I suggest that the Slashdot comment box have a little sidebar next to it with the correct spelling of the most commonly misspelled words on Slashdot in it.
It's not as simple as that - the analogy doesn't work. Unless you are working freelance, the company is your only 'customer' and they have some responsibilities to you in excange for the fact that you work exclusively for them.
I don't think you've every written any code, have you?
I imagine you think that Turner just 'discovered' his paintings? That Stevenson 'discovered' the Rocket? That Joyce just 'discovered' the words to Ulysses? I suppose the Wright brothers just discovered the Wright Flyer?
I use Bytemark Hosting, and I like them very much - prices start at 15/month for 64MB of RAM, 3Gb of Disk space and 1Gb of backup space - although given the current weakness of the dollar, I don't suppose it works out as well economically as the US ones do.
However, if you use them, be sure to put me as your referrer ('tim'), You can choose between either getting me 1.50 off my hosting fees per month, or they'll make a one-off donation of 7 for the Debian project - your choice.
I've always found service wit them to be fast and efficient - and they're a nice couple of guys.
Well, I think they like the idea that if they did move over to Windows running on several architectures, the applications would not require recompilation.
As for productivity - yes, they are intested in making Windows the easiest platform to develop on. Easier to develop is likely to equal more applications. I know what you mean about MSDN, though - it is a pain that they only ever have the docs for the latest a greatest on there.
I'm sure you're right though that they don't like the idea of the same program running on multiple OSs, but at the same time I don't think that was why they did what they did with J++.
Then why didnt they just ignore it? They had VC++ and VB, what did having a Java impl add for them, except more work?
Java made the underlying platform unimportant
I think it's important here to seperate what made Java attractive into two parts:
a) Productivity: MS felt that you could be more productive in Java, and it wasn't a hack of a language like VB. b) The portability. I don't really think MS were as bothered by the portability, although it wouldn't surprise me if they were looking at (and are continuing to look at) ways in which they can untie themselves from x86.
I don't think J++ was ever really about fragmenting Java, it was rather about using it in the way they wanted to. Obviously, they weren't really concerned by any portability issues but I don't get the impression that they were out to fuck Java up.
In my mind PS2 emulation by the PS3 is unlikely as well, simply because I can't see them including a PS2 CPU ('Emotion Engine') in the PS3, meaning it'll have to all be done in software, which is considerably harder.
You make a good point about the regionalisation - although given that the regionalisation for the PS2 version was done in lots of time for Christmas does make it odd that it's still not out for Xbox and PS2.
Ubisoft didn't release BG&E or PoP for XBox or Gamecube in Europe in time for Christmas. PoP is still not out for Xbox over here yet, despite them both having been out for all systems for some time in the US. Allegedly Sony did some deal with them to delay the games.
Now, granted, the PS2 has a much larger install base than the XBox and Gamecube in Europe, with about 20 million units compared to almost 4 million units each for Xbox and Gamecube. However, that's nearly 30% of their potential audience they're cutting out there, and as both the Xbox and Cube have smaller catalogues, there's less internal competition.
Dunno how much Sony paid them to hold those games back, but I'm not convinced it was worth it...
He'd be better off focusing his efforts on users that have demonstrated their interest in buying things like Windows 2000 and Windows XP users.
Neither Windows 2000 or Windows XP come with the.NET runtime installed, which means that for anyone to try out your software they've gotta also install all of.NET.
Sure, Joel isn't forced to use.NET, but he'd like to use it but is prevented from doing so because it's not feasible. He makes a good point that this will slow the adoption of.NET.
Small Rockets Poker is available for Linux, but I don't fancy your chances of getting it to work - it was compiled some time ago for RedHat 6 and doesn't appear to work with later versions. You could try mailing them to ask for a recompile, but don't hold your breath - there's only one guy working there now and he wasn't anything to do with that game or the Linux port of it. However, it's worth a try.
Really, fellahs. It's not difficult. No apostrophe is required for a plural.
PCs PCs PCs
Re:I don't trust Linux multimedia yet
on
Build Your Own PVR
·
· Score: 1
Well, before we moved over to Linux, we were running NT4 on those systems, and I don't remember having any problems with synchronization, so I don't think it's *just* the hardware.
I have it running rootless all the time on my home machine. It works very well. As far as I remember, it's just a case of running it with the -multiwindow flag.
I work in a post production company and the majority of our desktops are now running Linux (a mix of Redhat 7.3 and Fedora Core).
One of the things I've noticed is that the Linux systems are not very reliable when it comes to keeping video and audio in sync when playing movies, flash and the like.
Now, I know that some people obviously have got it working with their installations, but I've not seen it work myself and it does seem it's rather the luck of the draw whether you'll end up with box that can sync or not.
Alice is a free simple 3d system based around Python - I can highly recommend it, my two ten-year-olds and even my six-year-old have been playing on it.
It's developed by Carnegie Mellon University, and at it's simplest is directed towards telling interactive stories. It's sufficiently flexible to allow a wide range of applications, however. The interface is intuitive, and it has a large library of pre-built objects to get started with.
From their small 'Legal Info' section, it's not clear to me whether or not the artists will get any money from the sale of songs on this website. If I could be reassured that the artists did get a cut of it, I'd use the service - it's just what I'm looking for.
Looking at the prices makes me doubt that the artists can be getting much, if anything from this service.
I suggest that the Slashdot comment box have a little sidebar next to it with the correct spelling of the most commonly misspelled words on Slashdot in it.
Top of that list would be 'lose' and 'losing'.
