Slashdot Mirror


Transgaming's WineX 2.1 - Supports WarCraft 3

friedmud writes "WineX 2.1 is out on the street, get it at transgaming.com. It boasts, among other things, full support for Warcraft III. Other games now included are: Grand Theft Auto 3, Civilization III, and Black and White. Check the press release for further info. And, if you haven't already, go here to get an account... It is definitely worth it." I've been rebooting my laptop to WC3, so maybe I'll give this a shot. I bought a subscription originally in part due to their misleading Sims compatibility claims, but this looks like it finally is truly emulating top windows games.

447 comments

  1. GTA3?! by Dimensio · · Score: 2

    I've been eagerly anticipating support for GTA3. It's what I'll go to once I finish Baldur's Gate 2 until Neverwinter Nights is released (which will probably be in 2004).

    1. Re:GTA3?! by Anonymous Coward · · Score: 0

      Uhh..Neverwinter Nights is released :> Not for Linux, granted, but you were talking about running games in WineX.

    2. Re:GTA3?! by LatJoor · · Score: 2

      I've been eagerly anticipating support for GTA3. It's what I'll go to once I finish Baldur's Gate 2 until Neverwinter Nights is released (which will probably be in 2004).

      Icewind Dale II looks pretty neat, too. I haven't tried it out yet, although I finished BG2 & Throne of Bhaal several months ago.

    3. Re:GTA3?! by Jaysyn · · Score: 1

      Yeah, but have you beat The Darkest Day (www.teambg.com) yet?

      Jaysyn

      --
      There is a war going on for your mind.
  2. Games are nice, but by Matey-O · · Score: 3, Funny

    How about Outlook XP and M$'s Remote Desktop Client?

    Then I could secretly run Licoris at the office an nobody'd would be the wiser!

    (aaand it would keep everybody from mucking around with my workstation.)

    --
    "Draco dormiens nunquam titillandus."
    1. Re:Games are nice, but by ag3n7 · · Score: 5, Informative

      You don't need this to support MS's Remote Desktop Client...

      rdesktop has been doing this for a while. Try it at http://www.rdesktop.org/. I use it to connect to Windows 2000 servers and Terminal Services servers without any problems. If I remember correctly, XPs RDC is the same protocol as the aforementioned products.

      Give it a shot.

    2. Re:Games are nice, but by DarkAurora · · Score: 0

      Try http://www.rdesktop.org/ I administer a Windows 2000 network and it works great. There is no gui configuration for it, but the command line options are really easy. I just put a shorcut on my desktop with the proper command line switches for easy access.

    3. Re:Games are nice, but by DarkAurora · · Score: 0

      Damn, beat me by a minute. :) Yes, XP RDP = 2000 RDP.

    4. Re:Games are nice, but by prisen · · Score: 1, Informative

      so, what about Ximian Evolution? I use it daily to connect to our Exchange server. Many folks in the office prefer it to Outlook 2000/XP and generally have no problem because it is so similar to its M$ counterparts.

      As for the remote desktop client..errmm...Migrate 'em to Linux and use OpenSSH! ;)

    5. Re:Games are nice, but by Anonymous Coward · · Score: 0

      Out of curiosity, ximian's and what else?

    6. Re:Games are nice, but by Anonymous Coward · · Score: 0

      Combine that with Evolution which looks similar to Outlook and works much better and you can already make the move.

    7. Re:Games are nice, but by Anonymous Coward · · Score: 0

      Use rdesktop, it will take of remost desktop services

    8. Re:Games are nice, but by justsomebody · · Score: 2, Insightful

      Yes, but windows license excludes that option. You can't connect to a remote Windows machine without owning another license of that system.

      But I don't know how is with the clause that only MS poduct is allowed to connect to remote windows desktop, as I know it's already included in th license

      --
      Signature Pro version 1.13.2-3 release 83.5 beta3try7 after-breakfast edition
    9. Re:Games are nice, but by BrookHarty · · Score: 2

      Win XP is RDC 5.1, and 2K is RDC 5.0.

    10. Re:Games are nice, but by BrookHarty · · Score: 2

      I read the fine print, if your exchange server runs outlook web services. We currently dont. YMMV

    11. Re:Games are nice, but by Anonymous Coward · · Score: 0

      windows license only require that you purchase a CAL for every connection to the server. Otherwise the Citrix linux client would be illegal too.

      Soooo just purchase a 36$ CAL (nod nod wink wink)

    12. Re:Games are nice, but by Phil+the+Canuck · · Score: 2, Informative

      RDP version numbers always match the TS OS version number. Windows 2000=RDP5, WinXP=RDP5.1. Rdesktop emulates RDP4, which both XP and 2000 are backward compatible with.

    13. Re:Games are nice, but by OSgod · · Score: 1

      Not so. For a RDP client you MUST have a licensed copy of W2K/XP (not 95/ME/whatever else). You could by a WTS only license to avoid the full W2K/XP cost at somewhat more than $36 -- this is not the network CAL.

      You must also have a network CAL.

      The license is explicit.

    14. Re:Games are nice, but by justsomebody · · Score: 1

      And that's the truth. My friend has a company that uses that solution, and that is the real cost of remote desktop

      --
      Signature Pro version 1.13.2-3 release 83.5 beta3try7 after-breakfast edition
    15. Re:Games are nice, but by Anonymous Coward · · Score: 0

      To keep people from screwing with your workstation, change your keyboard layout to Dvorak and reverse your mouse buttons. ;)

  3. Excellent news! by macpeep · · Score: 5, Funny

    Soon, there will be as many games that you can play on Linux as there are games that you can play on Macintosh!

    1. Re:Excellent news! by rizzo · · Score: 2

      As long as someone ports Happyweed to linux, I'm down with it.

      --

      "More organs means more human." - Zim

    2. Re:Excellent news! by spencerogden · · Score: 1

      God, I hadn't thought about that game in years!! I was just happy to find Maelstom for linux.

    3. Re:Excellent news! by unicron · · Score: 3, Funny

      Linux on the XBox: Now you aren't playing a damn thing.

      --
      Finally, math books without any of that base 6 crap in them.
    4. Re:Excellent news! by adewolf · · Score: 1

      Where is Half-Life for OS-X? Alex DeWolf

      --
      "The Brady Bunch is back...working homicide"
    5. Re:Excellent news! by Anonymous Coward · · Score: 0

      Try running it in WineX in MacOSX with X-Windows. It's amazing how many games work (albeit with some glitches).

    6. Re:Excellent news! by dcstimm · · Score: 1

      it has a geforce 3 in it, it could probably even run winex, are you a idiot?

    7. Re:Excellent news! by unicron · · Score: 2

      Actually the joke was in reference to the lack of quality games for both linux and the Xbox. So combined, it uber-sucks, which is where the joke came from. You obviously don't have an Xbox or you would've gotten the reference.

      --
      Finally, math books without any of that base 6 crap in them.
    8. Re:Excellent news! by Anonymous Coward · · Score: 0

      No it doesn't. The XGPU (NV2A) is actually a better GPU than the GF3 has.

    9. Re:Excellent news! by Anonymous Coward · · Score: 0

      Do you have a URL for this? This looks like something i'd like to check out...

  4. Oh BABY! by vandan · · Score: 3, Insightful

    I had been mucking with the main wine tree after reading in the Wine Weeky News that people were getting WarCraft III working under wine, but I have only been able to install and start the menu screen, which comes up MINIMIZED. Damn!

    But now WineX supports my 2 favourite games: Black & White and Warcraft III I can uninstall Windows 2k!

    I already have MS Word & Excel installed into a no-windows wine installation which works very well.

    Man, wine is starting to get really freaking good! I just wish the Wine developers and Codeweavers could get along & share code more freely with Transgaming, but they have some differing ideas about licensing. Oh well. I'm gonna save up and get that WineX. BABY!

    1. Re:Oh BABY! by nege · · Score: 1

      Office 97 or XP? Office XP is pretty nice from what I have seen! I want to get Open Office going once I get a chance and see how that works out.

    2. Re:Oh BABY! by Cheesy+Fool · · Score: 0

      Its an honest question, not a troll.

      --

      Hail to the king, baby!
    3. Re:Oh BABY! by QueefChief · · Score: 0

      Do you honestly believe that intention has anything to do with it? You questioned why a person would use linux, thus you're a de facto troll. Sorry man, but you can join the club.

      --
      Get BannerBlind for Mozilla and block those slashdot ads!
    4. Re:Oh BABY! by Afrosheen · · Score: 5, Interesting

      Keep in mind that when Transgaming has made enough money to cover all their development costs (through subscriptions etc.) they're merging all their new code back into the standard Wine tree. Eventually 95% of what they've done will be free and open source, excluding the Safedisc and other licensed protection schemes of course. Those generally aren't a problem anyway due to no-cd cracks and the like.

    5. Re:Oh BABY! by entrigant · · Score: 2, Informative

      SafeDisc and ST3C Texture compression support will not be merged into an open source tree no matter how many subscriptions transgaming gets... they had to make a deal to keep those parts closed sourced just to be able to use them.

    6. Re:Oh BABY! by entrigant · · Score: 1

      Oh well. I'm gonna save up and get that WineX. BABY!

      Last time I had to "save up" $15 was when I was 10 and wanting a new teenage mutant ninja turtles action figure... just how long is it going to take you to get $15?

    7. Re:Oh BABY! by Anonymous Coward · · Score: 0

      No one said anything to the contrary. In fact the previous post explicitly stated that this was the case.

    8. Re:Oh BABY! by Rysc · · Score: 1

      Say it with me: poor, broke, college student.

      --
      I want my Cowboyneal
    9. Re:Oh BABY! by Anonymous Coward · · Score: 0

      yeah because you kids spend it on drugs like beer.

    10. Re:Oh BABY! by vandan · · Score: 2

      Office 2000.
      Word & Excel are perfect.
      Access wants IE, which I haven't been able to install yet...

    11. Re:Oh BABY! by vandan · · Score: 2

      $15? OK. I was under the impression that it was going to be something like $AUS100 (I'm Australian).
      And I just bought a 109cm rear projection TV, so the budget is tight, but if it's $US15 then I'll go it today.

    12. Re:Oh BABY! by el_chicano · · Score: 2
      Say it with me: poor, broke, college student.
      Try a sperm bank, you can get $50 a pop!
      --
      A man who wants nothing is invincible
    13. Re:Oh BABY! by rmohr02 · · Score: 2

      I don't understand how a Linux program can be closed-source in the first place, but I'm probably missing something.

    14. Re:Oh BABY! by damiam · · Score: 1

      You are.

      --
      It's hard to be religious when certain people are never incinerated by bolts of lightning.
  5. WarCraft 3? by Anonymous Coward · · Score: 2, Interesting

    Why is this game so popular? It really isn't any different that other RTS, other than its more 3D.

    You all bitch and moan about lack of innovation in gaming, then go out and buy the exact opposite.

    And, yeah, I'm prepared to fight back against anyone that wants to argue how 'innovative' WC3 is.

    1. Re:WarCraft 3? by big_debacle · · Score: 1

      It had an innovative price: too much.

    2. Re:WarCraft 3? by Apocalypse111 · · Score: 1

      Fine words from someone who obviously hasn't played the game... My lvl 9 paladin is gonna have to lay some righteous beatdown on your ass now.

      --
      There is no mod option "-1: Disagree" for a reason. "Overrated" is not an acceptable substitute. Post something instead.
    3. Re:WarCraft 3? by Anonymous Coward · · Score: 0

      Because Blizzard made it, and they have a reputation for quality. When most games you find on shelves today won't install or crash once a day, it's refreshing to buy a Blizzard game and know at least it'll work and feel polished.

    4. Re:WarCraft 3? by colmore · · Score: 3, Interesting

      For novice players, it is pretty much the same thing, only smaller armies (which is a good thing in my opinion)

      In really competitive play, it actually plays quite differently from Starcraft, C&C, WC2, or Dune 2. The hero system really rewards micromanagement, and rushes aren't quite what they've been in the past. If you sit down and try to play WC3 like Starcraft, you'll lose pretty quickly. Warcraft 3 is not paced at all like previous RTSes.

      However, these are deep, play-balance innovations. The overall format of the game is pretty much Warcraft 2 with smaller armies and stronger units.

      What I would really like to see is a RTS (and shouldn't these games be called Real Time Tactics, the scale is a bit small to really be called "strategy" in the military sense) of WWII's Pacific theater, done at about Starcraft Scale. Storm beaches, knock out gun fortifications, take over islands, clear out airstrips, etc. It could be really interesting, and it wouldn't have any of that base-building nonsense (you don't train new soldiers and research new technology on the battlefield). Or play the Japanese side and try to defend.

      --
      In Capitalist America, bank robs you!
    5. Re:WarCraft 3? by Anonymous Coward · · Score: 2, Insightful

      The hero system really rewards micromanagement

      In my opinion, RTS's that support micromanagment are RTS's that are "twitchy". Strategy shouldn't be who can use the mouse fastest and knows all the hotkeys and can kill you in 10 minutes cause they know the build order. It should be about careful planning, not "twitch tactics".

    6. Re:WarCraft 3? by Redoc66 · · Score: 1

      Excuse me while I take my level 9 Tauren Chieften with Reincarnation

      --
      Old age and treachery will overcome youth and skill
    7. Re:WarCraft 3? by Apocalypse111 · · Score: 1

      *WHUMP! WHUMP! whimper*

      Our Hero has fallen!

      Damn you Redoc66! DAMN YOU!!!

      --
      There is no mod option "-1: Disagree" for a reason. "Overrated" is not an acceptable substitute. Post something instead.
    8. Re:WarCraft 3? by Anonymous Coward · · Score: 0

      Well, build orders are not micro-management things, they are exactly the opposite. As for using the mouse fastest and basically doing everything faster than your opponent, it's what any REAL-TIME game is all about.

    9. Re:WarCraft 3? by nusuth · · Score: 1

      You forgot the interface. It has by far the best user interface usability. The changes are evolutionary rather than revolutionary. I love not hunting for idle workers, ability to select a class of units without breaking the group, autocasting some spells to name just a few.

      --

      Gentlemen, you can't fight in here, this is the War Room!

    10. Re:WarCraft 3? by aurelian · · Score: 1

      er, no it's not. you seem to think everything in real time happens at a manic rate. real battles and real troop movements usually last hours or days - or weeks in the case of a siege. that's why most of these games suck. make thew right troops in the right order, drag a box around them and send them in the direction of the enemy. that's not strategy - it's not even tactics. plus the need to continue mess around with villagers and farms. who the fuck wants to play a farming simulation?

    11. Re:WarCraft 3? by Rudeboy777 · · Score: 2

      I'm guessing you havent played the game, because it's not very "twitchy". Just prepare your army when you go into battle and be ready to cast spells and maneuvre troops as the battle is going on - in Starcraft oftentimes units would be dead when you tried to cast one of their spells or move them back from the front line. The game is designed so that battles last MUCH longer than Warcraft 2 or Starcraft, so getting off a spell, or "dancing" your huntresses so they survive is much easier (I just learned how good the Lich's Frost Nova spell is last night). Can you name an RTS that fits your ideal description?

      --

      From hell's heart I fstab at /dev/hdc

    12. Re:WarCraft 3? by Blaze74 · · Score: 1

      Ya, war sure would be great if both sides waited until the other built up before attacking so they could properly fight a strategic battle. I'm not saying RTS's like wc3 are like war sims, but the first attack, having a great economy, and production line is a great strategy to win a war. Now because a game allows someone to win in the first 10 minutes, maybe that's a balance issue with the game, but just because your a slow builder dosent make the other player any less strategic.

    13. Re:WarCraft 3? by sjbe · · Score: 3, Insightful

      What I would really like to see is a RTS (and shouldn't these games be called Real Time Tactics, the scale is a bit small to really be called "strategy" in the military sense) of WWII's Pacific theater...

      The difference between strategy and tactics has little to do with scale. They are very different concepts.

      Strategy is a game plan. It's how you intend to accomplish some goal. (i.e. I plan to use airstrikes to cripple my opponent's tanks before sending in the ground troops) Strategy doesn't necessarily imply that it is military either. Business has strategy. Sports have strategy. Strategy is just an approach to a problem.

      Tactics on the other hand are the actual methods used to carry out a strategy. (i.e. The F-15's fly X route through the mountains dropping their bombs in Y location) Tactics are the details. The precise method by which you carry out each part of the overall strategy.

      Strategy and Tactics go hand in hand but scale really isn't what defines them. They are separate parts of a solution process. Calling the games RTS games is fine and correct, even though every game has strategy to some degree. Even kill-everything games like Quake have strategy, just not especially deep ones most of the time.

    14. Re:WarCraft 3? by goates · · Score: 1

      You should take a look at the Myth series, as they focuse entirely on tactics on the battlefield. There are also mods that turn it into a WWII strategy game. I'm not sure whether or not there is a mod for the Pacific theatre. I do agree that would be a fun game.

    15. Re:WarCraft 3? by cbuskirk · · Score: 2, Informative

      No being a slow builder does not make you any less stratigic. On 2 of the maps included in the game you can destroy the bridges to your base. When they get there with his land based force, they are screwed, because you took the extra time to get a few zeplins and tech up to air units, and they forced to drink the kool-aid to get under the supply limit.

    16. Re:WarCraft 3? by Anonymous Coward · · Score: 0

      Actually...
      I've had great times playing various incarnations of the console game "Harvest Moon" which is, believe it or not, a farming simulation.

    17. Re:WarCraft 3? by DunbarTheInept · · Score: 2
      Strategy is a game plan. It's how you intend to accomplish some goal.

      Tactics on the other hand are the actual methods used to carry out a strategy.

      But then for any particular scale N, the word "tactics" becomes just a pseudonym for "the strategy of N-1, the scale one smaller that the one I'm paying attention to." Which is tactic and which is strategy depends on what level of depth the speaker is talking about.

      --

      Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

    18. Re:WarCraft 3? by DunbarTheInept · · Score: 2

      But in a real war your units don't need to be ordered to do each move, each fire, each reaction, by the general in order to not act like moron with a single-digit IQ driven by an AI. The problem with RTS in general, (and I agree with the poster here) is that there is a distinct advantage to doing things yourself instead of letting the AI do it, and so the winner is the one with the best ability to navigate the interface and be in more than one place at a time, not necessarily the one with the best mental ability. The next time you trick yourself into believing that RTS is an actal strategy game, imagine playing against someone who is smarter than you but has muscular dystrophy, and think about who would win. RTS is a video game, not a strategy game. If I want a video game, I'll play a FPS. If I want a strategy game, I'll play something like Civ that has turns.

      --

      Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

  6. Re:I DARE YOU TO FIND SOMEONE WHO CARES by StarbuckZero · · Score: 1

    I care or I would be paying $15 a month...fool!

    --
    From Zero to Hero... Starbuck Zero
  7. Re:I DARE YOU TO FIND SOMEONE WHO CARES by Anonymous Coward · · Score: 0

    Well, considering I just spent an hour or so playing Black&White, yeah, I care.

  8. WC3! by Anonymous Coward · · Score: 2, Funny

    Hmm. Time to up the student loan again for a new Linux laptop! Woo HOo!

    Dad? It's me . . .

  9. winehq supports war3 too by uhmmmm · · Score: 4, Informative
    see here for setup details.

    warcraft 3 has worked with winehq wine as far back as the warcraft 3 beta, see this post to the wine-devel mailing list.

    1. Re:winehq supports war3 too by Anonymous Coward · · Score: 0

      There are some differences when you use it on WineX. On WineX you have support for the ingame movies (some special divx stuff) and you can play online using battlenet. (only using retail winex since that battlenet stuff depends on some copy protection related stuff)

    2. Re:winehq supports war3 too by Anonymous Coward · · Score: 0

      WineHQ wine doesnt support battlenet, copy protection, movies, fullscreen and a few other things.

    3. Re:winehq supports war3 too by noda132 · · Score: 2, Informative

      It most certainly does support full screen. You can also play on battle.net with winehq -- just fool around with symlinks and a little bash script. And who cares about copy protection when the cracks are so readily available?

      And what are "a few other things"? I didn't find any others.

      I use winehq because for me it's faster and looks slightly better. In-game movies don't work, but xine and mplayer play them fine. I'm happy.

