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User: Dutch+Gun

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Comments · 4,453

  1. Re:Just don't update it that way. on Apple Yanks iOS 8 Update · · Score: 2

    I've noticed my HTC One - which has an aluminum frame - has a distinctly curved back to it. From the photo's I've seen, the iPhone looks like it has a fairly flat back, correct? I just tried flexing my phone a bit, and it didn't seem to give much at all. I wouldn't be too surprised if that shape was deliberately chosen to give the HTC phone extra structural rigidity?

    I guess I'm not too surprised to see some issues like that with the race to make these devices lighter, thinner, AND bigger.

  2. Re:Another terrible article courtesy of samzenpus on Seattle Passes Laws To Keep Residents From Wasting Food · · Score: 1

    No, we've got compost bins already in the Seattle area, in addition to garbage and recycling bins. Generally speaking, the council is trying to reduce the amount of food waste sent to landfills by passing this law. Anything in compost bins is essentially recyclable material, so it's not considered "waste" in the broader sense.

    I still say this is a ridiculous law, but it's not about discarding food - it's just about sorting it properly.

  3. Re:Another terrible article courtesy of samzenpus on Seattle Passes Laws To Keep Residents From Wasting Food · · Score: 0

    What's the problem here beyond you hating the general rules of civilization?

    This is pretty typical of Seattle politics. It's about image rather than substance. This is the Seattle council wagging their fingers at us.

    On the other hand, we have the mayor of Seattle refusing to consider declaring regions of the city as "no panhandling" zones. A man who runs a local hotel is pushing the idea after being assaulted by a homeless man for the *second* time. The mayor flatly refused, saying instead that they should instead do more to enforce existing laws - which of course, they don't.

    So people continue to be harassed or even assaulted on the streets of Seattle by vagrants, but by the earth goddess, you'd better not be putting too much food waste in your trash bin!

  4. Re:Where does it go? on Blizzard Has Canceled Titan, Its Next-gen MMO · · Score: 1

    Yep, fortunately a major cancellation has only happened once to me. There were a couple other prospective titles I spent a few months on in a "demo" stage at all that never went anywhere as well, but those were fairly minor blips in a career shipping quite a few titles. I actually knew a poor soul unlucky enough to have worked for many years on Duke Nukem Forever, and ended up leaving the company with very little to show other than some minor resume filler material.

    As far as showing non-published or proprietary material, I've generally not found it to be a problem, as long as you're not foolish enough to post that material online where your former employers can find it. In any case, my advice to game developers is to build a portfolio of your own work that you can feel free to post online if you wish. If a prospective employer wants to see actual production code or assets, then you can discretely send off a selection of those in private.

    Everyone involved in the process generally understands that portfolio art and demo code is to be treated as confidential material - and in any case, no one would have any incentive in blabbing about it to your former employer. So long as you're somewhat judicious in your selection of material and how you distribute it, I don't really see any problem with it.

  5. Re:Where does it go? on Blizzard Has Canceled Titan, Its Next-gen MMO · · Score: 4, Interesting

    I can tell you from my own experience, having had a nearly-complete game cancelled on me once during my career.

    Game source material tends to be highly game-specific, and even more so for MMOs. It's saved forever in archives, of course, in case someone wants to pilfer something, but as technology marches on and tools are updated, it becomes harder to keep the game in a working state - especially for MMOs, who have extremely complex building and deployment requirements.

    In terms of game code (not engine code, which is designed to be reusable, of course), there are two basic approaches to starting a new game. If you're working on a sequel or have a similar game in the company library, you can branch an existing game and start stripping it down - this let's you start with a working game, and then you can swap out systems on the fly with whatever needs to change. If the game is distinct enough and wouldn't benefit from this techinque, you can start clean, working on top of whatever shared engine and libraries you have, but still may copy over specific subsystems, or use them as a starting point for new systems. This obviously occurs if it's your first game, but also if it's the first game within a new genre that wouldn't benefit from the copy-and-modify approach. For instance, when I worked on a turn-based strategy game and most of the company's previous games were 3rd person adventure games, it would have been pointless to start from one of those games' source code.

