Well isn't Honeycomb restricted to tablets? Also the Xoom while nice on features, still lags a bit on stuff like pinch-to-zoom compared to the ipad2. Lets see what icecreamsandwich brings..
Google made a mistake in dropping GPU h/w requirements for android logo branding in phones. It has allowed too many cheap android phones on weak hardware. They should just lay down the hammer before it damages the brand.
But. How often does anyone actually cold-boot these days?
But. How often you do you read articles these days?
According to their data 57% & 45% (desktop & laptop) of users shutdown instead of Sleep/Hibernate. Thats a large chunk of their users. It makes sense to improve their experience. (Ofcource its going to require a newish motherboard with UEFI support, etc)
This rejigging of desktop Windows is pretty good evidence that MS didn't see the trap they were setting themselves with WP7, which won't scale to tablets.
Maybe they want it to be able to work with the millions of existing windows apps, rather than zero apps if they went with WP7.
But I like that they are a disruptive force in the industry. They force change in others - sometimes for the good. I think its healthy when entrenched companies are forced to change their ways. Firefox/Chrome with IE, etc. I predict that if/when Windows goes 50% market share that we'll start seeing some interesting changes in microsoft.
Oh cmon.. they are benchmarking different operating systems. Whats so weird? Just like Linux vs OSX vs Windows vs BSD. The point is just to see how a default install (aka the majority of installs) holds up against another default install.
There is only a superficial difference. In multiplayer games network lag means most of your in-game actions are irrelevant until the server acknowledges them. However in most clients can fake server responsiveness by allowing the player to do them anyway and uses some prediction/interpolation to make it seem like the gameplay is smoother than it actually is (e.g. cl_lc cl_lw ex_interp etc commands in counter strike) . Sometimes the server is out of sync and the player state "glitches" back to what the server thinks this is. In a lot of games this can be seen when high pingers appear to move sporadically.
I think if they can plug datacenters into the ISP backbones there can be a reasonable performance level. A 10-20ms lag for every 'button press' would be acceptable for most casual gamers. For some games - e.g. puzzle games, RTS, RPG, etc, even a 100ms lag would be OK.
While the problems you mention exist at present, they are minor problems that can be fairly easily solved in the future. OnLive might be trying to make a proof of concept type thing to get some investment money.
w.r.t resolution.. - You are limiting yourself to standard movie/video compression. There is no reason that they can't develop special compression techniques to preserve details specific to games that get trampled by traditional compression (esp. Text). A simple technique would be to combine multiple streams at differing bit-rates. 3D Models, HUD at a high bitrate, and the scene at a lower bitrate. Hell maybe in the future game enginie renderers could have this built in. One cool thing that would be possible then is using an extremely high resolution MSAA or MLAA & AF render output as the source for compression. Most gamers cannot afford cards that can play every single game with at 1920x1080 with everything turned to max making this a visual treat. The lag can be managed by having multiple data centers plug directly into major ISP backbones. I've played counter strike for years with ~80ms lag which while sucky for certain scenarios (mainly sniping) wasn't all that bad.
Whats funny here is under the guise of "why don't you let people do what they want" you're critising him for having an opinion not aligned with yours.:P
I think that's unfair to Linxu. Devs do fix known vulnerabilities as soon as they can. Yes that "other os" might have had fewer bugs, but then the goals of that project are different.
Some people are wicked good snipers even with a controller.
I've played Counter Strike and Q3-CPMA competitively and i've seen many of these supposedly pro aimers on the controller, There is absolutely no way the best player on a controller would come even close to the best player on a mouse + keyboard.
If you're talking about average vs average, then you have a point, other factors come in and it could end up just being a wash.
The only game I have that supported that was Shadowrun (it sucks, do not buy it). I think they added some weird aim mechanics and other crap to the PC code to give advantage to console gamers.
I have no clue how businesses measure productivity. If you want to go down each and every branch of conversation maybe you should do some research of your own, rather than posing questions that deviate from the topic at hand. Goodluck.
Nonsense. Consumers return products they don't like all the time. And no business is going to place an order for ms office upgrades if their employees are not actually productive while using it, otherwise *they* lose money.
Cite one that wasn't produced by or paid for by Microsoft.
Why would any company besides microsoft pay for a study to see if UI changes in microsoft software are beneficial to users? In any case, I hope you realize that they want to *increase* sales, not decrease them. On that alone, I would not doubt that this study by MS is accurate - the data, not necessarily the conclusions.
