Emulation on the PSP, at this point, is a given. Anything up to and including the PS1/N64 is pretty much emulated...
The importance of this would probably be that it's the first emulator on the platform or whatnot.... still not the world's best story, but hey.
Couldn't we simply send a small spacecraft to intercept the asteroid? Say, a small craft, probably with one primary weapon that has plenty of ammo... probably shaped like a triangle, I think. It could use this "weapon" to then shoot at any incoming asteroids.
Of course, the weapon wouldn't be as powerful as a nuke, and would probably split the asteroid in, say, half. The ship would then have to shoot both halves, breaking them again into half, creating four asteroids where just one was originally. The pilot would repeat this process until the asteroid is broken into such small pieces that they'll be deflected by earth's atmosphere.
I'm still working on how the ship and asteroid fragments would warp to the other side of the field when they hit the edges, though... probably why NASA decided against this approach. That, and they wanted to avoid ripping off The Last Starfighter too much.
Being a musician is always hard. Ever talked to a classical musician about their life? Most of them just can't do it for a real job, and those that do have to do gigs constantly to keep money coming in. They often teach, since that's more dependable than gigs. The only professional classical musicians who 'make it big' are those in the CSO or other such orchestras, and those are ridiculously exclusive.
My point here is that being a musician is almost never a full-time job. Even if people bought your brother's CDs, would the income be enough? If people won't come to a live concert, piracy has nothing to do with it. Live performances are valuable because of the chance to see a band perform live and have fun, not just to hear their music. If listening to a track, pirated or not, was equivocal to a live performance, concerts would be a thing of the past. The fact that his attendance at concerts didn't increase means, most likely, that people don't like his band as much as you think. Not that they're satisfied with listening to pirated tracks.
Yes, piracy hurts the little guy. But in my opinion, artists should make their money through live performances first, and CDs second. Any record label they sign with will probably take more money from the CDs than piracy could ever take, anyway;)
Recently, I've found that the real value of the PSP is in its non-UMD power.... namely, being able to emulate the NES, the Playstation and everything inbetween:P
The movie thing is cool too, I guess... but emulating actually good games makes up for the lack of such titles in UMD format.
A very pertinent question... if I had mod points, I'd use them in some fashion. Probably funny.
Cthulhu needs no operating system.... he just plain wins the election and causes the world to sink into insanity.
It gets all the listeners to actually notice that this is going to happen. Maybe some of them will call their senators, perhaps enough to get the bill they want passed. Doubtful, since the RIAA can lobby via the power of bribery--er,uh... campaign donations?
I guess it's a good thing that Betas are for testing purposes only and not marketing then, huh?
Creating a marketing campaign modeled after the last extremely successful one they made for Halo 2 is not the same thing as being 'desperate', I would think. In fact, I hope you realize that the marketing team is just a little bit different from the team that is actually creating the game. Then again, maybe you don't.
It doesn't matter how anonymous or not-anonymous they are. Unless the playerbase of Eve can manage to actually assess the value of each candidate based on issue positions and ability, this "public election" will become a popularity contest.
Now, I haven't played Eve and I don't know how the playerbase is distributed. But with the scale of BoB's influence and memberbase, can the players of Eve hope for a fair election? Or will we end up with a government controlled by the major corporations?
One month from now is both in the future and not the present. While you may be right, the possibility exists that Blizzard does plan to announce SC2 -- but didn't want to say so. We're dealing with PR-speak, you see.
Since one month is both the present and the future, the announcement could be an announcement for SC2. Semantics, yes, but this is PR-speak we're talking about.
From the article:
So that's a yes on a StarCraft 2, eventually, and a yes to a product announcement next month. The only question now is are they one in the same.
Following this potentially awkward silence, I would suggest that you RTFA and attempt to discern what Blizzard is saying behind the marketing double-speak. Look closely, and you'll see that Blizzard doesn't rule out it being SC2... but doesn't promise anything. The two quotes I made were from nearly consecutive sentences.
