Neverwinter Nights for Linux
Marshall writes "Today I received an email from Tux Games that I never thought I'd get: confirmation that they were shipping me Neverwinter Nights complete with Linux installer! I didn't believe my eyes, so I checked out bioware's web page, and it was confirmed, the linux client is complete. Also check tuxgames.com which states that they are completing the installer and plan to ship games on Monday, 23 June."
Wow...a demo of NW for the OS X folks and a shipping version for the Linux team.
Not a bad week in gaming for those who have strayed away from the flock.
-Barkeep, a draft of your most hazardous brew, for the world is slowly stepping into focus, and I don't like what I see.
Hell freezes over
The human condition is to not accept the human condition.
This is a day that I had given up on. I have almost completed NWN with it being the only reason for my Windows partition.
I love stacking my barbecues in the shed at the end of summer - you can't beat a bit of grill on grill action.
Look how fast and amzing they are at (probably completely re-writing this game. Look now to a company like Blizard who have been working on a sing patch (DiabloIIx v1.10) for over a year.
I went to battle MC Escher but drew a blank
This news forces me to reconsider how appropriate I believe the title Neverwinter Nights is.
Perhaps Eventuallywinter Nights, Finallywinter Nights, or Tookadamnlongtimewinter Nights.
Sharpies don't just sniff themselves.
I wouldn't call a client that unlike the Windows version lacks both movie playback and a toolset "complete".
ppffttt
Certainly not what we were led to belive we were getting when Bioware first announced a client.
Both the Mac and Windows versions get movie playback, what do we get? Nada.
Not only that the jackballs at Infogrames/Atari jacked up the the Linux installer included on the Shadows of Undrentide expansion disc by saving all the shell scripts using DOS line endings.
...and to think I almost went in to work today.
This made my year. How sad is that?
So Rho... I guess that means we'll finally have to take the plunge, eh?
M.
Mmmm......sacrelicious.
Shame the game sucks.
What we need is Linux releases at the same time as the Windows releases, or even in advance. But it will be a cold day in hell before that happens.
An infinite number of monkeys will eventually come up with the complete works of
I am a big fan of BLack Isle games (baldurs gate I & II). havn't played neverwinter nights but seems good. Is this the first major release for Linux. If so this could b ethe start of something big. Hopefully. Doom 3 on Linux anyone!!!
-- Karma Karma Karma Karma, Karma Chameleon - Boy George
I'm already plunged, Dess baby! I've had NWN sitting on a Windoze box for many moons now, but I pretty much just watch TV on that computer while using my Linux box for desktop work.
It was a joke! When you give me that look it was a joke.
What are the hardware system requirements? I can not seem to find them.
I have come to a conclusion that one useless man is a shame, two is a law firm, and three or more is a congress -J Adams
Yeah, but blizz has like one person working on that patch. In the amount of time that it is taking them, thousands of total conversion mods have been programmed.
Let's hope they plan on releasing the installer separately so I don't have to buy another copy of the game.
I guess new games for Linux are always welcome, even if it's not free. Anybody have any idea how well Never Winter Knights holds up to Linux classics like Tux Racer? We Linux geeks tend to be pretty loyal, so a game will have to be damned impressive to compete with the established hits.
Boromir, son of Faramir, King of Gondor and Minas Tirith
I've been playing it with no problems. I think the likely cause of the excessively long delay to release is due to some good QA people at Bioware.
So far everything in the game has worked flawlessly. With this and ut2003 native linux clients, Tux finally can be a gamer.
I recommend downloading Gentoo's Unreal Tournament bootable CD if you want to demo native Linux gaming for some non-believers... Sorry, can't find a direct link... It's in their livecd folder...
Also I recommend transgaming for Windows games on Linux. Warcraft 3, Ghost Recon, Max Payne to name a few games that run under Winex3...
I hope more game development companies want my money, cuz from now on the only way their getting it is if the game has a native Linux client... Unless it's a ps2 game of course..
My Linux Command of the Day site : LCOD
- shazow
One of the great things about Neverwinter Nights was being able to play with a bunch of random folks on the Net.
With the Linux and Mac versions being so late, there's probably not nearly as many people still playing it now as there were, say, a year ago. Everyone playing the Windows version has played through the whole boxed module, plus a half dozen of the better fan-created modules.
