Back when The Sex Pistols released Never Mind the Bollocks they were dragged into court about it. However the case was dismissed as bollock is an Anglo-Saxon word which basically just means "small ball". It was also slang for clergymen in the 18th century.
I guess them coppers didn't know that particular case.
I can recommend that you grab the High Voltage Sid Collection and Sidplay (or similar for whatever platform you may be using). You'll find nearly every C64 music piece ever made there - even the ones made recently. It's updated a couple of times a year.
On the other hand we also know from experience that Sony are the masters of hype. We were promised photo realistic graphics on the PS2 and still it took the PS2 years to catch up to the average Dreamcast visuals.
After inspecting the Cell I also have my reservations about it. I'm far from certain it will be the beast it is claimed to be. Just like the PS3 will be far from what Sony promised it would.
I'm not saying the 360 will be all that either - both are overhyped. I'm really only excited about what Nintendo are going to do about Revolution. That's the only really interesting factor left.
Who said I don't spend time with my real dog? NTIAOYB, but he's 10 years old and there's definitely an upper limit to how much stimuli he can handle in a day.
Besides that if he wants attention you can be damned sure he knows how to get it. That's the thing, really... If Real Life(TM) calls, the DS can be closed and when you have the time you can come back and continue.
No-one says one thing excludes another. I don't spend my time as a couch potato watching tv, so spending some minutes on a dog sim (or any other game) every day doesn't really mean much in the grand scheme of things.
In the end it's all about the games. Who cares about shiny? I care about fun. And the DS is just a bundle of fun.
It's got adventure titles (Another Code, ScummVM), excellent control for strategy titles and typical mouse+keyboard games (Metroid Hunters controls become second nature after playing for a couple of minutes), brilliant variations on existing themes (Yoshi Touch & Go, Kirby's Cursed Canvas), awesome puzzle games (Meteos especially comes to mind) and a whole lot of entirely new things that we *haven't played before*.
How about that? Something brand new. That's what the gaming world has been crying for for the last decade or so with upgraded visuals and same-same gameplay (with a few exceptions obviously).
Nintendogs, Band Brothers, Electroplankton, Osu! Tatakae! Ouendan, dictionaries and brain exercisers (the latter two only in Japan so far), lawyer simulators and surgery simulators are either entirely new or very different on the DS. Even platform games can be very different due to their controls as the Kirby and Yoshi games show in each their own way.
Oh, and it doesn't hurt that Advance Wars Dual Strike is out. It's hands down the best turn-based strategy game I've ever played.
Well, I haven't been this exited about a system since the Dreamcast. And before that the Amiga. So yes, I think the DS is pretty darned special and I've never owned so many games so early in a system's lifetime. Incidentally there's also a great homebrew scene.
Re:Old Concept Revisited with more schmaltz
on
Review: Nintendogs
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· Score: 5, Interesting
What was really great about The Little Computer People Research Project (as it was called at least on the C64) was the concept.
The AI was fairly good and the possiblities were quite impressive - e.g. playing cards with your LCP buddy, have him write you letters, make him play music for you (if you ask nicely and he feels like it) and so on. With an LCP inside your computer life never gets boring.
There was a competition where you could win an amazing amount of money if you could make an LCPEnglish dictionary. I doubt anyone ever did though.
It's an excellent title and it's clear that an amazing amount of work has gone into making these critters very lifelike. I do have a dog IRL and the puppy behaves very much like him. There are of course still some limits (it's obvious that there are lots of event triggers, that can make things look unrealistic), but generally it's just an amazing piece of software and a great toy.
Now if you'll pardon me I'm off to win the master series in disc throwing ^_^
Well, one actually took it to a restaurant (gasp!) so I could see it. He never actually bought any games for it, though. He just uses it for photographs. But yes, generally it seems people leave the PSP at home. I wouldn't take one with me unless I was going on a long journey either (if I had one).
I take the DS with me even if all I'm doing is going to another floor of the house though...
I know 5 people with PSPs and one without dead/stuck pixels.
My second revision Playstation still works nicely too by the way. My PS2 barely works even though it has hardly seen any use.
Oh, and I wasn't really wowed by the PSP. My thoughts were "nice screen, nasty buttons". The main controller buttons are fine, but the tiny buttons all over the handheld seem quite fragile and hard to use. Now, I do have a DS and I'm loving it. I was looking forward to seeing a PSP in real life and hold it in my hands. I hoped I'd be swept away like some of my friends were. What I thought afterwards was "is that all?".
I think I'll get a PSTwo instead of a PSP, really.
