But something tells me that Fx4 would be as dumb and useless as Chrome is - for work. At work I need something reliable and flexible to accommodate all the silly needs of the intranet web apps. Chrome's lacking bookmarks (no bookmarks menu; no bookmark shortcuts; no keyword search), poor/non-existent keyboard shortcuts and silent updates (which constantly screw up the most visited sites tab; silently break extensions) ruined my experience with it on pretty much all occasions I have tried to use it. Way too primitive, way too dumb, way too unmanageable.
Whatchoo talkin' bout, Philips? Chrome has Bookmarks. If you hit the little star in the address bar, it bookmarks the current page (And allows you to customise where that bookmark is saved). When you open a new (empty) tab, the bookmark bar is shown by default as part of the "New tab" page. This behaviour can be overridden by right-clicking the bookmark bar on an empty tab and choosing "Always show bookmarks bar", which them promotes it to it's typical place just under the address bar. And Chrome does have Keyword search, too, but it's not a hacky addition to Bookmarks, instead it's part of the "Search engines", which you can easily edit by right-clicking the address bar and choosing "Edit search engines"
Now, personally I use Firefox (Technically, Minefield), as I find the experience better, and I couldn't live without Firebug.
Considering it's possible that the "Kessel run" is something equivalent to a rally course, there would be much time spent accelerating and decelerating from light speed to make the turns. A good, highly maneuverable ship would be able to make tighter turns at higher speeds, thus reducing the turning radii of the path taken, and taking a shorter track, thereby saving both time and distance. Therefore, the less distance a ship took to make a "run", the better it would be.
If both ships are travelling at ".5 above light speed", then the ship that turns tighter takes less parsecs to make a turn, and thus would arrive at the finish sooner.
Things like GameFly, BlockBuster and the like, have a very lucrative trade in renting games, and for a very good reason. Most games these days can be completed within a few hours. The better ones are more like days (Mass Effect, Dragon Age, Borderlands), or have much greater replay value ("[/w/s]*Rock Band[/s/d]" or "[/w]+ Hero([/s/d]", for example), but the rest can be dealt with in a day or two and put up on a shelf never to be seen again. For these games, it is much better value to rent the game, as you pay 1/30th of the price of the retail copy, but get 100% of the enjoyment. But doing these kind of shenanigans will only break that market, and make purchasers much more picky about what they buy and play.
Hopefully power companies will start charging different rates for on-peak and off-peak residential usage (like they already do for major industrial users), and the market will take care of it.
True, but you could also get it on with Leliana or Zevran no matter what your PC's gender, and in fact, could have a 3- or 4- way with Isabella in the Pearl.
BioWare makes awesome games, amiright?
on
Dragon Age 2 Announced
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· Score: 1, Informative
I mean, let's look at the list:
MDK 2
Baldur's Gate
Baldur's Gate 2 (The definitive 2nd Ed. computer game)
Neverwinter Nights (3.5 Ed!)
Star Wars: KotOR
Jade Empire
Mass Effect
Dragon Age: Origins
Mass Effect 2
Dragon Age: Origins - Awakenings
All are truly outstanding games.
Re:The question you know we all want to know...
on
Dragon Age 2 Announced
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· Score: 2, Informative
From what I saw in that video, he's using pretty common materials - High Density foam flooring squares, latex foam, rattle-can spraypaint. And if you watched you would see that he stilted himself using ski Boots, steel tubing, and a bit of welding (1:46 mark for the cutting and sizing, 2:51 for the assembly of the stilt-boots). The only expensive bit I can really see in there is the "Head", which looks like a custom Fibreglass piece.
Caller pays is common sense. If you call me and blast telemarketing messages down my ear, why should I have to pay for the privilege? If you had to pay extra to receive a long-distance call, would you say that's fair?
The British sell fuel (Petrol ("Gasoline" to you Americans) or Diesel) in litres, though they measure road distances in Miles. However, most other measurements are in Metric.
Area (Land): Hectares.
Volume (Liquid): Litres except for beer and milk, which are sold in pints (That's pints(imp) which is 568.26125ml, rather than pints(US) which is 473.176473ml).
Fuel Economy (Engine): Officially, Litres per 100km, but informally Miles per Gallon(imperial) - 1 Gallon Imperial = 4.54609l, 1 Gallon US = 3.785411784l.
Power: Brake Horsepower.
Mass: Grams, though "Stones" (14 pounds, 6.35029318 kg) is often used as shorthand for a person's weight.
