Linux Port of Disciples 2 Announced
bobz writes "Happypenguin is reporting that Linux Game Publishing has announced the next game they'll port to Linux will be Disciples 2: Dark Prophecy a turn-based strategy game that was well-reviewed but not terribly successful commercially. /me breathes a sigh of relief that it's not another first-person shooter."
Oh and BTW, fp.
they're fun, as long as you dont take them seriously, or believe that they will teach you how to clean and reload a weapon........
dybia felly dwi a hampster (i think therefore i am a hampster)
a turn-based strategy game that was well-reviewed but not terribly successful commercially. /me breathes a sigh of relief that it's not another first-person shooter
Why in the hell would you port a game that won't bring in money? Honestly, porting games that bring in a TON of cash commercially do poorly in the Linux market, so who thinks that porting an unsuccessful game would bring in a profit?
Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
From: cptroll
) and pioneer an entirely PICTOGRAPHIC version (http://ilovebacon.bla-bla.com/noway/112100c.shtml ).
To: k22320inchfan@lists.io.com
Subject: Re: [k22320inchfan] why the internet rules
Date sent: Mon, 4 Dec 2000 17:29:43 -0500
Send reply to: k22320inchfan@lists.io.com
(This is CP0037)
Did you get that from ilovebacon.com? Because if you did, then I'm disappointed you didn't note how those industrious Germans are at it again. Who else could pick up on the failure of dogs to read their 'no pooping' signs (http://ilovebacon.bla-bla.com/noway/110300.shtml
Without such innovation at home, it's little wonder Amerika is scraping
the bottom of the corporate barrel abroad.
jlb <jlb@io.com> wrote:
>http://www.d111.k12.id.us/BHS/BHS.htm
(This is CP0037)
From: cptroll
;-)
/bots have become pretty
To: k22320inchfan@lists.io.com
Subject: Re: [k22320inchfan] tell me when to stop
Date sent: Tue, 28 Nov 2000 13:38:49 -0500
Send reply to: k22320inchfan@lists.io.com (This is CP0039)
(This is CP0040)
Thanks, but you should give me a holler first, since I'm rarely bellow 40
(I was at 44 after a capricious 5-point mod-down with another -1 on top);
so +10 is overkill. While I'm beating this gift horse in the mouth, let
me complain that my bobo comment is still languishing at -1 and won't be
archived.
I'm still waiting for michael to get off his ass and accept this one:
2000-11-28 00:39:58 Yahoo, Mein Kampf, and Child Pornography
(yro,internet) It's been sitting in his queue for a day now.
=?iso-8859-1?q?Lunchtime=20Troll?= <lunchtimetroll@yahoo.co.uk> wrote:
>I had mod points on two accounts and I gave them all
>to Anne Marie as I saw that
>obsessed with her. Are there any other accounts that
>need a boost for the next time I have points?
>
>++tlt
(This is CP0040)
/me dodges lightning
Why? Do you think that you just said something clever, rather than the weak crap that it actually is?
From: Ceee Peee
To: k22320inchfan@lists.io.com
Subject: Re: [k22320inchfan] Last day at work
Date sent: Fri, 22 Dec 2000 19:28:42 -0800 (PST)
Send reply to: k22320inchfan@lists.io.com
(This is CP0008)
Heh, you showed more sense than I. The last time I
tried pulling a stunt like that (revealing such
affections), the object of my affection nearly drove
off the road and into some parked cars. Everything's
still fine between us, but there were those few
fleeting moments involving a high-speed vehicle and
several tons of steel which wouldn't have worked so well.
(This is CP0008)
it sure beats the hell out of MUD and Nethack...can't wait to see this in action.
Port 69, the Linux Port of Discipline.... mmmm.
Good to hear they're up to 2.0, I hear that version 1 had some nasty bugs.
Wah!
Or has the quality of "news-worthy" articles taken a plunge? I'm all for supporting the Linux gaming community, but is this really front page news?
Knowledge is of two kinds. We know a subject ourselves, or we know where we can find information upon it. -Samuel Johns
OK, from the slashdot article:
Posted by michael, written by bobz.
From the happy penguin article:
In IRC today, evil genius Michael Simms... , this article was written by bobz.
I'll scratch your back if you'll scratch mine? I was wondering why a non-profitable game being ported to a market that has never been marketable (linux ported games) was a frontpage slashdot article. Now I know.
Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
Product Title Disciples 2: Dark Prophecy
Available
LanguagesEnglish
Suggested Retail
Price£30.00
Product Description
Disciples II: Dark Prophecy returns gamers to the magical realm of the Sacred Lands where four races - the Empire, the Mountain Clans, the Legions of the Damned and the Undead Hordes - continue the battle for the destiny of their Gods. A decade after the First Great War, the final prophecy continues to unfold. Deep within the crevices of the Sacred Lands, the Chosen One has emerged, fated to bring salvation to some and destruction to others. Braced with renewed faith and newfound conviction, each race must once again take up the sword for the sake of their people and the glory of their God.
Disciples 2: Dark Prophecy comes in a DVD-style case on a single CD-Rom
Current Status:
Agreement signed, no development yet.
Minimum RequirementsCurrently unknown
Prerelease InformationRelease Date is currently not announced
Will a hurd version be released?
That's not Jesus, it's RMS.
Why not a FPS though, I mean those are the games the set the standard for graphics. From there you can build any game with superior graphics.
By the way, why the onslaught of offtopic posts?
You're nothing; like me.
From: cptroll
To: <k22320inchfan@methlab.nothing.org>
Subject: Re: [k22320inchfan] Trolling as a gift from God
Date sent: Tue, 17 Oct 2000 17:30:10 -0400
Send reply to: k22320inchfan@methlab.nothing.org
(This is CP0027)
So maybe now is not a good time to mention that I actually like that shit. TB1's ok, but TB2/3 and the Millennium Bell are great.
