yeah that was proly my first real emotional moment in a game. At the time I was playing it the majority of the hours of the day (summer) and when sephiroth killer her I was like "NO! SHIT! NO!..... IT CAN'T BE!... YOU BASTARD!" That may just signal that I had been playing that game a bit too much though;)
I use communicator daily at work and it sucks. It establishes sessions between users when you send messages. If you have a long pause between messages and keep the window up then the message may or may not be actually displayed to the user. there's a lot of random bugs over this session deal that they have. as a server I dunno how good it is, but from a user perspective I'd much rather use irc, aim, msn, really anything else.
comparing the number of servers it takes to run puzzle pirates and the number of servers it takes to run second life is unbelievably stupid. I'm just going to mention a few main points on how this is ridiculous but I'm sure there are more. Player Created Content. In second life you can upload your own textures, sounds, and model animations to the linden servers. This undoubtly takes up a ton of space. Flexibility of objects. Every object within second life is not only player created, but it's base properties (size, shape) can be manipulated. On top of that most items within the game are made up of multiple objects, so you can have up to thirty individual peices to make up a single hat or chair. Quite a bit of data to push around. On top of that you have the million different variants for the player models themselves, how big the eyes are, does the face slant to the left or the right, D or DD. These are completely different games with completely different amounts of data to push around. Saying second life is poorly managed simply because your game can handle the same number of people on less servers is ignorant and irresponsible.
not quite actually, they have a limit to number of people able to get into a sim. Think waiting in line to get into your realm. That's pretty much it minus the counter.
The secret to getting a job in the software industry is simply being a ninja. A code ninja. Just be good at what you do and you'll get the job. Finding the first job is more of a trick and my in was contracting first. I contracted for nine months and proved that I was good at what I told them I was good at and they hired me on perm.
fix the computer then fill out the application, I garuntee you get the job. People who will do what's needed without having to be told to are more valuable to employers.
I don't know who would think that boycotting these farmers would work out. People buy gold, saying "DON'T BUY THE GOLD OMG !" is not exactly a good reason to make them stop.
Stopping people like ige is extremely simple. Blizzard should stick one guy on staff full time who's sole purpose in life is to ban ige and similar establishments as well as the players who buy. Publish stats on their website as to how many are banned per day. How do you find them you ask? Entrapment. Just buy the gold from the farmer, trace where they got their gold up to the guy who's just sitting on a ton of cash. ban em all.
This isn't a matter of "OMGZ GETTING RID OF THE FARMERS IS TEH COMPLUCATED! WAT DO WE DO !?". It's a matter of blizzard not wanting to ban paying customers (gold farmers and buyers) and at the same time not wanting to upset the rest of the community by saying selling gold is ok (not to mention grey legal area). This is a matter of corporate asshattedness.
Second Life is actually a pretty awesome concept. Creating your own objects and scripting them to do whatever you want. Nearly the entire world is player created content. There is quite a bit of cool stuff to do in it that doesn't involve sex. That being said a large portion of Second Life's player base do hang out at clubs and such 24/7. Don't hate the game, hate the playa.
this is actully a huge problem with microsoft smartphones imo. This is the mindset of the people who make decisions. The mindset of needing to draw people away from communication on the phone and do something else. But ffs it's a phone! When I buy a phone I EXPECT the primary function of it to be communication. If more time is spent making it play cool games or run killer apps, then it is no longer a phone!
I played this game last year at e3 and while I have full faith in Lord British, I just wasn't that impressed. It's an mmofps and I've always had my doubts about that working. At the time it was basically point in the general direction of the monster you want to kill, click to fire, and hope it hits, hit would be determined by your skill. Plus there was a bit of lag between click and fire, enough for me to notice, enough for the cs kiddies to go batshit crazy over. Granted it was in early development, I just have a hard time accepting any mmo, or game really, that isn't open pvp. Stop restricting the players from themselves :
In the triage meeting: "So it seems there's this bug in terminal services where it's listening on port 80 for anything that feel like connecting and it will allow a malicious user to take full control of the computer. this is a priority 1, severity 1 bug." "What about notepad though? we bitch at our customers to rewrite crap in.net, why don't we do it ourselves!" "Oh shit guys! I forgot about that! Let's drop all this stupid security shit and get on rewriting notepad right now!"