Length: Meters, unless road distance, which is in Miles, or width/height restriction notices, which are in feet and inches. Feet/Inches may also be informally used for someone's height.
Engine Displacement: Litres as shorthand, though typically defined in legal documentation in Cubic Centimeters (cc/ccm), and slightly under the advertised litre size for tax reasons (So a 1.6l engine would be ~1596cc).
Speed: Miles per Hour.
Temperature: Degrees Celsius/Centigrade. Values in Fahrenheit are occasionally given as well, but this is increasingly rare.
Pressure: Bar (pressure on weather maps is typically given in millibar, 1 millibar = 0.1 kilopascal = 0.000987 atmospheres = 0.0145038psi = 0.02953inHg), though Pounds per Square Inch for vehicle tyres. Blood pressure is in Millimeters of Mercury (mmHg).
The only real time that Imperial measures are in common use is when talking with older folks who don't really understand the difference, having been brought up entirely on the Imperial system, and finding it difficult to reconcile their learning of the Imperial system with the Metric system now in mostly common use.
And it had proper occlusion and reflection. So if there was something outside the room you were in, you could hear the echo of it as it bounced off the wall outside.
Yes, it did require you to give the sound driver a very rough model of the 3d scene, but as you already had a model laying around that you were rendering, it wasn't too difficult to add, provided you were willing to put the work in at an engine level. 3rd party developers who didn't own the game engine they were using relied on the engine provider to add the functionality (Example: Half-Life had it, as Valve had access to the engine and could code it in).
A3D uses a subset of the actual in-game 3D world data to accurately model the location of both direct (A3Dspace) and reflected (A3Dverb) sound streams (A3D 2.0 can perform up to 60 first-order reflections). EAX 1.0, the competing technology at the time promoted by Creative Labs, simulated the environment with an adjustable reverb -- it didn't calculate any actual reflections off the 3D surfaces.
Creative Labs sued Aureal for patent infringement in March 1998, and Aureal countersued for patent infringement and deceptive trade practices. Aureal won the lawsuit brought by Creative in December 1999. However, the cost of the legal battle caused Aureal's investors to cease funding operations, forcing Aureal into bankruptcy. Creative then acquired Aureal's assets in September 2000 through the bankruptcy court with the specific provision that Creative Labs would be released from all claims of past infringement by Creative Labs upon Aureal's A3D technology. While Creative Labs has not chosen to support the A3D API, the underlying advanced features of A3D technology is making its way into Creative Labs' newer EAX incarnations.[citation needed]
That last sentence is rather telling, as I've yet to see the features that A3D had being advertised in a Creative product.
It amazes me that Aureal A3D still is more detailed and acoustically correct than the latest revision of EAX. Proper occlusion and reflection on 3D-positioned sounds in A3D Vs. varying levels of reverb in EAX. Why did Creative win that particular battle?
You're right, but I'd like to point out that my 20 year old Nintendo console still works and I have not lost any of the functionality that I paid for in my games.
Really? You can play system-link games with your NES? All this time, and Nintendo were running services to keep games running? Who knew!
Once you bought your NES and game, Nintendo had nothing more to do with you. They weren't providing a service to you, and you weren't paying them for that service. Here, let me fix your statement for you, from my own personal experience:
I'd like to point out that my 8 year old XBox console still works, and I have not lost any of the functionality that I paid for in my games.
Not once did I pay the extra subscription to XBox Live Gold, and so at this point I am noticing absolutely no difference in my XBox games.
These people can no longer play online multiplayer, a feature which they paid for.
The online multiplayer was (is?) part of the XBox Live Gold experience, as explicitly stated on the box, and had a separate subscription fee for use. As MS are no longer charging for XBL Gold, you can't pay for it, and so you won't get the online multiplayer experience.
If the game or console isn't broken then it's reasonable for them to expect that they could continue playing.
They can continue playing. The entire singleplayer campaign still works just fine, as does split-screen and system link co-op and versus gaming. The functionality that users paid for when they bought the game is still in place, and still works. The added functionality that they had to pay a subscription for is no longer available.
And now we come to the auto analogy of this post. Think of buying a car, and renting a trailer to go with it. At the end of the rental period, you MAY have the option to pay the remaining cost of the trailer to buy it outright, but in some (most) cases the renter will decline to give you that option. You still have the car, and can still use it for driving all you like, but the trailer has to be returned so you can't use it anymore. They bought Halo 2, they rented the use of the XBL servers with their Gold subscription. Now the demand for the XBL servers is so low that MS has decided to close them, and has canceled all subscriptions. This means they can't play the in-built online matchmaking any longer, but it doesn't stop them playing the game exactly the same as they were able to do before. The same as someone who had never paid for the extra XBL Gold subscription was/is able to do. Singleplayer, Split-Screen and System Link are all available, and there are already third party solutions to handle matchmaking and the like.
