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AMD To Open ATI Specs

Several readers tipped us the followup of yesterday's AMD/ATI news, the new development hinted at by Phoronix: AMD has announced they are releasing the specs for all new Radeon chipsets, and will be working with the open source community to develop a fully functional 2D and 3D graphics driver. An anonymous reader opines: "AMD appears to be following in Intel's footsteps with upcoming releases. If AMD is successful NVidia will have real competition in the GNU/Linux gaming arena. While past support by ATI was unsatisfactory the new AMD buyout appears to be having some effect."

426 comments

  1. Talk is cheap... by chill · · Score: 0, Troll

    Since this was just an announcement and nothing concrete has been released yet, the "Nothing for you to see here, please move along" was very appropriate. Bravo Slashcode!

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  2. What GNU/Linux gaming area? by nweaver · · Score: 2, Interesting

    Lets see, ~2% of the users run linux. What fraction of those are actually gamers?

    Seems like a move more for the high-end workstation market.

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    1. Re:What GNU/Linux gaming area? by BlowHole666 · · Score: 5, Interesting

      I am a gamer and the only reason I run windows now days is because most of the games use DirectX. Perhaps with driver support from ATI and Nvidia more people will start writing in openGL because they will realize there is a market for gamers on Mac, Linux, and Windows. Just because people use Linux does not mean they do not play video games. Thats why we all have windows boxes so we can play the games (or run wine).

      --
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    2. Re:What GNU/Linux gaming area? by Anonymous Coward · · Score: 5, Insightful

      The tide might just be changing. Have you looked at the ubuntu forums how many "normal people" has started using ubuntu after they found out they can actually run WoW in it?

      I say a serious commitment from one of the two large gfx-chipset suppliers is extremely huge and will probably force the other one to do the same in time.

    3. Re:What GNU/Linux gaming area? by protomala · · Score: 3, Interesting

      I was going to ask the same thing, what gaming?? More than open-source drivers, we need a good replacement for DirectX.

    4. Re:What GNU/Linux gaming area? by Rip!ey · · Score: 3, Insightful

      What fraction of those are actually gamers? Enough to sell a few more cards. It's all market share. I buy Nvidia cards bcause of their superior Linux driver support. This will tip the balance considerably. And if they work with the OS community in developement, it should bring about a better product at a lower cost.
    5. Re:What GNU/Linux gaming area? by Anonymous Coward · · Score: 3, Informative

      We got one. There's a new open G/L spec that could very well compete with direct x.

    6. Re:What GNU/Linux gaming area? by wulper · · Score: 2, Insightful

      "More than open-source drivers, we need a good replacement for DirectX." Unless the game companies start designing games for multiple platforms to begin with, or design for Linux firsthand, having a replacement would give you nothing. Hardly any or none commercial games would be made for it. Unless DirectX gets ported to Linux, and there's a bigger chance that Vista turns public domain than that happening.

    7. Re:What GNU/Linux gaming area? by Anonymous Coward · · Score: 0

      Yes, because video cards are only needed for games and high-end 3D. It's not at all useful for window compositing, hardware accelerated drawing and video rendering, GPGPU stuff, or anything else that might be useful in all kinds of other programs.

      Anyone doing gaming on Linux is either going to be using an nVidia card with their binary driver, or (maybe) an ATI card with their binary driver.

      At the moment, if you're not doing gaming, the best video card on Linux is actually an Intel one. It has the only current open-source drivers, which means that all the new 3D accelerated desktop stuff just works on that hardware, with no problems. And even with Intel's crappy graphics hardware, it's still more than fast enough.

      Hopefully, this should bring ATI cards into the fray. It also means that Linux distributions and software can start to rely upon 3D cards for more capabilities. If nVidia did the same, there'd be nothing at all to stop all distributions including a fully 3D accelerated desktop out of the box.

    8. Re:What GNU/Linux gaming area? by somersault · · Score: 1

      Same here. I spent ages trying to get GTA:San Andreas to run on WINE (Vice City was fine, but not San Andreas, grr). Now that I've gone back to playing MUDs I guess technically I could be running Linux (in fact I've been MUDding via telnet on Mac OS, so I guess technically I've been gaming on unix anyway)

      --
      which is totally what she said
    9. Re:What GNU/Linux gaming area? by Constantine+XVI · · Score: 4, Interesting

      In other words, someone needs to make a convincing (read: easier than DX) interface to OpenGL+SDL, and put it under a commercial-friendly license, and convince people to use it to build X-platform games. Both OpenGL and SDL are very X-platform (outside of OGL, SDL actually uses DX on Windows, Quartz on Mac, and straight Xlib on *nix)

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    10. Re:What GNU/Linux gaming area? by AvitarX · · Score: 2, Interesting

      If they convince people to submit code BSD style, than they can even possibly end up with better windows/BSD/Solaris drivers too.

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    11. Re:What GNU/Linux gaming area? by ajs · · Score: 2, Informative

      GTA:SA is reported to work under Cedega when you use nocd to get around their copy-protection (I love "copy-protection" that only serves to support Windows PC gaming monopoly... grr).

    12. Re:What GNU/Linux gaming area? by somersault · · Score: 1

      Thanks dude :) I'm going to have to try WINE/parallels/whatever on Mac OS just for fun, even though I already have a dual boot setup on my MBP..

      --
      which is totally what she said
    13. Re:What GNU/Linux gaming area? by anagama · · Score: 2, Interesting

      At the moment, if you're not doing gaming, the best video card on Linux is actually an Intel one.

      Ain't that the truth. My macbook running fusion wipes the floor with an ATI based system that by all accounts ought to be able kick the macbook to the moon. The ATI output is glitchy and choppy while the Intel chipset w/ its under-awesome shared memory set up totally rocks.

      The only reason I have that ATI card is because I needed a low profile card quickly and it was my only option locally. I avoid ATI like botulism if I can. But if AMD really follows through with this, I'd become an ATI fanboi.
      --
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    14. Re:What GNU/Linux gaming area? by ajs318 · · Score: 1

      If the game vendors would actually put some sort of an OS on the same media as the game, then surely it wouldn't matter what was installed on your PC -- you could just boot up a game like a live CD? Or am I being too simplistic here?

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    15. Re:What GNU/Linux gaming area? by Lisandro · · Score: 4, Insightful

      Even if that doesn't happen, they're promising open specifications. This should be a boon for every single open source OS out there.

    16. Re:What GNU/Linux gaming area? by tepples · · Score: 1

      If the game vendors would actually put some sort of an OS on the same media as the game, then surely it wouldn't matter what was installed on your PC -- you could just boot up a game like a live CD? Or am I being too simplistic here? For one thing, unlike Tivoized set-top gaming units, different PCs have different video cards with different hardware interfaces to their 3D accelerator, and the drivers for new interfaces would not be included on the game disc. For another, unless you're willing to plug in a USB memory card formatted in FAT32, you won't be able to save your progress if the operating system does not have a read/write driver for your hard disk drive's file system.
    17. Re:What GNU/Linux gaming area? by MindKata · · Score: 2, Informative

      "Unless the game companies start designing games for multiple platforms to begin with"

      Both the Unreal 3 engine and the Tech 5 engine can/do use OpenGL. In the case of Unreal 3, a lot of games are already based on this engine. In the case of Tech 5, a lot of games will most likely also use this engine, especially as its got a lot of cross platform support.

      A lot of games companies have moved away from rewriting the entire game including a use once 3d engine, every time they want to write a new game. So they have their own 3d engines or they use engines like Unreal 3 or Tech 5 etc...

      --
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    18. Re:What GNU/Linux gaming area? by TheRaven64 · · Score: 2, Informative

      WINE on OS X disables Direct3D/OpenGL because of problems with Apple's DRI. Crossover for Mac includes its own X server, so you might have better luck with that.

      --
      I am TheRaven on Soylent News
    19. Re:What GNU/Linux gaming area? by Hatta · · Score: 5, Insightful

      Why the hell would you want to reboot your computer just to play a game? That means your torrents go down, your network shares go down, you can't multitask email/irc with gaming, all the terminals you had open get closed and you lose your place. If you can justify shutting everything down and dedicating your hardware solely to playing games, you should have just bought a console in the first place.

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    20. Re:What GNU/Linux gaming area? by brunascle · · Score: 1

      it's an interesting concept, and someone should definitely look into it, but i dont think it would go over too well with pc gamers.

      what you'd be doing is forcing the user to turn their computer off and temporarily turn it into a console. one of the advantages of pc gaming is that at any point you can pause the game and your pc is right there in front of you.

      also, the extra time spent booting up and down wont be well received. years ago i dual-booted windows and linux so i could play games, and i hated it. eventually i stopped gaming all together. a couple years later i missed the gaming, and switched back to windows :( .

    21. Re:What GNU/Linux gaming area? by jZnat · · Score: 4, Informative

      Game developers (especially EA) are already targetting multiple platforms: PC, Mac (sometimes), Xbox 360, Wii, PS3, PS2, DS, and PSP to name the main platforms of the present. Only a grand total of two (which combined make up a small percentage of the market) use DirectX APIs while the rest use OpenGL or OpenGL-like APIs. Hell, combine the PS2, Wii, and DS, and you've already covered an enormous amount of the market, and none of them use DirectX at all.

      By the way, PC gaming is practically a niche when it comes to gaming, especially now that Nintendo released the Wii which appeals to many non-gamers as well. Of course, that might be why Linux rarely gets PC game ports due to being a niche of a niche so to say.

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    22. Re:What GNU/Linux gaming area? by lordtoran · · Score: 5, Informative

      In other words, someone needs to make a convincing (read: easier than DX) interface to OpenGL+SDL, and put it under a commercial-friendly license, and convince people to use it to build X-platform games. SDL is a compact and less complex than DirectX interface to OpenGL/Direct3D/framebuffer, audio, input devices and event handling. Countless games and top-notch engines are written around it. Plus it is under the (commercial-friendly) LGPL. The people behind all this try very hard to offer an easy yet powerful cross-platform development framework. Yet developers seem to prefer complaining about the cost and complexity of porting games.

      I ask what thousands others have asked: Why not use cross-platform technology in the first place? DirectX is limited to XBox and PCs running Windows. Everything else is OpenGL. Things like SDL handle both just fine.
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    23. Re:What GNU/Linux gaming area? by somersault · · Score: 1

      To be honest, last time I started MUDding, I'd just bought a shiny new graphics card, but just kept MUDding for months, even to the detriment of my University studies, heh. Thanks for the advice though. Have heard good things about Crossover too, but not sure it's worth spending any money on yet since I can dual boot. Ooh it's only £30.. may as well get it! :D

      --
      which is totally what she said
    24. Re:What GNU/Linux gaming area? by Shawn+is+an+Asshole · · Score: 2, Interesting

      At the moment, if you're not doing gaming, the best video card on Linux is actually an Intel one. For now, my personal favorite card is the Radeon 9200. It's not the fastest, but it does have excellent fully open source 3d drivers. It handles Beryl with the eyecandy maxed out with no problem, and I can play GTA:3/GTA:VC (wine), Doom Legacy (native), and America's Army (native) with no problems.

      I've used several Intel ones (82845G, on Dell Optiplex's and HPs) and can't stand them. Beryl hardly runs on it, and it can't even handle GLMatrix as a screen saver. Does anyone know if the "Intel Graphics Media Accelerator X3100" is decent? That's the main reason I'm holding off on getting a Dell laptop with Ubuntu. I need my Beryl/Compiz...

      Damn I'd love to be able to buy a laptop with a Radeon 9200 and a Core 2 Duo...
      --
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    25. Re:What GNU/Linux gaming area? by wulper · · Score: 1

      And maybe something like a virtual machine? Of course it would bind lots of resources just for running, but maybe in a few years that will be indeed possible and still leave enough power for a lot of bling and stuff.

    26. Re:What GNU/Linux gaming area? by grahamm · · Score: 1

      I remember back in the days of 360k floppies when hard disks were not common that many games did come on a bootable floppy.

    27. Re:What GNU/Linux gaming area? by oakgrove · · Score: 1

      If I remember correctly, one of the early Wizardry games was like that. I believe it was the second one. Fond memories.

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    28. Re:What GNU/Linux gaming area? by MysteriousPreacher · · Score: 1

      That approach was pretty common in the old days, particularly on the Amiga but it was easier to do back then. Taking the Amiga as an example, it was a fairly static and standardised platform. Design a booter and basic OS that will run on the Amiga 500 and then you can reasonably expect it to work on the vast majority of machines out there. The problem comes when the hardware changes, as another poster pointed out. Even designing games to run in a regular host OS is tricky at times when OS writers move the goal posts around or if you use some hacks to squeeze a bit of performance out of the machine.

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    29. Re:What GNU/Linux gaming area? by MysteriousPreacher · · Score: 1

      Yep, and that alone will lead to loud cheers in the BSD world, particularly among OpenBSD developers.

      Even if OpenBSD isn't commonly used for gaming, it's going to save a lot of reverse engineering and remove the need for blobs. This will only work though if AMD are honest about their specifications and list the bugs rather than posting specs and pretending that everything works perfectly.

      --
      -- Using the preview button since 2005
    30. Re:What GNU/Linux gaming area? by compro01 · · Score: 1

      maybe a better idea of that would be to work with a VM rather than with a true liveCD. that would provide the best of both worlds, removing the reboot, but also making the software environment standard.

      OTOH, that brings up the obvious problems of performance and leveraging available features on the real hardware through the virtual hardware (look how rare even 3D acceleration is among VM's), though OTTH, if someone decided to put adequate resources towards this idea, it should be possible to overcome those issues.

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    31. Re:What GNU/Linux gaming area? by alphamugwump · · Score: 1

      No, it won't. OpenGL just does graphics. DirectX also does audio and joysticks and shit.

    32. Re:What GNU/Linux gaming area? by Nimey · · Score: 1

      Has OpenGL branched into sound, network, and input drivers, then? DirectX is more than Direct3D.

      --
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    33. Re:What GNU/Linux gaming area? by Tinyn · · Score: 3, Informative

      Yes. Its called OpenGL/SDL. Fancier sound requirements might want to look at OpenAL. Between those the entire range has been covered, and covered for Win/Mac/Linux.

    34. Re:What GNU/Linux gaming area? by Ash+Vince · · Score: 2, Interesting

      First point is actually to whatever moron modded this as a Troll. Why?
      Just because he asked a valid question that you do not want to answer does not make it a troll. If you can post something then piss off somewhere else which doesnt have a comments area, it just lets you rate news on how interesting it is to your narrow point of view.

      My second point was to say that I will be very happy if ATI actually follow through with this. I used to buy ATI cards as they are usually slightly cheaper than NVidia's similar offerings. Then I got annoyed with the state of ATI support under linux and started looking at the NV cards.

      When I discovered they tried to keep as much of the code in the driver constant between Linux and Windows I switched as this made sense and meant you got similar performance under both OS's. If a decent open source driver appears for ATI (As I am sure it will) then my next purchase will be a top of the range £300+ ATI card.

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    35. Re:What GNU/Linux gaming area? by Anonymous Coward · · Score: 2, Insightful

      Except LGPL isn't overly commercial-friendly. If I find a way to make SDL do something better, faster, cooler or just plain different, my choices are to either let all my competitors have access to it or not to use it myself. Not an easy choice to make. Now I'm far from a BSD fanatic and think the LGPL is a good and fine license that I would happily use myself, but if you want to see SDL in more commercial games and see it taking on DirectX then BSD is the only way to go.

    36. Re:What GNU/Linux gaming area? by shaitand · · Score: 1

      Do you have any idea just how many people 2% of the desktop market is? Just because it is a small portion of the total market doesn't mean you can't order cavier pizza's for you kid's pool party on the proceeds.

    37. Re:What GNU/Linux gaming area? by shaitand · · Score: 1

      'then my next purchase will be a top of the range £300+ ATI card.'

      I've never understood paying that kind of cash for a video card. At least not for gaming. What are you paying for, theoretical performance increases for games that won't exist before your next upgrade? $150 will get you an nvidia card that will handle any game on the market at top settings. For you that would be £75.

    38. Re:What GNU/Linux gaming area? by Anonymous Coward · · Score: 0

      I believe that is because the 82845G on Dell's and HP's has only 8MB of video ram, And is unable to share with the system. That or it can only share 8MB with the system.

    39. Re:What GNU/Linux gaming area? by Anonymous Coward · · Score: 1, Informative

      About the only parts of DirectX that anyone ever uses any more are Direct3D and DirectInput. Almost everything else has been almost fully deprecated by Microsoft. This began with DirectX 6 or there abouts.

      OpenGL, OpenAL & SDL are a perfectly good replacement for DirectX, with the added bonus that your code is portable.

    40. Re:What GNU/Linux gaming area? by Mprx · · Score: 3, Insightful

      In the case of DirectX you don't have that choice at all - you're stuck with what Microsoft gives you. This hasn't harmed its popularity, so the LGPL shouldn't be a problem for those making non-Free software with SDL.

    41. Re:What GNU/Linux gaming area? by lordtoran · · Score: 4, Informative

      They are not only giving out their specifications for free (not under an NDA like it was with the R200 OSS driver), but according to Michael Larabel from Phoronix they will release complete 2D driver code with the new driver early next week, and a 3D skeleton driver will follow later. From that moment on, the complete Radeon lineup from the 7xxx to the HD 2xxx will be supported out-of-the-box by Linux.

      This will put a lot of pressure on Nvidia. They will have to open up too or become the new stepchild of the Linux community.

      --
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    42. Re:What GNU/Linux gaming area? by Arceliar · · Score: 1

      someone needs to make a convincing (read: easier than DX) interface to OpenGL+SDL

      Believe it or not there is such an interface. It's just OpenGL and SDL. Compared to those, coding for DX is like a dream...a horrible nightmarish dream from which there is no waking.
       
      Or so I'm told.
    43. Re:What GNU/Linux gaming area? by atamyrat · · Score: 1

      Hey that's not a problem. If they can add Operating System to game, adding text editor, irc client features wouldn't be that hard.
      So only thing we'll miss in our games is e-mail client!

      Btw, i don't get it, why don't they develop games on emacs?

    44. Re:What GNU/Linux gaming area? by Anonymous Coward · · Score: 1, Interesting

      Actually nVidia (or however they capitalize it these days) has claimed that they will open their drivers, whenever ATI opens theirs.

    45. Re:What GNU/Linux gaming area? by Anonymous Coward · · Score: 2, Informative

      The joysticks and audio and shit libraries exist too, and work well with OpenGL.

    46. Re:What GNU/Linux gaming area? by lattyware · · Score: 1

      Unreal 3 (Both Linux & Win) and Crysis.

      You point is now null.

      --
      -- Lattyware (www.lattyware.co.uk)
    47. Re:What GNU/Linux gaming area? by Anonymous Coward · · Score: 0

      Try playing Starcraft on N64... that's why.

    48. Re:What GNU/Linux gaming area? by Anonymous Coward · · Score: 0

      PC gaming is practically a niche when it comes to gaming

      You gotta be kidding.

    49. Re:What GNU/Linux gaming area? by scarolan · · Score: 1

      Unfortunately WoW doesn't run nearly as well under Linux + Wine or Cedega as it does natively on Windows. Or maybe you just need a bleeding edge graphics card to account for the DirectX >> OpenGL translation. I wish Blizzard would simply port their Mac client to Linux - doesn't the Mac version use OpenGL already? Shouldn't be that hard to churn out Linux version I would think.

    50. Re:What GNU/Linux gaming area? by Anonymous Coward · · Score: 0

      ~2% of like 4 billion users.

      That's 80 million potential users!

    51. Re:What GNU/Linux gaming area? by swillden · · Score: 0

      Why the hell would you want to reboot your computer just to play a game? That means your torrents go down, your network shares go down, you can't multitask email/irc with gaming, all the terminals you had open get closed and you lose your place.

      I guess you could suspend to disk rather than shutting down. Then when you restarted Linux, you'd have all your stuff back.

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    52. Re:What GNU/Linux gaming area? by Curtman · · Score: 1
      Well that should be next week then according to this

      They confirmed the rumors reported earlier on Slashdot, that everything necessary for community-driven and -maintained 2-D and 3-D drivers for ATI Radeon X1000 and HD 2000 graphics will be made available next week.
      ...

      A formal press release regarding the open sourcing of the ATI drivers is expected from AMD after market close today.

      Best news so far this year.
    53. Re:What GNU/Linux gaming area? by PitaBred · · Score: 3, Insightful

      Frat boys don't play Doom on the PC, they play Halo 3 and Madden on their XBox 360's. PC is a niche when it comes to the general gaming public. Maybe not to "gamers", but to the public, it is, at least when you discount things like Pop Cap games. If you don't, then PC gaming wins, hands down.

    54. Re:What GNU/Linux gaming area? by nnull · · Score: 1

      The amount of players maybe smaller than console players, but the PC game market is one expensive niche with some far more excellent games than what consoles games can spit out. It's like people buying sports cars, not everyone is driving one, but those that do spend a lot of money for them and do enjoy it.

      Face it, without us PC gamers demanding more from our hardware and games, the PS3 and Xbox wouldn't exist right now, accelerated graphics would just be a dream and we'd be stuck with underpowered machines. And hell, recently the price dropped more than enough (vs. the PS3 and Xbox) to have an excellent PC to play most of the recent games and any later released games for a while. There are great PC games which will not be on the console ever.

      And now with ATI opening up their specs, it might interest the PC game market to open up some more to create games for other OS's like linux and OSX, which has been long past overdue.

    55. Re:What GNU/Linux gaming area? by brunascle · · Score: 2, Interesting

      $150 will get you an nvidia card that will handle any game on the market at top settings.
      no it wont. i spent $400 on an 8800GTS a few months ago, it's closer to $360 now. there are quite a few games that i cant play at max settings without < 25fps at 1920x1200: stalker, dirt, quake 4 (IIRC) etc.

      yes, $150 will get you a fine card. but the ridiculously priced cards do make the games look better. if you have the money to blow, why not?
    56. Re:What GNU/Linux gaming area? by badboy_tw2002 · · Score: 1

      And actually, isn't Direct3D getting less and less important these days? Think about it, as each generation of DX Shader Model comes out, more of the processing magic happens on the GPU. GPUs are continually getting more general purpose, where most of the stuff you're doing is just DMAing programs and vertex data over. You aren't tweaking "lights" anymore at the hardware layer, you're running programs on data. The more power and flexibilty put on user programmed layers, the simpler the driver gets to write where at some point its trivial to abstract Direct3d or whatever open source driver is doing the actual DMA.