I'm close to 30 and I just don't see anything interesting in the PSP. I don't want to watch movies on a tiny screen and I already have console gameplay on my consoles. The DS offers something different (like the GBA did before it - in the GBA's case it was game styles from past times) that I can't get from my consoles.
First I played during the open beta and then I started a new character. I only got to around level 17 when boredom set in though. The game just felt like a chore. Then I tried Guild Wars and after a while that felt like a chore too.
Then I tried Anarchy Online (which you can play for free at the moment) and so far I'm hooked. The storyline is pretty cool and people actually have an effect on it. Plus it has a very social side to it with in-game DJs, parties and so on. It's very hard to get into (steep learning curve), but very rewarding when you figure things out. It's the only game I start on my PC these days. The graphics aren't as great as WoW or GW, but the gameplay and role playing elements are awesome.
I'm in my late 20s as are most of my gamer friends (if not older). All of them enjoyed Wind Waker and particularly the graphics. I think it is only the younger audience (late teens, early twenties) who have a problem with cartoony graphics. Guess it's about proving to yourself that you're not into "kiddy stuff" or something like that.
Anyway, as someone pointed out earlier, the Zelda series have had cartoony graphics before. I recently started playing the SNES games and it was really quite similar to Wind Waker. Four Swords (on Gamecube) is like a melding of the two - and also a great game.
Well, perhaps you're just reading too much into the negative aspect - the same one you warn about (MS / good product). I just said it was a Microsoft tactic - I didn't say it was a bad or even amoral tactic.
Coughing up the $$ and opportunities to get the developers they want. Of course this is Microsoft tactics on a good day... I wonder what would happen if someone were to use the more sinister tactics...
I also paid for the browser and don't feel ripped off in any way. It's a great browser and I've enjoyed using it. I hope they get more people hooked this way, since that will benefit us all (larger market share = more sites are tested on Opera).
Do what Nintendo wants you to do. You know you want to.
Actually this is possibly *the* reason why Nintendo will continue to outsell PSP by a huge margin. It's fairly inexpensive, so if you have even the slightest incentive to pick up one or two more for multiplayer within the household you most likely will.
I have a feeling one or two will be added to our household soon (already have one and love it to pieces).
There was one for Nomad too. I wish I had it. Of course I'd need a separate backpack to have both the Nomad and the rechargable battery pack (and the original one that took standard AA batteries). Maybe I'd need two backpacks on second thought...
It is true that the Playstation had thousands of mediocre or even bad games, but since it had such a huge library there were also lots of really great games. I love my (quite exclusive) Playstation game collection dearly, but I also treasure the Dreamcast far more than any console released before or after it. I can't help but hate the PS2 a little for being the object of hype that killed the Dreamcast. Oh, and SEGA for completely failing to market their little killer machine properly and then orphaning it. Oh yeah, and for not releasing SEGA Gaga in Europa so I could have a go at managing the company better than they did ^_^
Exactly. I agree that these issues are very important on a portable machine. Some people who commute by train a lot may enjoy a PSP, since loading times will be fairly irrelevant. But from my perspective it's all about: is it easy to take with me? Can I start a game in a couple of seconds and end them just as quickly if something pops up? Are the games designed to be played on the road, or do they require your full attention for hours on end?
I'm usually quite busy, so I have too little time for my consoles and the DS fits the gap very well. If I'm going somewhere for a week I'll charge it and don't have to worry about bringing the charger, because it will have enough power. Heck, it can even have a couple of anime episodes on the movie advance if I feel like it, even though I'd rather watch movies on a laptop or a TV (which is also a reason why the PSP isn't all that interesting for me even if the screen is super sweet when you find one without dead pixels).
The SEGA Nomad was one sexy piece of hardware (even if more than a tad on the big side), but since the games for it were just Genesis/MegaDrive games, it wasn't very practical to have on the road - even if you ignore the ridiculous battery consumption on it. It seems to me a lot of the games that are touted for the PSP fall into the same category: Ridge Racers, Wipeout, Grand Theft Auto. I'm sure they're all fine games like their PS2 brethren, but they aren't particularly well suited for a quick pick-up-and-play imho. I have a couple of racing games on the DS, and I usually have to race a couple of laps to get "into the groove" before I can take on the higher levels, so it's more than just the time to actually finish a race that's required. Therefore I usually take other games with me if I'm on the go, but where are those pick-up-and-play games on the PSP right now? Or even in the near future?
Back when The Sex Pistols released Never Mind the Bollocks they were dragged into court about it. However the case was dismissed as bollock is an Anglo-Saxon word which basically just means "small ball". It was also slang for clergymen in the 18th century.
