they have successfully destabilized and thrown another i.t./internet pioneer company into turmoil. merger talks, hostile acquisition, collaborating with DOJ to get their ad deal investigated (dont tell me they didnt) and etc and voila - another company providing service to people for decades going bust.
when i hear of the word 'microsoft' nowadays, i feel the urge to reach any thick stick nearby. or a baseball bat. or, a stone at least.
and none of us seem to have received this shitty memo, or even heard of it.
this article is absurd out of the scales. just check how belong sentences compare to each other :
"scientists now agree that evolution does not exist", as voiced by various creationist propaganda sources
and
"Programmers are finding themselves increasingly drawn to the Mac as a development platform", as voiced by the shitty article we are being made read. in its summary at least...
the guildies are from star wars galaxies, and this is the guild that built the biggest city in the most crowded server in that game. it took a year and a half to do it. probably most of the new players think that city is a dev city even now.
the other community i have been talking about is the national starcraft community. most of them joined tournaments, and also national champions that went to the world championships came up from among them.
there is nothing that would scare this people in the form of challenge.
blizzard announced that it would put out yearly expansions at the same time each year. when tbc was out last year, preparations for woltk started. hence there is not an effort of years went into this expansion.
i have 2 70s, a 62 dk, a 32 warrior a 43 lock, a 40 mage a 43 hunter and a 16 druid, and i can tell you that your perceptive is totally distorted.
it has been made so that you are getting levels even if you cough up. all quests and monsters give 30% more xp from level 25 to level 70 now. getting to level 25 is just 8 hours or so playtime at most.
even casual players are rapidly leveling up now. if you arent able, then there is a problem with your setup.
the "Quest Helper" addon from wow.curse.com will make sure that you spend less time finding where things are, and spend your time for experiencing them instead.
im from starcraft background. im from the generation that played starcraft online back in 1998-99 for the first time. then fpses, for the first time were coming online.
but to this day, among all those games, i didnt see the mayhem and carnage that happens in a wow 40 vs 40 man battleground.
imagine logging into a game. imagine reappearing where you logged out (battleground battlemasters). imagine clicking on a battlemaster, and saying 'join' for a 40 man battleground queue.
imagine being in that battleground just FIVE seconds after clicking it, with 79 players apart from you.
imagine total chaos and mayhem happening for the next 20-30 minutes.
and after it finishes, imagine clicking on the battlemaster again and getting into another 40 man bg session in just 5 seconds again.
this kind of ease, i have never seen in any game, even half life versions. you dont need to organize anything, you dont have to schedule, you dont have to wait for anything, you just hop in.
this ease of use and the content you are able to get with that ease is what makes wow successful.
so far this was only valid for battlegrounds, pvp. pve, ie raiding, instancing, kinda 'adventuring' if you will, was a looooong tough grind, and boring.
it appears with this expansion blizzard caught the wave, and turned to easier but fun gameplay like the wii concept.
this works for everyone. i for one, dont like pve, however im looking forward to going into some of those new dungeons and instances. and since im playing games since zx spectrum days, im VERY hard to satisfy - this is a measure of new expansion's success for me.
To be honest, the burning crusade seemed to have gotten out of the head of 3-4 designers smoking some WAY heavy sh@t. it was half delusional, absurd, stuff not fitting in each other in the world, killing the atmosphere occasionally.
this northrend thing however, seems to be done very neatly. the atmosphere is something you can relate to, quests are well written. but whats more important, quests are easily played. you are no longer having to endure endless grinding of 42423424 mobs for 10% per mob drop chance sh@t to complete a quest. now it seems like there is an actual story, and all quests just flow with it.
this is good.
storytelling, fluency instead of satisfying achievement hungry individuals.
just check playstation, check wii, check their concepts and see what makes people happy, and makes money.
to be honest i didnt expect that good an expansion from blizzard. the main reason i was playing wow was for pvp (it has a very active 40 vs 40 man battleground) for the last year, and nothing else, but the new thing is shiny and well told, that i am actually really playing its content now.
if they keep it up, they wont lose, but gain many active subscribers.
In every game there are people who take it way seriously. i know that a percentage of people have prepared for this launch, planning, plotting, gathering resources to be the first at something, including levels. since wow now has an achievement system, every kind of zit you succeed gets recorded. not only reaching level 80 first. hence the rush.
these people are powergamers. they do it with an attitude more serious than any job they work in. take turns and do whatnot. and a goodly number of them are beta testers, so already know what to do at what certain point. AND if they didnt get to level 80 in 15 hours, they would get to it in 3 days if it was way tougher, or if they didnt already clear the content in 3 days, they would do it in 3 weeks. it wouldnt matter for them.
but the thing is, those people are SO in the minority among 18 million wow players that, what they do does not matter. for majority of that 18 million, which are mainly casual gamers, or gamers with scarce time in their hands (as many gamers mature in age, their life responsibilities weigh more).
