, you know that payback is a bitch
    1. Re:Apparently not ;) by Argle2 · · Score: 1

      Ode to Ebay
      Oh sweet Ebay
      On you I can buy anything
      And on you I can buy nothing
      Sweet sweet Ebay

    2. Re:Apparently not ;) by Anonymous Coward · · Score: 0

      some poor sap just spent 14.50 on nothing.

  32. +5 FUNNY MOD PARENT UP by slash-tard · · Score: 0, Offtopic

    nt

  33. what they should implement by Enrico+Pulatzo · · Score: 4, Interesting

    is gambling! Go to the local cantina, and try to win a starship. What's more Star Wars than that? The answer to that question seems to be killing womp rats, from everything I've heard about the game (I haven't played it).

    1. Re:what they should implement by realdpk · · Score: 4, Funny

      Starship? They don't have starships. Maybe you're thinking of the *other* Star Wars, the one that involves space.

    2. Re:what they should implement by forgotmypassword · · Score: 1

      and wars!

    3. Re:what they should implement by ShadowDrgn · · Score: 1

      Well, besides the fact that there aren't any starships to win (as others have pointed out), there's nothing stopping a player from running a gambling operation in the cantina or out of their own home. You can find or craft sets of dice, everything from a standard 6 to a d20 and publicly roll them. With the /tip command, players and the house can easily exchange money without trade screens when someone wins or loses. I haven't seen anyone do this yet, but I've seriously considered it myself. One perk is that it wouldn't take any skills whatsoever.

  34. *waves hand past sellers face* by Anonymous Coward · · Score: 4, Funny

    Republic credits will be fine..... ....these are not the droids you are looking for.

    1. Re:*waves hand past sellers face* by 1of0 · · Score: 1

      If these people are at all related to EverQuest sellers it will take more than silly Jedi tricks to turn their nose from profit : )

  35. Interesting... by Psychor · · Score: 5, Interesting
    This means one of two things: -
    1) People who started playing SW:G are getting bored/annoyed by the bugs already, and are selling their accounts.
    2) People started playing the game with the intention of investing a large amount of time to farm cash/items, and sell them.

    In either case, this is interesting, it means either SW:G sucks, or there are some people who really need to go out and get jobs (I find it hard to believe that the cash that can be made from playing online games is a reasonable substitute for a paying job).

    I've never really understood the people who buy items for use in an online game, surely if they don't have the time to invest to actually earn cash and items themselves, with the accompanying sense of achievement, it's not worth playing the game at all? As an ex-player of Ultima Online though, I can sympathise with some of the sellers. For example, I sold my account when I quit, which was easily enough to recoup the subscription fees I'd payed for playing. There seem to be no reasons why people would be selling accounts this early in the game though, except for those I described above, both of which are a little worrying.

    1. Re:Interesting... by retto · · Score: 4, Interesting

      People started playing the game with the intention of investing a large amount of time to farm cash/items, and sell them.

      I bet a lot of people figured there would be an obsessive group of star wars fans who have to have everything and would be willing to pay for it. I've met some people who have sunk a lot of money into star wars stuff, so it wouldn't be a strech to think they would spend a lot for in-game items.

      I wouldn't be surprised if a large number of the early players were 'professionals' who were just interested in selling off items and characters.

      Maybe MMORPGs will become the next big speculative market. People will play a game when if first comes out not because they enjoy it, but because if it becomes popular they can sell their items and characters for a lot of money.

      I'm surprised no one made a joke about SW:G auctioning "a foot."

    2. Re:Interesting... by whorfin · · Score: 1

      In this article:
      http://news.com.com/2100-1040-823260.htm l

      An economics professor pegs the wage of playing everquest at $3.42/hr on average. Even at the average wage, that would be a damn fine wage in a third world country, but the initial capital outlay to buy the computer to play it on would be a bit prohibitive for a dirt poor african subsistence farmer.

      But just think...A poor community in the third world could pool their resources, get a world bank loan to buy a computer, and keep it busy 24/7 farming for *wealthy* players, and quickly earn enough to feed the village.

      Kinda disturbing if you think about it long enough. But why should they be disallowed from trying?

      --
      Laugh while you can, monkey-boy!
    3. Re:Interesting... by ananke · · Score: 1

      Third world countries? forget about them. What makes me think is that 13yr old kids would be on this like flies on fresh dog poo. Imagine - getting paid for playing your favourite game. Income without begging your parents for pocket change. I'm not sure how e-bay verifies age though, so that would be the only obstacle in their path...

      --
      --- d'oh
    4. Re:Interesting... by Cyrano47 · · Score: 1

      As for the comment that this is a substitute for a paying job. . . no, it's not. BUT you have to remember that the people who are doing this arn't necessarialy your 30 year old 9-5er's. Back in my younger days (high school) I spent a significant ammount of time on a Mud. Job market sucked, I needed money for computer games and the odd date, and then some guy offered me $100 to help him level up a bit. All told it took me 2 days at 4 hours per day to finish the task. Never did anything like it again, but it sure was lucrative in the short term. A replacement for a steady job? No. A good way for a kid without one to score some cash doing what he would be doing anyway? You betcha.

    5. Re:Interesting... by Anonymous Coward · · Score: 0

      (I find it hard to believe that the cash that can be made from playing online games is a reasonable substitute for a paying job)

      I wouldn't say it is as good as I full time job, but my roommate at least is making a threadbare living of selling crap in DAoC. He failed out of school this last fall, but decided to stay here rather than go home. He pays for food, rent, the game, and various illegal substances by auctioning off ingame money, or items. It is really kinda pathetic, since he plays the stupid game like 16 hours day, every day. He even has more than one account, and has a laptop running nearby with his second account logged in... a real crackhead.

  36. As an avid mmorpg loos^H^H^H^Hplayer, l'll explain by Usagi_yo · · Score: 5, Interesting
    There are basicaly 3 types of players

    1. Your casual player, just having fun. They extract their enjoyment from playing and figuring out quests, discovery, and exploration, and achievment within the confines of the game.

    2. Your Ebay player. They have fun playing, but additionaly, the have fun from actually transfering the time they spend in game into real life money. Auctioning can be quite addicting, and the money can be quite good ... enough to offset the monthly price, cost of game, and typicaly all the upgrades to your computer to play the advanced ones.

    3. Your automated player. These types I'm sure that the peeps (mmorpg slang for people) from /. understand, not only get their enjoyment from playing, ebay'ing, but also derive a certain snug satisfaction by "beating" the game somewhat. I mean creating elaborate unattended play scripts or macros for their toons (slang for their characters).

    Now of course there are others, mostly variations of the above with different levels of dedication and interest.

