Ternary logic represents 3 values, in a balanced ternary system -1, 0, +1. It is similar in that 0 represents both + and - like a superpositioned qubit. The difference is the entanglement of the qubits. A qubits that is entangled with another, even if separated, must measure the same as the one it is entangled with, allowing for multiple calculations to occure at once; something that ternary logic doesn't do, though someone correct me if I'm wrong. Interesting to note there's a 'qubit' for ternary logic as well called the qutrit.
Not yet, first we need the self replicating code to modify itself. The CPU is a harsh mistress, though, so it would have to be very small mutations, possibly to the point of making it irrelevant in the long run. Right now, it's just tic-tac-toe with overwritting Xs and Os.
Actually, there was talk of releasing the creature editor as a demo before the game comes out. I wonder what happened to that notion? If they are going to do so, previous articles make it sound like it is doable soon. Most interviews I've read lately are about the viechle editor, the city building phase, fleshing out space phase, but very little about the creature editor or that stage, leading me to believe that portion of the game is pretty much done. Really, I think the editor is the coolest part of the game. I use to love modeling, and I always spend a ton of time creating a character in games, so I'd rather like to think the editors are going to be more important/fun than the actual gameplay. Kind of like City of Heroes, you could spend all kinds of time with their fantastic editor, but does anyone really think the actual gameplay was all that special? I remember the small uproar CoH caused when the redacted their offer to play with the Hero editor as a demo, without buying the game. If Spore is even that good, I'd say it's worth it.
But the Segway? I don't remember that being excessivly hyped. Sure, the inventor was trying to get everyone to believe it would revolutionize transportation, but isn't hype two parts? One part marketing, One part gullibility. Not sure I know anyone who thought the Segway was a cool as it was touted to be.
As a former WoW player, I have to agree with the author, atleast in part. I don't agree that you need to be in the same place as someone to enjoy multiplayer with/against them (though I definatly enjoy it more.) But I do agree Multiplayer just isn't any fun against/with nameless pickups. Of all the MMOs I've played, the pattern has been the same: First to adopt, last to leave. I leave these games when all my friends and family have stopped playing. I don't really care for guilds, but you might. Ask yourself, would you stay if your entire guild packed up and left?
Hate, fear, nationalism, and pride resided at the root of both side's intentions and motivations, as true then as it is today. A war of survival on both sides will always be seen as a war of aggression to each one side.
It's not about associating Germans with Nazis or condeming an innocent present for a guilty past, it's about learning for mistakes and trying to prevent them from happening again. They said it best in the article
"My parents, who were born after World War II, received a very strong anti-violence education from their parents, and they handed it over to me," said sociologist Matthias Richter, a professor at Bielefeld University. "So the whole society became aware of what violence is and what violence causes, and this was set out in laws in Germany.
...
Pacifist themes form the core of textbooks read by German school children. A major part of the primary education curriculum focuses on teaching children the hard lessons learned during World War II, particularly regarding the Holocaust." It's not about WWII in video games, it's about violence in WWII sparking a culture bent on instilling pascifism in children which comes into conflict with violence in video games.
I think he maybe referring to that old debate between TFC fan: Which is the true sequel of Team Fortress Classic? I wouldn't call FF superior, but in terms of the classes we do know they will be more faithful to the classic classes. That is probably what he bases his statement on. Valve has repeatedly stated that TF2 will have classes reevaluated and in some cases redefined, such as the medic class. Another point of contention arises over the thematic elements of TFC. FF has taken the route of polygon pushing, trying to make a detailed, highly "realistic" graphic approach. Valve has tried to go a different direction and believe they are in keeping with the true spirit of TFC: having fun without being too serious. Looking at it, I prefer TF2's stylistic approach over FF's. FF's style just feels like its been covered already, but TF2's approach looks fresh. I'd have to go with TF2 being the superior product, so long as they don't mess up my precious Engineer.
Eh, with a few minor changes it could be pretty good. I remember my Steam gold pack shipped out the extras in a nice shiny black box with a single orange lambda logo in the center, same with the hat. If they did the same for the Black box and added "Black box" in small type below it, the boxart would look stellar in comparison. Leave the 'what's inside!' title for a list on the back. I don't know if Orange box is redeemable, though.