    4. Re:winehq supports war3 too by narfbot · · Score: 1

      Hi, I was the one that helped identify early on how to fix War3 for wine.
      I use winehq because for me it's faster and looks slightly better.

      This is true, although the the new WineX supports opengl very similar to my old patch. So there is less difference here. Although I think winehq is still better because of a couple other new things. BTW, I don't understand why they haven't released their sources for with CVS, because it's such a rediculously easy patch, not really a major benefit for them to keep it hidden.

      In-game movies don't work, but xine and mplayer play them fine. I'm happy.

      I've been thinking about making a non-official patch finding a way just to execute movies through mplayer (or your choice?). That way, it gives much better movie rendering support than what WineX will ever provide. A simple fix like that. I'm also conidering fixing the restoring minimized opengl window problem too.

      After these couple things, I'm happy with wine right now.

  10. Re:Dunno by colmore · · Score: 3, Insightful

    Linux has less than a 2% desktop share. Unless Linux gamers are willing to pay $500 for a native game, it's a money losing opportunity.

    The only companies who will release Linux games are those that really really rely on geek support (like Id)

    But on the bright side, just about everyone has come around to the conclusion that releasing Linux servers for their games is a good idea.

    --
    In Capitalist America, bank robs you!
  11. Re:Dunno by Anonymous Coward · · Score: 0

    So buying games for windows (which you REALLY don't own) is okay?

  12. Re:I DARE YOU TO FIND SOMEONE WHO CARES by outofpaper · · Score: 1

    5$ a month not 15$

  13. Well, it plays Diablo II... by Anonymous Coward · · Score: 2, Funny

    ...but I still can't get it to play any perverted japanese video games. Ah well, C'est la vie.

  14. Business software support by Anonymous Coward · · Score: 0

    Anyone know if they've gotten Quickbooks pro to work under Wine? I'd switch over my entire office if I could get that to work...

  15. It's fun, that's why by Nanite · · Score: 1

    A game doesn't have to be completely different from everything else out there to be better. The production levels of the game (music, voice overs, gameplay balance, plot, and cinematics) are incredible. I know, I shouldn't feed the trolls, but I'm bored at work. :)

    Nan

    --
    God is real unless declared integer.
    1. Re:It's fun, that's why by Apocalypse111 · · Score: 1

      I know, I shouldn't feed the trolls, but I'm bored at work. :)

      The trolls thank you for your patronage, and promise not to hurl their spears and axes at you in the future. Quoth the troll, "Say hello to my lil' friend!"

      --
      There is no mod option "-1: Disagree" for a reason. "Overrated" is not an acceptable substitute. Post something instead.
  16. Not a good open source citizen by IGnatius+T+Foobar · · Score: 3, Insightful

    TransGaming has done some wonderful things. Their technology is truly helping Linux to be useful in more situations by allowing Windows games to run.

    It's really too bad that TransGaming is not a good citizen of the open source community. Their decision to keep their ActiveX libraries proprietary while happily making use of other people's work (the base Wine code) perfectly exhibits the "what's yours is mine, and what's mine is mine" abuse that BSD-like licenses can allow. And TransGaming's decision to fork the Wine code when it went LGPL is another example of this company's lack of respect for the cooperation that makes open source projects work.

    I'll support CodeWeavers but I won't support TransGaming. When you take from Wine, you give back to Wine, dammit. A balkanized Wine might provide short-term profit to TransGaming, but it delays that day in the future when all Windows software runs seamlessly on Linux.

    --
    Tired of FB/Google censorship? Visit UNCENSORED!
    1. Re:Not a good open source citizen by chrisseaton · · Score: 1

      "ActiveX"??? I think you mean "DirectX". ActiveX is a Windows COM system.

    2. Re:Not a good open source citizen by Dimensio · · Score: 2, Informative

      A lot of the problems with Transgaming source is that they've had to license certain technologies, such as Macrovision's SafeDisc for CD copy protection. They cannot lease such code out, because it's not theirs and even making available would get them into a lot of trouble.

      Of course, they could have tried to reverse engineer the specs, but since that's illegal under the DMCA (since Herr Kaplan ruled that the provision for compatability doesn't count when it's used for Linux), they're kind of stuck.

    3. Re:Not a good open source citizen by colmore · · Score: 5, Interesting

      See, I totally disagree with this.

      WineX has not taken anything away from Wine. They use their code, and Wine is no worse off for it. Your criticism of TransGaming assumes that they would have written the same software if they had used the GPL. But they wouldn't have. If you want to sell software (and not support or some other intangible) you simply can't use the GPL. The only thing you can hope for is to tack a $1 surcharge on CDs shipped to people with connections to slow to download the free package.

      Profit is a motivator for innovation, like it or not. I like and fully support the GPL, but I also like and fully support some things done by better for-profit software companies. If Transgaming had been forced to GPL their work, there would be no WineX.

      "Support" good software that you want to use, in whatever form it comes in. If there's a product out there that is filling a gap, then support whatever system that created it. Linux may or may not succeed on the desktop. Linux will not succeed on the desktop with ONLY GPLed software.

      --
      In Capitalist America, bank robs you!
    4. Re:Not a good open source citizen by eyepeepackets · · Score: 3, Informative

      I think Transgaming is a valid exception and here's why.

      Getting games to work well under Linux is a very important step and not an easy one. These folks are not trying to get rich doing this either, since they only charge $5 a month ($60.00 a year) which is about the price of one good game. All indications are they're just trying to pay their way while the work gets done.

      I subscribe and it's well worth it. I don't have to reboot to play Diablo II or Starcraft or Command and Conquer, etc. I don't have to buy special Linux specific versions of the games, the windows versions work right out of the box.

      One last point. Don't let the press release fool you into thinking only a few games are working at this point. Go to Transgaming's website, click on the games link and then on the "browse all games" link at the bottom. Any game you see listed as a 4 or 5 is working good enough to play and that's a big, big list of 4 and 5 rated games.

      --
      Everything in the Universe sucks: It's the law!
    5. Re:Not a good open source citizen by Ryu2 · · Score: 5, Informative

      The main reason for the fork was because WineX includes reverse-engineered copy-protection support code to support games running. If Transgaming released the source code to that, it would be entirely possible to modify/hack the code so that you could play pirated games, a likely violation of the DMCA and exposing Transgaming to all sorts of legal issues. If they don't release the source code to the copy-protection, they can honesty claim that it's only an emulator, and still doesn't allow you to circumvent copy-protection. That's fine, I guess.

      But I really do agree that they really should open-up their non copy-protected related code, and make that LGPL, and back-port any (non-copy protection) improvements into the official WineHQ tree.

      --
      There's 10 types of people in this world, those who understand binary and those who don't.
    6. Re:Not a good open source citizen by Darren+Winsper · · Score: 2

      Firstly, anything Transgaming release to the ReWind tree can be freely incorporated into the WineHQ tree, but Transgaming aren't going to do it.

      The main reason Transgaming won't go with the LGPL tree is because the DLLs aren't abstracted out enough and Transgaming would need to LGPL too much of their stuff (And the code to deal with copy protection, which they don't have the rights to). They do give stuff back, but they obviously want to keep some stuff to themselves because they want something to derive revenue from.

    7. Re:Not a good open source citizen by Captain+Rotundo · · Score: 1

      Let us not forget, when something attempted to package the freely available WineX code for Debian Transgaming basically said that if Debian had a WineX package they would simply change the license for future versions to prevent it.

      What is the point of releasing "open source" code to the public only to bitch and moan the second someone wants to take advantage of the open license.

      Personally I'll have nothing to do with them until I see some compelling reason to think they are a company I want to deal with. I can give up playing games if it means keeping my principles.

    8. Re:Not a good open source citizen by joshsisk · · Score: 1

      1 definition found

      From WordNet (r) 1.7 :

      irregardless
      adv : in spite of everything; without regard to drawbacks; "he
      carried on regardless of the difficulties" [syn: regardless,
      irrespective, disregardless, no matter, disregarding]

    9. Re:Not a good open source citizen by Anonymous Coward · · Score: 0

      WineX did take from WINE. WineX cost WINE a year or more's development in DirectX, because of the continual promise to release the DX code back.

    10. Re:Not a good open source citizen by acceleriter · · Score: 1
      folks are not trying to get rich doing this either, since they only charge $5 a month ($60.00 a year) which is about the price of one good game.

      That doesn't mean they're not trying to get rich--only that they're not charging a lot of money per individual. Of course, if I wanted to support the jackbooted DMCA-wielding thugs at Vivendi and do so under Linux and help someone commercially exploit WINE without giving back, I'd sign right up.

      --

      CEE5210S The signal SIGHUP was received.

    11. Re:Not a good open source citizen by gnugnugnu · · Score: 2, Informative

      true
      WineX led WineHQ to beleive that they would eventually be getting some code back a claim which was later quitely dropped. this lead winehq to concentrate on other areas of development rather than end up doing redundant work.

      hopefully some arrangement can be made to get some of the WineX code into the main WineHQ but from what i have read winex strike a hard bargain and i would not hold my breath.

      so WineHQ are actually worse off than they would have been. this is not so much a problem of the previous choice of license so much as the misleading claims made by wineX.

      a mailinglist thread about the "negotiations"
      http://www.winehq.com/hypermail/wi ne-license/2002/ 05/0132.html

      The misleading statement made by Transgaming:

      Once we have reached our subscription goals, we plan to release all of the WineX source code under the Wine license, which will allow it to be directly integrated with the core Wine project code hosted at www.winehq.com. Until then, we will periodically submit selected portions of our code for integration with the Wine project."

    12. Re:Not a good open source citizen by Sloppy · · Score: 1
      the "what's yours is mine, and what's mine is mine" abuse that BSD-like licenses can allow.
      Except that people who release stuff under a BSD license, don't really consider that to be an abuse. So calling it abuse is .. an abuse.
      --
      As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
    13. Re:Not a good open source citizen by eyepeepackets · · Score: 2

      MoritzMoeller-Her suggested an interesting compromise. Basically, Transgaming agrees to release versions under the LGPL after a years' time. This allows them the income to pay for their programmers and support staff and moves the code into the open after one year.

      What do you think about this? I find it to be an interesting compromise.

      I don't understand the reference you make to Vivendi, please explain.

      Thanks for the reply,

      --
      Everything in the Universe sucks: It's the law!
    14. Re:Not a good open source citizen by aardvarkjoe · · Score: 2
      I don't think that the fault was with TransGaming; it was the Wine developers who chose the BSD license when they really didn't want it. Let this be a lesson to everyone: think carefully about what license to slap onto a project; don't just pick the first one you think of.

      I happen to like (and use) the BSD-style license; but if you want to guarantee that people 'give back', you need to use a GPL-style license. Those in the Wine project apparently learned that lesson the hard way.

      --

      How can we continue to believe in a just universe and freedom to eat crackers if we have no ale?
    15. Re:Not a good open source citizen by Anonymous Coward · · Score: 0

      If you want to sell software (and not support or some other intangible) you simply can't use the GPL. The only thing you can hope for is to tack a $1 surcharge on CDs shipped to people with connections to slow to download the free package.

      What are you talking about?

      The GPL only requires that source code be made available for a reasonable distribution charge. It does not require that you give your software away for free, or that the software has to be a public open source project.

      This is a broken-record post, but the GPL is only ensuring that the end user of the software is free to modify it for their own purposes and needs. It has never forced anyone to give software away for free, and never will -- that is simply the currently most common situation for software under a GPL license.

    16. Re:Not a good open source citizen by Anonymous Coward · · Score: 0

      They don't release the source for that? I thought it was included in the WineX CVS that can be downloaded; or is it only in the commercial (binary-only?) version?

    17. Re:Not a good open source citizen by HanzoSan · · Score: 2



      They never reached their subscription goals.

      Geez no wonder all these linux companies go out of business, stupid idiots like you want them to give every all their code for free.

      They gave away plenty of code, go compile WineX, you can get most of their code for free, the directX should not be merged with Wine because if they gave away all their code, why subcribe to WineX when you can just use Wine?

      How the hell do you expect transgaming to pay for the creation of all this code? Transgaming is a company not an open source project, they are trying to survive as a company, if you care about what they are doing you'd subscribe so they can give away their code.

      Since you havent subscribed, shut up.

      --
      If you use Linux, please help development of Autopac
    18. Re:Not a good open source citizen by joeytsai · · Score: 1
      I'll support CodeWeavers but I won't support TransGaming.
      I really don't understand this reasoning. Simply put, you can get source for WineX, but you can't get the source for any of the CrossOver product. So tell me again why TransGaming is bad CodeWeavers is good?

      Transgaming has done a lot for Wine, and there is no better way to run new games on Linux than through WineX. Period.

      If you want to help development by voting on issues and get binary releases, you pay $5. If not, you can still get CVS access to all of Transgaming source code (aside from copy protection related modules).

      On the other hand, you can say Codeweavers changed the Wine license to LGPL so they can take whatever patches are submitted to the X11 tree - which Transgaming has contributed a lot to.

      There is no argument behind the "abuse that BSD-like licenses allow" because it's simply not abuse. That's the nature of the BSD license. If you don't like it, don't use it for your code!

      --
      http://www.talknerdy.org
    19. Re:Not a good open source citizen by swillden · · Score: 2
      Yes and no.

      The problem with selling GPL software is that no matter what price you put on it, someone else can offer a lower price, right down to where the profit margin reaches 0%, unless all of your customers can be convinced not to redistribute.

      --
      Note to ACs: I usually delete AC replies without reading them. If you want to talk to me, log in.
    20. Re:Not a good open source citizen by rhedin · · Score: 1

      No- the GPL is ensuring that the end user of the software is not restricted as to what they can do with such software. This includes redistribution.

      I think what the previous poster was aluding to was that if I as a software developer choose to license my code to an end user under the GPL, even for a fee, there is no reason why that end user cannot then give that exact same software away to others.

      Should that happen, I suspect that my revenue stream from software sales would dry up. Of course that's the purpose behind service revenue (you want that changed? that'll be $125/hr please) which many others have espoused (RMS, etc).

      The upshot is that I really don't believe that the GPL is really appropriate for software that you mean to license for a fee. Of course I could be wrong-- can you (or anyone for that matter) name a company that is profitable from license fees from GPL software?

    21. Re:Not a good open source citizen by acceleriter · · Score: 1

      The compromise sounds good to me--I wasn't aware of it. This is similar to how the writers of Ghostview do things.

      The Vivendi reference was in regard to the (originally) DMCA threat against the authors of bnetd, an open source program that faciliates multiplayer play of Blizzard games. (Vivendi is Blizzard's parent company.) Vivendi is using foundless claims of bnetd's use being primarily to circumvent copy protection in an attempt to make multiplayer possibly only on their service, battle.net. I suspect that if they're successful, the next step will be subscription fees for battle.net, which is what their suit is most likely about.

      --

      CEE5210S The signal SIGHUP was received.

    22. Re:Not a good open source citizen by mjrauhal · · Score: 1

      Indeed. Anyway, IIRC originally Transgaming promised to publish their code, D3D and all, under the pre-LGPL Wine license once they reached X subscribers. I was wondering if anyone recalls what X was and how many are lacking, or if Transgaming has actually gone back on their word after the LGPL switch and all? (I couldn't easily find the information from their site.)

    23. Re:Not a good open source citizen by Anonymous Coward · · Score: 0

      Keep in mind, you're on the net here. The point of making everyone play through their chokepoint could also be for data mining purposes and monitoring of their players.

    24. Re:Not a good open source citizen by msimm · · Score: 1
      You mean:

      Macrovision's SafeDisc comes to Linux
      Issued on Wednesday October 17, 2001

      TransGaming Technologies Inc. Licenses Macrovision's SafeDisc® LT CD-ROM Copy Protection Technology on Linux Platform

      ...

      Taken from tomshardware (May 31, 2002):

      The community of Wine developers recently voted to switch to the GNU LGPL license (similar to the one used by the Linux kernel). This a problem for TransGaming because WineX uses proprietary interfaces needed by most Windows games for copy-protection. In order to comply with the LGPL, TransGaming would need to release all the source code in WineX. According to their reading of the Digital Millennium Copyright Act (DMCA), this is against the law in the United States. Instead, they have decided to keep working from the current code base and not use any Wine code released under the new license. The "ReWind" project will be the development site for the forked version of the code. Unfortunately, this means that TransGaming will not be able to take advantage of future enhancements to Wine made by other developers, and the Wine project will not get any of the work done by TransGaming. Realistically, they had very little choice, since the majority of Windows games use copy-protection. The Wine project will continue as usual at winehq.

      --
      Quack, quack.
    25. Re:Not a good open source citizen by benmhall · · Score: 4, Insightful
      " The main reason for the fork was because WineX includes reverse-engineered copy-protection support code to support games running. If Transgaming released the source code to that, it would be entirely possible to modify/hack the code so that you could play pirated games, a likely violation of the DMCA and exposing Transgaming to all sorts of legal issues. "

      While this is true, it doesn't explain why they threatended Debian to change their license when someone proposed packaging the CVS version into a .DEB file. Turns out that packaging the source is permitted under the license at the moment, but as soon as someone does they'll close that door.

      More info:

      http://lists.debian.org/debian-devel/2002/debian-d evel-200205/msg02823.html

      Sorry, these guys aren't great OSS citizens, no way around it. Hey, whatever happened to releasing the code after 10,000 people signed up? Does that still hold? Have they posted numbers on how close they are?

      And none of this "shut up and pay your $15" garbage. I've bought plenty of OSS and non-OSS software (including VMWare and CodeWeaver's stuff) Transgaming is trying to look nice and open, but they're not. If they want to keep things closed, that's fine. What's not fine is saying one thing and doing another. As it is, the sources are mostly free but only as long as they're a pain to install. What good is that for people who don't know what CVS is?

      Ben

    26. Re:Not a good open source citizen by colmore · · Score: 1, Offtopic

      It's in dictionaries because it's commonly [mis]used. Look it up on dictionary.com and they have a little paragraph debating whether or not it's real. First off, by the standards of English, it's absolutely pointless to have an ir- prefix with a -less suffix. It's a double negative. It probably began as a mis-informed combination of the words "disregardless" and "irrespective" In educated circles, it's considered a faux-pas indicitive of someone who is trying to sound like they have a larger vocabulary than they really do. note: disregardless is a word because "disregard" is a word. having said this, i'm changing my sig pretty soon, it's basically an open invitation for people to comment on my (frequent and admitted) spelling errors. but the point remains: virii isn't a word. ask any doctor. it was made up by computer guys who wanted to sound smart by making a -us word plural with an -i, but english isn't consistant with pluralization words (and the latin word virus' plural isn't even viri or virii, it's virus) of course, english sometimes accepts malapropisms into the general vocabulary. woodrow wilson coined the term "normalcy" when he misspoke in a famous speach. i'm worried thate W. could pull a similar gramatical innovation.

      --
      In Capitalist America, bank robs you!
    27. Re:Not a good open source citizen by joshsisk · · Score: 1

      I think W makes too many for any to gain acceptance. Thanks for the history lesson, I never knew that it wasn't a word.

    28. Re:Not a good open source citizen by sbrown123 · · Score: 1

      Transgaming is trying to look nice and open, but they're not. If they want to keep things closed, that's fine.

      I agree. Transgaming is pulling alot of bull. If they are developing a closed source service based solution to play games on Linux: then say so. If I want it Ill buy it.

      A good example: OpenOffice. Its open right? Yeah, you can make code changes but it has Sun moderators running everything. If you duplicate a function in StarOffice and try to implement it into OpenOffice (ie grammar checker) it will be refused.

    29. Re:Not a good open source citizen by Badanov · · Score: 2, Insightful

      I would have to concur. What Transgaming is doing is a real public service, especially if they can make money from it. From what I have seen of the project, it is professionally done and the price is right. Besides, There are plenty of companies which use source code and charge per seat licensing and they have as much a right to turn a buck as Microsoft does in the software business. Winex is a product which deserves the OS community's loyal and ongoing support. Considering the problems Corel (which is in Ottawa, Ont.) has had with Microsoft, and Transgaming is in Ottawa as well, consider Winex Canada's revenge. Myself, I'm on pins and needles. Its a Friday and I can't wait to get home to see if Winex will FINALLY run East Front II And Lotus Approach.