    For artwork, it really depends. Sounds, textures, and music are easily reused in many cases. Models and animations are a bit more of a question mark. Animations typically are matched to a specific rig and a specific set of game code that utilizes them. More often than not, all the game art tends to be too game-specific to be re-used for anything but a direct sequel, and often by then the assets aren't appropriate for the current state-of-the-art technology.

    So, in short, it's archived away somewhere and most likely, only parts of the source code will be reused as a launching point for a new product. Most of the art assets will probably never be reused, unless they're fairly generic environmental textures, sound effects, or music that happen to match a new product's genre and style.

  6. Re:Motion sickness issues ... on New "Crescent Bay" VR Headset Revealed and Demo'd At Oculus Connect · · Score: 1

    Don't worry. This technology seems really great for entertainment, but I fail to see a real use for it in most workplaces. How exactly is typing a letter or filling in data in a spreadsheet enhanced by VR? If anything, augmented reality would be more helpful, allowing contextual data to be displayed on-demand.

    Besides which... hell, Windows 8 was too radical for the corporate world. And remember the furor over MS changing the Office interface? You really think they're going to start strapping VR headsets on people anytime in the near future?

  7. Re:Home / Work on Slashdot Asks: What's In Your Home Datacenter? · · Score: 1

    Encryption is only enabled during transmission, but not at rest. The default backup program doesn't currently support the S3 server-side or client-side encryption protocols. If you really need to secure your data and can't trust S3's basic security, then this solution may not work for you.

    There are 3rd party backup apps that do client-side encryption, but they use their own cloud services, not S3, so you'll probably pay a bit more for it. You may be able to use a standard Linux backup application, but there are no guarantees there, and you'd have to be comfortable enough to do a bit of tinkering under the hood to set it up manually.

  8. Re:Home / Work on Slashdot Asks: What's In Your Home Datacenter? · · Score: 1

    Yep, I saw that and considered switching, but at the moment, there are a lot of handy S3 browsing and transfer tools, and not so much for Glacier (at least when I last looked - maybe that's changed). If I needed to, I wanted to be able to view or even retrieve my data with a simple Firefox plugin. Also, of course, there's almost zero financial incentive for me since I'm transferring such small amounts. Since I currently have a relatively slow DSL connection, backing up large amounts of data isn't all that practical anyhow.

    For those with a lot of data to push up (photos, videos, etc), I absolutely agree. A weekly backup to Glacier makes a ton of sense, as it's designed specifically for backup scenarios.

  9. Re:learning curve? on A Beginner's Guide To Programming With Swift · · Score: 1

    Yeah, well, of course "writing code" is easy, just like typing coherent sentences in English is rather easy. It doesn't mean it's easy to write a novel any more than it means "programming is easy". The difficulty scales along with the scope and complexity of what you're trying to accomplish, as with most things in life.

    Honestly, I was trying to exit the topic of conversation gracefully, because it didn't sound like he was open to any sort of reasonable discussion, and feels more like a trolling attempt than a conversation at this point - calling me "delusional", and implying I'm in denial, fearful of losing my job, and that a child could likely replace me at work. That doesn't seem like a conversation worth salvaging, but thanks for your reply.

  10. Re:learning curve? on A Beginner's Guide To Programming With Swift · · Score: 2

    I happen to have written large-scale commercial videogames in C++ for most of my career. I've worked with lots of people, many smarter than me, and I don't recall anyone talking about how their programming work was "ridiculously easy". I'm glad everything is so simple for you, but apparently we're not all so fortunate.

  11. Home / Work on Slashdot Asks: What's In Your Home Datacenter? · · Score: 5, Interesting

    Since I work from home now and had to get a bit more serious about my data storage, I bought a Synology Diskstation, and have been quite happy with it. I was a bit worried because I'm more experienced with Windows than Linux by far, but they've got a great web-based interface and hide any sort of complexity, and it connects easily enough to Windows, Mac, and Linux machines.

