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Review: Nintendogs

The unique elements of Nintendo's Dual Screen handheld have led to titles with very different gameplay. Warioware Touched and Kirby Canvas Curse typify the ways that Nintendo wants game designers to begin thinking about using their hardware. There are still new directions that Nintendo wants to push gaming, though, and they're not content to sit back and let others find the path. Non-game games, then, are what seems to be in store for the DS. Titles like Electroplankton, the music-making system, and the tamagotchi-esque Nintendogs are intended to bring non-gamers into the fold with interactive software that they can enjoy but aren't necessarily games. In the spirit of the non-game games, then, read on for my non-review of Nintendogs. By non-review, I mean I'm not going to give this game a score. Moreover, if I was to give this game a score it would be a meaningless act. Unlike say, Daikatana (pause for laughter), where my opinion of the game could bear some relation to what your opinion of the game is likely to be, Nintendogs is a very different animal. If you don't like dogs, don't play this game. If you require long sweeping narratives with grandly composed music in your gaming chowder, don't play this game. If the thought of having to bathe a virtual creature gives you the shivers, don't play this game. Because, in a nutshell, Nintendogs is a virtual pet simulation where you pretend to have a dog. You feed the dog, you walk the dog, you play with the dog. And that's about it.

All that said, it is easily the most enjoyable Tamagotchi ripoff I've ever played with. When you first start the game, you're presented with a trip to the puppy mill. There are three versions of the game, and each one has different dog breeds available to play with. I got "Miniature Dachshund and Friends", and along with the title breed you also get the option to adopt Shih Tzu, Golden Retrievers, Beagles, Pugs, or Siberian Huskies. Even if you choose a larger breed, you needn't worry about ruined furniture; the dogs in this game are eternal puppies. Once you've gotten a puppy, the game puts you through a quick tutorial ... and then you're on your own. If you just want to sit around and rub your dog's tummy all day, that's cool.

On the other hand, if you just have to do something constructive with your puppy you can teach your critter tricks. By moving the stylus in certain ways, you can get your pup to approximate certain positions (sit, lie down) or actions (roll over, chase your tail). When they perform the trick with your stylus prompting, a little light bulb shows up on screen. If you press the icon, you're given the chance to say something into the built in microphone. Say roughly the same thing enough times, and your dog will associate that vocal imprint with the trick. The key with this is that, as good an idea as it is, the microphone isn't all that great. Multiple words (like "sit down" or "chase your tail") with distinct sounds are the best way to get the wee canine to do what you want.

Once you have it following your voice you can do what every dog owner dreams of: enter it in contests! Actually, the contests are phenomenally boring and are hosted by two incredibly annoying virtual yahoos. The only reason to enter a contest is if you want money ... and you're going to need it. In order to pick up dogs from the kennel, you need to spend money on them. At the start of the game you have more than enough to buy one dog, but if you want to buy any more you're definitely going to need to enter a few contests. Despite the annoyance factor, you've just got to do it. Having two dogs in the house is part of the whole fun of the game. The easiest contest is the obedience contest, which asks you to have your dog perform certain tricks in a specific order prompted by the game. You also have the option of entering your pooch into a frisbee competition or an obstacle course event. The frisbee toss is relatively easy once you get the hang of it, but the control for the obstacle course is terrible. Even with practice it's hard to know what the dog is going to do. Whether it's going to understand your stylus clicks enough to go through the little doggie tube in a timely fashion is critical to success in the contest, and the control just isn't there.

Personally, I much preferred one-on-one time with my dog (a Siberian Husky named Lupus) in the house or taking it for walks. Going for a walk isn't a terribly interactive event, but your dog enjoys it a whole lot. From your house you plan out the walking route, and can aim yourself and your dog at places like the park or the obstacle course arena. At the park you can play catch or practice with your frisbee, and at the arena you can get in some time with the awful jumps and tubes for the obstacle course competition. There are also cheaper second hand stores than the corner store near your place, where you can buy toys, food, and water. A walk mostly consists of you holding the dog's leash while it chugs along, occasionally stopping to wizz or poop. There are occasional points of interest, where your dog might find a gift for you or run into another dog owner out for a walk. The presents are cute, ranging from odd objects that you can use to play with your dogs to even odder fashion items that you can cruelly place on your animal. The other dog owners are know-it-alls, and seek to give you unasked for hints about how you should best play the game.

And really, who cares what they think? Nintendogs is entirely about what you can get out of it. Whatever makes you laugh or get warm fuzzies is the right thing for you to do. For example, for a reason that escapes me Nintendo thought that it would be important for you to know every place in the neighborhood that your dog has peed. They're marked by little blue dots on the mini-map showing your progress on your walk. The more your dog pees in a certain spot, the larger the dot gets. Though I know it isn't always the case with Nintendogs, Lupus only peed in places he'd already done so. By the time I was ready to write this article the mini-map resembled a smurf's version of mapquest.

The intelligence and responsiveness of the virtual puppies, as well as their individual personalities, is quite a sight to behold. Not only can you derive enjoyment from your interaction with the dogs, but if you have more than one in your house you can watch them play with each other. Some dogs are playful, some are lazy, and some are troublemakers. Together, a pair or trio of dogs is almost more than you can comprehend. You can only actually play with one dog at a time, but that doesn't stop the puppies from getting right up against the touch screen and struggling for your attention. Lupus and my wife's dog Erin would constantly battle each other for chew toys, affection, and (thanks their exuberant natures) who got to be standing at any given time. If you like animals at all, it's hard not to smile at the image of two happy puppies literally warring for your attention. Nintendo has really captured something intrinsic to the appeal of having a dog for a pet here, and everyone I've shown the game to has had a hard time putting it down. Even without the voice element (the voice commands only work for the dog's owner, obviously) it's hard not to be drawn in by their enthusiasm and wagging tails.

In the end, this unique title for the DS is all about who you are and the connection you can form with little virtual critters. If the idea of a virtual puppy isn't appealing to you, you're probably not going to get a lot of enjoyment out of Nintendogs. If the venerable PC titles "Catz" and "Dogz" were your thing back in the day or you were one of the people that made sure your Tamagotchi was fed regularly, these pups will be right up your alley. Judging by sales numbers the non-hardcore market has already adopted this title, and a dog of their own. Your mileage may vary, but Nintendo has a real accomplishment here.

257 comments

  1. Old Concept Revisited with more schmaltz by ackthpt · · Score: 5, Interesting
    Ah, the joys and travails of a virtual pet.

    These concepts go a bit further back than Tamogachi, i.e. David Crane's Little Computer People, which today would be something akin to a cross between Tamogachi and Sims, as you could interact with some little dude who lived in your C64. I thought it was a bizzare idea when I first saw in in development at Activision in Mountain View, back in 1985 (that's twenty years ago!) and it runs in only 64K of memory. Imagine David Crane coming out of retirement or someone else picking this old nut back up and injecting it with new life. IIRC the main fault of LCP was the limited repetoire of the character, which Nintendogs seems to take advantage of technology (i.e. lots of cheap memory) to hold more behaviour and possible courses of action.

    I'd probably lean toward some other animal than a dog. A cat would be easy, it just eats and sleeps most of the time, though you could enjoy the thrill of virtual litterbox cleaning and dragging a string around while the cat chases, or even give it a brown paper shopping bag to hide in.

    What animal would really make for an ideal pet? I've tried spiders, which are actually fascinating pets and that might be cool in a virtual way.

    --

    A feeling of having made the same mistake before: Deja Foobar
    1. Re:Old Concept Revisited with more schmaltz by mysqlrocks · · Score: 0

      This should appeal to those people who like to play NeoPets.

    2. Re:Old Concept Revisited with more schmaltz by ninjakoala · · Score: 5, Interesting

      What was really great about The Little Computer People Research Project (as it was called at least on the C64) was the concept.

      The AI was fairly good and the possiblities were quite impressive - e.g. playing cards with your LCP buddy, have him write you letters, make him play music for you (if you ask nicely and he feels like it) and so on. With an LCP inside your computer life never gets boring.

      There was a competition where you could win an amazing amount of money if you could make an LCPEnglish dictionary. I doubt anyone ever did though.

      --
      Against the grain
    3. Re:Old Concept Revisited with more schmaltz by gunpowda · · Score: 0
      What animal would really make for an ideal pet?

      There aren't that many euphonic alternatives. Nintenducks? Nintegnu!

    4. Re:Old Concept Revisited with more schmaltz by Anonymous Coward · · Score: 0

      am i alone in remembering the mid 90s PC craze that was Catz, and latterly Dogz....how is nintendogs any different (apart from the fact it doesn't leave itself on my desktop)

    5. Re:Old Concept Revisited with more schmaltz by ackthpt · · Score: 1
      The AI was fairly good and the possiblities were quite impressive - e.g. playing cards with your LCP buddy, have him write you letters, make him play music for you (if you ask nicely and he feels like it) and so on. With an LCP inside your computer life never gets boring.

      Now I believe we call these worms and virii

      There was a competition where you could win an amazing amount of money if you could make an LCPEnglish dictionary. I doubt anyone ever did though.

      Seems like this "game" would have translated well to other languages. I imagine DC and Activision would have been wealthy beyond their imaginings if they'd marketed a japanese version.

      --

      A feeling of having made the same mistake before: Deja Foobar
    6. Re:Old Concept Revisited with more schmaltz by ackthpt · · Score: 2, Funny
      There aren't that many euphonic alternatives.

      Perhaps deer? Nintendoes

      Or cross-licensing with FOX, NintenD'oh!

      I think variation on wordplay is a preposterous limitation. I'd like to see a SDK for something like this where you effectively build the DNA of your creature.

      --

      A feeling of having made the same mistake before: Deja Foobar
    7. Re:Old Concept Revisited with more schmaltz by flyingsquid · · Score: 4, Funny
      What animal would really make for an ideal pet?

      Well, for Slashdotters, how about a virtual girlfriend?

    8. Re:Old Concept Revisited with more schmaltz by KDR_11k · · Score: 2, Insightful

      It's like comparing Dune 2 to Warcraft 3.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    9. Re:Old Concept Revisited with more schmaltz by pete6677 · · Score: 2, Informative

      This seems to be the trend in "virtual pets". A certain type becomes very popular for a short period of time, only to be forgotten when the next techno fad comes along. Then, someone takes the exact same concept and reinvents almost the same virtual pet and it becomes very popular again, and the cycle repeats. I myself have never understood the obsession with a fake pet; it just doesn't do anything for me.

    10. Re:Old Concept Revisited with more schmaltz by ackthpt · · Score: 2, Insightful
      I myself have never understood the obsession with a fake pet; it just doesn't do anything for me.

      Like myself, you are probably nowhere near the target demographic for such a product anyway. These will probably immediately appeal to adolesent females in the same way the Tamogochi did.

      --

      A feeling of having made the same mistake before: Deja Foobar
    11. Re:Old Concept Revisited with more schmaltz by spectre_240sx · · Score: 4, Funny

      If I wanted my computer to complain all the time I'd just run windows.

    12. Re:Old Concept Revisited with more schmaltz by Donut2099 · · Score: 1

      Thats NintenDNA(TM)

    13. Re:Old Concept Revisited with more schmaltz by L-Train8 · · Score: 2, Interesting

      I'd probably lean toward some other animal than a dog. A cat would be easy,

      Nintendo considered having cats in the game. Here is an excerpt from a Eurogamer interview with Nintendogs creator Hideki Konno:

      Eurogamer: You mentioned there that you were looking at other types of animals... Why did you pick puppies in the end?

      Hideki Konno: We narrowed down the candidates into dogs and cats - after all, they are the two main types of companion animals loved by people all around the world. Why dogs instead of cats? Well, one of the things we really wanted to do was to let players teach tricks by utilising their own voices.

      Cats are at a disadvantage when it comes to learning tricks, and also we wanted to have animals with much more fun-loving natures - we wanted the animals to be able to take part in contests, such as agility competitions, and we wanted people to be able to take their pets for a walk. So we decided that dogs were more preferable than cats when it came to realising those elements.

      --

      Don't forget that Friday is Hawaiian shirt day.
    14. Re:Old Concept Revisited with more schmaltz by KDR_11k · · Score: 2, Informative

      Try Creatures for the PC, allows you to do stuff you couldn't (legally) do in real life like injecting heavy metals and seeing how the organism reacts or firing random neurons and trying to induce a seizure.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    15. Re:Old Concept Revisited with more schmaltz by Kesh · · Score: 1

      You've obviously never played any hentai dating sims. ... er. Not that I know what those are. Really!

    16. Re:Old Concept Revisited with more schmaltz by _ZenZagg_ · · Score: 3, Interesting

      A software author is actually working on a virtual pet spider for the Hiptop/T-Mobile Sidekick:

      http://www.skdr.net/index.php?op=applications/show _view&application_id=340 (pops)

      --

      "Witty Phrase."

    17. Re:Old Concept Revisited with more schmaltz by javaxman · · Score: 1
      I've tried spiders, which are actually fascinating pets and that might be cool in a virtual way.

