The pictures aren't even the same... I'm not even sure they were taken with the same camera!
I think the whole article is a joke. It says the pictures shows a box above the mailbox... Yes it does... But only because someone's rudimentary photoshop skills pasted the picture there. He references another site (Bernstein Research) but provides no link whatsoever.
Exactly. How are they "necessarily a bit behind" and how the hell is it necessary? If they were on their game, they could be AHEAD instead of behind for the same reason. Nope, this is just EA spinning another 'the PS3 isn't hard to program for' story.
Sony's SDK has -always- been harder to use than anyone else's. While they -are- working on a better, easier-to-use one, it's not out yet and companies are having to learn things the hard way and implement them by hand.
Dynasty Warriors Gundam recently shipped with 720p resolution on the PS3 and 1080p for the 360. Why? There can only be 1 answer: Performance. They simply couldn't make it smooth at full resolution. Given enough time and resources, I'm sure they could have, but it would have meant delaying the PS3 version. I'm not really complaining about it, it's an awesome game and looks great... But it's just 1 more example of a game that either isn't as good or was delayed on the PS3.
I still don't believe this 'they won't hit the limits of the PS3 for years' crap, though. The thing simply doesn't have enough RAM. It's sick to have that massive processing power and a tiny little bit of RAM. I can't imagine what they were thinking.
Yeah, I see a problem: Why do you assume it happened in the past? The light is only used initially to set up the entanglement. If you untangle them before the entanglement is set up, nothing can happen.
So:
Calculate the entanglemant on 1 end. Light transmits the information to the other end. (5 minutes used.) Second end is entangled with the first. Push button - instant boom Image of the boom 5 minutes later at the button.
Since the 'Tao' is incompatible with intelligence, no. That doesn't make sense. You can't be intelligent and master Tao at the same time. The Tao basically spends a lot of time saying that people who like to learn are foolish, and people who have to struggle just to learn enough to get by are wise. It's completely biased and obviously written from the point of view of someone who can't learn and is trying to mask feel better about it.
I'm not saying snooty scholar-types that hold knowledge above everyone's head are wrong, but loving to learn is not bad in and of itself.
So no, if the idea is to create a better MMO, it's not Tao. If it's Tao, the goal of the book would be to make someone feel better about having made a shitty one.
Actually, after RTFS... Maybe Tao is right after all. While he professes to be talking about better design in the future, he spends a lot of time on excuses for past MMOs with statements saying that the number of bugs is exagerated, etc.
I think I wasn't clear enough on that... As long as the relationship stays online, there's not much that will derail it. Meeting in meatspace, however, is a 50/50 chance at absolute disaster. Of course, the other half of that chance is continuing a great relationship.
I've had both, and fscked both of them up. I had a girl who was pretending to be single, but was in reality a junkie who wanted some fun away from her boyfriend, and I had a real sweetheart that moved in with me. The junkie I found out about because I called her on the phone... That's as close to a meet in meatspace as I got, since I her her 'father' in the background bitching at her. Uh huh, sure. The second screwup had nothing to do with the internet... I was an ass, she called me on it, and I was a bigger ass. Didn't go well.
So yeah, it can go either way once you meet in real life... But if you keep it online, you aren't taking as big a chance.
Relationships are only as real as the people in them. If the person is pretending to be something their not, even by a little bit, that can be greatly magnified online. As long as the relationship STAYS online, it's fine... But meeting the person in real life can be a disaster.
So sure, don't just dismiss them as fantasy, but don't just accept them as reality, either. Same as pretty much everything else in the world.
Very interesting! While i have been buying Baen Books for some time, and reading the ones in the Free Library before that, I had not previously heard of the CDs. I've bought quite a bit of what's on there already, and it's definitely worth the download for anyone that's wondering.
Having better drivers than nVidia on Vista does not mean that ATI has good drivers, just that they're better than the other real competition. From what I've been reading, ATI's drivers for Vista are better than their own for XP, but that's still not saying much.
I haven't bothered switching to Vista yet as the drivers are clearly not ready for any card, the next generation of cards will be much better, many older games just don't play right, and I use Kubuntu as my main OS, using the XP system only for TVersity and gaming.
I sincerely hope ATI releases the full specs and someone can write a unified driver for XP, Vista, and Linux. By that, I mean the base code is the same and only the hooks and optimizations for the different OS's are different. I haven't the ability to even begin to plan such a monster, but there are many out there that can, and are just waiting for this opportunity.