80md <eightymd@hotmail.com> wrote:
>
>>From: "Mendax Veritas" <mendaxveritas@yahoo.com>
>>
>>. . . the art of trolling is taught by the devil himself in a dark
>>grotto deep within the isle of Crete when the moon is full on Sam-hayn,
>>to a soundtrack of Tubular Bells and Ozzy,
>
>_Tubular Bells_! CREEPING CANNIBAL CHRIST! That
>name alone strikes more fear deeper into my heart
>than a thousand chill winds, on Crete or elsewhere
(This is CP0027)
From: cptroll
To: <k22320inchfan@methlab.nothing.org>
Subject: [k22320inchfan] Let's try this one again: gbd et al
Date sent: Fri, 27 Oct 2000 18:22:12 -0400
Send reply to: k22320inchfan@methlab.nothing.org
(This is CP0030)
cptroll <cptroll@linuxstart.com> wrote:
From ??? Fri Feb 19 09: 25 Date: Thu Oct 26 2
>I've been in touch with gbd via email. (He doesn't want me to share his
>address with anyone, and I'm respecting that.) Apparently, the fellow
>has big plans, but he's aufully vague and evasive about everything, so
>it's hard to say what's what. I do have his physical location nailed
>down to a certain one of the fifty states, and it's an odd one.
>
>I asked him about his scheme of capitalization, and this was the best
>answer I could get from him: "as far as why i capitalize things i do it
>to EMPHASIZE things that should be stressed, i know that you can do this
>with html but i am too lazy, hehe."
>
>Yes, he stays true to his form, even in email. The upshot is, I gave him
>his account, and he's all squared away with that.
>
>What an odd fellow!
(This is CP0030)
This is TealMicrodot again, still filling in for my friend, the original Microdot, who is having some trouble with an IP-Ban at the moment. He was right about the rampant censorship happening here. Deleted accounts, IP bans, comments being entirely deleted rather than just hidden, weird stuff going on so that certain comments are visible when not logged in but invisible to logged in users -- this is Democracy? We have proof of all of this, and we're compiling all the evidence we get.
Anyway, here's the hyena information you requested:
Female hyenas are virtually indistinguishable from males. Their clitoris is enlarged and extended to form an organ of the same size, shape, and position as the male penis. It can also be erected. Their labia have folded up and fused to form a false scrotum that is not discernibly different in external form or location from the true scrotum of males.
It even contains fatty tissue forming two swellings easily mistaken for testicles. Authors of the most recent paper on spotted hyenas found the appearance of males and females so close that sex could only be determined with certainty by palpation of the scrotum. Testes could be located in the scrotum of the male compared with soft adipose tissue in the false scrotum of the female.
... but is this the right approach?
I'm a gamer, I'll admit, and I love seeing the great new games that come to market. And even moreso, I love it when these games work in Linux. Currently, I can get nearly every game I want to play to work in Linux. For the ones that don't, I wait patiently...
However, I wish I could say the same for my friends - lots of them are thoroughly intrigued by the idea of Linux, and really want to switch to only Linux - but lack of support for newer games hold them back. I can certainly get what I want to play to work, but when my friends ask "But will Battlefield 1942 work?" I have to say "No." I think that work has to begin on either porting massively popular games, or convincing more devlopers to develop for Linux (although I am happy with progress so far!).
As a side issue - wouldn't it be in LGP's best interest to work on porting games that are more comercially successful? I know that there's more to it than just getting people to switch to Linux, but I'd like to ensure that they can stay in business too!
Illegitimi non Carborundum.
From: Ceee Peee
0 /12/20/01446/325).
To: k22320inchfan@lists.io.com
Subject: [k22320inchfan] Sorry about that, all
Date sent: Wed, 20 Dec 2000 00:51:12 -0800 (PST)
Send reply to: k22320inchfan@lists.io.com
(This is CP0006)
Demonstrating poor judgment on my part, I lobbed
another at the k5 queue
(http://www.kuro5hin.org/?op=displaystory&sid=200
It's not half as big a troll as the last one, but,
well, I guess people are still angry about the last
one. Let's just say the only thing geeks defend more
than their porn is their smokes.
JSM, I'm disappointed you didn't show some guts and
just mod it down. Have I pissed enough in your
swimming pool yet? Heck, they're slandering you in
there, equating the two of us. Even rusty's annoyed,
and he has a sense of humor (though his reasoning
isn't so hot).
I think I'll leave k5 alone for a while. I'm leaving
town in two days and won't be back for a couple weeks,
though I'll have net access in between. Maybe when I
get back, I'll have developed some maturity. 'Night,
all.
(This is CP0006)
Lightning bolt!
Lightning bolt!
Lightning bolt!
Lightning bolt!
Lightning bolt!
From: Ceee Peee
To: k22320inchfan@lists.io.com
Subject: [k22320inchfan] gbd on #trolls
Date sent: Thu, 14 Dec 2000 22:06:25 -0800 (PST)
Send reply to: k22320inchfan@lists.io.com
(This is CP0004)
Right now, "gbd" is on #trolls. His host is
remarkably similar to momocrome's: gbd is
~gbd@adsl-63-200-62-16.dsl.snfc21.pacbell.net
(george), whereas momocrome is
~natalie_p@cloaked.dsl.lsan03.pacbell.net (MOMOCROME).
Yet, he's able to present compelling evidence that he
is the one who currently holds the "gbd" usernick on
slashdot, who I do consider to be the real gbd in
light of the circumstances surrounding how I gave him
the account. Gbd's address looks like it's from SF,
whereas momocrome's is from LA, so that would suggest
they're not the same. But does anyone else have a
pacbell.net address that we know?
(This is CP0004)
http://slashdot.org/comments.pl?sid=20721&cid=4682 572 ;but i drunk.5 437m enu=news.weirdworld.sexlife :(
<bc> hehe
<bc> god I suck
<bc> hey FI
<First_Incision> I will not discout the possibility that you suck.
<bc> A wise move FI
<abu_zeqqzeqq> bc: if craig is as fucked up as he seemse
<abu_zeqqzeqq> that will push him to new extremes...
<bc> hehee
<First_Incision> I never understood the stone women thing. Is osm still perving around somewhere?
<momocrome> http://www.clusterlizard.org
<momocrome> osm's site ^^
<bc> yes, though who knows what he's up to
<abu_zeqqzeqq> bc: change your nick to "Abu'l Hayjeh "
<momocrome> he has a bunch of uninspired match.com pseudo-trolls
<momocrome> picking on hapless, lonely women
<bc> that irc log is hilarious
<dmg> that takest the biscuit
<bc> [bc] vlad... i'2 type 'mo
<dmg> I laughed
<momocrome> post the text to 20721
<momocrome> stir the pot a bit
<momocrome> I am going to rise to their baiting
<momocrome> even thoughI haven't been singled out
<bc> haha
<bc> I must read more now
<bc> county: http://slashdot.org/comments.pl?sid=20721&cid=467
<ivan> Ignore the superfluous comma.
<bc> does that seem accurate to you?