    The Synology has a nice backup program let's me to back up data to an Amazon S3 account. Since it's pay by data volume, and I'm only storing a few GB of code and assets, my monthly bill runs about ten cents a month. My local data is backup up to my NAS, and my NAS backs up to my S3 account. I figure I'm probably pretty well protected that way.

    I can't compete with those racks in the linked article, though. My NAS box sits on a desk and has about the footprint of one of those phones, and it doesn't have nearly as many sexy blinking lights and exposed patch cables. Ah well.

  12. Re:learning curve? on A Beginner's Guide To Programming With Swift · · Score: 2

    Programming is sort of like cooking. Anyone can learn the basics and make some interesting and satisfying stuff - even an eight year old can to do some rudimentary stuff. I'd even venture to say that many people can make a living at it, as there are lots of jobs that don't involve doing incredibly demanding tasks - just basic production work. But there are also top tier jobs that require extremely experienced and talented professionals with years of study under their belt. Not everyone is suited for that job, but that's fine, since there are quite a bit fewer of them anyhow.

    In other words, there's nothing wrong with making tuna casserole (using Hypercard to create a simple database application), but don't try to kid yourself it's basically the same thing as creating a full course meal at a four-star restaurant (writing low-level, high-performance code in C).

    And, just like there are bad chefs to have no real business being in the kitchen, there are professional programmers who shouldn't be coding until they've polished up their skills or gained some more experience. The fact that there's so much badly written code out there seems to demonstrate that programming well is rather more difficult than many would like to admit.

  13. Re:If there was only one viable choice ... on Court Rules the "Google" Trademark Isn't Generic · · Score: 2

    It wasn't just about interface. People tend to forget how search engines did an absolutely horrible job of intelligently ranking the sites you wanted to see. They relied primarily upon keywords and other sort of fairly obvious metrics on the site itself, which of course can be significantly gamed. I've seen "tag clouds" on some sites and blogs, which I'm presuming is due in part to one of the historical metrics being how large a visible word is on a site - the obvious presumption being that keywords in titles should be weighted more heavily.

    Google showed up and not only provided a vastly superior interface (look, all you want is to search, right? Here you go!), it also was the very first search engine that actually had a really good chance at returning the most relevant search as the very first result due to it's PageRank algorithm - hence, the "I'm feeling lucky!" button. Such a button would have been labelled "I'd love to win the lottery!" for other search engines, since the results you were looking for might well be on page 13 of a hundred pages of results returned.

    One could argue that although Google did not invent web searching, they may have been the first ones to invent truly effective web searching algorithms. It was only the pressure of Google's overwhelming effectiveness that forced other companies to significantly improve their own search engines. Even today, other companies have a hard time even reaching parity with Google search, let alone exceeding it, although such metrics are obviously somewhat subjective.

  14. Re:it's means it is on 3D-Printed Car Takes Its First Test Drive · · Score: 4, Insightful

    I think people are just getting a little tired of the 3D printing hype. Yes, it's a cool emerging technology, but the sensationalism of these headlines and articles are a little grating at this point.

    Calling it a "3D printed car" is not exactly lying, but it borders on disengenuous, seeing that the guts of the car are, of course, still manufactured the traditional way. It's apparently the body and frame that were printed, from what I can tell. Seriously, would that have been so damn hard to mention in the summary or the article? Oh, but that sounds a lot less impressive, doesn't it...

    It was stated in the article that the car had 40 parts. I'm pretty sure they meant there were 40 printed parts, because there's no way in fuck you can build a car in 40 parts, unless you're conveniently counting the engine and frame as a single "part". Or maybe they're just counting each pre-packaged assembly as a "part".

    I don't think people would complain quite as much if there was any real semblance of critical reporting here - less hype and more tech.