1) Untrue. Besides which you know that this is an open source oriented website right? Why would they be fans of proprietary software companies? 2) Oh cmon.. 3) Seriously? We actually *want* it to be usable so that everyone can stop using up our time for tech support. 4) What? Maybe they just don't like change that that doesn't benefit them.
I dont think ytour cynical points about Slashdot group-think are accurate. Why do you think the ribbon interface should be embraced? I don't find the ribbon UI hard to use or adjust to BUT I didn't find the earlier menu system hard to use either and don't see any benefits - for me. Thats what everyone here is doing. I don't think its fair to say that everyone should just go along with whatever rationalization a company gives for a change that doesn't benefit you. Maybe you want all comments to come with a header that says "Even if I can see why this change helps my grandma my opinion is that ---"
Yes its not too bad but I'm guessing the "complication" OP talks about might be the data sharing aspeect between the two OSs.
Thought I think if you create a data partition it would get easier. Maybe symlink the Documents/Pictures/Music/etc folders on XP and Linux to point to the Data Partition. And probably the Desktop folder too for good measure since a lot of users tend to spray it with their files.
I guess it depends on your workload. Opera freezes up on me a few times each month. Luckily just one thread keeps spinning so I can easily shut it down on my dual-core machine. CHrome/FF/IE have all been stable for me...
Well.. technically Microsoft does not sell PCs. The complaint should be with the vendor that sold him a soon-to-be obsolete OS installed on the PC he bought.
Unless.. we're going to let microsoft have more control over what OEMs install on their PC's.. That didn't work out too well for them:P
Well isn't Honeycomb restricted to tablets? Also the Xoom while nice on features, still lags a bit on stuff like pinch-to-zoom compared to the ipad2. Lets see what icecreamsandwich brings..
Google made a mistake in dropping GPU h/w requirements for android logo branding in phones. It has allowed too many cheap android phones on weak hardware. They should just lay down the hammer before it damages the brand.
Thats not the reason Android feels laggy. It is due to the fact that the UI is not full hardware accelerated.
http://code.google.com/p/android/issues/detail?id=6914
An example of that can be seen here: http://www.youtube.com/watch?v=MZEdxqZt6uw
Nah, theres no C++. Besides the code has been online for years. Just search for CDCFKW.zip
AFAIK There is no C++ code in the NT kernel too. They might be onto something :-P
But. How often does anyone actually cold-boot these days?
But. How often you do you read articles these days?
According to their data 57% & 45% (desktop & laptop) of users shutdown instead of Sleep/Hibernate. Thats a large chunk of their users. It makes sense to improve their experience. (Ofcource its going to require a newish motherboard with UEFI support, etc)
It doesn't matter whether it's bad, or good, or even the same. They will release it, and millions will buy it.
Yeah.. because Vista totally worked for them. :-P
I was planning on moving my second PC from XP32 to XP64 for the extra memory addressing. How easy is it to find drivers and such for XP64?
This rejigging of desktop Windows is pretty good evidence that MS didn't see the trap they were setting themselves with WP7, which won't scale to tablets.
Maybe they want it to be able to work with the millions of existing windows apps, rather than zero apps if they went with WP7.
Whats weird is I installed the adwords & google analytics optout addons for chrome. It messes up the rendering on certain pages (e.g. acid3 test)
http://acid3.acidtests.org/
This is what I get : http://i.imgur.com/HvY5U.png
But I like that they are a disruptive force in the industry. They force change in others - sometimes for the good. I think its healthy when entrenched companies are forced to change their ways. Firefox/Chrome with IE, etc. I predict that if/when Windows goes 50% market share that we'll start seeing some interesting changes in microsoft.
Oh cmon.. they are benchmarking different operating systems. Whats so weird? Just like Linux vs OSX vs Windows vs BSD. The point is just to see how a default install (aka the majority of installs) holds up against another default install.
There is only a superficial difference. In multiplayer games network lag means most of your in-game actions are irrelevant until the server acknowledges them. However in most clients can fake server responsiveness by allowing the player to do them anyway and uses some prediction/interpolation to make it seem like the gameplay is smoother than it actually is (e.g. cl_lc cl_lw ex_interp etc commands in counter strike) . Sometimes the server is out of sync and the player state "glitches" back to what the server thinks this is. In a lot of games this can be seen when high pingers appear to move sporadically.
