It is just idiot proof. Consoles are also built to be used by people that aren't exactly cumputer literate. The user has to be able to play a game without much thinking. It will take at least a decade till this model will fade.
Turn the console on, put in disc play game, a console just can't afford to be more complicated than that with the current market situation.
The so called 7 Cores are pretty specialized sub units. With the lack of good middleware and development kits at the PS3 release, the platform is just now after years starting to get somewhat used
there are more phones besides the full featured smartphone. Apple mostly caters to the upper market segment, while Android can be can also be used in middle and maybe even lower market segments (Just look at the Xpressmusic). Sheer volume will put Android before Apple and WinMobile.
Since SC4 controls come from an arcade design I'd rather play keyboard only than keyboard and mouse. At the EVO 09 SFII THDR Tournament there was a player with a button only controller, right hand area somewhat mimicking the arrow keys.
Oh and SC4 played with a console controller relies heavily on macro buttons since it isn't possible to properly hit facebuttons simoultanously that are on the opposite side of each others (A and Y on a 360 Controllerfor example), and the SC4 control scheme relies on these combinations a LOT.
Another thing with RAID arrays that have quiete a few drives is, you have no method of correcting a flipped bit. You need at least RAID6 to correct these errors. With such vast amounts of data, a flipped bit isn't that unlikely.
A few nice features added but easily outweighted by too much crap that only pissed off the end user.
Producing for consoles will dumb it down
on
Eidos Announces Thief 4
·
· Score: 2, Insightful
The originality of the first 2 Thief titles will never be possible when the game is dunbed down for the console generation. Just look at Bioshock which was supposed to be the spiritual successor of the beloved System Shock series. Another victim of the consoles is Deus Ex 2 which I consider a sibling title of Thief 3, same studio, same problems due to console restraints.
The PS3 has more Potential (tm)
Demanding devs to code multithreaded in Assembly when the competitor is around the next corner with proven design is ridiculous.
It will take some more years for developers to get better abstraction tools for the architecture, and by then the next xbox will be out.
It is about the target audience. WoW is played by the masses, Vanguard aims at the old hardcore Everquest crowd. One of VGs main problems was that there wasn't enough gaming content for them so they quickly abandoned the game.
It is an inexpensive protection against a total harddisc failure, but effective at this part.
A software going rogue or a user deleting the wrong files can't be helped by it.
Microsoft maybe won't make it to the top 20 in the worlds most evil things/entities/whatever, but easily into the top 5 of the most evil of the IT buisiness.
Your plate size comment reminded me on an experiment I saw on TV. Test subjects were led to a room with soup plates that refilled themselves from the bottom while they were eating. Most of them lost track on how much soup they consumed.
Hell, what would they think about Max and Moritz ? It is still somewhat popular in German speaking countries and makes classic Sesame Street look like teletubbies (Which are mad fun to watch when you are on weed).
If you like Green Lantern, watch the recent Green Lantern: Emerald Knights
The site was well known for fake videoplayer plugins that lured unaware users into useless subscriptions.
Bet one eurocrat got angry about the roaming charges because he used his private phone in Brussels.
For less computer savvy people facebook et al IS the internet.
It is just idiot proof. Consoles are also built to be used by people that aren't exactly cumputer literate. The user has to be able to play a game without much thinking. It will take at least a decade till this model will fade. Turn the console on, put in disc play game, a console just can't afford to be more complicated than that with the current market situation.
The so called 7 Cores are pretty specialized sub units. With the lack of good middleware and development kits at the PS3 release, the platform is just now after years starting to get somewhat used
there are more phones besides the full featured smartphone. Apple mostly caters to the upper market segment, while Android can be can also be used in middle and maybe even lower market segments (Just look at the Xpressmusic). Sheer volume will put Android before Apple and WinMobile.
I am German, those extra expensive "service" numbers are usually 0900 numbers, is that the same system in the USA ?
Nintendo Wii buyers aren't core gamers.
Since SC4 controls come from an arcade design I'd rather play keyboard only than keyboard and mouse. At the EVO 09 SFII THDR Tournament there was a player with a button only controller, right hand area somewhat mimicking the arrow keys.
Oh and SC4 played with a console controller relies heavily on macro buttons since it isn't possible to properly hit facebuttons simoultanously that are on the opposite side of each others (A and Y on a 360 Controllerfor example), and the SC4 control scheme relies on these combinations a LOT.
Consumer grade optical media degrade when stored. Planning to exceed 15 years is a huge gamble
Having trouble making a good conversion from pad to keyboard is one thing, but not being able to remap the keys is just stupid.
Another thing with RAID arrays that have quiete a few drives is, you have no method of correcting a flipped bit. You need at least RAID6 to correct these errors. With such vast amounts of data, a flipped bit isn't that unlikely.
The Thinkpad SL series ist your average walmart consumer notebook, theres almost nothing left of the original thinkpad glory in that one.
"A little more speed" ? how a bout a lot more speed ? Putting the OS on a quality SSD gave lots of people immense performance gains.
A few nice features added but easily outweighted by too much crap that only pissed off the end user.
The originality of the first 2 Thief titles will never be possible when the game is dunbed down for the console generation.
Just look at Bioshock which was supposed to be the spiritual successor of the beloved System Shock series.
Another victim of the consoles is Deus Ex 2 which I consider a sibling title of Thief 3, same studio, same problems due to console restraints.
On the positive side, a properly implemented ZFS in Linux would be awesome.
A good april fools is less obvious
The PS3 has more Potential (tm) Demanding devs to code multithreaded in Assembly when the competitor is around the next corner with proven design is ridiculous. It will take some more years for developers to get better abstraction tools for the architecture, and by then the next xbox will be out.
It is about the target audience. WoW is played by the masses, Vanguard aims at the old hardcore Everquest crowd. One of VGs main problems was that there wasn't enough gaming content for them so they quickly abandoned the game.
It is an inexpensive protection against a total harddisc failure, but effective at this part. A software going rogue or a user deleting the wrong files can't be helped by it.
Microsoft maybe won't make it to the top 20 in the worlds most evil things/entities/whatever, but easily into the top 5 of the most evil of the IT buisiness.
Your plate size comment reminded me on an experiment I saw on TV. Test subjects were led to a room with soup plates that refilled themselves from the bottom while they were eating. Most of them lost track on how much soup they consumed.
Hell, what would they think about Max and Moritz ? It is still somewhat popular in German speaking countries and makes classic Sesame Street look like teletubbies (Which are mad fun to watch when you are on weed).
http://www.gutenberg.org/etext/17161