I guess them coppers didn't know that particular case.
I can recommend that you grab the High Voltage Sid Collection and Sidplay (or similar for whatever platform you may be using). You'll find nearly every C64 music piece ever made there - even the ones made recently. It's updated a couple of times a year.
Well, my RR-Net adapter is quite small... :-(
On the other hand we also know from experience that Sony are the masters of hype. We were promised photo realistic graphics on the PS2 and still it took the PS2 years to catch up to the average Dreamcast visuals.
After inspecting the Cell I also have my reservations about it. I'm far from certain it will be the beast it is claimed to be. Just like the PS3 will be far from what Sony promised it would.
I'm not saying the 360 will be all that either - both are overhyped. I'm really only excited about what Nintendo are going to do about Revolution. That's the only really interesting factor left.
Who said I don't spend time with my real dog?
NTIAOYB, but he's 10 years old and there's definitely an upper limit to how much stimuli he can handle in a day.
Besides that if he wants attention you can be damned sure he knows how to get it. That's the thing, really... If Real Life(TM) calls, the DS can be closed and when you have the time you can come back and continue.
No-one says one thing excludes another. I don't spend my time as a couch potato watching tv, so spending some minutes on a dog sim (or any other game) every day doesn't really mean much in the grand scheme of things.
In the end it's all about the games. Who cares about shiny? I care about fun. And the DS is just a bundle of fun.
It's got adventure titles (Another Code, ScummVM), excellent control for strategy titles and typical mouse+keyboard games (Metroid Hunters controls become second nature after playing for a couple of minutes), brilliant variations on existing themes (Yoshi Touch & Go, Kirby's Cursed Canvas), awesome puzzle games (Meteos especially comes to mind) and a whole lot of entirely new things that we *haven't played before*.
How about that? Something brand new. That's what the gaming world has been crying for for the last decade or so with upgraded visuals and same-same gameplay (with a few exceptions obviously).
Nintendogs, Band Brothers, Electroplankton, Osu! Tatakae! Ouendan, dictionaries and brain exercisers (the latter two only in Japan so far), lawyer simulators and surgery simulators are either entirely new or very different on the DS. Even platform games can be very different due to their controls as the Kirby and Yoshi games show in each their own way.
Oh, and it doesn't hurt that Advance Wars Dual Strike is out. It's hands down the best turn-based strategy game I've ever played.
Well, I haven't been this exited about a system since the Dreamcast. And before that the Amiga. So yes, I think the DS is pretty darned special and I've never owned so many games so early in a system's lifetime. Incidentally there's also a great homebrew scene.
What was really great about The Little Computer People Research Project (as it was called at least on the C64) was the concept.
The AI was fairly good and the possiblities were quite impressive - e.g. playing cards with your LCP buddy, have him write you letters, make him play music for you (if you ask nicely and he feels like it) and so on. With an LCP inside your computer life never gets boring.
There was a competition where you could win an amazing amount of money if you could make an LCPEnglish dictionary. I doubt anyone ever did though.
It's an excellent title and it's clear that an amazing amount of work has gone into making these critters very lifelike. I do have a dog IRL and the puppy behaves very much like him. There are of course still some limits (it's obvious that there are lots of event triggers, that can make things look unrealistic), but generally it's just an amazing piece of software and a great toy.
Now if you'll pardon me I'm off to win the master series in disc throwing ^_^
Well, one actually took it to a restaurant (gasp!) so I could see it. He never actually bought any games for it, though. He just uses it for photographs. But yes, generally it seems people leave the PSP at home. I wouldn't take one with me unless I was going on a long journey either (if I had one).
I take the DS with me even if all I'm doing is going to another floor of the house though...
I know 5 people with PSPs and one without dead/stuck pixels.
My second revision Playstation still works nicely too by the way. My PS2 barely works even though it has hardly seen any use.
Oh, and I wasn't really wowed by the PSP. My thoughts were "nice screen, nasty buttons". The main controller buttons are fine, but the tiny buttons all over the handheld seem quite fragile and hard to use. Now, I do have a DS and I'm loving it. I was looking forward to seeing a PSP in real life and hold it in my hands. I hoped I'd be swept away like some of my friends were. What I thought afterwards was "is that all?".
I think I'll get a PSTwo instead of a PSP, really.
I'm close to 30 and I just don't see anything interesting in the PSP. I don't want to watch movies on a tiny screen and I already have console gameplay on my consoles. The DS offers something different (like the GBA did before it - in the GBA's case it was game styles from past times) that I can't get from my consoles.
