Slashdot Mirror


Quantum Link Reverse Engineered

JeffLedger writes "A group of retro-geeks have rebuilt the old Quantum Link system to allow both emulated and real c64's to sign in over the Internet using the original software. Before it was called America Online, Quantum Link provided a pre-Internet online service to Commodore users."

275 comments

  1. Ahh those were the days by windowpain · · Score: 4, Funny

    Apple usesr and Windows users couldn't even communicate at first.

    --
    Insert witty sig here.
    1. Re:Ahh those were the days by Rob+the+Bold · · Score: 5, Funny

      The "Windows users" hadn't been invented yet, now those were the days.

      --
      I am not a crackpot.
    2. Re:Ahh those were the days by AndroidCat · · Score: 5, Funny

      The AOL users hadn't been invented yet, now those were the days!

      --
      One line blog. I hear that they're called Twitters now.
    3. Re:Ahh those were the days by Anubis350 · · Score: 4, Funny

      As my father is fond of saying: "mud hadnt been invented yet, now those were the days!" :-P

      --
      "goodbye and hello, as always" ~Prince Corwin, from Zelazny's Amber series
    4. Re:Ahh those were the days by Bastian · · Score: 5, Funny

      Days hadn't been invented yet, now those --

      Oh, nevermind.

    5. Re:Ahh those were the days by Anonymous Coward · · Score: 4, Funny

      "Days hadn't been invented yet, now those --" ... were the nights?

    6. Re:Ahh those were the days by Thu25245 · · Score: 1

      Nahh, the days before Quantum Link...Apple users had BBS's, and Commodore users couldn't even communicate....

    7. Re:Ahh those were the days by rsilvergun · · Score: 4, Funny

      This joke hadn't been invented yet, now those were the days.

      --
      Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
    8. Re:Ahh those were the days by Mancat · · Score: 3, Funny

      Whippersnappers.. we called 'em units of earth rotation, and they were damn good units of earth rotation, too.

      --
      hello dear sirs my name is jamesh i are india (bihar) can u guide me install red had linux 9?
    9. Re:Ahh those were the days by suitepotato · · Score: 1

      According to Tolkein they were.

      --
      If my grammar and spelling are off, I am [distracted/tired/careless] (take your pick)
    10. Re:Ahh those were the days by operagost · · Score: 1

      ... were the Dark Deeps (Gen 1:2)!

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    11. Re:Ahh those were the days by amishdisco · · Score: 1

      Windows? Bah, gimme a GEOS user anyday.

    12. Re:Ahh those were the days by Anonymous Coward · · Score: 0

      The last person on the chain of jokes always goes too far ... ...

      ah, goddamnit.

    13. Re:Ahh those were the days by gordgekko · · Score: 1

      Funny, I seem to remember being a member of many Commodore BBS' before Quantum Link went online. Must be my faulty memory.

      --
      You want to know who isn't running Firefox 2.x? They spell it "definately" and "rediculous".
    14. Re:Ahh those were the days by Anonymous Coward · · Score: 0

      Actually, it was QLink, AppleLink and PCLink. The AppleLink was rebranded AOL soon thereafter, and the 8-bit apple users were shuffled out as they transitioned in the PCLink users into the new x-platform America Online network.

      QLink never became part of AOL, to the best of my knowledge. They were trying to phase out the 8-bit machines altogether. Proof? On the //e, if you entered the keyword "top" to get the "10 top features", it wouldn't work on the //e software but it would on the //gs or PC's.

      Ho hum... it's a worthless heap nowadays so it's all water under the bridge. (bitter? who me? mike sculley can go suck a rotten egg for booting out the //e users... grrrrr)

    15. Re:Ahh those were the days by Frogbert · · Score: 1

      Me too!!

    16. Re:Ahh those were the days by Anonymous Coward · · Score: 0

      Not as far as I went with YOUR MOM!

    17. Re:Ahh those were the days by Anonymous Coward · · Score: 0

      She took you to the zoo?

      Which is really far away from the basement...

    18. Re:Ahh those were the days by jimi+the+hippie · · Score: 1

      According to the Christian Bible they were too.

    19. Re:Ahh those were the days by IcerLeaf · · Score: 1

      Who are you calling a whippersnapper? I remember when the earth didn't rotate at all, and the sun orbited the earth! Silly post-Copernicus know-it-alls...

    20. Re:Ahh those were the days by John+Bokma · · Score: 1

      "The "Windows users" hadn't been invented yet, now those were the days." If I compare the C64 crowd of that time, I see hardly any difference with the current Windows crowd I think most C64 users moved to Atari (at least in the Netherlands) and then to the PC (DOS) -> PC (Windows), maybe some of them are calling Linux "the best thing that ever happened to computers" and already moving on :-) Somehow I moved in different directions back in those days: ZX Spectrum -> Acorn Archimedes -> SGI Indigo R3K -> Windows :-) The last one, because that's what most of my customers use.

    21. Re:Ahh those were the days by Anonymous Coward · · Score: 0

      Jesus hadn't been invented yet, now those were the days.

    22. Re:Ahh those were the days by Anonymous Coward · · Score: 0

      Best of all, Slashdot wasn't invented yet, now those were the days!

    23. Re:Ahh those were the days by elknco1 · · Score: 1

      Which meant countless Anonymous Cowards trying to continue the dead joke weren't invented yet, now those were the days.. says the life-long AC poster who, as of a few days ago, didn't even have an account. Now THOSE were the days...

  2. Typo in summary by ahecht · · Score: 2, Informative

    "Before it was called, America Online, Quantum Link provided a pre-Internet online service to Commodore users."

    Should be:

    "Before it was called America Online, Quantum Link provided a pre-Internet online service to Commodore users."

    1. Re:Typo in summary by TCQuad · · Score: 5, Funny

      No, it isn't... JeffLedger's speech recognition software, caught him, doing his impression, of William Shatner.

    2. Re:Typo in summary by JourneyExpertApe · · Score: 3, Funny

      Whoever modded this "Offtopic" is a "moran" who needs to "get a brain". Errors in spelling or grammar in the summary or title are always "Ontopic" on Slashdot. So are personal attacks on the mods, who, I'm told by a "totally reliable" source, are "a bunch of homos".

      --
      If you can read this sig, you're too close.
    3. Re:Typo in summary by Anonymous Coward · · Score: 0

      "What" is "with" all the "quotes?"

    4. Re:Typo in summary by ciroknight · · Score: 1

      Eh, when I first read the blurb I thought they were talking about Quantum Leap and it was only confirming itself talking about communication..

      1am is definitely a good bedtime.

      --
      "Victory means exit strategy, and it's important for the President to explain to us what the exit strategy is." G.W.Bush
    5. Re:Typo in summary by Anonymous Coward · · Score: 0

      i re read that five times and cant see how the two sentances are different.

      ohhh a COMMA.; WHO FUCKING CARES? jesus you ppl will mod anything up.

  3. Re:I have one question... by CorruptMayor · · Score: 2, Insightful

    The nostalgia factor is clearly off the charts. That only should be reason enough.

  4. I dare say... by aaron_ds · · Score: 4, Funny

    Impossible! Reverse engineering would destroy the quantum coherance. I just got one and$@^V4545FSBfbffgf+++ATH NO CARRIER

    1. Re:I dare say... by OverlordQ · · Score: 4, Funny

      NO CARRIER*@#$@#*(DFA(* Dealing with Quantum Bits we are.

      --
      Your hair look like poop, Bob! - Wanker.
    2. Re:I dare say... by Anonymous Coward · · Score: 0

      You aren't in any way _funny. It's really irritating to have to avoid/ignore all these folk who struggle to be "funny". Stop. Please.

  5. Time to dust off the old C64! by pacmanfan · · Score: 2, Interesting

    I always wanted to try out Qlink, maybe this is my chance. :)

    1. Re:Time to dust off the old C64! by Rob+the+Bold · · Score: 5, Informative

      Also a good time to try out that C=64 TCP/IP adapter: http://www.dunkels.com/adam/tfe/

      --
      I am not a crackpot.
    2. Re:Time to dust off the old C64! by mysqlrocks · · Score: 2, Interesting

      Yes but will it work with the newer and more sophisticated C128?

    3. Re:Time to dust off the old C64! by BrookHarty · · Score: 1

      Of course, the C128 booted into c64 mode, with snappy 40 column. ;)

      My 128D became a fulltime terminal box running desterm, never liked paying for Qlink and only used it when they gave free minutes. I liked dialing local BBS's instead. Desterm for the 128 was a nice little terminal program.

    4. Re:Time to dust off the old C64! by MarkTina · · Score: 3, Informative

      Not to be picky or anything, but thats an ethernet adapter not an TCP/IP adapter ... TCP and IP being protocols and not physical things :-)

    5. Re:Time to dust off the old C64! by Single+GNU+Theory · · Score: 1

      Seconded on the vote for Desterm 128. I used it too.

      When I got my first Amiga, I used VLT, written at Stanford Linear Accelerator Center. SLAC was even nice enough to send me a manual when I requested one!

      --
      Little Debian: America's #1 Snack Distro!
    6. Re:Time to dust off the old C64! by FuzzyFox · · Score: 1

      Yes. In C64 mode.

      --
      splunge (n) -- A good idea.. but it could be lousy... and I'm not being indecisive!
  6. SOT: Again - not to bash MSFT by jimmy+page · · Score: 0, Offtopic

    At some point all the ways to hook up to the internet w/o using MSFT software increases the chance that people will move away from Windows/Vista /etc.

    Too bad MSFT comes with most computers - already, by now the monopoly would be over.

    1. Re:SOT: Again - not to bash MSFT by Bitsy+Boffin · · Score: 1, Funny

      Yes, yes, everybody should dump thier PCs and Internet connections and go with Commodore 64s, 1200bps modems, and Quantum Link. That'll show MSFT.

      --
      NZ Electronics Enthusiasts: Check out my Trade Me Listings
    2. Re:SOT: Again - not to bash MSFT by LoadWB · · Score: 2

      To a certain extent, I mourn the loss of the olden days. No, I don't think that the C64, Atari, TI, Amiga, $FAV_OLD_COMPUTER, should dominate the market. However, I do remember a time when EVERY COMPUTER MADE came with a dialect of BASIC and encouraged users to learn to program. (BASIC is arguably not the best language to learn programming, but I will not argue that now.)

      (PS: Let's not forget how printer manuals showed you how to program the printer. Okay, potentially useless in the face of a graphics program, but still taught a basic fundamental of how things work.)

      I feel a certain sadness that we don't get a reasonable programming language with new computers. By reasonable I mean one that is easy to learn and well documented with examples INCLUDED WITH the computer (not web-based in a disasterously monstrous layout.)

      Or am I missing something?

      Let's see, Windows comes with VB Scripting. Most Linux distros come with Perl, Python, PHP, and our beloved sh. Where's the book with the cute computer with legs that shows us how to say "Hello, world" in 16 colors, and how to write a quick game of "Secret Number"? My dad looked through his Dell box and couldn't find it anywhere :(

    3. Re:SOT: Again - not to bash MSFT by Eideewt · · Score: 1

      Viruses would never even finish downloading!