      --
      Dawn of the Dead
    30. Re:Not a good open source citizen by TheQuantumShift · · Score: 2

      Rating (how well it works in WineX):
      4 out of 5

      Officially Supported by TransGaming:
      no

      Game Vendor:
      Raven Software

      Vendor Website:
      http://www.ravensoft.com/eliteforce/

      Game Demo:
      http://www.fileplanet.com/index.asp?file=46986

      TransGaming Status:
      TransGaming has not tested this game. Transgaming is not currently working on this game.

      Popularity:
      161

      User Comments:
      Uses the same engine as Quake 2 so may work.

      They base compatability on guesswork? Last I checked Elite Force uses the Q3 engine. I would rather use native linux binaries. RTCW works flawlessly for me, and there was minimal hassle on setting it up. Now, if Id had taken the five minutes or so to add these binaries and a setup script to the cd... But that would be too easy. We need to let the game makers know we run linux and would be much more inclined to plop down $50+ for the latest game, if they would provide an easy setup with linux binaries. I know I would.

      --

      Shift happens. Fire it up.
    31. Re:Not a good open source citizen by DeathPenguin · · Score: 2, Insightful

      Good reasons. I don't think Transgaming is being evil or anything, they just can't afford the legal muscle required to fend for themselves should someone try to sue them. I don't blame them for being paranoid. I see a lot of contradictions reading user feedback on /. Everyone rants about how horrible the DMCA is, and I won't argue with them on that. But then they go off and complain about a company who is taking necessary precautions to avoid being prosecuted under the DMCA. Some day the DMCA may be repealed, but for now we just have to live with it. We can't expect the few commercial developers the Linux communty has to put their jobs at risk simply to 'do the right thing' or 'stand up for what we believe in.' Welcome to Corporate America. They are no match for lawyers from companies like Vivendi, Sony, Geffen, etc. And even if these companies aren't American, most of their money comes from America so they can't just ignore American law.

      I subscribed for three months ($15) once I got Max Payne working with their source. The game only took a few hours out of my spare time (Spread over a couple weeks) to complete, but it was well worth the money for the full three months. The price difference didn't really matter to me. I picked the game up cheap long after it's initial release, so the price I paid for the game + WineX was less than what I would have paid had I been able to rush out to buy / play the game at it's initial release.

      Anyway, I think Transgaming is doing a very good thing. Anything that helps people make the transition from Windows to any form of Unix is good, IMO. Yes, I'm sure there are plenty of you readers who are going to try to create some oddball scenario in which it could be a bad thing. Try not to make yourselves look too stupid.

      I don't think Transgaming is out to make a killing. Their licenses are cheap and they know their jobs are reasonably likely to become obsolete within a few years should more game developers start putting their games out for Linux as well as Mac and Windows platforms. I won't compare them to Loki, but I do think that like Loki we'll later look back on Transgaming's work from today and see the positive impact it has. They're a catalyst for gaming in Linux, and I think those who want to play a game in Linux should head straight to their source download page and try it out, then get a license if it works.

    32. Re:Not a good open source citizen by gnugnugnu · · Score: 1

      > Since you havent subscribed, shut up.

      I did subscribe :P but i expected transgaming to release more code than they did so i did not continue, all they really needed to do was to be a several months ahead of Wine and perhaps for legal reasons keep some of the access control software prioprietary.

      the current split is just wasteful and divisive

    33. Re:Not a good open source citizen by grumbel · · Score: 1
      They never reached their subscription goals.
      Did they ever publish there user numbers? As far as I know they didn't, so we don't know if they reached the goal or not, not even how close they got. If I am wrong, please correct me.
    34. Re:Not a good open source citizen by crazney · · Score: 1

      No,

      The compatability is based on user success.. Users submit the games and rate how well it works for them. Notice how the comments are appropriatly labeled "User Comments"?

      --
      stuff
  17. Just what Linux needs by careo · · Score: 0, Flamebait

    ...is the ability to play the five hundred packages of card games and remakes of 80s arcade games that make up 99% of the Mac game publishers' product lines.

    1. Re:Just what Linux needs by Elbereth · · Score: 3, Informative

      Have you looked at what's available for the Mac? All Blizzard games are hybrid now, plus most OpenGL games have been ported. That's about ten times as many (good) games as Linux. All you really need is Diablo II, Civ 3, and Unreal Tournament, anyways.

      It's too bad that Blizzard doesn't like Linux, but that's why I bought a Mac.

    2. Re:Just what Linux needs by LatJoor · · Score: 5, Funny

      "Diablo II, Civ 3, and Unreal Tournament should be enough for anyone"

      -- Elbereth, 2002

      Do those games run with 640K?

    3. Re:Just what Linux needs by Nameles · · Score: 1

      Hybrid? Yes, but I liked it much better, in WC2 days, when the CD itself contained both the Mac and the PC version of the game. I'd be happier if they had a copy for $10 more or something now that has both version on the CD(s). Hell, Blizzard is one of the people I buy games from when I want to play them online (D2)

    4. Re:Just what Linux needs by cobar · · Score: 2

      Actually, if you throw WineX on there, the game support is about equal. And you get a few necessary goodies like Counter-Strike that you can't play on the Mac. Thus far, I've had good luck with WineX. Warcraft III runs exceptionally well (even with 2.01) except for being a bit slower and having some mouse pointer issues that are likely resolved with this release.

      Even so, a fast PC can make up for the emulation slowdown, and I'd rather deal with a few nusances every once in a while than a big nusance like Windows. WineX probably wouldn't be a good choice for a casual user who wouldn't want to worry about tweaking things and having to look at the message boards to make sure his next purchase will work, but it's fine for a geek like me.

      On the whole, I can play most of the games I want like Q1/2, CS, and War3 competitively and that's all I'm looking for.

  18. Ooooh, support for a Blizzard game! by liquidsin · · Score: 3, Funny

    I guess since they're not stifling compatability with DMCA lawsuits this week, it's ok to spend $70 (CDN) on their software and fund their lawyers! Thanks anyways...I'll keep my WineX subscription, but I'll only buy games from developers that don't screw us.

    --
    do not read this line twice.
    1. Re:Ooooh, support for a Blizzard game! by Elbereth · · Score: 3, Insightful

      What's this "us"? Blizzard hasn't screwed me. Maybe they screwed you. But don't speak for me.

    2. Re:Ooooh, support for a Blizzard game! by TRACK-YOUR-POSITION · · Score: 3, Funny

      No, silly. Dr. Taco is asking you to STEAL their software! thus no profits for antichrist and many funs for yourself its a happy world for everyone!

    3. Re:Ooooh, support for a Blizzard game! by DrEldarion · · Score: 2

      Bllizzard didn't do ANYTHING.

      It's Vivendi that did it. Get it straight.

      -- Dr. Eldarion --

    4. Re:Ooooh, support for a Blizzard game! by mattbelcher · · Score: 1

      In standard English usage, the word "us," being the first-person plural pronoun, necessarily refers to the speaker/writer and at least one other individual. However, "us" in no way implies that the other individual is the reader. Perhaps the author was referring to himself and a member of the bnetd team?

      --

      Shockwave Flash movies are the greatest thing to happen to non-sequitur humor since Japan.

    5. Re:Ooooh, support for a Blizzard game! by Hilleh · · Score: 1

      That's right, BLIZZARD didn't do anything. But do you know what happens when you go out and spend $70, hoping to lube up Bill Roper's flagpole? That's right, genious, since Vivendi owns Blizzard it is logical to assume that they are getting some cut of the profit. I have no clue how that works, it could be anywhere from 10% to 50%, but I refuse to support a company that smacks down OSS projects because it can't take the time to understand the issues at hand. And I'm still waiting for my goddamn Linux NeverWinterNights Client...

    6. Re:Ooooh, support for a Blizzard game! by Elbereth · · Score: 1

      Yeah, it's possible. In this instance, I think he's referring to the Slashdot readership.

    7. Re:Ooooh, support for a Blizzard game! by Anonymous Coward · · Score: 0

      You ASSume he is.

      bah.

  19. Re:Dunno by coj · · Score: 1
    The only companies who will release Linux games are those that really really rely on geek support (like Id)

    I don't think id relies on "geek support." I think some of the main people there feel strongly about supporting OSes other than Windows, and release Linux versions essentially as a charitable work.

    Linux game servers are another story, though. Releasing a linux version of your server definitely widens your market (server market, that is). Makes sense, since Linux is far more popular in the server arena.

    -Ed

  20. Rumors from Redmond by El_Smack · · Score: 5, Funny


    I hear the MS guys are making a Linux emulator for Win32. It's called Beer 3.2. The reasoning is, Beer is more popular than Wine so it will appeal to a broader user base. Women tend to like Wine better but Men overwhelmingly prefered Beer in product testing. Beer 3.2 is still a beta, and will be released when it's content reaches version 5.0.

    --


    There are 01 kinds of cars in the world. The General Lee, and everything else.
    1. Re:Rumors from Redmond by Anonymous Coward · · Score: 0

      mod El smacks post +3 funny

    2. Re:Rumors from Redmond by prisen · · Score: 0

      Beer 5.0 will have, no doubt, a huge security hole that will allow any user to root your box with minimal effort. This will inevitably become a 'feature' in the software, as Microsoft coders will have absolutely no idea how to fix it.

    3. Re:Rumors from Redmond by TheTomcat · · Score: 2

      Beer 3.2 is still a beta, and will be released when it's content reaches version 5.0.

      In the long-standing tradition of Microsoft code-naming upcoming software after city names, rumour has it that Beer 3.2 and 5.0 are code named "Milwaukee" and "Montreal", respectively.

      Among other features, such as an improved product image, Beer 5.0 will eliminate bugs such as "tastes like sh*t".

      Beer 5.0 is also much more user friendly, allowing users with as much as three years less experience to legally use the product.

      S

    4. Re:Rumors from Redmond by Cryptnotic · · Score: 5, Funny

      If it's from Microsoft, there is no way it will be free. Accordingly, will the open source movement need to stop using the phrase, "free as in beer"?

      Maybe we can convince Microsoft to name their product "Lunch". That way, everyone will automatically realize that there is no such thing as a "free Lunch".

      --
      My other first post is car post.
    5. Re:Rumors from Redmond by Anonymous Coward · · Score: 0

      The security "hole" that alows people to "root" your "box"... God you're gay.

    6. Re:Rumors from Redmond by Anonymous Coward · · Score: 0

      Well, someone better translate for the ol' bastard...

      Hole = flaw, bug
      root = gain administrative priveledges, run arbitrary code
      box = computer, PC

      is that any less "gay?" What would you prefer?

    7. Re:Rumors from Redmond by Anonymous Coward · · Score: 0

      Box is usually in referal to the female vagina.

      But the pick up line "Mind if I root your box?" is not suggested. There is stong evidence that I will not lead to you getting laid. Studies have shown that people who use this line are ten times more likely to stay a virgin for life. But, as always, YMMV.

  21. Definitely get it by alienw · · Score: 1

    I've been using the CVS version for a while now to run WCIII; it runs at 100% full speed, with nvidia cards you get even faster framerate than on windows. The release is definitely worth it - many fixes, several good games games working in addition to about 80 others that worked previously. You should certainly get a subscription - only $5/month, you get to vote on what they do next, and you get support from the developers.

    1. Re:Definitely get it by Anonymous Coward · · Score: 0

      Really? How's your Counter-Strike game doing.... Oh you can't play because you get booted (for cheating) after 3 secs? Yeah. WineX is great. Just fucking wonderful.

    2. Re:Definitely get it by Kashif+Shaikh · · Score: 1

      I've been using the CVS version for a while now to run WCIII; it runs at 100% full speed, with nvidia cards you get even faster framerate than on windows.

      Really? Do you have any informal comparison numbers to backup your claims? Because if you check the WineX 2.0 article, it clearly shows that direct3d games do NOT run at "full speed" nor "faster" in WineX/Linux than Windows.

      At lower resolutions, games like Quake3 and Max Payne run 1/3 the speed compared to Windows 2000. Crank up the resolution, and watch the gap decrease a bit...but it is still half the speed of its Windows counterparts.

      Of course, I think the merits of WineX are its game compatability; it's absolutely awesome that it can run recent games like WC3.

  22. Transgaming contributes to ReWind by gatesh8r · · Score: 3, Insightful
    And you can't always expect that everyone's going to cough up code for free. Wine was under an X licnece and gave you the option of making the code proprietary ("more free" as BSD people would put it). This is what the X licence was designed to allow. Deal with it.

    OTOH, Transgaming and WineHQ have been trying to figure out ways so that TG can give kickbacks to WineHQ in terms of code.

    --
    Karma whorin' since 1999
  23. Re:Dunno by justsomebody · · Score: 2, Interesting

    Infact it's even better than that for some reasons.

    1. Graphic cards are getting faster and faster and all games can be played in emulator with normal speed
    2. You can have games separated from your system, just like a console
    3. Just checked WineX game installer. It can completely separate every game to it's own drive. No bugging, just delete game folder and that's it.

    All of this points cover most of the problems by playing games on windows. So that's a reason to support that

    --
    Signature Pro version 1.13.2-3 release 83.5 beta3try7 after-breakfast edition
  24. Yeah, but... by Anonymous Coward · · Score: 0

    they need to fix Counter-Strike!!!! That's the sole reason I payed for WineX, and playing on non-secure servers sucks (everyone cheats)! Of course, they will probably fix it a week before Valve releases a new version that breaks it again.

  25. Re:Dunno by Azar · · Score: 2, Interesting

    > The only companies who will release Linux games are those that really really rely on geek support (like Id).

    I think that you misattributed Id's actions with a need to "really, really rely" on geek support. That's total baloney. Id doesn't need a Linux geek any more than any of the other video game companies. Not only are their games incredibly popular in their own right, but do you know how MUCH Id makes licensing their engines?! Try to name all of the games that licensed the Quake I, II, and III engines. We'll be here for a while.

    Here's a bit of info for you... all of Id's games since Quake have supported Unix/Linux because... That's what quake was DEVELOPED on! The original quake was developed under Unix using OpenGL. It was then ported to Windows. I'd imagine that they had similar processes for their subsequent games (Quake II, Quake III, Return to Castle Wolfenstein). So "supporting" a Linux "port" was a no-brainer.

    Don't get me wrong. I love the fact that you can buy native Linux versions of their games, but to say that they "really really need you" is a delusional fantasy.

  26. Flight Simulator 2002? by bruceg · · Score: 1

    Anyone get this working with WineX or Wine? This is about the only game I wish I could get working. I know about flightgear, but after seeing FS 2002, flightgear just doesn't compare. How about any other FS's working on Linux?

    1. Re:Flight Simulator 2002? by Brummund · · Score: 1

      Sorry, I don't think there are any hardcore flight sims working with WineX. There are some "lighter" ones working, but then you might as well play Blue Max. ;-)

      I'd really, really wish they'd support Fighter Ace III, Falcon 4.0 or other more advanced flight sims.

      (And yes, I'm a subscriber.)

  27. Linux port by guinnessnwhiskey · · Score: 1

    Since WC3 is available for Mac, i suppose its engine uses OpenGL. So what about a native Linux port?
    I wish Loki was still alive!

    1. Re:Linux port by Tralfamadorian · · Score: 1

      I don't know of Blizzard would have allowed Loki to do a Linux port of WCIII. They couldn't do a D2 port.

    2. Re:Linux port by Guspaz · · Score: 1

      Actually WC3 uses DirectX. Perhaps the Mac version uses OpenGL.

      Diablo 2 also uses DirectX, but again, there's a Mac version.

      Regards, Guspaz.

    3. Re:Linux port by nusuth · · Score: 2, Insightful

      There will be none. Blizzard declared on numerous occasions that they won't allow any third party to port it and they don't plan to port it themselves "at this time" - which is an euphemism for "ever".

      --

      Gentlemen, you can't fight in here, this is the War Room!

    4. Re:Linux port by Anonymous Coward · · Score: 0

      negative. If you add -opengl to the wc3 shortcut, it will run in openGL. Theres also -window and some others I don't remember

    5. Re:Linux port by dsharp · · Score: 1

      You can run WC3 as an OpenGL app. Just add the -opengl switch to the shortcut.

      Dave

  28. I'll be the first to ask: by burgburgburg · · Score: 1

    Has this been ported to Mac OS X?

    Since their press release states "its technology allowed Windows-based x86 games to be simultaneously released onto multiple platforms including the Sony PlayStation 2, Apple Mac OS X, set-top boxes, PDAs and wireless devices", I wonder if there is a working port.

    1. Re:I'll be the first to ask: by lukegalea1234 · · Score: 1

      I thought that WineX relied on binary compatibility (ie. it doesn't actually emulate the x86.. just the system calls)... I think they mean that you could cross compile for another platform and have the system calls emulated for that platform.. but the code would still need to be target at powerpc, etc..

  29. Re:Dunno by quantaman · · Score: 4, Interesting

    Actually WineX is a very good idea for supporting Linux. Even in the rare cases where linux is still on the desktop most people maintain a windows partition for gaming. Something like WoneX will allow them to move over to pure linux. This wil help spread linux, you CAN use all your M$ software still and you get all this all this great other linux stuff, you haev nothing to lose! Furthermore as more people start to use WineX and like products the game manufacturers will start to notice this market share and try to make sure their game doesn't do anything cookey (did I spell that right) that would make it unusable under WineX. As this happens linux becomes more popular and continues to grow in market share until finally companies find they can get an edge by offering native linux games instead of stuff running over a compatibility layer. Now you get you linux games, I very much believe Wine and WineX are one of the best weapons linux has to take the desktop.

    --
    I stole this Sig
  30. Wasn't Blizzard _Evil_? by thunderbee · · Score: 3, Insightful

    I'm at a loss here. WarCraft III? After the bnetd business? Hmm. Blizzard must be like Sony: we only boycott them between product releases.
    It's a bit sad. I guess this in some way shows how we will never win against corporations. The average person here seems to hold on to his principles until shown a new toy.
    I have little faith in humanity; so it's not like I am disapointed, but I can't help but being mad at those who can't seem to stick to their own principles for more than a few minutes...

    --
    In my opinion, Scientology is a cult you should avoid.
    1. Re:Wasn't Blizzard _Evil_? by sevensharpnine · · Score: 1

      I'm sticking to my principles. My principles state simply that I purchase products that I think are worth buying. I don't use my money to try and support "ethical" business practices (otherwise I couldn't buy much...) Blizzard has produced a game I enjoy the hell out of, especially multiplayer. As long as b.net is free, I can overlook the bnetd thing. I don't suffer from not having a bnetd option right now. If the situation gets worse (and I recognize it might) then I would consider not buying blizz stuff in the future. As it stands for me, war3 > alternative b.net. If b.net becomes so bad (via subscription or horrible service) that I dislike it, I would consider your boycott.

      --
      "God is a comedian playing to an audience too afraid to laugh." -Voltaire
    2. Re:Wasn't Blizzard _Evil_? by Jacer · · Score: 2

      What a troll, no thank you. I'll gladly pay for good software. Yeah, Bnetd does upset me, but if i want to play with my friends in a lowlag enviroment, we either play on fsgs, or we lan, lan is much more fun anyways.

      --
      --fetch daddy's blue fright wig, i must be handsome when i release my rage
    3. Re:Wasn't Blizzard _Evil_? by joshsisk · · Score: 2, Insightful

      Why do you think that, of the quarter of a million /. readers, they all agree with you and have the same "principles"? Seems pretty arrogant to me. Perhaps the people excited about this never said they would boycott Blizzard in the first place, thus they aren't violating their principles.

    4. Re:Wasn't Blizzard _Evil_? by sgtsanity · · Score: 1

      How are we going to learn how to build an open-source battle.net client without buying Warcraft 3 first? :)

    5. Re:Wasn't Blizzard _Evil_? by WWWWolf · · Score: 1

      Well, Blizzard sure as hell isn't evil. Their parent company (Vivendi) probably is, and they see bnetd only as a pirate island and act accordingly. Arr!

      Blizzard liked - and apparently still likes - people who toy with their games (I recently read interview of Bill Roper where he talked of modding possibilities of WCIII - well, one might consider the comment about the possible Boy Band Warcraft Mod pretty insane... =)

      I can understand why Blizzard isn't thrilled about bnetd, but still find Vivendi's attack on it unjustified.