Yeah he really does deserve this. All the ultima games including ultima online were ridiculously great in their time. I'm sure UO would still be great now if he were still at the helm. I've always admired him for the design behind ultima online. Taking the ultima universe and letting players interact with eachother to create their own legends instead of this preconstructed shitstorm we have with mmorpgs now (EQ2, WoW, post-EA UO, etc).
I went to E3 last year for the first time and got to see him on a panel about MMORPGs. I eventually got up the courage to ask a question relating to the panel as well as voicing my discontent with MMORPGs progression, got up, nearly fainted when it was my turn to ask a question but little did I realize Lord British was no moron. I asked the question that was obviously just an excuse to simultaneously praise UO, him, and crap on other mmos. He cracked a grin and responded with something to the effect of "While it's obvious that you've already made up your mind on the subject, I do agree with you, but more that players will etc etc etc". To tell the truth I don't even remember what I asked ^_-
He's a pretty funny guy and I'm glad his success is being aknowledged.
this is what pisses me off about slashdot as well. 90% of posters bitch about microsoft being shit and then when confronted about it they have no real reasons. I understand that there are some issues but you can't just jump on the bandwagon and bitch, especially when it's not something that's microsoft's fault.
yeah that was proly my first real emotional moment in a game. At the time I was playing it the majority of the hours of the day (summer) and when sephiroth killer her I was like "NO! SHIT! NO! ..... IT CAN'T BE! ... YOU BASTARD!" That may just signal that I had been playing that game a bit too much though ;)
fuck you. fuick you. fuck you. you stupid whore. fuck you.
I use communicator daily at work and it sucks. It establishes sessions between users when you send messages. If you have a long pause between messages and keep the window up then the message may or may not be actually displayed to the user. there's a lot of random bugs over this session deal that they have. as a server I dunno how good it is, but from a user perspective I'd much rather use irc, aim, msn, really anything else.
comparing the number of servers it takes to run puzzle pirates and the number of servers it takes to run second life is unbelievably stupid. I'm just going to mention a few main points on how this is ridiculous but I'm sure there are more. Player Created Content. In second life you can upload your own textures, sounds, and model animations to the linden servers. This undoubtly takes up a ton of space. Flexibility of objects. Every object within second life is not only player created, but it's base properties (size, shape) can be manipulated. On top of that most items within the game are made up of multiple objects, so you can have up to thirty individual peices to make up a single hat or chair. Quite a bit of data to push around. On top of that you have the million different variants for the player models themselves, how big the eyes are, does the face slant to the left or the right, D or DD. These are completely different games with completely different amounts of data to push around. Saying second life is poorly managed simply because your game can handle the same number of people on less servers is ignorant and irresponsible.
not quite actually, they have a limit to number of people able to get into a sim. Think waiting in line to get into your realm. That's pretty much it minus the counter.
I hope he's not dead so people can bitch slap the hell out of him.
didn't we already go through this 22 years ago?
yes, but will she show me her OH face?
the darkfall devs will be at e3. they will however not be showing off darkfall.
Producing an ounce of gold is better then producing a ton of shit.
uhhh, could I get that last part in binary?
The secret to getting a job in the software industry is simply being a ninja. A code ninja. Just be good at what you do and you'll get the job. Finding the first job is more of a trick and my in was contracting first. I contracted for nine months and proved that I was good at what I told them I was good at and they hired me on perm.
fix the computer then fill out the application, I garuntee you get the job. People who will do what's needed without having to be told to are more valuable to employers.