<ivan> All of them =)
<ivan> thx
*** First_Incision is now known as fi-away
<ivan> I can't say, bc. I didn't read it.
<ivan> Should I?
<bc> Yes, you should
<ivan> Haha!
<abu_zeqqzeqq> http://www.ananova.com/news/story/sm_686841.html?
<ivan> It almost looks real.
<ivan> The one problem is that shoeboy is LOLing too much and Vladinator isn't doing it enough.
<bc> I'm kind of insulted. It represents me as a pathetic drunk with delusional fantasies that I'm liked by females, and that seems entirely untrue
<abu_zeqqzeqq> gratuituous kylie pictures. Proof Allah(SWT) and Mohammed (PBUH) are REAL
<ivan> It does seem entirely untrue that you're liked by females.
<abu_zeqqzeqq> bc at least you are worthy of parody
<bc> hehe
<abu_zeqqzeqq> some of us are become stalinesque non-persons.
<abu_zeqqzeqq> airbrushed out of trolling history
<ivan> abu and I didn't even get noticed
<bc> craig&osm&trollaxor prolly still like you, dmg
<ivan> "Where's the part where Barry Corrington slags on Jin Wicked for half an hour then kisses her ass when she logs in?"
<ivan> Has Jin ever been in here?
not to be a buggaboo or anything - but when will a really good RPG or Action adventure come to Linux (and don't tell me Nethack or Wyvern) - granted Neverwinter Nights is going to come out for linux and that's great - but I want to see a (IMHO) FUN RPG (like FF, DW, Septerra core, Chrono Cross, Skys of Arcadia) come out or be ported to Linux - i'd even be willing to helpout with a project like that....
but of course I guess most nix people really like TBS and FPS types....since thats most of the game's i've seen for it...
Ave Molech Setting
From: Ceee Peee
0 /12/25/225554/21&mode=mo
To: k22320inchfan@lists.io.com
Subject: [k22320inchfan] What better way to spread the holiday joy...
Date sent: Mon, 25 Dec 2000 20:10:17 -0800 (PST)
Send reply to: k22320inchfan@lists.io.com
(This is CP0009)
What better way to spread the holiday joy than to vote
up Anne Marie's new k5 article on pornography?
(http://www.kuro5hin.org/?op=displaystory;sid=200
derate)
Pornography: it's what we do, so it's what we should discuss.
(This is CP0009)
Hi,
I'm currently working a 3D version of Freecraft, which in turn is a 3D version of Warcraft.
It is comming along quite nicely, and if anyone would like to give a hand with the models or coding or anything, you would be welcome.
See a kinda old screenshot at http://130.88.226.154/snap4.png
The game is progressing very quickly - trees are in now, units expected with a week, etc.
Anyway, message me through slashdot or email or anything.
I've been a fool to myself,
I thought that I could live for no one else.
But now, through all the hurt and pain,
It's time for me to respect,
The ones you love mean more than anything.
So with sadness in my heart,
Feel the best thing I could do,
Is end it all, and leave forevar.
What's done is done, it feels so bad,
What once was happy now is sad,
I'll never love again,
My world is ending.
I wish that I could turn back time,
'Cause now the guilt is all mine,
Can't live without the trust from those you love.
I know we can't forget the past,
You can't forget love and pride,
Because of that, it's killing me inside.
It all returns to nothing,
It all comes tumbling down, tumbling down, tumbling down.
It all returns to nothing,
I just keep letting me down, letting me down, letting me down.
In my heart of hearts,
I know that I could never love again.
I've lost evarthing... evarthing...
Evarthing that matters to me matters in this world!
I wish that I could turn back time,
'Cause now the guilt is all mine,
Can't live without the trust from those you love.
I know we can't forget the past,
You can't forget love and pride,
Because of that, it's killing me inside.
It all returns to nothing,
It all comes tumbling down, tumbling down, tumbling down.
It all returns to nothing,
I just keep letting me down, letting me down, letting me down.
It all returns to nothing,
It all comes tumbling down, tumbling down, tumbling down.
It all returns to nothing,
I just keep letting me down, letting me down, letting me down.
You carry on yarnin' like that sonny, and you ain't gonna be goin' to Heaven y'hear? Hyuk, hyuk.
* * * *
God help us all
by Anonymous Coward on 05:15 AM March 16th, 2000 CST (#810)
But mainly help me. I had a long, dull business trip Tues. and Wed., and as a result I wrote the following (5000 words and still unfinished) Slashdot Troll FAQ. I haven't been able to build on 80md's original due to lack of connection, but the doct. below still needs revised. Specifically, it needs to be made more entertaining. See whatcha think.
jsm
Slashdot troll FAQ
We post inflammatory, satirical or just plain weird comments on slashdot, aiming to draw attention to ourselves and to distract discussion away from the matter at hand. We use satire, wit, art and other cultural weapons to give fun to the clueful and embarrass the clueless.
A good troll is a statement designed to inflame the passions of a certain type of reader. A troll is a contrary or controversial statement, which attacks a preconception of someone who is likely to read it, causing them to suspend their normal standards of critical thinking, and to fire off a combative response, without thinking that they are being had. This is the "classic" troll, aimed at enticing someone to make a fool of themself.
Yes. The "surrealistic" troll is a piece of prose, rambling, comic or just downright weird, inserted into a discussion where it seems at once utterly irrelevant and curiously in place. The common thread linking the types of trolls is that a certain kind of personality (read - far too uptight) gets irrationally annoyed by them.
Some kinds of trollish statement have been proven to work again and again, so naturally, some trolls have taken advantage of this fact to repeat them again and again. Certain individual trolls are more or less identified with certain types of trollish statement, and thus we have the idea of a "character" - a fictitious entity which is supposed to actually hold the views which are expressed in the troll's posts. Some of these characters have distinct personalities and maintain narrative coherence from troll to troll (see the "Microsoft Linux" episode between streetlawyer and DMG); some of them show up expressing the same or similar points of view again and again (the RWM and derivatives).
The number one maximally 1337 troll character is the RWM; the most established troll, with the most solid track record behind him. Opensource man and his creations is the oldest surreal troll; gnarphlager and auntfloyd also adopt this style. Paranoid Man is getting off the ground, and DMG and streetlawyer have their fans. Mindless Bastard is more of a style of trolling than a character per se. There are lots more people posting trolls than are listed here; these are just the repeating characters.