wow was WAY too tough for those people. not because they were stupid or lacked the capacity or 'skills' - as many powergamer cunts use in wow jargon - or anything - the casuals would not see WORKING for 4 hours a night for farming some boss in order to get an item that will better their gear with 2.5 %, SO that they will be better equipped to deal with a higher boss in another instance, and the gamers with responsibilities (grown ups) were short of time, being able to put only 4-5 hours a week to the game.
this 'easiness' of new wow content will make sure that these people, who are actually the bulk of the subscribers, will be able to see end game content. this matters. because these people are the people paying the majority of the funds for this game, and providing for keep up of all those servers, personnel and development costs.
powergamers are getting the shaft with this expansion. and fortunately so, for the sake of any game, they should indeed get the shaft. its way stupid torturing and alienating millions of players for the sake of satisfying a small percentage of achievement deranged powergamer individuals - that approach has sunk many games in the past.
regulations are just a tool to improve humanity's standards like anything else. just like a car, in the right hands and right direction they can deliver, and in the wrong hands with misdirection they can kill.
to escape the realities of life. people who see that there is little hope in future, or too much effort, too little gain, try to escape the reality.
its natural. its an instinctive reaction. computers, games, internet is the best addiction in that regard, because they are not directly lethal to the biology, or psychology. just, excessive tiredom, or distancing from the physical social life existing around the person.
chinese society should ask itself, what is wrong with their modern way of life, and try to remedy it.
this is not the first time microsoft pulled some complex shit to get competition or opposition out of the scene.
in 80s, there were innumerable filth that has been perpetrated by them.
we experienced the iso scandal, they bribed a lot of experts in countries to vote for their own standard,
we experienced them paying off officials in numerous african and south american countries to drop open source linux and adopt xp.
do i need to continue ? slashdot is like an annal of microsoft's filth perpetrated through the last 10 years.
hilarious to see that there are still MORONS who are modding down anything criticizing their favorite fanboi corporation tho.
they have successfully destabilized and thrown another i.t./internet pioneer company into turmoil. merger talks, hostile acquisition, collaborating with DOJ to get their ad deal investigated (dont tell me they didnt) and etc and voila - another company providing service to people for decades going bust.
when i hear of the word 'microsoft' nowadays, i feel the urge to reach any thick stick nearby. or a baseball bat. or, a stone at least.
what i realize is there are a lot of apple fanbois here. so fan they are that even their judgment and perspective of the world are skewed.
and none of us seem to have received this shitty memo, or even heard of it.
...
this article is absurd out of the scales. just check how belong sentences compare to each other :
"scientists now agree that evolution does not exist", as voiced by various creationist propaganda sources
and
"Programmers are finding themselves increasingly drawn to the Mac as a development platform", as voiced by the shitty article we are being made read. in its summary at least
given the seal of approval for this pee thing - 'Astronaud Heidemarie Stefanyshyn-Piper'.
im not sure which fuckin reality im in, the one i know, or an alternate sci-fi universe.
the guildies are from star wars galaxies, and this is the guild that built the biggest city in the most crowded server in that game. it took a year and a half to do it. probably most of the new players think that city is a dev city even now.
the other community i have been talking about is the national starcraft community. most of them joined tournaments, and also national champions that went to the world championships came up from among them.
there is nothing that would scare this people in the form of challenge.
if a game does not deliver, they dont play it.
dont be a zealot. clouds your judgment.
well, people from guild and other online communities have gone into warhammer, and their feedback has not been good.
you can choose to look at arrows or not, too.
really, can someone explain it to me ? and why is it insightful ?
if you are taking 'conquering' or 'achieving' things as entertainment, you got serious problems.
these stuff are for workplace, or career. NOT home, playing with your friends.
like you did, trolling anonymously in forums ?
blizzard announced that it would put out yearly expansions at the same time each year. when tbc was out last year, preparations for woltk started. hence there is not an effort of years went into this expansion.
i have 2 70s, a 62 dk, a 32 warrior a 43 lock, a 40 mage a 43 hunter and a 16 druid, and i can tell you that your perceptive is totally distorted.
it has been made so that you are getting levels even if you cough up. all quests and monsters give 30% more xp from level 25 to level 70 now. getting to level 25 is just 8 hours or so playtime at most.
even casual players are rapidly leveling up now. if you arent able, then there is a problem with your setup.
the "Quest Helper" addon from wow.curse.com will make sure that you spend less time finding where things are, and spend your time for experiencing them instead.
not for a game. games are entertainment. they are what you do, AFTER you get to home.
im from starcraft background. im from the generation that played starcraft online back in 1998-99 for the first time. then fpses, for the first time were coming online.
but to this day, among all those games, i didnt see the mayhem and carnage that happens in a wow 40 vs 40 man battleground.
imagine logging into a game. imagine reappearing where you logged out (battleground battlemasters). imagine clicking on a battlemaster, and saying 'join' for a 40 man battleground queue.
