Slashdot Mirror


User: Barbarian

Barbarian's activity in the archive.

Stories
0
Comments
1,033
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 1,033

  1. Re:"Laid" some people? on Telemarketer Blows Whistle on Tape-Altering Scam · · Score: 0, Offtopic

    Seems like the ones not getting layed would be the ones to blow the whistle

    Well that really depends on who was playing the "girl", the employer or the employee.

  2. traffic monitoring? on Dial-A-Cam · · Score: 1

    Could be perhaps used to check how the roads are before you try to drive to work.

  3. Re:DOJ doesn't own it on IsoNews Ostensibly Shut Down By The DOJ · · Score: 1

    probably part of a plea agreement, he redirects the site, pays a huge-ass fine, and avoids pound-me-in-the-ass-prison.

  4. right in the advisory too on Unreal Security Hole · · Score: 2, Interesting
    http://www.pivx.com/luigi/adv/ueng-adv.txt

    Wonderful the server has accepted a connection with only one simple,
    empty UDP datagram 8-)
    In fact the real problem is that there is no handshake present for
    management of any real connections, and we must remember that the
    handshake is used by all the multiplayer games in the world; QuakeIII,
    Half-Life, etc... are only an example (ok Half-life has a bug in the
    handshake but at least it is implemented and then again nobody is
    perfect...)
  5. actually probably not in Half-Life on Unreal Security Hole · · Score: 1

    Way back in the days of Quake 1, there was a problem with Quake 1 servers--if you sent a spoofed connect packet (20 bytes) to them, they would response with like 5000 bytes to the source address.. this is a case where it magnifies amount of traffic from the original source. There was a program called quakewar that exploited this. They fixed this for QuakeWorld, Quake2, 3, and all games based off these (Half-Life is based off QuakeWorld and Quake).. basically instead of responding with all the information necessary for the client to get in sync with the server, they send back a random number (a string actually about 8 bytes) that the connecting client must in turn send back. If the server never receives this, it won't proceed to send lots of data to the source address. I did a bit of stuff with a simple quakeworld proxy before so I'm sure about how this handshaking happens for Quake protocol games. Sure you can get all 10000 Half-Life servers to response to someone, but it won't be much more data than you could send out yourself. I assume the Unreal problem is that it doesn't do this little handshaking to make sure the source is real.

  6. but this article is better on Why VHS Was Better Than Betamax · · Score: 3, Funny

    It doesn't matter that this was posted two days ago, and the articles are similar in functionality, this article is better as far as the whole product aspect.

  7. banks in Canada having trouble on DDoS for Fun and Profit · · Score: 1

    A lot of retailers today in Canada which use the Interac direct payment system (customers use their bank cards to pay as if they were at an atm--there's a code pad they enter their PIN on) had trouble. Royal Bank customers couldn't pay until about 5 pm at merchants using TD Canada Trust terminals, and the other major banks also had trouble with their system. ATM's worked however, so I guess the smaller-time systems were doing some authorization over systems affected by this.

  8. Re:definitely on Mandated Regulation/Certification for Computer Repair? · · Score: 2

    For important systems, get certified techs. For Joe Everyman, there's usually no need -- esp. with all the cheap underage (high school) proficient labor around. :)

    I'd be willing to be that some of these kids work for less than is legal to get on at the shops, I've known people to "volunteer" at a computer shop for a week when I was in high school, to get hired there. This is why anyone who runs a computer shop doesn't want regs.

  9. those images and web bugs... on Turing Tests to Stop Spam · · Score: 2

    Those images you get in spam are usually bugged, specifically if they have a unique name and are going to a special server, they can confirm that your email address is still good. Also, they may be able to get something out of your browser too as to who you are.

  10. return addresses always forged on Turing Tests to Stop Spam · · Score: 2

    Blocking by address is almost useless, unless you're getting mail from a legitimate spammer (i.e. you didn't read the fine print before signing up for something) and in those cases, you can normally opt-out anyways. The return addresses on regular spam are always forged--even though it says bighairyclit@hotmail.com it's really routed through a server in China and there's no such hotmail account.

  11. predictions on Human-Computer Interfaces From 2003 to 2012 · · Score: 3, Insightful

    I seem to remember reading predictions in PC Mag in 1995, that by 2005 we'd still have the mouse and keyboard, but would be mostly communicate by voice speaking in a natural voice, the computers would be smart, with "smart agents" doing a lot of the work for us, that we would all login with fingerprints or retinal scans... we're no where on our way to being there by 2005, computers are a lot faster, but finger print and retinal scans don't seem to be that popular, and "smart agents" turned out to be not so smart.. anyways, at least this article gets the "mostly by keyboard and mouse" part right.