      Of course, that doesn't cover sound and input or anything, but it seems like when people say "it sucks porting DirectX" they're talking about Direct3D specifically.

    57. Re:What GNU/Linux gaming area? by marcello_dl · · Score: 1

      What about a 3d desktop? Even if I've disabled most effects, some compiz features are actually useful, not to mention the cool factor.

      And what about the casual gamer? I play some billards 3D every now and then, for instance.

      Welcome back, ati. Sorry I already bought a laptop with intel graphics but i really hadn't got much choice, did I?

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    58. Re:What GNU/Linux gaming area? by HuguesT · · Score: 1

      Not just gamers are interested in a good video driver. 100% of recent OS/X and Vista users require a 3D desktop. With compiz and beryl, Linux users have access to the same basic functionality. This is actually useful, as in OS/X exposé.

    59. Re:What GNU/Linux gaming area? by Anonymous Coward · · Score: 0

      about 2% of linux users game, about 2% of them are hardc0r3 gamers

    60. Re:What GNU/Linux gaming area? by Boa+Constrictor · · Score: 2, Insightful
      "Just because people use Linux does not mean they do not play video games. Thats why we all have windows boxes so we can play the games"

      Err.. then you're a windows user who also runs linux, from a commercial point of view. I know there are some linux-compatable games, but if you have a windows PC you are not the market niche of "linux-only gamer" you suggest. Moreover, since "we all have windows boxes" there is no linux niche worth speaking of. The whole point is that in this medium, the consumer still has to work to fit with the vendor, be it in hardware or software requirements. This isn't like food where specialist needs are catered for, it's like the movie industry where it's their format or nothing*.

      *or theft.

    61. Re:What GNU/Linux gaming area? by TehZorroness · · Score: 2, Insightful

      I am. I run *only* free software on my computer - with the sole exception of my nVidia drivers. Some of the games I play are Doom 2, OpenArena (and various mods), Urban Terror, Sauerbraten, and Warsow - all multiplayer. I find some of the marketing tactics in the gaming industry to be even more disgusting then any other software market. This disgust has made commercial games a huge turn-off for me.

      Anyway, It would seem as though ATI is getting their act together. Unless nVidia catches up by the time I need a new card, it will certainly end up being an ATI. You can't loose with free software.

    62. Re:What GNU/Linux gaming area? by Anonymous Coward · · Score: 0

      These days, games are no longer differentiated by the way they access the hardware. They are differentiated by content and gameplay, neither of which are integral parts of the SDL library. For example: fancy graphical engine features like normal mapping in Doom 3 are put together with a sequence of OpenGL calls, which requires nothing from SDL beyond generic OpenGL initialization and SwapBuffers(). The same is true of video codecs, network play, audio processing... All can be in separate libraries using an unmodified SDL library, so your innovations need not be revealed to competitors.

      Any modification you find yourself needing to make to SDL is likely to be a bug fix, so you lose almost nothing by disclosing your changes.

    63. Re:What GNU/Linux gaming area? by Anonymous Coward · · Score: 0

      Well... I do that stuff on a separate computer.

      They don't have to be very poweful.

    64. Re:What GNU/Linux gaming area? by Anonymous Coward · · Score: 0

      Well, I administer over 100 computers where I work and, while not all of them run Linux 100% of the time, one criteria when purchasing hardware is how well is it supported under Linux. Up till now ATi has not featured well in our department.

    65. Re:What GNU/Linux gaming area? by lordtoran · · Score: 1

      Yes, I was tempted to write a similar reply. As long as the SDL library is kept as an external reference (i.e. not statically linked to your program), you can still make changes to it, publish the modified source code and nevertheless keep your actual game engine proprietary if you like so.

      --
      Want to hear the voice of GOD? cat /boot/vmlinuz > /dev/dsp
    66. Re:What GNU/Linux gaming area? by ThePengwin · · Score: 1

      Games are the main reason i cant switch to linux.

      The second Value's Steam content network is native to linux, im so there.

    67. Re:What GNU/Linux gaming area? by stonemetal · · Score: 1

      Already exists. It is called g3d.

    68. Re:What GNU/Linux gaming area? by Anonymous Coward · · Score: 0

      And the workstation market is lucrative with a nice markup per card.

      Also Amd is cranking out chipsets with integrated graphics processors nowadays. Those are directly competing with Intel's GMA chipsets. Since Intel is releasing at least partially open source drivers, it makes business sense for Amd to open source. Especially considering they claim their IGPs, such as x1250, are mainly aimed at the (non-Windows dominated) embedded market.

    69. Re:What GNU/Linux gaming area? by kaizokuace · · Score: 1

      i just wanna play games using the full potential of a 64 bit cpu without having to get 64bit XP or Vista!

      --
      Balderdash!
    70. Re:What GNU/Linux gaming area? by anton_kg · · Score: 1

      Hold on. These 2% (or whatever) are mostly geeks.
      So before buying anything for windows desktop users usually ask a neighbor geek what he would recommend. The answer was "stay away from ATI, they are suck!". The same message was very clear in many 3d/game forums too.
      It's good they have changed mind before they dead. But it will take awhile to get a reputation.

    71. Re:What GNU/Linux gaming area? by azenpunk · · Score: 1

      doesnt matter, it still benefits linux gamers. we'll take what we can get.

    72. Re:What GNU/Linux gaming area? by SirSmiley · · Score: 1

      But what if he likes to play starcraft/warcraft 3 or games that require a mouse...or likes to play counterstrike or something of that nature...yes consoles are great because i usually dont like to play games on my pc after all these years (pc is for work , not for games!) except i love the halflife series as well as fallout (yay ps3 support) and starcraft and i have a feeling ill need my pc in windows to play starcraft 2..but i dont dual boot i have a p3 550mhz with 256 meg ram running ubuntu for banking and everyday things

    73. Re:What GNU/Linux gaming area? by Xabraxas · · Score: 1

      I use compiz on a GMA 950 without a hiccup. No slowdowns or artifacting.

      --
      Time makes more converts than reason
    74. Re:What GNU/Linux gaming area? by Trogre · · Score: 1

      At the moment, if you're not doing gaming, the best video card on Linux is actually an Intel one.

      Definitely. Unfortunately they only seem interested in integrated motherboard chipsets. I've yet to find a video card with an Intel chip on it. If I found one, I'd buy several.

      --
      "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
    75. Re:What GNU/Linux gaming area? by xiang+shui · · Score: 1

      I could be just ignorant of the LGPL, but couldn't SDL's copyright holder(s) relicense it to a given company, if they so choose? (For a fee, or whatever deal they decided to work out...)

    76. Re:What GNU/Linux gaming area? by Constantine+XVI · · Score: 1

      Whenever SDL 1.3 is out, it will get a commercial license option.

      --
      "I think an etch-a-sketch with an ethernet port would beat IE7 in web standards compliance."
    77. Re:What GNU/Linux gaming area? by r_jensen11 · · Score: 1

      Why the hell would you want to reboot your computer just to play a game? That means your torrents go down, your network shares go down, you can't multitask email/irc with gaming, all the terminals you had open get closed and you lose your place.

      So how [Cancel or Allow] is this diffe[Cancel or Allow]rent from Vista?

    78. Re:What GNU/Linux gaming area? by Nephilium · · Score: 1

      Oh gods.... please don't make me go back to the early days of Windows 95, when any game required a reboot into DOS mode...

      That's something I truly don't miss... It's a computer... I like having multiple things open at all times... and rebooting for a game prevents me from doing this...

      Nephilium

    79. Re:What GNU/Linux gaming area? by LBt1st · · Score: 1

      DirectPlay has been well supported by MS. In fact it got a major overhaul in DirectX8 (I believe due to xbox Live).

    80. Re:What GNU/Linux gaming area? by clintbrot · · Score: 1

      I use linux on my home desktop without windows, no need for windows. Games > that's why I why I have a Wii and soon a PS3. No microsux products in my house, though I have to use microsux at work.

    81. Re:What GNU/Linux gaming area? by Petrushka · · Score: 1

      PC is a niche when it comes to the general gaming public. Maybe not to "gamers", but to the public, it is

      I find it ironic that a large part of the reason that PC games have become niche is precisely the fact that publishers have made it so damned difficult to install and run PC games. The recent Bioshock SecuROM fiasco is a neat example of this. It's hard to think of a more powerful incentive to switch away from PCs for gaming than seeing bloody-minded disrepect for customers like that.

      It has now reached the point where I will only buy a game if I can locate a warez version of its executable beforehand. Lunacy.

    82. Re:What GNU/Linux gaming area? by Jeek+Elemental · · Score: 1

      Well 3d cards do more than games, using gpus for general computation is a relatively new area.
      By opening the drivers they invite experimentation on a scale they have no chance of doing themselves.

    83. Re:What GNU/Linux gaming area? by timberwolf753 · · Score: 1

      BSD code rocks at the documentation but it suck with contribution back to the community. They basically just give their code away freely without any care that it will go in a open source program or closed source. The GPL is the best way to go IMHO.

    84. Re:What GNU/Linux gaming area? by kv9 · · Score: 1

      I use linux on my home desktop without windows, no need for windows. Games > that's why I why I have a Wii and soon a PS3. ooooh the great Wii, where you can play such unique titles as Zelda and... Zelda. wake me up when it can run EVE.
    85. Re:What GNU/Linux gaming area? by Curtman · · Score: 1

      Lets see, ~2% of the users run linux. What fraction of those are actually gamers?

      Gamers aren't the center of the universe. Sorry to burst your bubble.
    86. Re:What GNU/Linux gaming area? by sqldr · · Score: 1

      Unfortunately, you just identified the key point here - DirectX is WAY ahead of openGL when it comes to game development. Left handed coordinate system aside, DirectX provides so much useful stuff (eg. d9dx) to the programmer, that you have to be either mad and/or John Carmack to use openGL on windows. So porting windows games to linux is still improbable. That said, an opensource 3D driver is nothing to be sniffed at. ATI graphics cards will soon become something that "just works" on linux.

      --
      I wrote my first program at the age of six, and I still can't work out how this website works.
    87. Re:What GNU/Linux gaming area? by AvitarX · · Score: 1

      How will that benefit Windows?

      If the driver is BSD code, and people work on that version, the shitty ATI Windows drivers can be fixed too.

      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
    88. Re:What GNU/Linux gaming area? by Ash+Vince · · Score: 1

      've never understood paying that kind of cash for a video card. At least not for gaming. What are you paying for, theoretical performance increases for games that won't exist before your next upgrade? $150 will get you an nvidia card that will handle any game on the market at top settings. For you that would be £75. The last card I bought was a 6800 GTX when it first came out. Since it is now 3 or 4 years old and I can still run alot of games at the maximum resolution of my monitor I think it was good investment.

      Note though that I say maximum resolution of my monitor (1280 * 1024). Since this now also needs replacing (it's a CRT) my next card I want to run at 1920*1280 at least so it will look good on the 24" widescreen monitor I have an eye on. I also expect 50-60 fps at this resolution.

      Also note that this is me exercising some restraint. If I was not exercising restraint I would buy 2 24" monitors as I used to run a dual monitor setup a few years ago and found I was more productive (I am a software developer).
      --
      I dont read /. to RTFA, I read /. to offend people in ignorance.
    89. Re:What GNU/Linux gaming area? by Anonymous Coward · · Score: 0

      This move means a lot for Military/Government Linux installations, specialised stuff like high end Video/Graphics Workstations, CAD like stuff. Speaking about high end video, current spec is 1920x1080, 10 bit colour which should be also corrected. They really need acceleration.

      Now military/government can have a complete open source operating system. I bet FreeBSD people will do their stuff too.

      Also, PowerPC Macs/Other CPUs run Linux will opt in for ATI since there will be a possibility of full feature graphics driver.

    90. Re:What GNU/Linux gaming area? by BrainInAJar · · Score: 1

      You clearly have no idea what you're talking about.

      In general, unless you need a high degree of numerical accuracy, a 64 bit CPU will not run faster than a 32-bit CPU. A lot of times it will run slower because you clog the address bus with twice as much information ( memory addresses are twice as big )

      That said, amd64 will be faster than ia32, not because of how wide the addresses are, but because amd64 has twice as many general-purpose registers.

    91. Re:What GNU/Linux gaming area? by Anonymous Coward · · Score: 0

      Bollocks I say, look at the success of some of the most popular games in history and many of them are PC games - WoW has what? 9 million+ subscribers now and its PC. Counter-Strike/Source are probably over that number.

      I live in a townhouse on a campus, essentially I am a frat - this place has 2 PC gamers and 2 console gamers, so calling us a niche market seems total bullshit to me - oh, and both console gamers have pc's they play on as well (though ones a mac - so he only plays WC III and what not).

      Consoles are the niche IMO, not PC.

      Honestly, if PC games were published in OpenGL, my entire townhouse would be Linux (and the Mac user).

      DEATH TO DIRECTX!

  3. Red Hat by netdur · · Score: 4, Informative

    Has something to do with this news, read Red Hat and GNOME developer blog post for more information http://www.0xdeadbeef.com/weblog/?p=302

    --
    "Steve Jobs invented the world" -- Bill W. GATES
  4. Linux gaming arena? by mattgreen · · Score: 4, Funny

    That GNU/Linux gaming arena is *super* cut-throat, I'm not sure what NVidia is going to do after hearing about this! Those Tux Racer benchmarks are going to totally blow everyone out of the water! And I don't even want to mention how fast Life and KAsteroids...totally ridiculous!

    1. Re:Linux gaming arena? by Sneakernets · · Score: 5, Funny

      You mean, I might be able to play Chromium?

      --
      "No freeman shall ever be debarred the use of arms." -- Thomas Jefferson
    2. Re:Linux gaming arena? by EveryNickIsTaken · · Score: 4, Funny

      But just imagine how awesome nethack will look!

    3. Re:Linux gaming arena? by A+beautiful+mind · · Score: 5, Interesting

      You can joke all you want, but based on my own sample of Linux gaming, it is actually doing quite well.

      For example in the case of Eve Online with a few hundred thousand subscribers, an officially supported Cider (Transgaming) client is in works and under beta testing. That is from an all out Microsoft shop.

      The fact is, companies are reacting to demand. There are a lot of people who would ditch Windows in a heartbeat if only for windows-only games.

      --
      It takes a man to suffer ignorance and smile
      Be yourself no matter what they say
    4. Re:Linux gaming arena? by SpeedyGonz · · Score: 5, Informative

      You might have missed these ones:

      Unreal Tournament 2004? Check

      The upcoming UT 3? Check (Even the level editor will run on linux, yay!)

      Doom up to Doom 3? Check

      the Quakes? Check

    5. Re:Linux gaming arena? by MrNemesis · · Score: 4, Insightful

      I know you're joking, but bear in mind that nVidia has a huge chunk of the Linux workstation/rendering market which is a highly profitable and competitive - better graphics drivers for ATI cards could be a blow to nVidia here and it'll be interestng to see how they react.

      Just cos there's comparitively few games for Linux doesn't mean that decent 3D/OGL isn't important.

      --
      Moderation Total: -1 Troll, +3 Goat
    6. Re:Linux gaming arena? by Anonymous Coward · · Score: 2, Insightful

      This really could be a "right place, right time" thing for Linux gaming though. There is a circular dependency between gamer use and game availability - WGA and Vista *might* actually make Windows just irritating enough and good ATI drivers might make Linux game performance just attractive enough to break through.

      I can hope, because I really want my current PC to be my last Windows machine and the availability of mainstream games for Linux would make it happen.

    7. Re:Linux gaming arena? by martijnd · · Score: 1

      Laugh all you want, but EVE online runs mighty fine in either Wine (or still a bit better) Cedega. And what does one really want in life besides freaking big spaceships with overpowered laser cannons? Maybe just play WOW ?

      And I can't even switch to XP because then the kids will complain that the NFS server is down ;-)

    8. Re:Linux gaming arena? by glpierce · · Score: 2, Insightful

      The fact is, companies are reacting to demand. There are a lot of people who would ditch Windows in a heartbeat if only for windows-only games.

      To be more accurate, companies are interested in whether there are people who would ditch gaming (or at least that company's games) in order to ditch Windows.

      --
      G
    9. Re:Linux gaming arena? by Scutter · · Score: 1

      Laugh all you want, but EVE online runs mighty fine in either Wine (or still a bit better) Cedega.

      Unless you have multiple monitors, and then it's a major chore to get it to run properly.

      --

      "Tell me doctor, with all of your defenses, are there any provisions for an attack by killer bees?"
    10. Re:Linux gaming arena? by somersault · · Score: 1

      This isn't a troll, but since HL and Counter-Strike came out, those games haven't really been worth playing in my opinion! I used to play a lot of Quake III against bots since I didn't have a decent net connection back then, and I made some mods for it, but then after playing Counter-Strike and coding my own bots for that, I've found vanilla deathmatch rather dull. There's still a market for plain old deathmatch of course, but these days the mainstream thing is class based team combat isn't it?

      Things are heading in the right direction though, it's great to see :)

      --
      which is totally what she said
    11. Re:Linux gaming arena? by Shinatosh · · Score: 2, Informative

      Yea? What about UT2004, Nexuiz, Sauerbraten, Cube, BZFlag, Quake3, ZDoom, Battle for Wesnoth, Enemy Territory, Quake4, Doom3 as am example of quite good quality linux playable games.

      Buy some here http://www.tuxgames.com/, or search google for open source ones. You were kidding, right? Shina...

      --
      :)
    12. Re:Linux gaming arena? by skeeto · · Score: 3, Informative

      Yes, there may not be a great need for 3D acceleration to play games on GNU/Linux, but 3D acceleration comes in handy elsewhere. It will be nice to have it next time I am looking at a surface plot of some scientific data. Or perhaps I want to visualize a model in real-time with OpenGL.

      Here is a more concrete example, let's say I am an aerospace engineer and I am using FlightGear to model an airplane I am designing (my aerospace engineer friends actually do this). If I want to see and control this model in real-time that 3d acceleration is important here. Right now if you want to do this in GNU/Linux without an Intel video card you have to install proprietary software, which many people find unacceptable.

    13. Re:Linux gaming arena? by jimstapleton · · Score: 4, Informative

      How about Blizzard explicitly altering their anti-cheating stuff so that Linux users can play WoW? That's probably indicitive of at least a few hundred users.

      Heck, I've played both WoW and EVE in Wine under FreeBSD. Only problem I had with either is that the galaxy map doesn't work properly in some modes in EVE.

      --
      34486853790
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    14. Re:Linux gaming arena? by click2005 · · Score: 2, Informative

      It seems ATI/AMD's new professional graphics cards are going to perform a lot better than Nvidia's current offerings.
      They would need good Linux drivers for these cards to eat into NV's pro/workstation market share.

      http://www.theinquirer.net/?article=42127
      http://www.techpowerup.com/index.php?38812

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    15. Re:Linux gaming arena? by martijnd · · Score: 1

      My NVIDIA setup runs two screens without any problems.

      Done this ages ago, the setup was only a few lines. Ok, granted, not as user friendly as doing the same in XP.

      Dumbest thing I ever did however was to get two monitors of different sizes -- it looks cool in double screen mode, but I miss pieces on the second screen.

      I usually play EVE windowed on one screen, and firefox/whatever on the other.

    16. Re:Linux gaming arena? by jma05 · · Score: 1

      It does not have to be about games. Compiz and Beryl have drawn enough attention. That is not necessarily a trivial market. Geeks buy the latest cards. Geeks do care about these new desktops. I did not care too much about the brand for my last card. My next video card was surely going to be NVidia just for this reason. Now that choice may change.

      BTW, others have pointed that Doom and Unreal series are cross platform. These may be few by themselves. But quite a few games use these engines. If Linux 3D isn't tricky, there might be adequate market for these engine users to support Linux without too much additional trouble.

      http://en.wikipedia.org/wiki/Unreal_engine#Video_g ames

    17. Re:Linux gaming arena? by Tuxnco · · Score: 1

      I deeply agree with you. When reading this post, it sounds to me like some kind ethical pro activism, ensuring a bunch of geek will say "Oh thank you, this is so nice". For sure the fps on linux desktop is not an issue for AMD/ATI. It is more likely to be a kind of social engineering : more sysadmin than gamers read '/.' ... More sysadmin will think, fine, I'll be able to set dual head in short time finally using those affordable ATI cards... Gamers buying a new PC will go window anyway...

    18. Re:Linux gaming arena? by AvitarX · · Score: 1

      Steam, HL Etc. work pretty well in Cedega at the very least.

      And Enemy Territory is real good too.

      I have only Linux and I admit I get huge pangs of game lust when I am at the store (I really want to play Railroads!), but I make do quite well with World of Padman, Enemy Territory, UFO: Alien Intelligence (native). If you include WINE there are a few more games (one player at least), and if you get Cedega (more expensive than Windows), there is a fairly large selection of games to choose from. There are other Quake III mods that are totally free I am yet to play, including Urban Terror, and some aliens vs humans RTS hybrid too. Non cutting-edge FPS is very well represented on Linux.

      If Sid Meier wasn't so old school (I get the impression he breaks a lot of (modern?) programming conventions when playing his games), I would probably be very pleased with the overall situation.

      Besides, when I turn up the eye candy my Desktop Framerate drops to 15FPS when wobbling the windows (this is actually true, that and the not too-infrequent crashing caused me to dump Beryl). Wobbly windows look terrible without AA too.

      --
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    19. Re:Linux gaming arena? by richlv · · Score: 1

      ufoai, widelands (though i can't get 11rc to run), openttd, warzone2100 :)

      most of these are remakes of the classics, but that's the great thing - those classics were awesome, but were abandoned or dragged into bad 3d mode. these remakes improve on those ideas and are really good.

      --
      Rich
    20. Re:Linux gaming arena? by Anonymous Coward · · Score: 0

      There's still a market for plain old deathmatch of course, but these days the mainstream thing is class based team combat isn't it? So you think CS is not deathmatch? It's the closest thing to it that I still play.

