Domain: linuxgamepublishing.com
Stories and comments across the archive that link to linuxgamepublishing.com.
Comments · 74
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Re:Linux AND an OS X demo!Well, maybe NWN doesn't, but Majesty and SoulRide from Linux Game Publishing both do. (So do two of the other LGP titles: Candy Cruncher and Ning Po.)
All LGP titles may be purchased from Tux Games.
And, to be fair, one should note that Hyperion's port of SIN, and Loki's ports of Civilization: Call to Power, Myth 2, Railroad Tycoon 2, Eric's Ultimate Solitaire, Heroes of Might and Magic 3, and Sid Meier's Alpha Centauri all also have Linux/PPC support.
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Re:Linux AND an OS X demo!Well, maybe NWN doesn't, but Majesty and SoulRide from Linux Game Publishing both do. (So do two of the other LGP titles: Candy Cruncher and Ning Po.)
All LGP titles may be purchased from Tux Games.
And, to be fair, one should note that Hyperion's port of SIN, and Loki's ports of Civilization: Call to Power, Myth 2, Railroad Tycoon 2, Eric's Ultimate Solitaire, Heroes of Might and Magic 3, and Sid Meier's Alpha Centauri all also have Linux/PPC support.
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Re:Check out transgaming - was "No 3D?"
Some trolls have been astroturfing saying that emulation is a bad idea and will prevent anything from ever going native.
I think you may be slightly confused as to what trolling or astroturfing is.
Most people I know that have a dislike for transgaming do so for various legitimate reasons.
Transgaming directly competes with the few companies left that do native ports.
They provide forums for games like, Unreal tournamnet, Return to castle wolfenstien Majesty, and many many others which have native ports.
This has to hurt the efforts of companies like Linux Game Publishing and guys like icculus
And You have to wonder if companies like Epic, Id, and Bioware will continue to spend money on porting games themselves if people can play their games at 80 or 90 percent speed with winex.
BTW, if you want to support native ports for linux, here's a list of 282 free or commercial games out there that don't require winex. -
Majesty Gold will be fun
Give the playable demo a try and see for yourself. Though most of my Linux gaming involves xmame or zsnes, when I'm not doing actual work.
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Re:candy cruncher file sizes...As already mentioned. the Linux version is bigger primarily because it contains two binaries - one dynamically linked (to comply with LGPL) and one msotly statically linked (i.e no dependencies on LGPL or a specific libstdc++ for example). I should also add that the LGP retail release includes binaries for Sparc Linux and PPC Linux as well.
Also for your information Ryan "icculus" Gordon did the initial SDL porting and I am the current maintainer of the SDL as well as Qtopia ports.
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Re:No Salary?For the record, I have work for a company like that on my resume, and a major game studio paid money to fly me out for an interview. Though they didn't hire me, I'd infer from this experience that some people take this company more seriously than you do.
Also for the record, this was written by Brian Hook, formerly of Id Software. While other things on his resume are certainly more impressive, his association with LGP also goes to show that real people in the game industry take this company more seriously than you do.
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Re:No Salary?For the record, I have work for a company like that on my resume, and a major game studio paid money to fly me out for an interview. Though they didn't hire me, I'd infer from this experience that some people take this company more seriously than you do.
Also for the record, this was written by Brian Hook, formerly of Id Software. While other things on his resume are certainly more impressive, his association with LGP also goes to show that real people in the game industry take this company more seriously than you do.
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Re:No Salary?
I'm just going to dig myself deeper into the naysayer hole, even though I'd love to see this break out...
For ten hours a week you get to work on a linux game that actually gets published and possibly even make a little cash.
If you call this getting published, fine, that's great. I don't call that "getting published."
At minimun its nice resume material for the aspiring game developer.
Exactly which game studio is going to care if you have a game credit on something like this?
For the non-AC's out there, sorry I sound so evil in this post. I'm usually able to hold back from replying to them.
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Re:No Salary?
I'm just going to dig myself deeper into the naysayer hole, even though I'd love to see this break out...
For ten hours a week you get to work on a linux game that actually gets published and possibly even make a little cash.
If you call this getting published, fine, that's great. I don't call that "getting published."
At minimun its nice resume material for the aspiring game developer.
Exactly which game studio is going to care if you have a game credit on something like this?
For the non-AC's out there, sorry I sound so evil in this post. I'm usually able to hold back from replying to them.
