Thank you for intervening. You know, Moraelin, I should have been nicer to you at the end of my reply, but I will not have respect for you until you reply to my post with an intelligent response.
1. It looks like it would be uncomfortable after a while.
The controller is meant to be held close to you, not far away like a gun.
2. Too few buttons for anything serious. Two buttons, A and B (the trigger included) just aren't enough for anything but the most over-simplified games. Even the GBA also has the shoulder triggers, by comparison.
This is where the addons come in. For a racing game, the controller could be attached to a fake steering wheel, with a button on each side where you would have your thumbs, for acceleration and braking, and then there could be two triggers behind the buttons to change gears or something like that. You could turn by turning the wheel.
3. Lack of an obvious "centre" position, or of a way to reset it.
There isn't a "centre" position. There's a TV. You point the controller at the TV, and it knows where in the room the controller is, how the controller is tilted, and where it is pointing. You don't need to reset the centre position, because there isn't one. Technology has become slightly more advanced between the release of the Nintendo Zapper and now.
4. Then there's the whole fact that it's been actually tried before. E.g., some of the Microsoft Sidewinder gamepads, yep, had just that: a motion sensor. If that worked as great for all sorts of games, as Nintendo claims, don't you think we'd have heard about it already? E.g., if a motion sensor was that great and intuitive for fps, don't you think by now you'd hear about whole clans of Sidewinder owners pwning everyone in sight?
This has not been tried before. A motion sensor has been tried before. A motion, distance, positional, and directional sensor has not been tried before. Even if it had, do you really think that Micro$oft could really pull out anything but crap to play on it? I really don't think so. I am planning to buy a Revolution, period. If Nintendo made the XBox 360, and M$ made the Revolution, I would buy a 360. Nintendo makes great games. Microsoft does not.
Would I hear of SideWinder owners pwning everyone? No, I would not. A motion sensor knows how you move the controller. That is when you need a "centre" position as you mentioned before. That would be crap. The Revolution controller centres itself, because it knows where it is being pointed, while the SideWinder just knows where is is being pointed in relation to where it was just pointed a second ago.
So you can stuff it into a normal Gamecube-like gamepad... getting a regular gamepad for your game.
Yes, a regular gamepad for your recular GameCube game. Not your original and innovative Revolution game.
Or you can stick the analog stick part in it, nunchaku style... getting a regular gamepad split into two.
Are you sure that a controller that knows where it is, what angle it is on, and where it is pointing suddenly becomes regular gamepad just because it has an analog stick?
Or you can stick it into a plastic loop... getting a racing wheel, if a very uncomfortable one and with no force-feedback.
Who are you to say that the wheel is uncomfortable? Have you used it? You say it won't have force feedback... Do you think that a little vibration makes a PS3 or XBox360 controller suddenly have force feedback? Great news, the Revolution's controller does that too.
It's all ways to basically get rid of that innovative design and revert to something we've had all the time. In a gimmicky way, but nevertheless it's just that: reverting to an older-style controller. You'd think that if a controller was that great and universal, it wouldn't need that many ways to revert to the old non-inovative controllers, wouldn't you? It's not the kind of thing that really inspires confidence.
So your idea of a revolutionary controller is a gamepad with enough buttons to play games from four other game systems? That's literally the stupidest thing I heard all week, and I hear lots of stupid things. Does that inspire confidence? If it does, I suggest you go and rethink your life.
So... There goes your argument. You know, you're the best writer of any trolls I've met.
Actually, I think that the hardcore gamers will be attrated to the Rev because of it's new style of gameplay, and because they know that good things will come from this. There was also some discussion like this on some DS vs. PSP argument on some message board. It would appear that the PSP is for hardcore gamers, and that the DS is for "kiddie" gamers or casual gamers, but really, the PSP is for mainstream gamers, and the DS is for hardcore and new-stream gamers.
I agree with you to the fullest extent. I wonder how people are able to use the thing at all. I've heard many a time that the GameCube's controller sucks because it has one big button in the middle, even though all it does is let you have your thumb on a button if you need to press it quickly, and it adds comfort to games which use mainly one button. Resident Evil 4 fits in both of those. I've also heard that the analog triggers suck because you have to press further to press the trigger, but that idea proved its innovation with Super Mario Sunshine. I've also heard that the shape sucks, but the contoured design makes it oh so much more comfortable. The GameCube controller is the best thing we've had since the N64 controller, and the SNES controller before that...