In the future an even worse situation will occur now that games need to be authenticated online in order to play even the single player campaign. What will happen then once those servers are taken offline in 5+ years?
Unfortunately, we've already seen what will happen. Look at the "Settlers V" mess, or the Assassins Creed 2 nonsense.
The business model shifted from buying to renting without us even noticing.
True, but it wasn't like that with Halo 2. It was shown very explicitly there what was bought-and-paid-for, and what was rented.
Now most, and eventually all games will have expiration dates. As soon a support dies out then you're outta luck.
Unfortunately, yes. I would say "Unless we do something about it", but at this point stamping our feet and shouting is not going to do a damn bit of difference.
Gizmodo contacted Apple as soon as they had it, and returned it to them LONG before the police were even involved here (In fact, it had been returned before the article was published). The person doing the "Due diligence" I was referring to was the guy in the bar who found the phone.
There have been a few posts along this regard, but I thought I'd mention it here, Turning the item in to the police is a requirement of CIVIL law, not CRIMINAL law.
Actually, from what I understand, California law states that it is illegal for someone to find something off the street, take it as their own, and then sell it (in other words, what I've heard is that there is no "finders keepers" right in California, at least if you don't bother to let the police look for the true owner first). Supposedly, it becomes extra illegal if you have good reason to believe that it's owned by someone else but don't try to return it (of which there is, supposedly, no evidence in this case).
He did try to return it. Read (carefully) the Gizmodo timeline, more specifically, the section entitled "Lost and Found"
He reached for a phone and called a lot of Apple numbers and tried to find someone who was at least willing to transfer his call to the right person, but no luck. No one took him seriously and all he got for his troubles was a ticket number.
He thought that eventually the ticket would move up high enough and that he would receive a call back, but his phone never rang. What should he be expected to do then? Walk into an Apple store and give the shiny, new device to a 20-year-old who might just end up selling it on eBay?
He did his due dilligence, and got no response whatsoever. So nothing illegal happened here.
Don't consoles all come with "Parental Control" options? If you don't want little Timmy playing those violent games, set the parental controls on his console. Then it really doesn't matter what Timmy buys with his allowance, or where he buys it from, he simply can't play it. And if you think little Timmy is mature enough to play adult games, you can adjust (or remove) the controls that are already in place so that he can.
The other issue is, of course, when little Timmy is "buying" the violent game, 99/100 times it is Timmy handing the game to his parent, who puts it on the counter and buys it no questions asked. And woe betide the lowly salesdroid that dares to try to tell mommy what she can and cannot buy for her little angel.
Of course, the real answer here is to take an active involvement in your child's education and play time, and to sit with them (perhaps even playing along) as they play on their X360/PS3/Wii, to ensure that they are not seeing things that you believe would harm their sensitive little brains.
But then, it's so much easier just let the console and/or the TV do all the babysitting. Then, when your child turns into some schizo killer because he wasn't paid attention to at home and was bullied at school, it's all someone else's fault, 'cause the parents are never to blame.</sarcasm>
As ably demonstrated by "Bang Goes the Theory" on the BBC (UK-only video, unfortunately, but the content is up on Youtube (for now) here), at Jet-engine internal temperatures the volcanic ash melts into glass, that then sticks to both the turbine blades and the casing, and can cause imbalance and catastrophic failure, but there is a fix! If you turn off the engines and glide the plane through cold air and allowing the turbine blades to cool down, the metal contracts, which is enough variance to shatter the brittle glass and expel it from the engine. However, of course, this involves turning off the engines for an extended period, finding a patch of cold air to glide through, and hoping the glass shatters and is expelled, and that you can get the engines fired back up again, before you get what is referred to in the business as an "Uncontrolled descent into terrain".
I am also colourblind, and I say "fuck you" to your assertion. That the world I see has a little less green in it than the world others see (similar to 6% of the male populace) doesn't mean I have any problems in my day-to-day life. There is absolutely nothing I have encountered in life so far that required me to have different vision than what I have at the moment. Admittedly, when I choose clothing for myself, some of the choices I may make could be not quite so aesthetically pleasing to the rest of the world, and any artistic interpretations of the world that I make will certainly look a little strange to others, but none of those "issues" particularly affect my life.