Heh, I'm (in reality) very similar when faced with a losing situation online. I like to make a defeat as fun as possible, I was into Counter-Strike for a while and I've been in some pretty 1-sided situations. I remember once where I was on the terrorist team in the office level. We were completly random strangers and the CT team was a tourney clan. Whooping us bad, to say the least. So I made it fun next round, I stabbed the hostages just enough to keep them alive, tagged the wall with a spray, and stood there in between the hostages. They always came to the hostages last, and there I was. They had one guy left, we had one guy left. They're guy the shot gun, I didn't have the money to pay for armor. He came up, saw me standing there and ducked back. Then ran at me, and killed me like I was afk. I hit the ground and so did the grenade I had been holding the entire round. BLAM! There went the hostages and there went the knifing CT! The whole server had a good laugh and called it a draw!
I cheat. When I can't win, I pull out my last advantage over a computer and start trying to pick it apart. If I can't have fun and win, I try to break the game instead and make my own fun out of it.
Of course, this doesn't apply to multiplayer games. In those cases I just call everyone H4X0RZ and log off before they get a victory.
I am unsure of memory compatability between AM2 processors and DDR 400, but it still remains that both his specs and the motherboard's officially state DDR 400, so it would seem that the AM2 socket itself can use DDR 400. But the processor he lists is a socket 939, which I know does not support DDR2. I agree with the gggp that this is atleast worthy of suspicion, to take it with a grain of salt I suppose.
Not sure what the 2 different setups = 2 different results comment was about, though I would still say in all fairness to the scientific method, the tester shouldn't have bother metioning it. Aside from the fact that it introduces an uncontrolled variable, which I shouldn't complain about as it's very common in many tests (it's just so hard to get a wide array of harware that doesn't require different supporting components,) they said it best with "Much of that is due to the difference in CPU speed" : different processors is probably one of the worst things you could leave as an uncontrolled variable. There's just so many possible differences between AMD and Intel, even when considering 'only' Core 2 Extreme and the FX brand. For example, the Core 2 Extreme 'line' has both duo and quad core processors, different sockets (and therefore even different FSB) none of which is stated in the article. It really was just an off-hand comment that shouldn't have been included, since as far as I can tell it wasn't used in the real tests. If I am mistaken in my reading and those really were what were used to make the comparison then, from the standpoint of the validity of tested results, this article is laughable! Its observation's maybe totally correct but they are just observations, not standardized, quantified tested results, so I'm taking it with a grain of salt. But all this paragraph is irrelavent to my previous post, which was about clarifying why the test results of a system would be suspect.
Personally, as a gamer, I still wouldn't touch Vista with a 10-ft pole, no matter the results...
The mobo is a socket AM2, an AMD socket with 940 pins. The processor is a 939 setup (939 pins.) This may not seem as though it wouldn't work, but the AM2 setup rearranges the way the pins are aligned such that only an AM2 processor fits in it. So yes, the described system is not possible. Even if it were possible, surely there are better mobo choices, it's memory is DDR 400 for goodness sakes.
I love the grid life but I want information security too. I don't fear the government too much, like you said, they're lethargic and stupid. But I do fear the government's stupidity. If the government starts linking up all kinds of databases full of information like that found on the driver's liscence to who know's what else, how long until they link my credit history to my information? Surely there's a connection between credit rating to poverty and poverty to crime? Sure, that's not going to be a real problem, there always a bigger fish, but what in recent history makes you think that data's safe? How long ago were all those harddrives from a nuclear research facility lost? When was it that those USB drives from a US military base found being sold in an Afganistan bazaar? What makes us think that allowing this incompetent government manage all this data will keep it safe from ID theifs and other cybercriminals? I happen to be a believer in security via obscurity and this simply does not suit me well.