    4. Re:SOT: Again - not to bash MSFT by Anonymous Coward · · Score: 0

      RIAA & MPAA would be very happy...

    5. Re:SOT: Again - not to bash MSFT by ZenShadow · · Score: 1

      I remember when computers came with user manuals. On paper.

      WTF is up with that, anyway? Has the world gotten so stupid that they can only read the big pictures on the huge poster sitting on top of the computer?

      There oughta be a law...

      --S

      --
      -- sigs cause cancer.
    6. Re:SOT: Again - not to bash MSFT by MikeFM · · Score: 1

      About the closest you get in Windows these days is IE which obviously can be scripted with HTML and Javascript. Python would be pretty good as it's both easy to learn and pretty powerful and I've seen it on most Windows machines but I've never checked to see if Windows installed it.

      --
      At what price learning? At what cost wisdom? The price is a man's peace of mind, and the cost is his life.
  7. Re:I have one question... by Anonymous Coward · · Score: 0

    virses, none

    I could be wrong.

  8. Does K-Mart still carry Commodore 64's? by Safe+Sex+Goddess · · Score: 2, Funny

    You think I might catch them on a blue light special?

    --
    Abstinence is a government conspiracy. www.SafeSexZone.co
  9. I was wondering by joeflies · · Score: 1

    How they managed to provide a pre-Internet online service to commodore 64 users? Was the Commodore 64 around in 1971?

    1. Re:I was wondering by Bitsy+Boffin · · Score: 2, Insightful

      The internet, in the form we know it didn't really eventuate until 1984 or so.

      Arpanet is much older, but Arpanet really was quite different (owing to the fact that it wasn't TCP/IP). It's like Homo neanderthalensis, recognisable as a precursor to ourselves, but a completely different beast.

      The internet of course didn't really come into being in the popular sense until 1990 or so.

      --
      NZ Electronics Enthusiasts: Check out my Trade Me Listings
    2. Re:I was wondering by Mahou · · Score: 1

      doesn't online mean connected to the internet? i'm confused. what exactly does this thing serve to c64 users?

      --
      if i'm not immortal, what's the point of living?
      ...te?
    3. Re:I was wondering by springbox · · Score: 2, Informative

      "Online" used to mean the MODEM had a carrier back in older terminal software

    4. Re:I was wondering by Bitsy+Boffin · · Score: 4, Informative

      Or that the printer was ready and waiting for stuff to print.

      --
      NZ Electronics Enthusiasts: Check out my Trade Me Listings
    5. Re:I was wondering by hjf · · Score: 0

      ok. can someone explain why the parent is modded funny? are all the modders today script-kiddies who didn't know the epson LX-810 or the Citizen GSX-190, or any other printer that needed to be put "online" (all green lights on) before you could print? damn.

    6. Re:I was wondering by Dolda2000 · · Score: 1
      Oh, kids these days... ;)

      Online isn't at all related to the Internet specifically, even these days. It means that a certain connection is established and working. That connection could be an Internet connection, but it could also be, as two other posters have pointed out, an established carrier over an POTS modem connection or an established printer connection. It could also refer to any other RS-232 connection, a UUCP connection, a USB connection, and even in the context of the Internet it can refer to a specific PPP or TCP link. Or virtually anything else that involves a connection.

      As the word implies, it just means that something is "on the line".

    7. Re:I was wondering by Anonymous Coward · · Score: 0

      Back on older terminals (not software emulated) it meant that the screen was or was not accepting input from the serial connection. Ahhh for the days of the most excellent VT52 or what was the number on the wide 132 char paper tty that hung off many early Vaxen and/or late model PDP's? 'course I was a youngun' and never got to play with the Cyber 6600's --- always wanted to learn more about those since what little I knew always made them (and Cray) seem magical. Sigh

    8. Re:I was wondering by Mahou · · Score: 1

      well of course it means any device has a connection but i assumed in this context i didn't need to say 'in this context doesn't online mean the internet' since it said 'pre-internet online'. still my questions have not been answered at all since i still don't understand to what these thinks were connecting and why.

      --
      if i'm not immortal, what's the point of living?
      ...te?
  10. Ziggy... by MustardMan · · Score: 5, Funny

    damn it, I have to get this retro computer nerd a girlfriend before I can leap out!

  11. Not good enough by katana · · Score: 5, Funny

    Call me when you reverse engineer Quantum Leap.

    1. Re:Not good enough by Vengie · · Score: 2, Funny

      Oh boy.

      --
      When in doubt, parenthesize. At the very least it will let some poor schmuck bounce on the % key in vi. (Larry Wall)
    2. Re:Not good enough by NanoGator · · Score: 4, Funny

      "Call me when you reverse engineer Quantum Leap."

      I spotted Sam Beckett once. He had leapt into a homeless man in downtown Portland and was talking to Al all the way down the street.

      --
      "Derp de derp."
    3. Re:Not good enough by Anonvmous+Coward · · Score: 1

      I never met that guy, but I do have a strong memory of being held captive aboard an alien ship with funky mirrors. When I returned, I told everybody a bout my ordeal. Now I'm living out my days in this damn hospital. Oh well, at least my sister won the swim meet.

    4. Re:Not good enough by Alsee · · Score: 1

      Oh, sorry... that was me.
      Don't eat the brown acid.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  12. Re:ScuttleMonkey, writes strange, sentences by Anonymous Coward · · Score: 0

    ScuttleMonkey, is really, William Shatner, and I claim my $10!

  13. How can you possibly provide an online service? by Anonymous Coward · · Score: 0

    To people who haven't called you yet?

  14. Re:I have one question... by Anonymous Coward · · Score: 1, Funny

    "...why?"

    for the sheer irony that people will post to slashdot about it being a waste of time.

    thank you for coming. you'll be here all week.

  15. Holy shit! by Pete+Brubaker · · Score: 1, Funny

    Somebody call the DMCA police!

    --
    What's a sig? Pete Brubaker
    1. Re:Holy shit! by DARKFORCE123 · · Score: 1

      Don't worry. Sam Beckett will jump back in time and stop the evil DMCA police in the body of an old woman who is currently being sued by them.

      Quantum Link Quantum leap whatever. close enough

  16. Re:I have one question... by jangobongo · · Score: 4, Insightful

    ...why?

    Might as well ask, "Why do people go to Renaissance Fairs?" or "Why do people go to see the Rolling Stones in concert?" or even, "Why go look at all those old paintings and stuff in the museum?"

    They think its fun... they like the nostalgia of it... they have money and time to waste for a hobby they enjoy... they think that maybe they can learn something from it...

    Don't knock going back to something old, because sometimes if you go back to the past, you can gain new insight into the here and now.

    --

    Sig cancelled due to lack of interest
  17. Divert power to forward shields! by Cerdic · · Score: 4, Funny

    If we reverse engineer the Quantum Link, we might get enough power to emit a tachyon beam to disrupt the neutrino field the Cardassians are emitting.

    Oh, oops, thought this sounded like some Star Trek technobabble.

    --
    Advice for my fellow geeks: before seeking out that threesome you dream of, you might see what a TWOsome is like first.
    1. Re:Divert power to forward shields! by fcolari · · Score: 2, Funny

      Technobabble? Sounded perfectly logical to me...

      --
      "The first rule of intelligent tinkering is to save all the pieces." --Aldo Leopold (Paraphrased)
  18. Bizarre commentary on typical geeks by Mostly+a+lurker · · Score: 4, Funny

    Back in the day, we complained bitterly about how inadequate Quantum Link was compared to the real Internet. Now, 10 years after the service was discontinued, we are willing to setup emulators to allow us to play with a reconstruction. Lol.

    1. Re:Bizarre commentary on typical geeks by ArghBlarg · · Score: 1

      I tell ya, I'm seriously considering setting up a C64 to link to this, just to get on a network without spam, popups and adware. Imagine.

      --
      ERROR 144 - REBOOT ?
  19. QLink by Bob+McCown · · Score: 2, Interesting

    I still have my Qlink coffee mug. Gets a lot of "What's that?" questions.

    1. Re:QLink by LoadWB · · Score: 1

      I have my QLink sweater, t-shirt, disk case, coffee mug, and the little note pad with the cover which looks like a 5-1/4" disk with the hole in the center :)

    2. Re:QLink by g00z · · Score: 1

      You really should take a picture of that stuff and send it to me. We are always looking for old Q-link shwag. I even scanned in some old Q-Link BRC's and we had them printed out at this months SWRAP Expo.

      --
      "The Wright brothers were the first to fly with a heavier-than-air machine, but boy did they have a lousy plane"
    3. Re:QLink by gklinger · · Score: 1

      You can compliment your original Q-Link mug and support the Q-Link Reloaded project by ordering a new mug. Then you can fill up your mugs with coffee and stay up all night soaking in the retro goodness.

    4. Re:QLink by jasno · · Score: 1

      I still have the gaping hole in my ability to socialize normally with other people due to spending too much time on Q-Link...

      --

      http://www.masturbateforpeace.com/
    5. Re:QLink by balamw · · Score: 1

      Somewhere around here I have a clear QLink paperweight with my screen name on it. Can't remember what I did to earn it though after all these years...

      Saw an old box for PC-Link in a pile of junk in my garage the other day too.

      Ah Q-link and BBSes, those were the days...

      B

    6. Re:QLink by Anonymous Coward · · Score: 0

      and he still hasn't gotten laid once....

  20. Will it support SuperQ? by LoadWB · · Score: 5, Interesting

    I certainly hope so. I still have my SuperQ disk around here. I know what I'm doing this weekend :)

    I also wonder how many members of the old Q'mmunity will try this out. I'd love to get back in touch with some of my old Q-Link friends.

    I'll also note that I submitted a story last year on the 10-year anniversary of the Q-Link shutdown. It was sadly rejected. I'll give a basic rehash here...

    After several months of system degradation, overflows which allowed AOL and Q-Link members to converse, complete UNDERhauls of the Q-Link system to be per^H^H^Hconverted for use within AOL, and the incesant "Come to AOL" emails, Q-Link was unceremoniously shut down at the normal off time. Nobody from AOL showed up to say "Thank you for a spectacularly fun and eventful decade." Nothing. At the bottom of the screen:

    THE SYSTEM HAS SHUT DOWN

    This was the normal message you saw at shut down, but probably most fitting on this particular morning.

    1. Re:Will it support SuperQ? by ChocoBean · · Score: 1

      Wow, I was still in concentration-camp style Hong Kong grade school when it died.

      I guess they didn't want to give Q-Link users any sort of closure at all, but for them to log on the next day and go "hey, it died. So that's why they wanted us to go AOL. okay, i'll pay."

      They could've held a nice goodbye bash for it, but that would've made some people look for alternatives instead of continuation of the most remote sort.

    2. Re:Will it support SuperQ? by cbm_dude · · Score: 3, Informative

      You'll to be content with PEOPLE CONNECTION for a while. SuperQ required a while new set of commands, which we have not completely figured out. Jim

    3. Re:Will it support SuperQ? by g00z · · Score: 3, Informative

      SuperQ isn't supported yet, but it's high on the priority list I believe. At the current rate of development I think we'll have it up and running in a month or two. (knock on wood).