I say we certainly give people the option to "Cure" their atypical vision, just as we do for people with myopia and cataracts, but to call it a "disability" is going a little too far, IMHO.
I do hope nobody's jumping to the conclusion "Colourblind = can't see colour", 'cause that's very wrong indeed. I am colourblind, but I can still see colours. Maybe they're not the same as what you see, but I can still see them. For example, a "Green" traffic light is much less saturated than the "Red" and "Yellow" lights next to it, almost white in fact.
There are some studies which conclude that color blind individuals are better at penetrating certain color camouflages and it has been suggested that this may be the evolutionary explanation for the surprisingly high frequency of congenital red-green colour blindness
At which point, are we putting society as a whole at a disadvantage by denying this evolutionary quirk?
The other question you may get asked is "How will everything look different?". It's a tough question to answer, akin to describing the sound of music to a deaf person. For most colourblind people, barring a few speciality fields (pilot, train driver), their colourblindness is not a particular hurdle, and barring a few strange choices in the wardrobe department, many may not even notice their "disability" until it is pointed out to them. There are more than enough other clues, contextual or positional clues for example, for it not to make much of a difference. So all in all it's an aesthetic choice.
But something tells me that Fx4 would be as dumb and useless as Chrome is - for work. At work I need something reliable and flexible to accommodate all the silly needs of the intranet web apps. Chrome's lacking bookmarks (no bookmarks menu; no bookmark shortcuts; no keyword search), poor/non-existent keyboard shortcuts and silent updates (which constantly screw up the most visited sites tab; silently break extensions) ruined my experience with it on pretty much all occasions I have tried to use it. Way too primitive, way too dumb, way too unmanageable.
Whatchoo talkin' bout, Philips? Chrome has Bookmarks. If you hit the little star in the address bar, it bookmarks the current page (And allows you to customise where that bookmark is saved). When you open a new (empty) tab, the bookmark bar is shown by default as part of the "New tab" page. This behaviour can be overridden by right-clicking the bookmark bar on an empty tab and choosing "Always show bookmarks bar", which them promotes it to it's typical place just under the address bar. And Chrome does have Keyword search, too, but it's not a hacky addition to Bookmarks, instead it's part of the "Search engines", which you can easily edit by right-clicking the address bar and choosing "Edit search engines"
Now, personally I use Firefox (Technically, Minefield), as I find the experience better, and I couldn't live without Firebug.
Considering it's possible that the "Kessel run" is something equivalent to a rally course, there would be much time spent accelerating and decelerating from light speed to make the turns. A good, highly maneuverable ship would be able to make tighter turns at higher speeds, thus reducing the turning radii of the path taken, and taking a shorter track, thereby saving both time and distance. Therefore, the less distance a ship took to make a "run", the better it would be.
If both ships are travelling at ".5 above light speed", then the ship that turns tighter takes less parsecs to make a turn, and thus would arrive at the finish sooner.
Things like GameFly, BlockBuster and the like, have a very lucrative trade in renting games, and for a very good reason. Most games these days can be completed within a few hours. The better ones are more like days (Mass Effect, Dragon Age, Borderlands), or have much greater replay value ("[/w/s]*Rock Band[/s/d]" or "[/w]+ Hero([/s/d]", for example), but the rest can be dealt with in a day or two and put up on a shelf never to be seen again. For these games, it is much better value to rent the game, as you pay 1/30th of the price of the retail copy, but get 100% of the enjoyment. But doing these kind of shenanigans will only break that market, and make purchasers much more picky about what they buy and play.
Hopefully power companies will start charging different rates for on-peak and off-peak residential usage (like they already do for major industrial users), and the market will take care of it.
They already do in the UK: http://en.wikipedia.org/wiki/Economy_7
Did they drop their plans to charge for video calling, then? And where's the linux client? Or the OSX one? Or the handheld Wi-Fi Oovoo devices?
Isn't it called XMLHTTPRequest (ca. 2000)? Or, if you want to go even older-school, frames (ca. 1998), or HTTP Server Push (ca. 1996, http://en.wikipedia.org/wiki/Push_technology#HTTP_server_push)
True, but you could also get it on with Leliana or Zevran no matter what your PC's gender, and in fact, could have a 3- or 4- way with Isabella in the Pearl.
I mean, let's look at the list:
All are truly outstanding games.
You could bone Morrigan in the first one.