I've noticed that most Slashdotters are anti-Microsoft, and that many are anti-Sony. I would think that quite a few of us would be buying a Revolution, considering the price, the controller and the backwards compatability with the GameCube. I'm sure that it wouldn't be difficult for our Admins to write a little something in the article, but I guess that there must be too many casual gamers on SlashDot, among us computer geeks and techies.
I hate it when I don't do that properly. Let me do it again.
1) Apple comes out with an iPod. 2) It plays music and is a cool looking gadget. 3) Millions of fashionable heat-seekers buy it. 4) Apple gets to sell songs and the iPod, which is, inexplicably, something like a 347 billion dollar a year business worldwide (go figure). 5) Apple makes a lot of money.
1) Apple comes out with an iPod.
2) It plays music and is a cool looking gadget.
3) Millions of fashionable heat-seekers buy it.
4) Apple gets to sell songs and the iPod, which is, inexplicably, something like a 347 billion dollar a year business worldwide (go figure).
5) Apple makes a lot of money.
After you've gouged out their eyes, I will gladly accept the meagre payment of $150 to neuter them, stopping them from having the horrible burden of children.
In the late-80s/early-90s, the common knock against the Mac by PC users was that it was "cartoony". Apple wanted to promote a professional image, and actually discouraged Mac Game Development and made sure that the default Mac desktop was gray and boring.
That's pretty funny, since XP is more cartoony than any other version, (what with it's colored taskbar and all) while OS X has managed to be awfully nice to look at and proffesional looking at the same time.
Did we forget something? The iBooks now come with 512 megs of RAM standard. 512 is fine with me right now, as I have 768 in my P4, and it runs better than well.
...that "Pet Store Simulator" or something like that won't go on macs? Most of the games that I would bother buying can be installed on macs too (Blizzard RTSs) or have a Mac Edition which is the same thing but is made for macs. Any of the big games that I would like to play will end up on macs, so even though I'm on a WinTel PC right now, when I get my iBook or PowerBook, the gaming scene won't have changed too much for me.
The only internal thing you were using was an ATI video card, which was almost definitely a Mac Edition card. Additionally, sound is on the motherboard, and you are using Mac CD and HD drives.
Because that is exactly how Golden Sun and Golden Sun: The lost age are made. If you have played them, you will know that they are two of the best RPGs ever made.
Thank you for intervening. You know, Moraelin, I should have been nicer to you at the end of my reply, but I will not have respect for you until you reply to my post with an intelligent response.
1. It looks like it would be uncomfortable after a while.
The controller is meant to be held close to you, not far away like a gun.
2. Too few buttons for anything serious. Two buttons, A and B (the trigger included) just aren't enough for anything but the most over-simplified games. Even the GBA also has the shoulder triggers, by comparison.
This is where the addons come in. For a racing game, the controller could be attached to a fake steering wheel, with a button on each side where you would have your thumbs, for acceleration and braking, and then there could be two triggers behind the buttons to change gears or something like that. You could turn by turning the wheel.
3. Lack of an obvious "centre" position, or of a way to reset it.
There isn't a "centre" position. There's a TV. You point the controller at the TV, and it knows where in the room the controller is, how the controller is tilted, and where it is pointing. You don't need to reset the centre position, because there isn't one. Technology has become slightly more advanced between the release of the Nintendo Zapper and now.
4. Then there's the whole fact that it's been actually tried before. E.g., some of the Microsoft Sidewinder gamepads, yep, had just that: a motion sensor. If that worked as great for all sorts of games, as Nintendo claims, don't you think we'd have heard about it already? E.g., if a motion sensor was that great and intuitive for fps, don't you think by now you'd hear about whole clans of Sidewinder owners pwning everyone in sight?
This has not been tried before. A motion sensor has been tried before. A motion, distance, positional, and directional sensor has not been tried before. Even if it had, do you really think that Micro$oft could really pull out anything but crap to play on it? I really don't think so. I am planning to buy a Revolution, period. If Nintendo made the XBox 360, and M$ made the Revolution, I would buy a 360. Nintendo makes great games. Microsoft does not.
Would I hear of SideWinder owners pwning everyone? No, I would not. A motion sensor knows how you move the controller. That is when you need a "centre" position as you mentioned before. That would be crap. The Revolution controller centres itself, because it knows where it is being pointed, while the SideWinder just knows where is is being pointed in relation to where it was just pointed a second ago.
So you can stuff it into a normal Gamecube-like gamepad... getting a regular gamepad for your game.
Yes, a regular gamepad for your recular GameCube game. Not your original and innovative Revolution game.
Or you can stick the analog stick part in it, nunchaku style... getting a regular gamepad split into two.
Are you sure that a controller that knows where it is, what angle it is on, and where it is pointing suddenly becomes regular gamepad just because it has an analog stick?