The Linux gamers finally get the game, but they get a vastly diminished community. Contrast to, say, Enemy Territory, where all the Windows and Linux people are happily fragging each other and have been since even before the actual release.
I'm not sure anyone really cares that they're interfacing with Linux people or interfacing with Windows people, but having more people in the community playing the game can only make for better gaming.
You are +1 insightful. Thanks for posting.
I'm going to try this out when I get home. But the most recent beta still had the "sticky mouse" problem that effectively rendered the game unplayable. There were indications that this would not be fixed for GA. If so, then I just wasted my money.
Anyone happen to know if this problem is fixed?
I may just go from being the guy who only boots up his linux partition once in a blue moon to being a real live linux user. Becoming more familiar with *nix and linux in particular has been on my list of things to do for a few years now. However when I get home from a full day of coding on a wintel box, about the only thing on my mind for my home PC is gaming. With NWN on Linux, win4lin 5 out, and then considering that Doom3 and HalfLife2 will probably run on Linux either out of the box or (hopefully) quickly after release, my last real obstacles to turning my box into a dedicated linux machine are dissappearing. I figure I'll need win4lin so my wife can do office docs and we can continue to use Quicken and some other apps for a while. Now if only the Total War and Warlords games would support Linux I'd be all set.
;)
Who knows, maybe I'll even register here
That's great... no more booting into windows for a while. Does anyone want to direct me to some (accelerated) Linux drivers / installation instructions for a Radeon 8500LE?
just last week i downloaded beta 6 and the gameplay was SLOW(read unplayable -- though it works find under Windows). I've got a Radeon 7500, which I'm guessing is a pretty damn common video card. So, question is, did they fix the client or is it still an nvidia-only club?
The expansion pack Shadows of Urdentide even ships with a Linux installer on the CD
Almost...
It seems that the CD mastering tool BioWare/Atari used converted all the text files - that includes shell scripts, mind - to Windows-style text, and when you try to run the installer /bin/sh chokes on all the ^M characters.
Happily, there is a workaround. See HERE
Note to all single-player-campaign people - pick up the SoU expansion pack and install it concurrently with NWN. The expansion pack adds many more spells, classes, feats etc and they work with the original game, plus some minor bugs are fixed in the process (the SoU expansion patches the original game content too)
Huh, I submitted this as a story this AM, and it was rejected in favour of this. Go figure.
DG
Want to learn about race cars? Read my Book
...for the release of the Shadows of Unrentide expansion... Rejoice, dammit!
The Bladur's gate series and Neverwinter Nights were all made by Bioware, not by Black Isle games.
Hardly, there is still a tremendous amount of activity going on, thanks to the toolset. And with the expansion coming out the game will certainly get a refresher.
Or just the client. I'd be happy with either, but I'd obviously prefer the toolset as well. This may revitalize my gaming, since it's a pain to switch from Linux to Windows just to play a game (yeah I'm lazy). Of course I could buy a new machine...
The NWN community has been getting broader and more interesting, perhaps mainly due to the VAST number of third-party modules out there, and the new module content that Bioware puts out as well. Think of it as another manifestation of the miracle of Open Source; a lot of things that were added to the latest NWN expansion pack actually came from the community and were added in.
From your post, it's obvious to me that you know nothing about this, and the only reason I'm replying is because it pains me to see such an uninformed post sitting at +5.
pb Reply or e-mail; don't vaguely moderate.
Off topic, but it would be nice if someone that has the completed client resource files create a bittorrent link and allow for quicker distribution than to wait in line in fileshack. Just a thought...
The poster seems to have left out the fact that the Linux installer in the expansion is full of ^M characters and dies on syntax errors (Refer to the nwn linux forum). Oh well, you can easily install the expansion by just unzipping 4 zips into your NWN root directory. Still funny that they never tested the installer before shipping it though.
Damn, forgot this in the parent post. SlashDot needs an "edit" feature...
The Linux game client binary on the SoU expansion CD is V1.30, where the game client on their website is V1.29. So the SoU version is NEWER than this one.
I can confirm that the "sticky mouse" problem that showed up on some resolutions is fixed with V1.30. I actually finished the game at 800X600 with 1.29B5. I tried running at 1024X768 with B5, and got the "sticky mouse". Tried it again with 1.30 after I installed SoU, and it worked - although I seem to have hit the bandwidth limits of a PCI-based GeForce MX400, 'cause it was a little slow.