I thought you might be talking about the idea of Galactic Habitable Zones (which deals with characteristics of our solar system as well.) But it sounds more like you might be thinking of the Rare Earth Hypothesis which focuses more on the planet and the solar system they reside in. While there is a good deal of consideration given to glaciation, it focuses more on it's possible impact on evolution. It's a wonderfully interesting book, if you haven't read it. It also gives an equation based on the Drake equation.
There can be no question that sliced bread is the greatest invention of all time: it is the yardstick by which all inventions have since been measured.
While I can't speak for consoles, original ideas still find their way to PC, I always find a handful odd, little known company's games on PC shelves (or rather lists as I shop mostly online.) Defcon and Darwinia spring to mind. Those games were both etail and limited retail before they also came to Steam. Steam provides a plethora of indie games, many of which are unique and intersting like The Ship. Steam has so many indie games that they infact have their own browsing tab.
Then we should try to get as many people in agreement as possible. Maintain the domain until there are sufficiently few (.su's 3 million is too much for me, perhaps a quarter million or less?) and after that point sweep the remaining in to a generic tld like.mis or something else for a miscellaneous domain. I'm not sure how feasable something like that would be, but the least we can do is offer "endangered tld" holders some method to ease into newer or better maintained tlds. We could look at how servers are consolidated in older MMOs to see how they deal with when to consolidate and how the govern the process perhaps. With fewer holders, we could take up surveys of the sites, like some sort of digital geologist and see who are squatters, dead archive sites, ect. and determine if they can just be dropped or shuffled off to some internet archeology project. There's loads of things we could do, but it'll take international cooperation and agreement to bring old domains to a satisfactory conclusion.
But the Soviet Union? I thought you guys had disbanded?
Ambassador:*chuckles* Yes, that's what we wanted you to think!
Needed a digital calender, IFLed, now I've got a Google Calender setup. Needed a new email service, IFLed, now I've got G-mail! Needed a homepage that would host my many RSS feeds, IFLed, now I've got a Google Homepage! Needed a desktop organizer, IFLed, now I've got Google Desktop!
What if a crazy man just straps some bombs on, walks up to the security checkpoint and sets himself off? There's no security check to protect the first security check. Better add one.
Ternary logic represents 3 values, in a balanced ternary system -1, 0, +1. It is similar in that 0 represents both + and - like a superpositioned qubit. The difference is the entanglement of the qubits. A qubits that is entangled with another, even if separated, must measure the same as the one it is entangled with, allowing for multiple calculations to occure at once; something that ternary logic doesn't do, though someone correct me if I'm wrong. Interesting to note there's a 'qubit' for ternary logic as well called the qutrit.
This is covered in the other /. story, linked below the main one. Here's one of the answers.
Not yet, first we need the self replicating code to modify itself. The CPU is a harsh mistress, though, so it would have to be very small mutations, possibly to the point of making it irrelevant in the long run. Right now, it's just tic-tac-toe with overwritting Xs and Os.
Actually, there was talk of releasing the creature editor as a demo before the game comes out. I wonder what happened to that notion? If they are going to do so, previous articles make it sound like it is doable soon. Most interviews I've read lately are about the viechle editor, the city building phase, fleshing out space phase, but very little about the creature editor or that stage, leading me to believe that portion of the game is pretty much done. Really, I think the editor is the coolest part of the game. I use to love modeling, and I always spend a ton of time creating a character in games, so I'd rather like to think the editors are going to be more important/fun than the actual gameplay. Kind of like City of Heroes, you could spend all kinds of time with their fantastic editor, but does anyone really think the actual gameplay was all that special? I remember the small uproar CoH caused when the redacted their offer to play with the Hero editor as a demo, without buying the game. If Spore is even that good, I'd say it's worth it.
But the Segway? I don't remember that being excessivly hyped. Sure, the inventor was trying to get everyone to believe it would revolutionize transportation, but isn't hype two parts? One part marketing, One part gullibility. Not sure I know anyone who thought the Segway was a cool as it was touted to be.
As a former WoW player, I have to agree with the author, atleast in part. I don't agree that you need to be in the same place as someone to enjoy multiplayer with/against them (though I definatly enjoy it more.) But I do agree Multiplayer just isn't any fun against/with nameless pickups. Of all the MMOs I've played, the pattern has been the same: First to adopt, last to leave. I leave these games when all my friends and family have stopped playing. I don't really care for guilds, but you might. Ask yourself, would you stay if your entire guild packed up and left?