I didn't exactly synthesize information here; the post was basically a summary of the Kotaku article. Not, however, that you read said article in the first place.
Next thing you know, next year Ballmer will call Iraq a front for cyber terrosim and fight it by sending Vista machines into Iraq without UN approval
Hey, then Iraq would finally have WMD's!
Btw, I'm a Swede, I know nothing about Australian law nor anything more about ABC than a 20 second Wikipedia search gave me, so I might be off on their status as a "normal public service".
Well, that's 20 more seconds than anyone else in this thread spent, so consider yourself an expert!
Let's all settle in for a couple hundred comments telling people to just learn the instruments! Every article I've ever read on Guitar Hero, etc. has been laden with that sort of drivel...
Come on, the purpose of this game is to jump right into the experience without stumbling over "Mary Had A Little Lamb".
Identical twins are formed by a single fertilized egg dividing and forming two embryos. Fraternal twins, on the other hand, are formed by two eggs being fertilized by two separate sperm. What supposedly happened here is that two separate sperm fertilized one egg, which the divided. So they'll look identical (unless I'm misinterpreting TFA), but two sperm were involved in the process (the fraternal part). Meaning, the label of "semi-identical" applies genetically, if not quite literally.
On a side note, my brother and I are fraternal twins. However, we look identical. Reasoning? I have no clue; apparently the doctors were vague. For all I know, it could be due to a situation like this, or it could just be random chance.
Think of what kids learn from action movies, though:
-Fire first, ask questions later.
-Guns are cool.
-Explosions are cool.
-Bad people = shoot.
-Guns solve everything!
Stuff like that.
COPA didn't stop any of this, though, I don't think.
Music has always been data, perhaps; but if you wanted to go with that description, then everything is data, really.
Technically, he's right that it has evolved into data -- from analog to digital, but the 'tangible' part is a little more whacked. If you can touch music, it's a good day to stop taking LSD.
A wizard did it. C'mon... can't go wrong with magic.
Emulation on the PSP, at this point, is a given. Anything up to and including the PS1/N64 is pretty much emulated... The importance of this would probably be that it's the first emulator on the platform or whatnot.... still not the world's best story, but hey.
Couldn't we simply send a small spacecraft to intercept the asteroid? Say, a small craft, probably with one primary weapon that has plenty of ammo... probably shaped like a triangle, I think. It could use this "weapon" to then shoot at any incoming asteroids.
Of course, the weapon wouldn't be as powerful as a nuke, and would probably split the asteroid in, say, half. The ship would then have to shoot both halves, breaking them again into half, creating four asteroids where just one was originally. The pilot would repeat this process until the asteroid is broken into such small pieces that they'll be deflected by earth's atmosphere.
I'm still working on how the ship and asteroid fragments would warp to the other side of the field when they hit the edges, though... probably why NASA decided against this approach. That, and they wanted to avoid ripping off The Last Starfighter too much.
Being a musician is always hard. Ever talked to a classical musician about their life? Most of them just can't do it for a real job, and those that do have to do gigs constantly to keep money coming in. They often teach, since that's more dependable than gigs. The only professional classical musicians who 'make it big' are those in the CSO or other such orchestras, and those are ridiculously exclusive.
;)
My point here is that being a musician is almost never a full-time job. Even if people bought your brother's CDs, would the income be enough? If people won't come to a live concert, piracy has nothing to do with it. Live performances are valuable because of the chance to see a band perform live and have fun, not just to hear their music. If listening to a track, pirated or not, was equivocal to a live performance, concerts would be a thing of the past. The fact that his attendance at concerts didn't increase means, most likely, that people don't like his band as much as you think. Not that they're satisfied with listening to pirated tracks.
Yes, piracy hurts the little guy. But in my opinion, artists should make their money through live performances first, and CDs second. Any record label they sign with will probably take more money from the CDs than piracy could ever take, anyway
Recently, I've found that the real value of the PSP is in its non-UMD power.... namely, being able to emulate the NES, the Playstation and everything inbetween :P
The movie thing is cool too, I guess... but emulating actually good games makes up for the lack of such titles in UMD format.