So you are asking the difference between storing, then creating and maintaining an index vs just storing it that way to begin with? I don't think that even deserves an answer.
Instead, it sounds like indexes could be made for column-store data that optimize the slow process for it: Writing. As most databases do more reading than writing, it makes sense to optimize for reading first, then writing, unless writing is many, many, many times slower. Of course, until someone has written optimized Databases both ways (they have now, apparently) you can't measure the performance differences. This is a non-article and there's no point in arguing it until multiple people have run good tests on the performance of each.
Maybe his approach is all wrong. The database my company uses has MANY tables that are rarely written to, but a few that are written to ALL the time. Instead of trying to cram his 'one size fits all' database scheme down our throats and replace the current 'one size fits all' database scheme, maybe he should be trying to create a database engine that can do both.
I think you would have to determine the main use of the table beforehand (write-seldom or write-often), but the DB engine could use a different scheme for each table that way. I know some will claim that it can't be more efficient to split things this way, but remember that this guy is claiming 50x the speed for write-seldom operations.
As for Relational Databases... How is this exclusive to that? This is simply how the data is stored and accessed. If he is claiming 50x speed-up because he doesn't deal with the relational stuff, that's bunk. You could write a row-store database with much greater speed as well, given those parameters.
While I think that's a good guess, I don't see any actual statistics to back it up.
I think instead that they are seeing a huge outcry at Vista's problems, a large swelling of (K|X|Ed)Ubuntu followers, Dell -and- HP selling Linux-based machines, and general non-MS market/mind-share changes.
ATI knows that nVidia can't legally copy anything from their specs, and their current drivers for all platforms are a joke.
It costs nothing for a home user to switch to (K|X|Ed)Ubuntu and if the user can know their graphics card will actually work BETTER that way, they might actually switch permanently. If the other graphics cards don't work on that system after the user has switched, they'll buy ATI from then out.
Yes, some of those are big IFs... But there's a lot more where that came from, and this move just costs them some engineer/programmer time to write the documentation up, which they should have anyway! What have they got to lose?
What -is- new, relatively speaking, is the ability to hear music from all over the world. Throughout most of recorded history, you had very limited exposure to music in other countries. Now, we have Radio, TV, CDs, Internet... We're flooded with it. Instead of a person with Perfect Pitch only being exposed to local music, they actually experience much more non-local music than local.
I have college-level English skills and my first thought was "Why would the new Sony 'Home' game be a rootkit? That doesn't make sense..." After re-reading the title 3 more times, I finally managed to make sense of it.
It -is- an easily misunderstood title, especially with the hype about the 'Home' game lately. And yes, it's hype. From what I can tell, it's Second Life, but on PS3 and completely run by Sony. You'll be able to buy brand-name gear and advertisements for your character to wear and advertise different companies... Why you'd pay for this privilege I have absolutely no clue. The game itself may be free, but they've already said you'll have to pay real money for the items in it beyond a very basic set.
Indeed. Those of us who RTFA know that Microsoft has asked for details which the town refuses to give. I'm sure now that MS will get the details from the IT community, since we are pretty insane about finding and exposing bugs, but to complain the MS won't do anything and at the same time refuse to give them the necessary information... That's not idiotic, that's asshole.
In the BSD version, instead of planting a single tree and setting restrictions on it, the boy planted a tree for the village and gave away seeds from the tree to anyone that wanted them, and they were able to do whatever they wanted with their own seeds without having any effect on the boy's tree, or the powerful lord's tree.
Exactly! I've spent days (long ago) and hours (more recently) trying to fix/improve/configure graphics on a new system or to install some new toy like Beryl. It almost always results in forcing it into text and fixing it manually. The 'finally' tag doesn't quite say it. 'itsaboutgoddamntime' is more accurate.
My over-the-air reception is crap. (I get a few channels with a lot of static.) My HD over-the-air is even worse. (I get 1 channel, sometimes, with a lot of corruption in the video and audio.)
I don't have any faith that this will get better because most people have cable (including me) and there really -isn't- another choice. (Satellite and cable are the same thing by different methods.)
In reality, the other options are:
A) Wait for it on DVD. B) Watch it streamed from the site in a little 2" by 2" box. C) Download it illegally and without commercials and in full quality, watchable wherever and whenever I like.
Gee... Wonder which most people would pick? If it wasn't for the waiting part, I'd cancel my cable service and buy the DVDs instead. I figure it'll cost the same per year (I only like a few shows) and it'll be better quality and more reliable. I just don't want to wait 6 months or a year and then try to talk to my friends about the eps... It doesn't work.