Hate, fear, nationalism, and pride resided at the root of both side's intentions and motivations, as true then as it is today. A war of survival on both sides will always be seen as a war of aggression to each one side.
...
Pacifist themes form the core of textbooks read by German school children. A major part of the primary education curriculum focuses on teaching children the hard lessons learned during World War II, particularly regarding the Holocaust." It's not about WWII in video games, it's about violence in WWII sparking a culture bent on instilling pascifism in children which comes into conflict with violence in video games.
I think he maybe referring to that old debate between TFC fan: Which is the true sequel of Team Fortress Classic? I wouldn't call FF superior, but in terms of the classes we do know they will be more faithful to the classic classes. That is probably what he bases his statement on. Valve has repeatedly stated that TF2 will have classes reevaluated and in some cases redefined, such as the medic class. Another point of contention arises over the thematic elements of TFC. FF has taken the route of polygon pushing, trying to make a detailed, highly "realistic" graphic approach. Valve has tried to go a different direction and believe they are in keeping with the true spirit of TFC: having fun without being too serious. Looking at it, I prefer TF2's stylistic approach over FF's. FF's style just feels like its been covered already, but TF2's approach looks fresh. I'd have to go with TF2 being the superior product, so long as they don't mess up my precious Engineer.
Eh, with a few minor changes it could be pretty good. I remember my Steam gold pack shipped out the extras in a nice shiny black box with a single orange lambda logo in the center, same with the hat. If they did the same for the Black box and added "Black box" in small type below it, the boxart would look stellar in comparison. Leave the 'what's inside!' title for a list on the back. I don't know if Orange box is redeemable, though.
I actually am shocked, I predicted they wouldn't delay it until this summer.
From they way they describe the test, it sounds less like it improved vision and more like it improved visual processing, which is nothing new.
Heh, I'm (in reality) very similar when faced with a losing situation online. I like to make a defeat as fun as possible, I was into Counter-Strike for a while and I've been in some pretty 1-sided situations. I remember once where I was on the terrorist team in the office level. We were completly random strangers and the CT team was a tourney clan. Whooping us bad, to say the least. So I made it fun next round, I stabbed the hostages just enough to keep them alive, tagged the wall with a spray, and stood there in between the hostages. They always came to the hostages last, and there I was. They had one guy left, we had one guy left. They're guy the shot gun, I didn't have the money to pay for armor. He came up, saw me standing there and ducked back. Then ran at me, and killed me like I was afk. I hit the ground and so did the grenade I had been holding the entire round. BLAM! There went the hostages and there went the knifing CT! The whole server had a good laugh and called it a draw!
I cheat. When I can't win, I pull out my last advantage over a computer and start trying to pick it apart. If I can't have fun and win, I try to break the game instead and make my own fun out of it.
Of course, this doesn't apply to multiplayer games. In those cases I just call everyone H4X0RZ and log off before they get a victory.
I am unsure of memory compatability between AM2 processors and DDR 400, but it still remains that both his specs and the motherboard's officially state DDR 400, so it would seem that the AM2 socket itself can use DDR 400. But the processor he lists is a socket 939, which I know does not support DDR2. I agree with the gggp that this is atleast worthy of suspicion, to take it with a grain of salt I suppose.
Not sure what the 2 different setups = 2 different results comment was about, though I would still say in all fairness to the scientific method, the tester shouldn't have bother metioning it. Aside from the fact that it introduces an uncontrolled variable, which I shouldn't complain about as it's very common in many tests (it's just so hard to get a wide array of harware that doesn't require different supporting components,) they said it best with "Much of that is due to the difference in CPU speed" : different processors is probably one of the worst things you could leave as an uncontrolled variable. There's just so many possible differences between AMD and Intel, even when considering 'only' Core 2 Extreme and the FX brand. For example, the Core 2 Extreme 'line' has both duo and quad core processors, different sockets (and therefore even different FSB) none of which is stated in the article. It really was just an off-hand comment that shouldn't have been included, since as far as I can tell it wasn't used in the real tests. If I am mistaken in my reading and those really were what were used to make the comparison then, from the standpoint of the validity of tested results, this article is laughable! Its observation's maybe totally correct but they are just observations, not standardized, quantified tested results, so I'm taking it with a grain of salt. But all this paragraph is irrelavent to my previous post, which was about clarifying why the test results of a system would be suspect.