      As far as Blizzard goes, I'm not going to buy their stuff. Not as long as I need to tune the bases. That's so 1995, folks. I found Myth series cooler. =)

      (And another reason is that Direct3D 8 is hosed on my machine and I don't feel like reinstalling... I need to stick to older D3D and newer OpenGL games!)

    6. Re:Wasn't Blizzard _Evil_? by Eccles · · Score: 1

      Why do you think that, of the quarter of a million /. readers, they all agree with you and have the same "principles"?

      If you don't think Vivendi's bullying is blatantly unethical, then I don't respect your principles or lack thereof. If you do think it's blatantly unethical but you're buying WarCraft III anyway, I respect you even less. There are plenty of games available from companies that aren't bullying their customers.

      If you do not behave in a moral fashion, I will harangue you and feel justified in doing so.

      --
      Ooh, a sarcasm detector. Oh, that's a real useful invention.
    7. Re:Wasn't Blizzard _Evil_? by WankersRevenge · · Score: 1

      You can overlook the bnet thing - sure - no problem. But once legal precedent has been established, other programs can be effected. Think of Microsoft attacking OpenOffice because of reverse engineering of file formats based off similiar arguments based off another case which was based off the bnet case. Right now, that's a stretch, but its the little concessions that ultimately add up and collectively reduce our rights. So yes, your choice does matter.

      I know I'm being silly, but if everyone thought like you do, we'd be living in shackles. All because you must have the latest and greatest computer game which you'll probably won't play six months from now.

    8. Re:Wasn't Blizzard _Evil_? by joshsisk · · Score: 1

      I'm not buying Warcraft III because I've come to consider my free time too valuable to spend it playing video games, especially games that require a significant time investment - no offense to people that play them, I used to be an addict, too. Now I spend my time on other things. If I thought I could get away with gaming at work, then I might be tempted, since I have a fair amount of down time at my job (thus, /. postings like this one).

      However, the news that WineX can emulate popular and new videogames is still interesting to me, as the ability (or lack thereof) to play games will influence Linux's desktop acceptance (or lack therof).

      As far as Vivendi's tactics, as I understand it they are operating inside the law. Sure, the law needs to be changed, I won't argue that it doesn't, but a business will almost always act in it's own self interest to the limit of the law (if not beyond). If you haven't figured that out by now... I don't know what to tell you.

      Work to get the laws changed. Boycott the company if you want. But try to avoid making sweeping generalizations about everyone who reads this site, such as "we only boycott them between releases... I can't help but being mad at those who can't seem to stick to their own principles for more than a few minutes..." The fact is, I doubt if even a majority of the people on here share the exact same principles or interests as you, so who are you mad at?

      Additionally, if you are going to boycott every business that commits unethical acts, you are going to deny yourself quite a few things. Tyson foods, for example, was recently caught importing illegal immigrants into the US, paying them less than minimum wage, and basically using them as slave labor (they even promised them apartments to live in, but in reality dumped them off at homeless shelters and expected the government and church charity groups to pay for these people). This seems unethical to me, and it's definitely illegal. Do you boycott Tyson food products? (Note : Tyson is the world's leading meat distributor and McDonalds' #1 supplier)

      Personally, I still eat meat, and I don't check to see if it's Tyson's. Maybe I should quit eating meat, sure, or only eat meat that I can prove didn't come from a Tyson plant. But how many _other_ things will I be denying myself if I live my life like this? I'm just using Tyson as an example, there are hundreds, thousands of companies who have unethical practices. How much time will I give up researching the ethics of every company that produces what I need to live?

      It seems to me the only way to truly live free of unethical companies is to be a hermit in a field somewhere and grow your own food. Maybe some people can do that. The best the rest of us can do is try to do the best they can, pick certain issues that mean a lot to them and work on those. Maybe bnetd is your issue, that's fine. But don't presume to think it is everyone else's too.

    9. Re:Wasn't Blizzard _Evil_? by Anonymous Coward · · Score: 0

      Why was parent modded down? Because the moderators disagreed with his point?

    10. Re:Wasn't Blizzard _Evil_? by Anonymous Coward · · Score: 0

      Can you point us to some documentation that supports your point, specifically that Vivendi is spearheading the bnetd lawsuit but Blizzard does not support it?

    11. Re:Wasn't Blizzard _Evil_? by Anonymous Coward · · Score: 0

      How are we going to learn how to build an open-source battle.net client without buying Warcraft 3 first? :)

      Open-source battle.net client?

      Maybe it would be interesting, but it may be difficult to integrate into the existing games.

    12. Re:Wasn't Blizzard _Evil_? by Anonymous Coward · · Score: 0

      > I'll gladly pay for good software.

      That's not the point. We all know Blizzard produces quality products. The real question (which everyone seems to be avoiding) is, will you pay for good software from a company who seeks to restrict your freedom?

    13. Re:Wasn't Blizzard _Evil_? by rilian4 · · Score: 1

      I am very hesitant to buy war3 after the bnetd debacle. Another similar service, fsgs.net, was also chased away for the same reasons. I only used those services because battle.net is always so laggy. Even in starcraft games between 2 cable modem users, it can get laggy. I can only imagine what war3 games would be like in peak hours...

      --

      ...quicker, easier, more seductive the darkside is...but more powerful, it is not.
    14. Re:Wasn't Blizzard _Evil_? by Jacer · · Score: 2

      I don't agree with what they do, but I'll still buy their software. I sent them a letter expressing my disgust, but I did NOT make any announcement to slashdot, nor anyone else saying I would boycott them. Just because a person says it doesn't mean everyone on slashdot said it. I'll continue to email and post whenever a patch or an update comes out, but I never claimed I would boycott them, and I paid for War3.

      --
      --fetch daddy's blue fright wig, i must be handsome when i release my rage
    15. Re:Wasn't Blizzard _Evil_? by knkx · · Score: 0

      no company is perfect. so if they do something "bad", of course you will think they are evil untill they spit out something good.

    16. Re:Wasn't Blizzard _Evil_? by necrognome · · Score: 1

      Please read the faq to know who /. hates this week. :)

      --


      Let's get drunk and delete production data!
    17. Re:Wasn't Blizzard _Evil_? by thunderbee · · Score: 1

      I'm not surprised at the answers - they are a perfect sampling of the slashdot crowd as I picture it. Appart from the troll part (I mean, the bnetd story in general and the idea to boycott Blizzard games generated a lot of talk here didn't they?).

      Anyway, while I understand (not agree, just understand) that one could stand by the Blizzard policy of hammering bnetd into the ground, and thus buy the game with no remorse whatsoever, I have a hard time understanding those that resent Blizzard policy but nevertheless buy the game.

      I have a feeling that at the time of the bnetd fisaco, a very large crowd was very offended by their tactics. And it is my firm belief that a large part of the very same crowd bought the game.

      Which brings me to the conclusion that "getting a cool game" overrides any political or ethical issues in a few weeks. Some of the answers to my post clearly state that. And lead me to believe that this kind of thinking prevents (or hampers) any pressure we as a group of geeks may try to exert on a large corporation.

      --
      In my opinion, Scientology is a cult you should avoid.
    18. Re:Wasn't Blizzard _Evil_? by WWWWolf · · Score: 1
      Can you point us to some documentation that supports your point, specifically that Vivendi is spearheading the bnetd lawsuit but Blizzard does not support it?

      I'm not saying that Blizzard wouldn't be supporting the thing (at least, the piracy claim is perfectly understandable), merely saying Vivendi is the one whipping them to greater rage...

      If Blizzard were alone in the case, they would still attack it - but, I'm entirely speculating here, they might actually listen to comments (such as the ever-popular "Hey, quit lawsuiting us and tell us how to implement the CD key authentication through your servers!")

  31. this looks like it finally is truly emulating by heroine · · Score: 1, Flamebait

    Or rather, their advertizing payment finally came in. Seriously though, it was emulation that killed Loki. Why pay for a native linux game when you can have an official Microsoft Windows version of the game which runs on Windows and Linux? Linux is an emulation platform and nothing more.

    1. Re:this looks like it finally is truly emulating by ultima · · Score: 2, Insightful

      ... And we all saw what happened to OS/2, which ran many MS Windows 3.1 applications better than Windows 3.1 did.

      But Linux is not about gaming; gamers end up selling their souls one way or another, so why worry?

    2. Re:this looks like it finally is truly emulating by Anonymous Coward · · Score: 0

      >it was emulation that killed Loki.

      This is completely wrong. There's no evidence whatsoever that Wine had anything to do with Loki's demise at all.

    3. Re:this looks like it finally is truly emulating by 13Echo · · Score: 3, Insightful

      You have an interesting point. About the only thing that tempts me to use Windows 2000 anymore is the beauty of MOH:AA (That game is just too great). Linux support for it is pretty sucky under Wine.

      We all knoew that the OpenGL implementations in Linux are excellent. What is holding developers back from spending a little extra time to release unsupported Linux binaries? It is kinda disappointing. A week or two of coding can produce more game sales. What is the problem here?

      I like the concepts of Wine and will probably subscribe to Transgaming for WineX, but what does this leave use with? It is just a temporary alternative to proper Linux binaries that run correctly. I don't want Wine to become an excuse for the developers lack of interest in multi-platform software.

      Wine is nice, but it will never be as good as the real thing, unless we have more acess to the native Windows code. Microsoft knows this, and it is what makes it really difficult to develop proper libraries for running Windows software.

    4. Re:this looks like it finally is truly emulating by Anonymous Coward · · Score: 0
      Linux is an emulation platform and nothing more.

      Wow... this plus the low user number is living proof that trolls have been around since the start of Slashdot!

    5. Re:this looks like it finally is truly emulating by Salden · · Score: 1
      We all knoew that the OpenGL implementations in Linux are excellent. What is holding developers back from spending a little extra time to release unsupported Linux binaries? It is kinda disappointing. A week or two of coding can produce more game sales. What is the problem here?

      What's the problem? If I'm not running windows, why would I buy a game that has "unsupported" binaries for my OS?

    6. Re:this looks like it finally is truly emulating by 13Echo · · Score: 2

      I bought it before I made my complete switch to Linux... And, I miss that game.

      But life goes on.

    7. Re:this looks like it finally is truly emulating by WhiteWolf666 · · Score: 1
      The problem is DirectX. The vast majority of games now seem to make extensive use of DirectX, and releasing unsupported linux binaries requires making everything work with SDL and OpenGl, which, as I understand it, is quite a problem, starting from an entirely DirectX project.

      Has transgaming released a WineXlib? If so, that could make porting much easier.

      --
      WhiteWolf666 an exBush supporter. All you new-school,compassionate,save the children Republicans can rot in hell
  32. I only wish by Brijam · · Score: 3, Insightful

    I just wish the same level of effort went in to providing compatibility for Windows apps that are desperately needed on the Linux desktop -- like Quicken.

    Games are important, but Linux is still seriously lacking in the finance department. Getting Quicken to work it would do more for long term usability of the OS.

    1. Re:I only wish by akvalentine · · Score: 0, Offtopic

      Then cough up the 5 bucks per month for a subscription, and vote to have them work on Quicken.

    2. Re:I only wish by Brijam · · Score: 1

      Thanks dude, but they don't do application software. That's why the company is called TransGAMING. From the Business Model page (emphasis added):

      TransGaming Technologies has created the dominant software portability solution that facilitates cross-platform compatibility and simultaneous multi-platform release of popular games.

    3. Re:I only wish by martinde · · Score: 2

      Maybe you should ask Code Weavers to support Quicken in their CrossOver Office package.

    4. Re:I only wish by be-fan · · Score: 2

      Actually, the same level of effort wouldn't do much to get stuff like Quicken working. Games are pretty emulatable to begin with. They spend most of their time in their own engine code, and only call out to the operating system for some very specific services (memory management, file I/O, and threads). As long as you can get these basic things working, along with DirectX (which is a very specific and well-documented target) you can run most games. Application software, on the other hand, calls all sorts of uncommon, freaky Win32 functions. Getting that sort of app to work is much, much harder.

      --
      A deep unwavering belief is a sure sign you're missing something...
    5. Re:I only wish by Brijam · · Score: 1

      So because it's harder we shouldn't attempt it? Obviously it is more difficult.

    6. Re:I only wish by shinji · · Score: 1

      Have you tried GnuCash its really good. I was a first time financial package user and had no trouble learning it. My friend was a long time Quicken user and GnuCash imported all his files pretty well. I think it took him an afternoon to sort it out but after that and support for his PDA, bye-bye windows box.

      --
      Remove the spam reference to email
    7. Re:I only wish by Brijam · · Score: 1

      Last time I looked at GnuCash (about a month ago), they didn't have online bank statement downloading and reconciling. Until that functionality is present, my fiancee has to stick with Quicken and, sadly, a Microsoft OS.

    8. Re:I only wish by Brijam · · Score: 1

      Thanks, I just did. Already own Crossover plugin, love it.

    9. Re:I only wish by Anonymous Coward · · Score: 0

      > I just wish the same level of effort went in to providing compatibility for Windows apps that are desperately needed on the Linux desktop -- like Quicken.

      I'd say games are desperately needed if a Linux desktop is going to gain credibility in homes. Games are more important than Quicken in a home setting. Please the kids / parents happy. Unpleased kids / Windows stays installed.

    10. Re:I only wish by Brijam · · Score: 1

      I never said don't do games. =)

  33. EMULATING top windows games? by Anarchofascist · · Score: 3, Insightful

    ...emulating top windows games...

    #Wine Is Not an Emulator.
    s/emulating/supporting

    #If Wine gets good enough, we won't even have
    #to call them windows games anymore.

    --
    Once more unto the breach, dear friends, once more, Or close the wall up with our American dead!
    1. Re:EMULATING top windows games? by Anonymous Coward · · Score: 0
      Emulation is a correct term, and all of your arguments are based on a name that probably was never meant to be taken seriously.

      I doubt this will end discussion on the subject, but this link has a quote near the end of the section from the founder of the Wine project:

      "The problem is that you are seeing this in economic terms. That's not how it works. The real value is not in the individual contributions, it's in the collaboration, where everybody works with everybody else on building the best possible Windows emulator."

      Yes that's right, the founder of the Wine project just called Wine a "Windows emulator"! Would you like to argue with him on the subject?

    2. Re:EMULATING top windows games? by Anonymous Coward · · Score: 0

      WINE Is Naturally an Emulator.

  34. Is it %100 though? by sevensharpnine · · Score: 1

    I want to know if they've included all the features of the win32 version. Does the game still occasionally lock and cause reboots? Does b.net randomly disconnect you during close ladder matches? Do the European players still have to play on USEast due to disconnects and lag? Are nightelves still overpowered? Is the dev team on the forum still no help at all? These are all crucial elements to enjoying War3, and I hope they carry over properly.

    --
    "God is a comedian playing to an audience too afraid to laugh." -Voltaire
    1. Re:Is it %100 though? by Anonymous Coward · · Score: 0

      Rest assured, WineX has corrected all of these problems. The Night Elves have had all of their ranged attacks replaced with cap guns, which Blizzard has assured will not hurt any units anymore.

      In addition, the WineX developers (Humans) have combined their creative talent to create a hero named God, which will replace the paladin you know. He will be able to banish any unit, heal all of your units to full life, and have an aura that never lets him die. Additionally, his ultimate will be "Banish Enemy", which will eliminate all enemies in the game so you will win.

      The developers have been busy, indeed. Sorry, lag not fixed though. Blizzard said that they would have to re-state their accounting data for the previous 5 years due to error and this would cause lag for anyone not playing in the United States for unknown reasons. When questioned, they quoted, "We really don't give a damn, we got your money."

    2. Re:Is it %100 though? by adamjaskie · · Score: 1

      Yes and no. Since WINE emulates the API of Windows, the game would operate the same way. It might lock up, but it probably would not cause reboots. If the disconnects are part of the b.net code, its still running the b.net code, so sure it would happen. The European gateway is probably the problem there, etc.

      --
      /usr/games/fortune
  35. Winex is poop by Anonymous Coward · · Score: 1, Insightful

    Counter-Strike still doesn't work. Winex 2.1 just came out and to my surprise... Hrm still no support for Valve's anti-cheat... It's been now 8 weeks since winex has been broken (not to mention voice comm still doesn't work) and from what I hear 1.6 is coming down the pipes too.

    Actually in retro-spect it'd be cheaper to grab a Windows 98 OEM CD off of Ebay for $50 bucks and install it on a seperate partition. Windows 98 is no where near as stable as NT but it's just as buggy as running winex + CS. Plus you don't need to worry about VALVE's anti-cheat or low frame rates. Whenever Winex gamer trolls keep posting phoney FPS I chuckle. YOU AREN"T FUCKING RUNNING COUNTER STRIKE IN NATIVE MODE>>> IE WHATEVER THE FUCKING FPS YOU GET WITH WINEX + CS WILL BE HALF OF WHAT YOU GET IN WINDOWS>. You are using Windows API stupid... It saddens me when home linux kiddie users don't comprehend this.

    1. Re:Winex is poop by Anonymous Coward · · Score: 1, Funny

      Take a deep breath. It's just a video game. It'll be okay.

    2. Re:Winex is poop by DunbarTheInept · · Score: 2


      So when you hear facts you don't like you ignore them. Noted.

      --

      Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

  36. Re:Dunno by Anonymous Coward · · Score: 0

    WInex is a terrible Idea:

    Read to find out more:
    http://www.transgaming.com/postlist.php?forum=3

    We pay $60 a year for this software, and most people here are only using it for CS. I know I am. Should I be nice to them just because the deal with Valve isn't sorted yet? Why the hell not? It leaves all the people trying to run CS under Linux fucked. And I'm guessing that's quite a lot of people.

    I really don't think it's childish to expect TG's management to have got a deal sorted by now. Is this the second or third time VAC has broke? I really don't know, I went and installed Win2k after the first VAC problem.

    So now I'm paying for software I don't use, and I have a Windows install I don't want. Great.

    I'm not bitching at the programmers or their work, it's good work, it runs the game well and VAC has been fixed before.

    But this situation is UNACCEPTABLE.

  37. Re:Rebooting your laptop. by Anonymous Coward · · Score: 0
    +5, Insightful

    and probably -5, Inciteful, too... :(

  38. Yes, but by Anonymous Coward · · Score: 0

    When will Wine support Progress Quest? It is truly the best RPG ever made!

  39. Mixed feelings about this and Wine in general by martinde · · Score: 2

    Running Windows apps is a cool stopgap, but in the long haul I'd like to see more native ports and fresh applications. I can never decide if Wine is a good idea and/or necessary.

    1. Re:Mixed feelings about this and Wine in general by Anonymous Coward · · Score: 0

      So we should stop wine development, and just wait for all those linux ports to start coming out..

      I'm waiting...

    2. Re:Mixed feelings about this and Wine in general by Anonymous Coward · · Score: 0

      > Running Windows apps is a cool stopgap, but in the long haul I'd like to see more native ports and fresh applications. I can never decide if Wine is a good idea and/or necessary.

      For the answer, see Loki: noun; failed Linux games company, not enough people bought the products, company folded. Now a business case study for other would-be contenders in the Linux games market.

      Yes, we'd all like to see more native ports, but in the meantime, Wine is both a good idea and necessary.

    3. Re:Mixed feelings about this and Wine in general by SomeOtherGuy · · Score: 2

      Usually no. Look at what happened to OS/2 -- people were so worried about getting Windows compatibility -- that someone forgot about native apps along the way. So as soon as all you have left is translation layers with subpar speeds and hardware support....what advantages do you have over the real thing?

      Sure I would like to play WC3 and GTA3 on my PC....But it's not worth a Windows install nor an Emulike (tm) (c) solution. (note to the wine is not an emulator people...."Emulike" is a new word I am pioneering to refer to something that has all the problems and issues of an emulator but is not an emulator.)

      On the bright side of using linux: I have saved myself the $118.00 it would have cost me to have the above two games. If I had been able to NOT be able to play games 5 years back, I could have maybe saved enough money for that Alaskan cruise.