At 800X600, Athlon 2100+, RH8, latest NVidia drivers, 32Mb textures, game was nice and snappy.
I expect that with a more modern, AGP-based card, the game would scale better to the higher resolutions.
I didn't get very deep into the SoU single-player campaign last night, but the little bit I did shows that it is MUCH improved from the original. The BioWare module people are getting very good. Lots of nice little touches. This is a game worth picking up.
DG
Want to learn about race cars? Read my Book
http://apple.slashdot.org/article.pl?sid=03/06/17/ 1719237
-- SegFault
"One day, some time ago, something important happened."
TuxGames.com has been slashdot'd and now it's unaccessible. So much for me trying to order Tribes 2. :/
Now, if Adobe could just employ the same common sense as Bioware and start porting their line of applications to Linux it would send the Linux Desktop soaring!
What the hell are you waiting for?
OS X NWN Demo Story on Slashdot
-- SegFault
"One day, some time ago, something important happened."
I would like to know how vladinator's real identity was discovered. By some sort of accident I suppose?
BOO! TERRO
Bunch of new toys/fun stuff, just in time for the summer vacations... Harry Potter, end of the US LZW pattent, new PowerMacs and now a NWN Linux client.
Ceci n'est pas une signature
I was playing NWN on Linux for months before that, originally with WineX, in fact. :)
However, I like the Linux client quite a bit; I'm only using beta 4, and even that is much better than the Windows client, IMO.
pb Reply or e-mail; don't vaguely moderate.
Make sure you include that license royalty payment to SCO.
... it's damn hard to locate unless you know exactly what you're looking for on the disc ahead of time.
Both linux gamers will enjoy this tremendously! ;-)
Quidquid latine dictum sit, altum viditur
Yeah now if ATI would just get off their butts and publish the drivers for XFree86 4.3 I could actually avail myself of the release.
Sorry about the troll but darn it I wish ATI would stop playing games so I could.
I love every bone in her body, especially mine!
any chance they finish their BeOS port?
I already have the game, but need a CD key to play online (been waiting for a new video card to turn up, so haven't bothered buying a copy yet - just nabbed a windows installation off a friend for when I was ready).
You can be sure that I will pay for the Linux version to show up on the stats that way rather than the Windows version. Much appreciated.
Beep beep.
Doesn't it make sense that a D&D based game should come to linux? I mean don't know they know their target audience? Also, someone go over to valve/sierra and rape everyone there until counter-strike runs on freebsd (winex sucks, blah blah blah blah).
./revolution
I also played the Windows version for a while (now the Linux version, but you get the idea...) but I've been going through it slowly. I'm somewhere in the middle of chapter 2 now, and I also played around with a few different mods and servers in the past.
:)
... and I'm probably the guy who would still be playing Bard's Tale I; as much as I like NWN, I liked the Baldur's Gate games better. Maybe someone can hack in a zoomed-out, low-detail, top-down view into NWN??
But apart from our personal habits, the fact of the matter is, the NWN community is still going strong, and it'll be a while before their engine runs out of steam. (and hopefully when it does, there will be an upwardly-compatible NWN II to replace it, but we'll see, eh?
You're right that gamers tend to move on to bigger and better things, but not all gamers rush out and buy games when they're first released, and I know I often come back to games I like to play them more--and ESPECIALLY if they release new content. Sometimes it's all about the expansion packs.
pb Reply or e-mail; don't vaguely moderate.
"2. CD-Key: You will have to purchase a copy of the game to get a valid Neverwinter Nights CD-Key. Of course, with this purchase you also get a lovely Neverwinter Nights mapkin, a spiral-bound game manual, and three plastic-coated aluminum-reinforced W1nd0z3 brand coasters."
Kazaa NWN keygen (he he he he.....)
thank God the internet isn't a human right.
vim setup.sh
:%s/\r//g
:wq
move on to the next file
enjoy!
Sure, this version lacks some features, which is grotty. Sure, it's horribly late, which will massively reduce interest in it. Sure, it's very unlikely you'll see this version hitting the stores (which is where you need the Linux versions!) but it's better than nothing. Just.