No no. The DS has already sold 3 million in Japan ;-)
What?
I'm a European and I've never seen that game in my life. I've seen plenty of PS2s though. Oh, and I don't care about football either.
First I played during the open beta and then I started a new character. I only got to around level 17 when boredom set in though. The game just felt like a chore. Then I tried Guild Wars and after a while that felt like a chore too.
Then I tried Anarchy Online (which you can play for free at the moment) and so far I'm hooked. The storyline is pretty cool and people actually have an effect on it. Plus it has a very social side to it with in-game DJs, parties and so on. It's very hard to get into (steep learning curve), but very rewarding when you figure things out. It's the only game I start on my PC these days. The graphics aren't as great as WoW or GW, but the gameplay and role playing elements are awesome.
I'm in my late 20s as are most of my gamer friends (if not older). All of them enjoyed Wind Waker and particularly the graphics. I think it is only the younger audience (late teens, early twenties) who have a problem with cartoony graphics. Guess it's about proving to yourself that you're not into "kiddy stuff" or something like that.
Anyway, as someone pointed out earlier, the Zelda series have had cartoony graphics before. I recently started playing the SNES games and it was really quite similar to Wind Waker. Four Swords (on Gamecube) is like a melding of the two - and also a great game.
Well, perhaps you're just reading too much into the negative aspect - the same one you warn about (MS / good product). I just said it was a Microsoft tactic - I didn't say it was a bad or even amoral tactic.
Coughing up the $$ and opportunities to get the developers they want. Of course this is Microsoft tactics on a good day... I wonder what would happen if someone were to use the more sinister tactics...
I think the real problem is, that Google is using Microsoft tactics on Microsoft. It seems they only like it one way at MS.
Greg Graffin was apparently fascinated enough to research it properly. You can read about his project on his research page
I also paid for the browser and don't feel ripped off in any way. It's a great browser and I've enjoyed using it. I hope they get more people hooked this way, since that will benefit us all (larger market share = more sites are tested on Opera).
Do what Nintendo wants you to do. You know you want to.
Actually this is possibly *the* reason why Nintendo will continue to outsell PSP by a huge margin. It's fairly inexpensive, so if you have even the slightest incentive to pick up one or two more for multiplayer within the household you most likely will.
I have a feeling one or two will be added to our household soon (already have one and love it to pieces).
There was one for Nomad too. I wish I had it. Of course I'd need a separate backpack to have both the Nomad and the rechargable battery pack (and the original one that took standard AA batteries). Maybe I'd need two backpacks on second thought...
It is true that the Playstation had thousands of mediocre or even bad games, but since it had such a huge library there were also lots of really great games. I love my (quite exclusive) Playstation game collection dearly, but I also treasure the Dreamcast far more than any console released before or after it. I can't help but hate the PS2 a little for being the object of hype that killed the Dreamcast. Oh, and SEGA for completely failing to market their little killer machine properly and then orphaning it. Oh yeah, and for not releasing SEGA Gaga in Europa so I could have a go at managing the company better than they did ^_^
Exactly. I agree that these issues are very important on a portable machine. Some people who commute by train a lot may enjoy a PSP, since loading times will be fairly irrelevant. But from my perspective it's all about: is it easy to take with me? Can I start a game in a couple of seconds and end them just as quickly if something pops up? Are the games designed to be played on the road, or do they require your full attention for hours on end?
I'm usually quite busy, so I have too little time for my consoles and the DS fits the gap very well. If I'm going somewhere for a week I'll charge it and don't have to worry about bringing the charger, because it will have enough power. Heck, it can even have a couple of anime episodes on the movie advance if I feel like it, even though I'd rather watch movies on a laptop or a TV (which is also a reason why the PSP isn't all that interesting for me even if the screen is super sweet when you find one without dead pixels).
The SEGA Nomad was one sexy piece of hardware (even if more than a tad on the big side), but since the games for it were just Genesis/MegaDrive games, it wasn't very practical to have on the road - even if you ignore the ridiculous battery consumption on it. It seems to me a lot of the games that are touted for the PSP fall into the same category: Ridge Racers, Wipeout, Grand Theft Auto. I'm sure they're all fine games like their PS2 brethren, but they aren't particularly well suited for a quick pick-up-and-play imho. I have a couple of racing games on the DS, and I usually have to race a couple of laps to get "into the groove" before I can take on the higher levels, so it's more than just the time to actually finish a race that's required. Therefore I usually take other games with me if I'm on the go, but where are those pick-up-and-play games on the PSP right now? Or even in the near future?