      --
      (+1 Funny) only if I laugh out loud.
    4. Re:Mixed feelings about this and Wine in general by afidel · · Score: 2

      Actually WINE is a cool project in that we will have a common API (win32) to target nativly on both windows(x) and linux. Because the WINE libraries are a native implementation of the win32 calls there is no speed penalty and the tools (many of which are far better) for windows development can be used to make native linux programs. You and I may not like the win32 API, but millions of coders around the world are intimately familiar with it, and allowing them to code for linux without relearning the entire API is a good thing IMHO. It's kind of the gnome emulating the windows GUI so that it isn't as hard to retrain windows users.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
  40. NWN Released... by TibbonZero · · Score: 1

    Neverwinter Nights was released...
    Bioware's NWN's Site...
    So umm... do you mean support for it under WineX? I hope it will be supported too, but I think it will be before 2004.

    --
    Tibbon
    tibbon.com
    1. Re:NWN Released... by TibbonZero · · Score: 2

      And now that I think of it... wasn't NWN supposed to be released native under linux? So why do you need WineX for it?
      An interesting race... WineX emulation, vs the developers at Bioware.. who can make it run first..?

      --
      Tibbon
      tibbon.com
    2. Re:NWN Released... by Zach978 · · Score: 2, Interesting

      That was the 2004 reference, Bioware hasn't been giving out too much info on when the linux client will be released. So now there's a bunch of linux users who bought the NWN games a month ago and are mad because they don't know when it will be released..that's why I'm waiting to buy it after the Linux version is out.

      --

      "I told you a million times not to exaggerate!"
    3. Re:NWN Released... by Anonymous Coward · · Score: 0

      >So why do you need WineX for it?

      Because BioWare lied. They said up until a week before release that the Linux client would be in the box, it wasn't. Then they said it'd be released *soon*. That was two months ago.

    4. Re:NWN Released... by Dimensio · · Score: 1

      I'm referring to the native Linux client, which originally was going to be released with the Windows version.

    5. Re:NWN Released... by Afrosheen · · Score: 2

      Correct me if I'm wrong, but Bioware, like most other 'here's a linux client' companies, requires you to buy the Windows version anyway and will allow you to download the linux binaries when they're released.

    6. Re:NWN Released... by Zach978 · · Score: 1

      Right. But there are a lot of people on the Bioware forum complaining about having a usless $55 CD because they don't have windows.

      --

      "I told you a million times not to exaggerate!"
    7. Re:NWN Released... by cHALiTO · · Score: 2, Informative

      In fact, they had stated that the linux client would be released in the box with the windoze client and the mac client. Didn't happen. So, they said "sorry, linux client is delayed, will be available for download shortly after the windoze release"

      'shortly' has been almost a month so far, and news have it that the coders working on it will be back next week from vacation.. so some of us are still waiting for the darn thing with an useless set of cds on our hands.

      The problem here is that Bioware didn't say "ok we'll have it for download as soon as we finish it".. they said "It'll be released simultaneously and in the same box". They couldn't comply. fine, but don't come telling us that you'll have it done shortly after release, then take a month to come up with "coders are on vacation, will get on it pronto". At least a decent status update would be fine, be it by mail, forum, a section in their site, whatever.

      --
      "Luck is my middle name," said Rincewind, indistinctly. "Mind you, my first name is Bad." -- Terry Pratchett
    8. Re:NWN Released... by chrish · · Score: 1

      Was a Linux version listed on the box? Nope.

      --
      - chrish
    9. Re:NWN Released... by Rydia · · Score: 1

      Oh yes, it's a lovely mess. But Tuxgames is apparently offering a real hybrid CD for people that order. Close enough, I guess.

    10. Re:NWN Released... by Anonymous Coward · · Score: 0

      Not to apologize for Bioware or anything, but my understanding of things is that they would release the Linux version, but the compiler/dev tools they use haven't been ported to Linux yet like they were supposed to. That is, the reason why you haven't seen a Linux version yet is because the dev tools, which were supposed to be released by now, haven't been. It's not that Bioware is sitting there twiddling its thumbs and one month is going to say "okay, I suppose we've procrastinated long enough. We can port it to Linux now." Bioware either has to somehow switch/quasi-port to a different compiler/dev suite/whatever, or wait until the Linux version of the suite is available.

    11. Re:NWN Released... by Anonymous Coward · · Score: 0

      Here's a thought: Get a real OS that runs 90% of the world's software and you won't have these problems. The world is so tired of you linux losers complaining that no one supports your software. Get a job, and pay for your software. Nothing runs on your crap OS? Well, you get what you pay for.

      You made a choice, live with it and shut up.

    12. Re:NWN Released... by Anonymous Coward · · Score: 0

      > Not to apologize for Bioware or anything, but my understanding of things is that they would release the Linux version, but the compiler/dev tools they use haven't been ported to Linux yet like they were supposed to. That is, the reason why you haven't seen a Linux version yet is because the dev tools, which were supposed to be released by now, haven't

      Actually that's incorrect. The client part of the software is being developed independently from the tools and is to be released seperately. So the tools, if they ever do come out for Linux, are not the cause of the delay in the client.

    13. Re:NWN Released... by MisterBlister · · Score: 2
      Was a Linux version listed on the box? Nope.

      Nope, but it is true that they had been promising for close to 5 years that a Linux version would ship in the box.

    14. Re:NWN Released... by byran+lei · · Score: 0

      >Here's a thought: Get a real OS that runs 90% of the world's software
      >and you won't have these problems.
      >
      >
      Here's a better thought: Quit buying games for the PC and get a PS2 or GameCube and buy PS2/GameCube games instead. That way pretty much none of the money goes to support PC Gaming whatsoever.

    15. Re:NWN Released... by Anonymous Coward · · Score: 0

      Neverwinter Nights was released...

      That reminds me. Does anyone else find Neverwinter Nights extremely disappointing? The game is very very boring. Diablo II is much more enjoyable, you can jump right into it and start playing, whereas with NWN you sit and create your character who is severely underpowered, get into your first battle and get killed? WTF? I mean, I create a mage that had only 4 hit points and was killed in ONE HIT by a monster the first time out. This is supposed to be fun? Then to top it all off once you cast a spell you have to friggin sleep for 8 hours to recast it? Yea, like you can do that in the middle of a fight. What else do you have to use, a dagger which can't hit shit? Then you get PK'd if you even try to go online and play a game and get your ass kicked. At least with Diablo II I could build up a strong enough character that I could survive and get cool items but it NWN I just die before I ever reach level 3 or 4 and the character is so boring and weak I wish I could return the game and get my $60 back. What a ripoff.

    16. Re:NWN Released... by adewolf · · Score: 1

      Ah yes a Troll at work...

      --
      "The Brady Bunch is back...working homicide"
    17. Re:NWN Released... by 0x0d0a · · Score: 2

      Get a real OS that runs 90% of the world's software and you won't have these problems.

      I kind of doubt that 90% of the world's software is win32 code. Perhaps 90% of current commercial software packages, yes...but I'd be surprised if there were more lines of code out for Windows than UNIX OSes, once you take into account 30 years of coding done for UNIX, tons of research code written on UNIX, lots of UNIX code written in perl...

      OTOH, VB frontends and inhouse tools probably account for the lion's share of Windows code, and that's quite a big chunk...

    18. Re:NWN Released... by 0x0d0a · · Score: 2

      I mean, I create a mage that had only 4 hit points...

      I take it that you aren't a big Dungeons & Dragons or zangband player.

    19. Re:NWN Released... by Afrosheen · · Score: 2

      That $55 fuels the Linux development. Sure, you have to wait, but at least you're not a Mac user.

  41. What about DVD-players? by Hektor_Troy · · Score: 2

    I know it's a bit off topic, as we're discussing games under WineX, but is it possible to get something like PowerDVD or WinDVD to run under WineX, and getting them to run properly (with DMA access to drives etc)?

    I've been trying to get Ogle running under Mandrake, and I can play dvds from any region which is cool and all, but the sound often goes out of sync and stuff like that.

    I've also been trying to get Miranda ICQ running under Wine, but that requires a new version, and I can't get that running, cause I'm a d0rk when it comes to linux ...

    What I wouldn't give for a "Window-esque" installer-wizard, that just *works* :-)

    --
    We do not live in the 21st century. We live in the 20 second century.
    1. Re:What about DVD-players? by noda132 · · Score: 1

      Very off-topic, but check out xine (http://xine.sf.net) and mplayer (http://www.mplayerhq.hu). Xine works best for me.

      As for ICQ, get gaim (http://gaim.sf.net).

      And who needs installer wizards? I think "apt-get install " is easier :)

    2. Re:What about DVD-players? by Hektor_Troy · · Score: 2

      I'll tackle them in reverse:
      1) I'm running Mandrake, so apt-get install won't work.
      2) I already have Xine installed, but I don't really know why, since it "just dies" when I try to run it. No warnings, no nothing. If I run it from the console, it just exits without saying anything.

      Play - by using something that uses DeCSS you could end up being in violation of a law, and since I'm constantly trying to piss off the various copyright holder coorporations, I don't really see a big need to violate a law. Using Wine to run something like PowerDVD you can have the best of both worlds - Linux and legal DVDs.

      --
      We do not live in the 21st century. We live in the 20 second century.
    3. Re:What about DVD-players? by Anonymous Coward · · Score: 0

      Have you even asked the authors of powerdvd and windvd for a linux version? They will only change when they get enough people asking.

  42. Frame Rates by Anonymous Coward · · Score: 0

    I saw a couple posts in this thread and have seen it in just about every other thread that deals with Wine gaming. "I get even better frame rates than in windows!"

    Um, no you don't. On identical hardware windows is faster. I am not advocating Windows, I am pointing out that this kind of talk is counter productive. Games need to be written for linux directly in OpenGL. And we need to keep pounding on the video card companies to provide us with better drivers.

    1. Re:Frame Rates by sgtsanity · · Score: 1

      Windows is bloated. It is possible for Linux to run something faster than Windows, it's just hard.

  43. Does it finally work with SCSI CD-ROM drives? by Wee · · Score: 3, Informative
    I paid for a subscription when I first heard about WineX. That was last year about this time, and my subscription has run out. I had hoped that WineX would take the place of Loki going down (or not releasing patches or new games -- same thing), but WineX is not a good replacement for a native port if you have certain hardware, namely SCSI CD-ROM/CD-R(W) drives.

    WineX will not work with SCSI drives and copy-protected CDs. Every new release has something about how SCSI support has improved, is fixed, etc, but it never seems to work. If you check their forums you'll see what I mean. Most every issue is marked "fixed", with the solution seemingly always being a symlink or some such. It's not fixed as of the last release.

    Does anyone know if they got it fixed this time? I tried to check the release notes at http://downloads.transgaming.com/files/winex-2_1-r eleasenotes.txt, but got a 500 error (on a .txt file no less). If the SCSI issues are fixed, then I'm gladly subscribing again. If not, I'm saving my money and keeping my new dual-boot setup.

    If you have SCSI drives, make sure you investigate this before giving them any money or you'll likely have paid for nothing. I don't think SCSI support is real high on their support list. It's been broken for almost a year, after all...

    -B

    --

    Ash and Hickory, straight-grained and true, make excellent bludgeons, dandy for the cudgeling of vegetarians.

    1. Re:Does it finally work with SCSI CD-ROM drives? by elzahir · · Score: 1

      It seems to me WineX supports copy protected CD's on SCSI drives as well as Windows does. That is from badly to not at all.

      Don't blame TransGaming for the idiocy of publishing executives who think it's a brilliant notion to sell their customers discs^H^H^H^H^Hcoasters that they can't use.

      --
      For a successful technology, reality must take precedence over public relations, for nature cannot be fooled - R Feynman
    2. Re:Does it finally work with SCSI CD-ROM drives? by Anonymous Coward · · Score: 0

      Christ just get a freaking IDE CD/DVD drive and stop whinning - they cost next to nothing these days.

    3. Re:Does it finally work with SCSI CD-ROM drives? by Anonymous Coward · · Score: 0

      Hmm, copy protection on Diablo II & Baldur's Gate work just fine on my SCSI CD-R. And I really don't think emulation killed Loki, warez, bad contracts, low sales, and perhaps bad management killed Loki. I bought every game from them I had the slightest interest in, a few I have never even installed yet. And yet I love being able to play Diablo II, I never even bought this game until WineX supported it. And I have had zero issues.

    4. Re:Does it finally work with SCSI CD-ROM drives? by khyron664 · · Score: 1

      What problems are you experiencing? I have a SCSI DVD drive and a SCSI CDRW drive and can run games. WineX 2.01 recognizes my DVD drive but the copy protection validation messes it up somehow. I can play games with my CDRW just fine, including copy protection validation. Admittedly I've only played Diablo II as that's about the only game I really play, but if it works for one game it would probably work for others. Are you sure it's not a config issue on your end?

      Granted, I have to run the game as root for some odd reason, but that's relatively minor in the scheme of things. Although, I must be logged in as root and not su-ed to root for it to work. Go figure. I haven't messed with it enough to get a normal user account working. I have a working solution and too busy to fix it more.

      Khyron
    5. Re:Does it finally work with SCSI CD-ROM drives? by joeytsai · · Score: 2, Interesting

      I have to agree with this. I bought a subscription for WineX just to play Diablo II. I have a SCSI DVD-ROM and a SCSI CD-RW. Neither drive worked. I filed bug reports, but no luck.

      Then WineX 2.0 came out, and they said try again. Didn't work. Filed bug reports again.

      Then WineX 2.01 came out, and they said try again.
      Still didn't work. Filed more bug reports. Last time I checked they were still open.

      Now I'm debating whether to get 2.1. Don't get me wrong, I think WineX is a good product, and if it works for me, I'll gladly pay. But I think the choice has already been made for me, since I don't really play Diablo II anymore. :o)

      --
      http://www.talknerdy.org
    6. Re:Does it finally work with SCSI CD-ROM drives? by Wee · · Score: 2
      What problems are you experiencing?

      Games install but won't play/start. Errors are something like WineX coudln't read the CD, the CD wasn't in the drive, the drive couldn't be initialized, etc. (I'm paraphrasing from memory, so don't quite me). The actual error message varies by game. FWIW, I have Plextor drives, a PlexWriter 8/20 CD-R and a UltraPleX 40max CD-ROM. They are great drives. Neither work with WineX.

      Are you sure it's not a config issue on your end? Yep. Mostly sure. I've used WineX with a nearly similar setup on a non-SCSI system with a nearly completely identical config. From what I can gather, there are certain SCSI drives which have issues. I've followed the support forum closely, too. I've made the symlinks, run everything as root, etc. without success. I even tried mounting an ISO image of the game disc via the loopback and symlinking to that. Didn't work. (Although if you ever want *fast* access to a CD-ROM and you have the disc space, locally mounting an ISO can be handy...)

      -B

      --

      Ash and Hickory, straight-grained and true, make excellent bludgeons, dandy for the cudgeling of vegetarians.

    7. Re:Does it finally work with SCSI CD-ROM drives? by Wee · · Score: 2
      Now I'm debating whether to get 2.1. Don't get me wrong, I think WineX is a good product, and if it works for me, I'll gladly pay.

      I'm going to buy a subscription tonight. I'll let you know how it goes.

      BTW, what brand/model drives to you have?

      -B

      --

      Ash and Hickory, straight-grained and true, make excellent bludgeons, dandy for the cudgeling of vegetarians.

    8. Re:Does it finally work with SCSI CD-ROM drives? by Anonymous Coward · · Score: 0

      Two fucking words: no-cd crack. Are you really that fucking stupid to not be able to find one?

    9. Re:Does it finally work with SCSI CD-ROM drives? by joeytsai · · Score: 1
      I'm going to buy a subscription tonight. I'll let you know how it goes.
      Thanks, and good luck!

      I just checked, and my bug reports are still open (from March 27!) :op

      "Copy Protection still doesn't work" and "Fresh install, CD protection problem".

      Anyway, my drives are:
      TOSHIBA Model: DVD-ROM SD-M1401
      YAMAHA Model: CRW4416S
      --
      http://www.talknerdy.org
  44. oh my word by tps12 · · Score: 1, Insightful

    I've been rebooting my laptop to WC3, so maybe I'll give this a shot. I bought a subscription originally in part due to their misleading Sims compatibility claims, but this looks like it finally is truly emulating top windows games.

    Uh, no, it is not emulating any Windows games. It is providing a compatibility layer so that the Windows games can run under Linux.

    --

    Karma: Good (despite my invention of the Karma: sig)
    1. Re:oh my word by Anonymous Coward · · Score: 0

      mod down. This clown is making CmdrTaco look like an idiot!

    2. Re:oh my word by yobbo · · Score: 2

      I'm getting sick of people having to explain this over and over again.

      I propose that wine be renamed WINFE.

    3. Re:oh my word by Anonymous Coward · · Score: 0

      WINE Is Naturally an Emulator. And that's a fact.

  45. Re:Dunno by Anonymous Coward · · Score: 0

    Linux game servers are another story, though. Releasing a linux version of your server definitely widens your market (server market, that is). Makes sense, since Linux is far more popular in the server arena.

    I think the idea of running a Q3A server on an
    IBM mainframe turns a lot of people on :-)

  46. my subscription lapsed last week by _|()|\| · · Score: 5, Interesting
    TransGaming now Supports Over 80 PC Games
    Issued on Wednesday April 17, 2002

    Play Warcraft III on Linux with TransGaming's Release of WineX 2.1
    Issued on Thursday August 1, 2002

    TransGaming subscriptions cost $5 per month, with a minimum three months payment.

    It's been just over three months since the last major release. Coincidence?

    1. Re:my subscription lapsed last week by Azghoul · · Score: 0

      Oh shut up and pay your $15.

      Coincidence, likely not: How many people ran out and subscribed for a single 3-month, $15, between April 17 and May 1? Only people in that two week time frame will get 'caught' in the vast Transgaming conspiracy.

    2. Re:my subscription lapsed last week by zCyl · · Score: 3, Insightful

      It's been just over three months since the last major release. Coincidence?

      If there were a grand conspiracy, you could thwart them by paying $20 and subscribing for 4 months, after which you could then bellow a menacing laugh.

  47. Yes, EMULATING top windows games... by dinivin · · Score: 3, Interesting

    Wine is an emulator...

    emulate

    1. To strive to equal or excel, especially through imitation: an older pupil whose accomplishments and style I emulated.
    2. To compete with successfully; approach or attain equality with.
    3. Computer Science. To imitate the function of (another system), as by modifications to hardware or software that allow the imitating system to accept the same data, execute the same programs, and achieve the same results as the imitated system.

    Just because I claim not to be a 26 year old male doesn't mean that I'm not 26 year old male. Just because WINE claims not to be an emulator doesn't mean that it's not an emulator.

    1. Re:Yes, EMULATING top windows games... by Anonymous Coward · · Score: 0

      Not this stupid crappy arguement again! Let it Go!!

    2. Re:Yes, EMULATING top windows games... by Dacobi · · Score: 2, Funny
      So Win2000 is a Win9x emulator?

      --
      .NOT
    3. Re:Yes, EMULATING top windows games... by Anonymous Coward · · Score: 0

      Hows about pasting from something that actually knows what it's on about?

      Myth 1: "Wine is slow because it is an emulator"

      Some people mean by that that Wine must emulate each processor instruction of the Windows application. This is plain wrong. As Wine's name says: "Wine Is Not an Emulator": Wine does not emulate the Intel x86 processor. It will thus not be as slow as Wabi which, since it is not running on a x86 Intel processor, also has to emulate the processor. Windows applications that do not make system calls will run just as fast as on Windows (no more no less).

      Some people argue that since Wine introduces an extra layer above the system a Windows application will run slowly. It is true that, in theory, Windows applications that run in Wine or are recompiled with Winelib will not be able to achieve the same performance as native Unix applications. But that's theory. In practice you will find that a well written Windows application can beat a badly written Unix application at any time. The efficiency of the algorithms used by the application will have a greater impact on its performance than Wine.

      Also, and that's what people are usually interested in, the combination Wine+Unix may be more efficient that Windows. Just as before it's just how good/bad their respective algorithms are. Now to be frank, performance is not yet a Wine priority. Getting more applications to actually work in Wine is much more important right now. For instance most benchmarks do not work yet in Wine and getting them to work at all should obviously have a higher priority than getting them to perform well.

      But for those applications that do work and from a purely subjective point of view, performance is good. There is no obvious performance loss, except for some slow graphics due to unoptimized Wine code and X11 driver translation performance loss (which can be a problem sometimes, though).

