Sure you can put more 3.5" drives in those bays, but you can only attach one side unless you have something put inside the larger bay so you can stabilize both sides of the drive.
The Larry team at Sierra On-Line felt they were falling behind to King's Quest in the late eightees. King's Quest was already at number 4 in 1988, while a year later Larry only released part 3. To get ahead, the folks at the Larry team decided to skip part 4 altogether and go straight on to Larry 5.
Except this isn't right. The reason there was no Leisure Suit Larry 4 was, in the words of the creator:
So why did Leisure Suit Larry 5 follow Leisure Suit Larry 3?
Why wasn't Passionate Patti Does a Little Undercover Work named Larry 4?
There are several reasons:
I always assumed the series would be a trilogy. It just seemed right. I was pleased that people enjoyed Larry 2 enough to convince Sierra that a third installment would be well received. Therefore, I made the ending of Larry 3 air tight: Larry and Patti were together at last; Larry was telling his life story through a computer game; it appeared they would live happily ever after, etc.
While Larry 3 was in "crunch mode," I was working 'round the clock to get it out in time for the 1990 holiday shopping season. I grew tired. And tired of Larry. When Sierra employees asked me about the next Larry, my disgusted response was, "There's not going to be a Larry 4! I'm stopping with three."
When we finally gave up trying to develop a multi-player on-line adventure, I came up with some fun ideas for the fourth game, but I was stuck for a beginning. I couldn't figure out how to start the story because I had left Larry and Patti living happily ever after, remember? How to get them out of Coarsegold?
When my design for the fourth game was well along, one day, in the hallway of Sierra, I ran into an employee I hadn't seen for quite some time. Her first question was, "So what are you working on these days, Al? Larry 4?" And I, in true smart-ass fashion, replied, "No, Larry 5! Of course I'm working on Larry 4!"
A light bulb went off!
Why not? Who says sequels must always be "in order?"
I started bouncing the idea off people. Inevitably, their response was, "Larry 5? What happened to Larry 4?!"
That was exactly what I wanted. Suddenly I was completely freed from the restraints of the Larry 3 ending. I could have the new game begin anywhere. The idea was wacky, silly, dumb in a perfect "Larry-esque" way. And, it solved the "mind share" problem--how to grab people's attention and make them think about the next Larry game and had they missed something?
And that, ladies and gentlemen of the jury, is the whole truth about what happened to Larry 4!
Not bricking, just taking another step along the road to becoming an iPhone. Custom OS? We'll have none of that, thank you very much. Next up is stricter restrictions on what applications can run (enforced by your 'authorized-only' OS).
Well on its way to becoming a reality with AT&T blocking side-loading apps. If it's not in the Market, too bad.
If I remember right, It wasn't Vivendi that had a problem with the fan remakes/sequels, it was Activision after the Vivendi (merger? purchase?). It's still nice to see Activision (finally) honoring agreements made before the acquisition, though.
I think the problem is that those are US stats, not worldwide. I can say I've never seen anyone in the US with a Symbian phone, nor do I see or hear them advertised, but I understand they're popular... pretty much anywhere else.
Yeah, except only one of those is an Android phone. The Backflip. And it is possibly the single worst Android phone ever: the touchpad is on the BACK of the screen, it's slow, unresponsive, and will never get upgraded past 1.5. AT&T's Android offering is horrible.
If "excessive bandwidth" or "too much time" are not quantified, you can't safely fire someone (depending on your local employment law of course, you might be allowed to fire someone simply for losing the toss of a coin in your area).
But he made it pretty clear what "too much time" constitutes. If you're not getting your work done, and are messing around on the net instead, that's too much time. Excessive bandwidth should, however, be quantified.
If you bought your PS3 in a 'reputed' store, they will not make you much trouble and refund you, even the games you bought provided you still have the receipts, and then sony will be blasted for the return.