    Like, the "Corporations". Power gamers intent on making huge $$$ by selling items, money and toons from the game to those casual players who really have little hope or little time to get them through ordinary games means. These are peeps, few in number mostly, but share the common trait of having multiple computers and multiple accounts. They bludgeon their way to riches, then as the prices come down, they auction of thier toons on ebay and move on to the latest games.

    Then of course there are the "outside devs", they are the ones that break the program, hack the packets and develope automated play tools, then sell access or subscriptions to the tools, occasionaly even offering and fufulling support.

    Then, on to the 'Sploiters. The ones that don't really develope, but find and abuse and exploit bugs to their advantage. The mmorpg addage goes, exploit early and exploit often, because once discovered, they are quickly fixed. Typicaly with no punishment to those that abused.

    All in all, each category is deriving fun and satisfaction from some aspect of the game. Even if it is an unattended aspect.

    On to next topic ... It's a delicate balance that the mmorpg game developers and server and fees maintainers tread when they enforce their COC and license rules. Just like in real life, these are the Enforcers. They understand that a little bit of hanky panky is going to happen, they just don't want it rampant to the point were it hurts the name brand and the game itself. They also dont' want to come down too hard and chase off revenue. And they will chase off revenue if they do come down hard. The reason is, they are limiting the types of players to those of basicaly the worst sort ... the casual gamer who loses attention to the repetativeness of the game.

    Anyway, before you go off knocking those who enjoy these games in the myriad of ways that they provide, look closely at what you do for your own personal entertainment. I havn't watched TV for over 5 years now. Have two top of the line computers, programming tools, and books all provided for by my hobby. I've met good people, bad people, learned certain aspects about myself (that I am inherently good and incapable of true evil), and I get to communicate with my children in a playfull and rich medium that these games provide, even though they live 1500 miles away.

    MMORPGS are a sort of entertainment and therapy that perhaps most of you don't understand. I see nothing but positives with MMORPGS for the future. I see military training possibilities, I see Prisoner rehabilitation, advanced learning, and a whole new economy that is just in it's infant stage. 30 to 40 years from now who knows what value mmorpg will have been passed off to the next generation of young people. It may be that we'll all be living like thx1178 and our only real freedoms will be virtual freedoms, or it could be that we all spread out a bit and report into work every morning by logging into our work based mmorpg.

  37. Sony/Verant should welcome this. by Anonymous Coward · · Score: 5, Interesting

    Some individuals can't invest 3-4 hours a day to create a high level character. So by purchasing an item/char they are making the game more fun for themselves. Maybe if buying an item/char was not possible these individuals would not even be playing the game.

    The question is whether or not Sony/Verant wants these kinds of people to play their game. Even if they are just out for making bucks they should facilitate the sale of virtual goods/chars.

    Then let's say they took a 3% commission off each sale they could make some extra cash while at the same time give people the assurance that their sale is authorized by Sony. This could cut down on people cheating others on virtual sales.

    1. Re:Sony/Verant should welcome this. by Anonymous Coward · · Score: 0

      Maybe if buying an item/char was not possible these individuals would not even be playing the game.

      Fine by me, Less eediots to deal with.

  38. Re:As an avid mmorpg loos^H^H^H^Hplayer, l'll expl by Anonymous Coward · · Score: 0

    you make me very scared for the future of humanity.

  39. Why shut it down? by Goalie_Ca · · Score: 1

    ill Sony/Verant shut down SWG auctions, like they did the EverQuest Auctions?

    It only makes sense to me for them to keep it going. People pay to play to get paid and others who always have to be winners buy this stuff and play who would otherwise get frustrated and fed up and after a shot while not pay!

    --

    ----
    Go canucks, habs, and sens!
  40. U fruundly rumundur by Anonymous Coward · · Score: 1, Funny

    Huru ut Schulustuc, wu tuku cupyrught unfrungumunt vury suruuusly. Uur luwyurs wull bu cuntuctung yuu suun. Yuu uru nut us ununymuus us yuu thunk.

    - Thu Schulustuc Lugul Tuum

    1. Re:U fruundly rumundur by goatan · · Score: 0

      An unidentified Windforce, Harlequin Crest, Grandfather, etc, would go for $300+. Wow there some mean bastards out there selling there grandparents

      --
      Saying Apple is better than MS is like saying Botulism is better than rabies.

  41. Was I the only one... by sn00ker · · Score: 1, Funny

    who read "Pehaps you can measure the popularity of an MMOG based on its auction potential", and immediately thought of this story?

    --
    "God, root, what is difference?" - Pitr, userfriendly
    1. Re:Was I the only one... by MacrosTheBlack · · Score: 1

      Someone mod this funny.

      I'll star the bidding at $0.05 :P

    2. Re:Was I the only one... by 1of0 · · Score: 2, Interesting

      Not entirly true. While the popularity of the game determines the demand for the items, it does not determine their intrinsic value.

      For example people may think that water is the best thing ever since sex, but its pure abandance does not make it the most expensive resource.

      The underlying value of the item depends more on the skill and time required to attain it. Those that require simple time investment will fall in price over time as more and more people spend time playing the game (That and MOST people would rather play for item than bey it). Those that require skill will be more stable since the gradient of skill stays reletivley constant through the game play.

  42. Skip the grunt work by The+Tyro · · Score: 5, Insightful

    Makes sense to a degree... don't you have more fun when you have a powerful character that can roam the land freely? One who doesn't have to fear the first bunch of orcs they run across?

    If people want to purchase a pre-leveled character and skip the grunt work (let's be honest... you're just doing it to get a higher-level character and the fun/freedom that comes with that character), then why not?

    Personally, my time is valuable... I'd be a bloody fool to spend hours scraping up experience points in an online world. If there's someone who has more time on their hands, and they are willing to sell it that cheaply, then bully for them. If I am willing to spend real world dollars for their time, then good on me.

    Enjoyment comes in all shapes and sizes... if someone wants to spend dollars for it, then somebody will fill that market.

    I wouldn't do it... those kind of online games are not my thing. However, I can see there from here. Yes, I know money theoretically shouldn't provide an advantage, but all online worlds have to have SOME resemblance to the real world in them... this is perfect. What real-world element could be more appropriate than this "golden rule?" (ie. the one with the gold makes the rules)

    --
    Even if a man chops off your hand with a sword, you still have two nice, sharp bones to stick in his eyes.
    1. Re:Skip the grunt work by Cyrano47 · · Score: 1

      My problem with that outlook comes from the fact that in this sort of game, whether it be a MMORPG or a MUD/MUSH/ect, there are two types of players: those who consider their online alter-egos to be the sum of all the numbers that make them up (eg the min-maxers) and those who consider it to be something more. There is a whole slew of players out there who consider that "grunt work" to be where you develop a character's history, distinctive traits, and, yes, personality. These are the people who take umbrage at those who buy accounts. Not only is it "unfair" in their eyes (eg "I worked for 6 months to build something you bought"), but many of the high level characters, the sort that should logicaly be the most interesting and have the most development and back story, end up cookie cutter clones used by people who are just interested in killing things in the most flashy way.