      Black Widows make good pets. Plus, you can have them do battle. For added fun, have one do battle with a yellowjacket.

      Really, I swear, I never did this. But my brother and a friend of his, they might have... it was more entertaining than most video games I've seen... there's probably a good video game idea in there somewhere. So hands off, it's mine :-)

    18. Re:Old Concept Revisited with more schmaltz by Anonymous Coward · · Score: 0

      My gigapet died you insensitive clod!!!!

    19. Re:Old Concept Revisited with more schmaltz by devross · · Score: 1

      A cat would be easy, it just eats and sleeps most of the time, though you could enjoy the thrill of virtual litterbox cleaning and dragging a string around while the cat chases, or even give it a brown paper shopping bag to hide in.

      Yeah, Nintencats. I've actually though about this before. And given the game's universal appeal to the fairer sex, Nintencat-Ladys are inevitable.

      --


      If these walls could talk they'd probly still ignore me. --MF DOOM
    20. Re:Old Concept Revisited with more schmaltz by MagicDude · · Score: 1

      You'd think it would be really easy to make Nintencats. Just change the puppy artwork to kitten artwork. Then change the code so that every input has a 90%/10% chance of being ignored or the cat entering hissy-clawing-furball of doom mode.

    21. Re:Old Concept Revisited with more schmaltz by coaxial · · Score: 1

      Ah, the joys and travails of a virtual pet.

      I prefer Space Moose's take myself.

    22. Re:Old Concept Revisited with more schmaltz by cosmol · · Score: 1
      Creatures is really cool. I don't think most people realize how interesting that game is because none of it is really well documented.

      Docking station, is a stripped down but compatible version of creatures 3, with added internet features and is available free (as in beer) for linux. Also I've had no problem running the original windows version of C3 under wine.

    23. Re:Old Concept Revisited with more schmaltz by crashelite · · Score: 1

      they already have this havent you ever played San Andreas with the sex hack on...

      --
      (yes i know i suck at spelling fell free to correct my grammar and/or spellin i dont care, im still not going to change
    24. Re:Old Concept Revisited with more schmaltz by rowanwise · · Score: 1

      Sorry Guys, but these aren't realistic dates. You really need to get out more!

    25. Re:Old Concept Revisited with more schmaltz by mink · · Score: 1

      Empire of the Ants might have beat you to it.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  2. Beep beep by ReformedExCon · · Score: 4, Funny

    I need to feed my Tamagotchi!

    --
    Jesus saved me from my past. He can save you as well.
    1. Re:Beep beep by Call+Me+Black+Cloud · · Score: 2, Funny

      Off topic...
      I'll bite...what's your story, ex-con? What's your crime, how were you reformed?

    2. Re:Beep beep by GigsVT · · Score: 1, Troll

      Jesus saved me from my past. He can save you as well.

      I don't get it. What's the joke?

      --
      I've had enough abrasive sigs. Kittens are cute and fuzzy.
    3. Re:Beep beep by MS-06FZ · · Score: 1
      --
      ---GEC
      I'm but the humble pupil, seeking to snatch the scratchbuilt pebble from the master's fully articulated hand
    4. Re:Beep beep by crabpeople · · Score: 1

      he killed a man in reno

      just to watch him die

      --
      I'll just use my special getting high powers one more time...
    5. Re:Beep beep by Anonymous Coward · · Score: 0

      Reminds me of the Tamagotchi ripoff I installed on my old Palm 3... I got bored quickly and fed the little thing until it died. I then turned off my Palm Pilot and went off to do other stuff.

      Well, the corpse of my Tamagotchi got revenge. The Tamagotchi was supposed to wake the Palm up if it needed something. But since it was dead, and the programmer didn't think you'd be a mean bastard, the program crashed. And the Palm wouldn't automatically turn off while displaying the crash message. So my batteries drained overnight.

      Ain't karma a bitch.

  3. Puppy love by ninjakoala · · Score: 5, Insightful

    It's an excellent title and it's clear that an amazing amount of work has gone into making these critters very lifelike. I do have a dog IRL and the puppy behaves very much like him. There are of course still some limits (it's obvious that there are lots of event triggers, that can make things look unrealistic), but generally it's just an amazing piece of software and a great toy.

    Now if you'll pardon me I'm off to win the master series in disc throwing ^_^

    --
    Against the grain
    1. Re:Puppy love by suitepotato · · Score: 3, Funny

      Well until they invent a dog simulation which has them behaving neurotically, rolling on their backs and pissing on themselves, eating their own feces, destroying garbage cans that professional garbage men can't, and figuring out how to turn door knobs to open pantry doors then I can't really say they are lifelike.

      --
      If my grammar and spelling are off, I am [distracted/tired/careless] (take your pick)
    2. Re:Puppy love by bonch · · Score: 0, Interesting

      I love the little details, like when my pup lifts her leg and licks at the air when she's getting a belly rub, or scratches with her hindlegs at the ground after she's peed, just like my real-life chihuahua does. Watching the dogs interact with each other is particularly interesting and realistic. It's just a really well-done game with a lot of heart. I found the competitions to be quite fun, unlike Zonk. Especially the disc throwing, where you actually use the stylus to throw the discs.

      It should be noted that the usually harsh Famitsu magazine gave this game a perfect 40 score.

    3. Re:Puppy love by TrekCycling · · Score: 1

      It is an excellent title. The DS is an excellent system. The non-reviewer rightfully points out that there are other games on this system that are similarly innovative. Meteos, Electroplankton, Kirby: Canvas Curse... the system is really hitting its stride with games that truly are totally different experiences.

      Electroplankton is one of my favorites.

    4. Re:Puppy love by ninjakoala · · Score: 1

      Well, I haven't been this exited about a system since the Dreamcast. And before that the Amiga. So yes, I think the DS is pretty darned special and I've never owned so many games so early in a system's lifetime. Incidentally there's also a great homebrew scene.

      --
      Against the grain
    5. Re:Puppy love by KDR_11k · · Score: 4, Funny

      I hear there's a hidden "Hot Dog" mode in the game that will let your dog do everything you said plus maiming little children that can only be accessed with some patch from the internet. Apparently the ESRB has started to investigate and Jack Thompson is scheduled to speak on the subject on Friday.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    6. Re:Puppy love by CountBrass · · Score: 0, Offtopic
      As someone who owns a DS I'm really struggling to work out if your and the gp are serious. The DS I own is some over-large Frankenstein where demented Japanese engineers have taken an original Gameboy Advanced and, here's the clever bit, made it twice as big by bolting on a touch screen! Are you writing about some other DS?

      I can just see the Gameboy DS SP: now with foodblender built it!

      --
      Bad analogies are like waxing a monkey with a rainbow.
    7. Re:Puppy love by TrekCycling · · Score: 1

      Your point? I don't think anyone said it was the prettiest machine. Nor the most ergonomic. Just that it was one of the most innovative and fun to play to come out in quite some time.

    8. Re:Puppy love by ninjakoala · · Score: 1

      In the end it's all about the games. Who cares about shiny? I care about fun. And the DS is just a bundle of fun.

      It's got adventure titles (Another Code, ScummVM), excellent control for strategy titles and typical mouse+keyboard games (Metroid Hunters controls become second nature after playing for a couple of minutes), brilliant variations on existing themes (Yoshi Touch & Go, Kirby's Cursed Canvas), awesome puzzle games (Meteos especially comes to mind) and a whole lot of entirely new things that we *haven't played before*.

      How about that? Something brand new. That's what the gaming world has been crying for for the last decade or so with upgraded visuals and same-same gameplay (with a few exceptions obviously).

      Nintendogs, Band Brothers, Electroplankton, Osu! Tatakae! Ouendan, dictionaries and brain exercisers (the latter two only in Japan so far), lawyer simulators and surgery simulators are either entirely new or very different on the DS. Even platform games can be very different due to their controls as the Kirby and Yoshi games show in each their own way.

      Oh, and it doesn't hurt that Advance Wars Dual Strike is out. It's hands down the best turn-based strategy game I've ever played.

      --
      Against the grain
    9. Re:Puppy love by WillAffleckUW · · Score: 1

      Well until they invent a dog simulation which has them behaving neurotically, rolling on their backs and pissing on themselves, eating their own feces, destroying garbage cans that professional garbage men can't, and figuring out how to turn door knobs to open pantry doors then I can't really say they are lifelike.

      I think that's for the xBox, not the Nintendo DS.

      --
      -- Tigger warning: This post may contain tiggers! --
    10. Re:Puppy love by twosmokes · · Score: 1

      Instead of spending time with a fake dog, why don't you spend it with your real one?

      You and your dog will probably end up much happier.

    11. Re:Puppy love by MikeFM · · Score: 1

      I used to have a virtual dog I wrote on a MUD (text based pooch!). It was pretty good at being neurotic and interesting. It'd try to randomly interact with players and objects and learn from feedback (pet, give treat, spank, ignore, etc) how to behave. It got to be pretty smart as far as knowing what objects could be used in which areas and with which players. Now and then it'd be lost or just bored though and start doing random stuff to try to get a response. Pretty realistic other than being text-based. ;)

      Any time you create interlinking learning, behavioral, and emotional models for bots it becomes interesting quickly. It's fun to watch them learn and develop personalities.

      --
      At what price learning? At what cost wisdom? The price is a man's peace of mind, and the cost is his life.
    12. Re:Puppy love by MikeFM · · Score: 2, Interesting

      I'm teaching my dog to play with it's own virtual puppy. Unfortunately the touch screen doesn't respond well to slobber and being gripped in doggy teeth. Hrm. Time for a GB for dogs?

      Actually, I keep experimenting with GPS-aware games that require the player to move around in real life and interact with their real enviroment. (Yes, I know.. we call that real life.. but I keep score and create adventures real life lacks.) Might be perfect for dog owners. You could take your dog on a walk as part of the game or even make items that are difficult to retrieve unless you have a dog that can fetch them.

      I always wanted real life adventures so to me active games that use a quest system to nudge the player into going hiking, climbing, to unusual parts of the city, etc is pretty cool. There is just something about actually going some place for real that games just don't offer but at the same time games offer a plot that real life usually doesn't offer. Combine the two to great effect. :)

      --
      At what price learning? At what cost wisdom? The price is a man's peace of mind, and the cost is his life.
    13. Re:Puppy love by Anonymous Coward · · Score: 0

      Nintendogs could be nice for people who like dogs, but are allergic to them, or live in a place where dogs aren't allowed, or are simply too busy with work to give a real dog the attention it deserves.

    14. Re:Puppy love by Drawkcab · · Score: 1

      What an original objection to this game.

      Dogs just don't work in every household. If you don't spend a lot of time at home or have someone in the household that does, then its just cruel to get a dog and deprive them of stimulation most of the time. Dogs need a committment of constant attention for a decade or more, but games can be turned off and put away.

      Games are just a passtime, like movies or books. It doesn't matter what the content of the game is because the relationship to its realworld equivalent is only superficial anyway.

    15. Re:Puppy love by twosmokes · · Score: 1

      Thanks for opening my eyes to the fact that not everyone can have a dog. If you noticed, the GP said he HAD a dog. That's what I was speaking to.

    16. Re:Puppy love by twosmokes · · Score: 1

      At least that would get you out DOING something, maybe even interacting with other people.

      I always found it funny how some people would play The Sims for hours at a time all while ignoring their real families.

    17. Re:Puppy love by larry+bagina · · Score: 1

      you spank your dog?

      --
      Do you even lift?

      These aren't the 'roids you're looking for.

    18. Re:Puppy love by ninjakoala · · Score: 1

      Who said I don't spend time with my real dog?
      NTIAOYB, but he's 10 years old and there's definitely an upper limit to how much stimuli he can handle in a day.

      Besides that if he wants attention you can be damned sure he knows how to get it. That's the thing, really... If Real Life(TM) calls, the DS can be closed and when you have the time you can come back and continue.

      No-one says one thing excludes another. I don't spend my time as a couch potato watching tv, so spending some minutes on a dog sim (or any other game) every day doesn't really mean much in the grand scheme of things.

      --
      Against the grain
    19. Re:Puppy love by larry+bagina · · Score: 1

      however, it's a poor alternative for people that like to eat dogs.

      --
      Do you even lift?

      These aren't the 'roids you're looking for.

    20. Re:Puppy love by MikeFM · · Score: 1

      and my monkey!

      --
      At what price learning? At what cost wisdom? The price is a man's peace of mind, and the cost is his life.
    21. Re:Puppy love by cgenman · · Score: 1

      Something like GeoCaching combined with Final Fantasy? I could see that working, although it might be difficult to get to work if you had to keep avoiding the Grues.

    22. Re:Puppy love by MikeFM · · Score: 1

      Something like that although I'd like it to support multiple players playing together. The GPS could record where you've been, present you challenges (riddles, simulated battles, etc) as desired, and you could take or scan items from a geocache to prove you'd been there are claimed some prize that'd let you do something new in the game.