Okay, for those that didn't read the end of the summary, I am going to quote it:
"Go watch, please; just make sure you can a.) use NSFW sound and b.) won't get looked at weirdly for laughing aloud."
Seriously. It took all I had not to laugh out loud about the newest rant about consoles... It's amazingly true and with him speaking so fast and the video actually having content at the same time, it's non-stop funny. (Well, okay, the beginning is a bit weak.)
Oh, and he's right about Psychonauts... That was an excellent game.
That was my thought exactly... Unless I can predict what's happening on-screen for more than a few seconds, there's no way -I- could know I'm going to jump in 2 seconds, let alone the computer detect that I know it.
At any rate, this is just 1 more study that says our bodies give off unconscious signals... -yawn-
That was my attitude before RRoD issues (which are still going on, as more die every day) and the 'sauna' test of the PS3.
While I love that when my 360 dies, I can get it fixed/replaced for free, I hate the fact that I'll be without it for 6 weeks to do so. Knowing that the PS3 tends to be a more solid console, I have decided to buy games for it when they are on multiple consoles, and for the 360 when it's only for the 360.
I'm the only 360 owner I know that hasn't been through at least a couple 360's, and I think that's because I take insanely good care of mine... Fan that constantly feeds cool air to it, only on for a few hours at a time, etc etc. When I stuck Bioshock in the other day, my first thought was 'man, I hope it doesn't die before I finish this.' Of course it didn't, but just the thought is enough to piss me off.
I prefer the 360 controller, I like the achievements, and I think the menu systems have better style... But I have no confidence in the machine.
Maybe they thought 'if it takes 3 years to just write the contract, we'll never even get the wireless installed before we're all dead.' That would sure change my outlook on whether or not it would be possible to make money from it.
Of course, if they could break even on this one, the next one they could make a little money (having had experience) and then have a massive rollout where they mass-produce everything and make a killing.
The pictures aren't even the same... I'm not even sure they were taken with the same camera!
I think the whole article is a joke. It says the pictures shows a box above the mailbox... Yes it does... But only because someone's rudimentary photoshop skills pasted the picture there. He references another site (Bernstein Research) but provides no link whatsoever.
Exactly. How are they "necessarily a bit behind" and how the hell is it necessary? If they were on their game, they could be AHEAD instead of behind for the same reason. Nope, this is just EA spinning another 'the PS3 isn't hard to program for' story.
Sony's SDK has -always- been harder to use than anyone else's. While they -are- working on a better, easier-to-use one, it's not out yet and companies are having to learn things the hard way and implement them by hand.
Dynasty Warriors Gundam recently shipped with 720p resolution on the PS3 and 1080p for the 360. Why? There can only be 1 answer: Performance. They simply couldn't make it smooth at full resolution. Given enough time and resources, I'm sure they could have, but it would have meant delaying the PS3 version. I'm not really complaining about it, it's an awesome game and looks great... But it's just 1 more example of a game that either isn't as good or was delayed on the PS3.
I still don't believe this 'they won't hit the limits of the PS3 for years' crap, though. The thing simply doesn't have enough RAM. It's sick to have that massive processing power and a tiny little bit of RAM. I can't imagine what they were thinking.
Yeah, I see a problem: Why do you assume it happened in the past? The light is only used initially to set up the entanglement. If you untangle them before the entanglement is set up, nothing can happen.
So:
Calculate the entanglemant on 1 end.
Light transmits the information to the other end. (5 minutes used.)
Second end is entangled with the first.
Push button - instant boom
Image of the boom 5 minutes later at the button.
Since the 'Tao' is incompatible with intelligence, no. That doesn't make sense. You can't be intelligent and master Tao at the same time. The Tao basically spends a lot of time saying that people who like to learn are foolish, and people who have to struggle just to learn enough to get by are wise. It's completely biased and obviously written from the point of view of someone who can't learn and is trying to mask feel better about it.
I'm not saying snooty scholar-types that hold knowledge above everyone's head are wrong, but loving to learn is not bad in and of itself.
So no, if the idea is to create a better MMO, it's not Tao. If it's Tao, the goal of the book would be to make someone feel better about having made a shitty one.
Actually, after RTFS... Maybe Tao is right after all. While he professes to be talking about better design in the future, he spends a lot of time on excuses for past MMOs with statements saying that the number of bugs is exagerated, etc.