      RTCW:Enemy Territory (Q3 engine) and Enemy Territory: Quake Wars (Doom3 Engine) are/will be extremely popular games, and both run in Linux. The only other real "class based team combat game" is the Battlefield series, but that's EA, and will probably never have a Linux version.
    21. Re:Linux gaming arena? by mihalis · · Score: 1

      and don't forget Descent 3 and Rune. I don't know if you can still get them, but I definitely had some fun with those. I loved Rune in particular. I completed it on my Athlon 750MHz/GeForce 256 PC back when that was a pretty fast machine.

    22. Re:Linux gaming arena? by Anonymous Coward · · Score: 0

      In X you can use "traditional X11 multi-screen" mode, where the screens are essentially independent desktops, makes more sense than amalgamating screens when the screens are different sizes. For nvidia drivers, all heads should be accelerated in that mode.

    23. Re:Linux gaming arena? by somersault · · Score: 1

      Well the way I prefer to play CS it isn't really deathmatch, but like I said I spent a lot of time coding bots for it before I'd played it online a lot ;) Yep Battlefield was really popular last time I checked. EA make stuff for every console out there, you wouldn't think it would be that hard for them to port to Linux. When they finally do I guess that's when Linux has 'made it' as a mainstream gaming platform, though it's not that much of a boost, as most EA games are just recycled trash. I have to admit that I like Need For Speed though. I've only bought 3 NFS games tho, and all for different systems so far, so I don't feel ripped off yet ;)

      --
      which is totally what she said
    24. Re:Linux gaming arena? by Anonymous Coward · · Score: 0

      The biggest class based team combat game upcoming is EnemyTerritory-Quake Wars, which will have native linux support. Wolf:Enemy Territory has been one of the most played team combat games for about four years, and plays better on linux than windows (again, native support for linux, no wine). ID's upcoming tech5 engine will no doubt run native on linux (I havn't checked that but it would be highly unusual if it didn't). You can be sure that at the very least, there'll be one good team-based mod built on top of it, if not more. And then there's the UT3 engine, also coming with native linux support.

      Gaming on linux is far better than it ever was and is gaining ground all the time. I spend an unholy amount of time playing games (all on linux) but I'm on the same servers playing the same games as my mates running windows. On top of the shooters I mentioned there's the likes of WoW, GTA San Andreas, Civilization 4 all working fine. Hardware vendors getting on-side was only a matter of time and it certainly is great to see.

    25. Re:Linux gaming arena? by mattgreen · · Score: 1

      The article summary?

      Oh. Silly me for reading that. I will leave you to your erudite insults, then. Take my apologies.

    26. Re:Linux gaming arena? by Simon80 · · Score: 1

      Do you have a citation for this?

    27. Re:Linux gaming arena? by Jeff+DeMaagd · · Score: 1

      Wow, that's like five game franchises.

    28. Re:Linux gaming arena? by theArtificial · · Score: 0

      I sure hope the drivers perform well. I've always noticed significant performance differences between the ATI Windows and Linux binary drivers (on the same machine). Quite frustrating.

      --
      Man blir trött av att gå och göra ingenting.
    29. Re:Linux gaming arena? by Jeff+DeMaagd · · Score: 1

      To restate what you say, the "Linux gaming arena" is really the utility closet. With ATI's announcement, maybe they'll migrate to the concession stand next to the utility closet.

    30. Re:Linux gaming arena? by gnuman99 · · Score: 1

      I just use wine for my EVE client. I just enjoy space as one should - silent.

      And yes, you need nVidia for this. ATI drivers suck. And Intel (on Macbook) X drivers, they crash X. Software emulated OpenGL is just slow, but works. And yes, I ditched Windows years ago.

    31. Re:Linux gaming arena? by Chris+Burke · · Score: 2, Interesting

      I don't (or at least am not going to look for one), but I play WoW on Linux using Transgaming's Cedega and since every time a WoW patch comes out there's a good chance something will break, I've been following the forums. There were a number of people who were having problems with the anti-cheating client, and Transgaming told Blizzard about the problem and the resolution was that Blizzard changed their client. This has also gone the other way, with Blizzard helping Transgaming figure out why Cedega wasn't working with WoW anymore so they could fix Cedega.

      Blizzard still isn't exactly pro-Linux, but they certainly aren't anti-Linux and even for someone who is Linux neutral this was more than they were required to do.

      --

      The enemies of Democracy are
    32. Re:Linux gaming arena? by nuzak · · Score: 1

      > If Sid Meier wasn't so old school (I get the impression he breaks a lot of (modern?) programming conventions when playing his games)

      Civ 4 uses Gamebryo for its graphic engine, and is scripted with Python. That doesn't leave a lot of room for DOS-era conventions. I don't think Sid really programs anymore anyway. Will Wright on the other hand, seems to have a love for home-grown hardwired stuff, and even brags about using "demoscene" type of code in Spore. I pity the maintenance coders on that.

      --
      Done with slashdot, done with nerds, getting a life.
    33. Re:Linux gaming arena? by Anonymous Coward · · Score: 0

      Civ4 does play near perfect through wine though, with only the little movie clips for improvements/wonders not working. It's not native support but at least it does play fine.

    34. Re:Linux gaming arena? by Usquebaugh · · Score: 1

      Screw the gaming.

      There is a lot of interesting 3d projects being undertaken at the moment e.g. croquet. Being of a certain mind I'm unable to participate until I have open source 3d drivers. Now I can.

      I'm also very interested in data modelling/visulisation this opens up a whole new arena for me to play in.

      Now if it was just I this wouldn't be big news. But now Linux as a whole is going to be able to offer 3d displays without binary blobs or licensing issues. This is a huge win.

    35. Re:Linux gaming arena? by jimstapleton · · Score: 1

      citation for what? WoW and EVE playing on Wine or Blizzard modifying the client so users weren't banned because the client thought they were cheating when they were actually running it in WINE?

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    36. Re:Linux gaming arena? by Simon80 · · Score: 1

      The latter - I know WoW works fine in wine.

    37. Re:Linux gaming arena? by AvitarX · · Score: 1

      Fair enough.

      The Sid Meier games just feel odd to me. It could simply be attention to detail and conventions. Civ 4 is also better than most I believe.

      I am really think of Alpha-Centuri (self modifying assembly language) and Civ 2 (civilapedia.exe changes in file size) for my specific examples, and they are of course old and very old.

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    38. Re:Linux gaming arena? by Hachima · · Score: 1

      Being able to play EVE means very little really. I play EVE on Vista and with a mid end card I get 100-150 fps while playing. Even if a very inefficient system was used that cut FPS in half, the game would still run nice and smooth. The EVE engine was meant to run on PCs made in 2003.

    39. Re:Linux gaming arena? by jimstapleton · · Score: 1

      Closest I can find on a quick search. Maybe they didn't alter the client to not trigger alerts on WINE users, but I thought they did.

      http://linux.slashdot.org/article.pl?sid=06/11/15/ 1652222
      http://linux.slashdot.org/article.pl?sid=06/11/22/ 1525230

      --
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    40. Re:Linux gaming arena? by jguthrie · · Score: 1

      Wow, like how many do you need?

    41. Re:Linux gaming arena? by zlogic · · Score: 1

      And don't forget the Unreal and Quake/Doom engines which have Linux binaries. Actually, Linux versions of Doom 3 and UT2004 run faster than under XP on the same hardware, even though everyone keeps talking about how X.org and binary drivers are slow and buggy.
      Writing games and applications using cross-platform libraries is only slightly more difficult that windows-only versions. And I think that cross-platform applications are usually designed better because ugly platform-specific hacks will be discouraged.

    42. Re:Linux gaming arena? by Flagg0204 · · Score: 3, Insightful

      This will probably get modded as flame bait but whatever....

      I am speaking of commercial game titles here. If you are referring to Open Source games then that is a different ball game.

      The linux gaming community is a hack at best, with a few interspersed titles (older titles I might add) having been built to natively play on linux.(Mainly by iD)

      When game studios begin releasing titles capable of playing natively in linux, then we can consider linux gaming doing "quite well" The fact that I have to f**k around with Cedega/Wine configs to get a game to work is bulls**t. I play games to take a break from thinking not to configure yet another piece of linux software.

      When people say "Game X works great except for the mini-map and any anti-aliased fonts." By definition that is a game which is not working correctly. The fact is you are accepting mediocre game support in order to say "I play games on linux with no problems, why would I need to load windows?"

      Bioshock, Call of Duty Airborne, Spore are three new games which if I wanted to play under linux I would have to scour through forums, usenet posting, etc just to get the game to launch, and this is not including any other issues that tend to arise when running games through cedega/wine.

    43. Re:Linux gaming arena? by Phu5ion · · Score: 1

      Yes, but does it run BZFlag?

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    44. Re:Linux gaming arena? by Svartalf · · Score: 1

      Another one of the BIG reasons is GPU boosted supercomputing. Lack of good support, open source or otherwise,
      makes them a never-ran in the workstation/supercomputing markets. And this doesn't even get into the embedded
      space where Linux is seriously taking off. Everyone keeps worrying about the desktop and "end-users"- but the
      bulk of the money in the computer industry has NOTHING to do with the desktop. It ends up coming along as a
      result of the other spaces making it a no-brainer to just do the right thing anyhow.

      --
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    45. Re:Linux gaming arena? by Anonymous Coward · · Score: 0

      Actually that's been done, as you can see it looks amazing.

    46. Re:Linux gaming arena? by sgtrock · · Score: 1

      There's no argument that Linux and OS/X gaming options are far smaller than Windows. I've been a Linux user for everything /but/ gaming for about 7 years. Over that time I've seen a fair number of changes in the number of options available. There still isn't a huge amount of choice, but things have been slowly, steadily, improving. Examples:

      id software has made Linux clients available for their games since before I got serious about Linux.

      Loki Games made a promising start, but failed apparently due primarily due to mismanagement.

      The Unreal Tournament series has always had Linux clients.

      America's Army, based on the Unreal 2 engine, started with Windows, OS/X, and Linux clients. A while back the Army's developers decided to drop support for OS/X and Linux despite the fact that there was evidence that up to 20% of their player base at that time were either Linux or OS/X. That was obviously a HUGE disappointment for a lot of players. There are still people playing the last version to support Linux (2.5).

      Savage and Savage 2 both have Linux clients.

      X2:The Threat and X3:Reunion Linux clients were released a couple of years after the Windows clients.

      Others have mentioned using wine and Cedega to play games as well. My personal experience includes games based on HL and HL2 engines and Civ 4. They all played quite smoothly. A more notable success at the moment is WoW, which, as someone else has pointed out, has led to some number of people dropping Windows in favor of Ubuntu once they found out that they could indulge their addiction.

      So, no, there isn't a huge ocean of commercial Linux games yet. In fact, I'd still characterize it as not much more than a puddle. However, it's a puddle that's on the verge of becoming a small pool. :)

    47. Re:Linux gaming arena? by Splab · · Score: 1

      Think he is just rambling, the issues where linux gamers got banned have been resolved and people gets unbanned. It's true at one point there was a big cry out because of linux users getting banned but blizzard did the right thing [tm] and all (well most) are happy.

    48. Re:Linux gaming arena? by MysteriousPreacher · · Score: 1

      Blizzard have a pretty long history of releasing decenty written hybrid releases. Based on that, I suspect that they would certainly make little changes to help the Linux users.

      --
      -- Using the preview button since 2005
    49. Re:Linux gaming arena? by thegnu · · Score: 1

      /To be more accurate, companies are interested in whether there are people who would ditch gaming (or at least that company's games) in order to ditch Windows
      OK, well let's help them count.
      I've got 2 people right here, including myself.
      (this could take a long time)

      --
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    50. Re:Linux gaming arena? by Warbothong · · Score: 2, Funny

      You'll be able to play Compiz! Gah, this enemy window is wobbling away from me... hang on... almost got it... YES! Burn you mothe- NO CARRIER

    51. Re:Linux gaming arena? by init100 · · Score: 1

      Bioshock, Call of Duty Airborne, Spore are three new games which if I wanted to play under linux I would have to scour through forums, usenet posting, etc just to get the game to launch

      You are already playing Spore?

    52. Re:Linux gaming arena? by wooden+pickle · · Score: 1

      Yeah, that's literally tens of tho...well, tens of games.

      This certainly isn't a business move to tap into an existing market. AMD can only hope this helps to create a real Linux gaming market.

    53. Re:Linux gaming arena? by Anonymous Coward · · Score: 0

      More non-shooters. Like Need for Speed, Sims, Real time strategy like Age of Empires3, Tiberium Wars, Warhammer, Company of Heroes.

      You know, non-geeky games...

    54. Re:Linux gaming arena? by compro01 · · Score: 1

      RTS's are non-geeky?

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    55. Re:Linux gaming arena? by shaitand · · Score: 1

      I'm too lazy to look for the citation but I recall this as well. They added a large anti-cheat feature that resulted in thousands of Linux users being banned. An adjustment was made to the anti-cheat technology and the users were credited time back.

      It isn't really surprising, there was originally going to be a Linux client for WOW but Blizzard dropped it. So while they ultimately didn't go through with it (kinda silly since there is an OpenGL mode in the game) Linux is certainly hitting their radar.

    56. Re:Linux gaming arena? by pyat · · Score: 1

      And then there's the whole GPGPU segment, which is gaining ground in the scientific computing arena:

      http://en.wikipedia.org/wiki/GPGPU
      http://www.gpgpu.org/

      The absence of good drivers for ATI hardware meant that on GNU/Linux nvidia was the only available choice. Better ATI drivers could open this up.

    57. Re:Linux gaming arena? by quantum+bit · · Score: 1

      Heck, I've played both WoW and EVE in Wine under FreeBSD. Only problem I had with either is that the galaxy map doesn't work properly in some modes in EVE. I'd like to play WoW in FreeBSD, but have never been able to get it to work. It always complains saying I don't have dual TMU support (I have a GeForce 7900 GTX which most definitely does). Everything I've been able to find suggests an nvidia driver issue and trying a different version, but I've tried multiple versions with no success and everything else works fine...
    58. Re:Linux gaming arena? by jimstapleton · · Score: 1

      Why spend the money and effort to develop a Linux client, when Wine does the job for them, at no cost to them?

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    59. Re:Linux gaming arena? by quantum+bit · · Score: 1

      Heh, figures that right after I complain about it I end up figuring out the problem and it works now :)

      It was pilot error and it's extremely unlikely that anyone else will run into something similar.

    60. Re:Linux gaming arena? by Simon80 · · Score: 1

      I vaguely remember hearing about at least one company working with TransGaming, but I would like it even more if someone happened to respond directly to the wine community at some point, because that would be a bigger step in the right direction.

    61. Re:Linux gaming arena? by xenocide2 · · Score: 1

      What I'd heard was that they developed it, but in the end couldn't justify the amount of effort supporting it would require (various libc's, etc).

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    62. Re:Linux gaming arena? by Plekto · · Score: 1

      But just imagine how awesome nethack will look!

      Like this?

      http://web.itctel.com/~apwhite/Andrew/adom.jpg

    63. Re:Linux gaming arena? by lordtoran · · Score: 1

      If you don't like the 1337 ASCII version, try Vulture's Eye :-)

      --
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    64. Re:Linux gaming arena? by lordtoran · · Score: 1

      I have an additional 5000 fps now in Frozen Bubble, you insensitive clod!

      --
      Want to hear the voice of GOD? cat /boot/vmlinuz > /dev/dsp
    65. Re:Linux gaming arena? by AusIV · · Score: 1
      I did. I used to play quite a few games in my spare time. I got sick enough of windows that the Windows based games I used to enjoy weren't enough to hold me on the platfrom.


      When I switched to Linux, Flash 7 was all that was available. It was fairly unreliable, and unsupported by more recent stuff, so even flash gaming was more or less out of the question.

      If there were a wider variety of games that were stable on Linux (even using WINE), I might pick up a game now and then. Then again, I might have gotten used to not gaming to the point where I just keep not gaming (at least on the PC).

    66. Re:Linux gaming arena? by arodland · · Score: 1

      Who cares if UT2k4 plays? UT:GOTY plays and that's a hell of a lot more important!

    67. Re:Linux gaming arena? by cbhacking · · Score: 1

      For example in the case of Eve Online with a few hundred thousand subscribers, an officially supported Cider (Transgaming) client is in works and under beta testing. That is from an all out Microsoft shop. Oooh, where'd you find this, and is it available for download/testing? I'm fscking sick of the way 3 in every 4 Wine revisions seem to break EVE (although some versions that supposedly work STILL don't work for me, so there may be a diferent issue here). In any case, it would be awesome to have an official Linux client. Now if only Ventrilo would get their Linux client out the door...
      --
      There's no place I could be, since I've found Serenity...
    68. Re:Linux gaming arena? by aj50 · · Score: 1

      Even playing team games, counter strike is pretty different to the other games mentioned. CS is very much a twitch game, you can headshot someone with any weapon and in a close range fire fight, one of you should be dead in a couple of seconds, even with the starting weapons. Add to this CSs buying weapons mechanic and round based set up and you have a completely different game.

      UT2004 for example allows the player to move around faster, not take an accuracy hit for firing while moving, has a larger variety of weapons, most of which use actual projectiles rather than infinitely fast bullets, has a variety of team based games (Assault, CTF, TeamDM, Domination, Bombing Run) and modifiers.

      I do realise that many more people play CS and CS Source than the games listed, but to say they're not worth playing is like saying it's not worth having a car because we have motorcycles now.

      --
      I wish to remain anomalous
    69. Re:Linux gaming arena? by Anonymous Coward · · Score: 0

      Some more come to mind.
      Enemy Territory
      Heavy Gear 2 (Mechwarrior style. But havn't seen it)

    70. Re:Linux gaming arena? by Bert64 · · Score: 1

      With open source drivers on linux, and closed source drivers on windows... If the windows drivers continue to be as poor as they've been in the past, coupled with vista's high demands on hardware, performance on linux will easily beat out windows on the same ATI hardware...
      This will probably end up with some hard-core gamers using linux at least for the games which run on it (ut, quake etc) to get the few extra fps.

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    71. Re:Linux gaming arena? by Bert64 · · Score: 1

      Me too, i only occasionally play games, and then under Linux or OSX...
      I do own several games consoles, but i don't get enough free time to play them... The only time i do get some free time, is when i'm away somewhere on business where i have an OSX or Linux based laptop.

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    72. Re:Linux gaming arena? by Lehk228 · · Score: 1

      1

      and it's Unreal Tournament.

      --
      Snowden and Manning are heroes.
    73. Re:Linux gaming arena? by Bert64 · · Score: 1

      I have had similar issues with windows, some games not working properly and involving considerable hassle to make them work...
      Many more problems occur when i've had slightly non standard setups too, things from network play modes not being able to detect network settings properly (due to multiple interfaces or additional protocols than tcp/ipv4)...
      I've had copy protection systems bite me in the ass too, wether it be due to using a scsi cdrom, having a disk image mounter running (a third party implementation of a feature pretty much every other os has as standard) or just a random incompatibility with something else in the system.
      Most games are also horrendously buggy when you buy them, and require you to read that a patch exists, locate it, click through agreements, and then select an often overcrowded download location, before actually installing the update and hoping it doesnt break anything. Very few games have an auto update feature built in, and windows lacks a package manager to do the update for you automatically.
      Also a lot of modern games require the original media in the drive, which means if you want to play on the road you need to carry a stack of DVDs around with you, and be sure not to lose them. You can often get NoCD cracks, but then your left hunting for a new crack each time you try to update, and sometimes the presence of a crack breaks online play.

      And then when actually running games, random problems often occur, sometimes patches fix these and sometimes there arent any patches. Game publishers often don't support their games for very long, so you soon stop getting patches while bugs remain unfixed. There's also often forums dealing with these issues, and sometimes editing game files or registry entries can solve problems, but you have to read the forums to find this out.

      So yes, wine can be problematic, but so can gaming in windows. You often end up with problems and bugs either way. The difference is that for pretty much any typical non gaming task linux is far better, it just provides you more freedom to get things done in the way you want, while not forcing you to worry about spyware/viruses/etc and the associated performance hit of having all this stuff running... Plus you get all your apps and the os supported by your distro and updated with a single tool.

      The most problem-free games i have found btw, are the open source ones (older quake/doom, tuxracer, taspring, freeciv etc, ones which arent in early stages of development) which you can install and keep updated using your system's package manager. Browsing to the "games" section of your package manager, selecting a few and hitting install is much easier than fussing around with DVDs...

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    74. Re:Linux gaming arena? by mattgreen · · Score: 1

      With open source drivers on linux, and closed source drivers on windows... If the windows drivers continue to be as poor as they've been in the past, coupled with vista's high demands on hardware, performance on linux will easily beat out windows on the same ATI hardware... Care to cite your sources here? Specifically on the implications that these open source drivers will be faster than the closed source ones.
    75. Re:Linux gaming arena? by kaizokuace · · Score: 1

      the galaxy map is buggy anyways it glitches on me in a windows environment too.

      --
      Balderdash!
    76. Re:Linux gaming arena? by somersault · · Score: 1

      I just got used to the mechanics of CS, down to moving then stopping for brief moments to increase the accuracy, and being able to 1 shot kills with HS's etc. I've never really been a fan of games where you can pump a zillion rounds into someone and they're still going. Not very realistic (or more likely just a pain and completely changes the tactics you need to employ). I did spend a fair amount of time playing Quake, Quake II, Unreal, Unreal Tournament, Quake III, etc (mostly against bots for all of those admittedly, apart from the first Quake), and I must say that out of all the mods I've played, CS has definitely provided the most fun. I tried a few 'realism' type mods for QuakeIII and HL, but they weren't that great.. probably the only game which came close to CS for fun and skill was The Opera. That had one shot kill possibilities if you were good, but also had other crazy fun stuff like melee combat and multiplayer bullet time.

      --
      which is totally what she said
    77. Re:Linux gaming arena? by Anonymous Coward · · Score: 0

      Or Classic Quake, I heard it runs in OpenGL now! With sound!

      seriously, curse these package managers! All I can get is Classic Quake in ASCII! Talk about classic! And I didn't even need those crazy Russian goggles.

    78. Re:Linux gaming arena? by SpeedyGonz · · Score: 1

      Well, I do. Onslaught rules :P

    79. Re:Linux gaming arena? by rastoboy29 · · Score: 1

      Give me time.  I will MAKE it cutthroat.