I think if they can plug datacenters into the ISP backbones there can be a reasonable performance level. A 10-20ms lag for every 'button press' would be acceptable for most casual gamers. For some games - e.g. puzzle games, RTS, RPG, etc, even a 100ms lag would be OK.
While the problems you mention exist at present, they are minor problems that can be fairly easily solved in the future. OnLive might be trying to make a proof of concept type thing to get some investment money.
w.r.t resolution .. - You are limiting yourself to standard movie/video compression. There is no reason that they can't develop special compression techniques to preserve details specific to games that get trampled by traditional compression (esp. Text). A simple technique would be to combine multiple streams at differing bit-rates. 3D Models, HUD at a high bitrate, and the scene at a lower bitrate. Hell maybe in the future game enginie renderers could have this built in. One cool thing that would be possible then is using an extremely high resolution MSAA or MLAA & AF render output as the source for compression. Most gamers cannot afford cards that can play every single game with at 1920x1080 with everything turned to max making this a visual treat. The lag can be managed by having multiple data centers plug directly into major ISP backbones. I've played counter strike for years with ~80ms lag which while sucky for certain scenarios (mainly sniping) wasn't all that bad.
I'm worried for you too ! How long do you have to come up with a 3 nippled superhero costume? :-P
Whats funny here is under the guise of "why don't you let people do what they want" you're critising him for having an opinion not aligned with yours. :P
I think that's unfair to Linxu. Devs do fix known vulnerabilities as soon as they can. Yes that "other os" might have had fewer bugs, but then the goals of that project are different.
Some people are wicked good snipers even with a controller.
I've played Counter Strike and Q3-CPMA competitively and i've seen many of these supposedly pro aimers on the controller, There is absolutely no way the best player on a controller would come even close to the best player on a mouse + keyboard.
If you're talking about average vs average, then you have a point, other factors come in and it could end up just being a wash.
The only game I have that supported that was Shadowrun (it sucks, do not buy it). I think they added some weird aim mechanics and other crap to the PC code to give advantage to console gamers.
How do businesses measure that productivity?
I have no clue how businesses measure productivity. If you want to go down each and every branch of conversation maybe you should do some research of your own, rather than posing questions that deviate from the topic at hand. Goodluck.
Nonsense. Consumers return products they don't like all the time. And no business is going to place an order for ms office upgrades if their employees are not actually productive while using it, otherwise *they* lose money.
Cite one that wasn't produced by or paid for by Microsoft.
Why would any company besides microsoft pay for a study to see if UI changes in microsoft software are beneficial to users? In any case, I hope you realize that they want to *increase* sales, not decrease them. On that alone, I would not doubt that this study by MS is accurate - the data, not necessarily the conclusions.
1) Untrue. Besides which you know that this is an open source oriented website right? Why would they be fans of proprietary software companies?
2) Oh cmon..
3) Seriously? We actually *want* it to be usable so that everyone can stop using up our time for tech support.
4) What? Maybe they just don't like change that that doesn't benefit them.
I dont think ytour cynical points about Slashdot group-think are accurate. Why do you think the ribbon interface should be embraced? I don't find the ribbon UI hard to use or adjust to BUT I didn't find the earlier menu system hard to use either and don't see any benefits - for me. Thats what everyone here is doing. I don't think its fair to say that everyone should just go along with whatever rationalization a company gives for a change that doesn't benefit you. Maybe you want all comments to come with a header that says "Even if I can see why this change helps my grandma my opinion is that ---"
Yes its not too bad but I'm guessing the "complication" OP talks about might be the data sharing aspeect between the two OSs.
Thought I think if you create a data partition it would get easier. Maybe symlink the Documents/Pictures/Music/etc folders on XP and Linux to point to the Data Partition. And probably the Desktop folder too for good measure since a lot of users tend to spray it with their files.
I guess it depends on your workload. Opera freezes up on me a few times each month. Luckily just one thread keeps spinning so I can easily shut it down on my dual-core machine. CHrome/FF/IE have all been stable for me...
Well.. technically Microsoft does not sell PCs. The complaint should be with the vendor that sold him a soon-to-be obsolete OS installed on the PC he bought.
Unless .. we're going to let microsoft have more control over what OEMs install on their PC's .. That didn't work out too well for them :P