Ah, but what most IT people do NOT realize, is that the more you increase security beyond a reasonable point, the MORE likely you are to have a breach, because the only way people can do their work is to go around your security by using USB flash drives and burning CDs.
Most IT professionals seem to have a hard time with REASONABLE security, either being too lax and having virtually no security (as with some of the stories we have heard) or being so restrictive that nobody can do their work and resorts to flash drives, laptops and CDs (the rest of the stories we have heard).
the New Sensationalist article is so completely incoherent it's impossible to say if they have actually achieved that result) and given it the most dishonest, misleading name possible to confuse people, as posters above have noted, to grab attention.
They've got attention, but they haven't conveyed any information.
So, the same as they do with origins science...
Re:Let's be honest here.
on
Why Games Cost $60
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· Score: 4, Informative
Actually, the article has it completely wrong. Beginning with the NES, companies pay very high licensing fees for games ($20 per game). I have friends that used to work at Interplay and they told me that the cost is up to $25-$30 per game sold.
This is actually surprisingly easy to confirm. To find the console license fee, subtract the PC version price from the console version price.
For instance, at launch, Lego Star Wars for consoles was $59. For PC, $29. Every other cost is the same in making the different versions. Marketing, packaging, distribution, advertising, etc. So what is different? The console maker's tax.
That means that console makers are taking 50% of the cost into their pocket, even though they didn't do anything in the development of the game at all.
This is why they can eat $150 on the price of a console system with a mere 4.5 game average attach rate.
Personally, I buy PC versions whenever possible. The experience is usually equal to or better than consoles and I save 50%.
Microsoft just divided their kernel into 3 pieces thanks to Mark Russinovich's team. There's a video on Channel 9 that is fascinating about how difficult it was to do it, but how necessary.
Now, there is MinWin, the bare minimum, a Service kernel and then the full desktop kernel, all subdivided.
I took 8 quarters of Calculus and 6 quarters of physics for a computer degree. And for what? What a colossal waste of time of stuff that I will NEVER use...
You also post on Slashdot, which would suggest you are more logical than 99% of women.
My wife is pretty logical. She understands that many things women do are ridiculous and illogical. The problem is that even understanding that, she still does them sometimes.
I have still heard about Pick systems recently. A job interview I had about 2 years ago asked if I knew Pick, because some of the development had to interface with a Pick system.
From what I have heard from Pick developers, you get sucked in, never to escape, which ends up killing your resume. I RAN from that interview.
This is what I wanted to know as well. It seems like a carefully directed magnetic field could do a poor simulation of gravity (but better than nothing).
Actually, that was a defense. Tom Tom threatened to sue them first for something else. (I have a Tom Tom and several Windows machines. I have no favorites here, just pointing out that Microsoft did NOT sue first.)
you'll find adverts laying out skills requirements (in terms of x years use) for new programming languages that could only be gained if you'd been one of the developers writing the damn language.
I had one company tell me that they did this on purpose, so that they could tell when people were lying to them. The liars always said they had the requirements, even though it was impossible. The good techs immediately pointed out that it was impossible to have that many years experience in C#.
We don't like you guys much, either. Why don't we just split into 2 states?
Supply and demand?
Southwest Airlines charges like $59 for the same trip. Is the train really going to be cheaper than that? Doubt it.
This is the most succinct description of the problem that I have read.
FTFY
I just got a 5-pack for $5.
Ah, but what most IT people do NOT realize, is that the more you increase security beyond a reasonable point, the MORE likely you are to have a breach, because the only way people can do their work is to go around your security by using USB flash drives and burning CDs.
Most IT professionals seem to have a hard time with REASONABLE security, either being too lax and having virtually no security (as with some of the stories we have heard) or being so restrictive that nobody can do their work and resorts to flash drives, laptops and CDs (the rest of the stories we have heard).
Because then they can't get them to celebrate Harvey Milk Day against their parents' wishes... etc., etc., etc.
Is? Or was?
So, the same as they do with origins science...
Actually, the article has it completely wrong. Beginning with the NES, companies pay very high licensing fees for games ($20 per game). I have friends that used to work at Interplay and they told me that the cost is up to $25-$30 per game sold.
This is actually surprisingly easy to confirm. To find the console license fee, subtract the PC version price from the console version price.
For instance, at launch, Lego Star Wars for consoles was $59. For PC, $29. Every other cost is the same in making the different versions. Marketing, packaging, distribution, advertising, etc. So what is different? The console maker's tax.
That means that console makers are taking 50% of the cost into their pocket, even though they didn't do anything in the development of the game at all.
This is why they can eat $150 on the price of a console system with a mere 4.5 game average attach rate.
Personally, I buy PC versions whenever possible. The experience is usually equal to or better than consoles and I save 50%.
I have a Treo 700wx and I reboot it about once a month. I don't use the SBB tools package. Coincidence?
Microsoft just divided their kernel into 3 pieces thanks to Mark Russinovich's team. There's a video on Channel 9 that is fascinating about how difficult it was to do it, but how necessary.
Now, there is MinWin, the bare minimum, a Service kernel and then the full desktop kernel, all subdivided.
This is exactly what Linux needs to do.
You do realize that open source software is designed by thousands of (presumably) intelligent designers, making it nothing like evolution.
Godless Evolution would be if someone just started a random character generator and a Linux kernel popped out.
Theistic Evolution would be if someone started a random character generator and looked through the results for pieces of code that could be used.
Find a minor country?
I took 8 quarters of Calculus and 6 quarters of physics for a computer degree. And for what? What a colossal waste of time of stuff that I will NEVER use...
You also post on Slashdot, which would suggest you are more logical than 99% of women.
My wife is pretty logical. She understands that many things women do are ridiculous and illogical. The problem is that even understanding that, she still does them sometimes.
Have you eaten in a restaurant that plays any sort of music at all?
Oops. You gave them money...
Which he won't care about at all...
I have still heard about Pick systems recently. A job interview I had about 2 years ago asked if I knew Pick, because some of the development had to interface with a Pick system.
From what I have heard from Pick developers, you get sucked in, never to escape, which ends up killing your resume. I RAN from that interview.
Is this the first self-inflicted whoosh on Slashdot?
Microsoft engineers have crashed my car several times. I hate rebooting my car...
This is what I wanted to know as well. It seems like a carefully directed magnetic field could do a poor simulation of gravity (but better than nothing).
Actually, that was a defense. Tom Tom threatened to sue them first for something else. (I have a Tom Tom and several Windows machines. I have no favorites here, just pointing out that Microsoft did NOT sue first.)
I had one company tell me that they did this on purpose, so that they could tell when people were lying to them. The liars always said they had the requirements, even though it was impossible. The good techs immediately pointed out that it was impossible to have that many years experience in C#.