    80. Re:Linux gaming arena? by Erwos · · Score: 1

      You managed to quote your final point, but it's a good one that no one's brought up. There's a lot of people here who are somehow betting that the open source community is going to somehow toss together a driver that's better than AMD's. I'll believe that when I see it. I think they'll get compiz/beryl working pretty well, but the 3D support is going to be buggy and incomplete - for one thing, some of the OpenGL extensions have licensing issues, IIRC (anyone remember the S3TC issues?).

      --
      Plausible conjecture should not be misrepresented as proof positive.
    81. Re:Linux gaming arena? by ignavus · · Score: 1

      Yeah, and cool 3D screensavers when we are away from our Linux desktops!

      (Well that is what I use OpenGL for at work...)

      --
      I am anarch of all I survey.
    82. Re:Linux gaming arena? by Bert64 · · Score: 1

      Historical precedent - it happened with the Matrox G400 drivers when they got opened up...

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    83. Re:Linux gaming arena? by David+Gerard · · Score: 1
      *applause*

      (Hey, I laughed out loud.)

      --
      http://rocknerd.co.uk
    84. Re:Linux gaming arena? by David+Gerard · · Score: 1

      It's still crappy at present, but Direct3D support in Wine is advancing in leaps and bounds. They're close to finishing D3D 8 and 9 and are starting on D3D 10 and 10.1.

      I'm amazed how much Windows software really does Just Work in current Wine.

      --
      http://rocknerd.co.uk
    85. Re:Linux gaming arena? by David+Gerard · · Score: 1

      If you consistently report breakages, they are likely to get attention. Wine is still at "interesting beta" stage, but for non-cutting-edge applications, I'm still more likely to be surprised by a Windows app not working than surprised by it working.

      (Still hanging out for Mono to support .NET 2 and Wine to support VC++ 8. Bloody annoying.)

      --
      http://rocknerd.co.uk
    86. Re:Linux gaming arena? by EsbenMoseHansen · · Score: 1

      Well, I've been linux only for quite a while. For a long time I double-booted, except that I just bought the windowsgames and never played them since I would have to reboot. Anyway, if you like online games, there is Ryzom, which plays very well on linux under wine, there is a guide on how to set it up. And I used to play a tale in the desert III --- native client, very different gameplay, might be worth checking out. Both have extensive try-before-you-buy, so what can you loose except some download time?

      --
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  5. At last by SpeedyGonz · · Score: 5, Insightful

    I guess this development will have an effect on my fanboyness towards nvidia . . .

    1. Re:At last by nategoose · · Score: 0

      And I feel like my ATi fanboyness has finally paid off!

    2. Re:At last by MrNemesis · · Score: 2, Interesting

      If, at the end of the day, nVidia up the ante even more, then it's all good for us Linux users.

      I've been crying out for HD XvMC acceleration for my Intel and nVidia cards for at least a year now, be interesting to see if ATI manage to beat them to the punch...

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    3. Re:At last by shaitand · · Score: 1

      If I see something concrete on this I will need to change the cards in my upcoming purchases.

    4. Re:At last by LWATCDR · · Score: 2, Interesting

      IF the drivers are any good then I think it will have a much bigger effect than you might imagine.
      I always bought nVidia based video cards and nVidia based motherboards because I like AMD cpus and I wanted to run Linux as well as Windows.
      Now I can go with AMD/ATI for motherboad, graphics, and CPU.
      Not only that but I will have a selection of graphics solutions from low cost on board up to the high end.

      The big key is that now the PC makers that want to sell Linux system will have totaly open solution from top to bottom from AMD.

      The disto makers can offer drivers.

      Now will AMD also open up all the motherboard drivers so we can have the same raid support as Windows?

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  6. wooho! by pato101 · · Score: 1, Offtopic
    1. Re:wooho! by sayfawa · · Score: 1

      I agree with your sentiment, but reading a wiki article about a song is hardly as uplifting as hearing it

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  7. well let's start then by howlingmadhowie · · Score: 4, Interesting

    okey-dokey. time to put our money where our mouth has been the whole time. let's get coding :)

    (do i want to know what sort of NDA the specs are going to be under?)

    1. Re:well let's start then by pato101 · · Score: 2, Funny

      You are Mr. Wolf, aren't you?

  8. Good for them by salimma · · Score: 2, Interesting

    They are going one step further than nVidia (good binary drivers, documentation lacking). This looks like it is aimed more at redressing AMD/ATi's current shortcomings vis-a-vis Intel: with a 3D-accelerated open-source graphics driver, the only thing missing from an AMD-on-laptop equation is reliably-open Wi-Fi.

    And no, Atheros does not count. I refer to the pre-n fiasco, which took months before the only open-soure developer with NDA access was able to come up with specifications. Perhaps AMD should come up with a wireless NIC next?

    --
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    Fedora Project Contribut
    1. Re:Good for them by BiggerIsBetter · · Score: 1

      I agree, it's more about Intel than Nvidia.

      You know what else? I think this may be the first step in getting the developerment community onboard for a CPU/GPGPU hybrid processor I reckon they'll produce in a couple of years.

      --
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    2. Re:Good for them by binary+paladin · · Score: 1

      This is a good point. I have been a long time AMD user and, with the exception of my various Macs (Intel and PPC), have used AMD exclusively. While the Intel onboard 3D isn't exactly eye popping, it runs WoW reasonably on my MacBook and it has open drivers. The latter alone was enough to make me consider switching to Intel for my next Linux box. On the gaming side, I'm also a long time nVidia user (since the original TNT cards were released), but if this pans out, I'll stick with AMD and ditch nVidia.

      Also, this isn't just about gaming as many people seem to be implying. We're seeing 3D accelerated desktops and the like. 3D acceleration is becoming (or some could say HAS become) part of everyday computing. I'm really glad to hear this. If the product is quality, even if nVidia opens up later, it's unlikely I'll go back to using their hardware.

  9. and in other news by Joe+The+Dragon · · Score: 1, Troll

    People with ATI / AMD video cards are reporting that they can not use DRM video and HD-DVD or BLUE RAY disk in vista any more. They are also reporting DRM and errors and DX 10 games are not working.

    M$ may try to pull something like that.

    1. Re:and in other news by MrNemesis · · Score: 1

      TBH any system that's designed to shoot its own nads off if you look at it funny was going to sterilise itself sooer rather than later. Blame the people who mandate DRM, not the code monkeys (well not entirely anyway).

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    2. Re:and in other news by ajs318 · · Score: 0, Troll

      If you're going to theorise about things MS might do, imagine a computer security researcher and open-source migration strategist working out a deal with a medium-to-large-sized enterprise that will save them a few million a year in Windows and Office licences. Now suppose that this deal is celebrated with a party in town, and booze is flowing.

      Suppose further that our security researcher happens to get caught short and has to relieve himself in an alleyway, and is unlucky enough to get hauled in. Bam, he just got his name on the Sex Offenders Register. Double bam, someone made an anonymous phone call to FAST and his computer equipment is being carted off down the local nick for investigation.

      What's anyone who isn't intimately acquainted with the story going to think? Name on the SOR and computer equipment seized?

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    3. Re:and in other news by arivanov · · Score: 1

      No need for that in particular. A well designed DRM can be completely open from the ground up, because it is nothing but a form of well designed crypto.

      For example - if the video is encrypted using a key which has been negotiated using publick key cryptography vs the card key and the final decryption is on the card there is very little you can do. In fact if it is designed correctly there is nothing you can do. You can watch the video stream past your very eyes, have the source to all components and not be able to get it.

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    4. Re:and in other news by MysteriousPreacher · · Score: 1

      Well put. If everyone else understood this principle, it'd be far harder for people to try to defend things like closed-source DRM and even closed-source electronic voting systems.

      --
      -- Using the preview button since 2005
    5. Re:and in other news by xenocide2 · · Score: 2, Insightful

      At some point, your LCD has to toggle pixels in the "cleartext" not the "ciphertext". At that point you can decode the signal. Just crack open the case, and try to find the easiest place to tap the unencrypted signal (1600x1200 wires is a bit tedius to solder).

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    6. Re:and in other news by baadger · · Score: 1

      The problem with that is you are then left with uncompressed video, which must be recompressed, a lossy procedure.

    7. Re:and in other news by julesh · · Score: 1

      The problem with that is you are then left with uncompressed video, which must be recompressed, a lossy procedure.

      1) there are lossless formats available
      2) if you can't afford the space, you probably wanted to recompress anyway, as you can normally compress further than the source media without noticeable loss of quality.

      For video, I suspect in most cases one of these applies. For audio, the matter is slightly different: most DRM'd audio currently sold is compressed pretty much to the limit of acceptability already.

    8. Re:and in other news by Anonymous Coward · · Score: 0

      (Posting anonymously since I know someone who does hardware development for a major graphics chip manufacturer).

      This doesn't surprise me given the stupid requirements MS made for graphics chip vendors. For example, in DX10 Microsoft wants video processing to be done in RGB colorspace, yet all video everywhere is almost always processed exclusively in the YUV / YPrPb colorspace instead for very good reasons. Or some of the other features, like wanting the graphics chip to be able to stop exactly where it is (to the pixel) when context switching, which is just insane (and not really necessary). Stuff like this can be very difficult and slow to do in an ASIC since thre is a *ton* of state to be saved (i.e. where are you in what scan line and what texture of a triangle).

      Sure, Microsoft added some good stuff, like providing hooks in the graphics pipeline, but they made life hell unnecessarily for the hardware vendors. Some of the things they tried to get through didn't make it (since if it did all the hardware would totally suck) though they tried very hard to block any real innovation in the hardware by telling the hardware vendors not only what features they had to implement, but how they had to implement it. Especially with graphics, new techniques are always developed which produce better output and/or faster rendering.

      Microsoft barely listened to the graphics card manufacturers when they came up with DX10, similar to how they did not listen to the sound card manufacturers when they came up with their new brain-dead audio interface (which prevents things like a lot of audio mixing or effects from being done in the hardware and also introduces that nice 10K packets per second limit in networking).

      Microsoft's APIs are often developed by people who only understand software, and sometimes not very well (video RGB processing?!?!?) and then trying to enforce those APIs on the hardware vendors.

      I know the graphics chip vendors have had a lot of difficulty adapting to DX10, but I wouldn't necessarily fault them, since I think most of the blame falls squarely in Microsoft's lap for not consulting with them or listening to them.

    9. Re:and in other news by Jah-Wren+Ryel · · Score: 1

      The problem with that is you are then left with uncompressed video, which must be recompressed, a lossy procedure. However, once done it need never be repeated. Most people can't tell the difference between video at 1920x1080 and at 1440x1080, they will never notice a single, well tuned, recompression step.
      --
      When information is power, privacy is freedom.
  10. How long before we drivers for mac that work with. by Joe+The+Dragon · · Score: 0, Offtopic

    How long before we drivers for mac that work with any ati / amd video card with out a EFI rom in a x86 mac?
    Drivers for mac os x 86?

  11. Why show good will now? by bo0ork · · Score: 3, Interesting

    Could this be becuase ATI might be falling behind nVIDIA technologically, rather than the AMD purchase of ATI? They might feel they don't have so much IP to protect any more. Just guessing.

    --
    Does everything include nothing?
    1. Re:Why show good will now? by Aladrin · · Score: 3, Insightful

      While I think that's a good guess, I don't see any actual statistics to back it up.

      I think instead that they are seeing a huge outcry at Vista's problems, a large swelling of (K|X|Ed)Ubuntu followers, Dell -and- HP selling Linux-based machines, and general non-MS market/mind-share changes.

      ATI knows that nVidia can't legally copy anything from their specs, and their current drivers for all platforms are a joke.

      It costs nothing for a home user to switch to (K|X|Ed)Ubuntu and if the user can know their graphics card will actually work BETTER that way, they might actually switch permanently. If the other graphics cards don't work on that system after the user has switched, they'll buy ATI from then out.

      Yes, some of those are big IFs... But there's a lot more where that came from, and this move just costs them some engineer/programmer time to write the documentation up, which they should have anyway! What have they got to lose?

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    2. Re:Why show good will now? by plague3106 · · Score: 1

      It costs nothing for a home user to switch to (K|X|Ed)Ubuntu

      Um, bullshit. It takes time to switch, and to find comparable applications. Then you need to figure out if you can even keep things like your documents, your finances, etc. There's also added support costs, in time and / or money.

    3. Re:Why show good will now? by kazade84 · · Score: 1

      It takes time to switch, and to find comparable applications. Then you need to figure out if you can even keep things like your documents, your finances, etc. There's also added support costs, in time and / or money. How is that any different to the upgrade to Vista? At least if you switch to Ubuntu or something your software is free, your support is free and if you are still stuck there is the option of paying for support. OK there is more of a learning curve but it's a small price to pay when you are saving so many £££s.

    4. Re:Why show good will now? by plague3106 · · Score: 1

      What crack are you smoking? Almost all of the applications that worked on XP work on Vista, the same selection of software is there that was there in XP. I did an inplace upgrade from XP to Ultimate, and there was nothing installed on system that didn't work properly afterwards (with the exception of VS2005, but that was a simple update to make work too).

      In linux, you don't have MS money or Quicken as potential financial applications, MS Office is out for document editing, email, etc etc.

      I've never had to pay for support from MS; I used them when Money wasn't connecting to my bank properly, and we were able to resolve the issue. The only other time times I've called support were work related. Otherwise, all of my "support" was via google. I've found it orders of magnitude easier to get solutions to problems on Windows this way than I ever did with RH Linux (or Mandriva).

      I also don't know where you think you're saving that much money; Windows pre-installed is practically free, and $100 isn't a lot to spend. Considering that will likely be the only OS ever loaded onto that computer, that's quite a value. And with the link I specified, you can move your OS to your next computer, if you so choose.

    5. Re:Why show good will now? by kwandar · · Score: 1

      "Um, bullshit. It takes time to switch, and to find comparable applications. Then you need to figure out if you can even keep things like your documents, your finances, etc. There's also added support costs, in time and / or money."

      The items you've listed are all soft costs, outside of "potentially" support

      With respect to the "added support costs", I can tell you as a user who had used only Windows until 2 weeks ago (had to do SOMETHING about my wife's machine) and I couldn't believe how:

      1) FAST and EASILY Ubuntu installed;

      2) the few questions I had (more for my own education) were easily found in Ubuntu support forums; and

      3) all the software we needed was either already on the machine, or was quickly downloaded, installed and organized with minimal effort. Even Wine installed in seconds, and was up and running the one windows game I really love (Empire Deluxe Enhanced Edition").

      I was TOTALLY blown away. Outside of games, Linux (or at least Ubuntu) is a pretty safe bet for home use.

    6. Re:Why show good will now? by Warbothong · · Score: 1
      Leading Noveau developers have said that they prefer to work on completely unknown Nvidia drivers than slightly understood ATI ones because the underlying Nvidia technology has a much cleaner architecture and doesn't have as many awkward and confusing bits as ATI's.

      I'm not knocking AMD though, as long as they deliver working cards I don't give a crap about the low level neatness. If this lets me get AiGLX enabled on my laptop so I can stop pissing around with the 3 or 4 ways I currently have of trying to get Compiz running then I'll recommend them to anyone who asks.

    7. Re:Why show good will now? by w000t · · Score: 1

      I also don't know where you think you're saving that much money; Windows pre-installed is practically free, and $100 isn't a lot to spend. Considering that will likely be the only OS ever loaded onto that computer, that's quite a value. And with the link I specified, you can move your OS to your next computer, if you so choose. i see... and how much is the added value of all other applications you mentioned? how much the value of all the other application you didn't mentioned? what if you have more than one computer?
      you also make it sound like there are no alternatives to microsoft and other windows programs, which is not the case. even if the existing ones are not perfect replacements for you (and without any doubt for some), they are more than enough for most people, and steadily improving. and they are free, just like most of the other gazillion programs you can run on linux.
      arguing that windows is cheaper than linux is a task you better let microsoft itself handle (they are the only ones with enough marketing power to successfully pull that crap).
    8. Re:Why show good will now? by shaitand · · Score: 1

      I am a computer professional and I know I have simply been blown away with Ubuntu.

      I can compile and build a Linux system from scratch, I am intimately familiar with the system and certainly don't need any hand holding to configure hardware or get the job done. Using Linux I can customize and hone the system to the tasks it will perform, it is easy with a touch of script/code polish to make the system do anything I want EXACTLY the way I want with no mysteries.

      What does mystify me is the individuals who can do all of these things and actually want to do them every time. I didn't get into computers because I like to work hard, I got into computers because I am a lazy SOB. If I was going to invest time learning something, it made perfect sense to master operating a machine that does work for you. Ubuntu installs and configures with no hassles, has reasonable configuration settings out of the box, has a massive software selection, doesn't merely comply with LSB but actually stores everything just where you'd expect to find it, and it's simplified configuration works in such a way that nothing breaks if you manually edit conf files.

      Ubuntu is sexy as hell.

    9. Re:Why show good will now? by JonXP · · Score: 1

      He said it was cheaper in opportunity cost. He also didn't claim that comparable programs don't exist, but that it would take time to find them. To an average computer user, that would be a considerable amount of time.

    10. Re:Why show good will now? by plague3106 · · Score: 1

      The items you've listed are all soft costs, outside of "potentially" support

      They are costs none the less.

      With respect to the "added support costs", I can tell you as a user who had used only Windows until 2 weeks ago

      I can tell you, as someone that ran Linux as a server for eight years, and linux on the desktop for over a year, that you haven't used it long enough.

      If all you're doing is email and web surfing, and the occasional game, you'll probably be fine. God help you though if you ever try to update any of those programs; it was nearly imposible to get the latest Kopete, for example. RPMs were slow in the coming, and there of course is RPM hell.

      Over time, I was spending more and more time trying to figure out how to get my computer to do exactly what I wanted it to. Admittedly not typical home user stuff, but everyday things were not a cake walk either. Sound regularly crapped out for seemingly no reason. Want to have the monitor actually go to sleep? Good luck, I never had it to anything but blanking. Options were there, sure, but they were not effective.

      Want to manage your fianances? If you live in Germany you can get online banking updates right from GNUCash. Otherwise, you're out of luck. I could never figure out how to do something really simple, like get a report of spending by category (account in GNUCash). Not a list mind you, a simple pie chart. Want to move away from GNUCash? Ironically, I had no problem leaving Quicker for GNUCash, but unless I wanted to learn the Xml format GNUCash was using, in addition to the target format for the application I wanted to move to, sorry, out of luck. I don't have days to write something to allow me to move to MS Money, nor would I want to risk screwing it up.

      I'm not saying Linux isn't a good choice for some or that you won't be happy. You might. But for me, and others that just want to use their computers, Linux still has a long way to. To say Linux doesn't cost anything is dishonest at best.

    11. Re:Why show good will now? by plague3106 · · Score: 1

      The added value is enough that I move back to Windows from Linux after over a year of running on the desktop. At the same time, I moved my eight year old linux server to Windows server, for the same reasons.

      I never said nobody should be using linux or the like either; get off your defensive horse. But to pretend there are NO costs associated with using linux is absurd. I never said there were no alternatives either. I will say most of them sucked, and maintaining / upgrading them was pure hell, but they are there.

    12. Re:Why show good will now? by Anonymous Coward · · Score: 0

      and there of course is RPM hell.

      No there isn't.

      That hasn't been an issue for 6 or 7 years now. Not since package management tools like apt and then yum became available (and yes there are gui frontends for them, so no you don't ever have to touch the command line).

    13. Re:Why show good will now? by Daengbo · · Score: 1

      The GP uses Ubuntu. Ubuntu doesn't get RPM hell, because it uses .debs. On Debian Unstable or an Ubuntu Tribe release, you can run into .deb hell, but the .deb system with apt (aptitude / synaptic) on top of it is virtually bulletproof. Nothing every breaks on a stable release. The repos are so large that it's rarely necessary to add outside .debs, reducing the chance something will break.

      I've been using Linux since 1997, so I understand your problems. I used RH or RH-based distros for years. I broke stuff all the time. The moment I moved to Debian-based distros about three years ago, all those problems went away. (I understand that Yum has fixed a lot of the issues in RH, but my K12OS buddies still seem to get hosed every once in a while.)

      GNUCash is not the only money app in town. I never understood it, either. Grisbi and KMyMoney are easier to use apps for Gnome and KDE, respectively. I feel your pain about online banking, though. In Korea, the banks have all standardized on an ActiveX plugin for IE. Meh.

    14. Re:Why show good will now? by w000t · · Score: 1

      He said it was cheaper in opportunity cost. even if he had just said so, it wouldn't be true (the OS is not the only cost associated with running windows!)

      He also didn't claim that comparable programs don't exist, but that it would take time to find them. yes, he didn't outright say it, he implied it (by stressing out the terrible loss of not having microsoft products).

      To an average computer user, that would be a considerable amount of time. i didn't say otherwise. you're reading too much into my comment: i was only objecting to a misleading post.
    15. Re:Why show good will now? by w000t · · Score: 1

      The added value is enough that I move back to Windows from Linux after over a year of running on the desktop. At the same time, I moved my eight year old linux server to Windows server, for the same reasons. i didn't questioned your personal experience, just your misleading general claims.

      I never said nobody should be using linux or the like either; get off your defensive horse. But to pretend there are NO costs associated with using linux is absurd. i assume you're not referring to me, since i didn't said that. on the other hand you don't seem to have a problem with suggesting that windows is cheaper than linux, which is at the very least misleading (if not just bullshit); even though it's probably true in some scenarios, such as a) when you already own all the windows software (or can get it for free), b) you are already locked-in into the platform (there's plenty to choose from in this category) or c) you only know windows and just refuse to cope with anything else (*).

      I never said there were no alternatives either. I will say most of them sucked, and maintaining / upgrading them was pure hell, but they are there. what the hell are you talking about? what kind of maintenance do you have to perform on things like openoffice, firefox (or even apache, if the server suits your argument better)? or perhaps you meant administration? (but windows also have those costs) same goes for upgrading... most linux distros nowadays have integral management and update of the software they provide built into them so i don't see the big problem there either (and certainly won't call it hell).
      i don't know, maybe things really have changed in the last year you've been using windows...

      (*) yes, surely there are other better and legit cases where using windows is cheaper. in case you missed it, i was making a point; sadly those are probably the real reasons why linux is not regarded as cheaper than windows.
    16. Re:Why show good will now? by plague3106 · · Score: 1

      i didn't questioned your personal experience, just your misleading general claims.