  43. Re:As an avid mmorpg loos^H^H^H^Hplayer, l'll expl by Anonymous Coward · · Score: 0, Troll

    Moderators, the guy above just cut and pasted an AC comment from the previous SWG story on /.. Please do not mod this plagarizer.

  44. Let it be. by mschoolbus · · Score: 1

    Anything crazy like this should actually be a good thing to the makers...

    Any publicity is good publicity.

  45. "FSCS" will create auction market by YOU+LIKEWISE+FAIL+IT · · Score: 1, Insightful

    In SWG, not all animals are equal. If you want to play a "force sensitive" character ( i.e. a Jedi ), you first need to unlock something known as the Force Sensitive Character Slot on your account ( as detailed here ). Nobody seems to be sure yet how exactly this is done.

    Now, this is going to create a huge market for accounts, in my eyes. Being a Jedi is the big goal for a lot of people playing this game, and if they're willing to shed a few real life bucks to buy a house, I imagine they'd be very happy to part with more to be given the inside line on what will probably be the best part of the game. Especially if the FSCS unlock method is not widely known at the time.

    YLFI
    --
    One god, one market, one truth, one consumer.
  46. Re:As an avid mmorpg loos^H^H^H^Hplayer, l'll expl by Usagi_yo · · Score: 1

    The post was and is a whole creation of original thought from me and me alone. I didn't cut and past from anywhere, nor did I read any such article and paraphrase it. If it is similar to anything else, it is mere coincidence. Moderators, moderate anyway you like. Chris K.

  47. lol by Anonymous Coward · · Score: 0

    $200 for that character. My beta character was twice what that guy was and I did it in the last week before wipe.

  48. Whatever by August_zero · · Score: 4, Insightful

    Hardcore StarWars fans: one of the most fiercely loyal, and ravenous fan-bases. They eat up anything with the starwars tag on it.

    Hardcore MMORPG players: Willing to spend 2/3 of their waking lives playing a game that is largely clicking on a monster and then getting a few imaginary credits for said action.

    Combine the two, and what did you expect? No matter how bad the game is (I personally think it's terrible, though I respect other opinions) people will:
    A) play it
    B) Spend REAL money to get imaginary status

    Fools and their money, thats what i say. If sony was smart, instead of banning these sales all together, they would charge a 10% transaction fee.

    --
    On Wall Street they say "buy low, sell high" On the pad we say, "buy high, sell high" Isn't that somehow better?
  49. Re:As an avid mmorpg loos^H^H^H^Hplayer, l'll expl by Anonymous Coward · · Score: 0

    That other Anonymous Coward (sorry, too lazy to login atm) copied your text to another thread. Check the dates and times.

  50. I can't be the first to think of this by BelugaParty · · Score: 3, Interesting

    but why aren't slashdot accounts for sale? you know... good accounts for ... good purposes?!

    1. Re:I can't be the first to think of this by Alizarin+Erythrosin · · Score: 1

      A damn fine idea! I'm probably at the karma cap anyways... I'll sell 20 karma points on ebay and give CmdrTaco a taste of the gate if he'll facilitate the trade.

      --
      There are only 10 kinds of people in this world... those who understand binary and those who don't
  51. Re:The short answer: Not as simple as that by Anonymous Coward · · Score: 5, Interesting

    Actually, this is a bit of a dilemma for Lucas Arts.

    I was at this year's Game Developer's Conference in San Jose listening to Raph Koster (the Creative Director of SWG) during a full ballroom packed presentation he gave on designing and running MMPORGs.

    He was wearing two hats during the presentation: With his corporate business hat on he said (something to the effect) "eBay is very bad and it is against the terms of service and all violators will be prosecuted" then with the developers hat he said (stte) "eBay is vey good and will tell you how well your game's economy is doing and you should watch it religously."

    Basically, all the MMORPG devs use eBay to see the going rate for different virtual property thereby having one extremelly good metric for the health of their game's economy.

    One example Raph gave was when one particular monthly update for Everquest(?) caused the exchange rate of in game currency to US dollars on eBay to plummet. This was a very good indication they had really screwed the pooch with the update.

    -)----- B

    My memory is fuzzy so facts could be wrong. Raph has a web site where he discusses such things if you are really interested.

  52. Re:As an avid mmorpg loos^H^H^H^Hplayer, l'll expl by Anonymous Coward · · Score: 0

    It looks like we found Katz at last!

  53. Re:Shutdown!? That's for pussies. by shut_up_man · · Score: 0

    But will he allow them to sell their frozen balls on Ebay?

  54. Capatilism in it's finest hour. by haydon4 · · Score: 1

    Where else can you find people willing to shell out hundreds of dollars for merchendise that doesn't physicaly exist?

    I wish I had thought of this sooner; it's simple supply and demand.

  55. Re:As an avid mmorpg loos^H^H^H^Hplayer, l'll expl by Anonymous Coward · · Score: 0

    Damn. Just put the mouse down and back away from the monitor...slowly....slowly....

  56. Re:Help me!!! by Anonymous Coward · · Score: 0

    If the lock-up damaged some part of your data (i.e. Windows doesn't boot anymore) it could very well have affected that area of your disc as well. That's my guess.

  57. Re:Shutdown!? That's for pussies. by parliboy · · Score: 4, Funny

    Of course, the scary part will be when Jabba the Hutt purchases your frozen balls for his private collection.

    --
    "You're never ready, just less unprepared."
  58. Re:Help me!!! by Anonymous Coward · · Score: 0

    It's either the disk or the IDE controller chip going bad.

    Put the disk in another machine and mount it and see if it does the same thing there. If you don't have another machines, borrow one, or buy or borrow an IDE controller card and plug it in to that instead of the built in IDE on the motherboard.

  59. The problem is by Bruha · · Score: 4, Interesting

    In Asheron's Call they didnt have any rules against this at first. In time there was a lot of high level characters for sale on Ebay. Well a meanharted group of players bought up a bunch of accounts and begain to take over the worlds, most notably Darktide which is 24/7 Pvp and caused trouble on other worlds such as quest jumping among other things.

    Now while any group of people can still level up the normal way on Darktide you ended up with a guild of players that could go out and kill any group of players in the game. It ruined things for many who played there and before they came there was a thriving sense of certian guilds owning certain areas of the game. These guys ruined it. SO many left the game never to return.