      I was never big into the whole SuperQ think myself. I spent maybe 99% of my time in Club Caribe (like a lot of other serious losers did).

      --
      "The Wright brothers were the first to fly with a heavier-than-air machine, but boy did they have a lousy plane"
    4. Re:Will it support SuperQ? by Anonymous Coward · · Score: 0

      No LoadWB, your friends are already dead.

    5. Re:Will it support SuperQ? by whereiswaldo · · Score: 1

      Speaking of disks, I remember the Quantum link disk was one that everyone had and some, like I, decided to just reformat it and use it for something else. At least the "AOL CD" of the day was reusable. :)

  21. Re:I have one question... by LoadWB · · Score: 1

    ::applause:: :]

  22. Re:I have one question... by Anonymous Coward · · Score: 0

    agreed. When did living in the past become chic? It's like the scrawny little 80's virgin nerds have grown into scrawny virgin "men", (with cashflow++), and are trying to posthumously relive their crappy childhood through reinventing 20 year old wheels. I deeply pitty the fool who thinks this is a good idea.

    Stuff that matters? jesus people, grow up.

  23. I thought this was going to be about Quantum Leap by Anonymous Coward · · Score: 0

    the TV show.

    Never mind.

  24. From a Tandy 1000 Enthusiast by Zombie+Ryushu · · Score: 1

    Any of you familiar with Tandy 1000 TL, running DeskMate? Anyone remember PC-Link? Is there a connection?

    1. Re:From a Tandy 1000 Enthusiast by Maul · · Score: 1

      Quantum-Link also owned the PC-Link service before it all became AOL.

      --

      "You spoony bard!" -Tellah

    2. Re:From a Tandy 1000 Enthusiast by jesup · · Score: 1

      PC-link/AppleLink and the similar thing for Amiga developers were, I believe, different from QLink/AOL - BBS/ASCII oriented. QLink/AOL were server/client. However, I don't know PC-Link/AppleLink that well.

    3. Re:From a Tandy 1000 Enthusiast by Jay+L · · Score: 1

      You mean you never knew? AppleLink Personal Edition (nee AOL) and PC-Link ran on many of the same servers as Q-Link, and used the same protocol. In fact, those gen2-2 clients shared far more with gen-1 than they did with the current Windows and Mac AOL clients.

      AppleLink -was- AOL; the name was changed when Apple dropped out as a partner, two months after launch. PC-Link was run as a separate service, but eventually we realized the benefit of getting a "critical mass", and we'd already bridged the platform divide with AOL for PCs, so they were "commingled" into AOL as well.

    4. Re:From a Tandy 1000 Enthusiast by madman101 · · Score: 1

      Same company, different interface.

    5. Re:From a Tandy 1000 Enthusiast by jesup · · Score: 1

      Actually, that vaguely rings a bell (at least about PC-Link). Of course, that was well after PlayNet licensed to CVC/Quantum (summer 1985), and after PlayNET went into bankruptcy and all programmers were laid off (Feb. 1986).

      At PlayNET we had strongly considered porting to the Apple II and IBM PC (and Amiga), had an Apple II lying around, etc (color graphic text was a bitch on the Apple II; as best I remember we figured we'd go monochrome for the chat portions of the screen).

      Steve Bohram and I went down to CVC to train them on how to modify the system to do things such as change how menu highlighting was done (we moved the menu, they moved the highlight I believe), how to do builds, install new versions, etc. Spent a while with the lead programmer there (can't remember the name, but it would ring a bell).

      Quantum finally got out from under the x% of revenue license to the remainders of PlayNET in 87 or 88 (88 I think), at which point the court dissolved the remainders of PlayNET.

      The 10-character AOL username limit that was in place until a few years ago was due to the width of a C64 screen, lines we were willing to devote to displaying names, the number of users we wanted to allow in one room, plus roomname, one space and commas; determined over lunch one day. I was always astounded that they hadn't relaxed that limit...

  25. Name Dropping... by JohnA · · Score: 4, Interesting

    I first subscribed to QuantumLink in 1986 when I was 8 years old. Anyhoo, I was asked to join the "User Advisory Board." In exchange for 240 free "plus" minutes per month, I spent about 30 minutes in a People Connection room with several employees of QLink, one of whom had the screen name "SteveCase"

    I wonder if they've reverse engineered Puzzler or Club Caribe... :-)

    1. Re:Name Dropping... by cbm_dude · · Score: 2, Informative

      Club Caribe is not too tough to reverse engineer the protocol, but you also have to implement the entire Habitat/CC server component. I have some code to do that, but implementing the basic service has been the top priority.

      Jim

  26. Compunet? by james72 · · Score: 1

    This seems pretty cool. Being from England though, I was a user of the great Compunet network. I wonder if anyone will do a similar thing to bring that network alive again (log on to the live one). Compunet really made an impact on the demo scene with the C64, and must have started the programming careers of quite a few kids (myself included).

    -James.

    1. Re:Compunet? by deetsay · · Score: 1

      Being from Finland, I wish they brought back TeleSampo and Freenet (not the anonymous P2P network).

      Or not.

      Those started a lot of IRCing careers though...

      --
      "The looser the waistband, the deeper the quicksand", or so I have read.
  27. Re:I have one question... by Anonymous Coward · · Score: 0

    OK, now post a list of your hobbies. I'm sure appropriate ridicule will be easy to whip up.

  28. BungeeJmp by LoadWB · · Score: 1

    I kept in touch with some Q-Link friends for a few years after the shut down. It was kinda funny as every so often we'd ask each other "did you try again last night?" "yeah..." "me, too. Oh, well."

    heheheheheh

    Anyone reading this remember me, BungeeJmp ?? I had a couple before then, but this was the main one I used in SuperQ/People Connection.

  29. Re:I have one question... by Lasos · · Score: 0

    ok heres another question what?? sry im slow these days

  30. Awesome! by crimson_alligator · · Score: 5, Funny

    Nothing of content to add. I just want to say that this is very, very righteous.

    8-bits are still fun to use!

    Wicked Friday night in the 8-bit era:

    7-8pm Q-Link
    8-9pm Play Airborne Ranger
    9-10pm break for new Kids in the Hall episode
    10-11:50pm Q-Link
    11:50pm-12:00am Call local BBSs, make moves in Space Empire to initiate attack another system. Buddy/ally does same. (as do your slave accounts)
    12:01am-12:10am Use fresh Space Empire turns for the new day to complete sneak attack. Double fists of fury!
    12:10am-1:00am Play Test Drive
    1:00am-2:00am Play California Games
    2:01 turn on wardialer and go to bed

    1. Re:Awesome! by Mikey-San · · Score: 1

      7-8pm Q-Link
      8-9pm Play Airborne Ranger
      9-10pm break for new Kids in the Hall episode
      10-11:50pm Q-Link
      11:50pm-12:00am Call local BBSs, make moves in Space Empire to initiate attack another system. Buddy/ally does same. (as do your slave accounts)
      12:01am-12:10am Use fresh Space Empire turns for the new day to complete sneak attack. Double fists of fury!
      12:10am-1:00am Play Test Drive
      1:00am-2:00am Play California Games
      2:01 turn on wardialer and go to bed


      How did you fit all of those hot dates into this hectic schedule?

      --
      Mikey-San
      Karma: +Eleventy billion (mostly affected by watching Celebrity Jeopardy)
    2. Re:Awesome! by MadMoses · · Score: 1

      Whoa, Airborne Ranger! Those were the days...

      --

      Do not be alarmed. This is only a test.
    3. Re:Awesome! by Bent+Mind · · Score: 1

      11:50pm-12:00am Call local BBSs, make moves in Space Empire to initiate attack another system. Buddy/ally does same. (as do your slave accounts)
      12:01am-12:10am Use fresh Space Empire turns for the new day to complete sneak attack. Double fists of fury!


      The only way to play! I used to play this on the old Citadel networks. Brings back memories...

      --
      Request a Linux Shockwave player here: http://www.macromedia.com/support/email/wishform/
    4. Re:Awesome! by fedorowp · · Score: 1

      Wow, there are Citadel'ers here!

  31. Nostalgia by LordOfYourPants · · Score: 3, Interesting

    Any other Canadians use QuantumLink? As a young person without much of a concept of money and how usage fees can multiply, I was blown away by the first month's bill we received for QuantumLink. 20 hours of use -- after some bizarre internal long distance charges, access fees, and currency conversion -- worked out to about $200. Club Caribe was fun, but the bill (and my parents' reaction at the time) made it a service that I disconnected from quickly.

    Like another poster above asked, has anyone been able to connect to the server and see if Club Caribe worked?

    1. Re:Nostalgia by Profane+Motherfucker · · Score: 1

      Jesus man. I always thought Canada was like a third world country, but to realize that this Qlink stuff is the best you have for internet really brings the truth home. Forget Katrina. Where do I send my old clothes and canned food? The Royal Bank of Oh Canada?

    2. Re:Nostalgia by Anonymous Coward · · Score: 0

      Hey FlameBoyl, the guy's post is entitled ---Nostalgia--- you fucking imbecile.

    3. Re:Nostalgia by PhotoJim · · Score: 1

      Yeah, we are very backwards up here. That's why we had broadband Internet access before the Americans did. ;)

    4. Re:Nostalgia by Profane+Motherfucker · · Score: 1

      You don't need to tell me about it. You had ketchup chip technology long before anyone else. I wrote to the Old Dutch people in Winnipeg asking them to sell the ketchup chip here in the states. They said no.

      Damn canada!

  32. Re:I have one question... by Anonymous Coward · · Score: 0

    I spend my time parroting apple and trolling slashdot you insensitve clod!
    What, did you think I had a life?

  33. Re:I have one question... by eclectro · · Score: 2, Funny

    ...why?

    For some of us "Dork" is a genetic predisposition and we can't do any thing about it.

    --
    Take the cheese to sickbay, the doctor should see it as soon as possible - B'Elanna Torres, "Learning Curve"
  34. Remeber Lucasfilm's Habitat? by pr0digy25 · · Score: 2, Informative

    All these "pixel art" sites and work you see are nothing more than a rip off of Habitat. AFAIK that's one of the oldest programs/systems using avatars.

    1. Re:Remeber Lucasfilm's Habitat? by pr0digy25 · · Score: 1

      My bad... it was called Habitat when they were running it as a Beta... it then became Club Caribe.

    2. Re:Remeber Lucasfilm's Habitat? by fwitness · · Score: 1

      I remember man, I remember. That was a wonderful experience. It had tons to do and explore. Oddly enough, it was much like other MMOGs today. Lot's of clicking around to find small little 'gems'. As I recall, you could even take off your head and put on a new one. If Habitat/Club Caribe runs on this thing, I'll be there all weekend.

      --
      -- I have fans? Wow.
    3. Re:Remeber Lucasfilm's Habitat? by balamw · · Score: 1

      Yeah, that's 'cause by the time it was released it didn't have half the features originally planned for Habitat. ;-)

      B

  35. Qlink software uses a serial connection by snuf23 · · Score: 1

    The way you hook up an actual C64 to this is via a null modem connection to a PC that acts as an Internet gateway. There software you install on the PC side to make the connection. Even when you are connecting through an emulator you need to configure a modem device and "dial".
    This wouldn't work with a C64 Ethernet card as far as I can tell.

