One of my favorite professors employed the use of the "Moore Method" in our higher level mathematics courses, he referred to it as the "Houston Method". The main drawback of these "active learning methods" is the amount of material covered is considerably less compared to traditional methods. This is fine for upper level courses, but unacceptable (imho) for lower level material.
The point of is was...what exactly? How does this make the experience better than what everyone else experiences when actually riding a freakin' roller coaster? Next thing we'll hear about was how they had VR sex while actually having, you know, real sex.
Don't be silly, anyone who would setup and sync VR sex with meatspace sex isn't going to be having sex anyways. Well... with other humans that is.
My memory is a little bit hazy, but IIRC from topology: as the number of dimensions increase, the probability of returning to your point of origin in a random walk goes down (assuming you're traversing an infinite space with a possible infinite number of steps). Perhaps I'm mis-reading TFA, or perhaps there's not enough information posted, but assuming these autonomous UAV's utilize a random walk to map it's environment, how can one guarantee it can effectively map a 3 dimensional space?
Let him follow his natural course, the kid is only 14 years old. I highly doubt pushing him in a direction will do anything more than stir up a rebellion. If he's programming minded, he'll naturally gravitate in that direction.
When I was his age, I played video games all the time. What caused me to start programming was the need to create a webpage for my clan. From there it was a blur of ASP to PHP to linux. Eventually it lead to playing with source code to a few open source games, and making a few mods of my own. When I got to college I had a huge head start in Computer Science.
If he's programming minded, he'll find his way. There's no need to rush things. Last thing we all need is more incompetent programmers that should have ended up as business majors.
Feel free to mod this post as flamebait, but I feel it's time to rant about the Open Source gaming community. It seems to me whenever there's a new Open Source FPS that comes out, it's just another pathetic Quake clone. Sure the trailer videos *look* cool, and sure the screenshots are rendered at high resolution, with all the bells and whistles enabled. All is good until it comes to the actual gameplay. It's disappointing when all the freetards (excuse my french) drool over another cheezy clone (merely because it's Open Source, but not of it's merits alone) that's no different from the previous hundred clones that came before it. Boring and unoriginal.
Which brings me to my point: WHAT ABOUT WARSOW?! This game has been out for years, it's free, the source code is GPL'd, runs on windows/linux/mac, and above all the gameplay takes the Quake shooters to a whole new level. In all of my 15+ years of gaming, warsow is by far the most complex and elegant FPS to date. Imagine playing quake2/quake3, now imagine that on crack. That is warsow. It's not another lame re-skinned quake clone like it's predecessors. A quick search on slashdot shows only one post referencing it... ONE POST!!
The community is small and has been diminishing over the past couple of years. Which is quite surprising for a game with such immense potential. My only guess is this: the game is too hard. Yes I will admit that the learning curve is steep, but that's half the fun right there! You would think a community of opensource folks (who love to tinker with their own systems, to learn and read and gain a better knowledge of the inner-workings of their respective systems) would be chomping at the bit to take on a game that requires some sort of learning. If you're willing to spend 5+ hours trying to decipher an archaic perl regex, you shouldn't break a sweat trying to learn how to rocket jump over the period of a half an hour or so.
You would think a community that looks down on proprietary cookie-cutter products would embrace originality and innovation in their games, but it's starting to look like the Open Source gamers are painfully similar to their proprietary counter-parts. Same cookie-cutter crap as before, only difference being the price of their engine.
</rant>
With a comment like that, I can only imagine the kind of temper tantrum that Theo de Raat will throw. I mean honestly, whatever happened to common courtesy? There's no need for such comments like "incompetent idiots". I see so many people push for the advancement of OSS, only to find that it was in vain thanks to school-yard hissy fits like this.
When I was 14 I was computing with an abacus. Later I went on to coding on a stone tablet with chisel and hammer, it was later labeled as the 10 commandments, but that's neither here nor there. I used to walk 10 miles in the snow each day to work in the mines.
Is it just me, or does that article remind you of that horrible flop of a documentary "Triumph of the Nerds"? Even the obvious negligence of the history of UNIX and other POSIX systems. Did the writer steal the outline of this movie and put it into a pretty website format?
My roommate and I actually are going with this route (although we are poor college kids, so obtaining the parts is a slow process). We know a few people on campus that have used this method as well. Coming from an engineering school something like this guide isnt much help to me, but access to those forums have been invaluable, there's just the little things that you just dont quite think of when you're building your projector that other people have done (i.e. keystoning and different methods of implementing it), and plus it's nice to have a big community to help you along with something like this. Stripping down a LCD may seem intimidating, but with some tips from the community, it's something that can be easily achieved.
Now.../me puts on my flame suit for forking over the $20 some-odd bucks and prepares for a raping.
I'm right there with ya buddy. Burned 5.4: OBSD 3.8 comes out. Burned OBSD 3.8: FBSD 6.0 comes out >.<
walmart is making cash hand over fist selling blank cds
One of my favorite professors employed the use of the "Moore Method" in our higher level mathematics courses, he referred to it as the "Houston Method". The main drawback of these "active learning methods" is the amount of material covered is considerably less compared to traditional methods. This is fine for upper level courses, but unacceptable (imho) for lower level material.
The point of is was...what exactly? How does this make the experience better than what everyone else experiences when actually riding a freakin' roller coaster? Next thing we'll hear about was how they had VR sex while actually having, you know, real sex.
