I think anyone who spends a lot of time on games past about 16 years needs some help growing up. The need to play so much indicates (to me) that they don't have enough interesting, more important things to think about.
Hell, yeah, as well as anyone spending a lot of time reading books, watching movies, painting, playing music or even, for Christ Sake WORKING 8 HOURS A DAY!!!
Bloody maniacs!
I'm 40 and Quake never fascinated me at all... but I agree that was the point when game industry "exploded".
For me, after doom and quake was quakeworldhttp://en.wikipedia.org/wiki/QuakeWorld, playhttp://games.slashdot.org/story/09/10/21/0718239/A-Look-At-How-Far-PC-Gaming-Has-Come#ing with others around the world, the true oooooooooooooooooooooh factor
Same here, 3 years without reinstall. And I've ordered 2 puters for work with XP64 preinstalled. (I'll check windows 7 at home when games don't run on XP64 anymore)
CRTs are a pain in the ass when you have to move them but, the last 3 trinitron I threw up where working perfectly for 10 (intensive use) years. Don't know how much will my new dell/samsung 22' LCDs last...
I still got another three 21' Compaq p110 (which are trinitron) in perfect state. They have loose a bit of brightness but still showing better color accurateness than their LCDs companions (that I use as second monitors) and not to talk about their awesome resolution and refresh rates back in the 90s
Solution: favorites.
Sometimes I go for a full refresh of internet games and pick a new one, If it's good enough for me, I add it to my favorites. Simple.
So, yeah, you can be creative regardless of what tools you're using, but if you're trying to be creative with ART then get ART tools I've been using win/PC for 15 years for doing "creative" graphic stuff professionally. And till I got NT and XP it was clear that the difference was "OS".
Programs from Adobe, Macromedia, QXpress, etc... are the "real" tools.
In professional art and music it is not acceptable to have any crashes because if you lose the afternoon's painting or the killer vocal take you may lose your month's pay. I've seen enough crashes in Mac not to trust so called "art" tools too. I've teach almost every prepress "staff" how to open and print PS, EPS, etc created from PC in their state-of-the-art macs through an "UNIXed" rip attached to their plate film printer. I've had some BSOD in NT (not noticeable, really) and only one in XP since 2002. Bullshit?, I call it my experience. (May I add that I've only had virus once since 1995? and that it happened in 1998?)
Win95PCs where, back in those days, a collection of an incompetent OS with bad drivers and poor soft and I agree on your point. I've worked with Cubase, Cakewalk and even Logic in win98!! and it's clear for me that until XP there was a gap between Mac and wintel in terms of Music tools. But that ended with XP.
Compare Windows Vista Ultimate $399 with Mac mini $599. Mac mini has all the same OS features and INCLUDES THE HARDWARE. It's very hard to promote Windows as some kind of cheap option that you make do with because you can't afford a Mac. Back in 1998 it was the inverse. Macs where so fucking expensive... Did I say it a cheap election today? I don't think so. If you want a great winPC you'll have to spend a lot of money choosing the best hardware; almost what you need for a "great" mac...
I've always love MacOX because it's really user-friendly and easy, apple always come with innovative stuff and that's great but, what really tikcs me off it's all this noise about "get the right stuff", the "artist choice", the "smart tool", the "creative way"... Slogans never tell the complete truth (both sides).
I also know there are classes of users that are better suited to the Mac. If I were in the graphic arts or music fields I would have a Mac, without a doubt. You only need to be creative regardless of the hardware/OS.
I still use the "amazing" combination of pencil and paper...
Yes... the key words are "traditionally" and "was".
Almost 15 years working at a design firm with PCs and I still remember those ancient battles vs. print service staff that screamed of terror whenever I came in with a PS http://en.wikipedia.org/wiki/PostScript from PC. It was curious that I had to teach them how to open it on their macs or send it to their (unixed) film printers.
I've learned too: not to trust corel, back in those days, when it comes to intense and bloated vectorial illustrations that used to collapse every postscript rip...
Those were the days... there was a real fight, and there were real problems between those OS/HW. Now it's only a matter of picking brands. Linux, OX or Win (and linux is at the point to be another solution for media creation... inskape, gimp, blender... etc...)
What, exactly, is non-standard in the demo code?
"-webkit" extensions in the css file?
it will be WWV (world wide Video)
I think anyone who spends a lot of time on games past about 16 years needs some help growing up. The need to play so much indicates (to me) that they don't have enough interesting, more important things to think about.