    --
    Sometimes my arms bend back.
    1. Re:Qlink software uses a serial connection by Kris_J · · Score: 1

      That's a shame. I still haven't found a good use for the C64 ethernet cart I bought a year or so ago.

    2. Re:Qlink software uses a serial connection by T-Ranger · · Score: 4, Funny

      You mean it doesnt help you to get laid when you whip it out at bars on Friday night?

    3. Re:Qlink software uses a serial connection by Kris_J · · Score: 1

      Not with the current range of compatible software. Though loading the Google main page on a C64 recently did make one female-type person quite excited.

    4. Re:Qlink software uses a serial connection by wootest · · Score: 1

      Define "it".

    5. Re:Qlink software uses a serial connection by ninjakoala · · Score: 1

      Well, my RR-Net adapter is quite small... :-(

      --
      Against the grain
  36. Jealous by coaxeus · · Score: 0

    All you spoiled c64 kids. All I had was a vic20 :( I did have a sweet 8k memory expansion cartridge though.

    --
    My name is coaxeus, and I approve this message. In fact, I think it is awesome.
    1. Re:Jealous by phlamingo · · Score: 1

      Ha! Poser! I built my own 8K memory expansion card. And a current-loop interface to print to my surplus ASR-33.

      Later, I upgraded to a C64. The 8K memory card wasn't much good, but the current loop interface still worked.

      --
      I had forgotten how much cooler teenagers look when they are smoking. Oh, wait ...
  37. C64 Hacks RULE by serutan · · Score: 3, Insightful

    Wow, that's what I call a cool hack. C64s used to be the funnest things to play around with. Years ago I built a servo control circuit board for a friend to plug into the back slot of a C64, to control exhibits in a coin-operated art gallery (later known as The Church of Elvis, Portland Oregon). Writing the control software in Commodore Basic and seeing the whole thing work was one of the coolest things I ever did.

    1. Re:C64 Hacks RULE by Anonymous Coward · · Score: 0

      Until about 1995 or so, the trains at the Atlanta Airport were run off C64s (may have been 128s, I forget).

      They were attached to the tunnel walls at each station and were quite visible for anyone on the trains. The same computers also ran the arrival and departure monitors.

      Modernizing for the 1996 Olympics (and $$$ happy resellers) pushed the airport to replace the Commodore gear with Windows PCs.

      Depressing but nearly as depressing as trying to use a Bank Of America ATM with it's default (and very loud) Windows bleeps and bloops.

  38. It's been done on the Apple Newton too by Anonymous Coward · · Score: 0

    OK, NOT Quantum Link, but rather the web.

    A grad student that the University of Michigan did a web browser for the Apple Newton that used a Mac-in-the-middle approach very similar to this.

    This was in 1993-1995.

    I think it's documented somewhere, probably in the technical-reports archives in the EECS department.

  39. AppleLink: Personal Edition by NuShrike · · Score: 2, Informative

    So then somewhere along the line, it became AppleLink: Personal Edition, and THEN it became AOL Online later. Oh, I remember those magazine ads of AppleLink vaguely well.

    So were Commodores cut out of the network somewhere?

    After version 2.0, even the Apple II people that helped maintain, and fund the early years were cut out the network through interface 'updates'.

    1. Re:AppleLink: Personal Edition by The+Conductor · · Score: 1
      Golly I should research this before I post, but I seem to remember that Q-Link got screwed by the money-grubbers at Commodore (a bit before all the rest of us) and this one reason AOL never offered an Amiga client.

      So in essence, yes. Commodores were cut out of the network.

  40. Will they be sued? by WindozeSux · · Score: 0

    How much you want to bet that because they reversed engineered something the DMCA disciples will run after them with lawsuits?

    --
    Fallout 3 will suck.
    1. Re:Will they be sued? by cbm_dude · · Score: 2

      DMCA is for copy protection. There is none in QLink. I would know :-)

      QADMIN jim

  41. Q-Link Lifetime Members by Anonymous Coward · · Score: 0

    How many Q-Link Lifetime members got royally screwed when Q-Link transferred their memberships to the new AOL system that wouldn't even support their hardware? Curiously none of the systems supported by Q-Link (C64, C128, and Amiga AFAIR) were supported by AOL.

    1. Re:Q-Link Lifetime Members by jesup · · Score: 1

      Amiga was never supported by QLink...

    2. Re:Q-Link Lifetime Members by HermanAB · · Score: 2, Funny

      I always wonder about whose lifetime these lifetime contracts refer to.

      --
      Oh well, what the hell...
    3. Re:Q-Link Lifetime Members by Anonymous Coward · · Score: 0

      They definitely had an Amiga download section though.

  42. I'm 20... by vwjeff · · Score: 1

    years old and have no idea WTF any of this stuff is.

    Damn kids, with their Rock and Roll music, long hair, and Athlon 64 CPUs. Well in my day_______ and we liked it!!!

    Fill in the blank.

    I'm scared to think what I will be like it 20 years. No offense to you old folks out there :) jk

    1. Re:I'm 20... by vranash · · Score: 1

      Dude, there's probably guys your age who WERE doing this stuff, you're just not enough of a nerd :P

      Mind you I never did any of this stuff, best I managed was to get a 2400 baud modem in like '92 and hit a few local boards on that... Did have a copy of the software that came with our second C64 (onna those 64C model compact ones)..

    2. Re:I'm 20... by AndroidCat · · Score: 1
      I'm scared to think what I will be like it 20 years.

      "We had Slashdot, and we liked it!"

      --
      One line blog. I hear that they're called Twitters now.
  43. {emu[Emulation]lation} by pengolodh · · Score: 1

    Does this mean I hove to run WinVICE inside WINE on my Linux box just to use TCPSER? God I hope not. Google found some tarballs for TCPSER here http://www.jbrain.com/pub/linux/serial/ has anyone tried using it with VICE compiled for Linux?

    1. Re:{emu[Emulation]lation} by cbm_dude · · Score: 3, Informative

      Huh? tcpser compiles fine for Linux... That's how I run it, and I wrote it. Of course, Windows users need cygwin, but I can't solve all the world's problems today. Jim

    2. Re:{emu[Emulation]lation} by pengolodh · · Score: 1

      Thank you. That's exactly what I was asking.

    3. Re:{emu[Emulation]lation} by cbm_dude · · Score: 1

      If you have issues, email me (can;t be that hard to figure out my email), and/or grab the rc10 drop. rc9 should work fine, but I put the newest code from my boxes here online.

      Jim

  44. Ziggy? Ziggy You there? by OctoberSky · · Score: 1

    Can they at least stablize it so that after leaping Sam can go back to his wife and kids and not his childhood? Or worse yet, someone elses childhood?

    Seriously, with todays technology you wouldn't even need that weird controller that Al used, you could just use the Nintendo Revolution contoller.

  45. mmm... by zenneth · · Score: 0, Troll

    ascii porn.

    --
    The Chronic *WHAT* les of Narnia!
  46. This would be funny by TCaM · · Score: 1

    if it didnt so closely match so many people I know.

    1. Re:This would be funny by Lysol · · Score: 1

      Now!? When I was 13, totally.

      Commence nostalgia... NOW.

  47. Its pre-pre-pre-alpha! by Anonymous Coward · · Score: 0

    Its up, and it works, but a lot of stuff is still missing.

    Its a work in process - I doubt Jim wouldve wanted this posted to /.

    You can connect using a real c64/128 using a userport null modem adapter and a linux/windows box to handle the rs232->telnet translation, or you can use Vice on windows/linux.

    Just dont jump on and expect it to be 100%. Especially dont flood the guys with your problems connecting. Its not ready for prime-time.

    1. Re:Its pre-pre-pre-alpha! by cbm_dude · · Score: 1

      Not as much stuff as before. Yeah, it may die with teh /. crush, but I am logging everything, so it's a good test. I actually authorized it, but I moved the server to colo before I did :-). I'm a rick taker, but I ain't stupid. My home broadband connection and puny PII here with RH9 would have fried. Jim

  48. Re:I have one question... by flyingsquid · · Score: 4, Funny
    Might as well ask, "Why do people go to Renaissance Fairs?"

    OK, why DO people go to Renaissance fairs?

  49. FAQ's by g00z · · Score: 4, Informative

    I've been involved in the beta testing of the server for the past month so I know what kind of questions everybody has (since I've been asking most of them myself already).

    Q: Will/Does the implantation support Super-Q, Rabbit Jacks Casino, Club Caribe, etc?

    A: Right now, only the basic (Q-link 4.0) games work such as Hangman, Battleship, Chess, etc.. Since the hard part (the q-link & x.25 pad stuff) has been pretty much conquered, the rest of the lot should come with time. The only real exception to that rule is Club Caribe--it's not impossible that it can be supported, but it certainly is the hardest thing to implement and also last on the developers' list. Rabbit Jack Casino is on the top of that list I think. One of the developers has gotten Puzzler to work (part of super Q) but only independently since the server itself doesn't support Super-Q....but progress is being made.

    Q: How many users does the system support? (Since the old service ran on a Stratus 200 with 8 12Mhz
    68010's)

    A: Well, we'll see after the slashdoting I suppose. I should be able to handle much more on modern hardware. Keep in mind when you automatically join the People Connection you are dumped into the lobby--the Lobby supports (as all rooms in the PC) up to 23 users, and when the limit is reached it creates a new lobby and dumps new users into it.

    Q: What works so far? What works and what will cause the client to freeze?

    A: Pretty much all of the People connection (that includes email, IM's, panels, and games that don't require super-q or cc), The Commodore Connection (only one download is available right now for testing), Customer Service (message boards are at about 90%). Most of the other areas 'work' but haven't been populated with content yet. Any old timer Q-linkers that may have saved stuff from these areas are encouraged to help us out. Oh yah, the "Let Q-Link pick my partners" when starting a game option will most certainly freeze your client.

    Q: Does it work under Linux?

    A: Sure does, although it's a bit more involved that doing it through Windows with our specially patched Winvice 1.6, or even just running TCPserve and connecting with a real C64/C128 via a RS232 adapter and null-modem cable. If your using Mac OS X (Like I am) your kind of screwed though.. unless you have the genius to compile the latest Vice with RS232 emulation for Mac OS X. Otherwise, the site has all of the tools you'll need, assuming it doesn't get Slashdoted.

    Q: Got a mirror? (In case the main site get's slashdotted)

    A: Sort of. http://www.circleofthunder.com/downloads.html
    I have the Q-link v4 disk up there along with some extra goodies (games discs 1/2 + CC & Super-Q). I don't have the patched version of WinVICE 1.6 though.

    Those are the biggies I can think of off the top of my head. If you have anymore questions (not spelling or grammar related), post em here.

    --
    "The Wright brothers were the first to fly with a heavier-than-air machine, but boy did they have a lousy plane"
    1. Re:FAQ's by jesup · · Score: 2, Insightful

      As you can see here: http://slashdot.org/comments.pl?sid=22404&cid=2408 020, I was one of the designers/programmers of PlayNet (which was later tweaked and named QLink). They're _still_ (last I checked) using a variant of my error-correcting protocol designed specifically for X.25 PADs, running over TCP (which is kinda dumb). Now, they may not use it for much anymore; probably mostly just login I'd guess.