RWM is the Right Wing Maniac, a character with a hotch-potch of (often mutually incompatible) libertarian, Christian, and Objectivist views, who typically (mis)applies the general principles of his world-view to various slashdot topics. He tends to be keen on referring to people as "socialists", particularly if they consider themselves to be conservatives. Sometimes he's more of a religious nut; sometimes it's more the free market which rings his bell. There is also a Left Wing Maniac with a yen for spouting dialectical materialism, but he hasn't done much recently. It's worth noting that it is very rare to find a RWM troll thread in which at least one participant doesn't agree with most of RWM's views.
DMG is the Dumb Marketing Guy. He claims to have been involved in Linux for "at least four years, since the very beginning", and offers unsolicited "open source" marketing advice on Linux advocacy to the members of the community. He often takes a rather hurt tone in response to the welter of abuse which is the usual response to his advice.
For crying out loud, they ought to be self-explanatory, surely to heck?
Buggered if I know. Lots of trolls mention cheese, and seem to indicate that cheese has some sort of significance. Maybe it does.
Because he had a hard life, dragging himself up from the streets to get his fucken law degree from fucken Hah-vud, OK?
Well, sorry. But really, nobody cares (see below). You're too easily offended. Now purge the post from your board, log our IP address and go back to drawing your "After Y2K" comic (which is shit, by the way).
We don't do boring, uncreative shit which just makes slashdot harder to read. We're not into denial of service attacks - they aren't very funny. We're probably harsher opponents of the spam bunch than you are, because anything which encourages people to browse at levels above -1 makes our work harder.
Nope. Nezh.
Nope. Nada.
Errrr, well actually yes we have. Both of those ongoing trolls were written by regulars on the troll forum, and you're not going to find condemnation of them in this FAQ.
Read them. Untwist your underwear, stop fulminating over the momentary interruption to your terribly important discussion about Slackware and have a look at some of these posts. Open source Natalie Portman was a fine piece of Burroughsian prose and if you don't agree that it was, then you're wrong. The whole "Naked and petrified" thing was an absolute triumph - it provoked a huge amount of reaction, entertainingly interfered with a few people's heads by sexualising the context of slashdot and is still talked about, several months after the original author stopped bothering.
Sick to you, but that was actually the guy's genuinely held sexual fantasy. He was erotically excited by the thought of women turned to stone, and was letting the world know about it. Don't pretend that you weren't interested - it's absolutely fascinating.
Nope. I was taken aback myself, but there are several sites on the Net with active discussion boards on this very subject. It's not that very different from the subject of "The Fermata" by Nicholson Baker, where the hero has the power to stop time, effectively turning women into statues. And that is quite a common paraphilia.
No, it was a petrification fantasy. Which is something rather less threatening, because harder to act out (how many people really believed that anyone could actually turn Natalie Portman to stone?)
I'm sure she's not wonderfully happy about being the subject of someone else's tawdry sexual fantasies, but it kind of comes with the job. I doubt she loses much sleep.
Opensourceman's works (including the Star Wars series and Fat-time Charlie) are available online at: Craig MacPherson has a website at: , which probably has a few things on it to do with the petrification thing.
Wellllll
Why, for God's sake?
For a variety of reasons, but mainly to puncture the self-importance of a few people who deeply deserve it. Slashdot has a lot of very clever people posting, but vastly more individuals with a serious perception/reality gap with regard to their own intelligence. People who believe themselves to be perceptive, clueful, even deep thinkers while merely reciting lists of conventional wisdom deserve to be taken for a ride. And there's the sheer Skinnerian joy of it - if somebody, or some group of people have buttons, it's inhuman not to take delight in pushing them.
In order to do it properly.
No problem. Whining about moderation is for the moderation thread. Several trolls moderate more or less frequently (and meta-moderate - be very afraid), and there is very little genuine complaint about moderation on the troll threads. Any remarks about $3 crack are meant in a spirit of fun and affection, and are usually merely cris de coeur when a finely crafted troll has been rumbled in the first few seconds and down-modded.
That was funny.
Where is there? We've had a token go or two at Nitrozac and kuro5hin, and an abortive attempt to troll some of the statuephilia discussion boards with discussions about technology, but it just doesn't feel right. If you ain't on slashdot, you ain't, basically, trolling.
That isn't even true. Several of the troll regulars have enough Karma to post with the +1 bonus when they use their regular identities, which puts them in the top decile, according to Rob Malda. And there is a definite audience for quality trolls. Have you just been trolled? Is that why you're so angry? Calm down, it'll be someone else's turn in the barrel on Friday.
To paraphrase gnarphlager, yes, we have many better things to do, but we're not going to do them.
How can I recognise a troll?
If you want to spot a troll, then you're basically entering into a game, played against us. You have to keep your guard up, adopt a critical attitude to what you read and decide whether it is plausible that someone is actually posting that view. For our part, we will intermingle fact and fiction, invent plausible-sounding references and (always) attempt to attack your emotional involvement in a topic in order to make you drop your guard. The more ridiculous the proposition we sneak under your guard, the more we win. The angrier you get, the more we win. And you? As the computer said in War Games "The only way to win is not to play".
Usually, a troll will resemble a normal slashdot post, but will contain at least one thing which is not true. A good troll will contain material which obviously couldn't possibly be true, and would not fool anyone who gave it a moment's thought. The troll will also contain an inflammatory or controversial statement, designed to make sure that nobody does give it a moment's thought. Criticism of Linux, strong or offensive political views, mockery of "computer geeks", claims about the inferiority of women/Canadians/Perl, all of that stuff. Interestingly, having experimented with using outright, Bell-Curve-like racist statements to act as the controversial part of the troll, I've found that they never offend anyone, which I guess shows what a lily-white place slashdot is.
Obviously these rules apply more to the classic satirical model of a troll, but there is a strong family resemblance in the surrealist model. Looking at the best work of osm, gnarphlager, auntfloyd et al., you pick up a strong sense of the underlying form. There is the (often highly tenuous) link to the subject matter, the building sense of cognitive dissonance and then the denouement in which the troll moves into the realm of pure surrealist prose (or "gets silly", depending on how you look at it). Typically, when reading such a troll for the first time, and in the context of the thread, the reader's reaction goes through stages.
At the opening of the troll, in which the technological subject matter is being obliquely referred to, the reader is curious. There is an unconscious assumption that what is being used is a metaphor, which appears opaque but will actually make an argument clear (in such a way the surrealist trolls subvert the category of metaphor as used in scientific discussions). Then, the tension between the what the reader wants to read and what he/she sees on the page grows, but the reader still tries to hang on to the idea that he/she is reading "News for Nerds". Finally, when the reality (that is, the unreality) of the troll is revealed, the reader is outraged at having been tricked.