      I think it'd be fun but challenging. But then I just walked 10 miles home from work because I didn't want to wait for a ride or take a bus so for people like me the challenge is part of the fun. It'd be a good way to get geeks and gamers to exercise and socialize in real life too. Bring back some of the face to face value of RPG.

      --
      At what price learning? At what cost wisdom? The price is a man's peace of mind, and the cost is his life.
    23. Re:Puppy love by 6th+time+lucky · · Score: 1

      and no matter how well toilet trained your dog is, he will throw up where and when he pleases...

      Although, i think he might be 'getting it' that i dont get so cranky when he throws up on the tiles as opposed to the carpet...

  4. non-game games by CSHARP123 · · Score: 4, Funny

    WTF is non-game games?

    1. Re:non-game games by KDR_11k · · Score: 1

      An oxymoron?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    2. Re:non-game games by aussie_a · · Score: 0, Troll

      WTF is non-game games?

      A Cash cow for Nintendo without forcing Nintendo to actually create innovative gameplay for a revolutionary game.

    3. Re:non-game games by tont0r · · Score: 1

      one of 2 things.
      1. i played this at best buy for alittle bit. definitely didnt spend time leveling anything up. didnt beat any bosses. didnt get any new weapons. didnt learn any new attacks. didnt get any gold. (see where this is going?)
      2. its probably best example to tap into one of the few markets video games havent been able to touch which are females. (not trying to be sexist) i know there are girl gamers out there, but the majority of them arent. something like this will definitely attract them.
      just my opinion

    4. Re:non-game games by focitrixilous+P · · Score: 4, Insightful
      A Cash cow for Nintendo without forcing Nintendo to actually create innovative gameplay for a revolutionary game.

      Are you seriously telling me that you think a game where the sole point is to raise a dog using a handheld system with a touch screen and microphone ISN'T INNOVATIVE? It may not be your cup of tea, but it is innovative, at the very least.

      --
      SAILING MISHAP
    5. Re:non-game games by Anonymous Coward · · Score: 0

      Well, you're familiar with a non-news news site. It's like that.

    6. Re:non-game games by ackthpt · · Score: 1
      WTF is non-game games?

      I remember Russell Lieblich's Web Dimension and something else he created about 20 years ago which were more along the lines of "Experiences" No scores, no frags, just endless variation influenced by your input. Some of it was pretty cool.

      --

      A feeling of having made the same mistake before: Deja Foobar
    7. Re:non-game games by Anonymous Coward · · Score: 0

      I couldn't care less about innovative; "innovative" is why we haven't had a TRUE Mario game since Super Mario World. Hurr hurr OMG MARIO's ON AN ISLAND RESORT WITH A WATER JETPACK HUR RHUR HUR. Ugh. Come on, just give me 2D Mario, 2D Castlevania, 2D Metroid -- introduce new types of gameplay into them if you want but when you stray too far from what made a franchise great, it starts turning into a parody.

    8. Re:non-game games by grumbel · · Score: 2, Informative

      'Non-game' refers to games that have no clear goal or end, but which are more like a sandbox, give the player a few toys and let him play, without dictating the direction into which the player plays.

    9. Re:non-game games by Anonymous Coward · · Score: 0

      I got $5 off a bra at LaSenza when I bought it at EB. That would be good, if I was a female.

    10. Re:non-game games by Anonymous Coward · · Score: 0

      This is the most ridiculous comment ever posted by an AC since I posted -this- one.

    11. Re:non-game games by KDR_11k · · Score: 1

      Calm down, relax a bit and wait until "The NEW Super Mario Bros" (working title) arrives for the DS.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    12. Re:non-game games by mblase · · Score: 4, Funny

      WTF is non-game games?

      As near as I can tell, it's kind of like having tea and no tea.

    13. Re:non-game games by SetupWeasel · · Score: 1

      Yes, good sir, the kettle is, in fact, black.

    14. Re:non-game games by DG · · Score: 1

      Cool! You got the door to open!

      DG

      --
      Want to learn about race cars? Read my Book
    15. Re:non-game games by chainsaw1 · · Score: 1

      It's like having something that tastes almost, but not quite entirely unlike tea.

      --
      - Sig
    16. Re:non-game games by J.+T.+MacLeod · · Score: 1

      It's much like ordering tea from a Nutri-Matic.

      You get something that is almost, but not quite, entirely unlike a game.

    17. Re:non-game games by MikeFM · · Score: 1

      It's a lot more innovative than your average lame ass 3D shooter game. That kind of lack of innovation is why I barely play anymore. So much effort is spent on the look of the games today that little is actually put into thinking of ways to make the games fun or interesting.

      DDR and eye-cam type games are the only real innovation I've seen in a long time. At least the DS and games like this make an effort to innovate. Some innovations will work and some will flop but at least we'll get some new ideas out there. A touch screen virtual pet game is a great idea.

      --
      At what price learning? At what cost wisdom? The price is a man's peace of mind, and the cost is his life.
    18. Re:non-game games by Anonymous Coward · · Score: 0

      Not sure, but it looks like a game to me.

    19. Re:non-game games by Nataku564 · · Score: 1

      *cough*Dogz*cough*

      Been done before. Innovative level = minimal.

    20. Re:non-game games by Anonymous Coward · · Score: 0

      Since you posted this one?

      You responded to him. That means yours is the most ridiculous comment ever posted by an AC since he posted his.

      You fucking stillbirth.

    21. Re:non-game games by focitrixilous+P · · Score: 1

      Touching is Good! It said so on the box!

      --
      SAILING MISHAP
    22. Re:non-game games by Lectrik · · Score: 1
      It's a lot more innovative than your average lame ass 3D shooter game. That kind of lack of innovation is why I barely play anymore. So much effort is spent on the look of the games today that little is actually put into thinking of ways to make the games fun or interesting.


      Doom 3 is such a great example of this. They spent so much time making it all sorts of pretty [and left the game almost exactly the same gamewise], then they turned off all the lights. So we have a game that looks pretty (in the small area illuminated by your flashlight) unless you're trying to shoot something without using the duct tape mod.

      And lets be serious, last time you were on mars being attacked by demons from hell, did you realy use both hands to hold your pistol or shotgun leaving yourself completely in the dark? I didn't think so
      --
      --- As to make my comment seem, by comparison, more intelegent... doodie doodie doodie poop poop poop!
    23. Re:non-game games by Specks · · Score: 1

      Of course you know without tea ... There is no spoon!

      --
      Specks
      Batteries not included
    24. Re:non-game games by Anonymous Coward · · Score: 0

      By your definition of Innovation Level, The Sims fails miserably as well.

      *cough*Little Computer People*cough*

      Oh, wait, but the Sims was so much more... right? So is Nintendogs.

      Assface.

    25. Re:non-game games by NaCl · · Score: 1

      Are you seriously telling me that you think a game where the sole point is to raise a dog using a handheld system with a touch screen and microphone ISN'T INNOVATIVE? It may not be your cup of tea, but it is innovative, at the very least.

      Innovative? You can call this game anything but original.

      --
      I shot the sheriff
    26. Re:non-game games by Anonymous Coward · · Score: 0

      "with a touch screen and microphone"

      this game is basically a pet training game. could you train a tamagotchi?

    27. Re:non-game games by Nataku564 · · Score: 1

      I dont count the sims as all that innovative either.

  5. Mouse petting by rasty · · Score: 1

    I'm done with electronic petting since I've switched to an optical mouse and I don't have to do with the furballs that used to collect inside my mice anymore...! ;)

  6. Aww by 42Penguins · · Score: 3, Funny

    Let me be the first to say it:
    Awwwww. Ain't it cute?

    1. Re:Aww by hotdiggitydawg · · Score: 2, Funny

      How long until someone mods it so you can run one over in your Super Mario Kart?

    2. Re:Aww by gervaisc · · Score: 1

      I don't mean to sound cruel at all in this but that is the funniest thing that reply was the funniest thing I've read today. I have a dog and i love her, but virtually running it over with my mario cart... priceless.

    3. Re:Aww by Plaid+Phantom · · Score: 1

      Mod up! I saw this and laughed for a solid minute. Friendly dog: Free to good home. Go Kart: Fairly cheap. Using your dog as koopa shell practice: priceless.

      --
      All comments are properties and trademarks of the voices in my head. Not like I'm gonna claim them.
    4. Re:Aww by Br'fin · · Score: 1

      Oddly enough, when taking one of my puppies out for a walk in Nintendogs the other day, I did find a Mario Kart RC car.

      So you can tool it around and into your puppies. They don't like it when you do it at high speeds.

  7. Interesting about Nintendogs by bonch · · Score: 3, Interesting

    What's interesting about the game is that it is really designed to be played for about 30 or so minutes at a time. You start it up, teach the dog some more tricks (I think it's 2 max per day), take it for a walk (which you can only do every 30 minutes), and train it for competitions. So must of the fun in the game comes from all the little details and things that happen as you perform the main tasks, and watching your dog change (my shy chihuahua grew "more confident" as I kept taking her for walks...she eventually started to listen to my commands better).

    The only thing I wish for is that the dogs could grow up. I always thought it was fun watching that happen in older games like Dogz.

  8. Re:Are they STILL around? by Anonymous Coward · · Score: 0

    play around with it. It's a fantastic game, and designed with great care to detail.

    If you still dont' like it then you have no soul, and I fear for your current, or potential future off spring.

  9. ok mister cranky! by Anonymous Coward · · Score: 0

    sounds like someone's got a case of the Mondays!

    The game is fun. It sounds dumb, but it's fun. If you play it and can honestly say you didn't enjoy it, I'd say there's something not hooked right in your brainpan. PUPPIES!

  10. Re:Are they STILL around? by One+Div+Zero · · Score: 1

    No, this is not the best they could come up with. Nor is it original. There were versions almost exactly the same known just as "Dogz" and "Catz" in the early 90s. I think you're just jealous because A: you never had a tomogachi and B: you still want nintendogs

  11. Re:Are they STILL around? by SailorMeeko · · Score: 1

    Really? They were all forgotten in a month? Wow, I still play with my Pocket Pikachu. What does that make me?

    >The tamagotchie was never good. It was an impulse buy, a status symbol. All of them were forgotten in less then a month. The fact that Nintendo has tried to revive it is pathetic.

  12. Why no Cubicleman? by Anonymous Coward · · Score: 4, Funny

    A non-game game where you enter numbers into spreadsheet cells. Sounds like non-fun to me.

    1. Re:Why no Cubicleman? by Rauser · · Score: 1

      I guess it could be called Nintendilbert.

      --
      The white zone is for loading and unloading only. If you need to load or unload go to the white zone. It's a way of life
    2. Re:Why no Cubicleman? by deathy_epl+ccs · · Score: 1

      Ah, you have obviously not been paying attention to the Japanese titles...

    3. Re:Why no Cubicleman? by DNS-and-BIND · · Score: 1

      Basically, that's every computer game, in a nutshell. I quit playing around about when Master of Orion came out. Because I figured, this entire game is just one big spreadsheet, and the only way that I can manipulate the cells is to move my ships here and there, and perform certain actions (which take a hell of a lot of time). Applies to every computer game ever written. I suppose this is what you call "burnout".

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
  13. Nintendo simplicity by mario64 · · Score: 5, Insightful

    This is another example of Nintendo's gaming genius. Take a simple idea, make the gameplay simple to get to grips with, but program it well.
    The game has been well thought out with some nice touches, but has not been made over-complex.

    Games like this show that you do not need a top spec machine with flashy graphics to run an addictive game. Some of the most addictive games ever made have been simple, but they have a hidden depth (playability).

    Well done to Nintendo, lets hope they keep up the good work.

  14. Pee spots by Overly+Critical+Guy · · Score: 5, Interesting

    For example, for a reason that escapes me Nintendo thought that it would be important for you to know every place in the neighborhood that your dog has peed. They're marked by little blue dots on the mini-map showing your progress on your walk. The more your dog pees in a certain spot, the larger the dot gets. Though I know it isn't always the case with Nintendogs, Lupus only peed in places he'd already done so. By the time I was ready to write this article the mini-map resembled a smurf's version of mapquest.

    It's rumored that the dogs use this to mark territories. Notice that if you meet another dog during your walk, sometimes the mini-map will highlight the other dog's pee spot by making it blink in red, as though you're entering its territory. At this point, it's unknown what effect this has on the two dogs becoming playmates or fighting. There are a ton of weird undocumented little things like this in the game. I found a stick and a juice bottle, and I accidentally bopped my dog in the head with them during catch, and now he just growls and them and runs away when I bring them out. But he loves my kleenex box. Weird little virtual dogs, man.

    --
    "Sufferin' succotash."
    1. Re:Pee spots by djdavetrouble · · Score: 2, Funny

      found a stick and a juice bottle, and I accidentally bopped my dog in the head with them during catch

      suuuuuuuuuurrreeee......

      --
      music lover since 1969
  15. This sucks.... by wo1verin3 · · Score: 2, Funny

    ... compared to my favourite new game.