Personally, as a gamer, I still wouldn't touch Vista with a 10-ft pole, no matter the results...
The mobo is a socket AM2, an AMD socket with 940 pins. The processor is a 939 setup (939 pins.) This may not seem as though it wouldn't work, but the AM2 setup rearranges the way the pins are aligned such that only an AM2 processor fits in it. So yes, the described system is not possible. Even if it were possible, surely there are better mobo choices, it's memory is DDR 400 for goodness sakes.
I love the grid life but I want information security too. I don't fear the government too much, like you said, they're lethargic and stupid. But I do fear the government's stupidity. If the government starts linking up all kinds of databases full of information like that found on the driver's liscence to who know's what else, how long until they link my credit history to my information? Surely there's a connection between credit rating to poverty and poverty to crime? Sure, that's not going to be a real problem, there always a bigger fish, but what in recent history makes you think that data's safe? How long ago were all those harddrives from a nuclear research facility lost? When was it that those USB drives from a US military base found being sold in an Afganistan bazaar? What makes us think that allowing this incompetent government manage all this data will keep it safe from ID theifs and other cybercriminals? I happen to be a believer in security via obscurity and this simply does not suit me well.
I thought you might be talking about the idea of Galactic Habitable Zones (which deals with characteristics of our solar system as well.) But it sounds more like you might be thinking of the Rare Earth Hypothesis which focuses more on the planet and the solar system they reside in. While there is a good deal of consideration given to glaciation, it focuses more on it's possible impact on evolution. It's a wonderfully interesting book, if you haven't read it. It also gives an equation based on the Drake equation.
There can be no question that sliced bread is the greatest invention of all time: it is the yardstick by which all inventions have since been measured.
That's what they said about Big Tobacco. Any attempt is a good attempt: It encourages and enboldens others, even when they fail.
While I can't speak for consoles, original ideas still find their way to PC, I always find a handful odd, little known company's games on PC shelves (or rather lists as I shop mostly online.) Defcon and Darwinia spring to mind. Those games were both etail and limited retail before they also came to Steam. Steam provides a plethora of indie games, many of which are unique and intersting like The Ship. Steam has so many indie games that they infact have their own browsing tab.
Then we should try to get as many people in agreement as possible. Maintain the domain until there are sufficiently few (.su's 3 million is too much for me, perhaps a quarter million or less?) and after that point sweep the remaining in to a generic tld like .mis or something else for a miscellaneous domain. I'm not sure how feasable something like that would be, but the least we can do is offer "endangered tld" holders some method to ease into newer or better maintained tlds. We could look at how servers are consolidated in older MMOs to see how they deal with when to consolidate and how the govern the process perhaps. With fewer holders, we could take up surveys of the sites, like some sort of digital geologist and see who are squatters, dead archive sites, ect. and determine if they can just be dropped or shuffled off to some internet archeology project. There's loads of things we could do, but it'll take international cooperation and agreement to bring old domains to a satisfactory conclusion.
But the Soviet Union? I thought you guys had disbanded?
Ambassador:*chuckles* Yes, that's what we wanted you to think!
Maybe not all nuclear plants; the one near me is still clear as the light of day.
I don't know, I've been pretty lucky with it.
Needed a digital calender, IFLed, now I've got a Google Calender setup.
Needed a new email service, IFLed, now I've got G-mail!
Needed a homepage that would host my many RSS feeds, IFLed, now I've got a Google Homepage!
Needed a desktop organizer, IFLed, now I've got Google Desktop!
What if a crazy man just straps some bombs on, walks up to the security checkpoint and sets himself off? There's no security check to protect the first security check. Better add one.
...and recurse.