Don't be silly, anyone who would setup and sync VR sex with meatspace sex isn't going to be having sex anyways. Well... with other humans that is.
I kinda wish I had mod points right now
...if they hadn’t spent years destroying the trust of their users by treating them like numbers on a spreadsheet.
Clearly this was the work of a video gamer.
My memory is a little bit hazy, but IIRC from topology: as the number of dimensions increase, the probability of returning to your point of origin in a random walk goes down (assuming you're traversing an infinite space with a possible infinite number of steps). Perhaps I'm mis-reading TFA, or perhaps there's not enough information posted, but assuming these autonomous UAV's utilize a random walk to map it's environment, how can one guarantee it can effectively map a 3 dimensional space?
Allow me to summarize the next five or so hours worth of posts:
Blah blah blah, DRM.
Blah blah blah, "in mother russia".
Blah blah blah, "I, for one, welcome our penguin shaped overlords".
Blah blah blah, "gun control".
Blah blah blah "godwin's law".
You're welcome. (on a side note: wooooo!)
~800 word reviews about "American Ninja Warrior".
Let him follow his natural course, the kid is only 14 years old. I highly doubt pushing him in a direction will do anything more than stir up a rebellion. If he's programming minded, he'll naturally gravitate in that direction.
When I was his age, I played video games all the time. What caused me to start programming was the need to create a webpage for my clan. From there it was a blur of ASP to PHP to linux. Eventually it lead to playing with source code to a few open source games, and making a few mods of my own. When I got to college I had a huge head start in Computer Science.
If he's programming minded, he'll find his way. There's no need to rush things. Last thing we all need is more incompetent programmers that should have ended up as business majors.
Feel free to mod this post as flamebait, but I feel it's time to rant about the Open Source gaming community. It seems to me whenever there's a new Open Source FPS that comes out, it's just another pathetic Quake clone. Sure the trailer videos *look* cool, and sure the screenshots are rendered at high resolution, with all the bells and whistles enabled. All is good until it comes to the actual gameplay. It's disappointing when all the freetards (excuse my french) drool over another cheezy clone (merely because it's Open Source, but not of it's merits alone) that's no different from the previous hundred clones that came before it. Boring and unoriginal.
Which brings me to my point: WHAT ABOUT WARSOW?! This game has been out for years, it's free, the source code is GPL'd, runs on windows/linux/mac, and above all the gameplay takes the Quake shooters to a whole new level. In all of my 15+ years of gaming, warsow is by far the most complex and elegant FPS to date. Imagine playing quake2/quake3, now imagine that on crack. That is warsow. It's not another lame re-skinned quake clone like it's predecessors. A quick search on slashdot shows only one post referencing it... ONE POST!!
The community is small and has been diminishing over the past couple of years. Which is quite surprising for a game with such immense potential. My only guess is this: the game is too hard. Yes I will admit that the learning curve is steep, but that's half the fun right there! You would think a community of opensource folks (who love to tinker with their own systems, to learn and read and gain a better knowledge of the inner-workings of their respective systems) would be chomping at the bit to take on a game that requires some sort of learning. If you're willing to spend 5+ hours trying to decipher an archaic perl regex, you shouldn't break a sweat trying to learn how to rocket jump over the period of a half an hour or so.
You would think a community that looks down on proprietary cookie-cutter products would embrace originality and innovation in their games, but it's starting to look like the Open Source gamers are painfully similar to their proprietary counter-parts. Same cookie-cutter crap as before, only difference being the price of their engine. </rant>
hell you could even use the bathroom and keep typing if you're so inclined.
as;lkdgasjkd;gasdkjgn;bsavdeqw4;gaieshfFvkzn;xc .... sorry I was wiping.
With a comment like that, I can only imagine the kind of temper tantrum that Theo de Raat will throw. I mean honestly, whatever happened to common courtesy? There's no need for such comments like "incompetent idiots". I see so many people push for the advancement of OSS, only to find that it was in vain thanks to school-yard hissy fits like this.
When I was 14 I was computing with an abacus. Later I went on to coding on a stone tablet with chisel and hammer, it was later labeled as the 10 commandments, but that's neither here nor there. I used to walk 10 miles in the snow each day to work in the mines.
Is it just me, or does that article remind you of that horrible flop of a documentary "Triumph of the Nerds"? Even the obvious negligence of the history of UNIX and other POSIX systems. Did the writer steal the outline of this movie and put it into a pretty website format?
My roommate and I actually are going with this route (although we are poor college kids, so obtaining the parts is a slow process). We know a few people on campus that have used this method as well. Coming from an engineering school something like this guide isnt much help to me, but access to those forums have been invaluable, there's just the little things that you just dont quite think of when you're building your projector that other people have done (i.e. keystoning and different methods of implementing it), and plus it's nice to have a big community to help you along with something like this. Stripping down a LCD may seem intimidating, but with some tips from the community, it's something that can be easily achieved.
/me puts on my flame suit for forking over the $20 some-odd bucks and prepares for a raping.
Now...
the logos draw YOU.
I'm right there with ya buddy. Burned 5.4: OBSD 3.8 comes out. Burned OBSD 3.8: FBSD 6.0 comes out >.< walmart is making cash hand over fist selling blank cds
OpenBSD tends to have a new release every 6 months which is more than I can say for most development projects.
Now I see what years of chronic abusive masturbation can do to a man.
replace chip with wallet/purse, and penknife with force...
oh yes... pet cemetary for real this time.