      My general claims are not misleading; there IS cost involved with moving to and staying on Linux. Not necessarly monetary, but there ARE costs, and pretending that you can just toss on Linux and keep going as if nothing happened is not feasible.

      i assume you're not referring to me, since i didn't said that. on the other hand you don't seem to have a problem with suggesting that windows is cheaper than linux, which is at the very least misleading (if not just bullshit); even though it's probably true in some scenarios, such as a) when you already own all the windows software (or can get it for free), b) you are already locked-in into the platform (there's plenty to choose from in this category) or c) you only know windows and just refuse to cope with anything else (*).

      Then you need to take my posts in context, because the OP to which I responded did claim that "it costs nothing to use linux." I was not only including monetary costs.

      what the hell are you talking about? what kind of maintenance do you have to perform on things like openoffice, firefox (or even apache, if the server suits your argument better)? or perhaps you meant administration? (but windows also have those costs) same goes for upgrading... most linux distros nowadays have integral management and update of the software they provide built into them so i don't see the big problem there either (and certainly won't call it hell).
      i don't know, maybe things really have changed in the last year you've been using windows...


      Moving to the latest version of any package on the distro. Kopete was exceptionally annoying to update. This was when the various protocols kept changing; the latest version wasn't an RPM, the latest RPM needed 30 (I'm not exaggerating) new updated RPMs to various libraries. Once those were installed, not only did Kopete still not work, OTHER Kde apps broke. Other apps were as bad, but still not as easy as installing a patch on windows.

      I also wanted something similar to group policy on windows (and to use SAMBA for group policy for my windows machines that were still around). I probably could have done it, after buying a few books, searching online for some documentation, etc. This was ultimately what lead me to give up; at work, I can easily with a few clicks figure out how administer settings across a domain. As I said, not typical home user stuff, but stuff I wanted to get done, and which Windows made easier.

      (*) yes, surely there are other better and legit cases where using windows is cheaper. in case you missed it, i was making a point; sadly those are probably the real reasons why linux is not regarded as cheaper than windows.

      I'm not sure what you mean here; sorry.

      Any way, its not a matter of only being able to cope with Windows. I used Unix exclusively for school work during my time in college (Computer Science), and I liked it quite a bit. I have my Linux server for most of that time as well (and years after). I don't hate Linux, its just that it was eating more and more of my time to A) do what i wanted to with my computers and B) fix the issues that were coming up (printing never worked, sound mystrously disappeared, NFS server would suddenly vanish off the network [and boy does Linux NOT handle that well if your /home is an NFS mount], RPM HELL [a very real problem]).

      I don't mind tinkering, but I'm at a point now where sometimes I want to implement a change quickly and be done so I can move on to what I'm really interested in, and just USE my computer. It felt like with Linux it was REQUIRING more of my time to simply use my computer.

      Maybe Ubuntu fixed this, I don't know; my experiences were with RH and Mandriva.

  12. A rumour about a rumour... by flyingfsck · · Score: 1, Troll

    There really isn't any substance behind this rumour, only another rumour. Anyhoo, I hope it pans out since high end graphics is used a lot in the field I'm in and this will make Linux deployment much easier and possibly cheaper.

    --
    Excuse me, but please get off my Pennisetum Clandestinum, eh!
    1. Re:A rumour about a rumour... by Simon80 · · Score: 1

      Who modded parent insightful? This isn't a rumour, read the articles, AMD has committed to releasing specs, and a 2D reference driver. Someone else is going to have to use the specs to produce a proper driver, but this is really good news, and totally not a rumour.

  13. lets get ALL the info... by scharkalvin · · Score: 3, Interesting

    I hope they release info on the video capture and TV out features of all of the ATI chipsets. It would be great to be able to support all of the features in the "all in one" chipsets. Especially the new HDTV tuner / capture cards.

    1. Re:lets get ALL the info... by negated · · Score: 0

      I would just like Linux support for the Theater 550 series of chips. For the money, they are definitely the best cheap non-HD tuner out there. They trounce any cheapo Hauppauge card out there (sorry, can't deal with the extreme blurriness), and it's the only thing barring me from trying MythTV.

      http://www.anandtech.com/video/showdoc.aspx?i=2393

      -S

    2. Re:lets get ALL the info... by kabz · · Score: 1

      If ATI open their hardware, then I'll switch from NVidia to ATI. No problem.

      The ATI hardware in my iMac actually seems to be totally great. Open drivers so we could get the same on Linux would be fantastic. Obviously the hardware is decent.

      Long term, open hardware seems to be the way to go. Kudos to Intel for showing Nvidia and ATI the way.

      --
      -- "It's not stalking if you're married!" My Wife.
  14. Can't wait! by Orange+Crush · · Score: 4, Interesting

    If quality Linux drivers actually materialize and they have a fully open spec, I'll jump ship from nVidia in a heartbeat. An open spec will help a lot with gpgpu projects. I'd love to be able to take full advantage of my otherwise idle GPU while say . . . transcoding video . . .

    1. Re:Can't wait! by garvon · · Score: 1

      For myself if Nvidia does not follow within 6 months I will never buy an Nvidia card again.

  15. Different implications by 4D6963 · · Score: 4, Insightful

    I think these news might have different implications than we might suspect. While we may think "that's cool, although so few gamers are running Linux", I think this move might have other repercussions than just help the Linux PC game market.

    In this day and age, we've got Open Source Anything, handheld consoles, cell phones, toasters, anything. Now if we imagine that some people somewhere decide to make a gaming console to rivalize with the Xbox 360 and the Wii, an Open Source Console, running Linux, or even some Open Source AppleTV-like box, which GPU will the makers choose? Obviously the most FOSS/Unix friendly, and that would be AMD/ATI.

    They might be feeling that a large market might open up soon, and that's why I think they chose to do this move, while they can easily become the first ones there.

    --
    You just got troll'd!
    1. Re:Different implications by Constantine+XVI · · Score: 1

      As an FYI, both the 360 and Wii have ATI-developed graphics.

      --
      "I think an etch-a-sketch with an ethernet port would beat IE7 in web standards compliance."
    2. Re:Different implications by butane317 · · Score: 1

      If only Sony would open up the specs to the PS3, this could already be a reality. I'm sure someone will reverse engineer it given enough time, but using the official specs would be the real deal.

    3. Re:Different implications by tlhIngan · · Score: 1

      If only Sony would open up the specs to the PS3, this could already be a reality. I'm sure someone will reverse engineer it given enough time, but using the official specs would be the real deal.


      Just because the PS3 runs Linux, doesn't mean it has full bare metal access! Linux on the PS3 runs virtualized. There's a nice hypervisor that the PS3 is running that virtualizes the hard drive, memory card slots, video, blu-ray drive and a few other devices. The hard disk is partitioned from the "Game OS", and only the "OtherOS" partition is actually exposed to the "Other OS". Which is then partitioned by Linux into the regular Linux partitions. Unless there's a bug in the hypervisor, there's no way to get access to the flash ROM of the PS3 (other than a tiny portion of it used to serve as a way to communicate between the normal "Game OS" and "Other OS", hold the bootloader, etc.

      The hypervisor denies access to the GPU and to the WiFi hardware. It exposes a simple framebuffer interface that the hypervisor then passes to the real GPU. It's not a matter of "framebuffer because there's no driver", it's "Framebuffer because that's the only way it works".

      The only way to "free" up the PS3 is for someone to find a bug in the hypervisor that suddenly lets it get full supervisor access to the PPEs. (Basically, find a way to break out of the virtualization).
    4. Re:Different implications by Simon80 · · Score: 1

      You don't seem to realize how much effort goes into securing consoles against 3rd party software being run. See http://events.ccc.de/congress/2005/fahrplan/events /559.en.html - there's a video you can search for on google video as well.

    5. Re:Different implications by Anonymous Coward · · Score: 0

      Yah thats what we need a Open Source(socialist) Console.
      I predict it would fail without the backing of a corporation, management and financing.

      Open Source is good for software but when you start getting into the hardware it becomes a little dangerous because the open source community tends to throw up their arms and abandone development/interest in a product because it seems to get too popular or sells out.

    6. Re:Different implications by nonsequitor · · Score: 1

      Once those multicore CPU/GPU chips come out, it should be easy to put linux on them. This is great news, I think it fits the new direction post-merger perfectly.

      Otherwise they will have a very hard time getting any of the ultra-mobile marketshare.

    7. Re:Different implications by PitaBred · · Score: 1

      No wonder when I use the Duelo candy in Mario Party 8, the graphics start chugging for a half-second before they become normal again, when the character starts "burning".

    8. Re:Different implications by 4D6963 · · Score: 1

      All I have to say is, look at the open source successes in the realm of handheld consoles, namely with the GP32 and the GP2X. The thought that such a success could be possible with non-handheld consoles is what prompted me to write my previous comment.

      --
      You just got troll'd!
  16. Not to come crashing to reality, but... by JamesP · · Score: 2, Informative

    I know everybody asked for this, and they're finally giving in but.

    More important than open graphic drivers is open disk controller drivers, open USB controller drivers, etc, etc, etc

    Still, a great step.

    And even though I would be one of the first to say "talk is cheap, show me the specs", someone further behind the curtains told me some companies knew (and possibly working with) it already.

    --
    how long until /. fixes commenting on Chrome?
    1. Re:Not to come crashing to reality, but... by SanityInAnarchy · · Score: 1

      More important than open graphic drivers is open disk controller drivers, open USB controller drivers, etc, etc, etc

      You mean the ones we already have?

      --
      Don't thank God, thank a doctor!
  17. oh yes! by phrostie · · Score: 2, Interesting

    very sweet!

    i know it won't happen over night, but it will still be nice to apt-get my ATI updates.

    1. Re:oh yes! by gardyloo · · Score: 1

      Those of us using the script "smxi" http://techpatterns.com/forums/about736.html do this already. It probably only works with the sidux distro, though (maybe on other Debian-based distros?).

  18. RaLink? by Skinkie · · Score: 1

    Ralink drivers were open sourced, and are in the same stage as AMD is going to put their drivers. "Here you have the specs, write good drivers, goodluck!"

    --
    Support Eachother, Copy Dutch Property!
    1. Re:RaLink? by Dan+Ost · · Score: 1

      Complete specs are exactly what we've been asking for.

      Kudos to AMD for listening.

      --

      *sigh* back to work...
    2. Re:RaLink? by Anonymous Coward · · Score: 0

      Seconded! The open source RaLink drivers work fine, but they are clumsy to use because there is no integration with the KDE network manager. The developers could use some help...

    3. Re:RaLink? by salimma · · Score: 1

      So basically the driver is not ported to the new wireless stack, or does not have the facility to report measurements? NetworkManager is driver-agnostic, as far as I can tell.

      I might consider it -- getting annoyed of having to pull in atheros drivers (and recompile everytime there is a new kernel, unless I happen to be on openSUSE, which is pretty conservative in not breaking APIs during a release lifecycle). Any reliable way of knowing which card is Ralink inside? Will consider PCI, PCMCIA and Expresscard.

      --
      Michel

      --
      Michel
      Fedora Project Contribut
    4. Re:RaLink? by Daengbo · · Score: 1

      My laptops came with the rt2500. It used to be really common and I think it's now become to Wifi what the rt8139 is to 10/100 NICs -- completely ubiquitous. The new workstation I bought the missus came with a shit Wifi that I returned for an RT61, also well supported. These chips don't work well with Network Manager using older versions of the drivers, but newer drivers are fine. Ubuntu 7.10 will work with them right out of the box (WEP/WPA).

    5. Re:RaLink? by salimma · · Score: 1

      Which laptop is that? The largest vendors in the States tend to offer either Atheros + Intel (Lenovo), Broadcom + Intel (Dell), or just Broadcom (HP's AMD laptop line, perhaps Dell's as well). Sony Vaios are all-Intel.

      Asus, perhaps? I bought my dad an Acer recently and that one is all-Intel as well.

      --
      Michel
      Fedora Project Contribut
    6. Re:RaLink? by Daengbo · · Score: 1

      I bought it in Korea. It's a TG, but it's really a rebranded Averatec.

  19. More than just Gaming by downix · · Score: 5, Interesting

    I read this, then the comments, and realized that a lot of people see vid cards as just gaming accessories. This couldn't be further from the truth. Look at industrial graphics and video workstations! nVidia is dominating there, and AMD is hungry for a piece of that pie. Open up docs, get the geek that the office keeps in the closet to get excited, he sends the list of the part upgrade to the boss for the graphics workstations, bada-boom AMD market share of ATI video cards grow.

    The help for gaming is just incidental, AMD is keeping its eyes on the real prize, the industrial market.

    --
    Karma Whoring for Fun and Profit.
    1. Re:More than just Gaming by dino2gnt · · Score: 1

      Very true. I work in a shop the does a lot of high-end data visualization processing and every single one of our (400+ here and more globally) Linux workstations utilizes nVidia GPUs and cards.

      --
      Future events such as these may affect you in the future!
    2. Re:More than just Gaming by shaitand · · Score: 1

      'Very true. I work in a shop the does a lot of high-end data visualization processing and every single one of our (400+ here and more globally) Linux workstations utilizes nVidia GPUs and cards.'

      Until the next upgrade. ;)

    3. Re:More than just Gaming by hzero · · Score: 1

      nonsense, it IS just for games...
      For Everything Else - There's Mastercard...

    4. Re:More than just Gaming by Barny · · Score: 1

      Not to mention data processing, linux now has a substantially powerful floating point stream processor all ready to be exploited :)

      --
      ...
      /me sighs
    5. Re:More than just Gaming by Anonymous Coward · · Score: 1, Insightful

      Anyone talking about _just gaming_ and thinking the industrial market is the _real prize_ will most likely never ever in his life understand why Microsoft rules the Desktop.

      Gaming is important - who cares about those few video workstations? The mass market is the one thing which makes a company rich. And the mass market is the desktop on home computers - once you have that the company computers will follow anyway, because people like to have the same system in the company than at home. And home computers are for games - who buys a new computer for any other reason?

  20. To develop??? by SolitaryMan · · Score: 3, Insightful

    FTA:

    To develop of a fully functional 2D and 3D driver that supports all of their newer radeon chipsets.

    Does this mean they don't have them yet?..

    --
    May Peace Prevail On Earth
    1. Re:To develop??? by Rycross · · Score: 4, Informative

      Chances are the source code to their existing drivers have a lot of 3rd party licensed libraries, and may be covered by NDA. They'd probably have to pull a move like what Sun did with Java: release whats not covered, and let the open source developers fill in the missing (encumbered) pieces with a clean-room implementation.

      So in short, no, they probably don't have driver code that they can just give out.

    2. Re:To develop??? by Anonymous Coward · · Score: 0

      They may have drivers with third-party propietary code in it, or code using licensed third-party patents which they cannot use in OSS code. They'll have to rewrite such code from scratch.

    3. Re:To develop??? by Anonymous Coward · · Score: 0

      You must be new to dealing with ATI drivers...

    4. Re:To develop??? by Skapare · · Score: 1

      It's fine by me if they give out no code at all as long as they give out the full interface specs so that all features in the hardware can be used (like 2d/3d rendering and h264 acceleration). This needs to be made available to everyone, not just a select few at Xorg as a later Phoronix article suggests will be what happens. I have some non-XWindows stuff to do with video cards and I'm not about to ever sign an NDA.

      --
      now we need to go OSS in diesel cars
  21. Umm....? by Anonymous Coward · · Score: 0

    *** If AMD is successful NVidia will have real competition in the GNU/Linux gaming arena. ***

    For what, all 3 games? Sure you can still use Wine, et. al., but still.

    Not that it matters - they are doing this to try and drum up some sales - because the performance of their cards, even the newer ones, lags behind the current set of NVidia cards by quite a bit....

    too little, too late, if you ask me.

    1. Re:Umm....? by shaitand · · Score: 1

      'For what, all 3 games? Sure you can still use Wine, et. al., but still.'

      I think you are underestimating wine/cedegra. These give equal or better performance on dozens of TOP end titles, including the only one that really counts atm which is WOW.

  22. It's Just Business by blueZhift · · Score: 1

    This reminds me a bit of the OS/2 days when I would hunt around for hardware whose vendors provided good OS/2 drivers. I think that maybe AMD's decision has more to do with more big company support and demand for Linux, like Dell and Google, and perhaps a good number of those hardware hunting geeks of old are now the decision makers for major purchases. In any case, they don't want to lock themselves out of potential sales from big customers. It would be nice if this really was something to do with wanting to support Linux gaming, but alas, it is probably just business as usual. And given AMD's current set of woes, they definitely don't need to lose any more business.

    1. Re:It's Just Business by Daengbo · · Score: 1

      Well, Dell was said to be pressuring AMD/ATI for better video drivers. Business indeed!

  23. Gamers? by Anonymous Coward · · Score: 0

    Ignoring the large market for 3D artists who currently use linux, we're moving into the age of accelerated desktops. When I think of 3D, games are not even on the list!

  24. h264 acceleration then? by Manic+Miner · · Score: 3, Interesting

    You can currently only use ATI and NVidia drivers on windows to off-load decoding of h264 video, this makes playback under linux of HD DVB streams almost impossible (you get frames dropped even with top of the line CPU's).

    Hopefully this will mean we can get XVmC support for ATI cards to do h264 decoding, this would be awsome, and a big boost to the media centre community. I look forward to seeing the developments, maybe soon I can put an ATI card in my Freevo Media Centre and actually be able to view HD content - woot!

    --
    If you ever drop your keys into a river of molten lava, let'em go, because, man, they're gone.
    1. Re:h264 acceleration then? by Mad+Merlin · · Score: 1

      You can currently only use ATI and NVidia drivers on windows to off-load decoding of h264 video...

      That's not true.

    2. Re:h264 acceleration then? by Emetophobe · · Score: 1

      I can't seem to find the link, but I remember reading a site that claimed you needed a Core 2 Duo overclocked to 3.2ghz in order to transcode h264 at 1080p without relying on video card offloading.

    3. Re:h264 acceleration then? by evilviper · · Score: 1

      this makes playback under linux of HD DVB streams almost impossible (you get frames dropped even with top of the line CPU's).

      That's entirely wrong. Even AMD64 CPUs a couple years old can decode h.264@1080 with MPlayer on Linux. If you're having a problem, you either have a terribly crappy video card (or drivers), or are doing something wrong.

      --
      Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
    4. Re:h264 acceleration then? by Anonymous Coward · · Score: 0

      You can currently only use ATI and NVidia drivers on windows to off-load decoding of h264 video

      Um, H.264 decoding is offloaded on OS X too. It isn't a Windows-only thing. In fact, the Apple TV has a graphics chip instead of Intel graphics just for this purpose. And yes, the Apple TV runs a version of OS X.

    5. Re:h264 acceleration then? by jfisherwa · · Score: 1

      Please, please link us to some instructions or external information on this subject. I'm very interested in finding out more about this.

    6. Re:h264 acceleration then? by Emetophobe · · Score: 1

      Correction. I meant playback not transcode, big difference...

      Also, you need a multithreaded decoder if you want to fully utilize a dual or quad core cpu.

      I use VLC media player, but the H264 decoder is currently only single threaded. Also, there is no hardware acceleration support so it's practically impossible to play 1080p H264 content in VLC at the moment. Developers are working on a multithreaded H264 decoder, but that could take a while. From my understanding, VLC uses the libavcodec library which is also used by ffmpeg, ffdshow and mplayer.

      Here's a thread about the lack of multithreading and hardware acceleration on the VLC forums (j-b is one of the developers).

      While multithreaded support is being worked on, it seems like hardware acceleration may not happen unless Nvidia and ATI provide implementation details.

    7. Re:h264 acceleration then? by Mad+Merlin · · Score: 1

      It should be enabled by default on sufficiently new drivers (within the last year and a bit). If you run xvinfo, you'll see something like this if it's working:

      $ xvinfo
      X-Video Extension version 2.2
      screen #0
      Adaptor #0: "ATI Radeon AVIVO Video"
      ...

      If it's not working, try adding

      Option "TexturedVideo" "on"
      to your device section, like so. Also make sure DRI is working, as it's required for AVIVO.

      Google doesn't seem to yield a whole lot of information about about AVIVO, but here's the release notes from the first release with AVIVO support.

    8. Re:h264 acceleration then? by jfisherwa · · Score: 1

      You mentioned 1080p H264 working smoothly for you -- which CPU/video card/player are you using to test?

      What was the CPU usage difference between AVIVO and not with 1080p content? (Would you set TexturedVideo to "off" to test this?)

      I would love to know that I can buy an R500 card and play 1080p H264 with my Athlon 64 3200+ in Linux, instead of rebuilding my entire HTPC with C2D.

    9. Re:h264 acceleration then? by Mad+Merlin · · Score: 1

      I'm using a C2D T7400, with a Radeon X1400 and gmplayer.

      Setting TexturedVideo "Off" leaves me with no Xv support at all, so I can't compare with and without. CPU usage with AVIVO was about 55% in X and about 35% in gmplayer.

      A similarly powerful (at least in terms of CPU power) system (Athlon X2 4200+, Geforce 7950 GT) drops quite a few frames on high bitrate areas of some videos but plays the rest of them fine.

      The X2 would probably be able to play all of the above without issue if it was overclocked 10-20% though.

    10. Re:h264 acceleration then? by Manic+Miner · · Score: 1

      Rubbish,

      See this thread for some people with real world testing of hd playback. Maybe you can play *some* h.264 content, but anything demanding just won't work on anything other than the latest and greatest CPU's

      http://www.opensubscriber.com/message/freevo-users @lists.sourceforge.net/7117967.html

      --
      If you ever drop your keys into a river of molten lava, let'em go, because, man, they're gone.
    11. Re:h264 acceleration then? by Manic+Miner · · Score: 1

      Oh.. and after more searching... try this AnandTech article.. http://www.anandtech.com/video/showdoc.aspx?i=2886 &p=4

      --
      If you ever drop your keys into a river of molten lava, let'em go, because, man, they're gone.
    12. Re:h264 acceleration then? by Manic+Miner · · Score: 1

      Please note this isn't h.264 decoding, its just support for texture video!

      "The only part of ATI Avivo that works on linux is 'video texture'. It is used to display the video (any kind of video), not decode it. 'Video texture' is a replacement for 'video overlay', which modern graphic cards don't have anymore."

      --
      If you ever drop your keys into a river of molten lava, let'em go, because, man, they're gone.
    13. Re:h264 acceleration then? by evilviper · · Score: 1

      Rubbish,

      Quite the opposite.