    This can happen to any game and I'm sure SOE/Lucas Arts do not want it to happen. And I applaud any gaming company efforts to stop this.

    Also unlike the real world where money = class in the virtual world a poor kid can become very rich. What becomes unfair is Rich kids becoming very rich in the game becuase his pocketbook is supporting his character while the poor kid now has to struggle to maintain his level of fun/play against the more well to do kids.

    1. Re:The problem is by Anonymous Coward · · Score: 0

      I don't see how the purchase of high level characters caused this problem. It was just a faster means to the same end.

      If this group of players really wanted to take over a world, they could've just worked up the characters themselves before starting.

    2. Re:The problem is by jafuser · · Score: 1

      This can happen to any game and I'm sure SOE/Lucas Arts do not want it to happen. And I applaud any gaming company efforts to stop this.

      There is no FFA server on SWG yet, so this statement does not apply.

      In the example you gave, the game was ruined becuase people were oppressed by a strong regime of players.

      However, in SWG, if you are not an "overt" PvP player, no other player can kill you, and therefore PK griefing techniques are kept to a minimum for those players who choose to remain neutral or covert.

      I do understand how that can be quite a thorn in games which do have FFA. However, I think even if they shut down the auction sites, people will still find ways to connect and transact.

      --
      Please consider making an automatic monthly recurring donation to the EFF
  60. Why This is Bad(tm) by thelandp · · Score: 4, Insightful
    Alot of people are saying there's nothing wrong with this, if you spend time earning credits why shouldn't you be able to sell it in real life, etc, etc.

    The problem is it weakens the game. Because now when you meet that High-Level Jedi master with the double-ended lightsabre, how do you know it's not just a newbie with a trust fund, who decided to take a crack at "that new star wars game" but didn't want to go through the effort of earning anything himself in SWG anymore than he does in real life?

    It's better to keep the game world and the real world from spilling over into each other as far as resources and wealth, to maintain the internal consistency of the game world.

    --

    -- the only thing we have to fear is really scary things
    1. Re:Why This is Bad(tm) by Anonymous Coward · · Score: 0

      If it weakens the game then why did SWG release two versions of the client. One where you pay more money to get an item the normal player cannot get?

  61. Holy Shit! by happyhippy · · Score: 1, Insightful
    People can actually get on the servers to play?!?!?!

    Next youll tell me that hunting rats,hitting them twenty times with blasters, and running for twenty minutes at a time is Star Wars!

    1. Re:Holy Shit! by RobinH · · Score: 2, Interesting

      People can actually get on the servers to play?!?!?!

      Only once I couldn't get on a server, and I've been playing since day 3.

      Next youll tell me that hunting rats,hitting them twenty times with blasters, and running for twenty minutes at a time is Star Wars!

      Last night the group I was in got jumped by some bandits on Corellia. Three of us stayed back and opened up with our blasters, while a fourth circled around and jumped them from behind. Then I went down and checked out their land speeder. Is that Star Wars enough for you?

      Also, medium level creatures can be taken out with one blaster shot if you're an expert with your weapon. You just need to work on your skills.

      --
      "I have never let my schooling interfere with my education." - Mark Twain
  62. Re:As an avid mmorpg loos^H^H^H^Hplayer, l'll expl by circletimessquare · · Score: 0

    why? things change, they always do. you're just afraid of change. remember: the more things change, the more they stay the same. our basic human nature isn't changing, jus the expression of it. you're scare of your own shadow.

    --
    intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
  63. They _have_ to shut it down... by gizmonic · · Score: 5, Insightful

    IANAL, but the way I see it is that if they allow people to sell in game items as "real" property, then those in-game items take on "real" tangible value. And with our society the way it is, in America, anyway, that means lawsuits. So, if your $3000 lightsaber is lost due to a server crash, you could sue them.

    And what of theft? If you have $5,000 real-life worth of in-game items, and I kill your character, and steal them, could that consitute theft in real-life? Would they be liable for allowing that to happen in-game?

    These are all questions they do not want to have to deal with. By taking the stand that they do not allow real-world selling of in-game assets, and by enforcing that stance by account deletion, etc, they are creating a legal barrier to prevent any of that from happening. If they turn a blind eye and allow the sales to continue, they are giving de facto approval, and thus allowing real-life value to be assigned to in-game items. I can't imagine any other action than them shutting down these sales.

    The annoying part in all this is that we, as a society, have only ourselves to blame for ruining our own fun.

    --
    WWJD?
    JWRTFM!
    1. Re:They _have_ to shut it down... by Quixadhal · · Score: 1

      Actually no, we don't have to blame you as you said YANAL. :)

    2. Re:They _have_ to shut it down... by Shazow · · Score: 1

      Well the way I see it, if someone wants to pay $100 for my 50,000 credits, I will not stop them.

      You know what they say, time is money. In a sense, I'm selling my time. The time I wasted on getting those credits. The time that the buyer wont have to waste.

      Surely, time isn't a tangible object. It's a service. I'm selling a service. In fact, most of the economic industry is selling services, not tangible products.

      - shazow

    3. Re:They _have_ to shut it down... by Anonymous Coward · · Score: 0

      So, if your $3000 lightsaber is lost due to a server crash, you could sue them.

      I'm pretty positive, even without ever having played the game, that there is a huge list of terms and conditions that completely absolves all server-runners of responsibility for such things.

      By taking the stand that they do not allow real-world selling of in-game assets, and by enforcing that stance by account deletion, etc, they are creating a legal barrier to prevent any of that from happening.

      They've already set their legal barrier up. By deleting accounts, they're simply nullifying a players investment in playing the game. I would be selling my copy of the game to someone else if they did that to me, and publicising it as negatively as I could. It's none of their business how I spend my time.

      If I sell my character to a friend at school (pretending I still went to school) they would have absolutely no way of knowing. Why is it different to sell an account online?

  64. Solve it in-game... by Junior+J.+Junior+III · · Score: 1

    Just send a couple of bounty hunters after anyone who auctions off their gear, and track down the person who bought it. The black market should exist, thrive even, but it should have its risks.

    --
    You see? You see? Your stupid minds! Stupid! Stupid!
  65. New funding model for MMOG's by The+Creator · · Score: 1

    The client is free, but they get their money from selling items.

    --

    FRA: STFU GTFO
    1. Re:New funding model for MMOG's by landrocker · · Score: 2, Informative

      Check out Habbo Hotel.

      It's a semi-massively multiplayer hotel where you can chat with other people. It's free, but to get furniture for your own rooms you have to pay.

  66. Afoot? by iabervon · · Score: 1

    Who wants afoot? Maybe if it's Luke Skywalker's foot or something. But what people really want to get is ahead...