    Nintengirls!

    Japanese Product Page
    Some blog
    English Box Shot

    1. Re:This sucks.... by Rude+Turnip · · Score: 1

      OMG, is that a real product? There's a link to Tecmo, so I guess so. I wonder if that counts as adultery? "No Honey, it's a *niece* simulator, not a girlfriend simulator!"

    2. Re:This sucks.... by colmore · · Score: 1

      I guess that would involve some heavier petting then?

      --
      In Capitalist America, bank robs you!
    3. Re:This sucks.... by imsabbel · · Score: 2, Informative

      There are 100s of those games, for every kind of system in japan...

      (although the more extreme ones arent on platforms that want to keep a "clean" image)

      But you want a schoolgirl rape simulator complete with tactical map for stalking and capturing? No problem there...

      --
      HI O WISE PRINCE. WHT TOOK U SO DAM LONG?
    4. Re:This sucks.... by Anonymous Coward · · Score: 0

      first two are legitimate, both of Touch de Rakushou! Pachislo Sengen: Rio de Carnival. Just minigame and casino simulation with the cheeky pictures.

      3rd is fake.

    5. Re:This sucks.... by KDR_11k · · Score: 2, Informative

      If I remember that correctly it's a gambling game where the big price is a minigame where you touch the female lead (a character that apparently has gained a fanbase in Japan already). Basically the next step for strip poker except it involves anime girls (and some non-poker games).

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    6. Re:This sucks.... by MikeFM · · Score: 1

      That is something that I'd actually buy a DS for. ;)

      --
      At what price learning? At what cost wisdom? The price is a man's peace of mind, and the cost is his life.
  16. Re:Are they STILL around? by shidoshi · · Score: 2, Interesting

    Here's a crazy idea: if you don't like the idea, don't play the game. Everything then magically works out fine.

    In Japan, this game is getting a LOT of casual and female gamers into the DS, which is good for Nintendo and good for the DS and good for gaming. These are people who never would have played games before, maybe because they didn't find them interesting or were intimidated by them. My girlfriend, for example, fell in love with Nintendogs the moment she saw it, and wants a DS now. Because of that interest, she's been paying a bit more attention to other DS games: she also wants Pac Pics, and she gets a kick out of Ouendan.

    I'm not hoping for her to become a hardcore gamer or anything, but I like that she now has some interest in it, so that we have another thing we can share together.

  17. Re:Are they STILL around? by OzPhIsH · · Score: 4, Funny

    I still play with my Pocket Pikachu.

    Is that what the kids are calling it these days?

    --

    "To lead the people, you must walk behind them"

  18. Non Game games? by ponds · · Score: 2, Funny

    Holy shit guys, Donald Rumsfeld is writing for Slashdot now! I would try out Nintendogs, but I just have too many known unknowns.

    1. Re:Non Game games? by Anonymous Coward · · Score: 0

      Holy shit guys, Donald Rumsfeld is writing for Slashdot now! I would try out Nintendogs, but I just have too many known unknowns.

      Hey, you play the game with the console you have, not the console you want.

  19. Not a game? by ZombieRoboNinja · · Score: 1, Insightful

    So Nintendogs is a computerized experience designed to produce interactive enjoyment. How exactly is it not a "game"?

    If other sandbox titles like The Sims can be considered games, I don't see any reason why Nintendogs doesn't deserve the title.

  20. Thing to note about microphone by Overly+Critical+Guy · · Score: 5, Informative

    Some people have been having trouble with their dog recognizing vocal commands, until they realized they were leaning forward and practically yelling into the DS mic. The mic is very sensitive, and you only need to speak clearly at room-level volume with the DS at a normal distance, and the game will recognize your voice much more clearly.

    --
    "Sufferin' succotash."
    1. Re:Thing to note about microphone by rhennigan · · Score: 1

      You can adjust the sensitivity of the mic in the options menu for the game.

  21. Pornstar signed Nintendo DS by Fr4ncis · · Score: 1

    Here in Italy on eBay they're selling a Nintendo DS that will be signed and delivered personally by Eva Henger (formerly a pornstar) including a copy of Nintendogs.. guess what will be the final price..

  22. Is this the best they could come up with? by exp(pi*sqrt(163)) · · Score: 1

    No. I've heard you can get other games for the DS too.

    --
    Doesn't it make you feel good to know that our freedoms are protected by politicans, lawyers and journalists.
  23. Re:Are they STILL around? by Anonymous Coward · · Score: 0

    "The fact that Nintendo has tried to revive it is pathetic."

    No, the fact that is pathetic is that you think Nintendogs could possibly be an attempt by Nintendo to revive Tamagotchi. The only resemblance it has to Tamagotchi at all is that the player takes care of a virtual pet. The game itself is extremely innovative, but with comments like you're making you don't seem the type to actually know about something before shooting your mouth off, so I doubt you'd know innovation if it hit you in the head. Your comments are uninformed and insipid - get a life and stop polluting the net with your feeble attempts at commentary.

    Another pathetic fact is that for some reason Nintendogs is not considered a game because it doesn't adhere to the established formulae. That is a very narrow view to have. It begs the question, how do we define what a "game" is? Well if you believe what's printed here http://dictionary.reference.com/search?q=game you might get the idea that "game" has a pretty broad definition.

    Nintendogs is not only a game, it's a good game. The industry needs a lot more innovation like this if it's going to survive the deluge of cookie-cutter crap churned out by the likes of EA and Sony.

  24. Continuing the theme... by Anonymous Coward · · Score: 0

    Could one call this non-fanmail?

  25. Buy It Here by Anonymous Coward · · Score: 0

    You can buy it here: Nintendogs - Chihuahua . And if you use the "secret" A9.com discount, you can save an extra 1.57%!

  26. Minigames by pavon · · Score: 5, Insightful

    Bah, my pets were never that well-behaved. Bringing the frisbee back to you after you threw it - what is the fun in that? No, with my dogs you had to chase them down and pry it out of their mouths, while defending from the other dogs that were also trying to get at it. It made for some awesome games of base^H^H^H^Hcalvin ball.

    Which brings me to the question of why these role playing games never include any decent side games. From everything I have talked to this game has the pet-owner emotional attachment parts down to a tee, but then you have all the boring things, that you would have in real life. I guess it has the redeeming factor of teaching kids responsibility, but as an adult I have enough of that, so it just comes acrossed as meaningless busy work - the infamous grind. Why not make the contests where you earn money more fun mini-games?

    If you look at the old Atari games, most of them were nothing but mini games, and they fun. Now you have all these MMORPGs, where advancement and community is the entertaining aspect of the game, while the things you do to advance are dull, dull, dull. Something that Nintendo does very well in nearly all their games is combining fun gameplay with the opportunity for advancement (new things to unlock). I am still waiting for someone to create a MMORPG, take a cue from the old Atari games and newer games like Super Monkeyball, Mario Party, and approach the advancement tasks like they were mini-games that are fun to play in and of themselves. They would have to do a little more work to integrate them into the game (for immersion and all that), preferably happening in the same world. For example, being in a race should be implemented more like vehicles in FPS, rather than like Mario party where map screen and game screens are completely different. They would also have to include multiplayer coop games for the community aspects, and have different characters classes and stats would result in diffent advantages in the games. If anyone ever did this, it would be pure crack.

    1. Re:Minigames by Anonymous Coward · · Score: 0

      It sounds like you're on pure crack.

    2. Re:Minigames by Anonymous Coward · · Score: 0

      I'd say you wrote a good description of Grand Theft Auto III/Vice city/San Andreas. I suggest you give one of those a try, they have all the things you mentioned, plus a ridiculous amount of humor.

    3. Re:Minigames by IronChef · · Score: 1

      A MMORPG where the minute-to-minute play is FUN? Such a thing... it's an abomination!

    4. Re:Minigames by nerdup · · Score: 3, Informative

      Check out Puzzle Pirates: http://www.puzzlepirates.com/. It sounds like pretty much what you describe: a MMORPG where everything in the game, from sailing the ship to swordfighting to manufacturing is accomplished via Bejewelled-esque puzzle games. It's a great concept, and it works really well.

      For the brief period that I played, I got into two ship-to-ship combats. You can have several people on the same ship, in the roles of sailing, carpentry, gunnery, bilge pumping, etc. etc. Each of these tasks is tied to a specific mini-game... you play the sailing game better, you go faster. You play the swordfighting game better, you defeat your enemies.

      The only thing that I think keeps Puzzle Pirates from going huge is the cutesiness of the characters, who look like little lego men. If the game was still cute and friendly, but maybe a bit more "serious"-looking, it might attract a much larger fanbase.

    5. Re:Minigames by Anonymous Coward · · Score: 0

      Seconded, I was about to post that. Puzzle Pirates sure is fun...

  27. Foxtrot by dividedsky319 · · Score: 5, Informative

    The nice thing about this game is that it can appeal to gamers and non gamers alike... Nintendo is really trying to reach out to the people that typically wouldn't pick up a gaming system, which is smart IMO. An untapped sector of the market.

    Last week, the comic strip Foxtrot dealt with the mom and her wanting to play Nintendogs... it was pretty funny. Here's the first day's comic, click "next date" to read the days following.

  28. Sold out by ribblem · · Score: 1

    I wanted to try this game but Nintendogs was sold out at all the local stores I tried. I was told that they don't expect any more until the end of September. I easly found a major online retailer that had it in stock and ordered it from them.

  29. Re:Are they STILL around? by mario64 · · Score: 1

    This is a trial game to make sure they have the controls and gameplay working....then....

    We will get the POKEMON version, where you actualy raise and train your pokemon before going off to fight with him/her.
    Then watch the sales rocket (people will then dump their Pocket Pikachu's).

  30. Re:Zonk the game reviewer now? by Otto · · Score: 2, Insightful

    I am so sick and tired of Zonk and his bullshit around here I seriously am thining of ditching Slashdot altogether. After many years of faithful readership, I'm pretty much done.

    It can't have been all that faithful if you haven't figured out how to remove articles from your personal view of /. yet.

    Go to http://slashdot.org/users.pl?op=edithome. Click the Homepage tab at the top. Turn off the checkmark next to "Zonk" or anybody else you don't want to see.

    It's not that difficult, guy.

    --
    - Give a man a fire and he's warm for a day, but set him on fire and he's warm for the rest of his life.
  31. Heh. by Anonymous Coward · · Score: 0

    I don't have a Nintendo handheld, but I do have my own dog who will forever think he's just a little puppy. Besides that, I've already spent hundreds of dollars on him, I can ACTUALLY pet him, ACTUALLY feed him, and ACTUALLY watch him and his antics as he tries to "play" (read: hump) the cats. So this sounds even dumber than the Tomaguchi game-thingy.

    1. Re:Heh. by bombadier_beetle · · Score: 2, Insightful

      Can you pause him when the phone rings?

      --

      If you mod me down, I shall become more powerful than you can possibly imagine.
    2. Re:Heh. by mcbevin · · Score: 1
      I don't have a Nintendo handheld, but I do have my own dog who will forever think he's just a little puppy. Besides that, I've already spent hundreds of dollars on him, I can ACTUALLY pet him, ACTUALLY feed him, and ACTUALLY watch him and his antics as he tries to "play" (read: hump) the cats. So this sounds even dumber than the Tomaguchi game-thingy.


      I don't have Doom 3, but I do have a real rifle and a real BFG and I've spent hundreds of dollars smuggling bombs from my Muslim brothers in Iraq, so I can ACTUALLY shoot real people and ACTUALLY blow them to bits. So this Doom 3 sounds even dumber than the Quake game-thingy.
  32. The problem with the word "game" by Anonymous Coward · · Score: 0

    I really applaud Nintendo for wanting to pushthe boundaries of what people can enjoy on portable devices. That is what it is in the end. We are too obsessed with the word "video game" that we don't think beyond that word.

    If you work in the games industry, stop right now. Change your way of thinking. You are not in the GAMES industry. You are in the INTERACTIVE ENTERTAINMENT industry. You are also in the business of creating FUN.

    With those two labels in hand, you can see that your job is not coming up with a yet another way to move a stupid character around collecting and shooting stuff. Your job is to come up with things for people to have fun with.

    I just hop people listen to what Nintendo is preaching.

  33. Nintendogs is too much of a chore by elcheesmo · · Score: 5, Funny

    I got Nintedogs about two weeks ago, and I enjoyed it for about the first week. Now it's starting to get old. The problem is that you have to actually feed the dog everyday. Shouldn't a virtual pet have the benefit of not having to be fed and washed like a real dog? I even tried setting the DS's game clock backwards to try to fool it, but it somehow knows if you've done that. The last straw was when one of the virtual people in the game yelled at me for not picking up my dog's virtual poop. Nintendogs needs a virtual shotgun so that I can end it Old Yeller style.

    1. Re:Nintendogs is too much of a chore by lowrydr310 · · Score: 3, Funny
      I only played the severly limited demo version at Target, but it would be really cool if you could pick up your dog's poop and fling it at the virtual person yelling at your for not picking it up.