      See this thread for some people with real world testing of hd playback.

      What a horrible test. Forgot to recomend -vo gl -dr, which gives a huge performance improvement on HD materials over the default (Xv). The fact that most benchmark tests (even the old crap 3.2GHz P4) were able to decode faster than realtime strongly suggests the video card or VO method is the problem.

      No mention if any of them has compiled MPlayer as 64-bit, even though that makes about a 20% speed difference on it's own.

      but anything demanding just won't work on anything other than the latest and greatest CPU's

      Nope. The speed of individual cores hasn't gotten any faster in the "latest and greatest." AMD and Intel are just combining two or four (slightly slower for power reasons) cores together. Since MPlayer's h264 decoder can't take advantage of multiple cores, even an old single-core would decode just as fast.
      --
      Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
    14. Re:h264 acceleration then? by Manic+Miner · · Score: 1

      Do you have any links / data to back that up?

      Looking around the web you see nothing but the examples I've given, aandtech, mailing lists etc. saying that on linux, even on the fastest CPU's available, you cannot get smooth h.264 playback with 1080p HD content (at least not demanding content).

      I'd love you to me right, then I could actually buy a machine capable of working, I've been putting off the move to HD capable hardware exactly because there doesn't appear to be any atm. (Currently run via epia hardware which stands no hope of running hd content)

      --
      If you ever drop your keys into a river of molten lava, let'em go, because, man, they're gone.
    15. Re:h264 acceleration then? by evilviper · · Score: 1

      I recommend at least looking through the MPlayer-users and -dev lists for mentions of h.264, 1080, or CoreAVC. I'd give you a few more specific references, but I don't have the time right now.

      --
      Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
  25. If this means stable, open source drivers... by Lisandro · · Score: 1

    ...for Linux, they're getting my money soon.

        nVidia's hardware is great and they have very high quality linux drivers, but when you hit a problem with them you're in for a fun ride. I had it happening on me once or twice in the past. ATI's driver for Linux (hell, even for Windows) were always a joke.

    1. Re:If this means stable, open source drivers... by Anonymous Coward · · Score: 0

      Not back in the early 90's they weren't. Pre windows-95 ATI had some of the best drivers available that had the least problems in windows 3.1. The joke drivers were from Diamond.

    2. Re:If this means stable, open source drivers... by Anonymous Coward · · Score: 1, Funny

      Paraphrased from a quote on bash...

      What have London buses and ATI graphics cards both got in common?

      They're huge, red, and have bad drivers.

  26. Re:Curious. by Reapman · · Score: 2, Interesting

    Um... ever hear of a game called World of Warcraft? or how about a game called Doom or Quake? Transgaming, the makers of Cedega / Wine, have had deals with EA (you may have heard of them before) in the past, for their Mac software sure, but to say that Linux is still completely off the map is a bit short sighted. I still prefer Windows for gaming, sure, but Linux gaming has come a LOOOOOONG ways from even a few years ago.

    Now if someone would find a way to get FFXI running under Linux, me and the other 3 people on the planet that care about that would be quite happy. :P

  27. Well ..... by ajs318 · · Score: 1

    ..... I think I know what make my next graphics card might be.

    (Although, to be perfectly honest, I've never actually had any trouble using nVidious graphics cards with the free nv driver. Yeah, I know, no 3d support; but as I've only got a 2D monitor, it hardly matters.)

    --
    Je fume. Tu fumes. Nous fûmes!
    1. Re:Well ..... by shaitand · · Score: 1

      '(Although, to be perfectly honest, I've never actually had any trouble using nVidious graphics cards with the free nv driver. Yeah, I know, no 3d support; but as I've only got a 2D monitor, it hardly matters.)'

      It matters like you wouldn't believe. The biggest advantage of beryl isn't the pretty effects, its the fact that it offloads all the graphics processing to the GPU. Using 2D the video card is displaying everything of course but your processor is doing all the lifting.

      X screams under beryl.

    2. Re:Well ..... by ajs318 · · Score: 1

      What I've not had, I'm hardly likely to miss. I'll take a rain check on the dancing pigs, thank you.

      --
      Je fume. Tu fumes. Nous fûmes!
  28. More than games by everphilski · · Score: 1

    I think this move might have other repercussions than just help the Linux PC game market.

    Simulation and Visualization are both huge. Projects like OpenSceneGraph, etc. Lots of people are using Linux to do graphically intense development work - I used to, back when I worked for the Army. nVidia seemed to be the preferred video card by a long shot because it was so well supported. They are probably trying to crack that market.

    nVidia also had the advantage of using a unified codebase - 90% of the driver code is identical between Linux and Windows. That's something AMD hasn't been doing (at least back when I kept up on things, they may have changed in the past few years).

    So as you say there are markets above and beyond linux desktop gaming (which is pretty minimal ... honestly, its a few FPS's and then WINE. And most games under WINE have issues ... )

    1. Re:More than games by WhiteWolf666 · · Score: 1

      nVidia also had the advantage of using a unified codebase - 90% of the driver code is identical between Linux and Windows. That's something AMD hasn't been doing (at least back when I kept up on things, they may have changed in the past few years).

      This is no longer true, as I understand it.

      nVidia now has several codebases:

      1. Windows 2000/XP/Linux/Vista OpenGL 32-bit
      2. Windows 2000/XP/Linux/Vista OpenGL 64-bit
      3. Windows 2000/XP/Vista DX 9 32-bit
      4. Windows 2000/XP/Vista DX 9 64-bit
      5. Windows Vista DX 10 32-bit
      6. Windows Vista DX 10 64-bit

      A lot of the nVidia driver problems with Vista were related to serious architectural changes with Vista, particular with DX 10 stuff. If you notice, when the latest nvidia cards did start to work in vista, DX 9 and 10 came separately. This has complicated the drivers substantially, and has spread around programmer resources.

      I wouldn't be surprised if it became significantly easier for ATI/Nvidia/intel to build drivers for Linux than Windows. There's only OpenGL to support, and only one path to doing that.

      --
      WhiteWolf666 an exBush supporter. All you new-school,compassionate,save the children Republicans can rot in hell
  29. Demand Older Hardware Specs Also by j0ebaker · · Score: 1, Insightful

    Demand the older 3D specifications as well!

    Read the notice... they're only intending to release the hardware specifications on new cards. This is a ploy to sell more equipment.

    What about all those cards that are already out there. Let's hold these people to a higher standard. If they WANT us to buy their new cards they are going to have to give open access to their old hardware specifications. It's that simple.

    For the time being I'm delighted to have modest 3D support with Open Source INTEL drivers on a pre-release of Ubuntu Gutsy Gibbons.

    -Joe Baker
    Digital Communications Research, Inc.

    1. Re:Demand Older Hardware Specs Also by WhiteWolf666 · · Score: 1

      *shrug*

      Many of the older cards use technologies licensed from other companies which would be difficult to open source. They do a lot o this stuff in hardware (S3TC comes to mind).

      I'm guessing the the newer cards do this stuff in software (running on the card), as they are a good deal more flexible than older cards. AMD doesn't have to release the drivers with the S3TC licensed code in them; rather, AMD will just release the card API, and if developers implement S3TC without a license its their problem.

      --
      WhiteWolf666 an exBush supporter. All you new-school,compassionate,save the children Republicans can rot in hell
    2. Re:Demand Older Hardware Specs Also by julesh · · Score: 1

      Let's hold these people to a higher standard. If they WANT us to buy their new cards they are going to have to give open access to their old hardware specifications. It's that simple.

      The market has a very short memory. It simply doesn't work like this. AMD realise that they only need to convince the leading edge to use their products, because that's where they make 99% of their profit.

  30. Are my rants paying off? by erroneus · · Score: 1, Funny

    I have voiced several rants about ATI here on slashdot. Do you suppose they are reading them?

    1. Re:Are my rants paying off? by TheRaven64 · · Score: 1

      Could be. I wouldn't be surprised if someone at AMD has been here and noticed the number of people saying 'my next purchase will be Intel, so I can get open source drivers even if I have to have a slower GPU.' Since Intel don't make stand-alone cards, this means a lost GPU and a lost CPU sale for AMD. It only takes one person in making purchasing decisions at a large company to think like this for it to be in AMD's best interests to start releasing specs and thinking about hiring the odd DRI developer.

      --
      I am TheRaven on Soylent News
    2. Re:Are my rants paying off? by CCW · · Score: 1

      I have ranted a couple times that any AMD quad core purchases on my part will depend upon availability of open source drivers for the chipsets. AMD had been fairly open about their chipsets in the past, so I was hopeful they would make this decision when they purchased ATI, but it has been a long time coming. I think they may have been a bit overly focused on Vista. Now that it is apparent to everybody what the real rate of Vista adoption is, AMD/ATI is madly fishing for sales elsewhere.

      I will be buying a quad core in the next 3 months. It won't be AMD if the ATI chipsets don't have open source drivers, like the competition has. It doesn't hurt to let them know if you feel similarly.

  31. good luck by everphilski · · Score: 1

    I mean it ... DirectX is pretty slick. Some of the big-name developers who swore it off (including John Carmack) are giving it a second look.

    The nicest thing I've seen recently is Irrlicht, which runs atop either OpenGL or DirectX, with backup software renderers. But again, you still lose a lot from DirectX, like sound and device support, etc. and the ability to port quickly and easily (relatively speaking) to XBOX 360.

  32. GNU/Linux and Mac OS X gaming using xawtv by tepples · · Score: 3, Insightful

    I spent ages trying to get GTA:San Andreas to run on WINE

    To play proprietary video games from major publishers on a Mac running Mac OS X or on a PC running GNU/Linux, try using an external gaming accelerator. This comes in two pieces sold separately: a "TV tuner" that you put in an internal slot, and an external "PlayStation 2" unit that you connect to the TV tuner and your sound card. Then you use xawtv to connect to the gaming accelerator. I did something similar a decade ago, by running a "Nintendo 64" unit through the TV tuner of a Macintosh Performa 6230.

    You can continue to play Free video games using the hardware already in your PC.

    1. Re:GNU/Linux and Mac OS X gaming using xawtv by somersault · · Score: 1

      I prefer to use a mouse. While I did have a mouse to play Quake II on my PSX, it still sucked ;) And even the difference between GTA: Vice City and GTA: San Andreas is marked enough for me to want the latest version. Whereas with things like Microsoft Office or Quake then I'm happy with earlier versions, some applications really do get better with each release..

      --
      which is totally what she said
    2. Re:GNU/Linux and Mac OS X gaming using xawtv by Macthorpe · · Score: 2, Insightful

      Sorry, console games are fun but in my opinion PC games are much better.

      I won't play something like C&C, Civilization or any first-person shooter with a gamepad.

      --
      "It does not do to leave a live dragon out of your calculations, if you live near him." - Tolkien
    3. Re:GNU/Linux and Mac OS X gaming using xawtv by tepples · · Score: 1

      Sorry, console games are fun but in my opinion PC games are much better. If money is no object, you might be right. But how much does a four-player PC gaming rig cost, compared to a four-player console gaming rig?
    4. Re:GNU/Linux and Mac OS X gaming using xawtv by geekboy642 · · Score: 2, Interesting

      Well, first of all nobody makes multi-player/single-monitor PC games, because a PC is so much more personal than a console and big-screen TV. But it's just code, right? You can plug multiple USB keyboards/mice into a PC, and the USB hardware reports events with a per-device ID, so if the HID driver's written right you could filter that to actually effect separate player UIs. From there it's as "simple" as writing the game to handle and display multiple separate POVs, and to route input properly.

      Unfortunately, I know just enough about windows to know I don't have a clue how easy or difficult this would all actually be.

      --
      Just another "DOJ fascist authoritarian totalitarian bootlicker" -- Zeio
    5. Re:GNU/Linux and Mac OS X gaming using xawtv by MooUK · · Score: 1

      It's reasonably safe to assume that your players will each own a PC.

    6. Re:GNU/Linux and Mac OS X gaming using xawtv by brunascle · · Score: 1

      Well, first of all nobody makes multi-player/single-monitor PC games
      not true. NHL 2007 accepts multiple gamepads. a friend and i managed to play it on the dvr-pc that's hooked up to my TV for about 5 minutes, at which point i shut it off before the 640x480 resolution made me vomit.
    7. Re:GNU/Linux and Mac OS X gaming using xawtv by LBt1st · · Score: 1

      DirectInput does not support multiple keyboards or mice.
      There may be another API that does, I'm not sure.

  33. When pigs fly by ArwynH · · Score: 3, Funny

    "Hello? Is this the Daily Gazette? I'd like to report a story!"
    "There were five of them! Pink! Well, one was kinda yellow. I think it was a pot-bellied one."
    "What? No! Pigs! Outside my window!"
    "Maybe in a farm it ain't, but I live on the 10th floor in the City."
    "Yes, that's right! Flying pigs!"
    "The wings? White."
    "Yes, like an angels I guess."
    "What? No, I haven't been drinking..."
    "..or taking drugs."
    "Look I'm not kidding! There were 5 flying pigs outside my window Oinking at me!"
    "Hello? Hello? ... A**hole!"

  34. This really changes things by crush · · Score: 2, Interesting

    Hmmm. This is awesome news. The last 40 or so systems we purchased were all Intel based purely because of the fact that they were so much less trouble due to being supported with Free drivers. This changes the equation though. It sounds from the announcement that we'll be getting better quality drivers because AMD/ATI will be releasing the full specs and not merely documenting through the use of code (which is cool and still makes Intel supportable).

    Some things I still wonder about are whether or not the comparably priced AMD/ATI systems will have good Free drivers for other integral components such as wireless (which Intel have also got a lead with due to their IPW3945ABG). Intel have also got some very important work underway with PowerTOP. The upcoming Fedora 8 will be benefiting from the results of extensive testing with PowerTOP (which is written by ex-Red Hatter, now Intel employee, Arjan van de Ven). This allows monitoring of the major drains of power in laptops and can also be a major factor in server rooms.

    I'm delighted by this whole move and it means that I can now make recommendations which include ATI cards as part of the specifications to purchasing. In terms of whether the AMD/ATI platform as whole will be a competitor that depends on whether the AMD motherboard chipsets will also be as open, Free and supportable. Intel have an incredible headstart in this area and possibly this will prevent them from moving into the stand-alone 3D card market (which is what I thought was going to inevitably happen). It looked as though AMD/ATI were headed for extinction, but I guess the reality of sales started to catch up with them.

    All in all good news that opens up some more options for us. Perhaps we'll be seeing some interesting Dell machines soon!

    1. Re:This really changes things by Anonymous Coward · · Score: 0

      This is actually a semi relivant point... AMD *WANTS* into more server rooms. It is some piddly drivers that are stopping them from going there. They will release the specs if it means more boxes in server rooms running AMD. Linux is becoming quite huge in server rooms. Not that far fetched.

    2. Re:This really changes things by crush · · Score: 1

      Oh I know. The shift really happening is with virtualization and before this announcement Intel was the only real Free/Open game in town even though AMD's 64-bit offerings were superior until about a year ago.

  35. Why the delay, I wonder? by NickFortune · · Score: 1

    From the link:

    And it will take a while for all of the documentation to get published as well. (I hear the 2D docs will come first, followed after a period of time by the 3D docs.) So people will have to be patient.

    I wonder why that should be. You'd think a company like AMD would have the specs in electronic format already. Why not release them right away, all together?

    This is exciting news, and stands to change my graphics card buying habits. But I'm going to wait until I see those 3D specs released and deemed useful.

    --
    Don't let THEM immanentize the Eschaton!
    1. Re:Why the delay, I wonder? by MysteriousPreacher · · Score: 2, Insightful

      It would be understandble if they need to edit the documents or have the legal team review them.

      --
      -- Using the preview button since 2005
    2. Re:Why the delay, I wonder? by NickFortune · · Score: 1

      It would be understandble if they need to edit the documents or have the legal team review them.

      Ah, you're probably right. I suppose if you spend too much time looking for FUD, you start seeing it everywhere.

      --
      Don't let THEM immanentize the Eschaton!
    3. Re:Why the delay, I wonder? by MysteriousPreacher · · Score: 1

      Slashdot does that to us all. On my wedding day when my fiancee said 'I do', I suspected it was part an embrace and extend strategy. Turns out I was right in that case.

      --
      -- Using the preview button since 2005
    4. Re:Why the delay, I wonder? by Zebidiah · · Score: 1

      Sorry, meant to mod you funny and clicked overrated instead. Posting to correct moderation.

  36. Could this topple DirectX? by erroneus · · Score: 1

    Back in the day, DirectX drivers were the only way to get good 3D performance in Windows games. OpenGL existed back then and exists today, but from what I remember, OpenGL was somehow expensive to implement and/or difficult to write code for... it was a long time ago... back when Quake was new. (OpenGL cards were *very* expensive in those days too...)

    So now all Windows games are DirectX and are at the mercy of Microsoft's supporting of selected hardware. But with more open-sourcing of ATI drivers (and the obvious-to-come mirrored action by nVidia) what benefit will Windows users see? Will OpenGL become less expensive to implement and code? Will games running on "older" hardware be able to perform in spite of the limitations of not having DirectX 10.2 or whatever support? Will game coders give thought to supporting OpenGL (further easing the porting of code to Linux and Mac)?

    1. Re:Could this topple DirectX? by Anonymous Coward · · Score: 0

      It is my understanding that OpenGL on windows was and is implemented by Microsoft. It would be in their best interest to ensure that the implementation performs worse than DirectX as the game developers will be forced to utilize DirectX in their games. Doing otherwise would be risky in the cutthroat business of game development. But, that leaves the consumer without the choice. They want the games, but the games only run with DirectX, which is only available on Windows.

      Microsoft wins, everyone else loses. Whats new?

      Fact of the matter is, I have run Unreal Tournament 2004 on Windows with Direct X and OpenGL as well as on Linux using OpenGL all with the _exact same hardware_, as in the same computer. The winner, in framerate? Linux with OpenGL.

    2. Re:Could this topple DirectX? by someone1234 · · Score: 1

      That's amazing, considering the sub optimal 3d hardware support in Linux.
      Imagine what happens after open sourcing the specs and the FOSS community produces a really good driver :)
      DX will go down the drain due to frame rate hungry players.

      --
      Patents Drive Free Software as Hurricanes Drive Construction Industry
    3. Re:Could this topple DirectX? by SanityInAnarchy · · Score: 1

      It is my understanding that OpenGL on windows was and is implemented by Microsoft.

      Not true, at least not anymore. Default drivers, maybe, but it's currently implemented by nVidia and ATI drivers, also. Microsoft may not care if Windows sucks for Doom3, but neither nVidia nor ATI wants to be the one video card that sucks for Doom3 on Windows.

      --
      Don't thank God, thank a doctor!
    4. Re:Could this topple DirectX? by SanityInAnarchy · · Score: 1

      Back in the day, DirectX drivers were the only way to get good 3D performance in Windows games. OpenGL existed back then and exists today, but from what I remember, OpenGL was somehow expensive to implement and/or difficult to write code for... it was a long time ago... back when Quake was new.

      Recall that Quake never had a Direct3D implementation, that I know of. It was always either software or OpenGL.

      In fact, Valve, a bunch of ex-Microsoft employees, implemented Half-Life with both Direct3D and OpenGL drivers, and I believe they made OpenGL the default. It's only recently that DirectX has become good enough -- Half-Life 2 is Direct3D only.

      --
      Don't thank God, thank a doctor!
  37. SVGATextMode enhancement by Skapare · · Score: 4, Interesting

    I have a different interest in this. With documentation, even SVGATextMode can be enhanced to run at higher geometries, and adjust modelines to better fit various displays ... on the new ATI hardware. But someone will have to hack it, given the many years that SVGATextMode has been stagnant, and that may end up being me.

    --
    now we need to go OSS in diesel cars
    1. Re:SVGATextMode enhancement by Anonymous Coward · · Score: 1, Informative

      run linux with fb support. you can run almost any bps and pixel size.

  38. The decision for my new computers by Skapare · · Score: 1

    If ATI actually follows through with this, and I see the documentation, and it has enough of the important details, then it looks like my new computers (2 of them) will be dual or quad AMDs. But they will need to hurry, since I'm planning to buy those machines within the next 30-60 days.

    --
    now we need to go OSS in diesel cars
    1. Re:The decision for my new computers by geekoid · · Score: 1

      unless you plan on writing drivers, this will be useless for at least a year.
      Considering the number of outright lies from ATI that I personally have seen, I wouldn't use ATI if it came with open source specs and a hand job.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  39. What about older cards? by Xenomorph.NET · · Score: 1

    Great. Better ATI drivers for Linux - but for their "NEWER" chipsets? What about me with my 9800 and my friend with his 9600? I've been waiting YEARS for some decent drivers. Will these new drivers only be for their newest chipsets/cards? ATI making newer drivers, but not making them for most of their cards is the same as them not making drivers at all for those who have unsupported cards.

    1. Re:What about older cards? by Anonymous Coward · · Score: 0

      What about me with my 9800 and my friend with his 9600? I've been waiting YEARS for some decent drivers. Will these new drivers only be for their newest chipsets/cards?

        Then I guess you missed yesterday's announcement of the .41 drivers -- they're not the open sourced drivers (which will probably be WIP until late next year even if they release all the specs tomorrow; these things take time to write) but they are a frickin' HUGE improvement right here, and today. We're talking 50-90% performance increases with mobility chipsets getting as much as fifty-seven times the .40 driver's speed. (Phoronix got .7 or so frames per second on Quake 4 with the old driver, 43.something fps with the new driver..)

        This is all down to the new unified OpenGL layer ATI's been working on. It's supposed to run the same OpenGL layer on windows and linux both, and it's a total rewrite. AIGLX support will be in the next driver release, as it's being tested now.

    2. Re:What about older cards? by Anonymous Coward · · Score: 0

      What about me with my 9800..

      That's an R300 card, and well supported by the current Open Source drivers, which continue to improve.

      ..and my friend with his 9600?

      That's an R200 card, which has even better support in the Open Source drivers, because ATI already released specs for them.

    3. Re:What about older cards? by Anonymous Coward · · Score: 0

      Er, no; the 9600 is also R300-series. You were probably thinking of the 9200 or 9250.