  67. Natural turn of events. by 1of0 · · Score: 2, Interesting

    This is a perfectly natural turn of events.
    This has happend with every MMORGP ever released. Items and characters themselves are a comodity and represent the time spent by players achieving them. The fact that they're sold does not,with-in itself, mean that players are bored, or that the game itself is boring or that G. Lucast is out to make money. This is simply players choosing what parts of the game they want to expirience and how.

    No doubt the reason Sony is against these auctions is to reduce their liability. If they admit that the items have real cash value, they are open to a damage law suit the moment they ban somebody or the server crashes and players loose some items.

    However, from the player prespective, this kind of thing is vital. I would not even touch a game that does not have a healthy economic system both in game and in reality. Not because I'd want to use it, but because a stable economy shows that the game is well balanced and alive.

    As a side note, 250$ does not really sound like a lot. Especially considering that prices right at the game release are several orders of magnitude greater than they will be in couple of months, per item. Probably per time invested it works out.

  68. this is all too confusing.... by JeanBaptiste · · Score: 1
    It's worth noting that eBay's AUP forbids the sale of non-tangible items via its service.

    So am I allowed to have a garage sale or not?!?!?

  69. Come on, say it with me now... by Anonymous Coward · · Score: 0

    ...a fool and his money are soon parted.

  70. Why you are mistaken by 1of0 · · Score: 5, Insightful

    If you can not tell the difference between a newbie with a trust fund and a legitimate player, I have to seriosly question you knowlage of that particular game. As somebody who has played EverQuest at hiegh levels I can tell you with absolute certanty that an ebayers does not have a snow balls chance in hall of hiding the fact. An expirienced player will pickup on a dozen ques, from the reletive position of the character, to timing in responses both to the world and other players and not the least of all questions and comments. Think of it as hiring an English Major for system level development. His lack of knowlage and etiquete will stand out like a sore thumb within minutes for anybody worth their salt. Anyway, there is nothing wrong in practice in principle. If somebody is able to buy an account and play it with skill that the level demands, what is the difference?

    1. Re:Why you are mistaken by Anonymous Coward · · Score: 0

      Looks to me like you need to hire an English major to proofread your Slashdot posts.

  71. Advice to Sony: Enforce your rules! by swordgeek · · Score: 3, Insightful

    Quite honestly, I don't care what they decide to do. If they want to allow selling, then ignore it. If they say it's not allowed, then come down as hard as a hammer on those selling.

    But under no circumstances should they do what Mythic has done to ruin Dark Age of Camelot: Ignore their own rules, let cheaters prosper, and destroy the integrity of the game, all for the sake of not losing accounts.

    I spent countless hours leveling up with my own money and crafting my way to legendary, only to be undercut by people who used cheats to craft and obtain money, and level.

    Mythic did NOTHING when handed damning evidence, because they'd lose accounts if they banned people. As a result, there's no point in playing for anyone or any purpose except your own damned skin. Thanks Mythic.

    So Sony, do what you will. Just do it for real.

    --

    "People who do stupid things with hazardous materials often die." -- Jim Davidson on alt.folklore.urban
  72. Missing a big point by Cali+Thalen · · Score: 5, Interesting

    As I've seen on more than one game (Diablo 2 comes to mind as the best/worst example), when items become worth big $$ IRL, there always comes a huge problem with cheating. People finding ways to make hacked items to sell, or ways to raise the odds that THEY will get all the best stuff (sometimes at the expense of other players).

    There have been weeks when game servers are virtually unplayable when some new hack comes out, and the script kiddies are rushing in to get the latest uber item and sell a few hundred on Ebay before the bottom of the market drops out.

    Now, if you're not a gamer (and if not, why are you even reading this? :P ), none of this will matter to you. But...if you're one of the people who use the game as recreation, let alone one of the people who is giving up a large chunk of life for the game, this just plain sucks. Either way, the company takes a popularity hit, and loses players (and thus future customers).

    --
    Chaos, panic, disorder...my work here is done.
  73. RL vs MMORPG by felonious · · Score: 1

    Players have been selling their wares for MMORPG for a while now so I don't see a problem in it at all. Personally RPG's move too slow for me and don't hold my interest. I did like Diablo but the cheater's ruined it. When I play a game and find a cheater I look into the hacks involved so I can come back and give them a dose of their own medicine.

    I did buy Everquest but after looking through the manual I decided that I didn't have the time to invest in it. I have a all or nothing attitude so I tend to get a new game and play it until I'm burned out with no time off inbetween. Trying to balance that out with a job, woman, pets, and all of that is not easy. I've had a girlfriend tell me she was jealous of my pc but she's dead now so I guess she's over it:) I would say I'm lucky that my girlfriends are so hot (not bragging...true) that they make me not want to play all of the time. I need my booty time more than any other time! You can be a geek/gamer and still pull hot women.

    Seriously I have to make myself not play because I tend to play too much if I like the game. I'm into FPS's more than anything and I'm most happy with BF1942 right now. There's something about meeting new people online and killing them that makes me smile.

    --
    You aren't free to do anything, until you've lost everything.
  74. Re:As an avid mmorpg loos^H^H^H^Hplayer, l'll expl by LoseNotLooseGuy · · Score: 2, Funny

    I am pleased that you "deleted" what appears to be a misuse of the word looser, which means "less tightly fitted." Context would indicate that a more appropriate word is loser. It's a good thing you corrected the error.

    --
    Proudly correcting Slashdot's most irritating linguistic error since 2002.
  75. Re:As an avid mmorpg loos^H^H^H^Hplayer, l'll expl by SimHacker · · Score: 1
    Great post! You hit all the nails on the head. Double word score, because some anonymous bozo thought it was so well written that you must have cut-and-pasted it. The sincerest form of flattery. You should write it up and publish it somewhere more serious than slashdot.

    -Don

    --
    Take a look and feel free: http://www.PieMenu.com
  76. It's the economy stupid. by raehl · · Score: 1

    If I'm making $70/hour and I enjoy acquiring the most powerful characters in Galaxies, is it not worth it to me to pay a college kid what amounts to $1-2/hour to get the character I want?

    Saving 200 hours of my time is well worth $250. $250 at the end of the semester for beer is well worth it for the college student. Everyone wins.

    Note: Hourly wage inflated to protect my ego.

  77. There aren't any orcs in Galaxies! by raehl · · Score: 1, Funny

    YOU INSENSITIVE CLOD!

  78. Because.... by raehl · · Score: 1

    Starwars Galaxies is based on DikuMUD, and allowing characters to be sold is a clear violation of the DikuMUD license.

    Or they're just greedy bastards, one of the two.