Or you can stick it into a plastic loop... getting a racing wheel, if a very uncomfortable one and with no force-feedback.
Who are you to say that the wheel is uncomfortable? Have you used it? You say it won't have force feedback... Do you think that a little vibration makes a PS3 or XBox360 controller suddenly have force feedback? Great news, the Revolution's controller does that too.
It's all ways to basically get rid of that innovative design and revert to something we've had all the time. In a gimmicky way, but nevertheless it's just that: reverting to an older-style controller. You'd think that if a controller was that great and universal, it wouldn't need that many ways to revert to the old non-inovative controllers, wouldn't you? It's not the kind of thing that really inspires confidence.
So your idea of a revolutionary controller is a gamepad with enough buttons to play games from four other game systems? That's literally the stupidest thing I heard all week, and I hear lots of stupid things. Does that inspire confidence? If it does, I suggest you go and rethink your life.
So... There goes your argument. You know, you're the best writer of any trolls I've met.
Digiatal Rights Confiscation
Let's pray that Heli Attack 3 is not going anywhere near our precioc gaming revolution.
We could give him a scar, just like Harry Potter has!
Actually, I think that the hardcore gamers will be attrated to the Rev because of it's new style of gameplay, and because they know that good things will come from this. There was also some discussion like this on some DS vs. PSP argument on some message board. It would appear that the PSP is for hardcore gamers, and that the DS is for "kiddie" gamers or casual gamers, but really, the PSP is for mainstream gamers, and the DS is for hardcore and new-stream gamers.
I agree with you to the fullest extent. I wonder how people are able to use the thing at all. I've heard many a time that the GameCube's controller sucks because it has one big button in the middle, even though all it does is let you have your thumb on a button if you need to press it quickly, and it adds comfort to games which use mainly one button. Resident Evil 4 fits in both of those. I've also heard that the analog triggers suck because you have to press further to press the trigger, but that idea proved its innovation with Super Mario Sunshine. I've also heard that the shape sucks, but the contoured design makes it oh so much more comfortable. The GameCube controller is the best thing we've had since the N64 controller, and the SNES controller before that...
I've noticed that most Slashdotters are anti-Microsoft, and that many are anti-Sony. I would think that quite a few of us would be buying a Revolution, considering the price, the controller and the backwards compatability with the GameCube. I'm sure that it wouldn't be difficult for our Admins to write a little something in the article, but I guess that there must be too many casual gamers on SlashDot, among us computer geeks and techies.
I hate it when I don't do that properly. Let me do it again.
1) Apple comes out with an iPod.
2) It plays music and is a cool looking gadget.
3) Millions of fashionable heat-seekers buy it.
4) Apple gets to sell songs and the iPod, which is, inexplicably, something like a 347 billion dollar a year business worldwide (go figure).
5) Apple makes a lot of money.
1) Apple comes out with an iPod. 2) It plays music and is a cool looking gadget. 3) Millions of fashionable heat-seekers buy it. 4) Apple gets to sell songs and the iPod, which is, inexplicably, something like a 347 billion dollar a year business worldwide (go figure). 5) Apple makes a lot of money.
"I do not like the Kernel, shell I am!"
*cough*stef*cough* If you don't get that, then I'm sorry that you're a member of slashdot.
After you've gouged out their eyes, I will gladly accept the meagre payment of $150 to neuter them, stopping them from having the horrible burden of children.
Must... Resist... Urge... To call him a fanboy! *thinks of food* There we go.
Everything. Innovation isn't about inventing new things, it's about implementing things in a way not done before.
Meteos.
Introducing the new Intel 64 processor, with 16 cores! Just don't tell anyone that each core is 4 bit!
That's pretty funny, since XP is more cartoony than any other version, (what with it's colored taskbar and all) while OS X has managed to be awfully nice to look at and proffesional looking at the same time.
Did we forget something? The iBooks now come with 512 megs of RAM standard. 512 is fine with me right now, as I have 768 in my P4, and it runs better than well.
They don't really need that drop, considering that Nintendogs and Advance Wars will be coming out!
The only internal thing you were using was an ATI video card, which was almost definitely a Mac Edition card. Additionally, sound is on the motherboard, and you are using Mac CD and HD drives.
Because that is exactly how Golden Sun and Golden Sun: The lost age are made. If you have played them, you will know that they are two of the best RPGs ever made.
61.44% of the peer-to-peer traffic nowadays is video
I wonder what percentage of that is video minors are allowed to see?
Let's play Count the Secretaries! - I can't spell, unless that's correct.