  12. DSL? on DIRECTV Broadband Shuts Down · · Score: 1

    What does DSL have to do with a dish service? Did people have to have the satelite service + the DSL service as a package to get it? Was there any discount?

    If this is just DSL, transitioning to another provide should be no problem. (okay, maybe 2-3 months if the horror stories you hear about DSL providers are really true sometimes).

  13. mainstream... on Trident XP4 Reviewed · · Score: 3, Insightful

    Since when does the mainstream computer user play games in 1600x1200? Even mid-range 17" monitors are going to get fuzzy in 1600x1200, 1280x1024 or 1024x768 is much more likely.

  14. .ca.... on Kid-Safe Domain Created · · Score: 4, Informative

    Actually you're a bit wrong on that, you MUST be in Canada to register a .ca domain

    http://www.ca/

  15. bits and bytes on Cable Industry Taking Control of the Net · · Score: 5, Informative

    A classic conflict has arisen over streaming media, especially of radio. In a recent letter to globetechnology.com, Andrew Cole, manager of media relations for Bell Sympatico, defended the 5GB bit cap, saying that "In my experience, Internet radio stations usually transmit at approximately 20 Kbps. This equates to 1.2MB per minute, or 72MB per hour. At this rate, a HSE customer could enjoy 70 hours of Internet Radio per month and remain within the bandwidth usage plan."

    20 Kbps * 60 s * 1 B/8b = 150 kB/min
    that means 568 hours worth..

    I assume he was talking about kilobits, because the next paragraph talks about most good net stations being 56k...either that or the people writing the article messed it up.

  16. bookstores.. on Effects of the Patriot Act on Librarians · · Score: 2

    You can pay in cash at bookstores, and you don't have to give your name or show id..

    Unless you want to order something "special", I guess.

  17. Re:Netbios... on Microsoft News Update · · Score: 2

    Expect a 20kB security vulnerability patch in the next few weeks.

    More like 500 kb with DRM stuff included...

  18. trying to get potential dealers and users on Police Database Lists 'Future Criminals' · · Score: 2

    Obviously they are trying to get potential dealers and users, however I think they ought to make a database of all the SUV's that drive through these neighborhoods buying drugs, to be fair--since possession itself is a crime, why not track all the people with money who drive in from the suburbs?

  19. same language as Windows Media player patch on Microsoft Notes Critical Security Holes in Windows, Office · · Score: 2

    That last WMP7 patch had the same language, and turned out to offer nothing new except DRM.

  20. Re:Proper way to dispose of a monitor... on Recycling The First World, in the Third · · Score: 2

    There's a local computer shop in my city (Sector Computers, Calgary) that specializes in monitors, and they'll usually take your monitor for parts if it's not worth repairing. I bet most cities have some place like this.

  21. mouse / keyboard macros/control on Shattering Windows · · Score: 2

    Back in the days of Windows 3.11, you could record mouse macros and play them back (i.e. to automate stuff). Can this type of stuff still be done today? If so, an exploit doesn't even need a user to open a window for it (like the exploit paper suggested), it can do it itself. Also, perhaps an exploit can sit in the background and just wait for an appropriate window to open.

  22. donations on SciFi Motherlode Donated to Canadian University · · Score: 4, Informative

    They have a page on donations here, nothing specific about the library but I'm sure you could specify that a donation is for the library.

  23. Re:digitize? on SciFi Motherlode Donated to Canadian University · · Score: 2

    I really doubt that this will get put onto the general circulation shelves...

    More likely they will keep them in the reserve room, and if you want to look at anything, you might have to stick with copies.

  24. Re:Well what I think on Linus: Praying for Hammer to Win · · Score: 2

    Something's wrong with your heatsink fitting, or there's no thermal paste, 60 C is really high for 1.150 Ghz with a 50 cfm fan.

  25. mirrors on Slashback: Armed, Cracked, Cables · · Score: 2

    the mirrors at

    shacknews are quite good, and not overloaded.

    Also, instead of using Gamespy Arcade to find servers to play on, plain old Gamespy works better and isn't full of ads in your face. Unfortunately the protocol is closed ("powered by gamespy") or something so All Seeing Eye doesn't work with it.