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Re:Stores to buy
Tux Games sells Linux games exclusively and provides packages with Linux binaries even when the developers choose not to. (Medal of Honor: Allied Assault has been added as a preorder item already after the icculus.org announcement)
Loki Games' has ceased to exist but their site still lists their resellers here, I'm sure many of them still stock Loki's old games and probably titles from other publishers too.
Linux Game Publishing lists their resellers here. -
LGP and ports.I am always frequenting Linuxgames.com for information, help new users run their applications on Linux, and to then throw a cape on my back and post as the Alpha Troll. I was contacted by a representative of the Linux Game Publishing group about their interest in porting their current project "Majesty" to the clean 64bit Alpha platform. LGP's main office, from what I understand, is somewhere in London and they have a small workforce in Tustin-California. I have not received word from them for about 1 month on whether they would like for me to schedule a drop-off of a good Alpha Linux|netBSD computer. For those of you that say Alhpa is dead...you are dead wrong. Also of use to commercial developers, the Alpha platform offers benefit of a clean code-path to port software to other 64bit platforms in the future.
LGP is quite a promising group of people. They're working alongside Tuxgames to sell their software. If you support Linux, you should purchase all your software from Tuxgames. As for Happypenguin, this news is 24 hours old and Linuxgames.com posted an article before they did
:-) . Happypenguin.org covers more home-brew games than Linuxgames.com, but when it comes to commercial games they both offer competitivly insightful forums. For the greatest source of gaming news in europe, HOLARSE is the place to go (PS: use babelfish).In fact, just now, Linuxgames.com has an article about how LGP is taking over the porting effort of Mindrover: Eruopa Project. And one last thought, Linuxgames.com doesn't censor their forums, unlike Happypenguin.org
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Re:Woot!
Try Linux Game PublishingTheir newest port Majesty is in beta, and kicks ass
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Mindrover
Does anyone have any links to other cool programming games?
There's a fairly modern one that Loki sold called Mindrover, which LGP has apparently picked up. -
Virtual Genetics?
Been going for years
Creature Labs
And for Linux... -
A WINE future timeline.Why is it that WINE is greeted with such enthusiasm by those it is damaging?
Has anyone that supports WINE actually given a thought to what happens if this is the way things go? Let me once again state the blindingly obvious timeline that WINE leads us to
1) WINE improves its windows emulation, more games work under Linux than ever before.
2) Development of native Linux games is pretty much destroyed by WINE emulation because the few porting companies struggling to survive at this early stage cannot hope to keep up with dozens of well funded windows development companies.
3) Emulated games become the norm. By definition they are slower than native, less reliable, but we can sacrifice reliability because we can play games NOW!
4) As Linux games are all now emulated, sales figures for Linux games are all showing up as Windows sales. Linux sales figures effectively become zero, giving no incentive for any software company to produce native ports.
5) Microsoft, who though evil are damned clever with their lawyers, finds a nice little legal way to kill WINE, through a patent issue, or some DMCA clone or who knows. WINE development stops.
6) New games stop running on Linux because WINE cant support DirectX 12 or whatever the latest version is. Nobody thinks to worry about it in the game development companies because Linux sales figures are zero (see 4).
7) Linux gets less games that will work. The companies that busted their balls trying to make native Linux gaming viable, companies like Tux Games, Loki and LGP have all long since gone.
8) With nobody left to support Linux gaming, Linux gaming dies.
9) With no new games, Linux desktop becomes less attractive and people happily move back to windows so they can play the latest games NOW (see 3)
10) Bill Gates sends thankyou letter to Transgaming and other WINE supporters.Any questions?
Sure I am a biased party. That is because by founding Tux Games, I have put my money where my mouth is and bet the whole house on native Linux because unlike Transgaming, I BELIEVE THAT LINUX DOES NOT NEED TO USE WINDOWS AS A CRUTCH AND THAT LINUX IS A DAMNED FINE OS IN ITS OWN RIGHT..
Note: Tux Games has been offered time and again, the opportunity to carry Transgaming games. We are well aware that if we did so, we would make more money, but we STRONGLY believe in the above timeline threat, and so we put our morals where our mouth is and stand by Linux native. Want to do the same? Then dont inflate Windows sales figures, support those that are working all hours to bring YOU new products.
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Re:My favorites:
Note: Mindrover also available for Linux, originally via Loki and re-published by Linux Game Publishing. A demo is still available from Loki Demos, and it is still offered for sale at TuxGames.