Thus, we can see that the distinction between the classical and surrealist trolls is one of inversion; metaphor versus metonymy. The classical troll traps the reader in metaphor, creating the "character" or authorial fiction, which the reader takes as a metonymy for "The Other" - the fictional creature on the screen is espousing Microsoft, or Libertarianism, or something else which must be ritually reacted to, rather than read as if it were a metaphorical text. The surrealist troll appears to use metaphor, but creates no authorial fiction. The piling up of the metonymic symbols of trolldom (cheese, Natalie Portman, the Troll itself) draws the reader into the pure text, looking for a meaning (or metaphor) which is always deferred. The reader wants to create an authorial fiction, but this is denied - and it is this denial which is the source of his/her rage. The surrealist troll lets the reader down with a bump - the satirical troll, in its purest form, never lets the reader out at all, leaving him/her stuck in a world which is false, because he/she is being manipulated by the authorial fiction. Classical trolling is about the use of metaphor to create metonymy; surrealist trolling is using metonymy to create metapor.
YHBT. YHL. HAND. (Ha ha, only serious)
Pretty much so, yeah. There's been "trolltalk", "trolltalk2", "31337troll" and a bunch of others. It's good to be able to see other people's work, to discuss trolling, and on occasion to have a way of proving for sure that something you wrote was a troll, to a particularly persistent mark.
If I could tell you, I'd have to kill you. There have been a few problems with people stalking some of the trolls, and spamming the troll forums with whitespace to make them unusable. There's no big secret or anything, it's just that we'd like to think that finding the troll forum requires a modicum of commitment and ingenuity. There's one pretty well-trafficked troll forum which is listed in most of the usual indices. Look, fuck it, you used to be able to find BBSes, didn't you? This is no different.
Yada yada yada.
Welllllll
Write a nice, long post, beginning with the phrase "I'm sure this is a troll, but
The only approved, correct, 1337 way to deal with a troll is not to reply at all. Don't say anything. Just sit back and feel smugly self-satisfied that you caught the troll. Go on. People always seem to say the word "smug" as if it were a bad thing, but how can something that feels so good be wrong? Smirk. Once the troll is "dead" (once the author has taken credit for it and admitted the troll), you might want to post a message about it. You'll probably get a nice reply.
Wellllll
Then you should be prepared to live with being a laughing stock. We live off people like you, who simply can't stop themselves from pouring out conventional wisdom, even when they know they are being made monkeys of. And no, the "I'm pretty sure
Well, fundamentally, it lacks class. For one thing, you're feeding the troll while pretending not to feed it, which is dishonest. For another, you're encouraging lots of enraged people to visit the troll forum. This means that the troll forum gets spammed, the trolls move, and you now will be forced to spot trolls for yourself rather than reading them off the list, lamer. Also, the trolls can't tell who it was who brought the spammer there, so all the other people who used to enjoy reading the daily trolls don't find out where the new forum is.
How can I start trolling for myself?
"Just do it", as that noted provider of employment to Indonesian children once said. Your first trolls are unlikely to be offensive enough to draw many responses, but once you lose your disinclination to be unpleasant, results will follow. Of course, you may incipiently be a natural trolling genius like dmg, who got huge pops from the get-go. Choose a story which will get a lot of traffic, try to get an early, top-level post, etc, etc (here might follow a whole load of shit from the Karma HOWTO which I'm not going to reproduce). And, offend. You might want to start off with a right-wing maniac troll.
RWM is the source from which it all flows. Like an origami master building everything from a folded base, or a woodworker turning a chair-leg, the entirety of the art is encapsulated in this one element. It is possible to dedicate your entire trolling career to the perfection of the RWM (troll gods 80md and 70% more or less have done). If you can't write an RWM troll, you can't write a troll.
The key to the RWM troll is to realise its heritage from Usenet. Usenet trolling was all about cross-posting controversial statements to start flame-wars between different newsgroups. On slashdot, you can't cross-post, so you have to identify people who can be brought into conflict where you are. The beauty of the RWM troll is not so much that he sets rightwingers against leftwingers, but that he creates cognitive dissonance in rightwing readers, because they want to agree with his conclusions (or at least, his less obviously mad ones), but can't bring themselves to accept his reasoning (or simulation thereof). RWM also exploits the fact that a lot of people with right-wing views haven't necessarily thought out those views very comprehensively, and so are vulnerable to cognitive dissonance caused by the inconsistency of what they believe. Among the elements of right-wing mania are:
Obviously, everyone who disagrees with a RWM is a socialist, even if they don't think they are.
Further information
Lightningbolt!
Lightning bolt!
Lightning bolt!
Lightning bolt!
Lightningbolt!
Scott Lockwood whines just to hear himself.
"You know, I'd stay retired if these fools would just find another target."
We did. We had an agreement. We moved on to other things. Scott Lockwood didn't. Scott Lockwood couldn't STAND being left alone. He can't live without negative attention, and he's willing to do whatever it takes to atract it. He had, and still does, have the chance to be left alone FOREVAR, just by shutting the hell up. We gave him once chance, and he flat-out lied to us. We left him alone, and he couldn't stand it, so he started spamming himself all over the Internet and goading us to pay attention to him again.
We put up with it for quite a while, but the frequency and volume of his attention-seeking continued to increase. Well, if he wants attention, he'll get it.
Scott Lockwood, it's all up to you. You can stop it any time you like. You know that VladeKua5y is doomed. Stop fucking yourself over. You can end it any time, if you have willpower and honest. The problem is that you don't. You have no morality as a person.
Is this Scott Lockwood? No, Scott Lockwood is much wider than that. Is this Scott Lockwood, or is this? There are so many that seem to fit him, I just can't decide.
Oh well. On to the future. There's much to be done, and little time to do it.
From: Ceee Peee
To: k22320inchfan@lists.io.com
Subject: Re: [k22320inchfan] Last day at work
Date sent: Fri, 22 Dec 2000 19:28:42 -0800 (PST)
Send reply to: k22320inchfan@lists.io.com
(This is CP0008)
Heh, you showed more sense than I. The last time I
tried pulling a stunt like that (revealing such
affections), the object of my affection nearly drove
off the road and into some parked cars. Everything's
still fine between us, but there were those few
fleeting moments involving a high-speed vehicle and
several tons of steel which wouldn't have worked so well.