      I promised these guys I'd dig through my old C64 development disks to see if there's any source; guess I better do that now. Anyone got a 9-track magtape reader lying around that works? I have 3 tapes, one of which might by my personal dump from Way Back Then. (Another I know is my files from GE Corp Research, and one from my RPI ACM account (in EBCDIC)).

    2. Re:FAQ's by g00z · · Score: 1

      Anything you can recover from those old discs (or 9-track tapes if you find a reader) might be very usefull. There are still a lot of holes that we haven't quite filled yet.

      --
      "The Wright brothers were the first to fly with a heavier-than-air machine, but boy did they have a lousy plane"
    3. Re:FAQ's by tachyonflow · · Score: 1
      Q: Does it work under Linux? A: Sure does, although it's a bit more involved that doing it through Windows with our specially patched Winvice 1.6, or even just running TCPserve and connecting with a real C64/C128 via a RS232 adapter and null-modem cable. If your using Mac OS X (Like I am) your kind of screwed though.. unless you have the genius to compile the latest Vice with RS232 emulation for Mac OS X. Otherwise, the site has all of the tools you'll need, assuming it doesn't get Slashdoted.

      I've managed to get this working in Linux, and I figured i'd post some hints here. (Since I didn't see any hints in the FAQ.)

      1. Download tcpser4j as instructed, but rename the config.xml file to be "config-linux.xml". (Apparantly tcpser4j looks for this different filename when it is run under Linux.) I already had a full Sun Java environment set up for development, so I don't know if tcpser4j runs with whatever comes with Linux these days.
      2. The config.xml (which you rename config-linux.xml) seems to bind to port 232, which means it must be run as root. (unless you change this to some port number higher than 1024.)
      3. I assume their "specially patched Winvice 1.6" means that its -rsdev1 option accepts a hostname:port in addition to the usual filenames, serial devices, pipes, etc. Since that didn't work for me (it just created a file called "127.0.0.1:232") I used a pipe to 'nc' instead. 'nc' is a simple socket program -- it comes with many Linux distributions. (The RPM is part of Fedora Core.) So, my command line to run Vice ended up looking something like this:
        x64 -rsdev1 '|nc 127.0.0.1 232' -rsdev1baud 1200 -rsuserdev 0 -rsuser 1200
      That should do it! I'm able to connect to the "new" Quantum Link server from Vice running in Linux now.

    4. Re:FAQ's by ChrisGoodwin · · Score: 1

      x64 -rsdev1 '|nc 127.0.0.1 232' -rsdev1baud 1200 -rsuserdev 0 -rsuser 1200

      Try netcatting directly to the server address and don't bother with tcpser4j. I did that and it worked fine.

      --
      Pretend there is some witty statement here.
  50. Wow... by BishonenAngstMagnet · · Score: 2, Funny

    I suddenly feel quite young again. And to think, I saw the 10th Anniversary Edition of Toy Story the other day.

    1. Re:Wow... by zenneth · · Score: 1

      And to think, I saw the 10th Anniversary Edition of Toy Story the other day.

      Good Lord, it's been 10 years? Now I really feel old. Thanks a lot.

      --
      The Chronic *WHAT* les of Narnia!
  51. Bizarre commentary on typical beaten-up geeks by Anonymous Coward · · Score: 1, Funny

    Just wait till we reconstruct our early years when the bully use to beat us up, and take our lunch money. Ah! Those were the days.

    1. Re:Bizarre commentary on typical beaten-up geeks by abandonment · · Score: 1

      Rockstar is already working on it.

      What's that? The sound of a million nerd voices screaming out in terror and then suddenly silenced...

    2. Re:Bizarre commentary on typical beaten-up geeks by Jesus_666 · · Score: 1

      Just wait till we reconstruct our early years when the bully use to beat us up, and take our lunch money.

      Someone already has. Their next attempt at stealing our lunch money will come in seven flavors.

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
    3. Re:Bizarre commentary on typical beaten-up geeks by steveo777 · · Score: 1

      Here's a game you may take a liking to. Tons of fun. Called Lunch Money.

      --
      This sig isn't original enough, it's time to come up with something witty...
  52. load "virus" ,8 ,1 by Sathias · · Score: 0, Flamebait

    Currently there is no Internet worms for the C64, therefore it is a more secure and hence better platform than Windows.

    --
    Blessed are the 1337, for they shall pwn the earth.
  53. I think you meant: "pre-web" by Broadcatch · · Score: 2, Insightful
    Before it was called, America Online, Quantum Link provided a pre-Internet online service to Commodore users.
    I don't care what wikipedia says, in my book the Internet came about somewhere in 1982 (or so) with the advent of the exterior gateway protocol and gateways that connected BITNET, Usenet, ARPAnet and CSNET, or certainly by 1983 with U of Wisconsin's name server.
    --

    The antidote for misuse of freedom of speech is more freedom of speech.
    -- Molly Ivins

    1. Re:I think you meant: "pre-web" by ubera · · Score: 1

      Pre-internet is probably a better reference to the fact that it was not connected to those networks - proto-internet perhaps?

      --
      But what is the SIGnificance?
  54. Re:I have one question... by iamdrscience · · Score: 1
    Why do people go to see the Rolling Stones in concert?
    So that I can make sure that my time machine works, of course.
  55. Re:I have one question... by PyroX_Pro · · Score: 2, Insightful

    Corsets are hot!

  56. But by einhverfr · · Score: 1

    it would really be news if they reverse engineered a quantum computer....

    --

    LedgerSMB: Open source Accounting/ERP
  57. *sigh* by bennomatic · · Score: 1
    I miss my old C-64. Eight bit computing was so simple. Want some data, LDA it from its register! Want to write something? STA it wherever you want! Asking the OS for resources is for WUSSIES! Damn it, if I want background processing, I'll write a raster interrupt routine to do it.

    Life was easier when you only had a choice of 4 of 16 colors, and then only a 320x200 bitmap to put those colors on.

    I'll say it again: *sigh*

    --
    The CB App. What's your 20?
    1. Re:*sigh* by connorbd · · Score: 1

      The C64 was *the* hacker box back in the day. You could do pretty much anything with anything without fear of corrupting the system (ROM has its advantages), and the capabilities of the system were just unreal for an 8-bit of its day (remember, it was originally supposed to be an arcade game platform). I never got to use Qlink (mom was a hardass about getting a modem) but I do remember some of the games I played -- I still wish I had a recording of the credits music from the C64 version of Arkanoid II. Absolutely blew the sound from the arcade version away, even if the graphics were nothing special by that point.

    2. Re:*sigh* by deetsay · · Score: 1
      Asking the OS for resources is for WUSSIES!
      The wussies don't need to have their software patched to work with IDE64. :-) Except maybe to support other device numbers besides 8.
      Life was easier when you only had a choice of 4 of 16 colors, and then only a 320x200 bitmap to put those colors on.
      At least the pixels in today's bitmaps are in the correct order one after another and they can be addressed without rotating bits. Mapping graphics to a 2-bit bitmap that is made out of 8-byte blocks, so after every 4 pixels you need to jump over 7 bytes to draw a straight horizontal line, with 2 global colors + 2 colors that are chosen for that particular block... I never got to the point where I could say that was "easy". :-(
      --
      "The looser the waistband, the deeper the quicksand", or so I have read.
    3. Re:*sigh* by bennomatic · · Score: 2, Interesting
      Forget Arkanoid... Dr. J vs. Larry Bird... Raid on Bungeling Bay... Impossible Mission... Jumpman...

      Zork III, for G-d's sake! Am I wrong? Epyx Summer Games... Drol... For cryin' out loud, Choplifter!. Don't you dare forget Choplifter!!!

      Oh, my god, I almost forgot Mule and Archon, and that stupid game I typed in from Compute!'s Gazette, "Spike".

      There was a typo in that one, I remember. It was all machine language. Pure numbers, six 3-digit numbers and a checksum per line. Terribly boring to type in. One of the lines wouldn't check properly. I looked at the code and saw that there was a combination of 032 211 255, or in hex, $20 $D3 $FF. Since the MC6510 was big-endian, that translated to JSR $FFD3, a bad Kernel jump table address.

      Since $FFD2 was a known quantity (the kernel jump table address for printing a character to the text screen at the current cursor point), I figured that must be wrong. Since it was only one byte off, it couldn't be a useful address.

      Long story even longer, I changed the address, the checksum worked, and I had a fun game to play after another two hours of 10-key typing.

      Ah, to be 13 again...

      --
      The CB App. What's your 20?
    4. Re:*sigh* by bennomatic · · Score: 1
      Mapping graphics to a 2-bit bitmap that is made out of 8-byte blocks, so after every 4 pixels you need to jump over 7 bytes to draw a straight horizontal line, with 2 global colors + 2 colors that are chosen for that particular block... I never got to the point where I could say that was "easy". :-(

      You're right... those were the days! Sorry, I didn't say it was rational, did I?

      --
      The CB App. What's your 20?
    5. Re:*sigh* by bennomatic · · Score: 2, Funny
      Except maybe to support other device numbers besides 8.

      Oh, and by the way, device 8 was for wussies, too! I much preferred device 1. My mantra is and always will be:

      load "*",1,1

      Again, I didn't say it was rational, did I?

      --
      The CB App. What's your 20?
    6. Re:*sigh* by Alsee · · Score: 1

      LOAD"WINDOWSXP",1,1

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    7. Re:*sigh* by achurch · · Score: 1

      I so wish I'd had a few more years on me during those days . . . we didn't have a C64 at home, but we did have an Atari 400, and I didn't really understand until much later all the things you could do with it. (Though it did give me my start in assembly, by way of a cassette loader that dumped 40 mysterious characters on the screen--which, I discovered after much staring at character and opcode tables, was the first-stage loader in machine code. I still remember thinking, wow, look at all this neat stuff you can do! And then I got caught up in the IBM-PC era.)

    8. Re:*sigh* by Cookeisparanoid · · Score: 1

      There is still a communiy for C64 music and games

      http://remix.kwed.org/

      http://www.slayradio.org/

      http://www.remix64.com/

      there is even a pod cast http://www.slayradio.org/podcast/

    9. Re:*sigh* by ninjakoala · · Score: 1

      I can recommend that you grab the High Voltage Sid Collection and Sidplay (or similar for whatever platform you may be using). You'll find nearly every C64 music piece ever made there - even the ones made recently. It's updated a couple of times a year.

      --
      Against the grain
    10. Re:*sigh* by David+Rolfe · · Score: 1

      I typed in "Baghdad" (a flying carpet "Joust"-like game) in by hand from a listing (I think it was in BYTE or Run on with my C64. There's no big story there... Just that I too spent god knows how long (without a 10-key) typing in endless strings of hex numbers.

      However, in a day when Impossible Mission took 20 minutes to load off data-cassette, you have to understand that we are spoiled now wrt how long anything took computer-wise. Thank god for the 1541. :-D

      Every time I have to launch Photoshop and tap my foot for a second I think, " ... at least I'm not still using tape."