Am I over-dramatizing all this? Can games really make that big of a difference? Well, yes, they can. To use a term I detest, but it's all-too-accurate, it's all about mindshare. Every time someone sees a Linux title on the shelf, every time someone sees Linux placed alongside the mainstream choices, Linux gains mindshare. People consider it as a real option. Something they can actually use.
At the moment, it's generally seen as a "fairy-tale" OS - something that sounds all magical and unreal. That's because it gets mentioned a little but sightings are still rare. It becomes the computer version of Bigfoot.
Now, you start seeing stores stocking Linux software - not just the distributions, but actual applications, games, utilities, etc - then you will see a gradual dawning on people that Linux actually does exist, and actually does something.
The games market is key, though. Companies are loath to change what they use, but students are less likely to care, so long as it's cheap, simple, and covers the same titles as Windows. Younger kids certainly won't care, so long as they can make things go splat.
To get to these people, you need to get titles in the stores. Current titles. Hot-selling titles. Stuff that people will gravitate towards, not just glance at. The Linux port of NWN is not that, by a long way, and I doubt I'll see it stocked on the shelves anywhere soon.
But, it is a step in the right direction. It has got the company aware of what it takes to write Linux code, and it now has their graphics engine ported. Both of those are essential ingredients in the brew that'll get the company releasing titles for both Linux and Windows at the same time. However, they are just two ingredients. It's got to be clear to these people how to write Linux code well, how to make money from it, and how to promote it.
We're not seeing any of those, here. We've not really seen any of them from any other porting effort. Without those, companies won't bother.
Here's the kicker, though. Once teens & students switch to Linux in a serious way, the more visible Linux will become to everyone. The more visible Linux is, the more mindshare it'll grab. The more mindshare, the more it'll be used.
Nobody wants a system they can't use, but equally nobody wants to be seen as an ignorant has-been. There is a "critical mass" of people which, if you can reach it, the popularity will massively explode. Below that point, usage will stabilize and eventually fizzle out. The reason people use Microsoft has nothing to do with quality, it's because: (a) they know others use it, (b) they know about it, (c) it's easy to get and (d) it does what they (think) they want.
You need titles on shelves. Preferably games titles, as those sell more than office suites and other "big" applications. You only need one word processor, but most games-players have more than one game.
NWN, Quake, et al, are all great in that people are learning what it takes to get these games onto Linux. The skills are valuable. But that's not enough. The day Linux titles are stocked by corner stores, video stores (they rent computer games), Wal-Mart and all the other major outlets, then Linux will become a mainstream OS and (in turn) more profitable for companies to write for.
As of right now, Linux looks destined to dominate t
It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
You can replace the DOS line endings in the scripts with vim. Load the file, and do: :sno///g
If you get an empty line between lines, forget the last ^M
---
"The chances of a demonic possession spreading are remote -- relax."
NEW expansion of NWN...3 years ?? I am glad to see some games make their way onto Linux but geeze, I played the game thru 3 or 4 times and then uninstalled it. I just recently dug it out, for the expansion pack that is out now....
errr....umm...*whooosh* *whoosh* Is this thing on ?
I should have used the preview button =)
it's %sno/CTRL-V ENTER/CTRL-V ENTER/g
---
"The chances of a demonic possession spreading are remote -- relax."
Bioware got a lot of press around these parts for their promise of concurrent Linux and MacOS releases. They screwed up. Badly. Not only did they miss a concurrent release... but they've missed it by over a year (considering the MacOS isn't 1.0 yet and the caveats with the Linux version).
It is also a valid point that they got further delayed by technology they didn't own. Borland, Bink, and InstallSheild didn't help. But then, Bioware is supposed to be a professional outfit. Where was the process that ensured the technology being used would be cross platform?
Bioware's savings grace is that they've slogged through the experience and are finally delivering... more or less. It seems they are trying to make good, despite obvious inexperience in doing this kind of thing. Maybe they've learned enough to make the next time (and I hope there is a next time) go smoother. After all, other game houses have managed to pull this off.
The Bioware guys seem to be honest enough to admit to their mistakes and take the criticism. And they deserve that criticism. Keep in mind that they are selling commercial software. If their Windows release had the same issues as the Linux version, they'd get the same criticism and more. You wouldn't have people saying "we should all buy this despite how rough it is... after all, they could have just made a version for the PS2 and ignored Windows."
Having said all that - there is that saving's grace. Its a good game. They're trying. And they're doing a decent enough job at delivering. I'll be buying my copy today after work. I'll even buy the expansion set if its available.
