The point of the 20 ton object is not to fly *past* the asteroid, but to fly *with* it. In space, everything has a gravity, so the idea is to gently coax the asteroid into a new direction without disrupting the spin or disturbing the materials that make the asteroid up.
I think they'll make the units sold projection, but miss on the sales projection. There's nothing out there that's competing with the Xbox 360, so they shouldn't have too much of a problem moving all those units. However, unless my math is fuzzy, Microsoft would have to sell around 4 software titles for each 360 sold, and that's counting every Xbox as the $399 version. That normally wouldn't be a problem, but the software side has seen a lot of delays by some big name launch titles, like the new Elder Scrolls game.
I wonder how the software will tell if the blog/forum/post/whatever has a positive comment about the product. If the GameFaqs message boards are any indicator, they'll list software popularity by punctuation in a subject.
Hopefully there's some way to filter out sites, because not every blog out there knows what he/she is talking about. There's a lot of knee-jerk talk for product previews, especially in the gaming community. For instance, if I were to look at blogs talking about Zelda for the Gamecube two weeks before it came out, about half the blogs would consist of, "Zelda? More like Celda!!!1! ROFL!!"
I agree with a lot of what you said, but I think the point should be changed to "End game isn't friendly to the casual player." I think that is where they have the hardest time striking the balance between rewarding those that are dedicated while letting those that don't have hours to play enjoy themselves as well.
I thought World of Warcraft did a great job of making the beginning of the game as painless as possible for new people. My girlfiend, who is no avid gamer, was able to easily get into Warcraft with very little help from me. I also noticed noticed (which actually further proves my point) that she starts a new character once the old one reaches around level 40ish because "the grinding quests are boring."
I wonder the same thing. In the interview, he states that "the biggest thing PCs have going for them in the console war is the mouse/keyboard interface." Considering the Xbox 360 is rumored to support the mouse/keyboard interface, I'm wondering how much he keeps up to date on the latest news, and if the next generation of consoles will change his opinion any.
Another word of warning: It won't be easy to avoid this, because Sony is going to put the 2.0 firmware update in some of the newer games. As soon as you load the game, it'll auto-install the update and all your homebrew stuff will be disabled.
The United States definitely isn't ready for something like this. With so many airlines going bankrupt because of a super competitive market and absurd fuel costs, I don't see this taking off. (Pun fully intended);-)
I don't see too many people using this service, unless somehow they can keep the ticket prices reasonable. And even that isn't very likely, considering the plane is strapped to a rocket.
Mercury News has an interesting article about the new Google service. From the article:
This ``intelligent sidebar'' learns as it goes. It monitors Web searches and Internet surfing habits to deliver more relevant information and put it on a small screen that sits on the computer desktop.
Are we going to have another bout with Google about privacy concerns again?
If you think this had a chance from the start, I think you're mistaken. This will only appeal to the hardcore NES crowd, and most of them are either neck-deep in emulation or already have a refurbished NES from Gamestop or eBay.
I agree. Google has really shown what you can do when you put the user first, especially with Google maps. Back when Mapquest was king, I hated looking directions up online and would rather get out an atlas, but Google has really made navigating maps online a breeze. Hopefully they bring their ease-of-use to the IM world.
Maybe one day the internet can be used to catch people with criminal tendencies. By monitoring the actions of the young, say ages 5 to 12, I am sure an algorithm can be made that can predict with 95%+ certainty which people will end up commiting violent crimes. Society could protect itself by locking these people up before the violence.
I would much rather have a couple of strangers floating in a tank to decide whether or not I'm going to commit a crime. Now if only they would make a movie about this...
You must be new. Welcome to Slashdot! ;)
Obviously the most influential (redundant) post ever, because it was fixed as soon as I hit "Submit."
*sigh*
"Like many of us, he is offended by the fact that the fact that the record labels and movie studios treat their customers like criminals."
That sentence may be technically correct, but the double "fact" in that sentence is throwing me off. Fix it!
- Pedantic Slashdotter
Stuffing a lichen inside of a twinkie in space actually takes you back in time.
Penny Arcade on printing out the internet:
Gabe: You need to get some more print cartridges.
Tycho: What is all this shit?
G: The web.
T: Which Web?
G: The Internet Web.
T: The whole thing?
G: No, I'm at about B. You just ran out of ink. Look, we just went through this!