      Or how about a version with viscious pit bulls that you can sick on other helpless little dogs, or even on those people who yell at you for not cleaning up the poop? I wonder if there's a hidden "hot coffee" Nintendogs mod that has a virtual scene?

      I'm not a big fan of having a real pet dog. I like playing with other peoples' dogs, but I don't want to take care of my own. I barely clean up after myself, and I don't want the responsibility of cleaning up after something that's almost as much of an animal as I am.

    2. Re:Nintendogs is too much of a chore by Anonymous Coward · · Score: 0

      You are aware that you aren't required to feed/wash your dog periodically? You can leave the game sitting around for a week, and when you come back, just give your dog some food and water and everything will be just like it was.

      Heck, you don't even have to feed them, they won't die. They'll just get a little pissed off at you, and maybe they'll run away from home for a day or two.

    3. Re:Nintendogs is too much of a chore by Idarubicin · · Score: 3, Funny
      Nintendogs needs a virtual shotgun so that I can end it Old Yeller style.

      Geez man! How about a spoiler warning next time?

      --
      ~Idarubicin
  34. Re:Zonk the game reviewer now? by stlhawkeye · · Score: 3, Insightful
    I find Zonk's abilities lacking and suggest you give up the attempts at reviewing games or go to a game review site and get a job.

    Perhaps you could tell us which publication, web site, or whatever you write for, so we could sample your work, and from it, form a more informed evaluation of the merits of you criticism?

    --
    "I have never won a debate with an ignorant person." -Ali ibn Abi Talib
  35. Worried by tprime · · Score: 1

    I am becoming more and more worried about the big N. They are falling into the same hole that they started digging around the time the 'cube was released; the only truly innovative games (Warioware, Kirby, Nintendogs, etc.) are only being released by Nintendo. The GBA and its predecessors were vastly supported by many third parties. The gamecube hasn't been and it appears that the DS might now have the same problem. With the mystical controller of the Revolution I am concerned that any special features on it will only be supported 1st party.

    --
    http://www.tomandemily.com
    1. Re:Worried by cowscows · · Score: 1

      Yeah, but I guess the question is, what else are they supposed to do at this point? They can't force third parties to make innovative games. If the third party developers aren't interested in making unique games with new control types, then they won't. Nintendo can try and entice developers to the platform, but I don't think they can actually stimulate their creativity beyond releasing their own games.

      I think Nintendo has to just keep doing their own thing, and let the chips fall where they may. If that means being a niche player, then they're just going to have to hope that works. They can't get back into the mainstream huge library competition anymore, Sony and MS are spending way too much money there.

      Personally, I don't have too much of a problem with that. While being a sort of niche player has some downsides, it also opens up a lot of opportunities. And the results of that are cool things like the DS and hopefully something neat with the Revolution. If the Revolution has a smaller stream of games, I can live with that if they're consistently quality.

      --

      One time I threw a brick at a duck.

    2. Re:Worried by Faynor · · Score: 1

      Isn't the problem that 3rd party developers rarely take chances on titles. If it isn't a sequel of a huge seller most of the big publishers won't touch it.

      I don't think Nintendo is falling into a hole. I think that they are maintaining a creative edge that will always seperate them from the rest.

    3. Re:Worried by oscarmv · · Score: 1

      You probably can find other third party titles that, while not being so outrageously innovative as those you mention, still are fun and innovative games on their own right.

      Off the top of my mind: Meteos, Osu! Tatakae! Ouendan! (only in Japan so far), Another Code...

  36. Ninentocats and Nintendomice by mikael · · Score: 1

    Obviously if Nintendo can make such a game with dogs, they can also do the same with cats, mice, rats, rabbits. Taking some of these for a walk might be a problem, although I did have a neighbour who used to keep a cat indoors in her flat and take it out for a walk while on a leash.

    But if anyone enjoys taking dogs out for walks for real while not having the space for a pet at home, then they should consider a visit to their local animal sanctuary. They are usually always in need for "dog walkers" - someone who will take one or more dogs out for a 30 minute walk, and occassionally "cat cuddlers" - someone who will give cats the attention they want.

    --
    Vintage computer adverts: http://www.vintageadbrowser.com/computers-and-software-ads
    1. Re:Ninentocats and Nintendomice by WillAffleckUW · · Score: 1

      Obviously if Nintendo can make such a game with dogs, they can also do the same with cats, mice, rats, rabbits. Taking some of these for a walk might be a problem, although I did have a neighbour who used to keep a cat indoors in her flat and take it out for a walk while on a leash.

      While it is possible to train your cat to use the toilet - in fact, a friend publicized how she trained hers to do that - it's not very common to take cats for walks, and in some cases dangerous.

      I would aim for having a simulation of catwalks indoors, where you build cat-scratching posts and walkways up near the ceiling, as those are much easier to interact with. And perhaps do the old ball on a string, fluff on a string cat games.

      --
      -- Tigger warning: This post may contain tiggers! --
    2. Re:Ninentocats and Nintendomice by cowscows · · Score: 1

      I can't remember where I read it, but some website talking about the game had quotes about how originally they had planned on having cats in the game as well, and they even did a lot of the artwork for it, but the decision was made to just go with dogs.

      A lot of the time cats are more fun just to watch than to directly interact with, since they like to ignore you, and they've got a strong case of ADD. But since nintendogs has sold so well, and they've already done a bunch of artwork on it, I wouldn't be surprised to see a cat based game somewhere down the line.

      --

      One time I threw a brick at a duck.

    3. Re:Ninentocats and Nintendomice by Anonymous Coward · · Score: 0
      I would aim for having a simulation of catwalks indoors, where you build cat-scratching posts and walkways up near the ceiling, as those are much easier to interact with.
      Why not follow your cat around outdoors?
    4. Re:Ninentocats and Nintendomice by gtkuhn · · Score: 1

      Consider this as a cat walk simulation. You let them out for thier kind of walk on their own. No interaction, you just get to see from your cat's eyes how well it's stalking and bird hunting skills are, what neighbor cats it smells and hunts down, and maybe where it goes to poop. Then it comes back inside.

    5. Re:Ninentocats and Nintendomice by mikael · · Score: 1

      That is believable - apparently, cats are one of most difficult animals to animate. They can do a 180 degree body twist in mid air. Not forgetting that freaky "leg-up-in-the-air-and-behind-the-head" move when cleaning.

      And all the behaviour that they have - always choosing the best chair in the room to sleep on, running in from the other end of the garden the minute a food tin is opened, running out the minute the vacuum cleaner is switched on, trying to catch moths and eat them, bringing in food from the garden (still alive!), sleeping on some area of your bed, sitting at the window watching the world go by, chasing each other round the house, climbing up places that you would think would be impossible to reach and coming down again (chair->TV->fireplace mantelpiece->shelves->shoulder->lap), playing with cables, string, ribbons, thread, not forgetting always using the most expensive piece of furniture or wallpaper as a scratching post. Not forgetting that little bit of initiative like jumping on door handles.

      --
      Vintage computer adverts: http://www.vintageadbrowser.com/computers-and-software-ads
  37. the obstacle course is not that hard by MirrorSpock · · Score: 3, Informative

    If you think the obstacle course is hard you are doing it wrong.
    You are probably doing what I was doing, just tapping and hoping your puppy will go there. The trick is to keep the stylus on the screen and drag the route, your pup will follow it and you can guide it perfectly. (after a few tries for the pup to learn)

    Also remember to slow your pup down on the see-saw bye dragging the stylus to a point behind him after he crosses the middle, to let it drop, or your pup will get scared and jump off. /me is off to go to a real training class with my pup now //much cuter than any virtual pet

    --
    Logic brings Victory
    1. Re:the obstacle course is not that hard by pnice · · Score: 1

      Yeah, I have just been touching where I want him to go and it's been hit or miss. I'm trying what you suggested when I get home.

  38. do other non-game games count? by Anonymous Coward · · Score: 0

    like Playboy mansion?

    I really like helping my little Heugh Hefner get some tail and take naughty pictures.

  39. Agility contest control by Zigg · · Score: 2, Interesting

    Just a nit -- I find the agility contest control to be about the most precise control in the game. The key is quick reflexes to steer your dog away from potential distractions. I've got three dogs in my game and they all get distracted differently; it's about learning how they react, I think.

    I've had this game since August 11 and have played it every day since. Awesome game.

    1. Re:Agility contest control by Anonymous Coward · · Score: 0

      I've also found that it makes a huge difference if you drag the stylus over obstacles, rather than trying to tap on the obstacles. For example, tap on the entrance to the tunnel and slowly drag across the tunnel to the exit. Of course, also make sure that your puppy is fully trained at the practice course before hand, but after that it's free cash. Good luck!

    2. Re:Agility contest control by NonSequor · · Score: 1

      It sounds like Zonk was trying to just tap his way through the agility course which is what I did at first. However, I found it vastly easier to simply hold down the stylus the entire way through the course.

      --
      My only political goal is to see to it that no political party achieves its goals.
  40. Re:Are they STILL around? by Flying+Purple+Wombat · · Score: 1

    In Japan, this game is getting a LOT of casual and female gamers into the DS, which is good for Nintendo and good for the DS and good for gaming.

    In general, the Nintendo pocket systems (GameBoys, and now the DS) have had more games that appeal to girls than any other system. My son, age 16, and daughter, age 12, have been gamers since they could push buttons. We have at least one of nearly every game system ever made. My son plays many different games on all of them - there are a lot of games that appeal to males. My daugther rarely useses anything except her GBA or DS - that is where the games that appeal to her run.

    Funny story - my daughter had a DS on day one, and was the first on her school bus to have one. Quote from a jealous 11 year old boy: "You got a DS!! No way! Girls can't play video games!"

    Proud dad story - daughter got the DS because son bought it for her, with his own hard-earned cash!

    --
    If God had meant for man to see the sunrise, He would have scheduled it later in the day.
  41. Offtopic comment re: puppy mills by smooth+wombat · · Score: 5, Informative
    When you first start the game, you're presented with a trip to the puppy mill.

    I know that this comment will be trashed to hell and back and yes, I know that Zonk was just using a phrase but please, those of you who are considering getting a pet do not go to puppy mills (or kitten mills).

    The animals are kept in cramped, deplorable conditions. Instead of having some semblance of a decent life the females are impregnated as fast as they can. It doesn't matter if the one doing the impregnating is one of her offspring, so long as she is pregnant is all the breeder cares about.

    If you're considering getting a pet please go to either your local Humane Society or a reputable non-profit animal shelter. Your new companion will thank you for giving it a good home where it is wanted.

    Also, please remember to spay/neuter your new friend. If that simple act were done the tens of thousands of animals a year who are dropped off at shelters or abandoned along a road would be significantly reduced.

    I now return you to your normally scheduled rantings about whatever you think is worthy of your time.

    --
    We will bankrupt ourselves in the vain search for absolute security. -- Dwight D. Eisenhower
    1. Re:Offtopic comment re: puppy mills by CiXeL · · Score: 2, Funny

      But maybe she likes being sexed like that. How do you know the dog isnt a nympho? Did you ask it?

      Come to south florida where if you see an animal crossing the road people aim for it! Sure keeps the feral animal populations down. The one i really cant comprehend is with all those chickens roaming around wild in miami why i see so many starving cats.

    2. Re:Offtopic comment re: puppy mills by Cheeze · · Score: 1

      wild chicken vs. domesticated cat.

      My money's on the chicken

      --
      Why read the article when I can just make up a snap judgement?
    3. Re:Offtopic comment re: puppy mills by Surt · · Score: 1

      It's because cats typically won't attack a chicken, a chicken is a little too big to look like prey to a housecat.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    4. Re:Offtopic comment re: puppy mills by F_Scentura · · Score: 2, Funny

      From a fellow Miamian, I would imagine that the santero that owns them casts some sort of anti-cat spell.

    5. Re:Offtopic comment re: puppy mills by /dev/trash · · Score: 1

      You do realize that most purebred ANYTHING is because of close relative breeding.

    6. Re:Offtopic comment re: puppy mills by briansmith · · Score: 2, Informative

      I agree 100% with this guy. Do NOT go to a puppy mill to get a dog. You are NOT guarenteed any quality and you ARE encouraging breeders to increase the dog population while other dogs are being put to death in animal shelters.

      My family went to a puppy mill that was selling some kind of "certified" or "registered" 100% purebred beagles. We thought that this was pretty cool. However, after a few months, our dogs started having TONS of health problems: liver problems, digestion problems, kidney problems. Then, one of the dogs started having SEISURES and the other dog suddenly WENT BLIND for seemingly no reason.

      Our vet says that this incredible storm of health problems is probably the result of inbreeding.

      While we love our dogs tremendously, in retrospect we should have avoided paying hundreds of dollars to BUY them, and instead spent $50 to SAVE THE LIVES of two puppies at the animal shelter.

    7. Re:Offtopic comment re: puppy mills by BenBoy · · Score: 1
      Agree about the puppy mills (pace Snoopy), but

      Also, please remember to spay/neuter your new friend.