  15. Re:Double-edged sword on Software Patents Are Crumbling, Thanks To the Supreme Court · · Score: 1

    I stand by my statement that parents haven't been good for the industry. I wouldn't be surprised if Amazon has spent more on fighting patent-related lawsuits than they ever received in royalties from their own patents. Bezos himself has famously expressed his doubts about the current patent system both many years ago, and again more recently. Having entered the cutthroat world of mobile devices, I can imagine the patent minefield there is a pretty massive headache for them, as it seems to be for other major players.

    In any case, the One-Click patent is a perfect example of why the patent office can't be trusted to adhere to the "patently obvious" principle anymore - at least, not with software. Such a mechanism was pretty damn obvious to anyone who knew how cookies worked, and was a pretty obvious extension of that existing technology, certainly not worthy of a patent, and not for such a ridiculously long time. It was simply a legal license to extort money from competitors because Amazon happened to beat everyone to the punch in patenting a rather obvious web-based mechanism for making shopping more convenient.

  16. Re:Double-edged sword on Software Patents Are Crumbling, Thanks To the Supreme Court · · Score: 5, Insightful

    As an independent software developer, I'd feel much more relieved if software patents were completely abolished. I *know* I'll never willingly infringe on someone's trademark or steal their source code. Those are things that are simple enough to check for. However, software patents are a ticking time bomb waiting to explode in your face. The sheer number of them and the impossibility of easily searching for them means any significant piece of software I write has a high likelihood of infringing on someone's patent.

    At the moment, software patents are really nothing but legal nuclear missiles. Every company of significant size has to keep a significant arsenal in order to prevent getting nuked by others. So, now instead of mutually assured destruction, we have "cross-licensing". And you have the patent trolls (arms dealers) who simply leech profits from the legal system by amassing quantities of patents on the cheap, and them attempting to sue "infringing" companies, hoping that a settlement will be cheaper than a legal battle, and the damned thing is, it often works, perpetuating the whole sordid system.

    Honestly, I'm not really even generally opposed to the concept of patents, or even of software patents in general. My stance is a more pragmatic one: I feel that we've seen demonstrable evidence that software patents have done a significant amount of harm to our industry, and I've seen no real evidence that the industry benefits in any real way, save for those few people that directly benefit from the "industry" around patents themselves. The government has proven itself absolutely inadequate to the task of judging the merits of these patents in a responsible way, and as such, I think we need to either revoke the ability to patent software altogether, drastically shorten the patent length, or put into law a much, much higher bar for new software patents.

  17. Re:Not all contributions / sacrifice are equivalen on Publishers Gave Away 123 Million Books During World War Two · · Score: 1

    You are forgetting that in order to justify invading a country, there has to be something worth invading for, and the perceived value of the invasion has to exceed the perceived cost. Factored into that are the effects of politics on the market, which generally doesn't respond positively towards war. So, while the solution is to not drop the military at once, we can make efforts to greatly reduce our military while calling out other powerful nations that don't in kind as imperialistic assholes stuck in a 19th century mindset or earlier in some cases (with providing the people in the countries you listed with the technology to communicate securely being a vital part of such a campaign). All we need to secure our safety is enough of a military to make us not worth invading, and with less and less of the world's GDP being resource centric, it's easier than ever to accomplish this.

    You are forgetting that in order to justify invading a country, there has to be something worth invading for, and the perceived value of the invasion has to exceed the perceived cost. Factored into that are the effects of politics on the market, which generally doesn't respond positively towards war.

    I think your fundamental error here is that you're an intelligent and rational person, and tend to expect others to be similarly rational. People, both individually and in groups, regularly make highly irrational and unintelligent decisions. What is rational about wanting to wipe some particular ethnicity or religion from the face of the earth, for example? And, keep in mind that in many countries, the arbitrary whim of a single irrational person can foolishly commit an entire nation to war.

    History is replete with examples of invasions that ended up disastrously for the aggressors, but still ended up costing millions of lives before the situation was resolved. The advantage of overwhelming military force is that it prevents all but the lunatic fringe from even considering aggressive action. A closer military parity may allow the more deluded to believe they can achieve victory, especially if they don't mind throwing away a few million peasant lives to do so.