That's what I'll do with my furniture budget for this year!
I don't know who would think that boycotting these farmers would work out. People buy gold, saying "DON'T BUY THE GOLD OMG !" is not exactly a good reason to make them stop.
Stopping people like ige is extremely simple. Blizzard should stick one guy on staff full time who's sole purpose in life is to ban ige and similar establishments as well as the players who buy. Publish stats on their website as to how many are banned per day. How do you find them you ask? Entrapment. Just buy the gold from the farmer, trace where they got their gold up to the guy who's just sitting on a ton of cash. ban em all.
This isn't a matter of "OMGZ GETTING RID OF THE FARMERS IS TEH COMPLUCATED! WAT DO WE DO !?". It's a matter of blizzard not wanting to ban paying customers (gold farmers and buyers) and at the same time not wanting to upset the rest of the community by saying selling gold is ok (not to mention grey legal area). This is a matter of corporate asshattedness.
alienware is shit now cause you can't change the paint job on the cases. end of story.
Second Life is actually a pretty awesome concept. Creating your own objects and scripting them to do whatever you want. Nearly the entire world is player created content. There is quite a bit of cool stuff to do in it that doesn't involve sex. That being said a large portion of Second Life's player base do hang out at clubs and such 24/7. Don't hate the game, hate the playa.
YEAH, that bastard never helps anyone except himself.
this is actully a huge problem with microsoft smartphones imo. This is the mindset of the people who make decisions. The mindset of needing to draw people away from communication on the phone and do something else. But ffs it's a phone! When I buy a phone I EXPECT the primary function of it to be communication. If more time is spent making it play cool games or run killer apps, then it is no longer a phone!
I played this game last year at e3 and while I have full faith in Lord British, I just wasn't that impressed. It's an mmofps and I've always had my doubts about that working. At the time it was basically point in the general direction of the monster you want to kill, click to fire, and hope it hits, hit would be determined by your skill. Plus there was a bit of lag between click and fire, enough for me to notice, enough for the cs kiddies to go batshit crazy over. Granted it was in early development, I just have a hard time accepting any mmo, or game really, that isn't open pvp. Stop restricting the players from themselves :
In the triage meeting: .net, why don't we do it ourselves!"
"So it seems there's this bug in terminal services where it's listening on port 80 for anything that feel like connecting and it will allow a malicious user to take full control of the computer. this is a priority 1, severity 1 bug."
"What about notepad though? we bitch at our customers to rewrite crap in
"Oh shit guys! I forgot about that! Let's drop all this stupid security shit and get on rewriting notepad right now!"
Yeah he really does deserve this. All the ultima games including ultima online were ridiculously great in their time. I'm sure UO would still be great now if he were still at the helm. I've always admired him for the design behind ultima online. Taking the ultima universe and letting players interact with eachother to create their own legends instead of this preconstructed shitstorm we have with mmorpgs now (EQ2, WoW, post-EA UO, etc).
I went to E3 last year for the first time and got to see him on a panel about MMORPGs. I eventually got up the courage to ask a question relating to the panel as well as voicing my discontent with MMORPGs progression, got up, nearly fainted when it was my turn to ask a question but little did I realize Lord British was no moron. I asked the question that was obviously just an excuse to simultaneously praise UO, him, and crap on other mmos. He cracked a grin and responded with something to the effect of "While it's obvious that you've already made up your mind on the subject, I do agree with you, but more that players will etc etc etc". To tell the truth I don't even remember what I asked ^_-
He's a pretty funny guy and I'm glad his success is being aknowledged.
that this company has around 60,000 employees. no shit some of them are going to say stupid crap, who cares?
Daikatana
this is what pisses me off about slashdot as well. 90% of posters bitch about microsoft being shit and then when confronted about it they have no real reasons. I understand that there are some issues but you can't just jump on the bandwagon and bitch, especially when it's not something that's microsoft's fault.