      Man, you are going to make *no* new friends that way, dude. Word gets around ...

    8. Re:Offtopic comment re: puppy mills by Anonymous Coward · · Score: 0

      STFU hippy!~

    9. Re:Offtopic comment re: puppy mills by Anonymous Coward · · Score: 0

      f@gg0t

    10. Re:Offtopic comment re: puppy mills by jred · · Score: 1

      I mostly agree with you, but I think it's important to realize something else. These dogs that are being rescued are not always the perfect little companion.

      Be prepared for a lot of trouble. You don't know what kind of conditions these animals are raised in, or how they've been abused.

      A lot of people adopt dogs that are eternally thankful and loyal companions. In my case, my new friend had such severe separation anxiety that he wore his teeth down eating the door, he pushed the A/C window unit out to jump from the window, then jumped the fence. That's just one day when I left him for ~4 hrs. (came home for lunch & back to work).

      I love my dog, and I would have done it the same way if I could go back. I have a *lot* of patience, though. Not one person who knew what I was going through for the first year said they would do it. *Every single one* said they would have had to take him to the pound.

      Pictures are available of Otto on my site, if you're interested. On a related note, I just picked up a Husky who was due to be put down the next day. The girl who had her said she was going to pay to have it done because she decided her apartment was too small for 2 dogs. Now I have TWO dogs with issues...

      Spay & neuter!

      --

      jred
      I'm not a mechanic but I play one in my garage...
    11. Re:Offtopic comment re: puppy mills by Drawkcab · · Score: 1

      Puppy Mills or Pet Shops(which you can assume get their animals from said mills) aren't the only alternative to adopting an animal.

      People who get animals from shelters are well intentioned and should be commended, but the fact is that a large proportion of those animals are crazy. Its the canine equivalent of going to the homeless shelter and picking out your new best friend from a lineup of schizophrenics who don't like taking their meds. There is a good chance it will cause you a lot of heartache and won't be quite the companion you were hoping for. Some people do get lucky, of course.

      The third option is to get an animal from a reputable breeder who keeps the animals as pets and show dogs rather than breeding stock. Its not that much more expensive, because for a family pet you don't buy a show dog, you buy one the offspring that have some flaw in their markings or something trivial that prevent them from being a show dog. Because they were bred as show dogs, even though they didn't turn out that way, they'll have a full genealogical history with little inbreeding and genetic disorders having been bred out for many generations.

      So I agree with you to never buy from a puppy mill or a pet shop and to always spay or neuter your pets, but I disagree that adopting is the right choice for everyone. By all means do it if you're willing to make altruism your top priority, just know what you're getting into.

  42. Poor control, or no practice? by chris462 · · Score: 1

    The frisbee toss is relatively easy once you get the hang of it, but the control for the obstacle course is terrible. Even with practice it's hard to know what the dog is going to do. Whether it's going to understand your stylus clicks enough to go through the little doggie tube in a timely fashion is critical to success in the contest, and the control just isn't there.

    Take a walk and visit the gym before trying the Agility Trial. You'll have a chance to run your dog through each obstacle enough times to really get the hang of it.

    After a while, the dog will run through the tube on his own, learn to manage the see-saw on his own, and even do the slalom on his own.

    Hell, mine's started to figure out where the next obstacle is ... almost running parts of the course on his own.

  43. Re:Oh, great... by Anonymous Coward · · Score: 1, Insightful

    "When you first start the game, you're presented with a trip to the puppy mill."

    Thanks for promoting the unnecessary breeding of dogs in shitty conditions, Nintendo. Does the game let you pick out a lovable (and often healthier) mutt from a rescue group or shelter?


    Relax. The guy that wrote the review was just trying to be "funny" apparently. When the game starts, you go to the Kennel to get your dog, not a puppy mill.

  44. So much for Death to the Industry by mblase · · Score: 3, Insightful
    Compare and contrast this game (and several commentators' negative opinions on it) with this flashback about the death of creativity in the gaming industry. Comments of note:
    "A great video game does something that nobody expects and totally expands views of what's possible in the genre."

    "What makes a game fun is the pattern it forms in your mind as you do things and get rewards for them. Building a business around these patterns is tricky...."

    "To say there's been no creativity in games of recent times is to admit that you haven't played any."

    So, congrats to Nintendo for going out on a limb with a new type of game system and new types of games to play on it. They may not have a majority marketshare, but they've got imagination in spades.
    1. Re:So much for Death to the Industry by MS-06FZ · · Score: 1

      You know what's frustrating about all this, though? Someone could make a fantastically innovative game that's also a whole lot of fun, but that doesn't mean it'll sell.

      Nintendo has the advantage of its characters' "star power" to sell weird games - and I love that, because it means they can crank out some weird shit and it'll actually sell, and players will try out a gaming experience they might have otherwise ignored. You can do that when Mario, Kirby, Donkey Kong, etc. are yours to command. For the rest of the world it's more of a risk.

      (One example of this is Harmonix, makers of the games Frequency and Amplitude - they found in their testing that players enjoy both games once they actually sit down and play them - but getting people to actually do so in the first place was the tough part. I think this is an example that indicates that the interest in innovation is there in the industry, but it's difficult to get an innovative project made because it's hard to sell.)

      I love the idea of the DS as a system for developers to try new things. This is one of the main reasons I'm interested in the system. I'm rather skeptical of how many titles will be put out for the system that'll really make good use of the touch-screen and mic (and I don't like the notion of talking into my game system on a bus or whatever.) but I'm hopeful.

      --
      ---GEC
      I'm but the humble pupil, seeking to snatch the scratchbuilt pebble from the master's fully articulated hand
    2. Re:So much for Death to the Industry by Jackdaw+Rookery · · Score: 1

      "They may not have a majority marketshare, but they've got imagination in spades."

      Are you aware that in handhelds Nintendo is the 300lb gorilla. They do have the majority marketshare and the DS is outselling the PSP by miles.

  45. Graveyard of forgotten virtual pets.. by modi123 · · Score: 5, Interesting
    *sigh* Here comes another round of misery and depression for the world.

    Back in the Tamagatchi era, I worked in a retail store that sold them. I could never get over the emotions attached to the toy - specifically the sadness people would have over their deaths (read: battery loss, water, older brothers, fights, etc). At one instance a little girl was balling over her Tamagatchi's death (due to battery loss) and refused to have her mother buy her a new one - she wanted her old one back. She was so distraught that I decided to step in and be the humanitarian. I told her I would try to bring it back, and took her toy over to the batteries department. Luckily they had the right size, so I popped the back off, slapped the new battery in, and replaced the facing. At the initial chirp the girl freaked out, latched onto my leg in exuberant gratitude, while the mother thanked me (apparently the girl had cried non-stop for two days now) for pacifying her daughter. Soon after other parents of this girl's friends approached me - all asking me to help bring their kids toys back from the dead. Smelling a pretty penny to be made off the irrational suffering of children I started dolling out my phone number and made house calls on the side. I was raking in $15.00 per house call off of a dollar battery install. Unfortunately the replacement batteries outlived the Tamagatchi phase. Such is the whim of children.

    This irrational concern for the artificial seems strange to me. I have seen girls all out ignore flesh and blood cats for the Catz program, or in the same vein shun real dogs for Sony's Ibo. I would be curious to see a study on the empathetic relationship between people and their real animals versus people and their real animals plus the artificial ones. I would think the latter would be a bit more twisted since digital pets reinforce the "use, abuse, throw away" relationship. *shrug* I guess that is why there are alligators in the sewers, and feral cat colonies in the country - some people just cannot take care of something.

    Well enough of memory lane..

    modi123
    Cleric (level 2)
    Neutral Evil (profits on the suffering of children)
    Favorite saying: "I rez dead Tamagatchi"
    1. Re:Graveyard of forgotten virtual pets.. by Anonymous Coward · · Score: 0

      ... a little girl was balling over her Tamagatchi's death...

      Underage grief-sex? That's spicy.

    2. Re:Graveyard of forgotten virtual pets.. by ShibaInu · · Score: 1

      Sometimes the virtual pets are much easier than the real ones. Virtual pets don't throw up on your rug, don't leave fur on the couch and don't bark like crazy at 2 am because a cat walked on the back porch. Real pets are great, but they require real work, and sometimes they are just screwed up.

    3. Re:Graveyard of forgotten virtual pets.. by jred · · Score: 1

      Mod parent up!!!

      --

      jred
      I'm not a mechanic but I play one in my garage...
  46. Wireless by Anonymous Coward · · Score: 1, Insightful

    Did the non-reviewer try out the wireless mode of play, or would that make the non-review a true review?

  47. No Thanks... I will just settle for my... by Cutting_Crew · · Score: 2, Informative
    1. Re:No Thanks... I will just settle for my... by snuf23 · · Score: 1

      And I'll stick with my Mr. T Chia Pet.

      --
      Sometimes my arms bend back.
  48. Re:Zonk the game reviewer now? by spun · · Score: 1

    Well, his profile on his blog says he is a network administrator, so I'm betting he writes game reviews only on said blog. Here's a sample sentence from his review of the latest Harry Potter book:

    "What I find myself thinking through this one is if only all of the series had been written as this one, just how much better they could have been."

    Pure poetry. Here's another from "Buying a Game Cube."

    "Mario Party 5 was the first to get some action and it was a fun time, I was a bit lucky and still trounced her but it was as competitive, even, and fun a non-gamer and a hardcore gamer can have together."

    Mr. Pot, meet Mr. Kettle.

    --
    - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
  49. You're forgetting about... by goodenoughnickname · · Score: 5, Funny

    A cat would be easy, it just eats and sleeps most of the time, though you could enjoy the thrill of virtual litterbox cleaning and dragging a string around while the cat chases, or even give it a brown paper shopping bag to hide in.

    You're forgetting about putting a sock on its head.

    1. Re:You're forgetting about... by Anonymous Coward · · Score: 1, Funny
    2. Re:You're forgetting about... by Hugonz · · Score: 1, Troll
      You're forgetting about putting a sock on its head.

      Why settle for a sock? I want a plastic bag... though, to be honest, fun will be over pretty quickly...

    3. Re:You're forgetting about... by MyDixieWrecked · · Score: 0

      there's also the awesome trick where you tie wallnut shells onto the kitty's feets and stick it on a tile floor.

      it's quite entertaining to watch the cat slip and slide all over the floor and run in place. 'specially when yer stoned.

      let's also not forget the ol' piece of duct tape on the tail... my cat almost bit my hand off when I tried to remove it, though. wouldn't let me come close enough to it.

      or if you feed it tinsel, when it comes out, it usually gets stuck in its ass pucker. The damned thing flies around and the faster it runs, the more the wind resistance tugs on the dangling dingleberry encrusted tinsel. quite funny.

      --



      ...spike
      Ewwwwww, coconut...
    4. Re:You're forgetting about... by schon · · Score: 2, Funny

      You're forgetting about putting a sock on its head.

      Ahh.. my favourite proof that dogs are smarter than cats.

      A dog will use his paws to remove the sock. A cat will walk around backwards.

    5. Re:You're forgetting about... by dfenstrate · · Score: 2, Informative

      After a few times of playing the sock game with a certain cat, it learned to use it's paws to remove the sock.

      Took a while though.

      --
      Alcohol, Tobacco and Firearms should be the name of a store, not a government agency.
    6. Re:You're forgetting about... by NotWorkSafe · · Score: 2, Insightful

      Ahh.. my favourite proof that dogs are smarter than cats.

      A dog will use his paws to remove the sock. A cat will walk around backwards.


      Yet I have never known a cat to eat it's own poop. Can't exactly say the same for dogs.

      --
      There is no theory of evolution. Just a list of animals Chuck Norris allows to live.
    7. Re:You're forgetting about... by drsquare · · Score: 1

      Nah, the best is to tie a feather boa around its neck. It goes absolutely insane. Last cat I did that to ran a mile I think. Took about two hours to catch it. It was mental!

  50. If not Cubicleman, then Death by Furriness by WillAffleckUW · · Score: 1

    A non-game game where you enter numbers into spreadsheet cells. Sounds like non-fun to me.

    Way better than Yet Another FPS that seems to be all the industry cranks out now.

    --
    -- Tigger warning: This post may contain tiggers! --
  51. The Real Fun With Pet Sims by Anonymous Coward · · Score: 3, Interesting

    Virtual pets are ALWAYS more fun to abuse than treat properly. I used to have a tamagotchi, and I would punish the animal after every time I fed it. I was kind of surprised when it started associating punishment with feeding and started refusing food.

    Of course, then I started punishing it for not eating...

    1. Re:The Real Fun With Pet Sims by JoeQuaker · · Score: 1

      Kinda like filling up your Sims on beverages, then walling them into a 5x5 foot room. Watch em whine, complain, pee on theirselves, then finally die :) Who wants to play The Sims "for real" anymore? It just goes on and on and then you remember you actually have to wash YOUR OWN dishes (dog).