  18. Re:Separate hardware from software on Windows Tax Shot Down In Italy · · Score: 1

    I can't think of a better way to annoy typical customers by passing a law like this. "Market pressure" has already made the OS installation as simple as it can be: zero steps by the consumer. They want to take home their computer or laptop, plug it in, turn it on, and start using it.

    Linux advocates seem to have this eternal dream that gosh, if people just knew they had an alternative they'd dump Windows and flock to Linux. No, they wouldn't. Consumers have had twenty years or so of opportunities to learn about alternative operating systems like Linux, which is both technically competent and completely free to use, and the desktop market for Linux still hovers around 1%.

    Don't get me wrong... I'd love to see a healthier OS ecosystem for the PC. Windows 8 happened because MS dominates the PC market so completely. In fact, one could argue that it happened precisely because the competition is kicking the crap out of them in the mobile market, so they tried to leverage their PC market and failed miserably at that.

    But even so, passing bad laws isn't the way to improve the situation. I'm not sure I have a magic bullet answer on how to improve the situation. At the very least, as a Windows user, I can certainly point to plenty of reasons why each and every time I looked at using Linux more seriously, I ended up turning away in frustration.

  19. Re:Not all contributions / sacrifice are equivalen on Publishers Gave Away 123 Million Books During World War Two · · Score: 1

    Stating that the US doesn't face any viable military threat is something of a tautology, isn't it? The US doesn't face any viable military threat because it has an unrivaled military force that makes it far too dangerous to take head-on. So, no, with our current military strength, there's pretty much a zero percent chance of an enemy invasion on our home turf, which is a fine percentage for such an unpleasant prospect. How about our smaller and much weaker allies? Is it in our own national interest to help ensure their safety as well, including the many American citizens living and working abroad? It's a question for discussion, but our current military and foreign policy indicates affirmatively.

    The world is, unfortunately, still filled with types that would love nothing better than to conquer their neighbors with military force, for a variety of reasons (power, ethnicity, religion). You don't have to look all that far even today to see a real-life example in action. Do you think China wouldn't simply roll over Taiwan if the US Navy wasn't there as a deterrent force? Or that N Korea wouldn't immediately drive their tanks over their southern border? Do you think the application of military power is a theoretical exercise to the folks in the Ukraine? One wonders if Tibet wished it had a more formidable military force to resist their current occupation. Israel is surrounded by countries who would make them disappear in an instant without their military force. Likewise, Israel is also using their military to hold areas beyond its own original charter borders which it won in previous wars, and has been creating civilian settlements in those territories.

    Like it or not, we still live in a world where, in the end, liberty still must be safeguarded by military might. Those who refuse to acknowledge this are just as ignorant as the people who think the Internet just sort of happens by itself, and thinks that issues like net neutrality don't really apply to them. In the end, the military has done such a good job at defending us from external military threats that most civilians believe there *are* no real external threats. I suppose that's a nice problem to have, but much of the world isn't so fortunate.

    In the end, it's the civilians' jobs to help ensure our leaders don't send our military out on unnecessary foreign adventures, which is a very real danger of having such a strong military, contrary to the stabilizing force it provides in the world when used as a deterrent for real aggression. The military is, after all, ultimately under civilian control.

  20. Re:Interesting line from TFA: on Radioactive Wild Boars Still Roaming the Forests of Germany · · Score: 1

    Now you want to call praying mantis people too? wow, what an abandonment of specieism that would be.. So when are mosquitoes gonna be protected as having individual rights under the Constitution? Not anytime soon, I reckon..

    Whoosh? Pretty sure that was just supposed to be funny. Granted, it's sort of hard to tell if people are kidding about that sort of thing nowadays, with some extremists actually declaring the life of a human and a rat as equivalent in value.

  21. Re:Uh on Microsoft Shutting Down MSN Messenger After 15 Years of Service · · Score: 5, Funny

    When asked about the demise of it's long-time rival, ICQ responded only with "uh oh".