imagine being in that battleground just FIVE seconds after clicking it, with 79 players apart from you.
imagine total chaos and mayhem happening for the next 20-30 minutes.
and after it finishes, imagine clicking on the battlemaster again and getting into another 40 man bg session in just 5 seconds again.
this kind of ease, i have never seen in any game, even half life versions. you dont need to organize anything, you dont have to schedule, you dont have to wait for anything, you just hop in.
this ease of use and the content you are able to get with that ease is what makes wow successful.
so far this was only valid for battlegrounds, pvp. pve, ie raiding, instancing, kinda 'adventuring' if you will, was a looooong tough grind, and boring.
it appears with this expansion blizzard caught the wave, and turned to easier but fun gameplay like the wii concept.
this works for everyone. i for one, dont like pve, however im looking forward to going into some of those new dungeons and instances. and since im playing games since zx spectrum days, im VERY hard to satisfy - this is a measure of new expansion's success for me.
if you dont care. develop some consistency of character first, and then post in forums, moron.
To be honest, the burning crusade seemed to have gotten out of the head of 3-4 designers smoking some WAY heavy sh@t. it was half delusional, absurd, stuff not fitting in each other in the world, killing the atmosphere occasionally.
this northrend thing however, seems to be done very neatly. the atmosphere is something you can relate to, quests are well written. but whats more important, quests are easily played. you are no longer having to endure endless grinding of 42423424 mobs for 10% per mob drop chance sh@t to complete a quest. now it seems like there is an actual story, and all quests just flow with it.
this is good.
storytelling, fluency instead of satisfying achievement hungry individuals.
just check playstation, check wii, check their concepts and see what makes people happy, and makes money.
to be honest i didnt expect that good an expansion from blizzard. the main reason i was playing wow was for pvp (it has a very active 40 vs 40 man battleground) for the last year, and nothing else, but the new thing is shiny and well told, that i am actually really playing its content now.
if they keep it up, they wont lose, but gain many active subscribers.
In every game there are people who take it way seriously. i know that a percentage of people have prepared for this launch, planning, plotting, gathering resources to be the first at something, including levels. since wow now has an achievement system, every kind of zit you succeed gets recorded. not only reaching level 80 first. hence the rush.
these people are powergamers. they do it with an attitude more serious than any job they work in. take turns and do whatnot. and a goodly number of them are beta testers, so already know what to do at what certain point. AND if they didnt get to level 80 in 15 hours, they would get to it in 3 days if it was way tougher, or if they didnt already clear the content in 3 days, they would do it in 3 weeks. it wouldnt matter for them.
but the thing is, those people are SO in the minority among 18 million wow players that, what they do does not matter. for majority of that 18 million, which are mainly casual gamers, or gamers with scarce time in their hands (as many gamers mature in age, their life responsibilities weigh more).
wow was WAY too tough for those people. not because they were stupid or lacked the capacity or 'skills' - as many powergamer cunts use in wow jargon - or anything - the casuals would not see WORKING for 4 hours a night for farming some boss in order to get an item that will better their gear with 2.5 %, SO that they will be better equipped to deal with a higher boss in another instance, and the gamers with responsibilities (grown ups) were short of time, being able to put only 4-5 hours a week to the game.
this 'easiness' of new wow content will make sure that these people, who are actually the bulk of the subscribers, will be able to see end game content. this matters. because these people are the people paying the majority of the funds for this game, and providing for keep up of all those servers, personnel and development costs.
powergamers are getting the shaft with this expansion. and fortunately so, for the sake of any game, they should indeed get the shaft. its way stupid torturing and alienating millions of players for the sake of satisfying a small percentage of achievement deranged powergamer individuals - that approach has sunk many games in the past.
as if there has ever been a '2.0' on the internet except the hype, please, dont bring it unto politics.
what obama is going to do will be to post a video on a video streaming website. thats the gist of it. dont hype the shit out of it.
regulations are just a tool to improve humanity's standards like anything else. just like a car, in the right hands and right direction they can deliver, and in the wrong hands with misdirection they can kill.
what the governments are doing to prevent bullying in schools ? what CAN they do ?
little. since most of the kids wont inform anyone that they are bullied, out of shame.
same goes for internet. internet is no different than 'real' life.
seems like another bullshitty excuse to try censorship.
will you arrogant americans stomach your citizens being arrested in set traps worldwide ?
from top of my head, i know that one of the ex prime ministers of israel is gonna be arrested as soon as he sets foot on belgium soil.
you have to change your circumstances. make drastic decisions and implement them.
to escape the realities of life. people who see that there is little hope in future, or too much effort, too little gain, try to escape the reality.
its natural. its an instinctive reaction. computers, games, internet is the best addiction in that regard, because they are not directly lethal to the biology, or psychology. just, excessive tiredom, or distancing from the physical social life existing around the person.
chinese society should ask itself, what is wrong with their modern way of life, and try to remedy it.