    4. Re:Yes, EMULATING top windows games... by dinivin · · Score: 2


      Just because Wine doesn't emulate a processor doesn't mean it's not an emulator...

      "To imitate the function of another system..."

      WINE is imitating the functionality provided by the Win32 API.

    5. Re:Yes, EMULATING top windows games... by Anonymous Coward · · Score: 0

      Yes so as the above poster said W2K must be a Win9x emulator.

    6. Re:Yes, EMULATING top windows games... by kasperd · · Score: 1
      Wine is an emulator...

      No Wine is NOT an emulator.

      Wine is an implementation of the Windows API, pressumably according to some specification more or less public available. Windows XXX is also an implementation of that API. And "Windows" programs are programs written for that API.

      The main reason it doesn't all interoperate is software not conforming 100% to the specification and other software bugs. Thus you will in all those pieces software find workarounds for bugs in other pieces of software.
      • In Windows you find workarounds to get other Micro$oft software runing on top of Windows.
      • In "Windows" programs you find workarounds for bugs in Windows.
      • In Wine you find workarounds for bugs in "Windows" programs. Some of those bugs in "Windows" programs might actually be caused by the workarounds mentioned above.
      --

      Do you care about the security of your wireless mouse?
    7. Re:Yes, EMULATING top windows games... by (void*) · · Score: 2

      This is a ridiculous assertion to make. A question for the naive: Can Wine run on LInux for the Ma? Please explain why.

    8. Re:Yes, EMULATING top windows games... by Anonymous Coward · · Score: 0

      not to mention WINE = (W)ine (I)s (N)ot an (E)mulator

    9. Re:Yes, EMULATING top windows games... by dinivin · · Score: 2

      No Wine is NOT an emulator.

      Mind explaining to me how Wine doesn't meet the 3rd definition of emulate, listed above?

      It certainly appears to "imitate the function of" Windows, doesn't it?

      Hell, as an AC pointed out below, even one of the primary Wine developers (Alexandre Julliard) refers to Wine as an emulator, here.

      Dinivin

    10. Re:Yes, EMULATING top windows games... by dinivin · · Score: 2

      A question for the naive: Can Wine run on LInux for the Ma?

      What does that have to do with anything?

      Dinivin

    11. Re:Yes, EMULATING top windows games... by Anonymous Coward · · Score: 0

      There's a difference between imitate and doing it excatly per-spec. WINE is not imitating the Win32 API, it's just another implementation.

    12. Re:Yes, EMULATING top windows games... by dinivin · · Score: 2

      imitate
      1. To use or follow as a model.
      2.
      a. To copy the actions, appearance, mannerisms, or speech of; mimic: amused friends by imitating the teachers.
      b. To copy or use the style of: brushwork that imitates Rembrandt.
      3. To copy exactly; reproduce.
      4. To appear like; resemble.

      Huh.. Sure sounds like Wine is trying to imitate the Win32 API to me.

    13. Re:Yes, EMULATING top windows games... by Anonymous Coward · · Score: 0

      Jesus H Christ, do we have to go into this again? Win9x->W2K, not an emulator. libc->glibc, not an emulator. Just because you implement something that does excatly the same thing as the first does not make it an emulator. Fucking hell.

    14. Re:Yes, EMULATING top windows games... by dinivin · · Score: 2

      Win9x->W2K, not an emulator. libc->glibc, not an emulator.

      Of course not, because they're the same fucking implementations, just with new features. WINE is not the same implementation as Win32 on Windows.

      Dinivin

    15. Re:Yes, EMULATING top windows games... by (void*) · · Score: 2

      It does. If you can run a Windows binary using WINE on a Mac, then unquestionably, some emulation is going on, becuase the x86 machine instructions are being translated into Mac's machines instructions. But what WINE is, is simply a bug-for-bug translation of Windows API calls into Linux+X+SDL+.... Becuase Windoes Is Not an Emulator, this method of getting Windows binaries to run on Linux is not GENERIC. Even if someone were to port the Linux kernel to some other machine, WINE will not port. It's impossible. WINE is not an emulator.

    16. Re:Yes, EMULATING top windows games... by Fnord · · Score: 2

      Win2k is nothing like the same fucking implementation as 9x. They are completely different systems from top to bottom. The only place they come even close to being similar is in one library at the top level that takes the native calls of each system (in Win9x its the dos kernel calls and the VXD interface, and in WinNT/2k/XP its the NT executive interface) and wrap them in a defined standard set of functions called Win32. What wine is doing is wrapping linux's native calls (posix) with a library (called libwine) that implements the win32 interface. Were wine to completely implement that interface (its at something like 90% now), and an operating system be packaged with a linux kernel and wine as the primary program interface (remember linux is a kernel not an os, the distribution is an os) then you would have a fully fledged version of windows. Not a windows emulator, but a version of windows not written by MS (unless you use MS in the definition of windows in which case this whole argument is stupid).

      Traditionally, "emulating" something is only when there is no way you could consider the emulator a new version of the original. Most notably this is with hardware emulation. If you wrote a program to emulate a powerpc processor, there's no way you could say this program is reimplementation of a powerpc processor, because its obviously not a piece of silicon. But you don't say that an athlon is a pentium emulator, you say its a reimplementation of the x86 spec.

    17. Re:Yes, EMULATING top windows games... by Anonymous Coward · · Score: 0

      No it's not, but it is the same implementation on UNIX. So why the fuck should it matter where the implementation is actually been created? It doesn't, WINE tries to implement the Win32 API per-spec, it doesn't matter which Operating System it is doing it on.

    18. Re:Yes, EMULATING top windows games... by DunbarTheInept · · Score: 2

      "Wine is not an emulator" refers to the fact that it is not a PLATFORM emulator. Programs running under wine are just programs running on your unix machine, but linked to a special library to handle all their system calls. They are no different in principle than any other program running on the machine.

      If you want to use such a broad definition of "emulator", then MS Office is an "emulator" that emulates a typewriter.

      --

      Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

    19. Re:Yes, EMULATING top windows games... by dinivin · · Score: 2


      The definition of "emulate" says nothing about being hardware specific. You can emulate an OS on the same hardware platform that the OS was developed on.

    20. Re:Yes, EMULATING top windows games... by nathanh · · Score: 2

      Playing devil's advocate...

      Linux the kernel (mostly) implements the UNIX API. However Linux is not a "UNIX emulator". It is simply an implementation of UNIX.

      Similarly WINE implements the Win32 API. So in that sense WINE is not an emulator. It is simply an implementation of Win32.

      CYGWIN does something similar to WINE and I've only heard it referred to as a compatibility layer. However CYGWIN doesn't run unmodified UNIX binaries whereas WINE does.

      iBCS does something much more like WINE. It converts SCO system calls into Linux system calls without modifying the binary. I've never heard iBCS referred to as an emulator.

    21. Re:Yes, EMULATING top windows games... by (void*) · · Score: 2

      You mean like the how Win95 "emulates" DOS system calls by rigging the INT21 interface? If that constitutes emulation, then what is running the PalmOS on POSE in a Linux window called? "Emulation". So everthing is emulation. Windows cloning the Apple interface is "emulation". It's not a question of definition of emultation, but rather if you recognise how different these issues are.

  48. What's the performance penalty? by Control-Z · · Score: 1


    GTA3 is already a very system-intensive game. People with 1.8 GHz machines complain about how jerky it is. What sort of system would you need to run it well on Linux?

    Emulators always slow things down, that's why they're best for older games.

    1. Re:What's the performance penalty? by kc8apf · · Score: 1, Informative

      but remember, WINE Is Not an Emulator.

      It's a wrapper that maps windows library calls to UNIX system calls.

      --
      kc8apf
    2. Re:What's the performance penalty? by Prior+Restraint · · Score: 1

      GTA3 is already a very system-intensive game. People with 1.8 GHz machines complain about how jerky it is.

      What the Hell is wrong with their systems? I have 550 MHz machine w/a GeForce 2, game options turned all the way up, and game performance only degrades when it rains (and just slightly at that).

    3. Re:What's the performance penalty? by Anonymous Coward · · Score: 0

      It's a wrapper that maps windows library calls to UNIX system calls.

      Isn't that what an emulator is? Exactly how is WINE not an emulator?

    4. Re:What's the performance penalty? by Anonymous Coward · · Score: 0

      Not nessecarily the case, I imagine it will be slower to some extent, but in other ways the superior memory handling of Linux can make up for some speed. It's suprising how fast some of the fps games run. I'd be interested to hear people's experiences with GTA3 specifically though.

    5. Re:What's the performance penalty? by Anonymous Coward · · Score: 0

      One thing I'm curious about; are they system-intensive from doing a lot or from crappy programming?

    6. Re:What's the performance penalty? by dakoda · · Score: 2, Interesting

      "Emulators always slow things down, that's why they're best for older games"

      You're assuming wine emulates thw whole system, which it does not. it simply executes the program (same cpu => little/no translation), and wraps the windows api calls to something unix can deal with.

    7. Re:What's the performance penalty? by Anonymous Coward · · Score: 0

      Witness the power of the new Intel Pentium IV's!
      IPC's down, MHZ up, speed, nowhere to be found!

    8. Re:What's the performance penalty? by Anonymous Coward · · Score: 0

      Huh? I have an Athlon 1600XP and a GF4Ti4600 running GTA3 at 1600x1200 with no slowdowns at all.

    9. Re:What's the performance penalty? by Control-Z · · Score: 1


      Well, from reading places like alt.games.grand-theft.auto and gta3forums.com, there is major bitching going on about the slow performance of GTA3. I have a 1.1GHz Athlon with 512MB, and GTA3 ran at like 10fps with a 32MB Radeon. So, I upgraded to a Geforce4 4200 128MB and now it's smooth at 1280x1024.

      A lot of the complaints are from people with 32MB cards and fast systems, I think GTA3 must need a lot of video memory to perform well.

    10. Re:What's the performance penalty? by Anonymous Coward · · Score: 0

      Aw come on. It's a friggin PS2 game port. Having a PS2 is like having a Pentium II with an S3 ViRGE.

    11. Re:What's the performance penalty? by Teethgrinder · · Score: 1

      GTA3 is already a very system-intensive game.

      And I still dont know why.

      As much as I like the game for it's gameplay - the pc version is messy.

      When I read this WineX release I thought "Fine. Now when does GTA3 work on WinXP without problems?" ;) (Maybe they fixed it with a patch by now but there were a lot of issues)

      Anyways, what I was trying to say was: Maybe GTA3 isn't the best candidate for reasonable benchmarks.

    12. Re:What's the performance penalty? by Anonymous Coward · · Score: 0

      No that isn't what an emulator is. Wine dosen't emulate anything, it simply translates system calls into something Linux can understand.

      When people talk about emulators they mean something like BasilliskII or UAE both of which emulate the 68K CPU, that's what people usually mean by emulation. Wine isn't anything like this.

    13. Re:What's the performance penalty? by Anonymous Coward · · Score: 0

      I have an Athlon 650Mhz w/ 640 megs of RAM and a GeForce GTS 2. GTA 3 runs HORRIBLE. I don't understand it either, because things like Quake3 and RTCW work flawless.. and GTA 3 graphics, to be honest, are UGLY. I can see how rendering a complete city might be a bit of a challenge, but I don't buy the requirements for it. I'm thinking DirectX is maybe misconfigured. How much RAM does your video card have? 32 or 64 megs?

    14. Re:What's the performance penalty? by Anonymous Coward · · Score: 0
      At work I have a 2GHz Pentium 4 (512MB DDR) with a Radeon VE 32 in it... gameplay is only slightly better than a 1GHz Pentium 3 (256MB RAM) with a TNT2 16 in it. My Athlon 1.3GHz Thunderbird (256MB DDR) with GeForce 2 MX400 64 plays better than the Pentium 4. Personally, I just think it's because the Radeon is a slower card. :-)

      mrg

    15. Re:What's the performance penalty? by Anonymous Coward · · Score: 0

      'Maps'? Sounds easy. Have you ever done any Win32 API programming? No? Well then.

      WINE Is Naturally an Emulator. And don't try to deny it.

    16. Re:What's the performance penalty? by Anonymous Coward · · Score: 0

      WRAPS? Converting glide2 function calls to OpenGL.. now THAT's wrapping.

      WINE Is Naturally an Emulator.

    17. Re:What's the performance penalty? by arkane1234 · · Score: 1

      PS2 is different from the Intel chipset because it is dedicated to one specific task: graphically enhanced games in a 3d environment.

      Given that specific task, it's very well suited.

      --
      -- This space for lease, low setup fee, inquire within!
    18. Re:What's the performance penalty? by Prior+Restraint · · Score: 1

      My GeForce 2 has 32 meg; my PC has 256 meg. I've been thinking about it, and I suspect that part of it is that since I use Linux for all my day-to-day stuff, my Windows partition is nigh empty. I don't have anything installed except the game. Does that make sense?

      You mentioned DirectX. As it so happens, I have this weird thing that my PC does: whenever I play GTA3, the next reboot into Windows gives me a "Please wait while Setup cleans up" message or some such. I suspect DirectX, because the same thing happened with Black & White.

    19. Re:What's the performance penalty? by DunbarTheInept · · Score: 2

      Emulators always slow things down, that's why they're best for older games.

      Well, it's a good thing Wine doesn't work by trying to emulate hardware then. It works by being a *replacement* for the Win32 library that maps calls to Linux operations rather than mapping them to Windows operations. That's why they're so adamant about drilling it into everyone's heads that "Wine Is Not an Emulator". It's merely a second implementation of the Windows API, not necessarily faster or slower than the original one you get with Windows. (In practice it is slower for some API calls and faster for others. Whether a program runs faster on Wine or Windows depends on which calls it uses.)

      Wine is an "emulator" only in the same sense that Windows' TCP stack is an "emulator" of Unix's. It emulates the *idea* by reimplemeting it with fresh code.

      Wine won't work on the 'wrong' hardware. It isn't emulating the CPU's instruction set. It's letting the binary run directly on the CPU just like it would for any native process. It's just that the CPU most often used with Linux happens to the same type as the one Windows uses, the x86, so there is no need to emulate the machine (And THAT is where the slowness you usually associate with an emulator comes from. VMware, for example, valued correctness over speed, so it implemented the entire hardware of a fake PC and then ran the guest OS inside that, and THAT was slow because it has to hardware trap all the low level hardware except the CPU and emulate it at the lowest level.). Wine merely provides a library to implement the function calls in the Win32 API that would otherwise not be there on a linux system, so it operates at a much higher level, not trying to emulate hardware at all. That is what makes it faster, but that is also what makes it less than 100% "correct" and causes some programs that depended on Windows' *exact* behavior to fail.

      --

      Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

  49. Clarification, please Rob... by wowbagger · · Score: 4, Interesting
    ...due to their misleading Sims compatibility claims....
    Rob, would you please clarify and expand upon that statement? To me, it seems just a bit inflammatory to make a statement like that without some backup as to why you feel that way.
    1. Re:Clarification, please Rob... by Anonymous Coward · · Score: 1, Informative
      He may not, but I will. It was twofold: (1) that The Sims would run under WineX (it still didn't as of 2.01, with the feeling that TransGaming wasn't going to make it work because it would hurt their sales of The Sims + Mandrake) and (2) the packaged game explicitly promises support for the expansion packs.

      It looks like none of the expansion packs work, but I only tried Vacation, myself.

      I have also talked to a number of people who have tried to get the game working on other distro's, and TransGaming's support staff has been slow, dismissive, and unhelpful. (I didn't have this problem, I'm still running that specific version of Mandrake.) I guess they really are bringing the Windows experience to Linux!

    2. Re:Clarification, please Rob... by Anonymous Coward · · Score: 0

      It's because they list Sims with a compatability level of 5. Which isn't true. The Sims does not run under WineX at all.

      A specially modified version of the Sims runs under a special version of WineX, which you only get if you buy the Mandrake Gaming Edition. Hence their claims of The Sims running under WineX with a compatability level of 5 is truely misleading. It should have a compatability rating of 0.

    3. Re:Clarification, please Rob... by Montag2k · · Score: 1

      I think he might be referring to the fact that "The Sims" for Windows does not work with WineX. There is a special version that was released with Mandrake Gaming Edition, which is a modified Windows version that has been made to work under WineX.

      However, if you do a little research you can find this out - I don't know that TransGaming has been necessarily misleading, but I think that the "common knowledge" about WineX and The Sims is incorrect.

      -Montag

    4. Re:Clarification, please Rob... by _|()|\| · · Score: 2
      their claims of The Sims running under WineX with a compatability level of 5 is truely misleading.

      That's exactly what Rob meant. Only after repeated complaints in the forums did TransGaming change the entry from "The Sims" to "The Sims (Mandrake Gaming Edition)."

      The Sims was ported to Linux, with the help of WineX, so it was misleading to use it as a selling point for subscriptions.

  50. uhh, no by CaptPungent · · Score: 0

    Seriously though, it was emulation that killed Loki.

    Ummmm, no. Loki killed Loki. The CEO was a corrupt bastard, Loki would have gone bankrupt had it been any other type of company. Sad part is, they gave gaming in Linux a bad name. Kinda like Linuxgruven, they scammed me and lots of other people, now people believe that Linux is a scam. Oh how I hate greedy corporate bastards.
    --
    C Pungent
  51. Try X-Plane by WhiteBandit · · Score: 1

    It beats the pants off Flight Gear and the physics model seems way better than FS 2002. Graphics are pretty decent (though scenery is lacking).

    Runs on linux, macs and windows

    www.x-plane.com

    1. Re:Try X-Plane by Anonymous Coward · · Score: 0

      linux? please give a link... it appears that X-plane is a commercial program and only for MacOS or Windows...

      forget it!

    2. Re:Try X-Plane by zmalone · · Score: 1

      Ask and you shall recieve

    3. Re:Try X-Plane by bruceg · · Score: 1

      Thanks for the link! This program looks like it's not being developed anymore, since the readme has this for a date:

      Id: README,v 1.5 2001/11/13 10:46:20 ppetru Exp $

      Maybe I'll contact the author to see what the deal is...

  52. don't confuse GPL and LGPL by _|()|\| · · Score: 2
    Your criticism of TransGaming assumes that they would have written the same software if they had used the GPL. ... If you want to sell software (and not support or some other intangible) you simply can't use the GPL.

    First of all, WINE is not GPL, but LGPL, which is a fairly easy license to honor. TransGaming claims that because its copy protection code is not modular, it can't abide by the LGPL. I think if WINE had been LGPLed to start with, TransGaming would have designed accordingly.

    As for making money with the GPL, the dual license is the most successful, as in Qt, GhostScript, and CUPS. This requires, of course, owning all the copyright.

  53. Developing games with WINE in mind? by DamnYouIAmALion · · Score: 1

    Developing games for multiple platforms (Win32, Linux, MacOS, etc.) can obviously add a lot of time to development for the return.

    What's involved in developing for WINE? Are there things that games developers can do to increase compatibility with WINE? Surely this would be less of a leap than porting to another platform entirely?

    Yes, I know good design / code should make porting easy, etc. In reality, it just isn't so (for games in particular). The 'little things' build up massivley.

    1. Re:Developing games with WINE in mind? by kasperd · · Score: 1
      What's involved in developing for WINE?

      Why not take this one step further and use Wine for the development process? I have never developed Windows software, so I obviously don't know what I'm talking about, but I would guess there could be some advantages:
      • If you develop with Wine you don't have to reboot your computer every time Windows crashes.
      • If you develop with Wine you don't accidentially use some undocumented Windows feature, that doesn't work in Wine or other Windows versions.
      • And you also get all the other good stuff Linux has to offer.
      --

      Do you care about the security of your wireless mouse?
  54. Re:Dunno by Anonymous Coward · · Score: 0

    actually its 5%

  55. I gotta swtich to decaf by feldsteins · · Score: 2, Insightful

    I should lighten up. I know it. And I know you're not saying Linux has more games developed for it than the Macintosh...but I so don't find the comment above funny for two reasons.

    1. We Mac users have been on the short end of the gaming stick since the mid-90s and although things have improved tremendously and will likely improve even more, we will almost certainly never have complete pairity with the Windows world...and that truth still stings occasionally.

