Urban legend? You're seriously insinuating that *more* than a miniscule percentage of/.ers *don't* understand the very basics of cellular telephony?
What does everyone who believes in this "urban legend" think is actually the case, then? That cell networks are completely peer-to-peer and all those towers are just high-amplitude repeaters?
I mean, even if that were the case, the phones would automatically decrease tx/rx power when they came within close proximity of each other, just as your phone uses less power when closer to a tower.
Right on. I don't think it's an overstatement to say that this is the biggest thing Nintendo has done for the industry since the NES.
I see the Revolution controller as the culmination of a process that began with awkward, lampooned devices such as the Power Glove and Virtual Boy, finally shaping up considerably with the DS. Nintendo's efforts have been focused on bridging the gap between physical and virtual space for a decade and a half, and, at long last, it looks like they've hit the nail on the head.
Four (or is it a whole six?) axes controlled without a single finger. Genius.
I was too young at the time to actually understand how to code for the little chip (or much else outside Easy AMOS), but the tricks that savvy game developers pulled off with the Copper certainly weren't lost on me.
I knew full well that the A500 was limited to 32 colors in 320x200, but I marveled at how games like James Pond II: Robocod could take this limitation and, as if working with a cranky old genie that could do untold wonders if you asked just right, use Copper tricks to create vivid HAM rainbow backdrops, run different palettes for different parts of the in-game screens, and layer wonders of psychedelic parallax over each other in something that made even the first Super NES games look rather dull and lifeless in comparison.
It was called "banging the metal," if I recall, and it was what truly set the Amiga-only titles apart from the multi-platform releases.
"Advanced" doesn't really matter when your'e talking about a computer intended for the home and business market versus a serious-inquiries-only supercomputer.
The Amiga was certainly the most advanced mass-market computer of the time, but to compare it with a Cray is like comparing a Mercury to a McLaren.
E-Ink may be the only way this concept could be realized at a generally marketable price point--but only when that tech has actually made it to market itself!
If this product is actually brought to market within the next 12 months, it will most likely be constructed with a monochrome LCD for each key--not as sexy, but passive-matrix LCDs are almost cheap enough now for this to be feasible.
As a transaction increases in orders of magnitude, the confirmations increase in severity. Perhaps some visual element (flashing red text for over $10Mil) and extra confirmations for each zero after that.
That way, you can sleep through the normal confirmations and be woken up for the big ones.
While my tinfoil-powered worldview prevents me from simply accepting that this is a model that Sony would be happy to live with indefinitely, I must admit:
This makes a heck of a lot of sense. Think of all the people you know who are just knowledgeable enough to burn a CD, yet are powerless to reclaim their spyware-infested computers. These folks will assume that Sony's autoplay feature is their only option, and will gladly use it, while power users are free to exercise total fair use.
Only the border region between these two actually e-mails Sony support. The latter Googles the answer.
Thus, the majority former group resigns from putting the CD on Kazaa, and while the latter group may do so, they will in much smaller proportion.
New ship and cast, eh? The only way to get the sympathy of diehard fans will be to forge some sort of connection with TNG.
So why not make it a movie chronicling a journey of the Titan under captain William Riker, as alluded to in Nemesis? As long as the movie has Jonathan Frakes in it (with inevitable cameos by Patrick Stewart and Brent Spiner, only this time as B-4), it can't be that bad, right?
Riight?
Urban legend? You're seriously insinuating that *more* than a miniscule percentage of /.ers *don't* understand the very basics of cellular telephony?
What does everyone who believes in this "urban legend" think is actually the case, then? That cell networks are completely peer-to-peer and all those towers are just high-amplitude repeaters?
I mean, even if that were the case, the phones would automatically decrease tx/rx power when they came within close proximity of each other, just as your phone uses less power when closer to a tower.
Amazon bought the domain from a previous owner. Check the Internet Archive, and you'll see a Matthew Turk, among others, who owned it previously. http://web.archive.org/web/*/http://www.mturk.com
I see the Revolution controller as the culmination of a process that began with awkward, lampooned devices such as the Power Glove and Virtual Boy, finally shaping up considerably with the DS. Nintendo's efforts have been focused on bridging the gap between physical and virtual space for a decade and a half, and, at long last, it looks like they've hit the nail on the head. Four (or is it a whole six?) axes controlled without a single finger. Genius.
I knew full well that the A500 was limited to 32 colors in 320x200, but I marveled at how games like James Pond II: Robocod could take this limitation and, as if working with a cranky old genie that could do untold wonders if you asked just right, use Copper tricks to create vivid HAM rainbow backdrops, run different palettes for different parts of the in-game screens, and layer wonders of psychedelic parallax over each other in something that made even the first Super NES games look rather dull and lifeless in comparison.
It was called "banging the metal," if I recall, and it was what truly set the Amiga-only titles apart from the multi-platform releases.
The Amiga was certainly the most advanced mass-market computer of the time, but to compare it with a Cray is like comparing a Mercury to a McLaren.
"Oh, shit!"
E-Ink may be the only way this concept could be realized at a generally marketable price point--but only when that tech has actually made it to market itself! If this product is actually brought to market within the next 12 months, it will most likely be constructed with a monochrome LCD for each key--not as sexy, but passive-matrix LCDs are almost cheap enough now for this to be feasible.
1 Slashdot article beneath your current threshold.
I wish this were the first time this had happened here, but of course, it isn't. Why does /. continue to post FUDdy headlines like this?
True, and the answer to that problem is simple:
As a transaction increases in orders of magnitude, the confirmations increase in severity. Perhaps some visual element (flashing red text for over $10Mil) and extra confirmations for each zero after that.
That way, you can sleep through the normal confirmations and be woken up for the big ones.
Only the border region between these two actually e-mails Sony support. The latter Googles the answer.
Thus, the majority former group resigns from putting the CD on Kazaa, and while the latter group may do so, they will in much smaller proportion.
5. Profit!
New ship and cast, eh? The only way to get the sympathy of diehard fans will be to forge some sort of connection with TNG. So why not make it a movie chronicling a journey of the Titan under captain William Riker, as alluded to in Nemesis? As long as the movie has Jonathan Frakes in it (with inevitable cameos by Patrick Stewart and Brent Spiner, only this time as B-4), it can't be that bad, right? Riight?