I played the demo of that game, and I could not finish it. Not because it was hard, or boring, but because I'm a little weirded out by a game where you nuke real cities. Yeah, yeah, I know, "it's just a game". But when you call a strike on Shanghai and it says "17.7 M DEAD", it's a bit unsettling. Of course, that might be the point, and if so, they did a damn good job there.
The PS2 was unavailable largely because the demand was so great that Sony could not produce them fast enough; the PS3 is unavailable because Sony has produced too few of units.
What the fuck? These two statements mean exactly the same thing. The parent was exactly right: both launches had shortages, as well as Sony execs spewing FUD all over the place. Oh, and don't forget the shitty launch games.
Go ahead and delude yourself if you want. I'll just wait for the PS3 disc-read error, so I can laugh at all the fatties who bent over to beta-test Sony's new baby.
I think you miss the point entirely: there is no "market" in Second Life. The TOS states that Linden Labs can terminate your account whenever they please, taking your "assets" with it. So even if the game economy was in such a state where your million dollars of "land" could be moved quickly, you're still screwed. Of course, EULAs are kind of a Wild West area of law (read: unsettled), but the language is pretty clear: if you agree to the contract, they own you.
Of course, such draconian private contracts would flourish in a truly "free" market, but that's another story...
With a few exceptions, you will notice that many magazines have a tendency to give higher reviews to games that have "invested" in several issues worth of full page advertizements.
Are the results of your research available online? They're not? Oh.
Ah, the "irrational Microsoft basher" fallacy. I haven't been accused of that one in a while.
What antitrust issue do you see here?
With XNA, Microsoft is leveraging their Windows monopoly to artificially boost the Xbox. Think about it: if you are a game developer, whose platform looks the most appealing? Sony and Nintendo can't give you a platform that includes 95% of the desktop PC market. Only Microsoft can. And that, my friend, is what anti-trust laws are all about: protecting people and businesses from those who try to abuse their position in the marketplace.
I disagree. It's more like "the first hit is free", a popular Microsoft strategy. They give away free, cut-down versions of stuff (Visual Studio, their virtualization thing), or sell things at a discount (PCs preloaded with Windows + cheap Office, education discounts). This way, people get trapped in their tangled web of "interoperability".
I can imagine that Sony and Nintendo are none to amused at this, so I'll just sit back and wait for them to file antitrust complaints.
Remember, these are November sales. In the eleven days for which the Wii was "available" in November, it almost caught up with what the Xbox 360 did in thirty?
November also marks the beginning of the Holiday Season(tm), so I think it's pretty fair to assume that a lot of those Xboxen were sold after Thanksgiving. There's also the fact that demand for the Wii (and the PS3) outstrips supply. So the only reason the 360 "won" this month in the next-gen arena is because the other two systems can't be made fast enough.
No discussion as to how to get themselves out of the hole
What hole? Do you mean...
They've managed to alienate all but the most rabid fans with their stupid and uncoordinated moves.
Um, right. I think what you mean is "they've alienated all the video game and computer nerds who aren't rabid fans". The general electronics-buying person doesn't even know about the rootkit fiasco, much less understand its gravity. In fact, they generally like Sony.
Re:So that's where all the classic controllers wen
on
The Wii Hits the UK
·
· Score: 1
Holy crap man, they even got weird upside-down controllers! Looks like the Euro-gamers get all the cool stuff this time around.
The innovation in Spore is the dynamic manner in which things are created. You claim that all games by then end of 2007 will make Spore look dated. This means that all games by then end of 2007 will be dynamic, far more so than Spore. QED.
Also, I'm tired of you trying to dodge your original statement. I will neither read nor reply to any further posts in this thread.
Seriously, Hilary isn't a leader, she's a Poll Smoker, although obviously not quite as effective as Ms. Lewinski, who knew intuitively what the public wanted.
I tip my hat to you, sir, as you have enlightened us all.
Just a note: dada21 (the OP) is one of Slashdot's most successful political trolls. His ramblings have enough anti-government vitriol to appease naive pseudo-Libertarians (and their mod points), yet are incoherent enough to hide the fact that he's just trolling. I personally suggest not responding to his BS.
It is absolutely beyond any doubt that such killer games desensitise unstable characters and can have a stimulating effect
You state this is true. What this means is that you are stating, for a fact, that any "character" who is "unstable" and plays a violent video game automatically and without exception becomes "desensitized". Even ignoring the fact that you fail to define the meaning of "unstable", or what constitutes a "killer" game, your logic here is flawed beyond repair. You make a broad generalization that can in no way be proven, as it is impossible to test your statement on every person applicable.
And so if content is "procedurally generated", that somehow makes it dynamic? Sorry, but no. The fact that a tree was placed by an algorithm means nothing if its placement and usage are hard-coded.
Your numbers are whack. There is no way in hell the motherboards cost that much (for either system), and several other of those numbers look rather sketchy. In addition, this estimate only covers the manufacturing and assembly of the machines; it does not cover R&D, shipping, marketing, nor anything else that factors into the cost of the system. Better luck next time.
maybe Hans was in deals to sell it to MS
Sounds plausible. After all, Microsoft and ReiserFS have similar track records in the "reliability" category...
Oh, ok.
I played the demo of that game, and I could not finish it. Not because it was hard, or boring, but because I'm a little weirded out by a game where you nuke real cities. Yeah, yeah, I know, "it's just a game". But when you call a strike on Shanghai and it says "17.7 M DEAD", it's a bit unsettling. Of course, that might be the point, and if so, they did a damn good job there.