But I'll still point out when and where they screwed up. As well as where they succeeded.
Nobody is above contructive criticism.
MidSummerNights?
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Friends don't let friends enable ecmascript.
...they can port Pac-Man to Linux. That will r0x0r my b0x0rz!
Out of Office Autoresponse: Enabled ~ Definately not FP ~
"genetic combination of pamela anderson, natalie portman and lara croft (only with bigger boobs)..."
:>
bigger than pamela anderson? what are you looking for, bowling balls?
ed
No native toolset and the game client won't play the movies from the official campaign and first expansion because they're in .bik format.
The toolset works fine under wine though.
Diminished community? What do you know?
Actually, there are many, many online players of NeverWinter Nights. The persistant worlds out there alone, have hundreds of players.
Check out the NWN Worlds links yourself.
Actually, at release, NWN left much to be desired in the module-building toolset. With a year under their belt, Bioware, and the players have come a LONG way in making NWN a fun game.
Maybe you better go check out what you call a "vastly diminished community".
In conjuction with this release, NeverWinter Nights is actually releaseing their first expansion as well!
Shadows of Undrentide
The only thing that has saved me is keeping my PC's dual boot defaulted into going into Linux.
Now a Linux version - this might be the the final straw. I wish I didn't love games so much - especially the D&D kind. I know my wife and kids feel even more strongly about that ...
I would suggest that you're missing a LOT of what NWN if you focus on the game client alone. After all, the stand-alone module that comes with the game is a nice introduction to the environment. But it is hardly a compelling game (and not up to the standards of other Bioware releases like Baldur's Gate).
NWN is not just a game. It is a complete gaming arhictecture package. The ability to create, edit, and run one's own modules is a major part of that.
The gaming world is a tough place. Games often become passe in less time than it takes to develop them. But there are exceptions.
One noticeable exception is Quake. There are STILL people playing with the origional Quake engine. Its not because Quake was such an amazing game that no others could take its place. Its because iD made the engine accessible. Quake could be, and was modifiable. Mods built a community - one that still exists, even if it is shrinking. And an approximate 7 year run is pretty impressive for any game.
What Quake was for first-person shooters, NWN could be for computer RPGs. It is more than just a client.
For those of us who play NWN on a practical daily basis and have enjoyed a ton of custom modules, we say a BIG THANKS...
I am exceptionally happy with the way the Linux client has evolved. Anybody bitching is either a Troll or clueless.
Signed: One happy Bioware customer and Linux user who is looking forward to getting his hands on Shadows of Undrentide.
Do not spread "09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0" over the internet, thank you.
I suspect the reason why Linux gaming hasn't taken off is because alot of "users" have Linux installed on a pos secondary computer stashed somewhere in the corner of the laundry room and not on their main system where the serious hardware is.
Neverwinter Nights (as sweet a game as it looks) will need some serious power to run it, and a significant number of units sold for it to be worthwhile.
SEO Copywriter. Just Say ON
Well,
call me when Microsoft goes under, until then, NWN.
After reading all your responses I hope that the anticipation of this release will not be dampened by the frankly poor single player game.
Limited plot, gameplay and modules. Not to mention the sheer annoyance of having to deal with a sidekick that has a mind of it's own.
BUt I know you lot :) It's the multiplayer your after isnt it? Well in this respect the game is considerable stronger with module building tools and what not.
Don't say you werent warned about the single player...
my other sig is written in brainfuck
Does it run Linux? yeah, go ahead, mod this way down.
There is a petition to port Half Life 2 to Linux on
riblet that would be given to Valve. They have about 3000 confirmed entries by now. This is a good way to show how much interest there is to port games to Linux.
SCO sues Bioware for using unlicensed code in their Linux client
IT doesn't match up to the BG series...
Or I could just pretend I never saw this story and wait for a motherboard with PCI Express...
I'm trying to teach myself to set people on fire with my mind... Is it hot in here?
An installer for a Linux product!
Ben
Work Safe Porn
Does this work "out of the box" with any of the released major distributions (not beta or rc)?
;-)
My experience with linux games has been that they work with the released version EXCEPT something. i.e. EXCEPT you need to compile your own version of XFree86 from CVS to get some patch or another.