A very pertinent question... if I had mod points, I'd use them in some fashion. Probably funny. Cthulhu needs no operating system.... he just plain wins the election and causes the world to sink into insanity.
It gets all the listeners to actually notice that this is going to happen. Maybe some of them will call their senators, perhaps enough to get the bill they want passed. Doubtful, since the RIAA can lobby via the power of bribery--er,uh... campaign donations?
I guess it's a good thing that Betas are for testing purposes only and not marketing then, huh?
Creating a marketing campaign modeled after the last extremely successful one they made for Halo 2 is not the same thing as being 'desperate', I would think. In fact, I hope you realize that the marketing team is just a little bit different from the team that is actually creating the game. Then again, maybe you don't.
It doesn't matter how anonymous or not-anonymous they are. Unless the playerbase of Eve can manage to actually assess the value of each candidate based on issue positions and ability, this "public election" will become a popularity contest.
Now, I haven't played Eve and I don't know how the playerbase is distributed. But with the scale of BoB's influence and memberbase, can the players of Eve hope for a fair election? Or will we end up with a government controlled by the major corporations?
Hm... that last bit sounded familiar...
Because I can moderate and post in the same discussion, right? No, someone just agreed with me.
In any case, the word 'may' is a wonderful qualifier in that it, conveniently, is always right =D
Blizzard fanboy? Me? Hah, right. I suck at Starcraft :P
One month from now is both in the future and not the present. While you may be right, the possibility exists that Blizzard does plan to announce SC2 -- but didn't want to say so. We're dealing with PR-speak, you see.
I would recommend reading the article - my intent was not to tell you everything it said in 5 lines, you know?
From the article:
That would be me (yeah, check the names).
Following this potentially awkward silence, I would suggest that you RTFA and attempt to discern what Blizzard is saying behind the marketing double-speak. Look closely, and you'll see that Blizzard doesn't rule out it being SC2... but doesn't promise anything. The two quotes I made were from nearly consecutive sentences.
I didn't exactly synthesize information here; the post was basically a summary of the Kotaku article. Not, however, that you read said article in the first place.
Hey, then Iraq would finally have WMD's!
Now we just need forward thrusters to divert the power to, from these shields.
Well, that's 20 more seconds than anyone else in this thread spent, so consider yourself an expert!
Let's all settle in for a couple hundred comments telling people to just learn the instruments! Every article I've ever read on Guitar Hero, etc. has been laden with that sort of drivel... Come on, the purpose of this game is to jump right into the experience without stumbling over "Mary Had A Little Lamb".
We are born in Circuit City hospitals, we work in Circuit City outlets, and we are buried in Circuit City graveyards.
(yay pullman)
Identical twins are formed by a single fertilized egg dividing and forming two embryos. Fraternal twins, on the other hand, are formed by two eggs being fertilized by two separate sperm. What supposedly happened here is that two separate sperm fertilized one egg, which the divided. So they'll look identical (unless I'm misinterpreting TFA), but two sperm were involved in the process (the fraternal part). Meaning, the label of "semi-identical" applies genetically, if not quite literally.
On a side note, my brother and I are fraternal twins. However, we look identical. Reasoning? I have no clue; apparently the doctors were vague. For all I know, it could be due to a situation like this, or it could just be random chance.
You forgot the most important part: -Posters will ignore this post and proceed with posting their aforementioned drivel.
Think of what kids learn from action movies, though: -Fire first, ask questions later. -Guns are cool. -Explosions are cool. -Bad people = shoot. -Guns solve everything! Stuff like that. COPA didn't stop any of this, though, I don't think.
Bye bye, Etch-a-Sketch =(
Music has always been data, perhaps; but if you wanted to go with that description, then everything is data, really.
Technically, he's right that it has evolved into data -- from analog to digital, but the 'tangible' part is a little more whacked. If you can touch music, it's a good day to stop taking LSD.