It's not as simple as that - the analogy doesn't work. Unless you are working freelance, the company is your only 'customer' and they have some responsibilities to you in excange for the fact that you work exclusively for them.
Ooops. I meant to post that anonymously.
*ahem*
YOU BUNCH OF FUCKING GEEKS!
I don't think you've every written any code, have you?
I imagine you think that Turner just 'discovered' his paintings? That Stevenson 'discovered' the Rocket? That Joyce just 'discovered' the words to Ulysses? I suppose the Wright brothers just discovered the Wright Flyer?
All those prices are in Pounds Sterling, by the way - unfortunately Slashdot strips them all from posts...
I use Bytemark Hosting, and I like them very much - prices start at 15/month for 64MB of RAM, 3Gb of Disk space and 1Gb of backup space - although given the current weakness of the dollar, I don't suppose it works out as well economically as the US ones do.
However, if you use them, be sure to put me as your referrer ('tim'), You can choose between either getting me 1.50 off my hosting fees per month, or they'll make a one-off donation of 7 for the Debian project - your choice.
I've always found service wit them to be fast and efficient - and they're a nice couple of guys.
Well, I think they like the idea that if they did move over to Windows running on several architectures, the applications would not require recompilation.
As for productivity - yes, they are intested in making Windows the easiest platform to develop on. Easier to develop is likely to equal more applications. I know what you mean about MSDN, though - it is a pain that they only ever have the docs for the latest a greatest on there.
I'm sure you're right though that they don't like the idea of the same program running on multiple OSs, but at the same time I don't think that was why they did what they did with J++.
Then why didnt they just ignore it? They had VC++ and VB, what did having a Java impl add for them, except more work?
Java made the underlying platform unimportant
I think it's important here to seperate what made Java attractive into two parts:
a) Productivity: MS felt that you could be more productive in Java, and it wasn't a hack of a language like VB.
b) The portability. I don't really think MS were as bothered by the portability, although it wouldn't surprise me if they were looking at (and are continuing to look at) ways in which they can untie themselves from x86.
I don't think J++ was ever really about fragmenting Java, it was rather about using it in the way they wanted to. Obviously, they weren't really concerned by any portability issues but I don't get the impression that they were out to fuck Java up.
In my mind PS2 emulation by the PS3 is unlikely as well, simply because I can't see them including a PS2 CPU ('Emotion Engine') in the PS3, meaning it'll have to all be done in software, which is considerably harder.
You make a good point about the regionalisation - although given that the regionalisation for the PS2 version was done in lots of time for Christmas does make it odd that it's still not out for Xbox and PS2.
Ubisoft didn't release BG&E or PoP for XBox or Gamecube in Europe in time for Christmas. PoP is still not out for Xbox over here yet, despite them both having been out for all systems for some time in the US. Allegedly Sony did some deal with them to delay the games.
Now, granted, the PS2 has a much larger install base than the XBox and Gamecube in Europe, with about 20 million units compared to almost 4 million units each for Xbox and Gamecube. However, that's nearly 30% of their potential audience they're cutting out there, and as both the Xbox and Cube have smaller catalogues, there's less internal competition.
Dunno how much Sony paid them to hold those games back, but I'm not convinced it was worth it...
I hate losing karma for pointing out people's spelling mistakes, but there's nothing more fun than loosing the hounds on people who can't spell!
He'd be better off focusing his efforts on users that have demonstrated their interest in buying things like Windows 2000 and Windows XP users.
.NET runtime installed, which means that for anyone to try out your software they've gotta also install all of .NET.
.NET, but he'd like to use it but is prevented from doing so because it's not feasible. He makes a good point that this will slow the adoption of .NET.
Neither Windows 2000 or Windows XP come with the
Sure, Joel isn't forced to use
Small Rockets Poker is available for Linux, but I don't fancy your chances of getting it to work - it was compiled some time ago for RedHat 6 and doesn't appear to work with later versions. You could try mailing them to ask for a recompile, but don't hold your breath - there's only one guy working there now and he wasn't anything to do with that game or the Linux port of it. However, it's worth a try.
For some reason I get an image in my mind of a gamete with handlebar moustache and monocle..
No you fool - it was copied from the keyboard plugs you get on the back of your computer!
Really, fellahs. It's not difficult. No apostrophe is required for a plural.
PCs
PCs
PCs
Well, before we moved over to Linux, we were running NT4 on those systems, and I don't remember having any problems with synchronization, so I don't think it's *just* the hardware.
I have it running rootless all the time on my home machine. It works very well. As far as I remember, it's just a case of running it with the -multiwindow flag.
I work in a post production company and the majority of our desktops are now running Linux (a mix of Redhat 7.3 and Fedora Core).
One of the things I've noticed is that the Linux systems are not very reliable when it comes to keeping video and audio in sync when playing movies, flash and the like.
Now, I know that some people obviously have got it working with their installations, but I've not seen it work myself and it does seem it's rather the luck of the draw whether you'll end up with box that can sync or not.
Alice is a free simple 3d system based around Python - I can highly recommend it, my two ten-year-olds and even my six-year-old have been playing on it.
It's developed by Carnegie Mellon University, and at it's simplest is directed towards telling interactive stories. It's sufficiently flexible to allow a wide range of applications, however. The interface is intuitive, and it has a large library of pre-built objects to get started with.
From their small 'Legal Info' section, it's not clear to me whether or not the artists will get any money from the sale of songs on this website. If I could be reassured that the artists did get a cut of it, I'd use the service - it's just what I'm looking for.
Looking at the prices makes me doubt that the artists can be getting much, if anything from this service.
Oh, I should point out that the age of consent in the UK is 16...