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User: MortimerV

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  1. Re:Excuse for "sound" in space on Extrapolating the Near Future of Gaming · · Score: 1

    The near vacuum of space does not transmit sound. But it does transmit electromagnetic signatures from a spacecraft that the navigation systems in the cockpits of other craft may render as sound.

    Sounds good to me. If I'm going to buy human pilots in a space battle, I can certainly buy the idea of a positional sound system designed to aid those pilots with audio cues.

  2. Re:why the devs / publisher's LOVE online distro on Game Retailers Hurting Themselves With Digital Distribution · · Score: 1

    Now that I think about it, a better place for this would've been in the article about Gamestop breaking the street date. Oh well, it's probably been posted there already.

  3. Re:why the devs / publisher's LOVE online distro on Game Retailers Hurting Themselves With Digital Distribution · · Score: 1

    First StarForce posting a link to a torrent of Galactic Civilizations II, now Gamestop breaking the street date. We can only assume that Stardock is doing something right, to be earning so many high-profile enemies!

  4. Re:So what? on Swedish Pirate Party Gains 3000 Members In 7 Hours · · Score: 2, Informative

    They gained 3000 members. Sounds like they're around the 18,000 member mark at the moment.

    TFA: "A few minutes ago passed the Pirate Party membership People's Party 17 799 members."

  5. Re:Summary of the game on Legends of Zork Goes Live · · Score: 1

    They now have a way to get coconuts through marketing, too. You sign up for "SPECIAL DEALS!" through various websites (linked from the zork site) and get 2-20 coconuts depending on the one you choose. They generally involve signing up your mobile phone, presumably to prove that you've given some real information.

  6. Re:Come on on Slashdot Launches User Achievements · · Score: 1

    I was surprised at how many achievements I do have! I'm not exactly a prolific poster, but I somehow managed a +5 insightful and a +5 funny in the past.

    No UID achievement for me, though.

  7. Sounds like CoH on Vendetta Online Lets Users Create New Game Content · · Score: 3, Interesting

    City of Heroes/Villains is going to try something like this out. They've delayed it because it's proven to be a bigger project than they anticipated, though. http://www.cityofheroes.com/news/archives/2008/08/letter_from_pos_1.html

    The angry players isn't something I thought about before, but even if your map isn't approved for general distribution, you can still play on it yourself or with friends, so I don't think it'll be a big issue.

  8. Re:Even the developers thought the title was stupi on Legendary Thinks Outside "The Box," Hits Pre-Release · · Score: 1

    I think the gp is referring to the title "Legendary: The Box" (referring to Pandora's Box) which they eventually shortened to "Legendary".

  9. Re:Relevant article to me on Why BitTorrent Causes Latency and How To Fix It · · Score: 1

    Try capping the maximum simultaneous connection attempts at some low amount. I don't know if it's a problem with all connection types, but I'm on cable and using a linksys router, and it seems that the constant spamming for a connection is what causes the problem.

    With a lower max connection attempts setting your torrents will take longer to find good connections, so it'll take longer to get up to speed, but it shouldn't affect your network performance as much.

  10. Re:Opening doors on Vanguard Producer Wants Second Chance for First Impression · · Score: 3, Funny

    And here I was hoping that Vanguard was some kind of rhythm game MMO.

  11. Re:writing tendencies and charset on Fermilab Calls For Code Crackers · · Score: 1

    It looks like it's sort of an inverted "V" shape. I tried drawing some hashes with a pencil and letting my hand jitter a little bit along the direction of the stroke. A couple times I got a small inverted V at the bottom of a hash.

    I noticed that there are some strokes that appear to reverse themselves at the bottom, as though the person drew the line from top to bottom, then let their pen rebound before lifting it fully from the paper. Look at the middle of the fourth line of the third section for a couple examples of this. I don't see any examples of the reverse, an extra line coming from the top of the hash. That implies they drew all the lines from top to bottom.

  12. Re:Mathamatically speaking.... on Fermilab Calls For Code Crackers · · Score: 1

    Look at the last stanza, fifth line down, about 10 hash groupings from the right. Lining up the marks with the row above and below, it looks like 2 2 2.

  13. Re:Steam on Spore, Mass Effect DRM Phone Home For Single-Player Gaming · · Score: 1

    There's actually an easier way than unplugging your network. Create a file named "steam.cfg" in your root Steam directory. Put ForceOfflineMode=enable on the first line in it. When Steam starts, it'll attempt a connection but will fail.