    1. Re:Because.... by Cyrano47 · · Score: 1

      It also pisses off the section of the online poplulation which wants to enjoy the "roll play" part of MMORPG. Not so much fun to spend 6 months becoming a virtual Han Solo when some twink with $2000 buys something a little more powerful than you, gets bored, and blows you out of the sky.

    2. Re:Because.... by WuphonsReach · · Score: 1

      The bigger issue is that it encourages anti-social behavior like KS'ing, ninja-looting, scamming, etc. because now there is tangible reward for engaging in this behavior.

      Back in early 2002 (hazy memory), SOE/VI would publicly state again and again that if you were caught selling account/items you'd get banned. That put pressure on the sellers to stay underground and discrete. However, sometime during 2002, SOE/VI stopped harping about it and enforcement seems to have become very lax. As a result of this "look the other way" behavior (failure to shut down sites like MySuperSales), buying items / plat / characters lost a lot of the stigma because so many people were getting away with it. Basically, by inaction, SOE is saying they don't care. Great for the power players who want to win at any cost possible, bad for the casual player who wants a level playing field and a friendly community.

      Another casualty in rampant selling of toons is the loss of your name having a reputation that means something. Between the name change service and the look-the-other way at account selling in EQ, scammers / griefers can change their stripes and take advantage of the community over and over again and the community is (mostly) helpless to do anything about it. (The community has to police itself, because the cops/GMs are never going to be around when you need them.)

      --
      Wolde you bothe eate your cake, and have your cake?
  79. Biggest waste of moderator points. Ever. by Anonymous Coward · · Score: 0

    Please stop moderating this. It has received every category under the sun, and has moved from 2 -> 0 ->3 -> 2 -> 5. There are worthwhile posts to be moderated. Something that's 3 at the top of the discussion isn't going to get a benefit from being 5 at the top of the discussion. But hey, what do I know? I'm just a fucking AC.

  80. Or, maybe... by raehl · · Score: 0

    You could sell your computers, buy fewer books, and go see your kids... in person.

    I've heard a lot of gaming addict rationals in my time, but "lets me spend quality time with my kids" has got to be a new one.

    That's right up there with the pot addict parent extolling the virtues of that pot smoking family time.

    1. Re:Or, maybe... by wift · · Score: 1

      Then he would sit at home after 'the' visit and stare at the wall.

      It's interaction. It's a lot more than I got from my father who lived a lot closer.

      --
      ....... Thus ends my attempt at wit or whatever
  81. You've got to be kidding me... by raehl · · Score: 2, Funny

    What is the world coming to when we need to maintain "fairness" in virtual worlds so poor kids can feel equal to rich kids?

    Poor kids should do what poor kids did to rich kids when I was growing up...

    Beat them up and take their lunch money.

  82. I'm loving the icon by [cx] · · Score: 0

    YOU SPOONY BARD!!

  83. Re:Frist pots! by Anonymous Coward · · Score: 0

    you have failed. and it did have to be done-the consequence of your failure is another victory for the forces of gnaa. try harder next time

  84. auctions probably the only reason by tabby · · Score: 1

    I played in the beta for SWG. Trust me there is no reason to play this game for any period of time unless you are trying to make money off it. It does suck.

    --
    I've experiments to run, there is research to be done on the people who are still alive.
    1. Re:auctions probably the only reason by Anonymous Coward · · Score: 0

      Don't trust him. He doesn't know what he's talking about.

  85. Re:If this is not the second post by Anonymous Coward · · Score: 0

    This is the fifth post. please post a link to pictures verifying the act.

  86. Here's a though: read the fscking article by Rogerborg · · Score: 3, Insightful

    > "Most of the auctions are for credits (20k credits on Bria server, etc). Some are for buildings, or accounts."

    What this highlights is that the in-game markets aren't working. If SOE provide better in-game fora for these transfers, they can nip this in the bud right now.

    Of course, it's far more exciting to debate how stoooopid people are for paying $$$ for blasters. You can get back to doing that now.

    --
    If you were blocking sigs, you wouldn't have to read this.
  87. You have no idea of what you speak by Illserve · · Score: 4, Insightful

    It's apparent that you've never played such a game for any appreciable length of time. When it's kept reasonable in length, the treadmill is very rewarding (and not just in an addictive/fix kind of way).

    It's *fun* to be scared of those little orcs at first.
    It's fun when you can first start killing them.
    It's fun to reduce killing them to a methodical science (shortly before you move on to killing trolls).
    And it's the most fun to return to a dungeon that used to have you twitching in fear and be able to walk through it with orcs bouncing off you like spitballs.

    Someone who buys a high level character misses this experience entirely. The spitball effect is only truly rewarding when you remember being scared of those things 2 months ago.

    I'm not against player auctions by any means. Different strokes and all, but you are completely missing a huge part of the appeal of MMOG's.

    Furthermore, there's a huge skill component gained in levelling your own character. Back in the EQ beta days, a brother of the CEO (kelly Flock) and a friend of his came through Runnyeye decked out in top notch gear.

    They were a disaster. They had no idea what they were doing, fell off ledges, got surrounded by goblins that they would have been able to handle easily if fought properly, and ended up dead. We were a few levels lower than they were, relatively poorly equipped, and helped them get their corpses if memory serves.

    It's like giving a 10 year old boy an M1 Abrams tank. They just don't do well.

    Disclaimer: I am not a treadmill player kicking Innoruuk's head around at level 60. I bailed out at level 28. I think the treadmill gets far too flat at the upper levels of EQ.

    1. Re:You have no idea of what you speak by Anonymous Coward · · Score: 0

      Let's face it: a lot of people play games to live in another world and to feel good about themselves. That's why there are cheat codes.
      Personally, I play tabletop RPGs and text MMORPGs (MUSHes, MUXes, so on) to play a character as a sort of improv theatre, not to kill things or necessarily advance to get kewl powers. So, while it's cool to be a high-level character, other people would rather be able to jump right into an established character (though I personally enjoy the challenge of getting a character established).

    2. Re:You have no idea of what you speak by toonrmeusa · · Score: 2, Funny

      So you're saying it's kinda like high school? I have to admit, I didn't have any fun being laughed at, made fun of, turned down by every girl, etc., until I became the suave and successful guy that I am today.

      --
      Toon toon! Black and white army!
    3. Re:You have no idea of what you speak by achacha · · Score: 1

      Don't forget that many of the girls that went after the cool guys are now wondering at what point was the "cool" replaced with beer swilling, remote hogging, sloth that left a permanent imprint in the couch.

  88. Re:As an avid mmorpg loos^H^H^H^Hplayer, l'll expl by goatan · · Score: 0
    --
    Saying Apple is better than MS is like saying Botulism is better than rabies.