  40. Tomorrow on Slashdot ... by Random+BedHead+Ed · · Score: 4, Funny

    Wow, a hardware producer is opening up the specs of their graphics chips. There's a longtime gripe solved. Tomorrow on Slashdot ...

    ... same thing, but for NVidia.
    ... same thing, but for all wireless chipsets.
    ... the RIAA will give up on lawsuits and DRM, realizing that both are ultimately ineffective and bad for their business, and promote a prepaid, peer-to-peer approach to music distribution. They will also rename themselves the Recording Industry Cartel of America.
    ... President Bush will sign the Software Patent Invalidation Act, which will have cruised through the House, Senate, and Ways and Means Committee overnight, effectively ending patent protection for software ideas. A small town in Texas will immediately go bankrupt.
    ... Having signed the act and finding nothing else important to do, the president will resign.
    ... Microsoft will cave in and adopt ODF for Word. Features in OOXML that they want to keep will be carefully documented and formally submitted for inclusion in the ODF 2.0 standard.

    1. Re:Tomorrow on Slashdot ... by Anonymous Coward · · Score: 0

      you forgot SCO fires their lawyers, opens up all their source, makes their OS Open Source and decides to make all their money on support only.

    2. Re:Tomorrow on Slashdot ... by MorpheousMarty · · Score: 1

      And then Google sends in the ninjas. And you thought hording that personal data was to sell adds...

    3. Re:Tomorrow on Slashdot ... by navyjeff · · Score: 2, Funny
      The President has been kidnapped by ninjas.

      Are you a bad enough dude to rescue the President?

    4. Re:Tomorrow on Slashdot ... by tuxic · · Score: 1

      You forgot one thing on the list: * ... and Duke Nukem 4ever has been released! ;-) Yeah, dream on..

      --
      "People are stupid. Persons are smart" -- Agent K, MiB.
    5. Re:Tomorrow on Slashdot ... by Discoflamingo13 · · Score: 1

      Why nobody has made an action movie using only this premise is beyond me. It it one of the most pure gaming titles ever, for that reason alone.

      And SAY NO TO DRUGS! (ah, the Reagan years)

    6. Re:Tomorrow on Slashdot ... by Anonymous Coward · · Score: 0

      yes, of course.

      WHERE ARE THE SPECIFICATIONS YOU LIERS FROM ATI? YOU'VE PROMISSED THEM AT LEAST A YEAR AGO !!

      http://www.infoworld.com/article/06/08/02/32OPcurve_1.html
      Cite :
      "AMD is strongly considering open-sourcing at least a functional subset of ATIs graphics drivers. Its time for X Window System, OpenGL, and client virtualization for which ATI binary drivers arent available to escape the ghetto of the 1980s-era framebuffer. And what a boon for PR. If AMDs graphics cards were the only ones with open device drivers, it might affect a buying decision or two."

  41. Hmmm by xer.xes · · Score: 1

    From the one and only linux/ati/amd source:
    AMD will be providing NDA specifications, an open-source library, and there is a new open-source graphics driver as a result.

    NDA???? Read the rest: ttp://www.phoronix.com/scan.php?page=article&item= 826

    --
    xer.xes -- 4181
    1. Re:Hmmm by Anonymous Coward · · Score: 0

      That link is mangled and had no markup, try ATI/AMD's New Open-Source Strategy Explained.

  42. Take on me. by Anonymous Coward · · Score: 0

    Hmm... real world ascii, is that anything like the A-Ha Take On Me video?

  43. Plenty of other reasons besides being cool with FS by Mecanico · · Score: 0

    With the sudden acceptance of linux all over, including Dell, HP, and others, AMD/ATI is currently at a disadvantage against Nvidia. Buggy-low performance drivers will only cause the big computer sellers/retailers to divert from ATI chipsets in order to minimize support costs.

    While the FS comunity has long touted this lack of support, it had never been important until just recently that Ubuntu began to be bundled in new computers.

    Unfortunately for ATI/AMD it is probably late already.

    --
    UgaBuga!
  44. "The embargo is lifted" by Anonymous Coward · · Score: 0

    AMD will be providing NDA specifications, an open-source library, and there is a new open-source graphics driver as a result.

    http://www.phoronix.com/scan.php?page=article&item =826&num=1
  45. ATI - NV switch by GNUThomson · · Score: 1

    With so many folks declaring switch, I just hope other vendors (read: NVidia) are reading this and scratching their heads right now.

  46. Re:Curious. by Gregb05 · · Score: 1

    FFXI barely runs under Windows. I think we should quit hoping it'll work under Linux and maybe just wait for something that does.
    My opinion is that SE's milking FFXI as long as they can, until they release their next MMORPG (forget what it's called)
    Who're the other two?

    --
    --
  47. ATI/AMD's New Open-Source Strategy Explained by twljagflba · · Score: 1

    "Rumors and speculations have been flying around for months about ATI/AMD opening up the source-code to their Linux display driver or providing their GPU specifications to community developers. This for the most part had started after Henri Richard's statement at the Red Hat Summit earlier this year. Well, those rumors can finally be put to rest. AMD will be providing NDA specifications, an open-source library, and there is a new open-source graphics driver as a result. AMD will continue producing a closed-source proprietary driver; however, they are opening the source-code to a critical library with accompanying GPU specifications for X.Org developers. To get the ball rolling, AMD is also funding the development of a new open-source R500/600 driver." http://www.phoronix.com/vr.php?view=10979

  48. Wow! by mattgreen · · Score: 1

    Let me know when I should be impressed.

  49. Whaddaya mean "let's start"? by WebCowboy · · Score: 4, Interesting

    Work has been underway for quite a long time. R200 specs were released quite awhile ago and R200-based cards are somewhat workable with #D-accelerated desktops. R300 specs until now were not released and a substantial effort was underway to reverse-engineer the platform. The same goes with NVidia--the Nouveau project has been very active in the past year adding Free 3-d acceleration support to their drivers and has collected a lot of data for reverse engineering purposes.

    The money's ALWAYS been where our mouths are, it's just that reverse-engineering these cards is a pretty monumental task (many orders of magnitude more work involved than what was involved in reverse-engineering the entire IBM PC platform in the 1980s). For reasons completely unrelated to technical issues or even market demand, we end up having to settle for using previous-generation hardware on Linux systems because of the time it takes to wade through "trade secrets".

    This news from ATI is great news for the entire community. Perhaps with NVidia being the last holdout of the big graphics hardware players they'll finally succumb to "peer pressure" and drop their unreasonable stance regarding the release of specs. I've seen the remarkable progress made by the Nouveau team despite NVidia's stonewalling. With ATI actually showing signs of cooperation I think Free ATI driver development will advance extremely quickly. Furthermore, this may have implications beyond the Linux community--in everything from embedded uses to the Windows community. If the interface spec for ATI hardware is public it means that the quality of open AND closed drivers for all platforms has the opportunity to improve, as those outside ATI will be able to give more constructive input on found bugs.

    Hopefully this is an early sign of an overall trend towards opening hardware. I've been worrying lately that as open software gains traction that big companies will try to cling to their old business models by making hardware more closed.

  50. Call me Winston by wezeldog · · Score: 1

    If I'm curt with you it's because time is a factor. I think fast, I talk fast and I need you guys to act fast if you wanna get out of this. So, pretty please... with sugar on top. Code the f***in' driver!

  51. Re:Curious. by Reapman · · Score: 1

    I'm hoping that the big client rewrite they're doing (if your really curious, go read the interview on ffxiclopedia.org or w/e it is) that will allow it to run in a window will fix this. Updating it to Dx9, so here's hopin...

    And I made up the other 2 ppl, I don't think they exist :-(

  52. They'll steal it for Windows by rAiNsT0rm · · Score: 1

    ATI has been a failure in the graphics driver area for as long as I can remember, I swear they have 4000 hardware/engineer/designers and 2 guys and a chimp writing drivers. It's not that just the Linux drivers are bad, that is the best they can do...

    --
    http://teasphere.wordpress.com - A little spot of tea
  53. Dell by Anonymous Coward · · Score: 0

    Dell probably had more to do with this than Redhat.

  54. thanks amd! by mrothe · · Score: 1

    whoohoo! thanks AMD! :-D

  55. My money has been and will be where my mouth is by dpilot · · Score: 1

    The last 4 graphics solutions I have made the purchasing decision for have been nVidia, based on functionality, in spite of the closed-source nature.

    The graphics card before that was a Radeon 8500LE, based on the existence of open-source R200 drivers.

    Before that there were 2 Matrox G400 cards, the first decision as the Utah-GLX work was taking off, and the second after GLX had been incorporated into XFree86.

    The big problem now is that I don't have any need to buy a graphics card. On the other hand, I made a poor decision on the graphics card in my main system at home, despite having tried to shop carefully. By the time this information release comes to fruition, maybe I'll spring for a replacement.

    In the meantime, I need to get the Neuveau stuff and see if my card is already in the database, or if I can contribute information.

    --
    The living have better things to do than to continue hating the dead.
  56. Taking turns using the one recent PC in the house by tepples · · Score: 1

    It's reasonably safe to assume that your players will each own a PC. Citation needed. Sometimes there are more gamers than recent PCs in a household, and they have to take turns using the PC that isn't six years old.
  57. Perfect Storm Brewing? by Xenographic · · Score: 3, Interesting

    Does anyone sense a "perfect storm" brewing? OOXML is delayed (but not quite derailed, yet) and many want to standardize on ODF. Vista adoption is crap--moving requires a rewrite of all your business apps, anyhow, and the hardware drivers aren't stable yet, so if you're going to transition to something else, now is the time. Ubuntu is proving itself usable by the computer illiterate. Now we have the potential for good graphics drivers, not to mention major retailers selling Linux machines. Microsoft is bogged down with anti-trust suits everywhere and they're chasing Google's advertising dollars now, because growth is nearly impossible for them to find.

    Don't get me wrong: Microsoft won't just implode suddenly. But it's pretty amazing that their lock-ins are weaker now than they've ever been and that they're only getting weaker, not to mention that they're trying to compete on so many fronts at once while their two profitable divisions, Office & Windows, are suffering.

    Anyone else suspect that we might possibly be seeing the start of the slow decline of Microsoft's empire?

    1. Re:Perfect Storm Brewing? by lordtoran · · Score: 1

      Microsoft has a totally obsolete business model and sticks to it, that's the reason they decline. They are plain boring, oldskool and don't drive today's innovation in any way. Their ecosystem is still quite well supported because of the large (and hence lucrative) installed base, but one day the market will IMO relatively quickly decide that it is not sufficient anymore as a platform for the then current IT needs.

      They are just no more a driving force in computer technology. That's a very vulnerable position to be in, but they don't seem to care and instead think the right dose of FUD can correct everything. Too bad even that doesn't work out how they expect.

      --
      Want to hear the voice of GOD? cat /boot/vmlinuz > /dev/dsp
    2. Re:Perfect Storm Brewing? by turing_m · · Score: 3, Insightful

      "Anyone else suspect that we might possibly be seeing the start of the slow decline of Microsoft's empire?"

      Yes. I can almost taste it. From the moment I got Ubuntu installed and working in ways that I didn't expect linux to from my previous experience (detecting stuff, opening any document I cared to throw at it, etc), I've been of the opinion that linux will take over a lot sooner than most people expect, and when it happens, it will eat into M$' market share in a flood. After that, there will be minority holdouts who have legacy apps etc. The jump from 10% or so to 80% I'd expect to take place in 5 years or less.

      The reason I think it will happen that way is that the bigger the user base, the better the software, including apps written specifically for the purposes of migration. Enough users, you get the best games being written in linux, and M$ compatibility for legacy games becomes way more profitable. You get hardware drivers and specs opened immediately, with a working driver for linux/BSD the moment it hits the streets.

      With free software, the switching costs are approaching zero, and the benefits are immense. No malware (for now), no vendor lock-in, no crappy default applications like notepad.exe unless you pay $$$, download any software you want legally, easily, for free, and with a minimum of fear for spyware.

      You also have a much larger army of backyard enthusiasts doing installs on other people's old computers just to hear "Thanks! My computer runs so much better now! You've saved me hundreds of dollars! I can't believe it's free!?!". I mean, that was how the old Doom shareware spread. "Here, check out this free game!", "Wow! That's the coolest thing I've ever seen on a PC!".

      I can remember reading a magazine article around the year 2000 that Bill Gates was hiring someone to manage his investments as he slowly divested himself from Microsoft. Bill Gates is many things, but fool is not one of them. His challenge has been to keep the stock value high enough, long enough, that he doesn't collapse the price.

      --
      If I have seen further it is by stealing the Intellectual Property of giants.
    3. Re:Perfect Storm Brewing? by crhylove · · Score: 1

      You missed a couple of ingredients of the perfect storm, and compiz-fusion and it's inclusion by default into Ubuntu (maybe not this time, but soon enough!) means that the eye candy is higher even than mac for the first time. I've switched all my friends and family over to Ubuntu. Beats the hell out of trying to find drivers all day, so my reformats take half as long. Most of them like Compiz A LOT once we get it up and running, and beryl was really kind of a beta for what is soon coming.

      Add those two to the storm..... Yeah, MS is in trouble, they will soon loose their hegemony. I gladly welcome our nerdy GPL over lords!

      PS for those of you decrying linux games, give Urban Terror a shot, it's probably one of the most fun FPSes out, and uses an updated quake 3 engine. If those graphics aren't fancy enough, check out Quake 2 Evolved, which is GPL and has graphic effects rivaling brand new games. Not that either of thos matter when 99% of my family/friend gamers are more stoked about Mario Kart in Mupen, or Mario Kart 64 ON LINE with mupen++ under wine.

      Yeah, Linux day has finally arrived, and this time it isn't just hype. I use it, and so does my dad, half my cousins, and a bunch of other friends who aren't completely tied to San Andreas (or online) with a joystick.

      --
      I hold very few opinions. I hold information based on observation and fact. If you wish to disagree, please use facts.
  58. Multiplayer with a single POV by tepples · · Score: 1

    a PC is so much more personal than a console and big-screen TV. Is a set-top PC and big-screen TV likewise "much more personal than a console and big-screen TV"?

    But it's just code, right? You can plug multiple USB keyboards/mice into a PC, and the USB hardware reports events with a per-device ID, so if the HID driver's written right you could filter that to actually effect separate player UIs. From there it's as "simple" as writing the game to handle and display multiple separate POVs, and to route input properly. You might not even need separate POVs, as there's a decade-old Bomberman port to Windows 95, or someone could port a game like Teenage Mutant Ninja Turtles (arcade), Gauntlet, or Smash Bros. But why does this not happen?
    1. Re:Multiplayer with a single POV by geekboy642 · · Score: 1

      No, not really. A majority of that personal-ness comes from a combination of three things: The excessive single-user nature of a Windows PC, the size of the monitor(s), and the fact that's where you keep all your porn. (Are your buddies allowed to look under your mattress at the head of the bed?)

      The first is software and the second goes away if you hook it to the big-screen. It would take time and effort. I imagine that the software might suffer from a chicken-and-egg problem. The games won't be written without driver support, and the drivers won't be written without a game that already requires them.

      The way to do it is to start up a small gaming company that does this extremely well, then have it bought out by Microsoft. When the watered-down version is released 18 months later, it might still be good enough to play. By then, the Linux hackers will hear about it, and all the penguin games will be rewritten to do multi-player/single-screen stuff too.

      --
      Just another "DOJ fascist authoritarian totalitarian bootlicker" -- Zeio
    2. Re:Multiplayer with a single POV by tepples · · Score: 1

      A majority of that personal-ness comes from [...] The excessive single-user nature of a Windows PC When not in game mode. Why don't games make use of the capability of DirectInput to read multiple USB gamepads? Why don't more companies distribute games designed to be played on the joysticks and 23" monitors in arcade PCs, in order to distract gamers from pirating the company's older arcade titles?

      and the fact that's where you keep all your porn. Three words: USB hard drive.

      The games won't be written without driver support, and the drivers won't be written without a game that already requires them. In that case, make something other than a game that uses the 3D drivers.

      The way to do it is to start up a small gaming company that does this extremely well In other words, "if you build it, they will come", right?

      then have it bought out by Microsoft. It's likely that Microsoft would rather buy it to kill it, in order to prop up the Xbox brand.
    3. Re:Multiplayer with a single POV by Anonymous Coward · · Score: 0

      TMNT (Arcade), Gauntlet, and Smash Bros all work under linux already thanks to Mame and Mupen64. No need for a port. Throw in Gens, ZSNES, pSX (or ePSXe, your preference), Yabause (a Saturn emu) on top of Mame and Mupen64 and you've got all the multiplayer gaming you can handle, and then some.

  59. Is it just me, or.. by Arceliar · · Score: 1

    ..did I hear the Final Fantasy "victory" music playing in my head when I first read this.

    Only one word can fully describe this situation. w00t!

  60. More than just games by jabernathy · · Score: 1

    Hopefully the new drivers will support remote direct rendering like the NVidia ones do. This will accelerate remote X connections too!

  61. Datasheets, please... by gillbates · · Score: 1

    I've heard this before from ATI, but have yet to see any real progress. Okay, I just bought an ASUS motherboard, and they were kind enough to include the Linux drivers - in binary. But a Google search for "ATI Radeon Datasheet" reveals no datasheets, only sad commentary on how ATI has failed to live up to its promises.

    From this article comes:

    The second main cultural difference we would like to point out is the lack of more in-depth technical information on ATI products written in clear language available to the public. On a press presentation held on September, 2005, ATI spokesperson said that from that date on all ATI would fully disclosure all the technical details (like block diagrams and in-depth explanations, for example) of their architecture, but this never hit the web, what contrasts with AMD philosophy. AMD and all other microprocessor manufacturers always made available their datasheets with in-depth information about their products. For us that work in a highly technical media, not having access to the technical information right away is really bad.

    As someone who has ported Linux framebuffer drivers to different ARM platforms, I would not have much of a problem writing Linux drivers for the ATI chips. I could probably do it in a few weeks of part time effort (at least as far as the FB is concerned), maybe a little more if I wanted to include special features. (Read: reinvent the 3D rendering wheel.)

    The problem is, though, that I bought this ASUS motherboard thinking that it was open; that I could write the drivers for the video card if need be. Now that I can't get a datasheet, I'm dependent on the good graces of ATI.

    --
    The society for a thought-free internet welcomes you.
  62. What happened to all the apologists who said... by schwaang · · Score: 1

    - "they can't open their specs (even under NDA) because they'll give away trade secrets"?
    - "they can't open their specs because the Chinese will make cheap clones"?
    - "they can't open their specs because they'll get sued for patent infringement"?

    Reality. It's a bitchslap sometimes.

    1. Re:What happened to all the apologists who said... by Jussi+K.+Kojootti · · Score: 1
      Exactly. The same thing happened with Java: "Why do you keep whining about freeing Java? Sun will never do it, so just shut up and be content with free-as-in-beer" was a very common attitude... I'm quite sure that the fact that Fedora and Debian refused to accept non-free Java had a serious impact there.

      There are two points here: 1. The FLOSS community does have influence in these things. 2. Opening the source is seen as a viable business option in more and more situations as companies learn how it all works (remember, this is all fairly new).

  63. Not about games... by rtechie · · Score: 1

    Contrary to what most posters seem to think it is doubtful that this has anything to do with games. It's more likely that ATI wasn't to sell professional 3D editing cards, for wich Linux is becoming an increasingly important platform. Ditto for embedded devices like PVRs and other video appliances, many of which run Linux. Better drivers would lead to better performance of these devices,l particularly for things like H.264 decoding. I also know know one video vendor that is developing a MacOSX-like "dock" interface with expanding icons that would require 3D.

  64. Well... by starseeker · · Score: 1

    I guess my next graphics card will be an ATI, unless the opengraphics project comes up with something first.

    --
    "I object to doing things that computers can do." -- Olin Shivers, lispers.org
  65. Power management by evilviper · · Score: 4, Insightful

    Screw 3D and gamers... I just glad ACPI developers will finally have the docs they need to get ATI video cards to come out of S3/Suspend successfully.

    --
    Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
  66. Who cares about games. by ChrisA90278 · · Score: 1

    Most Linux boxes will never have a game instaled on them. But today graphics cards are being used for things like image processing and other computationaly expensive operations. And don't forget 3D desktop effects. Take a look at what Apple has done with Core Image. Doing this on Linux would be much easier if the hardware were opened up.

    Things like photo editing and color correcting video can take advantage of graphic chips

    1. Re:Who cares about games. by Anonymous Coward · · Score: 0

      Nearly everyone cares about games - except maybe some hardcore unix sysops!

      I don't know if you noticed that games have been *the* major reason for people to buy new computers since years? Microsoft realized this long ago. Just look at Vista - there are really no big features which motivate anyone to update. Except DirectX 10. Which only will be a feature once the games are there. Games are *important* for MS. Not just important as in "we care about it" (everyone says that - even Sun), but really important.

      And if you still don't believe it, then browse for a while through the forums of any linux distribution (well maybe not redhat which has it's image as server-system). They are all full of messages from people trying to get 3D acceleration running.

      Never a game installed... man - I'm not sure if I even have ever met anyone who had NO games installed at home!

    2. Re:Who cares about games. by FunkyRider · · Score: 1

      Well, except those ones live themselves in hell...

      --
      just wonder why there are so many anonymous cowards in this world....
  67. And for players of genres other than sports? by tepples · · Score: 1

    not true. NHL 2007 accepts multiple gamepads. Do EA's non-sport-sim titles for PC accept multiple gamepads?
    1. Re:And for players of genres other than sports? by brunascle · · Score: 1

      no idea, it's the only one i tried.

  68. Speaking of mouth and money! by Dareth · · Score: 1

    Do you have any idea what people pay in a years time just for lunch alone?

    This simple math, even I can do it:

    aprox 52 weeks in year, assuming each has 5 weekdays (perfect distribution of weeks).
    estimate average $6.50 daily meal cost.

    yearly_cost = 52*5*6.5

    yearly_cost = $1,690.00

    Now that is a significant chunk of money I put in my mouth each year!

    --

    I only look human.
    My mother is a halfling and my dad is an ogre, so that makes me an Ogreling
    1. Re:Speaking of mouth and money! by dpilot · · Score: 1

      About half the time, for lunch I have leftovers from the previous night's supper. The other half, I generally have a simple sandwich or something like that.

      But you're right, if I went to the cafeteria, I'd be paying about $6.50/day.