I think both you and the parent mean the Swedish pop band "Ace of Base", rather than any group involving large fish.
This again? The kid is doing nothing more than ripping off the BBC TV show "Bang Goes the Theory", that did this last year: http://www.youtube.com/watch?v=W1qoINo2MPM
From what I saw in that video, he's using pretty common materials - High Density foam flooring squares, latex foam, rattle-can spraypaint. And if you watched you would see that he stilted himself using ski Boots, steel tubing, and a bit of welding (1:46 mark for the cutting and sizing, 2:51 for the assembly of the stilt-boots). The only expensive bit I can really see in there is the "Head", which looks like a custom Fibreglass piece.
Caller pays is common sense. If you call me and blast telemarketing messages down my ear, why should I have to pay for the privilege? If you had to pay extra to receive a long-distance call, would you say that's fair?
The British sell fuel (Petrol ("Gasoline" to you Americans) or Diesel) in litres, though they measure road distances in Miles. However, most other measurements are in Metric.
The only real time that Imperial measures are in common use is when talking with older folks who don't really understand the difference, having been brought up entirely on the Imperial system, and finding it difficult to reconcile their learning of the Imperial system with the Metric system now in mostly common use.
I think you mean "...You will be avenged".
And it had proper occlusion and reflection. So if there was something outside the room you were in, you could hear the echo of it as it bounced off the wall outside.
Yes, it did require you to give the sound driver a very rough model of the 3d scene, but as you already had a model laying around that you were rendering, it wasn't too difficult to add, provided you were willing to put the work in at an engine level. 3rd party developers who didn't own the game engine they were using relied on the engine provider to add the functionality (Example: Half-Life had it, as Valve had access to the engine and could code it in).
From Wiki[Citation Needed]pedia:
That last sentence is rather telling, as I've yet to see the features that A3D had being advertised in a Creative product.
It amazes me that Aureal A3D still is more detailed and acoustically correct than the latest revision of EAX. Proper occlusion and reflection on 3D-positioned sounds in A3D Vs. varying levels of reverb in EAX. Why did Creative win that particular battle?
You're right, but I'd like to point out that my 20 year old Nintendo console still works and I have not lost any of the functionality that I paid for in my games.
Really? You can play system-link games with your NES? All this time, and Nintendo were running services to keep games running? Who knew!
Once you bought your NES and game, Nintendo had nothing more to do with you. They weren't providing a service to you, and you weren't paying them for that service. Here, let me fix your statement for you, from my own personal experience:
Not once did I pay the extra subscription to XBox Live Gold, and so at this point I am noticing absolutely no difference in my XBox games.
These people can no longer play online multiplayer, a feature which they paid for.
The online multiplayer was (is?) part of the XBox Live Gold experience, as explicitly stated on the box, and had a separate subscription fee for use. As MS are no longer charging for XBL Gold, you can't pay for it, and so you won't get the online multiplayer experience.
If the game or console isn't broken then it's reasonable for them to expect that they could continue playing.
They can continue playing. The entire singleplayer campaign still works just fine, as does split-screen and system link co-op and versus gaming. The functionality that users paid for when they bought the game is still in place, and still works. The added functionality that they had to pay a subscription for is no longer available.
And now we come to the auto analogy of this post. Think of buying a car, and renting a trailer to go with it. At the end of the rental period, you MAY have the option to pay the remaining cost of the trailer to buy it outright, but in some (most) cases the renter will decline to give you that option. You still have the car, and can still use it for driving all you like, but the trailer has to be returned so you can't use it anymore. They bought Halo 2, they rented the use of the XBL servers with their Gold subscription. Now the demand for the XBL servers is so low that MS has decided to close them, and has canceled all subscriptions. This means they can't play the in-built online matchmaking any longer, but it doesn't stop them playing the game exactly the same as they were able to do before. The same as someone who had never paid for the extra XBL Gold subscription was/is able to do. Singleplayer, Split-Screen and System Link are all available, and there are already third party solutions to handle matchmaking and the like.
In the future an even worse situation will occur now that games need to be authenticated online in order to play even the single player campaign. What will happen then once those servers are taken offline in 5+ years?
Unfortunately, we've already seen what will happen. Look at the "Settlers V" mess, or the Assassins Creed 2 nonsense.
The business model shifted from buying to renting without us even noticing.
True, but it wasn't like that with Halo 2. It was shown very explicitly there what was bought-and-paid-for, and what was rented.