Don't forget about the grandmas and setting each other's flags on fire.
I think I wasn't clear enough on that... As long as the relationship stays online, there's not much that will derail it. Meeting in meatspace, however, is a 50/50 chance at absolute disaster. Of course, the other half of that chance is continuing a great relationship.
I've had both, and fscked both of them up. I had a girl who was pretending to be single, but was in reality a junkie who wanted some fun away from her boyfriend, and I had a real sweetheart that moved in with me. The junkie I found out about because I called her on the phone... That's as close to a meet in meatspace as I got, since I her her 'father' in the background bitching at her. Uh huh, sure. The second screwup had nothing to do with the internet... I was an ass, she called me on it, and I was a bigger ass. Didn't go well.
So yeah, it can go either way once you meet in real life... But if you keep it online, you aren't taking as big a chance.
Relationships are only as real as the people in them. If the person is pretending to be something their not, even by a little bit, that can be greatly magnified online. As long as the relationship STAYS online, it's fine... But meeting the person in real life can be a disaster.
So sure, don't just dismiss them as fantasy, but don't just accept them as reality, either. Same as pretty much everything else in the world.
Very interesting! While i have been buying Baen Books for some time, and reading the ones in the Free Library before that, I had not previously heard of the CDs. I've bought quite a bit of what's on there already, and it's definitely worth the download for anyone that's wondering.
Having better drivers than nVidia on Vista does not mean that ATI has good drivers, just that they're better than the other real competition. From what I've been reading, ATI's drivers for Vista are better than their own for XP, but that's still not saying much.
I haven't bothered switching to Vista yet as the drivers are clearly not ready for any card, the next generation of cards will be much better, many older games just don't play right, and I use Kubuntu as my main OS, using the XP system only for TVersity and gaming.
I sincerely hope ATI releases the full specs and someone can write a unified driver for XP, Vista, and Linux. By that, I mean the base code is the same and only the hooks and optimizations for the different OS's are different. I haven't the ability to even begin to plan such a monster, but there are many out there that can, and are just waiting for this opportunity.
So you are asking the difference between storing, then creating and maintaining an index vs just storing it that way to begin with? I don't think that even deserves an answer.
Instead, it sounds like indexes could be made for column-store data that optimize the slow process for it: Writing. As most databases do more reading than writing, it makes sense to optimize for reading first, then writing, unless writing is many, many, many times slower. Of course, until someone has written optimized Databases both ways (they have now, apparently) you can't measure the performance differences. This is a non-article and there's no point in arguing it until multiple people have run good tests on the performance of each.
Maybe his approach is all wrong. The database my company uses has MANY tables that are rarely written to, but a few that are written to ALL the time. Instead of trying to cram his 'one size fits all' database scheme down our throats and replace the current 'one size fits all' database scheme, maybe he should be trying to create a database engine that can do both.
I think you would have to determine the main use of the table beforehand (write-seldom or write-often), but the DB engine could use a different scheme for each table that way. I know some will claim that it can't be more efficient to split things this way, but remember that this guy is claiming 50x the speed for write-seldom operations.
As for Relational Databases... How is this exclusive to that? This is simply how the data is stored and accessed. If he is claiming 50x speed-up because he doesn't deal with the relational stuff, that's bunk. You could write a row-store database with much greater speed as well, given those parameters.
While I think that's a good guess, I don't see any actual statistics to back it up.
I think instead that they are seeing a huge outcry at Vista's problems, a large swelling of (K|X|Ed)Ubuntu followers, Dell -and- HP selling Linux-based machines, and general non-MS market/mind-share changes.
ATI knows that nVidia can't legally copy anything from their specs, and their current drivers for all platforms are a joke.
It costs nothing for a home user to switch to (K|X|Ed)Ubuntu and if the user can know their graphics card will actually work BETTER that way, they might actually switch permanently. If the other graphics cards don't work on that system after the user has switched, they'll buy ATI from then out.
Yes, some of those are big IFs... But there's a lot more where that came from, and this move just costs them some engineer/programmer time to write the documentation up, which they should have anyway! What have they got to lose?
So what you're saying is that corporations only improve their products when there's money to be made... Wow, there's a headline. Stop the presses.
What -is- new, relatively speaking, is the ability to hear music from all over the world. Throughout most of recorded history, you had very limited exposure to music in other countries. Now, we have Radio, TV, CDs, Internet... We're flooded with it. Instead of a person with Perfect Pitch only being exposed to local music, they actually experience much more non-local music than local.