    2. Re:The Real Fun With Pet Sims by realityfighter · · Score: 1

      Oddly enough, I haven't found any ways to really abuse your Nintendogs.

      You can refuse to feed them for a week, but they ignore it. You can bop them on the head with things, but they fetch them and bring em right back to you. You can let them eat trash in the streets, but it doesn't make them yarf. I've heard vague rumors that your puppies will run away if you mistreat them enough, but I haven't seen it happen. (And even if they do, they just come back after x amount of time anyway.) It seems like Nintendo has gone out of their way to make it uninteresting to abuse the little beasts.

      --
      A strain of paranoid prevention can be worse than the disease, whate'er the intention.
  52. I , for one... by Anonymous Coward · · Score: 1, Funny

    ...welcome our virtual puppy overlords

  53. I have a virtual cat in my Linux box by nherm · · Score: 5, Funny

    $ cat

    ?
    ?
    hey cat theres a mouse overthere go get it
    hey cat theres a mouse overthere go get it
    asdf
    asdf
    quit
    quit
    ^C
    $

      Stupid cat.

    1. Re:I have a virtual cat in my Linux box by Anonymous Coward · · Score: 0

      lol

  54. no este wild by itomato · · Score: 3, Funny

    Those chickens aren't wild. No chicken is.

    However, have you ever tested the intelligence of a chicken? Wily hunters they are not. They are good at pecking, and thinking about one thing at a time. Usually it's "what do i peck?" or "blink, eye"- then they peck. Then they think "what do I peck?" - then they peck again, or maybe they look in another direction or take a step, then it's back to picking a pecking target.

    Chicken: Bug? >peckstrutblink
    Cat: prey. must. get. low. stalk. and. KILL!!!!

    1. Re:no este wild by pnice · · Score: 2, Funny

      Those chickens always beat me at tic-tac-toe when I go to the state fair.

    2. Re:no este wild by gtkuhn · · Score: 1

      I have a cat named Gizmo that has brought in mice, gophers, and even a little garter snake, but her preferred prey is birds. She will climb a tree and take one newborn each evening from a nest to eat. I saw her once snatch a low swooping sparrow from the air while she was crouched in the weeds. The ball-on-a-string game is no fun for her because I cannot whip the string fast enough for her to ever miss it. My other cat is quite normal in his abilities, but Gizmo trips me out.

  55. Do Nintendogs dream of Electric kittens? by WillAffleckUW · · Score: 1

    The only thing I wish for is that the dogs could grow up. I always thought it was fun watching that happen in older games like Dogz.

    Maybe you'll be able to import your Nintendog into a Nintendog Show game for the new Nintendo platform when it comes out.

    Makes sense, as you have to have a DS to play it, so it would encourage people to buy both and "trade" dogs or take them for the "dog show circuit" for extra training.

    --
    -- Tigger warning: This post may contain tiggers! --
    1. Re:Do Nintendogs dream of Electric kittens? by MikeFM · · Score: 2, Interesting

      I'd think head-to-head competition and shared playing would be a major selling point. Everyone wants to show off their pet.

      --
      At what price learning? At what cost wisdom? The price is a man's peace of mind, and the cost is his life.
    2. Re:Do Nintendogs dream of Electric kittens? by Spaceman+Spiff+II · · Score: 1

      Just to be clear... we do not know yet what the controller for the Nintendo Revolution will be. In fact, I think I recall reading something about it not being like the Nintendo DS.

      --
      I understand that life's not fair, just why is it never unfair in my favor?
  56. Red rocket by PhotoBoy · · Score: 3, Funny

    "If you just want to sit around and rub your dog's tummy all day, that's cool."

    What if I want to be like Eric Cartman and play red rocket with the pup? Can I do that?

  57. Move over Hot Coffee! Hot Biscuit! by antdude · · Score: 2, Funny

    Click here. Uh oh. :)

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    1. Re:Move over Hot Coffee! Hot Biscuit! by OS24Ever · · Score: 1

      OK, I know that sound track is from a video game from my youth. What is it?

      --

      As a rock-in-roll Physicist once said, No matter where you go, there you are.

  58. My DS Is Humping The Ottoman by Anonymous Coward · · Score: 0

    and now it's rubbing its bottom across the carpet and getting brown bits all over it...

    BAD NINTENDOG!! BAD BAD!!!

  59. Re:Zonk the game reviewer now? by Anonymous Coward · · Score: 2, Insightful

    So I guess none of us should criticize poor **insert ANY kind of job/skillset here** unless we can do better?

    So it's OK for your car mechanic to do a poor job, because YOU can't do better yourself? We can't criticize the President because we have not been President?

    If it looks like shit, smells like shit, you don't need to be a shit expert to call it what it is: SHIT!

  60. There is no wireless. by Blackwulf · · Score: 2, Informative
    Did the non-reviewer try out the wireless mode of play, or would that make the non-review a true review?

    There is not much wireless to speak of. Both my GF and I have DS's and Nintendogs, and the extent of "Bark Mode" is that you transfer your dog and trainer info over to the other person's DS and then the wireless shuts off. It then becomes identical to meeting another dog in the park where you play with your puppy and the other person's puppy.

    We figured this out the hard way when my GF asked me if she saw the amazing catch my dog made with the frisbee, when I was throwing a tennis ball around on my screen. Eventually the dogs "go home" and that's the end of Bark Mode. Pretty disappointing.

  61. What sorts of games could other companies have? by ruxxell · · Score: 0

    i'd like to see the following:

    seGazelles - avoid cheetahs and stuff
    xbOxen - pull heavy loads, enter into county fairs
    playstatioNarwhals - check out that horn!

    or wait, better yet
    uniXorns - friggin' unicorns, yo!
    MS WindOWLS - hoo! hoo!

    ok im retarded.

    --
    "when the sun sets on the ghetto, all the broken stuff gets cold"
  62. Is that what they want them to do? by sdsichero · · Score: 1

    Warioware Touched and Kirby Canvas Curse typify the ways that Nintendo wants game designers to begin thinking about using their hardware. Nintendo wants game designers to touch their hardware?!

    1. Re:Is that what they want them to do? by xaque · · Score: 1

      Yes. Have you not seen the "Touching is good" advertising campaign?

  63. Yeah, this guy has no credibility but.... by SPYvSPY · · Score: 1

    ...Zonk does really, really suck at this. That Hulk review was unbelievably, painfully bad. This one is a POS, too. Get lost, Zonk!

    1. Re:Yeah, this guy has no credibility but.... by rAiNsT0rm · · Score: 1

      Since you would like to also question my credibility, here is the response I gave to the other asshat:

      My work has appeared in Stuff Magazine, Rotten Tomatoes, GamePaK, GamezCore, ps2insider.com, Snowball.com Network, UGE Network, and I provide playtesting for Atlas, Capcom, and NCSoft. So yeah, I must be full of shit.

      Zonk's work is terrible. My personal Blog... of which my girlfriend posts stuff on too and is completely non-serious, does not get proof-read, nor edited by me or anyone else. It is simply a silly space for ramblings that is not connected to me personally in any way. Again, if it makes you feel better to state I have no credibility (of which I would love to know your sources and authority to make such a claim about some random person on the internet posting on Slashdot) then by all means, question away. I'll promptly file it in my "I care" bin.

      --
      http://teasphere.wordpress.com - A little spot of tea
    2. Re:Yeah, this guy has no credibility but.... by Anonymous Coward · · Score: 0

      post a link to one of your reviews so we can check it out. Can we look at the game reviews in Stuff Magazine or reviews at ps2insider.com and look for a "Dominic" credited for doing the work. I'm ready to check some stuff out.

  64. An even better idea... by Belial6 · · Score: 1

    Just don't get a dog at all. Stick to the ones in software. That vast majority of dog owners are ass-holes about it. I can't count the number of times I've heard a dog owner rationize leaving their dog unleashed because "my dog doesn't bite". Every dog owner tells the same story. "But I treat my dog right". Well, unless your a duck hunter or a seeing eye dog trainer, you are problably one of the ass-holes.

    Dogs are pack animals that work off of an alpha-male system. Dogs WANT to be commanded. This tells them their place in the pecking order. When you treat a dog like a person, you confuse it. You let it believe that it is the alpha, and that means your excuse of "my dog doesn't bite" is just guess work.

  65. Mini games -- check, yes, got those by ianscot · · Score: 2, Interesting
    the question of why these role playing games never include any decent side games. From everything I have talked to this game has the pet-owner emotional attachment parts down to a tee, but then you have all the boring things, that you would have in real life... Why not make the contests where you earn money more fun mini-games?

    Because, um, you didn't read the review or any other descriptions of Nintendogs, which does include what you're asking for? Whatever "everything" you're talking to, it seems not to have played this one.

    My kids have a copy of Nintendogs. They play some sort of frisbee contest, a lot, and then there are actual agility training schools and contests. Both of those run as separate little arcade sequences, almost, with slight variations on the control system for each. The side games let you unlock various equipment and so on, as well as earning you money to purchase that stuff. Does this ring a bell, "mini side game" wise?

    (And let me say, your Calvinball chases were a great example of positive reinforcement training. The game the dog was playing was called "keep away." They learn to do that because they get reinforced for doing it -- they enjoy the attention, running around, and so on. Check out a basic operant conditioning book for a description of how you trained Fido to do that. It's kind of an interesting topic -- and to its credit the Nintendogs model seems to "get" that sort of training, which a lot of real-life dog owners don't understand at all.)

    --
    "Fundamentalism" isn't about divine morality. It's about human authority.
  66. Re:Zonk the game reviewer now? by rAiNsT0rm · · Score: 1

    well, seing as how you are looking at my personal BLOG, and it is not a professional outlet for me... that surely must be indicitive of my work.

    I am a network admin for a mid-sized bank, most game reviewers are not "full-time" per say. If they are they live in their parent's basement and eat Ramen Noodles.

    My work has appeared in Stuff Magazine, Rotten Tomatoes, GamePaK, GamezCore, ps2insider.com, Snowball.com Network, UGE Network, and I provide playtesting for Atlas, Capcom, and NCSoft. So yeah, I must be full of shit.

    My girlfriend also posts things on the blog, and it is by no means a serious thing. Say what you will, I really could care less. If you honestly enjoy the path of /. lately and good 'ol Zonk's non-stop crap then welcome to my ignore list.

    --
    http://teasphere.wordpress.com - A little spot of tea
  67. When displays get really cheap... by TomRC · · Score: 2, Interesting

    This type of application will get a lot more interesting when displays get so cheap we can paper our walls with them, so virtual pets can literally roam around the house - following you or playing hide'n'seek.

  68. Re:Zonk the game reviewer now? by rAiNsT0rm · · Score: 1

    I am well aware of the feature. Why is this everyone's response to a shitty editor? Do you understand that people PAY to get the latest stories on Slashdot? If you paid to get Zonk's stories 10 minutes earlier than everyone else, would you feel like you were getting your money's worth? I don't think so. I'm not a subscriber, nor will I ever be to get midless drivel a few minutes before everyone else has to suffer through it.

    Go back through Zonk's posts, notice a pattern, yeah.

    --
    http://teasphere.wordpress.com - A little spot of tea
  69. Re:Zonk the game reviewer now? by rAiNsT0rm · · Score: 1

    Thanks ;) Nicer words have never been uttered by an AC.

    --
    http://teasphere.wordpress.com - A little spot of tea
  70. Re:Zonk the game reviewer now? by spun · · Score: 1

    Well, to be honest, /. has been going to hell for years. Zonk isn't that bad, but he's not that good either.

    Hopefully you edit the stuff you write professionally better than the stuff you blog. No offense, but the things I read on your blog are no better than the things Zonk writes. You should work on the run-on sentences and punctuate a little better.

    --
    - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
  71. ran out of things to do in a week. by Allison+Geode · · Score: 1

    Don't get me wrong, I like the 'game,' its a very interesting simulation, but I ran out of things to do. you can walk the dog, go shopping, have it compete in contests, or just play with it in the house. the game has no real sense of purpose, and no real progression, and everything you can do in the first day of owning the game is exactly what you can do on the 8th. I really wanted to like nintendogs, but its already boring me. i've moved on to a new guilty pleasure for ds: "Nightmare Troubadour," which I can HIGHLY reccomend to anyone interested in collectible card games but doesn't want to spend a fortune making the perfect deck.... but i digress.

    I wish I still wanted to play Nintendogs, but it has gotten boring already.. which makes me sad, because it could have had real potential.

  72. Re:Zonk the game reviewer now? by rAiNsT0rm · · Score: 1

    If more than 5 people looked at it including my girlfriend and I, I may care a bit. I actually worked as an editor for Snowball.com Network (which used to own IGN) and also was a National English Merit Award Winner in 1998. I sometimes just write off the top of my head, and quickly, while on the blog as well as here. I know that is a poor excuse, but honestly I try to make my posts easily readable and with close to perfect punctuation and such. Honestly, if you look through my posts they don't come anywhere near eye-bleed levels as some do.