The PS2 was unavailable largely because the demand was so great that Sony could not produce them fast enough; the PS3 is unavailable because Sony has produced too few of units.
What the fuck? These two statements mean exactly the same thing. The parent was exactly right: both launches had shortages, as well as Sony execs spewing FUD all over the place. Oh, and don't forget the shitty launch games.
Go ahead and delude yourself if you want. I'll just wait for the PS3 disc-read error, so I can laugh at all the fatties who bent over to beta-test Sony's new baby.
I think you miss the point entirely: there is no "market" in Second Life. The TOS states that Linden Labs can terminate your account whenever they please, taking your "assets" with it. So even if the game economy was in such a state where your million dollars of "land" could be moved quickly, you're still screwed. Of course, EULAs are kind of a Wild West area of law (read: unsettled), but the language is pretty clear: if you agree to the contract, they own you.
Of course, such draconian private contracts would flourish in a truly "free" market, but that's another story...
With a few exceptions, you will notice that many magazines have a tendency to give higher reviews to games that have "invested" in several issues worth of full page advertizements.
Are the results of your research available online? They're not? Oh.
Nintendo's included, you say?
Consortium of the Wiilling
Fixed that for ya.
not the rate of dropped calls or coverage problems.
Network downtime doesn't affect these?
In other words, you got nuthin?
"must-irrationaly-hate-ms" reflex?
Ah, the "irrational Microsoft basher" fallacy. I haven't been accused of that one in a while.
What antitrust issue do you see here?
With XNA, Microsoft is leveraging their Windows monopoly to artificially boost the Xbox. Think about it: if you are a game developer, whose platform looks the most appealing? Sony and Nintendo can't give you a platform that includes 95% of the desktop PC market. Only Microsoft can. And that, my friend, is what anti-trust laws are all about: protecting people and businesses from those who try to abuse their position in the marketplace.
There is every indication that Sony is hurting financially from [PR problems]
Care to cite some respected analysis that agrees with this?
So it's not quite free.
I disagree. It's more like "the first hit is free", a popular Microsoft strategy. They give away free, cut-down versions of stuff (Visual Studio, their virtualization thing), or sell things at a discount (PCs preloaded with Windows + cheap Office, education discounts). This way, people get trapped in their tangled web of "interoperability".
I can imagine that Sony and Nintendo are none to amused at this, so I'll just sit back and wait for them to file antitrust complaints.
"knife-makes-you-run-faster" CounterStrike player
Well, it's true , you know... (1:10 in the video)
Remember, these are November sales. In the eleven days for which the Wii was "available" in November, it almost caught up with what the Xbox 360 did in thirty?
November also marks the beginning of the Holiday Season(tm), so I think it's pretty fair to assume that a lot of those Xboxen were sold after Thanksgiving. There's also the fact that demand for the Wii (and the PS3) outstrips supply. So the only reason the 360 "won" this month in the next-gen arena is because the other two systems can't be made fast enough.
No discussion as to how to get themselves out of the hole
What hole? Do you mean...
They've managed to alienate all but the most rabid fans with their stupid and uncoordinated moves.
Um, right. I think what you mean is "they've alienated all the video game and computer nerds who aren't rabid fans". The general electronics-buying person doesn't even know about the rootkit fiasco, much less understand its gravity. In fact, they generally like Sony.
Holy crap man, they even got weird upside-down controllers! Looks like the Euro-gamers get all the cool stuff this time around.
The innovation in Spore is the dynamic manner in which things are created. You claim that all games by then end of 2007 will make Spore look dated. This means that all games by then end of 2007 will be dynamic, far more so than Spore. QED.
Also, I'm tired of you trying to dodge your original statement. I will neither read nor reply to any further posts in this thread.
My GeForce 6200 can do more GFLOPS than the fastest Core 2 Duo, but you're not going to run Linux on it.
I see your 6200 and raise you a Tamagotchi.
Seriously, Hilary isn't a leader, she's a Poll Smoker, although obviously not quite as effective as Ms. Lewinski, who knew intuitively what the public wanted.
I tip my hat to you, sir, as you have enlightened us all.
Just a note: dada21 (the OP) is one of Slashdot's most successful political trolls. His ramblings have enough anti-government vitriol to appease naive pseudo-Libertarians (and their mod points), yet are incoherent enough to hide the fact that he's just trolling. I personally suggest not responding to his BS.
It is absolutely beyond any doubt that such killer games desensitise unstable characters and can have a stimulating effect
You state this is true. What this means is that you are stating, for a fact, that any "character" who is "unstable" and plays a violent video game automatically and without exception becomes "desensitized". Even ignoring the fact that you fail to define the meaning of "unstable", or what constitutes a "killer" game, your logic here is flawed beyond repair. You make a broad generalization that can in no way be proven, as it is impossible to test your statement on every person applicable.
And so if content is "procedurally generated", that somehow makes it dynamic? Sorry, but no. The fact that a tree was placed by an algorithm means nothing if its placement and usage are hard-coded.
Your numbers are whack. There is no way in hell the motherboards cost that much (for either system), and several other of those numbers look rather sketchy. In addition, this estimate only covers the manufacturing and assembly of the machines; it does not cover R&D, shipping, marketing, nor anything else that factors into the cost of the system. Better luck next time.
Sony is claiming [they are losing money] with the PS3
Source?
What we do know is this: (...) Sony's PS3 is losing $200-$300US (we don't exactly how much they're losing, but most analysts say about that range)
So we *know* that Sony is losing this much because some bullshit analysts say so? Riiiiiight.