  89. Re:Help me!!! by irgu · · Score: 1
    If you enabled NTFS read/write support in the Linux kernel, you are to blame. NTFS write support is APTLY labeled 'DANGEROUS'. So most likely you hosed the partition.

    Quite unlikely. If you read the linux-ntfs project we pages you can find that write is disabled for XP in the *old*, unmaintained driver and the limited write support is said to be safe using the *new* NTFS driver developed by the project. There is also a short list there what NTFS driver vendors use.

  90. A bit behind the times, eh? by Melchior_of_wg · · Score: 2, Interesting

    The fact is, they are already taking down auctions through the VeRO program. You can even see some of these mails that users has posted on the official SWG forums. One warning first, do it again and you're screwed, basically. For some reason, they let most of them remain, though, and I think this is because they are trying to track down the sellers and tie them to one/several game accounts. I wouldn't be suprised if they are bidding on the auctions themselves.

  91. Re:As an avid mmorpg loos^H^H^H^Hplayer, l'll expl by Anonymous Coward · · Score: 0

    Dumbass, as was already pointed out, the AC post there was posted *after* the parent here.

  92. Wow... by almiki · · Score: 3, Interesting

    I play Galaxies, and my character is not really built up that much... but I can honestly say that in one hour, I could easily accumulate 20,000 credits, which is going for upwards of $20 on eBay?!?! That sounds like a sweet summer job to me (I'm still a lowly college student, so that's not a bad rate at all). Hooray for dumb rich kids!

  93. If they are foolish enough to buy it... by Stone316 · · Score: 2, Interesting

    I used to play Asheron's Call..... I would say that it was probably an addiction. Every new patch I scoured the land for new items and while they were valuable I would trade them in game.
    Then one day, I found out about ebay. I took a look and saw that a particular piece of armor I had was selling for 300$ US. Having this piece of armor didn't really make or break the game for me. I could do without it so I decided to give ebay a whirl.
    I sold the piece of armor for 300$US and at that moment decided if people are foolish enough to spend real money on virtual items, then it might as well be me taking their money. ;)
    After I sold my first item I went to my wife and passed her a piece of paper. On it I had written a sequence of 1's and 0's. I asked her, "Would you pay 300$ US for that?" She looked at me kinda awkward and said, "No..." I told her someone just did. I laughed, she still looked at me awkwardly.
    As far as i'm concerned, if someone has the disposible income and want to spend their money on this, go ahead. If I was paid a few bucks an hour to get some of the items I sold on ebay for 300$, then that person got a really good deal.

    --
    "Thanks to the remote control I have the attention span of a gerbil."
    1. Re:If they are foolish enough to buy it... by Anonymous Coward · · Score: 0
      After I sold my first item I went to my wife and passed her a piece of paper. On it I had written a sequence of 1's and 0's. I asked her, "Would you pay 300$ US for that?" She looked at me kinda awkward and said, "No..." I told her someone just did. I laughed

      You're lucky she didn't punch you in the nuts and leave with the mailman after realizing she had married a fuckup loser with such a smugly imbecilic sense of humor.

      (Actually, methinks this "wife" is either completely fictitious, made of vinyl, or, on the unlikely chance she's actually a real female homo sapien, such a foul harpy that any pimply toad with a pulse is a suitable husband.)

    2. Re:If they are foolish enough to buy it... by Melchior_of_wg · · Score: 1

      On the other hand, if those bits would represent, say, the ownership of 100000$ worth of stocks, she'd still say no, wouldn't she?

    3. Re:If they are foolish enough to buy it... by Stone316 · · Score: 1

      So, you have to insult myself and my wife. Since your posting as an Anonymous Coward, its logical to assume your one of these pimply faced high school dweeds who only have balls when they are sitting being a computer. Whats the matter, someone steal your lunch money again today?

      --
      "Thanks to the remote control I have the attention span of a gerbil."
    4. Re:If they are foolish enough to buy it... by Anonymous Coward · · Score: 0

      You have to admit that was funny.

      I only get mad when it's true...

  94. And the worst part of spending money on this is... by esoterus · · Score: 0, Flamebait

    the game is lame. Except, of course, my buddy's dancin' maniac pink wookie. They spent more time on the dancing engine than they did on the rest of the game. Believe me, you haven't lived until you've seen an 8' wookie doing the Running Man only to swing into a Moon Walk and finish it off with a jumping mid-air splits.

    --
    Not only does God definitely play dice, but He sometimes confuses us by throwing them where they can't be seen. -Hawking
  95. Re:The short answer: Not as simple as that by Anonymous Coward · · Score: 0

    In SWG, the devs have running logs of the economy which keeps track of all transactions. This is how they adjusted the money system in beta. If things seemed too high, they would decrease the inflow of money (it only comes from missions) and/or increase the outflow (maintenance on player-made structures). It was fairly accurate in their macroeconomic sense.

  96. Wow... by MyNicksTaken( · · Score: 0, Redundant

    They stopped the EQ Auctings? Funny, 50 or so websites must not have gotten the news. There are people making $100,000+ a year selling plat, items, and characters on EQ. Sad, really.

    --
    "Eagles may soar, but Weasel's don't get sucked into Jet Engines!"
  97. Re:The short answer: Not as simple as that by EastCoastSurfer · · Score: 1

    If things seemed too high,

    But how would they *know* if things are too high? Running logs only tell the what transactions occured. Now enter Ebay. If people are willing to pay $500 for 1 credit then the game obviously has a severe shortage of money. If 100M credits are going for $1 on Ebay then there is a glut of money in game. The challenging part left is to figure out what is the balance between real money and game money so that the game functions properly. My guess would be that it is a function between the time it takes in game to earn that much money and the monthly fee that you pay.

  98. Will they stop them? No, they will sell, too. by ayeco · · Score: 1

    Will they stop the auctions? No way. They learned how much can be made. They are going to have their own auctions, but not publicly admit it.

    What a great way to help the bottom line, $500 bucks for half a million credits?

  99. hmm by Anonymous Coward · · Score: 0

    Use the Paypal.

  100. Re:As an avid mmorpg loos^H^H^H^Hplayer, l'll expl by Anonymous Coward · · Score: 0

    Loser has one one "o", loser.

  101. The main reason i won't play MMORPGs anymore. by CaptIronfist · · Score: 2, Interesting

    I used to be a big MMORPG player a year ago approx. I quitted this way of life when i got tired of seeing people with better wallets and the will to spend favored by the companies maintaining these games. Since then, i vowed never to spend a single buck on a game that wouldn't restrict the players' investments with a strict rule set and/or an environment which favors strict investments from its community. I guess the less time you spend on the game, the more incline you will be to buy those bits on Ebay, then shame on you for not playing fairly. If you want to become a baseball player, will you go buy your freakin stats to be recruited in MLB? Do you think good quake players bought their fame out of some black box? Frankly, i wish Online RPG games wouldn't be the exception in the gaming world, but they are. Why? Cause they're freakin money cows, that's why..