Hell, yeah, as well as anyone spending a lot of time reading books, watching movies, painting, playing music or even, for Christ Sake WORKING 8 HOURS A DAY!!! Bloody maniacs!
I wonder if consoles support advanced mouses... (just a question, really, I got no console)
Sorry, but I fail to see videoconferencing and "noise-reduction" as "impressive".
Sorry, but I fail to see what is impressive about videoconferencing and noise reduction... I've seen that before and not on an iphone.
Adobe audition?, I still remember when Apple bought Logic Audio and closed the win version development... talking about abandoning a platform...
Steam coming to OSX != Steam's game catalogues working in OSX
Ah!! thank god Ipad will magically solve those annoying "Facebook changes"...
I'm 40 and Quake never fascinated me at all... but I agree that was the point when game industry "exploded".
For me, after doom and quake was quakeworld http://en.wikipedia.org/wiki/QuakeWorld, playhttp://games.slashdot.org/story/09/10/21/0718239/A-Look-At-How-Far-PC-Gaming-Has-Come#ing with others around the world, the true oooooooooooooooooooooh factor
Same here, 3 years without reinstall. And I've ordered 2 puters for work with XP64 preinstalled. (I'll check windows 7 at home when games don't run on XP64 anymore)
CRTs are a pain in the ass when you have to move them but, the last 3 trinitron I threw up where working perfectly for 10 (intensive use) years. Don't know how much will my new dell/samsung 22' LCDs last...
I still got another three 21' Compaq p110 (which are trinitron) in perfect state. They have loose a bit of brightness but still showing better color accurateness than their LCDs companions (that I use as second monitors) and not to talk about their awesome resolution and refresh rates back in the 90s
sorry, windows NT.
Solution: favorites.
Sometimes I go for a full refresh of internet games and pick a new one, If it's good enough for me, I add it to my favorites. Simple.
Well, it's not needed "today" but... you know, nobody needs photoshop for drawing a simple line. http://www.nvidia.com/object/builtforadobepros.html
My mother, ... I'll tell you about my mother.
TF2.
Try the free (next) weekend.
QWTF
In professional art and music it is not acceptable to have any crashes because if you lose the afternoon's painting or the killer vocal take you may lose your month's pay. I've seen enough crashes in Mac not to trust so called "art" tools too. I've teach almost every prepress "staff" how to open and print PS, EPS, etc created from PC in their state-of-the-art macs through an "UNIXed" rip attached to their plate film printer. I've had some BSOD in NT (not noticeable, really) and only one in XP since 2002. Bullshit?, I call it my experience. (May I add that I've only had virus once since 1995? and that it happened in 1998?) Win95PCs where, back in those days, a collection of an incompetent OS with bad drivers and poor soft and I agree on your point. I've worked with Cubase, Cakewalk and even Logic in win98!! and it's clear for me that until XP there was a gap between Mac and wintel in terms of Music tools. But that ended with XP. Compare Windows Vista Ultimate $399 with Mac mini $599. Mac mini has all the same OS features and INCLUDES THE HARDWARE. It's very hard to promote Windows as some kind of cheap option that you make do with because you can't afford a Mac. Back in 1998 it was the inverse. Macs where so fucking expensive...
Did I say it a cheap election today? I don't think so. If you want a great winPC you'll have to spend a lot of money choosing the best hardware; almost what you need for a "great" mac...
I've always love MacOX because it's really user-friendly and easy, apple always come with innovative stuff and that's great but, what really tikcs me off it's all this noise about "get the right stuff", the "artist choice", the "smart tool", the "creative way"...
Slogans never tell the complete truth (both sides).
I still use the "amazing" combination of pencil and paper...
Yes... the key words are "traditionally" and "was". Almost 15 years working at a design firm with PCs and I still remember those ancient battles vs. print service staff that screamed of terror whenever I came in with a PS http://en.wikipedia.org/wiki/PostScript from PC. It was curious that I had to teach them how to open it on their macs or send it to their (unixed) film printers. I've learned too: not to trust corel, back in those days, when it comes to intense and bloated vectorial illustrations that used to collapse every postscript rip... Those were the days... there was a real fight, and there were real problems between those OS/HW. Now it's only a matter of picking brands. Linux, OX or Win (and linux is at the point to be another solution for media creation... inskape, gimp, blender... etc...)
"e pour se muove"
Tasteless, totally unappropiated...
good old crt from sony...
I pick #14 - Donkey - Jew - poor - Oregon
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A recommendation for the Industry:
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