Now most, and eventually all games will have expiration dates. As soon a support dies out then you're outta luck.
Unfortunately, yes. I would say "Unless we do something about it", but at this point stamping our feet and shouting is not going to do a damn bit of difference.
Gizmodo contacted Apple as soon as they had it, and returned it to them LONG before the police were even involved here (In fact, it had been returned before the article was published). The person doing the "Due diligence" I was referring to was the guy in the bar who found the phone.
There have been a few posts along this regard, but I thought I'd mention it here, Turning the item in to the police is a requirement of CIVIL law, not CRIMINAL law.
Actually, from what I understand, California law states that it is illegal for someone to find something off the street, take it as their own, and then sell it (in other words, what I've heard is that there is no "finders keepers" right in California, at least if you don't bother to let the police look for the true owner first). Supposedly, it becomes extra illegal if you have good reason to believe that it's owned by someone else but don't try to return it (of which there is, supposedly, no evidence in this case).
He did try to return it. Read (carefully) the Gizmodo timeline, more specifically, the section entitled "Lost and Found"
He did his due dilligence, and got no response whatsoever. So nothing illegal happened here.
Don't consoles all come with "Parental Control" options? If you don't want little Timmy playing those violent games, set the parental controls on his console. Then it really doesn't matter what Timmy buys with his allowance, or where he buys it from, he simply can't play it. And if you think little Timmy is mature enough to play adult games, you can adjust (or remove) the controls that are already in place so that he can.
The other issue is, of course, when little Timmy is "buying" the violent game, 99/100 times it is Timmy handing the game to his parent, who puts it on the counter and buys it no questions asked. And woe betide the lowly salesdroid that dares to try to tell mommy what she can and cannot buy for her little angel.
Of course, the real answer here is to take an active involvement in your child's education and play time, and to sit with them (perhaps even playing along) as they play on their X360/PS3/Wii, to ensure that they are not seeing things that you believe would harm their sensitive little brains.
But then, it's so much easier just let the console and/or the TV do all the babysitting. Then, when your child turns into some schizo killer because he wasn't paid attention to at home and was bullied at school, it's all someone else's fault, 'cause the parents are never to blame.</sarcasm>
As ably demonstrated by "Bang Goes the Theory" on the BBC (UK-only video, unfortunately, but the content is up on Youtube (for now) here), at Jet-engine internal temperatures the volcanic ash melts into glass, that then sticks to both the turbine blades and the casing, and can cause imbalance and catastrophic failure, but there is a fix! If you turn off the engines and glide the plane through cold air and allowing the turbine blades to cool down, the metal contracts, which is enough variance to shatter the brittle glass and expel it from the engine. However, of course, this involves turning off the engines for an extended period, finding a patch of cold air to glide through, and hoping the glass shatters and is expelled, and that you can get the engines fired back up again, before you get what is referred to in the business as an "Uncontrolled descent into terrain".
I am also colourblind, and I say "fuck you" to your assertion. That the world I see has a little less green in it than the world others see (similar to 6% of the male populace) doesn't mean I have any problems in my day-to-day life. There is absolutely nothing I have encountered in life so far that required me to have different vision than what I have at the moment. Admittedly, when I choose clothing for myself, some of the choices I may make could be not quite so aesthetically pleasing to the rest of the world, and any artistic interpretations of the world that I make will certainly look a little strange to others, but none of those "issues" particularly affect my life.
I say we certainly give people the option to "Cure" their atypical vision, just as we do for people with myopia and cataracts, but to call it a "disability" is going a little too far, IMHO.
I do hope nobody's jumping to the conclusion "Colourblind = can't see colour", 'cause that's very wrong indeed. I am colourblind, but I can still see colours. Maybe they're not the same as what you see, but I can still see them. For example, a "Green" traffic light is much less saturated than the "Red" and "Yellow" lights next to it, almost white in fact.
http://www.eyecaresource.com/conditions/color-blindness/ is a good reference, as indeed is the Wikipedia article, which also states:
At which point, are we putting society as a whole at a disadvantage by denying this evolutionary quirk?
The other question you may get asked is "How will everything look different?". It's a tough question to answer, akin to describing the sound of music to a deaf person. For most colourblind people, barring a few speciality fields (pilot, train driver), their colourblindness is not a particular hurdle, and barring a few strange choices in the wardrobe department, many may not even notice their "disability" until it is pointed out to them. There are more than enough other clues, contextual or positional clues for example, for it not to make much of a difference. So all in all it's an aesthetic choice.