Except as noted before, Sony won't reimburse retailers that do that: http://www.thinq.co.uk/news/2010/4/14/sony-refuses-to-sanction-ps3-refunds/
Of course, that specifically applies to fat PS3s and the 'Other OS' feature, but fat chance getting Sony to refund for anything related to EULA issues. And if retailers know they can't get their money back from Sony, why would they take a major loss by refunding disgruntled users out of their own pockets?
You're lucky. I played for 5 minutes, tried to buy a "Building Minister" and when I clicked on Shop it told me that my session expired. The game was interesting but it's not free-to-play at all, and it has a few bugs to iron out.
Having the option to spend real-world money does not mean it's not free to play - buying things is not required.
But if they lost money on the fat consoles only, where's the point in "shedding" people who bought them - they're not buying more fat PS3s, and what's done is done.
"Going Postal" is the name of a very good book in Terry Pratchett's Discworld series. "Postal" is the Uwe Boll pile of crap you're thinking of. Please don't confuse the two as Pratchett is respected, unlike Boll.
You still can't use them for more than you have in your account, hence *debit*. It's just the Visa/MC logo. Works out pretty nicely. The convenience of a credit card without the insane fees. And to answer JustOK, the only time i get charged for using it is when I have to use another bank's ATM - and it's the other bank that charges me, not mine.
Sure you can put more 3.5" drives in those bays, but you can only attach one side unless you have something put inside the larger bay so you can stabilize both sides of the drive.
http://www.newegg.com/Product/Product.aspx?Item=N82E16811993004&cm_re=5.25_bracket-_-11-993-004-_-Product
For just over a buck, it's not a bad deal. Chances are you can hit a local shop and get them for close to the same price.
There's already precedent for this - plenty of people paid to see Hayden Christensen as Anakin.
The Larry team at Sierra On-Line felt they were falling behind to King's Quest in the late eightees. King's Quest was already at number 4 in 1988, while a year later Larry only released part 3. To get ahead, the folks at the Larry team decided to skip part 4 altogether and go straight on to Larry 5.
Except this isn't right. The reason there was no Leisure Suit Larry 4 was, in the words of the creator:
So why did Leisure Suit Larry 5 follow Leisure Suit Larry 3?
Why wasn't Passionate Patti Does a Little Undercover Work named Larry 4?
There are several reasons:
I always assumed the series would be a trilogy. It just seemed right. I was pleased that people enjoyed Larry 2 enough to convince Sierra that a third installment would be well received. Therefore, I made the ending of Larry 3 air tight: Larry and Patti were together at last; Larry was telling his life story through a computer game; it appeared they would live happily ever after, etc.
While Larry 3 was in "crunch mode," I was working 'round the clock to get it out in time for the 1990 holiday shopping season. I grew tired. And tired of Larry. When Sierra employees asked me about the next Larry, my disgusted response was, "There's not going to be a Larry 4! I'm stopping with three."
When we finally gave up trying to develop a multi-player on-line adventure, I came up with some fun ideas for the fourth game, but I was stuck for a beginning. I couldn't figure out how to start the story because I had left Larry and Patti living happily ever after, remember? How to get them out of Coarsegold?
When my design for the fourth game was well along, one day, in the hallway of Sierra, I ran into an employee I hadn't seen for quite some time. Her first question was, "So what are you working on these days, Al? Larry 4?" And I, in true smart-ass fashion, replied, "No, Larry 5! Of course I'm working on Larry 4!"
A light bulb went off!
Why not? Who says sequels must always be "in order?"
I started bouncing the idea off people. Inevitably, their response was, "Larry 5? What happened to Larry 4?!"
That was exactly what I wanted. Suddenly I was completely freed from the restraints of the Larry 3 ending. I could have the new game begin anywhere. The idea was wacky, silly, dumb in a perfect "Larry-esque" way. And, it solved the "mind share" problem--how to grab people's attention and make them think about the next Larry game and had they missed something?
And that, ladies and gentlemen of the jury, is the whole truth about what happened to Larry 4!
Either that or my dog ate the floppies!
Not bricking, just taking another step along the road to becoming an iPhone. Custom OS? We'll have none of that, thank you very much. Next up is stricter restrictions on what applications can run (enforced by your 'authorized-only' OS).