(This is CP0008)
You can also purchase the 1.07 version of MindRover and buy an update for the original version of the LokiGames release (which will also enable you to get future updates.
9
Information here:
http://www.linuxgamepublishing.com/info.php?id=
Finally, got my own linuxsimulations.org site going, to help cover Linux Simulations that run on Linux, which is a neglected area at teh moment.
StarTux
But yeah. Plenty of them out there. The reason I
like them is that there is no time commitment. You
are in and out and it's over. No need to find the
mystic jewel of donut or anything like that. What
I'd REALLY like to see is a kickass multiplayer
online racing game. Something that's as good as a
playstation2 racing game. Need For Speed 8, where
you race against online players through super
realistic maps of real life cities. Twould (yeah,
invented a word) rule to blow by other online
players in a ferrari spyder with the top down on
lakeshore drive, or US 1, or route 66.
The most important thing any republican needs to know.
OK, don't take this as a troll (and no I'm not just saying that to Karma Whore), but what kind of a choice is this for a Linux port? Having never played the game myself, I won't comment on whether it's good or not, but I can comment on the interest this will recieve with your average gamer: 0.
Seriously, if you're going to go to all the trouble of porting a game, why wouldn't you want to port a big-name title that might actually generate some interest? Where's The Sims? Where's Civilization 3? Where's Warcraft 3? Where's Unreal Tournament? Hell, where's the Half Life client?
Is it just the developers that make this difficult? Are the small guys (or obscure games) the only ones willing to play ball? Are there GPL issues at work here? I really can't understand how a developer/publisher would object to some company wanting to port their game to another platform, assuming they could work out some kind of deal where the original developer/publishing house would get a portion of profits made. Is it a fear of quality control? (Which, if true, is really funny if you've patched...er, played a major release video game in the past 5 years).
Seriously, this is not meant to be an anti-linux troll or flame. I'm really interested in what the major road-block here is. Sorry to any Disciples 2 fans out there, but releases like this will do next to nothing to generate interest in big-time Linux gaming.
I've played it through, all four campaigns, and the game itself is great. However, the computer is too easy to fool (even on Very Hard), though I felt the same in HOMM3 (haven't played HOMM4), so I guess that's not just this game.
Playing it multiplayer is a whole different beast, but I really don't like it. All too much depends on who sees who first and can beef up/spellblast to make the actual fight completely uneven.
Personally I feel it was well worth the money, but once you finish the campaigns it's not much more to do, the scenarios aren't that interesting. It's a game to play once, win, and find the next good one in the bin. But that's fine with me, I got bored with Morrowind because it was *too* big - I had to get a solve to actually get anywhere with the main quest - I was winning every battle, but didn't find the right battles to fight....
Kjella
Live today, because you never know what tomorrow brings
we didn't care in trolltalk, and we sure as fuck don't care now. how many hours of your life have you wasted thinking about that fat fuck?
probably the only thing you do more of is masturbating. or maybe you're masturbating while you think about vlad, just to save time?
Disciples II: Dark Prophecy is a fine, addictive turn-based strategy game that will have you up all hours of the night, unable to tear yourself away from the computer.
After immersing myself in the demo for two weeks and alienating myself from my family, I was compelled to purchase the game. Unfortunately, CompUSA did not have the collector's edition on the shelf, so I settled for the regular edition.
I haven't been able to stop playing since I bought it.
The oddest part is, I've never been a fan of turn-based strategy. I could just never get into it. Disciples II has opened my eyes to a whole new world of gaming. It's that rare game that offers a thoroughly satisfying experience.
The Disciples series has been and will continue to be compared to HOMM (which is readying for a release of its fourth installment). One of the things that jumps out as a striking difference is the graphics. While both games boast some very attractive images, Disciples is a decidedly darker game and more grounded, it seems, in the fantasy setting. And while HOMM's combat screen is moving to a more isometric and zoomed-out perspective, Disciples II adheres to a combat interface that displays large images of the units, which makes for more detailed characters and interesting animations.
The units in the game are quite varied and boast some intriguing--and even amusing--abilities. In one battle, for example, I put my Undead Hordes army, consisting of a Death Knight, Doomdrake and Fighter, up against a neutral army that included two magic-using units that could transform my units. My Doomdrake was transformed into a huge blubbery Jabba-the-Hut figure for a number of rounds and, when attempting to attack in this state, would simply fall over backwards. It was a frustrating battle, but I somehow prevailed. And beware of armies with Ghouls and Ghosts or Specters. These units can paralyze your units. You'll spend round after round watching your units be paralyzed and pummeled.
One of the great features of the game is RPG-like development of your units. Some of the most important decisions you make will be the upgrade paths you choose. The upgrade paths determine the abilities, strengths and weaknesses of your advanced units.
One of the things you'll quickly discover is that you have to build balanced parties in order to survive your battles. Units have various immunities, so if you assemble an army of units with the same kind of attack, you'll likely encounter an enemy with an immunity to it and find yourself getting thrashed. Elements like this add a lot of tactical decision making to the gameplay.
The only real complaint I can lodge about the game at this point is that the retreat feature seems to me to be rather flawed. Retreating from combat usually means death to your party. I'd really like to see a patch to improve this feature so that you can bow gracefully out of a battle when you find yourself overmatched. In a game where economy is important and resources are contested, it's just too expensive to lose a whole group of units, which occurs more often than not when you attempt to retreat.
All in all, Disciples II is a very satisfying and challenging game. I can only hope that Strategy First will continue to release add-ons and sequels to the series, because I am thoroughly hooked.
It seems that no matter what kind of game this is, it deserves the comment "Oh, not yet another *blank*". Not yet another FPS. Not yet another RTS. Not yet another MMORPG. I'm not just talking about Linux here, there just isn't a whole lot of variety out there *period*.
Don't get me wrong - I'm a Linux gamer and I'm pleased to see more coming out. I really love UT2K3 and my copy of NWN is pre-ordered. I hate TBS, so I'll pass on this one probably, unless I find it on the cheap somewhere. I bought a bunch of Loki games just to support them and look where that got me (crickey - Postal is a crappy game).
But back to my off-topic - are there any unique ideas out there about game-types? We have our FPS and our strategy games (TBS and RTS). We have RPGs including MMORPGS, real-time, turn-based, hybrid, 3d and isomorphic. There are card games and economic sims (I *heart* gazillionaire), empire builders and even bridge builders. But when was the last time you saw something new? The Sims? Boy are we in trouble.