      --
      The living have better things to do than to continue hating the dead.
    2. Re:Speaking of mouth and money! by Dareth · · Score: 1

      I have been on a "diet" lately.

      At the New Years I quit drinking cokes,etc. For breakfast and lunch on weekdays I drink the generic Walmart brand (Equate) meal replacement shake. I can get a weeks worth for what it costs to eat lunch one day.

      I have lost about 25lbs or so since New Years.

      Only problem I have now is I seem to spend what I would have spent on lunch on booster packs of magic cards. At least I have something to show for my money besides inches on the waist *grin*.

      --

      I only look human.
      My mother is a halfling and my dad is an ogre, so that makes me an Ogreling
  69. Re:Taking turns using the one recent PC in the hou by MooUK · · Score: 1

    Fair point; and now I think back, my post really isn't a safe assumption at all. Comment withdrawn!

  70. Computers are different... by SanityInAnarchy · · Score: 1

    You can still get tons of free mods for a computer game, some of which don't have an equivalent on a console. It's also possible to set up and maintain your own server for games like Counter-Strike, and mod the hell out of it -- again, not possible with a console.

    And there are other things which can be done in Windows, which is why some people end up using it, even though for absolutely every purpose other than gaming, they would rather be using Linux.

    --
    Don't thank God, thank a doctor!
  71. Have you actually tried? by SanityInAnarchy · · Score: 2, Informative

    Or maybe you just need a bleeding edge graphics card to account for the DirectX >> OpenGL translation.

    That might be why yours is slow -- WoW can, in fact, be configured to run in OpenGL mode, even the Windows version, meaning there's no translation to run.

    I wish Blizzard would simply port their Mac client to Linux - doesn't the Mac version use OpenGL already? Shouldn't be that hard to churn out Linux version I would think.

    If it'd been done right, maybe. It's possible they are running into problems supporting X, which is entirely different than the Mac GUI.

    What's more, right now, they cooperate very nicely with the Wine people to make sure everything works, but they aren't required to actually support it. If they were to release a native Linux client, that means they actually have to give it the same level of support that they give Windows, which is more than just "churning out" a client.

    I wouldn't mind a Linux port, but I don't think it would actually be much better than what we've got now.

    --
    Don't thank God, thank a doctor!
    1. Re:Have you actually tried? by kiddygrinder · · Score: 1

      I hear they actually had a linux version on one of the beta cds, so yeah, i'd say supporting it was the only thing holding them back.

      --
      This is a joke. I am joking. Joke joke joke.
  72. I'm about to jizz by squarooticus · · Score: 1

    Fully open source 3D drivers blessed by the company producing the cards? Bye-bye, NVIDIA.

    --
    [ home ]
  73. Great... by HotBBQ · · Score: 1

    Now we just need AMD to buy out Creative Labs and I can finally use my X-Fi. 3D video and sound, on Linux, WOW!

  74. I'll wait. by SanityInAnarchy · · Score: 1

    I always give it time, enough to know if, for example, nVidia is actually going to open up, or if the open source ATI drivers are going to be any good anytime soon.

    For example, consider the things that ATI likely is under an NDA not to disclose -- I remember there being something about a texture compression technique.

    If ATI/open is even close to nVidia/closed, I may buy them, just to reward them for their effords, despite having an SLI motherboard (nVidia only, I believe), meaning I'd have to buy a new motherboard to support ATI's CrossFire.

    But I generally buy things on bottom line, modified a little for Linux/OSS friendliness, but not much. Recently, for instance, I've been wanting to support Intel for finally offering competition, for generally being OSS-friendly, and for having OSS drivers -- I was thinking of buying an Intel processor. However, it turned out that AMD had a MUCH cheaper platform for what I wanted (dual-core 64-bit). The motherboard was slightly cheaper, and the cheapest CPU was literally half the price.

    --
    Don't thank God, thank a doctor!
  75. with something like this spark an idea by Anonymous Coward · · Score: 0

    in the gaming industry... That as games for DirectX and the windows platform come on order of 10's of millions of dollars, that F/OSS could be the game developers' way out of the MS monopoly and bring down game development costs (by using F/OSS dev tools and platforms) on desktops? As well as for consoles (even though some are using Linux, they've locked up the hardware aspect of the market compared to PCs).

  76. does this include their tv cards as well? by Anonymous Coward · · Score: 0

    will there be some drivers/firmware for ati's tv tuners, too? (namely the tv wonder 650)

  77. Wine is essential to Windows-Linux transition by cbhacking · · Score: 1

    I'm not a fan of Ubuntu (and although I'm registered on them, I don't browse their forums) but your comment about WoW on Wine is right on the money. I have a friend who, to make a long story short, needed a new OS but didn't want to spend money on it. I told him about Linux and gave him a Knoppix disk to play with (the LiveDVD, which includes a ridiculous amount of software). He tried it out, really liked it, had no problems getting the desktop programs he liked to use running (mostly because many - Firefox, VLC, Gaim/Pidgin - are already open-source) and said he thought the included games were great to. He asked if he could install it, and as we were discussing distros he might want to use, the topic of WoW came up. "I guess I'll cancel my subscription for a while, until I can get Windows again" he said. I directed him to winehq, checked the app database, and told him I'd help him get it running.

    A few hours later, after repartitioning and installing openSuse, doing basic configuration stuff, and running the installer (it turns out he didn't need any help getting wine configured) he started WoW. (At this point, we were stymied because the Blizzard downloader doesn't work well at my university - bittorrent-style traffic is firewalled to hell - but he got the standalone patches). It took some tweaking to get adequate framerates, but again, nothing my friend (a Mech. Eng. major) couldn't do himself.

    In the end only two things really took any help from me: getting his WiFi working (needed ndiswrapper) and fixing his X11 configuration after a broken nVidia update dropped him into console mode (that failsafe X mode would be really nice). The first took some walking through and a little black magic but works fine now, and his was one of a very few card models not yet supported. The second made me really glad that Yast (Suse's fantastic configuration tool) runs in terminal mode (ncurses-based interface) and has an automatic X configurator (SaX2). The first problem will work itself out in time as driver support improves. The second it sounds like a solution is already in the works.

    Moral of the story: Linux is already desktop-ready for many people... as long as they know about Wine. The way I see it, projects like Wine and Mono (more specifically, Mono's re-implementing of things like WinForms) are some of the best things in the world for Linux adoption.

    (Now, if only Wine would stop breaking EVE Online in 3 of every 4 revisions, so I could stay in Linux for more than a few hours a day without rebooting back to Windows...)

    --
    There's no place I could be, since I've found Serenity...
    1. Re:Wine is essential to Windows-Linux transition by turing_m · · Score: 1

      "he started WoW" and "It took some tweaking to get adequate framerates, but again, nothing my friend (a Mech. Eng. major) couldn't do himself."

      Make sure you congratulate your friend when he graduates with an Economics degree in 2013 or so.

      --
      If I have seen further it is by stealing the Intellectual Property of giants.
  78. ATi doesn't suck everywhere by cbhacking · · Score: 1

    Actually, ATi's video drivers for Vista are light-years ahead of nVidia's. As somebody who has been using Vista since beta 2 (and loving it - I won't touch any other version of Windows now, given a choice - but I also dual-boot Linux) using ATi video, and switched to nVidia just before Vista was released (largely because ATi's Linux drivers were such utter shit) I must say that ATi's Vista drivers of a full year ago were vastly better than the best nVidia has today. It's gotten to the point where I consider the two seconds it takes to recover the userspace portion of the driver from a crash to be a standard part of the login delay - no joke, it crashes EVERY time. Also about 30% of the time switching in or out of the Secure Desktop. To top it off, I'm using a gimped driver that gives at best 60% performance and won't handle LCD scaling properly (I'm on a widescreen, I don't WANT my 4x3 games stretched to a 8x5 aspect ratio).

    I don't know how, exactly, nVidia managed to fuck up so incredibly that their drivers, so long after release, are still so worthless when ATi had stable and fully functional drivers more than half a YEAR before Vista's release. At this point, however, I have no plan to ever give them my money again. If ATi's drivers for Linux pull through, I'll switch over without a second thought the next time I upgrade my hardware.

    --
    There's no place I could be, since I've found Serenity...
    1. Re:ATi doesn't suck everywhere by Anonymous Coward · · Score: 0

      Well i havent had a problem at all with nvidia drivers and my 8800gts in vista. Only thing i notice difference over xp is a small performance hit that gets less and less with every driver revision.

    2. Re:ATi doesn't suck everywhere by Aladrin · · Score: 1

      Having better drivers than nVidia on Vista does not mean that ATI has good drivers, just that they're better than the other real competition. From what I've been reading, ATI's drivers for Vista are better than their own for XP, but that's still not saying much.

      I haven't bothered switching to Vista yet as the drivers are clearly not ready for any card, the next generation of cards will be much better, many older games just don't play right, and I use Kubuntu as my main OS, using the XP system only for TVersity and gaming.

      I sincerely hope ATI releases the full specs and someone can write a unified driver for XP, Vista, and Linux. By that, I mean the base code is the same and only the hooks and optimizations for the different OS's are different. I haven't the ability to even begin to plan such a monster, but there are many out there that can, and are just waiting for this opportunity.

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    3. Re:ATi doesn't suck everywhere by cbhacking · · Score: 1

      I'm guessing that's either due to you using a DX10 card, or because it's a desktop card. Mine (a GeForce Go 7600) gets decent framerates when it works but the driver crashes roughly 10 times a day, mostly depending on how often I need to log in. There was while when I used a beta driver that got great framerates (for a mobile card) and was fully functional... but it managed to crash twice during login, which apparently Vista can't handle and resulted in my first BSOD since RTM, so I switched back to the driver provided by HP for this computer.

      Now, the new beta drivers don't even work for laptop cards without more tweaking that I suspect is worthwhile (the installer says I have no supported hardware). That's a real pity, since switching video drivers isn't that much of a pain, and getting framerates of 25 where I used to get 60 and 11 where I used to get 25 really, really sucks.

      --
      There's no place I could be, since I've found Serenity...
  79. Thanks!!! by scott_karana · · Score: 1

    The discussion here is seriously missing something.
    THANKS!
    A big thanks to all the people who worked their asses off, both within AMD and in the open community, trying to negotiate with manufacturers and patent holders to make this possible!

  80. Not just about games by Culture20 · · Score: 1

    FYI, this isn't just about games. A lot of graphics researchers, render farms, and schools are making sure their video cards are NVidia only because of ATI's bumbling. When all the high-press research papers keep mentioning their nVidia hardware, and sometimes the fact that they were forced to switch from ATI, that's baaad press.

  81. Arg! by Gazzonyx · · Score: 1
    I just bought a Radeon, the drivers sucked and didn't work; I went back to Best Buy (this was an emergency - I needed PCIE and only had AGP on hand and I needed to install Solaris then), and shelled out double what I paid for the ATI to get my SLI ready Geforce.

    I cursed ATI all the way to the counter trying to forget the 4 Meg 3D RAGE II that I played MechWarrior on as a child. I swore I'd never buy ATI again and tried to forget about the time I killed a fan on my $400 Geforce4 Ti4800 (I had to be the first kid at the LAN party with it - when I got there everyone else was sporting either another 4800 or a slightly more modestly priced 4600. Those jerks!) in high school, and it made this horrible clunkiddy-tick-whir sound. ATI and I were through!

    Well, I'm in college now, and I've matured quite a bit since that Best Buy incident 3 months ago... I guess I'll be taking ATI back again. NVidia - we're through! I'm not even going to buy the second card to complete the SLI I had decided to do! I guess I need a new motherboard. Crossfire, here I come!

    *Sorry for that, I'm the only one left in the building at work and I have to debug a legacy Access frontend that's been modified every year for the last 5 years... by someone else... caffeine run!*

    --

    If I mod you up, it doesn't necessarily mean I agree with what you've said, sorry.

  82. It isn't about the desktop by HalWasRight · · Score: 1
    I agree that gaming on Linux desktops isn't a great business case today. But competition with NVidia in the embedded market is. NVidia has a lot of energy behind OpenGL ES. Take a look at the talks they gave at GDC 2006, such as Khronos: Creating the Embedded Media Processing Ecosystem and Graphics Rendering With OpenGL ES. AMD has a better play than NVidia for embedded platforms running Linux because AMD can win both the graphics socket AND the processor.

    As a pleasant side effect for my /.'ers, desktop support will rock too. But I don't think that's what this is about.

    --
    "This mission is too important to allow you to jeopardize it." -- HAL
  83. Without copyright infringement? by tepples · · Score: 1

    TMNT (Arcade), Gauntlet, and Smash Bros all work under linux already thanks to Mame and Mupen64. True, Gauntlet is in Midway Arcade Treasures for Windows. But where can I buy a copy of TMNT (Arcade) from Konami for use with MAME or a copy of Super Smash Bros. from Nintendo for use with Mupen64?

    Throw in Gens, ZSNES, pSX (or ePSXe, your preference), Yabause (a Saturn emu) on top of Mame and Mupen64 and you've got all the multiplayer gaming you can handle, and then some. But where are the lawful sources of Sega Genesis ROMs, Super NES ROMs, PlayStation BIOS (for ePSXe), and Sega Saturn BIOS (for Yabause) in a form that a PC can use?
  84. Heh. by Anonymous Coward · · Score: 0

    "If AMD is successful NVidia will have real competition in the GNU/Linux gaming arena."

    Competition in what market? Linux claims less than 1% of the overall market share, I'd say less than half of that entails gaming. Does anyone think NVidia really cares if > 1% of the market goes for ATI? Probably not, they extra profit is barely worth the effort. If anything, this is a sign that AMD acknowledges that they're WAY behind Nvidia.

    And come on, a Linux gaming market? How can you even type that up with a straight face?

    Yeah, yeah, -1 flamebait/troll, whatever. It might come off as such, but it's reality isn't always pleasant.

    1. Re:Heh. by FunkyRider · · Score: 1

      You know why Windows is shitty yet still dominating? People like you helped A LOT.

      --
      just wonder why there are so many anonymous cowards in this world....
  85. Oh Really? by r_jensen11 · · Score: 2, Funny

    To release documentation that anyone can use to build and support drivers for their chips.

    Hacking the Radeon driver: So easy, even a Caveman can do it!

    1. Re:Oh Really? by revengebomber · · Score: 1

      15 minutes could save you 15% or more on your GFX hardware strain.

      --
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
      45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
  86. OK, getting ready to switch to ATI... by Concern · · Score: 1

    I have been buying nvidia cards for many years. I have avoided ATI primarily because of the driver situation. Among the two closed source drivers, nvidia seems slightly better most of the time. But both vendors had a totally unacceptable policy with respect to openness, documentation, and drivers.

    If AMD/ATI follows through and truly does enable a first tier, full featured, fully open driver, you will see all my nvidia cards on ebay, and I will become an ATI customer that same day.

    --
    Tired of Political Trolls? Opt Out!
  87. Anyone care to predict by JoelKatz · · Score: 1

    Does anyone care to predict what affect this will have on Windows? Will people create their own complete driver sets for Windows? The hardware specifications can be used to make more than just software for Linux.

    Is it just way too much effort to develop a Windows display driver? Or might we see projects to develop an open source Vista driver for ATI hardware? Might ATI even open source their Windows driver?

    It's hard to see what their downside is. The upside would be that they may wind up getting better drivers without having to do all the work themselves.

  88. lots by m2943 · · Score: 1

    I suspect the majority of Linux users are gamers, and many of them will be grateful for better 3D support.

    Furthermore, the new 3D desktops require it, too (do they count as games?).

    Most importantly, however, many Linux users are in science or engineering, and they really need good 3D support.

  89. gaming libraries by m2943 · · Score: 1

    We have SDL, OpenGL, and DRI. It's a joy to develop with, and, in addition to gaming, it's used for a lot of visualization. SDL and OpenGL are also popular for game development on other platforms.

    The only thing that's holding back 3D gaming on Linux is more widespread support for 3D graphics hardware. Right now, you still have to make a special effort to get good 3D hardware/software combos on Linux.

  90. what are you complaining about? by m2943 · · Score: 1

    If I find a way to make SDL do something better, faster, cooler or just plain different, my choices are to either let all my competitors have access to it or not to use it myself.

    You only have to share your changes if you modify SDL itself. Since you can't even modify DirectX itself, that situation never arises for DirectX at all.

    So, overall, SDL removes none of the options you have with DirectX, but it does give you an additional option.

  91. interesting... by neuro88 · · Score: 1

    Interesting... I'm going to start ordering the parts to build my next system on about the 10th (which I believe is when AMD's new quad core is out so I can see if it's worth buying). My problem with going AMD/ATI for the GPU on this system is that no good drivers are out at this time, and I am going to be cautious and wait to make sure they're really going to release enough information.

    I don't really feel like buying an AMD/ATI GPU based graphics card and then waiting and waiting and waiting until some decent drivers come out.

    But this is awesome news, and it looks look I know what my next desktop and laptop will have...

  92. Nvidia doesn't have a unified codebase by swilly · · Score: 1


    Not all Nvidia cards even have Vista support yet. I have a laptop with a GO 7900 GS, and Nvidia has released no Vista drivers for it (not even beta). Nvidia claims that they don't support laptops and that you need to get a driver from the laptop maker, but that is clearly not true since they offer drivers for 2000, XP, Linux, Solaris x86, and BSD. And I can confirm that the Nvidia XP driver is much better than what Dell provides.

    If they had a true unified codebase, my card would be supported. Unfortunately, Nvidia doesn't support Vista on of their laptop cards, and no word when such support will finally arrive. (Pisses me off because I paid good money for the "superior" Nvidia graphics to play games with, and I develop Windows code that requires I use Vista, and now I can't play many games unless I dual-boot.)

  93. Is This Really Open? by SillyNickName · · Score: 1

    ATI/AMD's New Open-Source Strategy Explained says that the specs will actually still be kept secret under NDA's. Does this really qualify as "Open"?

  94. Chicken? Egg? by Almahtar · · Score: 1

    I'm sure others mentioned this but I read a ton of comments before finally posting because I didn't see it mentioned - so sorry if it's redundant.

    Lots of posters keep joking about how there are no real games out there for Linux - now that's only partially true (the UT series, the Doom and Quake series, for example), but did it ever occur to you that perhaps there are relatively few games for Linux because Linux drivers from the big 2 have been sub-standard to terrible?

    Why design your game to be compatible with Linux if it'll just drive your support costs through the roof because Linux users will come whining to you when their graphics drivers don't work?

    If we see quality graphics drivers for Linux from ATI we'll likely see equal drivers from nVidia soon (I know nVidia's have been alright, but they certainly aren't perfect by any means). If we see that, we will see LOTS more games designed to be compatible with Linux.

    If you build it, they will come.

  95. two boxes and a KVM switch... by advocate_one · · Score: 1

    sorted... you don't have to shut Linux down to boot into windows for one of those games that doesn't run in Linux... in fact leave both running and just switch with the little button on the KVM... sorted...

    --
    Donald 'Duck' Dunn: We had a band powerful enough to turn goat piss into gasoline.
  96. Stairs blindly... by BlueCoder · · Score: 1

    I think I just shat myself.

    While I'm still against the ATI merger (I doubt they will ever compete for long with nVidia with performance cards again) at least there is a consolation prize. ATI just became the premiere UNIX card. It might even be possible that Intel will license ATI technology. Intel and AMD go back and for on patents all the time so it wouldn't surprise me if they did a deal for the ATI tech.

  97. Footsteps? by Anonymous Coward · · Score: 0

    The Intel support for Linux is truely great. They work in the open source arena instead of hiding in their own corner and doing code-drops and/or binary-only drivers like many others. Though saying that AMD is "following in Intel's footsteps" is surely not true! Intel has never released any specs and it's not even officially stated that AMD/ATI will make any larger internal effort at producing good quality free/open code. They have instead stated that they will rely on the community to do the work (something which is not possible for Intel since there are no specs for those in the community who are not employed by Intel or have access to their internal documents in other ways like NDA). One can only hope those specs will be good ones that actually describe the hardware (as many specs apparently are more initial thoughts about how the hardware where supposed to work rather then how it actually turned out in the end).

    Anyway, Any change in this area will be great but I won't be holding my breath ... *If* something actually turns out to be not just hot air and good quality free drivers for currently sold hardware from AMD/ATI becomes available, that will be the day to celebrate - not today. //fatal

  98. Do well by doing good by David+Gerard · · Score: 1

    Excellent. We need more companies who understand they can do well by doing good.

    (We just got a Netgear WG602T wifi access point yesterday. It includes a note that the product includes GPL and LGPL code, a URL to get the source code, the full text of the GPL and the source code on the driver CD. I'll be emailing them a happy customer note congratulating them on their good taste and good behaviour. I'm sure they're far from perfect, but you get good behaviour by being encouraging when it happens.)

    --
    http://rocknerd.co.uk
  99. Re:Curious. by FigTree · · Score: 1

    I'm currently playing WoW... But I do care. I played the FFXI beta way back when and the job system was great. I would be playing it now if my real life friends didn't all play WoW... But I am tempted to switch anyway.

  100. Re:Curious. by Reapman · · Score: 1

    About half of the ppl I have seen leave XI for WoW have returned, myself I got bored with WoW, although I think that's just my style moreso then a slam against it. Plus like you, most of my friends are already entrenched in one of the games, and it's the ppl that make the experience I say.

    If you decide to join XI, you can chose servers now, so feel free to send a tell to Killataru on Remora and I'll help you get on your feet!

  101. FB does not work the same by Skapare · · Score: 1

    FB does not work the same. With a frame buffer, the text has to be re-rendered every time the virtual console switches. It would probably be just as costly to save the entire pixel contents and copy them around in the buffer as well. Also, the scroll rate becomes limited with FB. Sometimes you just need to let some commands flow through their massive output, and for a given geometry, text will flow through a whole lot faster than pixels because of scrolling. Maybe a whole new FB implementation might help. Nevertheless, even with frame buffers one needs to know the register structure (the specifications AMD will supposedly release ... I'll believe it only when I see it) to implement complete control (e.g. precise modelines, etc). The current FB implementation does not have this level of control and depends on BIOS modes, which are a limited selection.

    --
    now we need to go OSS in diesel cars
  102. Phoronix says it will be an NDA by Skapare · · Score: 1

    Phoronix says it will be an NDA.

    --
    now we need to go OSS in diesel cars