Well on its way to becoming a reality with AT&T blocking side-loading apps. If it's not in the Market, too bad.
Oh now you're just making words up.
To reword the last part of his post: "I don't have to take it down, but it's legally safer to do so." What he meant was fairly clear, I thought.
If I remember right, It wasn't Vivendi that had a problem with the fan remakes/sequels, it was Activision after the Vivendi (merger? purchase?). It's still nice to see Activision (finally) honoring agreements made before the acquisition, though.
I don't read .GIF comics. Please convert your comic to .PNG and resubmit.
Mister Stallman? Is that you?
I think the problem is that those are US stats, not worldwide. I can say I've never seen anyone in the US with a Symbian phone, nor do I see or hear them advertised, but I understand they're popular... pretty much anywhere else.
Yeah, except only one of those is an Android phone. The Backflip. And it is possibly the single worst Android phone ever: the touchpad is on the BACK of the screen, it's slow, unresponsive, and will never get upgraded past 1.5. AT&T's Android offering is horrible.
Hey, anything that gives us the opportunity to get rid of Ben Affleck can't be all bad, can it?
I thought we just called that "government".
If "excessive bandwidth" or "too much time" are not quantified, you can't safely fire someone (depending on your local employment law of course, you might be allowed to fire someone simply for losing the toss of a coin in your area).
But he made it pretty clear what "too much time" constitutes. If you're not getting your work done, and are messing around on the net instead, that's too much time. Excessive bandwidth should, however, be quantified.
If you bought your PS3 in a 'reputed' store, they will not make you much trouble and refund you, even the games you bought provided you still have the receipts, and then sony will be blasted for the return.
Except as noted before, Sony won't reimburse retailers that do that: http://www.thinq.co.uk/news/2010/4/14/sony-refuses-to-sanction-ps3-refunds/ Of course, that specifically applies to fat PS3s and the 'Other OS' feature, but fat chance getting Sony to refund for anything related to EULA issues. And if retailers know they can't get their money back from Sony, why would they take a major loss by refunding disgruntled users out of their own pockets?
If it ever comes to Linux, I will probably buy at least a few games through it, but only when they are cheaper than otherwise.
It's all about the weekend deals - I picked up the complete X-Com collection (5 full games) a couple months back for the paltry price of $2.
You're lucky. I played for 5 minutes, tried to buy a "Building Minister" and when I clicked on Shop it told me that my session expired. The game was interesting but it's not free-to-play at all, and it has a few bugs to iron out.
Having the option to spend real-world money does not mean it's not free to play - buying things is not required.
Gee, guessed you missed the boat with that observation, what a surprise.
Sorry, I meant to say "lost" since these only apply to fat PS3s and they've stopped making them. Source: http://en.wikipedia.org/wiki/PlayStation_3#Model_comparison
But if they lost money on the fat consoles only, where's the point in "shedding" people who bought them - they're not buying more fat PS3s, and what's done is done.
Or you could buy them. I know it sounds crazy, but we can actually do that now!
"Going Postal" is the name of a very good book in Terry Pratchett's Discworld series. "Postal" is the Uwe Boll pile of crap you're thinking of. Please don't confuse the two as Pratchett is respected, unlike Boll.
You still can't use them for more than you have in your account, hence *debit*. It's just the Visa/MC logo. Works out pretty nicely. The convenience of a credit card without the insane fees. And to answer JustOK, the only time i get charged for using it is when I have to use another bank's ATM - and it's the other bank that charges me, not mine.
But remember, thanks to Texas revisionist history textbooks, kids need never read that!
I had to reply because:
1) Hitchhiker's Guide, awesome
and
2) Never before have I seen a post dovetail so nicely with the user's sig.
OpenShot is nice for home use, sucks for editing a 1 hour TV episode with tons of composting and CG.
So you work for a major network, since most of what's churned out is, in fact, compost.
Too bad Opera won't be part of that since literally no one uses it.
You don't know what 'literally' means, do you?