      Anyhow, Jumpman (and Jumpman Junior and it's brother in spirit Wizard) and Impossible Mission, and Dino Eggs are still such favorites that I still play them. :-) I sometimes wonder why people aren't mining these old classics for new titles to wring the life out of.

      Anyhow, cheers from a kindred spirit.

      --
      Read Heinlein's 1953 Revolt in 2100, now more than ever.
  58. Ziggy did What? by str0gg · · Score: 0, Redundant

    Great, Al, now I can finally leap back and..... What? Quantum LINK? Damn it, so close this time.

  59. Got me a question by arodland · · Score: 1

    And this looks like it's actually an appropriate time to ask. I've heard that the Tandy "PC-LINK" service was also a predecessor of AOL. Anyone with some real knowledge want to enlighten me on the connection (if any) between Quantum Link and PC-LINK?

    1. Re:Got me a question by karlfr · · Score: 1

      I was on Q-Link, and then on the PC-Link beta, so I can answer your question.

      When Commodore's fortunes started to slide, Quantum decided they needed to move to a new platform, so they started creating new services in cooperation with other computer companies. Hence, the Tandy PC-Link, and also Apple-Link.

      IIRC, the Tandy deal was originally called Tandy-Link(?) in beta, but when the Tandy-Quantum deal fell through, they rebranded as PC-Link and went ahead without Tandy.

      Anyway, both of those services never took off the way Q-Link did, so Quantum got smart and created one uber service for both Apple and PC: America Online.

      So, Quantum was responsible for PC-Link and Apple-Link, and both of them could be considered the "missing links" between Q-Link and AOL.

  60. Ahh back in the day... by Anonymous Coward · · Score: 0

    What this article fails to mention is AppleLink's part in becoming America Online http://en.wikipedia.org/wiki/Applelink/ I remember playing gold box D&D Neverwinter Nights on it and the $1200 bill we got the first month it came out (And my butt still twinges in memory of when my dad got the bill!)

  61. Re:I have one question... by Anonymous Coward · · Score: 0

    I wail on my axe (hard) and pork all the hot babes I can find.

  62. Did anyone else read this as.. by t35t0r · · Score: 1

    Quantum link between two computers reverse engineered and message decrypted (thus violating Schrodinger's principle?)

    1. Re:Did anyone else read this as.. by lightyear4 · · Score: 1

      sadly enough, i did. worse still, i got excited

    2. Re:Did anyone else read this as.. by Vellmont · · Score: 1

      Yes, I had completely forgotten about quantum link and it took me a minute or two to figure out what was really going on.

      --
      AccountKiller
    3. Re:Did anyone else read this as.. by drachenstern · · Score: 1

      yeah, guilty, maybe we could get a poll going on this one, eh (okay, so i'm bored at work)

      Did anyone else read this article (with reference here) as quantum link between two computers reverse engineered and message decrypted (thus violating Schrodinger's principle?)
      1) yes, with guilty pleasure
      2) yes, why, is there some other quantum link known to mankind
      3) no, what other quantum link could there be?
      4) cowboyneal

      --
      2^3 * 31 * 647
  63. P3 by Jay+L · · Score: 2, Interesting

    Is P3 your baby? Yep, as far as I can recall P3 is still supported for some of those older clients. I remember in the late 90s there was work to talk to some clients via L2TP instead, and of course servers never send the whole input packet around to each other anymore; it gets abstracted much closer to the edge. But at some level, I suspect vestiges of P3 are still in daily use; the two-character routing token the most obvious one.

    I am pretty sure I have a file or two around here that uses 0x7F as a line feed (or was it FF?)

    1. Re:P3 by jesup · · Score: 1

      P3 - that terminology must be AOL/Quantum specific. (I'd guess P1 was the original PlayNET protocol?)

      It avoided NULs and CR's, max 255 characters, header with CRC-16 broken into multiple bytes (4?), packet type (ack/nack/data, though that might have been encoded in other values, I forget), sequence number and an ACK value (sliding windows), 2-character message code (that you refer to), etc. Designed to work over X25 PADs (Telenet, Tymenet). I designed the protocol using the Tannenbaum Networking book as my bible. The CRC-16 was implemented bit-at-a-time on the C64, byte-at-a-time on the Stratus using tables.

      Even at Playnet, the data was extracted at the receiver (and CRC's were checked, nack's sent, etc), then the useful data was passed in a message to the handler for that session. The software was VERY message-passing oriented, designed from the start for ridiculous loads to load-balance among server farms (and to support remote server farms). We often tested the modules by writing little programs that let us build and display messages by hand.

      All the server code was in PL/1 subset G on Stratuses.

    2. Re:P3 by cbm_dude · · Score: 1

      Max 128 chars, CRC16 set up as 4 bytes:

      data[1]=(byte)(((c&0xf000)>>8) | 0x01);
      data[2]=(byte)(((c&0xf00)>>8) | 0x40);
      data[3]=(byte)((c&0xf0) | 0x01);
      data[4]=(byte)((c&0xf) | 0x40);

      This prevents disallowed chars from being sent

      Structure is:

      0x5a C C C C RS SS CMD

      CCCC is padded checksum, RS is the sequence number of the last received packet, SS is the next sequence number from the sender. CMD is one of:

      0x21 - My window is full, ack something
      0x22 - Window Ack
      0x26 - Ping
      0x23 - Reset Link (or start link)
      0x24 - Reset/Ping Ack
      0x25 - Sequence Error. (incoming packet RS was not consecutive)
      0x20 - Layer 3 command

      For 0x20 packets, bytes 9 and 10 were the two char command, which are too numerous to list here.

      Depending on the command, 0x0d (end of packet) was replaced by 0x7f, 0xff, or 0x0e (in Chat, all seats above 12 were shifted up by one).

      Jim

    3. Re:P3 by jesup · · Score: 1

      Ah, yes. That looks right. And the ack sliding windows are twice as large downstream as upstream. I wish I still had design docs; the other PlayNet programmers from then I was able to ping had thrown out what they had some number of moves ago; I'm still in contact with three of the primary programmers, and a few other people who worked there. They're mostly bemused by all this...

  64. Ah the memories. by John+Sokol · · Score: 1

    I remember the 1000's of hours me and my friend spent hacking into Qlink. For it's time there was nothing even close.

    And to think, now it free....

    The C64 rocked...

    --
    I am always doing that which I can not do, in order that I may learn how to do it. - Pablo Picasso
  65. 127.0.0.1 ? by coaxeus · · Score: 0

    heh.. he got slashdotted and changed his DNS to 127.0.0.1

    --
    My name is coaxeus, and I approve this message. In fact, I think it is awesome.
    1. Re:127.0.0.1 ? by cbm_dude · · Score: 1

      The web host did, but it looks like they redirected it again. I just pulled up the pics on the site. FYI: www.quantum-link is running in one place: FL the pics are online on my site: Not sure where The server is running on another box in Texas So, if the pics go down, just grab VICE and see the real thing and take your own pics. Jim

  66. Alright! by Spy+der+Mann · · Score: 2, Funny

    Now i can effectively download my linux ISO's with my C64 to save download time! :D

    *rubs hands with excitement*

    1. Re:Alright! by MarkTina · · Score: 1

      You might need to ask the distributors to split their ISO images up into 16k chunks to make things a bit easier for you mind, then it would just be the simple task of concatenating them all together at the end ;-)

  67. Re:I have one question... by Anonymous Coward · · Score: 0

    or the irony of wasting time posting about the irony of wasting time posting about the... oh no i've gone cross-eyed.

  68. Re:I have one question... by sahrss · · Score: 1

    [my friend-who-is-a-girl]: kilts are hawt!

  69. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  70. Wait a minute by Conspiracy_Of_Doves · · Score: 4, Funny

    Quantum Link was America Online?

    Oh god. I feel so dirty now.

    First Star Wars and now this. You people just won't be satisfied until my whole childhood is ripped to shreds, will you?

    1. Re:Wait a minute by Indras · · Score: 2, Informative

      Quantum Link was America Online?

      Sorry, you got that backwards, America Online was Quantum Link.

      --
      The speed of time is one second per second.
  71. Re:I have one question... by Conspiracy_Of_Doves · · Score: 1

    And some of us wouldn't want to even if we could.

  72. Commodore User by kcarlin · · Score: 1, Funny

    "Before it was called America Online, Quantum Link provided a pre-Internet online service to Commodore user."

    Okay, it was a dark time for Commodore. But momentum really picked up later with that critical second sale. (It was the CFO's wife, she was an early adopter. Boy was he hot when he found out.)

    --
    Free Adam Smith! (Or best offer.)
  73. uhh, bad science above by Phil+Urich · · Score: 4, Interesting

    It's like Homo neanderthalensis, recognisable as a precursor to ourselves, but a completely different beast.

    Sorry to be nitpicky, but you chose completely the wrong example to use as an analogy.

    Homo Neanderthalensis . . . yeah, they used to be seen as a precursor to "humankind", but that was due in a large part to the fact that scientists, unfortunately for the accuracy of results and theories, are human . . . archaeologists and paleontologists inherited from their cultures a huge burden of preconceptions about what "human" is, and combined with some of the initial findings of the Neanderthals being actually terribly diseased and atypical examples, along with the misclassification of any artifacts left behind as instead being left behind by Homo Sapiens . . . well, it's only recently (relatively speaking) that the scientific community has started to wake up to the rather non-linear relationship of "us to them".

    Now, naturally, conclusions are far from certain. At some point the Neanderthals diverged; but it's hard to argue that then the human race continued on and left them behind, the actual demise of the Neanderthals is a trickier business. Arguments range from interbreeding (we're all Neanderthals!) to ourbreeding (as in, humans moved into Neanderthal territory as climates changed, and like rabbits we just outpopulated them, pushing them away), to war (stone age style), combinations of all the above, and more. What is at least certain, though, is that the Neanderthals weren't, uhh, of the nature that you describe them as being.

    Some random sources for cross-reference:

    Descent of Man - Neanderthal
    Even a random religous tract from 1998 notes that Neanderthals are "no longer thought to be lineal ancestors of Homo Sapiens".
    There's also some in-depth information here and here, and etc.

    Not sure why I spent that brief period of time dredging all that up, I'll probably either be ignored or modded (probably rightfully, though unfortunately it's a policy that squashes interesting tangential discussion) off-topic. Oh well!

    --
    I remember sigs. Oh, a simpler time!
    1. Re:uhh, bad science above by JohnFluxx · · Score: 0

      I had a choice between replying or modding you offtopic because I hate people that try to use reverse pyschology.

      Anyway, I don't understand what you are saying at all. At some point some creature forked into two species. One went on to be human, and the other probably carried on evolving for a bit more before dying out for some reason. This seems obvious, and what I would have expected.
      What am I misunderstanding here?

  74. QLink RELOADED developer here by cbm_dude · · Score: 4, Interesting

    12:33AM Central, and server is handling the load OK. Thanks /. for the stress test. Pics appear to be back up, but they are not on the QLink server anyway, so they are expendable.

    I've been so hard at work on the code, I don't have much docs, but you can ask away.