Does anybody have a really cool and unique idea you could let us in on?
As a non-commercially accepted game, with a loud (and smelly and bearded) hardcore geek fanbase that will happily shout its praises, this game is a perfect fit for Linux.
"Suggested Retail
Price£30.00"
Who here in the States has £30.00 laying around?
"Ask not what your country can do for you." --John F. Kennedy
I think that work has to begin on either porting massively popular games
Off course all of us linux users would love to have every big name game available in a native linux port, but Linuxgamepublishing (LGP) has not choice but to contiue down this path.
First off, game companies don't want to pay to have their games ported to Linux. LGP must pay the game company to port their game and also pay royalties on each copy to them as well in the same manner that Loki did (minus the corruption).
I asked Mike Simms about this a few weeks ago, and he brought up that new AAA titles are very expensive to port, so for LGP to be profitable they are mostly porting lesser known titles.
It would be great if he could work with game companies as a consultant to port games, but the very small nubmer of companies that are willing to pay for this service are being served by icculus.org.
Mike is a really nice guy and has no interest in competing with icculus for porting contracts.
wouldn't it be in LGP's best interest to work on porting games that are more comercially successful?
.com boom?) of buying rights to less successful games. They're going to be much cheaper, and thus require much fewer sales to recoup the costs of. With the dearth of Linux games, users are going to buy the game if it interests them whether or not it's a big-name title. For example, I never would have heard of Disciples if I was still using Windows. But because I use Linux and I crave HOMM-like gameplay, I'll be buying the only new game in that genre, namely Disciples 2. What's the point? To make money. Not a ton of money, but to make money. If LGP can profit off of Disciples, then they can afford to do another game. Maybe a bigger-name game. Each game they can profit off of grows not only themselves but the Linux game market. With a slow, conservative approach they have a much better chance of being successfull than if they bought a $300,000 game, lost $1 mill, then went bankrupt.
Short answer: No.
Long answer: A game that is commercially successful is going to cost more to get a license for. Loki apparently payed several hundred thousand dollars for the rights to some of their games. Unsurprisingly, the immature Linux gaming market wasn't large enough for them to recoup their costs. That, along with mismanagement, is what buried Loki. LGP, not wanting to go bankrupt, is taking the much more conservative business model (remember that, from before the
The reason you think work has to begin on porting massively popular games seems to be because of a common, but incorrect line of thinking: That Linux has to become a major desktop success right now. It doesn't. Modest, sustainable growth in Linux gaming is the correct method, and the one that will work. Maybe the size of the market will reach a critical mass and be able to grow much more rapidly, but trying to force that day to come sooner by over-reaching is a recipe for failure. LGP learned this lesson from Loki, and I think they learned the right one.
The enemies of Democracy are
Lightning bolt!
Lightning bolt!
Lightning bolt!
Lightningbolt!
Lightningbolt!
Death.
I run FreeBSD on all my machines and all my friends run FreeBSD too. We would like to support a FreeBSD vendor of games.
holy flurking shnit
'some shitty old strategy game isnt worth shit so it's going to be dumped on the compost heap that is the linux community
like a horde of dung beetles, linux zealots everywhere are scurrying to roll a piece of this turd onto their own desktops.'
goddamn. get a life. and an xbox. or at least install windows
Only microsoft can provide gaming funness
That oughta take my karma back down to regular levels
I don't need no instructions to know how to rock!!!!
"gamers."
"Gamers" play all sorts of things. That includes FPS's, which are, indeed, the most popular genre among many gamers, but as has already been pointed out *there is no particular shortage* of games available under Linux for those that enjoy FPS's.
Gamers *do* also play stratagy games and walkthroughs that take hours, weeks and months to play. For them *another* FPS, even though most of them *also* play FPS's, is annoying. The poster was not antiFPS. He was anti oversaturation with FPS's when so many other genres go begging.
You sir, are the sort who likes to kick back and play a game now and again to unwind ( and quite frankly most gamers would say that means you're only a guy who likes to play a game and wouldn't admit you to the rank of "gamer" in the first place) and there's nothing wrong with that. FPS's are nearly ideal * for you.* Not "gamers."
I might also point out that turn based stratagy games are absolutely *perfect* for the person with limited time to play.
And "gamers" think these games are, well, gamers don't use the term "1337" except faceciously.
KFG
A quick question about the multiplayer for those that have played the windows version. Is there multiplayer? The only type that I saw mentioned was hot seat. I've been looking around for a nice slow paced strategy game lately and this might be it. I'd still like to be able to play it with my friends online though.
In Republican America phones tap you.
Linux users are somewhat of a captive audience. They are somewhat more educated and probably more likely to read a review of a game at least once before getting it. Also, they are more likely to see any particular game because of the low number of high quality games available. If a game does not do well in the main stream because it was overshadowed, it didn't apply to the majority of people, or maybe it just wasn't so completely innovative that it captured everyone that had contact with it, then market it to a smaller market where quality, (thought not necesarily originality), matters. A market that is actively looking for good, quality games.
I think it's interesting that the market for linux games developed for profit is slowly increasing. It began with the FPS's, but it is now moving more into the simulation and RPG geners. I hope that the pattern holds, and no matter how slowly, the linux game market becomes as plentiful as the windows game market.
I do security
I would like to see them port...
AOE (Age of Empires)
AOE II (Age of Kings)
AOM (Age of Mythology)
I realize it is NOT BLOODY likely, considering they are M$ games, but I can hope..
Greatoak
Linux is for pear shaped people with no real prospects besides their lunix box.
Whether or not releasing a port of some old Windows game makes good business sense is debatable. But what are these people thinking when they spend good time and money porting a game that wasn't successful on Windows ? If it ain't successful on Windows, how do they expect to make their money on Linux, where there are far fewer gamers ? Wouldn't it make more sense to port some game that was moderately succesful ? Maybe this is some stealth MS project designed to make Linux look really bad...
...chosen to port the infinity engine games. All of the games are basically the same in terms of design and what not, you port one you port them all. And obviously, most Linux users are the geeky kind: we like RPG's, and I would bet alot of money that half of the people reading Slashdot right now own an Infinity engine game.
...that porting the infinity engine would allow to rapidly make mods and expansions - Linux only expansions. Also, official expansion packs could easily be ported, probably very near to the actual date of the Windows release.