    2. I've grown tired of Linux users acting like the latest distro is taking over the world, challenging Redmond for the desktop, gaining marketshare hand over fist, is way more relevant and popular than the Macintosh...so much so that Macintosh influence, relevance and desktop presence is openly ridiculed...when the real story is that while Linux is a phenomenon like no other, it has virtually no desktop presence at all and the development of commercial applications for it is virtually nil. Marketshare in the "NAT box in my coat closet", absolutely. Marketshare for "Web server for my mid-sized company," sure. "Render farm for a movie FX house," yes indeed. CL-based, opensource, free sysadmin widgets developed for it? Tons. But top-shelf games developed for it? Please.

    Note: All flames must include 3 URLs of commercial, million-copy-selling games available for Linux and not for the Macintosh. Emulation doesn't count for either camp.

    And by the way I've been playing WC3 since the day it came out right on the OS of my choice without rebooting anything. So there.

    *whew*

    Going to try to relax now.

    --
    You like your Macintosh better than me, don't you Dave? Dave? Can you hear me Dave?
    1. Re:I gotta swtich to decaf by unicron · · Score: 2

      Not that I disagree with you, because I don't, but I believe Civilization, Heretic 2, and Q3A were all million sellers in their linux versions.

      --
      Finally, math books without any of that base 6 crap in them.
    2. Re:I gotta swtich to decaf by Anonymous Coward · · Score: 0

      That is complete bullshit! What do you base that on??

    3. Re:I gotta swtich to decaf by Anonymous Coward · · Score: 0

      No they were not.
      id Software actually thought openyl about never doing a Linux port of one of their games since Quake 3 for Linux sold so bad. I guess there have been lots of pirate copies, but sales were very poor. You should be able to find the respective news at idsoftware.com

      And in general on that "millions" issue: Only real Ubergames sell more than 100.000 (one hundred thousand) copies for the Mac. StarCraft did. Maybe Quake and Unreal and the Sims did. But not much else... Since there are more Gamers on Mac than on Linux (ones that pay, I stress) a successful game on Linux might sell about 10.000 copies but not more. Believe me, im an in the Mac Gaming Business and it sucks. Linux should be even worse...

    4. Re:I gotta swtich to decaf by adamjaskie · · Score: 1

      heh, I don't even play games often anymore. When I used Windows, I played games all the time. Since I started using Linux, I rebooted into Windows for games less and less, and now only play games maybe once a month. Games are overrated. Configuring operating systems is much more interesting.

      --
      /usr/games/fortune
    5. Re:I gotta swtich to decaf by Anonymous Coward · · Score: 0
      Configuring operating systems is much more interesting.

      Linux: The world's best text-adventure game.

    6. Re:I gotta swtich to decaf by timeOday · · Score: 1
      What's wrong with "emulation?" Just because Windows had DirectX libraries first doesn't mean Linux on X86 can't, too.

      The fact that Linux can run on an X86 CPU is what really sets it apart from the MacOS here, and it's a genuine advantage.

    7. Re:I gotta swtich to decaf by DunbarTheInept · · Score: 2

      What's wrong with "emulation" is that he knows his claim could be shown false it it was allowed.

      --

      Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

  56. little offtopic but it's still about games. by Twister002 · · Score: 3, Informative

    Why not roll your own with FreeCraft?

    --
    "For a successful technology, honesty must take precedence over public relations for nature cannot be fooled." -Feynman
    1. Re:little offtopic but it's still about games. by Anonymous Coward · · Score: 0

      Because it's terrible. Next question?

  57. Everquest? by maxcray · · Score: 1

    What about EverQuest? It is the only reason I keep a copy of Windows...

    1. Re:Everquest? by Anonymous Coward · · Score: 2, Informative

      The patcher comes up nicely. It downloads and installs all the new files. Unfortunately when it goes to actually play the game it throws out a 'Direct Keyboard" error and exits.

      It's an improvement, but it's got a way to go.

  58. Fraternization by Anonymous Coward · · Score: 0

    A great General once said:
    "The war of the sexes will never be won, there is too much fraternization with the enemy". The same can be said about the slashdot crowd vs. megacorp.

  59. flamebait.... by leuk_he · · Score: 1

    OH not yet another "my lecence is better than yours"

    (sorry, i had to bite)

  60. Naive by Anonymous Coward · · Score: 0

    By using the DMCA and other IP law as weapons against people developing legitimate software, Blizzard is "Screwing" everyone by stifling their freedoms, much like Adobe used the DMCA to get the FBI to prosecute Dmitri Skylarov when he landed in the USA. Just because you aren't the target of their lawsuit doesn't mean you're not feeling its effects.

  61. Kapital by 13Echo · · Score: 2

    Maybe you could try something like Kapital, which has a lot of the features of Quicken. It's only $25 right now, but is still in a pre-release status (You get free upgrades for 4 months after it is officially released).

    http://www.thekompany.com/products/kapital/

  62. Reason why I do not subscribe: Code by Moritz+Moeller+-+Her · · Score: 2

    I would subscribe to Transgaming, if I got a legally binding promise, that the code I bought were released to LGPL after 1 year.

    That way Transgaming could make a profit and after a while the opensource wine (minus CopyProtection) would always enable playing one year old games.

    But just paying Transgaming to develop their proprietary software until eternity sounds like software assurance to me.

    --
    Moritz
    1. Re:Reason why I do not subscribe: Code by HanzoSan · · Score: 2

      You arent buying code you are buying development of the code.

      The code you pay for cannot be released in just a year, its going to be released when they have enough subscribers, they may be a year or a month.

      They need to make money, and like an ISP, or cable company, they cant give away free stuff until after they have the money to pay their programmers for making this stuff.

      --
      If you use Linux, please help development of Autopac
    2. Re:Reason why I do not subscribe: Code by Eccles · · Score: 1

      I would subscribe to Transgaming, if I got a legally binding promise, that the code I bought were released to LGPL after 1 year.

      If I could figure out how to get a reasonably large number of people to "subscribe" to me, I'd love to sell the remainder of my lifetime's work effort to be devoted to open source coding of the subscriber's choice. I figure $1.5 million would be enough to replace my current income, and I'm sure it's less than people will pay for my (non-open-source) work, but I doubt I could fill a tip jar enough to switch.

      --
      Ooh, a sarcasm detector. Oh, that's a real useful invention.
    3. Re:Reason why I do not subscribe: Code by debrain · · Score: 2

      I would like their code, excluding things for which they might have DMCA'ish liability, placed into escrow. This is a wish, and I have no way to enforce that wish. But it is a good one. ;)

    4. Re:Reason why I do not subscribe: Code by Moritz+Moeller+-+Her · · Score: 2

      Define "enough subscribers".
      Define "released"

      Show legally binding contract.

      --
      Moritz
  63. Kudos to Transgaming! by feldsteins · · Score: 2

    That is such a good point. I don't think it's doing Linux any long-term favors to have Windows-developed games work in it. In fact, it's a dis-incentive for game developers to write for Linux!

    Along those same lines I've often thought Linux gaming is doomed from the start simply because almost all Linux hardware is capable of running Windows...and thus all Linux gamers are dual-booting into Windows already. The Game developer has two choices. They can either A) Develop for Linux and sell a million games or B) Not develop for Linux...and sell the same million games to the same people who will just reboot to play it. Sales are the same in either case, development costs are less in scenario A. Is it any wonder that they're choosing option A? At least developing for the Macintosh has the potential to get addition sales that you would not have been able to get otherwise.

    Another scenario is the oft-discussed idea that someone should port DirectX to the Macintosh. I think this would be terrible. The Mac platform would forever be at the whim and mercy of Redmond. I can see it now...All game developers abandon more open, standard APIs in favor of "having it work everywhere with DX." Of course not all features are actually available on the Mac, but hey, it's good enough right? Pretty soon other APIs die out, developers have tons invested in DX code...then it starts to happen. DirectX 11 comes out for Windows and the Mac version is at 9.1...When asked when the new version will come out for the Macintosh they say they have no plans at present to bring it there at all because "their customers dont' want it" or some bullshit.

    Then the Mac game scene is more screwed than it was in 95. A similar scenario could easily curtail Linux game development before it's really even begun.

    --
    You like your Macintosh better than me, don't you Dave? Dave? Can you hear me Dave?
  64. WineX is SLOW. by Guspaz · · Score: 0, Troll

    Somebody did some benchmarks, and WineX is really really SLOW. This is what you get from emulation.

    So your options now seem to be:
    1) Reboot the machine in Windows and play the game natively
    2) Run the game with WineX and get a third or a quarter the speed.

    No thanks, I pick option 1!!!

    Regards, Guspaz.

    1. Re:WineX is SLOW. by Anonymous Coward · · Score: 0

      Once again, goofball. It isn't emulation. It is a wrapper (think: 3DFX's GLIDE/OpenGL wrapper, which translated calls to native 3DFX hardware calls).

      The problem is that there isn't enough documentation on the *closed* Windows libraries to easily reverse engineer a lot of things and make it more efficient. If it was open, I have no doubt that WINE could run games faster than Windows could, if the code recieved some special hardware optimizations.

    2. Re:WineX is SLOW. by Teethgrinder · · Score: 2, Funny

      Somebody did some benchmarks, and WineX is really really SLOW.

      I believe you, since you capitalized the word "slow".

    3. Re:WineX is SLOW. by Anonymous Coward · · Score: 0

      It isn't that slow. It plays "Black & White" and "Half-Life" just fine. And it's not emulation.

    4. Re:WineX is SLOW. by Anonymous Coward · · Score: 0

      WINE = Wine Is Not an Emulator.

  65. Whining? by Wee · · Score: 2
    Christ just get a freaking IDE CD/DVD drive and stop whinning - they cost next to nothing these days.

    "Whining"? I was warning, you nitwit. As in "They keep saying SCSI support is fixed with each new release, but check before you pay money because it hasn't been fixed in the past..." That's whining exactly how? I bet you wouldn't think it was whining if you had SCSI hardware.

    And how do you equate this to me getting new hardware? Where the hell did you get that one?! I have certain hardware. Transgaming said their software works on that hardware. I paid money, installed said software, and found that it doesn't work. I repeated this cycle three times. I don't care what the freaking drives cost, I have my own freaking hardware already freaking installed that WineX is supposed to freaking work on but freaking won't.

    Normally I don't respond to ACs, but your response was especially inane. And it reminds me again why I shouldn't bother...

    -B

    --

    Ash and Hickory, straight-grained and true, make excellent bludgeons, dandy for the cudgeling of vegetarians.

    1. Re:Whining? by Anonymous Coward · · Score: 0

      Sorry, I didn't know they keep claiming that they *support* SCSI. Oops. You do have a point there. However, why wait for proper support instead of just getting an IDE drive?

  66. Windows-esque installer. by 13Echo · · Score: 2

    Loki has had an LGPL installer for a long time that does what you ask.

    http://www.lokigames.com/development/setup.php3

    And there are others. You just have to look. I also have hopes that the Nullsoft NSIS (PiMP/SuperPiMP) starts to see some ports. It is released under the zlib/libpng license.

    A lot of people would doubt the possibility of something like that working, because a lof od people doubt the abilitiy of precompiled binaries in Linux. Personally, I see nothing wrong with precompiled binaries for Linux that are installed by binary installers. Every X86 Linux binary installer that I have ever used has worked great. Opera, Netscape, Limewire, StarOffice/OOo., and Linux game binaries. Never had a problem with any of them. I love tar.gz sources, but graphic installers are nice too.

  67. Re:Dunno by Jucius+Maximus · · Score: 2
    "Linux has less than a 2% desktop share. Unless Linux gamers are willing to pay $500 for a native game, it's a money losing opportunity. The only companies who will release Linux games are those that really really rely on geek support (like Id) "

    Yeah? I saw Quake 3 for linux in the limited edition metal box for CAD$9.99 a few days ago an an electronis boutique. I think id proved that geek support for linux gaming is not strong enought yet to make it profitable.

  68. Features features by Brijam · · Score: 1

    I've watched Kapital for about a year and keep hoping they'll add the critical features that make Quicken so great-- mostly the online bank statement downloading and reconciling features. This doesn't appear to be in Kapital now although it is mentioned on their site, and a roadmap is nowhere to be found.

  69. Figures by FatlXception · · Score: 1

    ...that they'd release a new version immediately after terminating my subscription.

  70. How is the speed? by Mustang+Matt · · Score: 2

    How does the speed compare to running it under windows?

    I don't have the fastest machine but if the speed isn't much worse, I might be interested in trying it out.

    --
    The man who trades freedom for security does not deserve nor will he ever receive either. - Benjamin Franklin
    1. Re:How is the speed? by Jim+Norton · · Score: 1

      Not sure how it is NOW...

      However, here were some benchmarks from Toms Hardware a while back (with the 2.0 release)

      http://www.tomshardware.com/howto/02q2/020531/in de x.html

      Not as much as i'd like, but hopefully it has improved ... or will improve more in the future. WineX looks like a really exciting project with some promise... it's a shame that they can't (or won't, i'm not sure what other elements of the story i've been missing) just use these enhancements in the main Wine code or offer it as freeware (not necessarily complaining about the price, which is reasonable IMO)

      Here's hoping that it gets better and that we all can play our games without a Windows partition in the future.

      --
      -- Jim
  71. Re:Dunno by Quixadhal · · Score: 2

    Actually, it depends on how you want to write your game. If you want to use all Micro$lop's native API libraries, then yes.. it would be nasty to try and then port it to other platforms without a good guarentee of ROI.

    OTOH, if you write using universal libraries that are available for all platforms (OpenGL, etc.) then it becomes a matter of writing a little bit of glue for each new platform and cross-compiling.

    Plan ahead or fall behind... your choice.

  72. Re:Dunno by thelexx · · Score: 2

    "1. Graphic cards are getting faster and faster and all games can be played in emulator with normal speed"

    Wine Is Not an Emulator

    LEXX

    --
    "Gold still represents the ultimate form of payment in the world." - Alan Greenspan, 1999
  73. Re:Dunno by Anonymous Coward · · Score: 0
    This wil help spread linux, you CAN use all your M$ software still and you get all this all this great other linux stuff, you haev nothing to lose!

    Only your freedom. Sure, if you want to accept terms that prevent you from sharing with your neighbor, go ahead. I'm going to push in the other direction: free software on Windows for an easier transition. The freedom is the important part, you see.

  74. Traitors! by Anonymous Coward · · Score: 0

    Anyone who buys a game from Blizzard/Vivendi after bnetd is a traitor to Open Source.

    You are just showing Vivendi that they can screw us over and we'll still be dumb enough that like the battered wife we go back and buy their fscking game.

    Don't be a battered wife. Buy something else with your money. Buy Max Payne, it works great in WineX. Buy Space Empires IV, it works in WineX. Buy Strategic Command, it works in WineX (although not perfectly). But DON'T buy a game from a company that has made it clear they value your civil rights about as much as they value the cow $hit they wipe off their feet when they come back in from their million dollar resort ranches.

  75. Full Support? by DigitalOx · · Score: 1

    Seems to be about a dozen posts of problems with WCIII on the transgaming site. I thought it was full support, but the game has only a 4 out of 5 reliability rating on the site. Shouldn't a game they tout as fully supported be a 5? Also, out of all the games only 3 games on there are fives.

    I have been kicking around joining this in the back of my head for a while, but I guess I would like to see more five out of five reliability ratings before I cough up money. Anyone having pain/bug free experiences running their games under winex?

    1. Re:Full Support? by glwtta · · Score: 3, Funny

      pah! how many native windows games can you give a 5 out of 5 reliability rating running under Windows?

      --
      sic transit gloria mundi
    2. Re:Full Support? by jroller · · Score: 1

      This was most likely 4/5 with the old winex 2.0, that didn't officially support wc3. It might be nice if they actually had version information with that feedback.

    3. Re:Full Support? by Anonymous Coward · · Score: 0
      1. Minesweeper
      2. Solitaire
      3. Hearts
      4. FreeCell
    4. Re:Full Support? by DigitalOx · · Score: 1

      Most of my native windows I give a 5 for operability. Most of my native linux games I give a 5 for operability.

  76. What about.. by Anonymous Coward · · Score: 0

    no support for Crusader: No Remorse or Wing Commander 2? Ahh well. Looks like I'll still have to dual boot to Win98.

  77. Re:Dunno by 13Echo · · Score: 2

    If game companies would start porting their games to Linux, then all of that would change. Companies like id are a catylist for this, and it will no doubt help speed things up for more ports for other companies... However, a commercial game for *only* Linux would be stupid... But if you build your program from the start with the intent for it to be modular, and easily ported to multiple platforms, then you've killed two birds with one stone. You can sell the game to Windows and Linux gamers, and make profits on both. Linux users will increase, and the number of games will too.

    So why hasn't EA decided to port MOH:AA to Linux. Their game is built off of an engine that is proven to run great (faster) in Linux? The truth is, that they don't care.

    Companies like Nullsoft have decided to make a more multi-platform library, which will make ports a snap. Wasabi is a great idea, and though the current implementation into Winamp 3 looks a litle sluggish, it will improve with time. Winamp 3 will be coming to Linux right after the Windows version. From what Nullsoft says, new releases should be simultaneous.

    Here, they lose nothing. No doubt, some XMMS users will switch. I personally think that I will use Winamp 3 instead of XMMS. It just sounds better to my ears (more crisp with less distortion. Better seperation of certain frequencies. This comparison was with the most recent version of XMMS, and the most recent versions of Winamp under WINE). I like having the choice. I like having more commerical apps available for Linux every day. If done right, writing software for multiple platforms is easy to do. And coding Linux binaries takes very little time.

    If you have a Windows audience, then what harm is there in broadening your audience?

  78. Re:Dunno by justsomebody · · Score: 1

    "I'm going to push in the other direction: free software on Windows for an easier transition. The freedom is the important part, you see"

    Tell me you're not serious.

    That's just as you've bought your self a racecar. With no roads to drive on. OR, it's freedom if you're allowed to walk in your prison cell.

    It's a way better solution to show a free OS being feature equal than non-free OS that runs free software too. I don't say pushing free software on commercial OS is bad, but if I understanded you correctly and that's really your way of pushing Linux, well, .... you're wrong.

    Best way it would be to show feature only, "Yes it can do that, but that's a bad decision, there are better solutions"

    --
    Signature Pro version 1.13.2-3 release 83.5 beta3try7 after-breakfast edition
  79. The check is in the email... by Psarchasm · · Score: 2

    I purchased a year long stay with WineX from Transgaming around 4-5 months back. Unfortunately I realized through personal experience that WineX, while a novel idea for a company, is inherently flawed for online games you might want to play.

    Counter-Strike. I got to play this game for all of 4 days before Valve's Anti-Cheat code kicked in on the servers, and I've never been able to play under Wine or WineX again. We heard over and over again that a fix was in the works... just wait for the next release... etc... Well months later the next release is here and from the looks of the forums - no fix.

    I'd see this as being a problem for not only C-S, but just about any other game that might involve hack/cheat checks in grapihcs code, or file structure, or libraries in general.

    Still. The Transgaming folks (Gavriel!) have done an excellent job getting the cream of the crop working fairly well under Linux. Just don't expect your games to work through every patch.

    --
    http://windows.scares.us
  80. I wish I could moderate this "gay" *nt by mrvis · · Score: 0, Flamebait

    no text

  81. WINE is not an emulator!! by chunkwhite86 · · Score: 1

    To those of you complaining about "emulation":

    Is everyone here illiterate? The WINE Homepage says "WINE is Not an Emulator".

    WINE is a Windows compatibility layer. It allows executables written for Windows to run under Linux by having all the necessary Windows API's re-implemented under the Linux OS in an Open Source manner.

    An emulator emulates some hardware (e.g. atari, NES, SNES). WINE is running your Windows application NATIVELY on the intel-compatible CPU in your system.

    Jeez... I would expect that the /. crowd here would do a little basic homework before complaining so loudly about "emulation".

    --
    I'd rather be a conservative nutjob than a liberal with no nuts and no job.
    1. Re:WINE is not an emulator!! by (void*) · · Score: 2

      Unfortunately, most of the slashdot crowd are kiddies who've never actually played with real emulators that you had described. They are unaware of the underlying CPU architecture, so they would not understand why a a Windows x86 binary would not run on Wine with Linux on a Mac.