    You can also email me (looks pretty easy to Google and find my email, so I'll let that be the test) if you are having connect issues.

    Jim

    1. Re:QLink RELOADED developer here by drachenstern · · Score: 1

      If you type in the address given in the middle of the page, are you aware that publicly it gives the login screen to a mysql db?

      Isn't this a good invitation for a brute hack being that you've now been slashdotted?

      Just thought I'd ask. . .

      --
      2^3 * 31 * 647
    2. Re:QLink RELOADED developer here by cbm_dude · · Score: 1

      The server is running off-site at a hosting facility. I will let them know that their admin stuff is open. Jim

    3. Re:QLink RELOADED developer here by Blackwulf · · Score: 1

      You're welcome...I was one of the ones in there last night when y'all hit 23 users to get into the second lobby. I'll be keeping tabs on it as y'all go!

  75. Re:I have one question... by cbm_dude · · Score: 2, Insightful

    I asked testers to hold on on posting on /. for a few weeks, while the server was in heavy development. Then, when I gave the OK to submit, I knew there would be a post about "Why?" if it made /. It's almost like the poster knows it's a dumb question to ask, but can't keep from doing it anyway...

    Jim

  76. And here's the honest answer by cbm_dude · · Score: 5, Interesting

    1) The Commodore community has always wanted the service back. It was more than a service, it was a community. 2) The exercise was worth more than years of classes in software development and error/runtime diagnosis. In my current vocation, I am often relied on to diagnose issues that are surprisingly like trying to decipher a communication between two parties I have little knowledge of. 3) It was a nice brain (pun not intended, for those who know who this is) exercise, trying to carry on a conversation with a piece of software when you only know one half of the verbs and nouns. At work, I do things in an insulated world of HTTP, SOAP, XML, etc., and one has to have a challenge to keep the brain cells working well. 4) It was there. So be it. 5) I wanted to be on /. (well, not really, but that's what everyone may think...) Jim

    1. Re:And here's the honest answer by Anonymous Coward · · Score: 0

      Great work! Keep going with it! :-)

  77. Re:I have one question... by cbm_dude · · Score: 2, Insightful

    My wife doesn't think I am scrawny, and my two children appears to dispute your other theory. Nice that you have time enough to pity me. I realize I'm feeding the trolls, but I love how cowards only have black and white views of the universe. I assume you pity vintage car owners and those that fix up old homes. Sir/Madam, I pity you for having such a limited view of the world and your life. have fun, though.

    Jim

  78. When are they bringing back the original Prodigy? by utexaspunk · · Score: 1

    I want to play some Madmaze!!

  79. Legs/MommyLegs by Anonymous Coward · · Score: 0

    Anyone remember Legs/MommyLegs?

  80. Re:I have one question... by Rufus211 · · Score: 1

    Your friend then should obviously come to CMU and join the Kiltie Band

  81. Re:I have one question... by RiotXIX · · Score: 2, Insightful

    It's not a troll...it's discussion bait...
      why? I guess for the sense of achievement, and want to immerse oneself in an exclusive community where people who pursue the obscure, like you, have something in common...to share an smaller internet not full of corporate websites & casual users, who feel no excitement from the internet, or the wonder of international broadcasting, or space exploration, because they're so acclimatized to it...it's rewarding to do hard things with your computer. That's why so many of us waste time configuring/discovering retro unix based operating systems, but consequently get more satisfaction from computer use...

    (& that's why it's 7am, and my eyes hurt)

    --
    "You know you don't act like a scientist, you're more like a game show host." Dana Barret
  82. The only thing you can't bring back... by PhantomHarlock · · Score: 5, Interesting

    Is the innocence. :)

    The social makeup of the online community 20 years ago was so much different than it is now. Even those of us who are left are 20 years older and different from whom we were then. It's a time and a 'place' that will never again be repeated, although seeing the UI again has sparked some very distant and pleasant memories.

    Thanks for bringing it back, and it was interesting to read in the thread what hardware the service originally ran on, I had always wondered. If there are any more details I'd like to know. (how many dial in lines, how were they physically situated...any PHOTOS of the hardware?)

    FOr those of you who are wondering about the AOL connection - Quantumlink was run by Quantum Computer Services in Vienna, Virginia. They later started a service for PC and Mac users called America Online, and that later became their entire business and business name. As mentioned earlier, they shut down Qlink and encouraged migration to AOL, and that was the end of that.

    This coincided with the general decline of C=64s and 128s in lieu of newer machines. But yes it would have been nice to have Amiga support for it, because for the next 5 or 6 years I owned probably every single model of Amiga ever made at one time or another.

    Before getting a shell account with a UUCP newsfeed in '91 or so, I was visiting local multi-line BBSs. (MajorBBS with lots of lines - 16 to 32 lines) and that's where I met pretty much everyone I knew at the time. Local boards are great, because you get to meet everyone eventually at local gatherings. Oh well, that's all gone too. Back to IRC where anyone you don't know is either a pedophile or a cop. :)

    1. Re:The only thing you can't bring back... by robathome · · Score: 1

      QuantumLink/QLink was one of their products, dedicated to Commodore64/128 users. America Online was the blending of two of their other platform specific products: PCLink and AppleLink, which had already been re-christened by the time it was available for IBM-compatibles. AppleLink for Apple II-series machines and Macs was renamed AOL in '89 I believe, and the character-based PC-DOS interface for PCLink was dumped in favor of a Geoworks shell for the PC version of AOL in 1991. As the Commodore micros lapsed into quaintness in the late 80's and early 90's, QuantumLink was unceremoniously taken behind the barn and shot, with a Free Ad for the new America Online service mailed to you in your last billing statement.

      I started with the Qlink disk that came with my oh so wonderful Commodore 1660 modem - 300 bps, no indicators whatsoever, and you had to hook the C64/128's SID (sound) chip output to it via an RCA splitter so that the computer could generate DTMF tones for dialing. One of my first ever homebrew electronics projects was a breakout box with LED's for off-hook, carrier detect, Tx and Rx that I soldered to my C64's "user port" via a ribbon cable. It was just so I could tell whether or not my QLink session was hung (again), or if I was just waiting on something to trickle down that slow connection. Oh the days of MagicTerm with built-in bluebox codes.

      --

      At 3 A.M. you can see people's auras; at five you can see their contrails...
  83. cool by indy_Muad'Dib · · Score: 1

    a reason to drag out my C64

  84. heh by drwiii · · Score: 2, Funny
    well it's true :)

    Wish I could find my C64 power supply, though..

  85. CHOPLIFTER!! by ki4iib · · Score: 1

    Oh god!! The memories!! They come flooding back...

    I remember being friggin' ADDICTED to...

    OOH! JUMPMAN! AHH. I only had the shareware version, and I was horrified when I reached the "end", because I was finally so good, and it STOPPED ME... ...six years old, and no money. The horror of it all...

    I want choplifter and jumpman back.

    please?

  86. Ah yes!!! by Karyyk · · Score: 1

    Time to dust off my C64 and relive the glory days of home computing!

    Why? Because they can. Is another reason really needed for enthusiasts of anything?

  87. JUMPMAN!! I FOUND IT!! by ki4iib · · Score: 2

    Some beautiful person has done some great work putting Jumpman on the modern PC. I love this man. http://www.oldskool.org/pc/jumpman

  88. My mother hated QLink... by gameboyhippo · · Score: 1

    I remember her complaining about them abusing their credit card. Anybody else had this experience?

    1. Re:My mother hated QLink... by Lord+Bitman · · Score: 1

      if QLink really did become AOL, then yes. Very early on in the life of AOL, my mother complained about them abusing her credit card.

      --
      -- 'The' Lord and Master Bitman On High, Master Of All
  89. Telesampo?! by An+Ominous+Cow+Erred · · Score: 1

    I can get free gold, wheat and salt over the network?! Sign me up!!

    1. Re:Telesampo?! by deetsay · · Score: 1

      Here's the best part: You don't need to sign up! Just ATDT 929292

      First you do need to go back in time a few years though.

      --
      "The looser the waistband, the deeper the quicksand", or so I have read.
    2. Re:Telesampo?! by Anonymous Coward · · Score: 0

      Does Väinämöinen know about Telesampo?

  90. Damn. by Anonymous Coward · · Score: 0

    God you people are old.

  91. Lemme get this straight... by Hitto · · Score: 0

    So, these guys are actually nostalgic about a time when they were given wedgies by the people that actually got laid?

  92. Pre-alpha? by Anonymous Coward · · Score: 0

    That's moronic. There is no pre-alpha. It's just alpha you dumbassess.

  93. Nostalgia by pdxguy · · Score: 1

    I can't remember now whether it was Quantum Link or The Source (anyone remember them?) that had a great game that I spent way too many hours playing. I think it was called "Dor Sageth". It was a huge inter-galactic spaceship and the goal was to get to the command room and take control. Love that game! Wonder if anyone else recalls it.

  94. for one, not that simple by Phil+Urich · · Score: 2, Interesting

    Part of it is that it's debatable whether they ever entirely diverged; the two "species" might have interbred and reintegrated, thus breaking the definition of species. In that case, certainly not "a completely different beast". And of course there's dozens of different takes on the theories, each of them different but nearly all disagreeing with the "recognisable as a precursor to ourselves, but a completely different beast" statement. The specifics of why that statement is wrong, and/or which specific parts are wrong, depends on which hypothesis you follow.

    Anyways, to assuage your guilt, I have to note that I honestly wasn't using reverse psychology; I truly believed I'd be modded off-topic, I didn't and don't expect my comment to that effect to change much in that department; indeed, so far I'm somewhat surprised (but things can change). Going off on a tangent can get you punished on Slashdot, indeed it quite regularly does, and I figured if I was already deviating from the original subject matter, I might as well go for the gusto. I would hate myself if I had been trying to trick people into modding me a certain way; moderation is a defence that Slashdot has had to resort to for signal-to-noise reasons and so forth, it's an unfortunate sidenote but one that should be merely the foundation supporting the weight of actual informed discussion. If I was going to play games for points, I might as well just turn to a video game . . .

    --
    I remember sigs. Oh, a simpler time!
    1. Re:for one, not that simple by JohnFluxx · · Score: 1

      I know that the definition of a species is that they no longer interbreed, and understand your post.

      But that they might not have become two seperate species, and still might have been able to interbreed when one is more evolved that the other or what-have-you, is still an obvious idea.

      I think you overstate the whole "scientists are waking up to the idea" etc. I bet if you went back 40 years and asked them they would have given all the possibilities we've discussed. It's just that you have to go with the simplist model until you have evidence that can no longer fit it. It's how science 'evolves'.

  95. McFly! by Kamiza+Ikioi · · Score: 1

    Doc: Matry! You have to come back with my to 1985 to reverse engineer Quantum Link. I've wired the flux capacitor to an old Commodore 64, and we only have until the data cassette tape reaches the end!

    Marty: But why must we reverse engineer Quantum Link, Doc?

    Doc: Because Marty, when we originally time travelled, a young man saw us fly into the ether, and it inspired him to create what would become America Online. Then, years later, your granddaughter will proclaim in one of their commercials that she is a "chat queen".

    Marty: So does it kill her or something?