  22. Re:OK, now do it for a game that has audio content on RAYA: Real-time Audio Engine Simulation In Quake · · Score: 1

    Guild Wars 2 implemented a system like this to dynamically calculate both occlusion settings and reverberation and echo in real-time.

  23. Re:Great post - shame humans AREN'T as rational on Islamic State "Laptop of Doom" Hints At Plots Including Bubonic Plague · · Score: 3, Insightful

    FUD works because people don't think things through; we are very bad at proper risk assessment. The question remains whether we should trust our government to do better - or suspect it of abusing the opportunity this allegation makes. Recent history encourages the latter!

    Keep in mind that it's quite literally the government's job to try to protect against or prepare for worst case scenarios. FEMA does it with natural disasters. The military plays end-of-the-world wargames and trains for battle against people we hope never to fight against. And of course, the various Homeland Security agencies look for people who want to do America or its citizens harm. It's their job to try to anticipate or prevent worst-case scenarios. We hire people to do this so we won't have to.

    This create a quandary of sorts. On the one hand, they're by far the most qualified to answer the question as to how legitimate the potential threats are. On the flip side, it's in their own best interest to magnify the threats so as to increase their own budgets and importance, which is a natural trend for any bureaucratic agency. We can, however, blame them for overreaching their legal and constitutional bounds in carrying out their mandate. And we need to call them out when we see that they've magnified threats beyond their logical probability as well. That second part is a bit harder to do - realistically, only our elected officials have access to the most sensitive raw sources and data, so we have to trust that they'll exercise proper oversight in that regard.

    As lay persons, you and I (and the general public) are not really qualified to determine whether various threats are real or not, both because a) it's not our area of expertise, and b) we don't have enough data to make a well-informed judgment. For instance, many terrorists may have been stopped by good intelligence, but it's possible this information can't be released to the public (similar to the allies Ultra/Enigma project in WWII), for fear of compromising the source or techniques used. This leaves the public feeling like there is no credible threat, which on the one hand, is a good thing, but on the other, leads people to question the necessity of the very agencies preventing the attacks. It's unfortunate that these agencies have undermined their own trust, because now we have a hard time believing them even if they're telling us the truth.

    Who do you turn to when your best guard dog has been crying wolf?

  24. Re:Yup - the story is doing its job on Islamic State "Laptop of Doom" Hints At Plots Including Bubonic Plague · · Score: 3, Insightful

    Jihadists succeeded in a pretty big way with the 9/11 attacks. I fail to see why another group wouldn't be capable of doing something of that magnitude again, given some proper funding and competent planning. It seems illogical to conclude that there isn't a real threat against western targets after we've seen those and other attacks.

    I'm not saying we should panic, overreact, or (in the case of the NSA) overreach, but I think some vigilance is surely warranted.

  25. Re:*drool* on Intel's Haswell-E Desktop CPU Debuts With Eight Cores, DDR4 Memory · · Score: 1

    Game developer here. A lot of stuff still happens on the CPU, especially when you're talking about large-scale AAA 3D games. Note that some of these items may make use of additonal GPU or specialized hardware, but that's still somewhat rare.

    * Model animation is performed on the CPU. This is probably the biggest CPU hit in most AAA games today.
    * Audio engines are all in software now, and they're applying a lot of real-time effects, in addition to the costs of real-time decompression and mixing overhead.
    * Physics and collision detection is performed on the CPU.
    * Pathfinding can be very CPU-intensive.
    * Particle effects are sometimes performed on the CPU, especially if they need to interact with the world in any way or have complex behaviors.
    * AI and any sort of scripting is, of course, performed on the CPU

    Obviously, some games push the CPU a lot harder than others, but it's still important to have a reasonable CPU/GPU balance if you want to be able to play a wide variety of games.

    That being said, of course it's pointless to upgrade your CPU if you're already GPU-bound, and that still tends to happen faster, because it's easy to crank up visual complexity until your video card chokes and sputters under the load.