The point of the 20 ton object is not to fly *past* the asteroid, but to fly *with* it. In space, everything has a gravity, so the idea is to gently coax the asteroid into a new direction without disrupting the spin or disturbing the materials that make the asteroid up.
In 20 years, the Chinese will be way ahead of us anyway.
If we're talking decades here, could this be used to send other asteroids into Mars to introduce the planet with some new water?
I think they'll make the units sold projection, but miss on the sales projection. There's nothing out there that's competing with the Xbox 360, so they shouldn't have too much of a problem moving all those units. However, unless my math is fuzzy, Microsoft would have to sell around 4 software titles for each 360 sold, and that's counting every Xbox as the $399 version. That normally wouldn't be a problem, but the software side has seen a lot of delays by some big name launch titles, like the new Elder Scrolls game.
"The main difference appears to be automation."
I wonder how the software will tell if the blog/forum/post/whatever has a positive comment about the product. If the GameFaqs message boards are any indicator, they'll list software popularity by punctuation in a subject.
Hopefully there's some way to filter out sites, because not every blog out there knows what he/she is talking about. There's a lot of knee-jerk talk for product previews, especially in the gaming community. For instance, if I were to look at blogs talking about Zelda for the Gamecube two weeks before it came out, about half the blogs would consist of, "Zelda? More like Celda!!!1! ROFL!!"
0x00000000 00000000 00000000 00000000 00000000 00000000 00000000 00003039? That's amazing! That's the same encryption key I have on my luggage!
I agree with a lot of what you said, but I think the point should be changed to "End game isn't friendly to the casual player." I think that is where they have the hardest time striking the balance between rewarding those that are dedicated while letting those that don't have hours to play enjoy themselves as well.
I thought World of Warcraft did a great job of making the beginning of the game as painless as possible for new people. My girlfiend, who is no avid gamer, was able to easily get into Warcraft with very little help from me. I also noticed noticed (which actually further proves my point) that she starts a new character once the old one reaches around level 40ish because "the grinding quests are boring."
"A demonstration has been made that using specialized hardware, the signal can be intercepted from up to 69 feet."
Is this anything like the BlueSniper?
Remember kids, if you're going to Google "flapping," please don't forget the letter L like I just did.
Although my brain was rapidly cycling between two invalid states after looking that up.
I wonder the same thing. In the interview, he states that "the biggest thing PCs have going for them in the console war is the mouse/keyboard interface." Considering the Xbox 360 is rumored to support the mouse/keyboard interface, I'm wondering how much he keeps up to date on the latest news, and if the next generation of consoles will change his opinion any.
Another word of warning: It won't be easy to avoid this, because Sony is going to put the 2.0 firmware update in some of the newer games. As soon as you load the game, it'll auto-install the update and all your homebrew stuff will be disabled.
The United States definitely isn't ready for something like this. With so many airlines going bankrupt because of a super competitive market and absurd fuel costs, I don't see this taking off. (Pun fully intended) ;-)
I don't see too many people using this service, unless somehow they can keep the ticket prices reasonable. And even that isn't very likely, considering the plane is strapped to a rocket.
Mercury News has an interesting article about the new Google service. From the article:
This ``intelligent sidebar'' learns as it goes. It monitors Web searches and Internet surfing habits to deliver more relevant information and put it on a small screen that sits on the computer desktop.
Are we going to have another bout with Google about privacy concerns again?
If you think this had a chance from the start, I think you're mistaken. This will only appeal to the hardcore NES crowd, and most of them are either neck-deep in emulation or already have a refurbished NES from Gamestop or eBay.
I agree. Google has really shown what you can do when you put the user first, especially with Google maps. Back when Mapquest was king, I hated looking directions up online and would rather get out an atlas, but Google has really made navigating maps online a breeze. Hopefully they bring their ease-of-use to the IM world.
Maybe one day the internet can be used to catch people with criminal tendencies. By monitoring the actions of the young, say ages 5 to 12, I am sure an algorithm can be made that can predict with 95%+ certainty which people will end up commiting violent crimes. Society could protect itself by locking these people up before the violence.
I would much rather have a couple of strangers floating in a tank to decide whether or not I'm going to commit a crime. Now if only they would make a movie about this...
I know when I'm in trouble irl, I just use the "IDKFA" code. Hey, if it's good enough for Kenneth Lay...