    Doc: No, Marty! I just hate that #$%damn commercial!

    --
    I8-D
  96. They figured out how quantum leap works? by dieScheisse · · Score: 1

    Oh Boy....

  97. Re:I have one question... by mysqlrocks · · Score: 0

    Thank you. You're right, my question was not intended as a troll and I have received some very interesting answers. I can remember the excitement of logging onto a BBS for the first time or, God forbid, the first time I used Prodigy (gag) or AOL (choke).

  98. Canadians on QuantumLink by wintermute1974 · · Score: 1

    I desperately wanted to dial into QuantumLink, but my desire was vetoed by my parents, and I can understand why. The costs would have bankrupted them.

    The nearest dial up to QuantumLink was in Toronto, and from my parents' suburban home in Newmarket, this meant a long distance call.

    Of course, during the mid 1980s, Bell Canada was the only phone company around, and if you did not like their rates, tough. Bell's non-peak rates were high (somewhere between 40 cents and less than a dollar) for one minute of connection time to Toronto, which was less than 50 kilometers to the south of my home.

    I remember wishing my parents had decided to live one town closer to the city: In Aurora, a call to Toronto was priced as a local call, which meant you could dial Toronto all day for free, so long as you paid your monthly bill.

    If the CRTC had allowed for telecom competition in my youth, I would have had QuantumLink. I sometimes wonder just how different a person I would have become if I had had that opportunity.

    1. Re:Canadians on QuantumLink by Anonymous Coward · · Score: 0

      Well, I dialed in w/out my parents' permission and ran up a 285$ bill. I remember saying "but dad, I was communicating with some guy in Florida, neet isn't it!" at which point he sat me down in front of the phone and said "See this little box, with it you can communicate using your voice. How does text comunication justify 285$" :-/

    2. Re:Canadians on QuantumLink by 0xdeaddead · · Score: 1
      Huh, talk about funny! I lived in Aurora, and had Qlink, as a matter of fact!

      It was awsome for the first 6 months or so... What did suck was that I saved up like $100 for online charges one month, and they billed me another $100 the following month when I didnt use the service.

      Ever since then Ive hated Qlink & AOL.

      After that me and my 300 buad modem were all over the local bbs's but I'll be hard pressed to remember any of them.

      I think I was either still in grade school (Oakley?!) or just started Williams Secondary..

      But that was *AGES* ago.

  99. Canada is ... by Anonymous Coward · · Score: 0

    Canada is like the U.S. only without the stupid half of the population that keeps voting for Dubya.

    Canada is like the U.S. only all its citizens can read and write.

    Canada is like the U.S. except for the fact that Christian evangelicals are completely ignored politically.

    1. Re:Canada is ... by schon · · Score: 1

      Canada is like the U.S. except for the fact that Christian evangelicals are completely ignored politically.

      Nope - in the last election, they won 98 seats. :o)

  100. But Quantum Link Sucked by Prototerm · · Score: 1

    Quantum Link had the worst customer service I have ever seen (but then again, I've never tried AOL). I had several problems with them, and as a result tried to drop them. Had the same difficulties doing that as people today do with AOHell. Why anyone would want to raise that particular dead body, I don't know. Same folks that are into self-mutilation, I suppose.

    Hey, I know, let's bring back Fido Net and command-line BBS systems.

    --
    "My country, right or wrong; if right, to be kept right; and if wrong, to be set right." --Senator Carl Schurz (1872)
  101. Re:I have one question... by Anonymous Coward · · Score: 0


    HUZZAH!!!

    Anyone else remember the Pod People episode of MST3K with the ren fair guy?

  102. Ahh the 300 baud memories... by deviantonline · · Score: 1
    I remember downloading what I thought was Street Fighter 2 off QLINK only to be disapointed that it was a text based version of the game. What a waste of time that was (300 baud modem).

    I recieved a free month (or whatever the deal was) of QLINK with the purchase of my C64C, but I had to mow lawns the whole summer that year just to pay for the $250 dollars that free month cost me.

    1. Re:Ahh the 300 baud memories... by Staceman · · Score: 1

      hehheh, glad to see that I'm not the only one that remembers the text SFII game on the C=64.

      I had the same disappointment at first, but eventually grew to love the little game. Creating your own characters and moves, playing around with the code to change things (It was written in BASIC)

      It was written by Hunan Azarm or something like that. I still remember his character's quote in the game: "To err is human. To not is Hunan!"

    2. Re:Ahh the 300 baud memories... by deviantonline · · Score: 1

      lol. i also remember that.. .i did eventually get street fighter 1 for the c64.. what a disapointment that was.. not that i really expected it to be much like the arcade version.. (sf2 which i later played on an emu was just as bad)

  103. Let your chimp use them by AstroSurf · · Score: 1

    || Before it was called America Online, Quantum Link provided a pre-Internet online service to Commodore users. ||

    AND it sold life memberships to users and dumped them with nothing. Then, with the money they scammed from C64 users, they opened as AOL.

    Bastards

    --
    Astro
  104. GREAT!!! by Rhipf · · Score: 1

    Time to break out the old 300 baud modem.

  105. State-of-the-art software by Thuktun · · Score: 1

    Also in the news, some hobbyist auto enthusiasts have succeeded in adding regenerative braking to the Model T.

  106. Re:I have one question... by fallen1 · · Score: 1
    Might as well ask, "Why do people go to Renaissance Fairs?"

    OK, why DO people go to Renaissance fairs?

    Because it causes people like you to ask questions like that :)
    --

    Dream as if you'll live forever.
    Live as if you'll die tomorrow.
    ~Anonymous~

  107. technical accuracy by Anonymous Coward · · Score: 0

    You can't call it "pre-Internet" because the Internet was around long before Quantum Link. The Internet as it was known at that time (no longer strictly ARPANET) just wasn't widely available to non-military and non-research users.

  108. blame it on apple - AOL created from eworld by Anonymous Coward · · Score: 0

    since C64 was dying, quantum got a deal with apple to create a consumer service (applelink) - which complemnted the corporate network service apple commissioned from GE.

    this arrangement didnt work out, but it did later grow into apple's 3D/avatar-driven network platform - called eworld; which was so well designed that quantum kept it and turned in into aol (after teh appropriate amount of de-mac, dumbing-down).

    which justified quantum killing its C64 network service, qlink.

    check out the full quantum/apple/AOL timeline: http://iml.jou.ufl.edu/projects/Fall2000/

    more details about the server side would be really interesting (lucious Tandem beasts, as i recall).

    cheers:dlf

  109. Quantum LeapPad? Leapster? Oh yeah! by Anonymous Coward · · Score: 0

    Didja mean the Quantum LeapPad? Because that would be very cool.

    But hacking the Leapster would be even better. Nice screen, indestructable pen interface, etc. The problems are largly the same as the C64 issues: limited ports, no concept of networking, but the payoff is (or would be) tons of fun.

    I look forward to -- and fear -- the day my 3yo pulls up a command prompt on his Leapster.

    J

  110. And a milestone for Slashdot... by RomulusNR · · Score: 1

    ...as it adds the first Commodore system to its list of sites it has personally knocked offline.

    --
    Terrorists can attack freedom, but only Congress can destroy it.
    1. Re:And a milestone for Slashdot... by cbm_dude · · Score: 2, Funny

      On the contrary, unless it died this morning, it weathered the storm well. I think the 1200 bps thorttle on connections was the reason.

      Jim

  111. Q-Link by Anonymous Coward · · Score: 0

    My mom and I moved to California from Washington so she could marry a guy she met on Q-Link. She was doing this before it was cool.

  112. Re:I have one question... by Anonymous Coward · · Score: 0

    Son, wearin' a kilt around here would get you kilt in a big hurry.

  113. Fidonet... by Anonymous Coward · · Score: 0

    Fidonet & command-line BBSs aren't actually gone yet, although it's certainly true that there are a lot fewer systems around than there used to be...

  114. one last counter-argument.... by Phil+Urich · · Score: 1

    It's more about the complete downplaying of the Neanderthals, and the chronology; 40 years ago they thought that they were predecessors, earlier forms of mankind. And alot of the evidence we use to show otherwise still existed back then; it was just ignored or differently classified ("Complex tools? Hmm, well, there's some Neanderthal remains nearby, but they were too damn stupid to make these. Only true humans make tools").

    Furthermore the cranial capacity was glossed over, no attempt was made to discern the actual complexity of the brains within, etc etc etc. It's less a story of lack of evidence and more a story of lack of willingness to look at the evidence, due mainly to chauvanistic views of humanity. (Huh, I'm sounding like a zealot here; maybe a "Neanderthalist").

    My point is that maybe superfically they would have given the possibilities that we've discussed; but they would have extensively argued that they were quite sure the Neanderthals were beneath us. As far as the scientific community believes now, they could only claim at most that they were a bit beneath us; most evidence (and I do speak often of artifacts re-examined in more modern light) points to the Neanderthals inventing technology that humans later stole, and an all-around equal level of intelligence.

    40 years ago: "Yeah, maybe they were a different species, maybe they were part of Homo sapiens. But they belong way down on the ladder from where Homo sapiens sapiens fits. They went extinct because they sucked."

    Now: "They were about on par with us, evolving contiguously, and disappeared relatively recently for reasons we, uhh, dunno really. No, don't leave yet, we can make educated guesses!"

    Even just reading the difference in tone over the last few decades in Anthopology on the subject, there is a tremendous revolution in the conception of the Neanderthals.

    The problem sometimes in science is that people get attached to their models; they cling to the simple model (even if there are simpler ones now, or more intuitive or logical ones) with the kind of posessiveness of a kid with a favorite old toy. Hell, they become almost religious beliefs. When you spend a professional career contantly thinking about things with a particular take on it, when so many of your waking thoughts make the same underlying presumptions . . . it's hard to let go. That's why there's still so many apologists for the Newtonian model of Physics; I even know a professor with a Physics degree that refuses to admit any innacuracy (though that's a bit of an extreme example).

    Sure, science can't just leap to the correct conclusions automatically. In theory I completely agree with you on all of that, but I'd argue that, just like actual evolution, science is not a well-oiled constantly upwards-moving machine. There are fits and bursts and throwbacks and etc etc etc.

    (And the especially tricky part is when one sticks to the "simplist model" which is only simplist because it agrees the most with current societal beliefs and is the easiest to explain in the common vernacular . . . this may seem to fit the kind of Occam's Razor test of credibility, while in reality it really just subverts it).

    --
    I remember sigs. Oh, a simpler time!
    1. Re:one last counter-argument.... by JohnFluxx · · Score: 1

      I agree with you. I was just immediately jumping to science's defence because I initially read it as "scientists are stupid because they didn't get the right answer immediately".

      You bring up an interesting point about Occam's Razor - one I hadn't thought of before. It's not easy being a good scientist, and we/they do make mistakes, but you just gotta do the best you can :)

  115. Wake me up... by butterwise · · Score: 1

    ...when they reverse engineer Q*Bert. I never could get past level 4.

    --
    If a baby duck is a "duckling," why would anyone want to eat "dumplings?"
  116. Re:HAHA by Anonymous Coward · · Score: 0

    FUCK U SUFFOCATE