    I have no problem with criticism, but to base my entire credibility on a few personal blog entries is a bit of a stretch.

    --
    http://teasphere.wordpress.com - A little spot of tea
  73. heh by Anonymous Coward · · Score: 1, Funny

    If I wanted to raise a dog i'd be playing Black&White at least over there I could teach it to:

    1) Toss villagers
    2) Eat villagers

  74. Re:Zonk the game reviewer now? by stlhawkeye · · Score: 1
    So I guess none of us should criticize poor **insert ANY kind of job/skillset here** unless we can do better?

    Not at all. If you want to look at the effort done by somebody and offer specific criticisms of it, fine. To issue blanket statements that just blast somebody's work without ACTUALLY CRITICIZING THE WORK ITSELF, and just insulting the person who wrote it, then yeah I'll ask you to put up or stfu.

    So it's OK for your car mechanic to do a poor job, because YOU can't do better yourself? We can't criticize the President because we have not been President?

    It's not ok for me to say, "God my mechanics is an incompetant douchebag" without providing any evidence of my specific complaint, or demonstrating that would know a competant mechanic from a shitty one. Compare and contrast.

    "This is a game interview? How about addressing blah blah or touching on blah blah. When you review games, you ought to blah blah blah and Zonk just blah blah blah."

    Versus:

    "omg stfu zonk u suq omg lol"

    Or, to use your analogy.

    "My car mechanic is a total stupid moron who can't fix cars to save his ass." This is just an insult.

    "My car mechanic is completely incompetant, I brought my Toyota in for a battery change and he somehow dislodged the air hose and then clearly never drove it because when I got it on the road it wouldn't shift out of 2nd gear." If it looks like shit, smells like shit, you don't need to be a shit expert to call it what it is: SHIT!

    --
    "I have never won a debate with an ignorant person." -Ali ibn Abi Talib
  75. Why the fuck is there a review of Nintendogs on Sl by OsirisX11 · · Score: 1

    Anyone have a good reason?

    Is anyone really interested in this?

    I'm not saying its not a good game, just that it has no place on slashdot.

  76. Re:Zonk the game reviewer now? by Anonymous Coward · · Score: 0

    I think you are full of shit. Suck my cock and get back to work.

  77. Well... by ZMorek · · Score: 1

    At least the puppies can't throw bitter cynicism at you like Seaman

    --
    -ZMorek
  78. Amazing AI System by Bones3D_mac · · Score: 1

    Having just picked this up for my DS a few days ago, I have to say it's one of the most interesting things I'm ever played with... at least from a technical stand point. The AI is incredibly adaptive to the environment and the user, developing your dog's personality over time. As a tech demo of things to come, Nintendogs is amazing and deserves some respect.

    Now, imagine some new applications for the Nintendogs AI system, such as Nintendo's Pokémon franchise. For example, instead of depending on sheer numbers to play out a battle, a user's Pokémon could each develop its own distinct personality and moves, based entirely on how well the user trains it. Even with the same exact type of Pokémon facing off against each other, one may have a distinct advantage over the other based on how it was trained.

    In short, it turns what is normally monotonous gameplay into something that is no longer entirely predictable.

    Overall, i would not consider Nintendogs to be the end result of years of work by Nintendo. Instead, it may be a sign of things yet to come.

    --


    8==8 Bones 8==8
    1. Re:Amazing AI System by Twisted64 · · Score: 1

      Your idea for multiplayer Pokemon sounds a LOT like Black & White multiplayer. I remember training my sheep to be a demented, sick, twisted creature, and pitting it against a huge horse, obviously bred for good. I shouldn't have stood a chance, but because my creature was into setting everything on fire, the horse didn't have time to attack - it was constantly casting rain on itself whilst my creature cast non-stop lightning. Nobody wins a war, even between Gods.

      --
      Consciousness is a myth. Trust me.
  79. Re:ran out of things to do in a week. by Bones3D_mac · · Score: 1

    Yeah, same here with Nightmare Troubadour. Absolutely great AI setup compared to the GBA versions. Though I kinda wish the interface moved a bit more quickly than it does.

    --


    8==8 Bones 8==8
  80. My Experience with Nintendogs by LKM · · Score: 2, Interesting

    First of all, Nintendogs is definitely a game. It has clearly defined objectives and ways to reach these objectives. Of course, you don't have to reach them, but the fact that you can race the tracks in Need for Speed backwards and still have fun doesn't mean that Need for Speed isn't a game.

    Second, I think the "microphone problems" Zonk mentions are an intentional part of the game. I've noticed that some dogs respond better to commands. I have a dog which actually responds to commands my girlfriend gives to her own dog while she's sitting a few metres away. Having played Bomberman, I know the voice recognition of the DS can be made to work pretty well. The fact that some dogs don't immediately respond to commands seems to be part of the gameplay - it reflects the fact that real dogs don't immediately respond to all commands, either.

    I actually find the competitions to be quite exciting. The two commenters are annoying for sure, but the games themselves are pretty funny, and I enjoy playing them a great deal.

    I suspect Nintendogs works so well mainly because it's so unbelievably believable. If you throw a ball and your three dogs run to get it, fighting each other for it once one of them picks it up, you simply don't think about how they're not real dogs even for one second. There's hardly a situation where you're reminded of the fact that they're only virtual - and when it happens, it's mostly because you go "wow, I wonder how the heck they did this!" because your dog did something so natural, you simply don't expect a simulation to act like that.

    Lastly, I want to respond to all the "Nintendogs sucks because you should get a real dog" comments. Let me put it like this: Screw you. I live in an apartment where I can't have pets. I'm a student, so I don't have enough income to simply move somewhere else. I don't actually have enough money to take care of a pet at all, and I'm not home most of the day, anyway. What kind of crappy life would my dog have? And what about kids? I read that in GB, Nintendo works together with an animal charity in order to promote Nintendogs. It's a lot better for parents to get their children Nintendogs so they can learn to take care of an animal each day, than to get them a real dog, only to get rid of him again after the children lose interest a few months later.

  81. Re:Zonk the game reviewer now? by spun · · Score: 1

    Ah, I'm just being a dick. I write like that too when writing informally. To be fair, you were being a bit of a dick to Zonk. Not that he doesn't deserve it at times. Really though, his game reviews aren't THAT bad and they do qualify as "news for nerds" if not "stuff that matters." I'm more peeved by the fact that none of the editors seem to actually read their own site.

    --
    - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
  82. Re:Zonk the game reviewer now? by pnice · · Score: 1

    I found some of your stuff from ps2insider.com. I am not one to judge the writing quality of anyone (because mine is horrible) but here is the link to ps2insider for the curious.
    http://web.archive.org/web/20020614222912/www.ps2i nsider.com/modules.php?op=modload&name=FAQ&file=in dex&myfaq=yes&id_cat=1&categories=Bag+1:+Playstati on+2+Trouble+Shooting+and+General+Questions

    Here is your report on a Mike Tyson fight:

    Mike Tyson Has Been Defeated
    Author: Dominicp2i on Sunday, June 09 @ 01:10:03 EDT

    My personal wait of over 10 years for this fight between Lennox Lewis and Mike Tyson has finally come and gone.

    Lennox Lewis started out the fight with some dirty tactics and holding, and Mike Tyson held his ground in a fight that was not meant for him to win. Mike Tyson took every punch and hold and stayed right with Lennox till the end. Ultimately Lewis' height and reach advantage would prove to be just too much for "Iron Mike" to overcome, especially at this point in his career.

    Not too many were behind Tyson, nor did most expect him to have even a chance at glory, but he proved tonight that he is a true champion and in the end just as heart felt and normal as the next guy. Graciously accepting his defeat, and bowing out to his opponents superior skill, Mike Tyson may have lost the fight but won the war.

    It was a great fight, with anticipation soaring, and in the end there can be only one... so from a Mike Tyson fan through and through: Congratulations Lennox Lewis.

  83. Re:Why the fuck is there a review of Nintendogs on by realityfighter · · Score: 1

    Well, it was the number one selling game in Japan for over a week when it came out there. Its U.S. release, couple with Advance Wars DS, spurred a huge spike in new DS buys. Brick and mortar stores are having trouble keeping it in stock. I guess people wanted to know if the game was really worth all the buzz?

    --
    A strain of paranoid prevention can be worse than the disease, whate'er the intention.
  84. Missing the Point by LKM · · Score: 4, Insightful
    Besides that, I've already spent hundreds of dollars on him, I can ACTUALLY pet him, ACTUALLY feed him, and ACTUALLY watch him and his antics as he tries to "play" (read: hump) the cats. So this sounds even dumber than the Tomaguchi game-thingy.

    Did it even occur to you that there are people who:

    • don't have hundreds of dollars to spend on a real animal?
    • are living in a place where they can't have a real animal?
    • have children who want a dog, but don't want to give them a real animal just yet?
    • don't have the time needed to properly take care of a real animal?
    • don't feel they can handle the responsibility a real animal brings?

    I'm glad that a real animal works so well for you, but it doesn't for many people, and that doesn't make them dumb.

  85. Add final bits of realism to Nintendog experience by StefanJ · · Score: 1
    • Occasionally dump a mixture of vinegar, oatmeal, and bean sprouts on carpet, to simulate puke. My dog would never consider peeing or pooping indoors, but she thinks nothing of heave-hoing when the need strikes.
    • Whenever you head out the door, back a couple of small plastic bags. If you see a pile a dog crap, pick it up and dispose of it responsibly, all the while imagining that your Nintendog dropped the pile.
    • Several times a year, pretend your Nintendog is stick. Take your game unit to a local vet. Take a seat in the lobby, wait a half hour while looking at bags of overpriced boutique-brand dog chow, then give the receptionist a $50 check with instructions it be given to the local shelter or rescue group.
  86. wouldn't by CiXeL · · Score: 1

    be surprised

  87. That would be fine but... by caitsith01 · · Score: 1

    Zonk now posts 98% of the gaming news on the site.

    And if the quality is bad, why should it just be ignored, anyway?

    --
    Read Pynchon.
  88. "Software toys" by tepples · · Score: 1

    If other sandbox titles like The Sims can be considered games

    ...then you haven't listened to Maxis's official description of the Sim line of products as "software toys", which has been the case since SimCity. No goal, no game.

  89. Re:Why the fuck is there a review of Nintendogs on by Anonymous Coward · · Score: 0

    Because it's something easy for all these fuckers to bitch about. Seriously, don't ask why something get's reviewed, ask why people post their fucking hate filled drivel about every god damn post like they're better than somebody.

  90. MOD PARENT by DingerX · · Score: 1

    Mod parent -1 sick please.

    and buddy your URL is missing a T.

  91. Re:Are they STILL around? by drsquare · · Score: 1

    How's it good for gaming? It's just another tamagotchi. As soon as the fad runs out again, the DSes will be in the back of the cupboard never to be seen again.

  92. Also forgetting anothing thing.... by electrosoccertux · · Score: 2, Funny

    Putting masking tape on top of one - four of your cats paws.

    At 3-4 my cat can't decide for a long enough time which paw to deal with first....so none of them get fixed, he just keeps changing paws. Funniest thing in the world.

  93. Do you understand? by Otto · · Score: 1

    Why is this everyone's response to a shitty editor? Do you understand that people PAY to get the latest stories on Slashdot?

    -Do you understand that what you think is just your opinion?
    -Do you understand that some people read Zonk's stories and don't have a problem with them?
    -Do you understand that not everybody agrees with you and that they're not necessarily wrong because of it?

    Didn't think so.

    --
    - Give a man a fire and he's warm for a day, but set him on fire and he's warm for the rest of his life.
  94. What!?! No Spoiler Warning?!? by indytx · · Score: 1

    Thanks for giving away the ending. Now I'll have to wait for the sequel.

    --
    Make love, not reality television.
  95. Uhhh... by SPYvSPY · · Score: 1

    ...I'll take your word for it, if it makes you feel better. I was just basing my opinion on the downright illiterate snips taken from your blog. I suppose the other places you write for have editors who correct your grammar, though. *However*, your response above is full of errors (e.g., "My personal Blog...of which my girlfriend posts stuff on too...") No serious journalist would crap that out, even under the harshest deadline. If you write well, you make typos here and there. You *don't* make blatant errors like that one. *Neither* would you use a mismatched "nor", but that's pedantic of me. I'd say your own ability to write proper English is all I need to evaluate your journalistic creds, as is my own.

  96. Re:Are they STILL around? by aphrodite_91 · · Score: 1

    you no your right coz, i am a chik and in thic magazine i'm reading "dolly" they have this big two page ad for nintendo and nintendogs, i got and i'm hooked. my frends were paying out on me for it but now they're asking their rents for one. :)

  97. Re:Are they STILL around? by aphrodite_91 · · Score: 1

    yer, guy who's like boo hoo theyll be at the back of the cuboard, show you nkow wat ur talking about!i still play with my ogther gameboys that are like 5 yrs old and nintendo 64 and tamagotchi, pathetic, but wen i need to pass time its fine.