Maybe that's why Gentoo users always respond with "what's the problem?".
Forward, retransmit, or republish anything I say here. Just don't misquote me.
Thanks, now I can go to your freaks list and add them all as my friend! Thanks for collecting those!
Too bad I'll be on vacation when it arrives.. Argh... I only had my order in since March 2001! I suppose I can wait till I get back.. (and no, I have not played it even, not even windows..)
--John
Slashdot is like Playboy: I read it for the articles
What's so special about this game that it warrants the occasional /. update story? I don't play games much, but my kids do. Is this something that they would like if they enjoyed Heavy Gear & Tribes2?
the good ground has been paved over by suicidal maniacs
Yes, you are right, it is not a linux version, it won't run on PS2 and Zaurus! Let's not forget all the other linux devices! Down with Never Winter Nights! Only support TRUE linux developers!
Now that I got that sarcasm out of my system, may I suggest that anyone who wants to see more Linux games buy NWN, even if you won't play it. I am not into that game, but I feel that I should support it, so I am buying the Linux version.
If it does well enough, it might convince other developers to make linux versions of their games.
Then through hope and the grace of God we might be free of the Microsoft beast!
Or am I just crazy?
Side note: Never buy Microsoft Windows 666.
The linux client has been on their page for months now, at least I've been playing it for months on my linux box. So it's not like the game is "just out" on linux. (ps. is uses SDL and OpenGL if you're wondering).
The thing this article talks about is that NWN has an actual installation program, so you don't have to install it under Windows then copy it to your Linux box.
It's big news to people who don't have some Windows machine they can borrow. Most of us have a neighbor or girlfriend with one, so it's not a terrible thing.
Besides, PLEASE, how hard can it be to write an INSTALL program?
“Common sense is not so common.” — Voltaire
Nothing more to see here, move along......
Exceeding the recommended torque is not recommended.
Microsoft provided a mod tool for their popular Dungeon Siege game, and many new modifications and additional content has been created by users. Does that make it Open Source? Hardly (comon, this is Microsoft we're talking about).
I'm afraid a modification tool is a far cry from Open Source (don't tell me they let you download the source code of NWN, did they?).
"Ask not what your country can do for you." --John F. Kennedy
It aint no BGI/II, if you go into this game expecting that you are in for a huge disappointment.
"[snip] ...
2. CD-Key: You will have to purchase a copy of the game to get a valid Neverwinter Nights CD-Key. Of course, with this purchase you also get a lovely Neverwinter Nights mapkin, a spiral-bound game manual, and three plastic-coated aluminum-reinforced W1nd0z3 brand coasters.
"
No. Seriously. It made laugh... Really, I thought it was funny....
Maybe it's just me.... sorry....
BitTorrent link with the resources and the client. I've not even unpacked it, let alone tested it. I'm just hoping that Fileshack gave me a good copy.
Forward, retransmit, or republish anything I say here. Just don't misquote me.
I never claimed that NWN was open source; the open source phenomenon here is that people are writing their own--freely available--mods, which sometimes even get folded back into the game itself! The platform in this case is NWN; the mods are the source.
:)
I'm sorry if my analogy was unclear to you, but I don't think it was at all inaccurate, though perhaps a bit vague. Would you concede that it's possible for open source Java apps to run on a closed-source JVM? As far as I'm concerned, this is a similar situation.
And is there a thriving Dungeon Siege mod community, and does Microsoft work with them to improve the game? Seriously, I don't know anything about it.
pb Reply or e-mail; don't vaguely moderate.
That the NWN is a good game. The out of the box senario sucks. However the toolset is cool and there is custom content out there which is pretty cool (Penultimate scenario is great). I'm glad that they are finally getting the linux client/server deivered.
;)
However, I'm still waiting for the BeOS simultaneous release I was promised.
I can't seem to find an changelog anywhere. Is this release just Beta 6 repackaged, or have changes been made?
-------
"Every artist is a cannibal, every poet is a thief."
That was fantastic. I think that really is the saddest the saddest scale could reach. Thank you!
So long, michael. Don't let the door hit you...
The morons that modded me and the other guy down should have saved their points and modded you up. Informative post! Good links!
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Friends don't let friends enable ecmascript.
Why buy the linux version for $46 when you can buy the windows version for $30, and then download the linux binaries? If the linux version has working movies that'd be one thing though...
Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/