  14. Re:Oh for fuck's sake... on Creative Sued for Base-10 Capacities On HDD MP3 Players · · Score: 1

    I have a problem with disks being sold in base 10 but my OS displaying everything as base 2. It's just confusing. I look at the solution from the other side, though: Why doesn't my OS display everything in base 10? As a basic end-user, it makes no difference to me.

    Instead of 5MB mp3s I could have 5.24. Instead of a 3GB collection, it's 3.22. And now my 100GB drive really is 100GB, rather than 93.13.

    People selling memory get to use their inflated numbers, all of our files get bigger, and the confusion is gone for the basic user.

  15. Re:A lottery is a tax on people who can't do math on Patterns in Lottery Numbers · · Score: 1

    Ooh, I missed that "twice a week" part. Oh well, that just made my joke 100 times better/worse (you decide)!

  16. Re:A lottery is a tax on people who can't do math on Patterns in Lottery Numbers · · Score: 2, Funny

    So you're saying that if I buy just 80 tickets a day, I'll have above even chances of winning over 40 years!

  17. Re:Stupid installer on Unreal Tournament 3 Beta Demo Now Out · · Score: 1

    I found a thread with your problem on the Epic forums: http://gearsforums.epicgames.com/showthread.php?t=578715 It's apparently only a problem with the demo and its large installer. The official response is to clear up around 850 megs on your C: drive and try again.

  18. Re:Stupid installer on Unreal Tournament 3 Beta Demo Now Out · · Score: 1

    It might be using your default temp directory (C:\Documents and Settings\User\Local Settings\Temp\).

    If you haven't changed it, there are instructions here: http://blogs.msdn.com/astebner/archive/2006/01/15/513134.aspx/

    It may not work, but it's worth a shot.

  19. Re:Port forwarding request. on Unreal Tournament 3 Beta Demo Now Out · · Score: 1

    I haven't hosted my own UT server for a while. If I recall, UDP 7777 is the only incoming port needed.

    If you need to allow outgoing connections, there are a few more that you'll need to allow. If you don't mind opening up every possibility, try these UT2k4 ports recommended by a random Google search: UDP/TCP 7777-7788, 27900, and 42292.

  20. Re:numbering system on Unreal Tournament 3 Performance Revealed · · Score: 1

    UT 2004 also contained all of UT 2003's content. It was the same game, just a slightly newer edition. Epic even had a mail-in rebate for 2003 owners who purchased 2004, since 2004 was essentially an expansion if you already had 2003.

  21. Lots of great looking games on IGF 2008 Main Competitors Announced · · Score: 4, Informative

    There are a lot of excellent looking games there. It's nice to see turnout even larger this year than in the past. From the IGF website: 2007 - 141 games entered; 2006 - 118 games entered; 2005 - 78 games entered; 2004 - 111 games entered. And now 2008, with 173.

    On another note, I've looked through a few of the games, and some have public demos, some don't. I'm not generally interested in game hype, I prefer a hands-on experience. It's unfortunate that the ones with demos don't have extra links to a download.

  22. Re:Well on Retailers Fighting To No Longer Store Credit Data · · Score: 1

    I was under the impression that the CC companies wanted all high transaction retailers to keep the numbers and implement tight security policies. Is this requirement only for those retailers that do keep CC numbers, and those that don't (if there are any) won't have to do anything special?

  23. Re:Well on Retailers Fighting To No Longer Store Credit Data · · Score: 5, Insightful

    Why should the credit card data have to be stored by both the retailer and the CC company?

    Let the CC company keep a transaction ID and all confidential information, and the retailer keeps the same transaction ID, along with purchase details. That puts the burden of security all in one place, with the CC company, rather than scattered around with all the various retailers.

    And if there's a trail to be followed, the CC company and retailer can compare records through the transaction ID.

  24. Re:Yay, ZIPed videos on Bioshock Previews Abound · · Score: 1

    They may also do it to prevent streaming the video from their site.

  25. Re:Obviously on The Big Bang Vs. the Big Rumble · · Score: 5, Funny

    initiation of the universe in the collision of two thee-dimensional "branes."

    I'm more interested in this. Could we have been misunderstanding zombies all this time?