    Kids, this isn't how life goes so don't reply the usual: ".. it's life bla bla bla .. i'm a stupid kid who doesn't understand shit.." ok? Thanks. ;-)
    ( Got tired of that answer already also )

  102. Someone did auction their ./ nick once... by Anonymous Coward · · Score: 0

    it was FascDotKilledMyPr or something like that. The winner was promised the nick and the history of the name.

  103. selling stuff by Nass · · Score: 1

    As a game administrator myself, I can tell you that it's actually virtually impossible to stop people selling stuff; players display a remarkable ability to find loopholes and ways to cheat against every law. To totally prevent it, you'd have to prevent transfer of all EQ, and how could you reasonably stop people giving stuff away?

    Wearing a game administrator hat, as far as I'm concerned, just let them. However, wearing a finance hat, I'd want to make some money off those trades, so if I were Sony I'd probably make it a supported game feature (ability to buy and sell for money), add some functionality that makes it much easier to do so in a Sony-sponsored marketplace (forum,ecommerce setup, whatever), but skim some money off the top.

  104. People who play MMORPGs are very interesting by Str8Dog · · Score: 1

    I started playing SWG a few days after it came out. I am new to MMORPGs and after the initial shock of the gameplay learning curve I am having quite a bit of fun.

    I have noticed reciently that a vast majority of old school MMORPGers get there thrills from bitching and complaining about EVERYTHING. I have all but stopped reading the general message boards at the SOE site as its all ranting on various stupid crap.

    I can honestly say that in the last two weeks of game play, I have not been effected by people selling credits on eBay. Or creature handlers gaining massive amounts if XP. Or any of the other crap people are whining about.

    --


    Str8Dog
    using System.Darkside; public
  105. Re:As an avid mmorpg loos^H^H^H^Hplayer, l'll expl by Anonymous Coward · · Score: 0

    Irony is watching people brag about being able to spell loser correctly.

  106. Re:As an avid mmorpg loos^H^H^H^Hplayer, l'll expl by jafuser · · Score: 1

    For me, one of the good things that has come out of playing MMO games over the past year or so is that the $12 a month is a great investment to keep me from going out all the time and spending even more money on junk I don't need...

    I've saved up more money in the past year than ever, and might even use it for a down payment on a house... =)

    --
    Please consider making an automatic monthly recurring donation to the EFF
  107. Obligatory SW quote... by taernim · · Score: 1

    SoE President: "We're not afraid of these online auctions."

    Yoda: "You will be. You willllll be...."

    --
    "PC Load Letter? What the $@#% does that mean?!"
  108. Future: a bit scary? by RobertB-DC · · Score: 1

    The comment ends with a deep comment that took me by surprise:

    MMORPGS are a sort of entertainment and therapy that perhaps most of you don't understand. I see nothing but positives with MMORPGS for the future. I see military training possibilities, I see Prisoner rehabilitation, advanced learning, and a whole new economy that is just in it's infant stage.

    I wasn't looking for depth today, just mind candy, but this is a nice tidbit. But it's a bit simplistic to call these "nothing but positives," don't you think? Advanced learning and an RPG workplace are great, but what about...

    Military Training: There's a whole thread's worth of discussion on whether that would be a Good Thing. Actually, didn't the Army already use something similar as a recruitment tool? (too lazy to look for links, sorry)

    Prisoner Rehabilitation: Talk about the law of unintended consequences. I remember the hubbub when it was discovered that prisons were contracting out services for processing credit cards, or some such private data. I like the idea of using the MMORPG concept to help educate those who are willing to learn, but don't forget that there are Bad Guys in prison, too. Imagine interacting with a virtual Charles Manson? Without knowing it?

    On the other hand, I just this week finally watched The Matrix (the first one!). The Agent was right about humanity -- something in us rejects the notion of a perfect world. We *need* complexity and ambiguity in our lives to make them "real". I still can't decide if I'd go for Red or Blue, myself.

    --
    Stressed? Me? Of course not. Stress is what a rubber band feels before it breaks, silly.
  109. Frozen balls are great in the summer months! by runlvl0 · · Score: 1
    Of course, the scary part will be when Jabba the Hutt purchases your frozen balls for his private collection.
    Trust me, much worse things can happen to your balls than that...

    I pity the fool who fails to properly guard his balls.
    --

    Carthago delenda est!
  110. Re:As an avid mmorpg loos^H^H^H^Hplayer, l'll expl by SimHacker · · Score: 1

    And who do you think wrote tha AC post in the first place? He says he did. Why don't you believe him -- did you write it?

    --
    Take a look and feel free: http://www.PieMenu.com
  111. Embed it into the Service by Speare · · Score: 1

    I'm amazed that EQ/SWG (or any other online game service) doesn't just implement a safe escrow service and take a cut of the inevitable auction action.

    If the game server could lock and summarize escrowed "assets" like characters or houses or whatever is valuable, then (1) players couldn't be scammed, (2) auctions could be flagged so social issues are minimized.

    Rich Player visits eBay and finds there's a 60th Level Turnkey Mage named "LoRd.DoOfUs" (asset key 0xDEADBEEF) available. He verifies it on auctions.evercrack.com (yup, lvl60 mage 0xDEADBEEF is certified). He plunks down the $6000, and a fee goes to evercrack to effect the secure transfer of 0xDEADBEEF from one account to the other. Rich Player is allowed to change the name once, and a notice on announcements.evercrack.com proclaims that "LoRd.DoOfUs" has forever left the realms but meet "Paladink" with similar statistics.

    --
    [ .sig file not found ]
    1. Re:Embed it into the Service by notsoanonymouscoward · · Score: 1

      I think if they make the auctioning an "official" part of the game, they start getting into territory where the SEC is going to start asking questions. Suddenly credits in game X has a certain identifiable exchange rate with cash. Perhaps this is similar to why casino chips can no longer be used outside the casino?

      --
      I ate my sig.
  112. Re:Shutdown!? That's for pussies. by Anonymous Coward · · Score: 0

    And the best part will be when Leia shows up to rescue them with kisses and hugs, and tells them she loves them.

    And then gets put in a revealing costume.

  113. I have Moderator points... by weeboo0104 · · Score: 2, Funny

    What's the bidding start at?

    --
    It is easier to build strong children than to repair broken men. -Frederick Douglass
  114. Re:Shutdown!? That's for pussies. by Anonymous Coward · · Score: 0

    [Balls] I... I can't get it up!
    [Leia] You have hibernation sickness. Your semen will return in time.