I have college-level English skills and my first thought was "Why would the new Sony 'Home' game be a rootkit? That doesn't make sense..." After re-reading the title 3 more times, I finally managed to make sense of it.
It -is- an easily misunderstood title, especially with the hype about the 'Home' game lately. And yes, it's hype. From what I can tell, it's Second Life, but on PS3 and completely run by Sony. You'll be able to buy brand-name gear and advertisements for your character to wear and advertise different companies... Why you'd pay for this privilege I have absolutely no clue. The game itself may be free, but they've already said you'll have to pay real money for the items in it beyond a very basic set.
Indeed. Those of us who RTFA know that Microsoft has asked for details which the town refuses to give. I'm sure now that MS will get the details from the IT community, since we are pretty insane about finding and exposing bugs, but to complain the MS won't do anything and at the same time refuse to give them the necessary information... That's not idiotic, that's asshole.
In the BSD version, instead of planting a single tree and setting restrictions on it, the boy planted a tree for the village and gave away seeds from the tree to anyone that wanted them, and they were able to do whatever they wanted with their own seeds without having any effect on the boy's tree, or the powerful lord's tree.
Exactly! I've spent days (long ago) and hours (more recently) trying to fix/improve/configure graphics on a new system or to install some new toy like Beryl. It almost always results in forcing it into text and fixing it manually. The 'finally' tag doesn't quite say it. 'itsaboutgoddamntime' is more accurate.
Cue the zealots screaming 'fix it yourself!'
My over-the-air reception is crap. (I get a few channels with a lot of static.) My HD over-the-air is even worse. (I get 1 channel, sometimes, with a lot of corruption in the video and audio.)
I don't have any faith that this will get better because most people have cable (including me) and there really -isn't- another choice. (Satellite and cable are the same thing by different methods.)
In reality, the other options are:
A) Wait for it on DVD.
B) Watch it streamed from the site in a little 2" by 2" box.
C) Download it illegally and without commercials and in full quality, watchable wherever and whenever I like.
Gee... Wonder which most people would pick? If it wasn't for the waiting part, I'd cancel my cable service and buy the DVDs instead. I figure it'll cost the same per year (I only like a few shows) and it'll be better quality and more reliable. I just don't want to wait 6 months or a year and then try to talk to my friends about the eps... It doesn't work.
Okay, for those that didn't read the end of the summary, I am going to quote it:
"Go watch, please; just make sure you can a.) use NSFW sound and b.) won't get looked at weirdly for laughing aloud."
Seriously. It took all I had not to laugh out loud about the newest rant about consoles... It's amazingly true and with him speaking so fast and the video actually having content at the same time, it's non-stop funny. (Well, okay, the beginning is a bit weak.)
Oh, and he's right about Psychonauts... That was an excellent game.
That was my thought exactly... Unless I can predict what's happening on-screen for more than a few seconds, there's no way -I- could know I'm going to jump in 2 seconds, let alone the computer detect that I know it.
At any rate, this is just 1 more study that says our bodies give off unconscious signals... -yawn-
That was my attitude before RRoD issues (which are still going on, as more die every day) and the 'sauna' test of the PS3.
While I love that when my 360 dies, I can get it fixed/replaced for free, I hate the fact that I'll be without it for 6 weeks to do so. Knowing that the PS3 tends to be a more solid console, I have decided to buy games for it when they are on multiple consoles, and for the 360 when it's only for the 360.
I'm the only 360 owner I know that hasn't been through at least a couple 360's, and I think that's because I take insanely good care of mine... Fan that constantly feeds cool air to it, only on for a few hours at a time, etc etc. When I stuck Bioshock in the other day, my first thought was 'man, I hope it doesn't die before I finish this.' Of course it didn't, but just the thought is enough to piss me off.
I prefer the 360 controller, I like the achievements, and I think the menu systems have better style... But I have no confidence in the machine.
How is that irony? You didn't expect them to sell PCs... Or perhaps you expected them to sell Worlds and they don't?
It's just as well I never get mod points any more... I can't decide if this should be modded funny or insightful.
Maybe they thought 'if it takes 3 years to just write the contract, we'll never even get the wireless installed before we're all dead.' That would sure change my outlook on whether or not it would be possible to make money from it.
Of course, if they could break even on this one, the next one they could make a little money (having had experience) and then have a massive rollout where they mass-produce everything and make a killing.