LGP is quite a promising group of people. They're working alongside Tuxgames to sell their software. If you support Linux, you should purchase all your software from Tuxgames. As for Happypenguin, this news is 24 hours old and Linuxgames.com posted an article before they did :-) . Happypenguin.org covers more home-brew games than Linuxgames.com, but when it comes to commercial games they both offer competitivly insightful forums. For the greatest source of gaming news in europe, HOLARSE is the place to go (PS: use babelfish).
In fact, just now, Linuxgames.com has an article about how LGP is taking over the porting effort of Mindrover: Eruopa Project. And one last thought, Linuxgames.com doesn't censor their forums, unlike Happypenguin.org
But I'm sure you already Gnu that.
When are we going to get some new first person shooters? When do we get Tribes III?
Funny how you scoff at FPS, but rejoice in strategy games...
That's your own preference, I realize, but what we need here is more space shooters
We shoot first person!
That's right.
and that is Daikatana. That game would make so much money for LGP, they'd never go bankrupt.
Disciples 2? Crappy? Under which rock did you slither from?
Turn based fantasy strategy at it's most addictive. Way better than HOMM..
The hell you say!!!
Yeah, they could port a best selling type of game. However, being a best seller means the market has already been saturated to some amount. Yes, there are the linux faithful who will buy it even if they own a copy for Microsoft Windows, but there are those who, already owning a copy, won't dish out additional cash. By porting a good game (let's assume it is) that never really took off, they may have a potentially larger market.
that they never port the popular MMORPG's? such as EQ and DAOC? These are probably the biggest fanatic driven games out there... a huge number of the people playing these games ONLY play their one RPG and do virtually nothing else on the machine, these would be perfect candidates for a port since they aren't tied to their OS except for the game. I know several people who play EQ or DAOC and keep dual-boots just for this purpose...
I guess there are a few ways to read that headline. At first reading, I figured a few "disciples" had gotten together and made a distribution of Linux... figured they called it "Port of Disciples". And now they're announcing their second version, considering the raving success of the first version.
Michael Sims, /. user 4716 and editor, posted a story about a game being ported by Michael Simms, user 580077. They are two different people. There is no reason Michael Sims ought not to have posted the news about Michael Simms' port. There is no conflict of interest just because they have similar names.
And by the way, Disciples 2 was rated very highly by just about every review site out there. IIRC, Disciples 1 was multiple-GOTY awarded. However, Disciples 2 was not very well marketed. I would bet Disciples 2 will be on Gamespot's 2002 Awards for Best Game Nobody Played.
Yo, IT is not Michael Sims. But REALLY Michael Simms. So it could be the same guy. Because Michael Simms editor at slashdot has given interviews with CNN, answered questions with newsgroups using MICHAEL SIMMS as his name.
0 01 -02/msg00396.html
/. fame. Timothy and Michael will discuss Slashdot's
9 9- 07/msg00385.php
/. you need to have a very big stick and live close
I ain't saying it is the sam guy. But sho do look strange.
Well I am gonna post this three times, so flame on, troll, do whatever. I dont care here is what a little investigation brought back. Maybe someone here can do a more digging with this evidence.
The links are too articles and the articles are quoted below the links. Almost looks like to be the same Michael as Michael Simms from Slashdot has a uk email address in one. Isnt Linux Games UK based?
Michael Simms..
http://www.nylug.org/mlist/nylug-talk_mhonarc/2
This an excerpt from an article about a LUG that interviewed Michael and Timothy from Slashdot. Please
note Michaels last Name is SIMMS, not Sims. The same one as the Linux Gamers Guy.
Please join us for a glimpse into "A Day in the life of a Slashdot
Poster". Our presenters will be michael (Michael Simms) and timothy
(Timothy Lord) of
history, what it's like working on one of the busiest sites on the Web,
and other issues of importance to the Linux and Open Source community.
http://archives.postgresql.org/pgsql-general/19
This is an article where Michael Simms(Michael from Slashodot)responds to a forum question about slashdot
and his return email is on a UK. Server, more wood for the fire?
From: Michael Simms <grim@argh.demon.co.uk>
To: scrappy@hub.org (The Hermit Hacker)
Subject: Re: [GENERAL] Slashdot...
Date: Fri, 30 Jul 1999 02:37:57 +0100 (BST)
> Does anyone know what you have to do to get anything on slashdot? When
> v6.5 and v6.5.1 was released, I posted something to Slashdot announcing
> it, especially considering that the new MVCC code added by Vadim...
To get anything on
to rob so when he doesnt get round to posting information, you can
beat him with it.
If you dont live close to him, then the chances are about one in a
billion it will get posted. You could always email linus and get him
to mail rob, that will do it too {:-)
Yep, making line Enos from the Duke of Hazzard today. I am on the case.
Puto
The Revolution Will Not Be Televised
In the footsteps of alterslash comes another slashdot summariser - Hoping to ease your slashdot browsing.
This is the story with all links pointing to the google cached versions. See Merkac Dot for the full summary
Linux Port of Disciples 2 Announced Games [G] | Posted by michael on Friday December 13, @02:55PM /me breathes a sigh of relief that it's not another first-person shooter."
from the linux-gaming-now-slightly-less-feeble dept.
bobz writes "Happypenguin [G] is reporting [G] that Linux Game Publishing [G] has announced the next game they'll port to Linux will be Disciples 2: Dark Prophecy [G] a turn-based strategy game that was well-reviewed but not terribly successful commercially.
Am I the only one who's actually happy to get more good games fore Linux? Ok, so it is a bit late, but at least we're getting it. Maybe one day I really CAN uninstall Windoze for good *drool*
Sigs for Nerds. Sigs that Matter.
It's:
4. Profit!
5. ???
I'd Like to see some of these old games like my personal favorite Lords of the Realm 2, or
maybe those sonic the hedgehog games since they are every where else and don't realy need a lot of power I'd Buy these either way. also I think that the reason that FPS are ported more than any
is that the tend be packaged file with a loader
(.pak,.wad etc) and this what makes them so easy to port
"I think the sky is blue because it's a shift from black through purple ... I think if you look at the
to blue, and it has to do with where the light is. You know, the
farther we get into darkness, and there's a shifting of color of light
into the blueness, and I think as you go farther and farther away from
the reflected light we have from the sun or the light that's bouncing
off this earth, uh, the darker it gets
color scale, you start at black, move it through purple, move it on
out, it's the shifting of color. We mentioned before about the stars
singing, and that's one of the effects of the shifting of colors."
-- Pat Robertson, The 700 Club
- this post brought to you by the Automated Last Post Generator...