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MindRover!Build little self-motivated machines, including the circuitry to give them "smarts". Windows (Cognitoy) and Linux versions, and the Linux version is being republished by Linux Game Publishing.
There's still a demo available through Loki which can still be downloaded.
It's a very, very fun game, and quite different from twitch-based or other reaction-driven games.
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Re:FINALLYNever. Not unless they make new games for Linux.
Won't happen. Games of the magnitude people will buy en masse require millions of dollars -- an investment of a magnitude that the Linux market will clearly not reward (heck, the Linux market won't even do enough to keep a modest porting shop like TribSoft (JA2) or Hyperion (SiN, Shogo) in the market, much less a mass-porter like Loki (19 titles)).
There's still one known porting shop left: Linux Game Publishing ( http://www.linuxgamepublishing.com/ ), which published the Creatures 3 port, and has Majesty and an updated version of MindRover coming soon. If you want to help the Linux game market continue to have any companies not using emulators to bring titles to Linux, you may want to consider picking one of those up. -
WineX is a dead endWineX may be all well and good now, but what happens later, when it becomes standard to port games to Linux using WineX. At this point it takes only one of two things to completely cripple Linux gaming.
1) Microsoft makes a technical development that the Wine/WineX people cannot emulate (unlikely)
2) Microsoft patents a vital part of the windows API preventing full emulation by Wine/WineX (very likely)If EITHER of these things happen, then where are we if we have relied on emulation up to that point? We are at a technological dead-end. The building blocks for advanced native game development will not be there to allow rapid or efficient development or porting to Linux, and games will effectively no longer appear.
The only sensible course of action is to support the companies that support Linux. Loki is gone, but Linux Game Publishing, Tux Games and BlackHoleSun to name but a few, still carry on working hard t bring games to Linux. Support them and the games will continue. Fail to support them, and you will be left with the inevitable dead-end of Wine/WineX
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Re:This is all good
Chicken and egg. What comes first?
Well, there are others besides Loki around.
Came across an announcement on the Majesty Web site that Linux Game Publishing would be porting Majesty over to Linux.
Granted. The release was from January, but one can dream... and this still isn't an 'original' but rather an incredibly delayed port... but still...
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Even though Loki will be missed, its not the end.
Even though this has happened, Linux Games are not going away.
Tux Games still has Loki stock. We buy from a lot of other places too.
There is a new porting company out there, Linux Game Publishing who have already released one title, and have another announced. Dont forget NeverwinterNights is coming too. Return to Castle Wolfenstein has just been released, and is looking to be one of the most popular games we've ever had.
Yes, we will all miss Loki, and yes it is very sad.
BUT the game goes on, games will keep appearing - lets just try and make sure that people BUY them this time, and stop this happening again. -
Re:who will take over distribution?They will disappear, probably. Unless someone buys the rights that Loki purchased with blood, sweat, tears, and a shoestring (borrowed).
At least one other company is still in active development (Linux Game Publishing, doing Majesty and packaging Creatures), but that won't completely make up for the gaping hole in the landscape that this leaves behind. -
My Personal List...
- MindRover - Publisher: Loki - Robot Programming Puzzle Game
- Kohan: Immortal Sovereigns - Publisher: Loki - Fantasy Real-Time Strategy Game
- Sid Meier's Alpha Centauri - Publisher: Loki - Sci-Fi Colonization/Civilization Turn-Based Strategy Game
- Uplink - Publisher: Introversion - Sci-fi "Hacking" Sim
- Return to Castle Wolfenstein - Publisher: Activision - Modern remake of the classic 3-D shooter, now with suberb multiplayer
Another note: Linux Game Publishing is shipping a port of Creatures Internet Edition which should reach resellers after Xmas.
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My Personal List...
- MindRover - Publisher: Loki - Robot Programming Puzzle Game
- Kohan: Immortal Sovereigns - Publisher: Loki - Fantasy Real-Time Strategy Game
- Sid Meier's Alpha Centauri - Publisher: Loki - Sci-Fi Colonization/Civilization Turn-Based Strategy Game
- Uplink - Publisher: Introversion - Sci-fi "Hacking" Sim
- Return to Castle Wolfenstein - Publisher: Activision - Modern remake of the classic 3-D shooter, now with suberb multiplayer
Another note: Linux Game Publishing is shipping a port of Creatures Internet Edition which should reach resellers after Xmas.