    2. Re:WINE is not an emulator!! by Anonymous Coward · · Score: 0
      Actually, from the point of view of the executable, WINE and WineX is emulating. It isn't emulating the chip processor, but it is emulating the Windows environment. This is a lot more than just a few interrupts or a handful of run-time linkages.

      In the case of wine/winex, the executable's headers are interpreteed by wine/winex, the dynamic linkages are re-mapped, and queries on system availability only return those things which exist within the Windows environment.

      It isn't emulating the same way, say, MAME does. There's no CPU emulation going on, but it's emulating a lot more -- it's emulating a significant subset of the Win32 API and support libraries (e.g. DirectX).

      So whether it emulates or not depends on whether you consider the operating environment, or just the CPU.

    3. Re:WINE is not an emulator!! by Jim+Norton · · Score: 1

      So ... does that mean that "Dosemu" isn't an emulator either?

      I'm not saying I disagree with you about Wine not being an emulator, but your definition of what an emulator is doesn't really make sense from where i'm standing (keep in mind that i'm not a programmer)

      And why the rudeness? Seriously, if most 'emulators' were referred to as 'hardware emulators' there might not be a problem, but i'm sure most people don't make the distinction between 'emulating' hardware and software when someone refers to something as an 'emulator' -- they just assume that it means they are duplicating the functions of another platform.

      --
      -- Jim
    4. Re:WINE is not an emulator!! by dan+the+person · · Score: 1

      Where in the defenition of "emulate" does it say the word only pertains to computer hardware?

      Wine doesn't emulate a piece of hardware, it emulates an operating system.

      Just as a CPU emulator allows you to run code compiled for CPU X on CPU Y, Wine allows you to run code compiled for OS A on OS B.

    5. Re:WINE is not an emulator!! by (void*) · · Score: 2

      There will never be a WINE for the Macintosh, even if Linux was ported to it. Why?

  82. General Wine question by emkman · · Score: 1

    Is Codeweavers Wine any different than WineHQ Wine, or does it just include codeweavers extra tools? The current Codeweavers version is a few months older, so is it worth it? Can you use the tools from the Codeweavers set with the newer wine from WineHQ? Thanks

    --
    Moderation Totals: Flamebait=2, Troll=1, Redundant=1, Insightful=6, Overrated=1, Underrated=1, Total=12. (not mine)
  83. Hybrid *IS* both mac and pc on one disc by sethdelackner · · Score: 1

    What did you think hybrid meant?

    1. Re:Hybrid *IS* both mac and pc on one disc by Nameles · · Score: 1

      My copy of D2 doesn't have installs for Mac on it, neither does my WC3.

  84. Thanks!! by Brijam · · Score: 1

    Just heard back from Codeweavers, they have a Quicken crossover coming out in a few days!

  85. Re:Kudos to Transgaming! by Anonymous Coward · · Score: 0

    HIP, HIP, HOORAY!

    Loonuckz is another OS/2 Warp well on its way!

    KUDOS!

  86. Re:Dunno by ceswiedler · · Score: 3, Insightful

    And linux is not an operating system, it's a kernel. So what? Do we have to be that pedantic?

  87. ag3n7, _you rule_! by Anonymous Coward · · Score: 0

    You just got rid of the last thing I needed a windows partition on my laptop for. I can't tell you how much this pleases me. fdisk, here I come!

    I'll hoist one in your honor tonight. Thanks!

    1. Re:ag3n7, _you rule_! by the+way,+what're+you · · Score: 0

      "hoist one in your honor"? That's the strangest slang for masturbation that I've seen in a while. ;)

      --
      example.org - powered by Linux!
  88. Re:Excellent news! (mac library is growing!) by TheHouseMouse · · Score: 1

    I use to view the Mac as having only bad/learning games a while ago. Then I started viewing them as having 3 or 4 large releases. But I was checking out the Apple online store, and I was AMAZED at how many NEW and GOOD games were out for Mac. And in a fairly particular order: 4x4 Evo2, Age of Empire 2, Alice, Aliens Vs. Predadtor, Alpha Centauri, Baldur's Gate, Baldurs Gate 2, Baldurs Gate: TSC, Beach Head 2002, Bioscopia, Black & White, Civilization 3, Undying, Descent 3, Deus Ex, Diablo 1/2, Driver, F/A-18 Korea, Fallout 2, Fly 2, Giants, Icewind Dale, Jedi Knight 2: Jedi Outcast, Majesty, Max Payne, Medal of Honor, Myth 3, No One Lives Forever, Otto Matic, RealMyst, Red Faction, Return to Castle Wolfenstein, Sheep, Sin, Soldier of Fortune 2, Spiderman, Star Trek Voyager: EF, Star Wars:Galactic Battleground, StarCraft, Rainbow 6, Rogue Spear, Tomb Raider, Tony Hawk Pro Skater, Unreal Tournament, Warcraft 2, 3, Wingnuts, and Wipeout 2097. While that may not be enough for a hardcore gamer, I'd definently say that the majority of the general public would find that more than sufficient. *No, I don't use Mac.

    --
    Only the meek get pinched. The bold survive.
  89. Please get Half-Life going at full speed! by Anonymous Coward · · Score: 0

    If WineX could give me a nearly, 100% speed and working Half-Life client, Win32 would be onto the slower partition immediately.

    Valve could make a decent lump of cash by making a Linux client and it would certainly increase their reach of games to non-Win32 users.

  90. Anal analysis of an assumption by Sloppy · · Score: 3, Insightful
    Using Wine to run something like PowerDVD you can have the best of both worlds - Linux and legal DVDs.
    You think that watching a DVD with PowerDVD is legal? You have no proof as to the truth of that, even when you run it under Windows. The MPAA could take you to court for watching a DVD with PowerDVD, and when they ask you, "Did you have the copyright holder's authorization to bypass CSS?" the only answer you'll have is, "Um, I don't know. Do I have your authorization?" If they're already after you for some other reason (such as "constantly trying to piss off the various copyright holder corporations") when they'll just say No, and the trial is over.

    It is suspected (but not known) that this authorization is somehow conditional upon using tools licensed by DVDCCA. But DVDCCA also apparently have severe technical restrictions they impose upon their licensees, such as obeying region restrictions, macrovision-encoding video output, and not haveing firewire outputs. So you really think that using a DVD player application in an alien environment (a Windows emulator) is going to be within those restrictions? If so, then your faith is strong indeed!

    There is little reason to believe that using PowerDVD is more legal than using applications that use libcss.

    The only thing that makes it legal or not, is whether or not you have their permission. In the end, their agreements with third parties such a DVDCCA or the company who made a computer application or an electronic appliance for watching DVDs, are irrelevant. What matters is what agreement that have with you. And you don't have a single scrap of evidence to support any claim that you have permission to watch any DVD that you own. The most obvious evidence -- that they sold you the DVD and therefore you obviously have implicit permission -- has already been shot down by Kaplan.

    Effort expended on playing DVDs "legally", is a waste of time. As long as DMCA remains law and DVDs do not come with EULAs that give people permission to watch or explain conditions under which they have permission to watch, it will never be provably legal for anyone to watch a CSS-protected DVD. It doesn't matter if you use xine, PowerDVD, or a Sony DVD player.

    If you are "constantly trying to piss off the various copyright holder coorporations" then you have to give up DVDs altogether. Because if they really do get pissed off at you, they can nail you on this technicality. And the 2600 case proves they are willing.

    --
    As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
    1. Re:Anal analysis of an assumption by Hektor_Troy · · Score: 3, Insightful

      They can't touch me with the DMCA for two reasons:
      1) I don't live in the US
      2) Denmark doesn't turns over its citizens for breaking US laws while staying in Denmark

      What I _AM_ worried about is the comming legislation in Denmark and the EU (http://www.fs.dk/uk/acts/eu/pdf/opin_en.pdf) that will make it illegal for me to basicly do anything with a program designed for circumventing copy protection (and thus CSS), using libCSS could be illigal, whereas a program like PowerDVD is limited to 5 settings, and is using a licensed CSS-key, which is the same as the copyright holders signing a permission. If I were to use a pirated version of PowerDVD on the other hand ...

      Also, I'm not just blowing smoke out my ass with my "trying to piss off the various copyright holder coorporations", although "constantly" is a bit of a stretch, as I'm only on my second attempt so far, with the first one being rather successfull in Denmark, stirring up quite a debate :-)

      --
      We do not live in the 21st century. We live in the 20 second century.
  91. You have to start somewhere by HanzoSan · · Score: 2

    Currently game developers arent developing for linux because theres no market.

    Theres no market because theres no games.

    WineX brings games which brings gamers to linux, bringing the market.

    The market eventually brings native ports.

    --
    If you use Linux, please help development of Autopac
    1. Re:You have to start somewhere by Anonymous Coward · · Score: 0
      Step 3 (WineX brings games which brings gamers to linux, bringing the market) does NOT necessarily lead to step 4 (The market eventually brings native ports).

      In fact, history has shown this was not the case -- consider OS/2.

      If anything, Step 3 leads to convincing people that Linux still sucks for gaming (the WineX experience is noticably worse than the native ports) and thus abandoning the platform, and it also helps convince gaming companies that there is no value in exploring the Linux market. After all, with WineX, why the heck would anyone bother with Linux? They can just use the Windows version!

    2. Re:You have to start somewhere by HanzoSan · · Score: 2

      OS2 only failed because IBM didnt even support OS2, IBM didnt advertise, IBM didnt try to bring developers to OS2.

      Winex has to try to get developers to do native ports, it has to have a market and be easy to port to

      --
      If you use Linux, please help development of Autopac
  92. There is a performance issue. by Eric+Damron · · Score: 1

    Transgamming is doing a good job of making Windows versions of games run on Linux but the problem is the speed. There is usually a BIG performance hit.

    So, what this means is that if you want to play an older game that was developed when computer speeds were slower then they'll probably be fine but if you try to play one that is pushing the current performance envelope in Windows it will be a painful experience to play it under WINEX.

    One of the main advantages of bringing Linux into the main stream is that eventually there will be more games that run natively. Linux is a vary capable gamming OS. The version of Quake 3 that runs under Linux actually has a higher frame rate than the Windows version.

    --
    The race isn't always to the swift... but that's the way to bet!
    1. Re:There is a performance issue. by tweek · · Score: 1

      Actually I would disagree. The game I play most under WineX is Jedi Knight 2. It actually runs BETTER than it does on my Win98 partition. The Win98 partition has NOTHING installed except Jedi Knight 2 and Ultima Online(They seriously need to get UOAssist working under WineX). No other software. I didn't even set up my cd burner.

      Wacky eh?

      --
      "Fighting the underpants gnomes since 1998!" "Bruce Schneier knows the state of schroedinger's cat"
    2. Re:There is a performance issue. by petrus4 · · Score: 1
      >The version of Quake 3 that runs under Linux
      >actually has a higher frame rate than the
      >Windows version.

      This actually makes a lot of sense, because with Windows the operating system incurs a fixed amount of overhead on the system, before the game runs. I'm assuming that with Linux the amount of overhead is variable, depending on what you've got installed...another of the benefits of the system, I guess. :)

    3. Re:There is a performance issue. by Anonymous Coward · · Score: 0

      Hard to believe, unless you have a crap video card. WineX + JK2 + GeForce 3 == dog slow, my TNT2 at work on a machine with half the CPU under Win2000 performs better at the same (low) video settings, and trying to crank it up to what I can achieve under Win98SE at home on the same machine results in framerates so slow you'd think it was Mesa. But it isn't...

  93. EverQuest by BgJonson79 · · Score: 2

    But, when are they going to support EverCrack? It's one of my final windows excuses, but the habit is too hard to break!

    --

    There are four boxes used in defense of liberty: soap, ballot, jury, ammo. Use in that order.

  94. Is Civilization3 working on your system? by Jacek+Poplawski · · Score: 2

    Games like Warcraft never interested me. Number one task for WineX is best game of 2001 - Civilization 3.

    Few weeks ago I downloaded CVS snapshot as usual, and - as usual - tested Civ3. But first time ever - Civilization3 worked in Wine. I played few hours with only one problem - lines in F4 view (peca/war/etc) weren't visible. So I've asked on comp.emulators.ms-windows.wine, but nobody answered. Then I updated my CVS snapshot and... from this time Civ3 never worked again. When I click "New Game" - nothing happens.

    I just haven't got time to back to old version (AFAIK it's possible with CVS), so I am asking here - is Civ3 working for you in WineX? (it could be something wrong on my system)

    There is a
    forum but nobody wrote yet, that Civ3 is working for him/her.

  95. Wine and parallel ports by tzanger · · Score: 2

    I know this isn't exactly related to gaming but one thing I cannot get working on any version of WINE is direct parallel port access.

    I've got am MPLAB ICE 2000 (in-circuit emulator that plugs into parallel port) and even though I've enabled the port= lines in the wine config, enabled read and write to those addresses and have the ppuser module loaded, WINE won't let me get direct access to my printer port. I've made sure that my WINE executable is executing su root too but no luck. :-(

    Has anyone got this to work with any version of WINE?

    1. Re:Wine and parallel ports by JollyTX · · Score: 1

      I'm waiting for MPLAB to be able talk to my Picstart Plus. I don't know what's up with MPLAB and hardware ports... strange. Everything else seem to work.

      --
      Can you hear me, Major Tom? I'm not the man they think I am at home...
  96. It's called "Empire Earth" by Anonymous Coward · · Score: 0

    And it blows WC3 out of the water.

    WC3 isn't really a RTS game, it's more of a wierd cross between an RPG and an RTS game. The reliance on heroes is antithetical to most RTS games, for instance, but is a main component of an RPG.

  97. Re:Dunno by yobbo · · Score: 2

    The original poster based his argument on the fact that emulation results in lower performance. The person who replied was pointing out that this point is moot because wine is not an emulator, therefore the argument doesn't even apply to wine.

    That aint being pedantic, that's telling someone they are wrong.

  98. Misleading claims about the Sims? by Anonymous Coward · · Score: 0

    Oh brother, someone didn't read the site very carefully. It was clear to me from day one that the mandrake gaming eidtion was the one, if you actually READ the game profile when they first put it up, they were numeroues comments stating as such in the game profile.

    It was only misleading because you didn't bother reading things very closely. To make this even clearer they have since made very sure that any place "The Sims" is referenced it's made clear that it's only Mandrake Gaming Edition

  99. Warcraft 3, innovator or imitator? by King_TJ · · Score: 2

    I agree.... WC3 isn't all that innovative, but honestly, I'm willing to bet that the majority of people playing it under WineX are also the folks who downloaded the ISO image off a newsgroup or copied it from a friend. In fact, considering Blizzard's poor attitude towards independent people developing gaming servers for the product - I'd have to say I'd condone/encourage that.

    The question isn't really "Why pay good money to support software that's not innovative?" (If you enjoy the game, then that should pretty much speak for itself. People buy the games they have fun playing - innovative or not.) The question here is, "Why pay to support a company that punishes developers of open source software that compliments the commercial product?"

    http://www.isp-planet.com/news/2002/v_020411.htm l

    http://www.boycottblizzard.org/

    1. Re:Warcraft 3, innovator or imitator? by petrus4 · · Score: 1
      >The question here is, "Why pay to support a
      >company that punishes developers of open source
      >software that compliments the commercial
      >product?"

      The only question I'd have here is whether or not code has actually been stolen from Battle.net in order to make BNetd. If it has, then Blizzard are completely within their rights to sue, IMHO.

      I don't have a problem with modifications for games at all, and I also applaud the decision of id software in particular to open the source of their games after they'd made their money. Something I think a lot of people need to realise though, is that developers work extremely hard to produce these games...you only need to read about the development process for Black and White if you want to find that out. The commitment to the game's development in that case destroyed the social lives and relationships of a number of people who were involved with it...they literally did nothing else for something close to two years.

      The bottom line is, these people both need and deserve to get paid for their work. This is a different scenario to the one with the RIAA, IMHO where that group are simply tyrants who've demonstrated a willingness to use *any* means, legal or otherwise, to control the consumer.

      I honestly don't believe Blizzard are like that, personally. They're simply a creative group of people who while being creative also need to eat and pay the bills, just like the rest of us.

      I'm all for open source and GPL software, as much as anyone else, but before slamming game companies if they don't want to open their source, please try and remember that it is their choice, and also that in this day and age, living is an expensive proposition...they do actually need to earn a living.

  100. WineX speed by ciryon · · Score: 2

    Warcraft III is running using OpenGL in Linux. That game is running FASTER (please note my capitalized letters) than in Windows. I'm not kidding.

    Ciryon

  101. A conversation at Blizzard... by EdMcMan · · Score: 1

    Boss: "Look what I just read on this website called slashdot! They STOLE OUR GAME!!!"
    Lawyer: "It only looks like they wrote something to let additional people run the game"
    Boss: "No. It's a trick. They stole our code, I know it! In fact, they are promoting piracy by letting more people play the game! Sue them! I love suing innocent developers!"
    Lawyer: "Actually this project is owned by Transgaming...."
    Boss: "Oh, nevermind. Go get me some coffee."

    1. Re:A conversation at Blizzard... by Anonymous Coward · · Score: 0

      You really are hilarious. That comment made my day. Thank you so very much. Please post more! HA HA HA HA!

  102. Re:OpenOffice by tomk · · Score: 1

    Yes, the Sun moderators reserve the right to refuse patches that may make OpenOffice a more attractive alternative to StarOffice.

    However, the beauty of the GPL means that you can make your own! You can make a "TrulyOpenOffice" which is a duplicate of OpenOffice's source code, and you can stick whatever features you want in there! Then, you can redistribute it as much as you want, as long as your version is also under the GPL.

    You'll have to convince people to use your version but if it has merit over OpenOffice, then that shouldn't be too hard.

    Back on topic: Transgaming is not like OpenOffice. Transgaming's license is proprietary and you would be in violation of their license if you decided to make your own "OpenTransGaming" fork.

    One of the biggest problems with Transgaming's model is that it has a "chilling effect" on the Wine effort. If a developer has a choice of whether she should work on DirectX support, or on a different feature, she may think "I won't bother with DirectX since Transgaming already did it. I'll just wait for them to release their source code. Instead I'll work on..."

  103. Transgaming by pajor · · Score: 2, Interesting

    I think transgaming is pretty sleasy. Originally, they promised to release the source as soon as they got 15,000 subscribers. They claimed to release it under a license "similar to the wine license." Now this is nowhere to be seen. I signed up because I thought their business model was an interesting idea, the "Street performers protocol." Now they seem to have renigged on this, after taking many peoples money under false pretenses.

    If they can't release the code under the LGPL, how would they ever release it under a wine license? These guys are just crooks.

    --
    Gnuyen
    1. Re:Transgaming by Anonymous Coward · · Score: 0

      >Originally, they promised to release the source as soon as they got 15,000 subscribers

      Actually it was 20,000 and they're no where near that. So what's your problem?

  104. WCIII already working by Gaccm · · Score: 2

    I have already been playing it on linux for weeks now. For anyone who doesn't want to have to pay, try this howto (not, this howto DOESNT use the latest version of winex, but it has specific code that had to be removed because the author feared DMCA): http://www.transgaming.com/showthread.php?msg=1163 8&forum=6&thread=11638 p.s. I crash about once every 2 hours, and i get no graphical anomolies.

    --

    Only dead fish swim with the stream...
    1. Re:WCIII already working by dryguy · · Score: 1

      Great! Now if I can just get it to work under Windows 98....

      --
      -- Stamp out entropy. ->dryguy@bellsloth.net
  105. LOL, LOL!!! WINE IS NOT A FAGGOT'S EMULATOR. by Anonymous Coward · · Score: 0


  106. WHAT ABOUT STFU!!?? by Anonymous Coward · · Score: 0



  107. Re:Dunno by Anonymous Coward · · Score: 0

    Sounds like old staticis to me.
    Hell, even my mom is running Linux.

  108. Re:Dunno by Anonymous Coward · · Score: 0

    Obviously, you've never used WineX.

  109. MacOS X does not get you closer to Linux by AHumbleOpinion · · Score: 2

    Since WC3 is available for Mac, i suppose its engine uses OpenGL. So what about a native Linux port?

    Today's MacOS X apps do not get you much closer to Linux. MacOS X has two APIs, the most popular one today is Carbon. Carbon is a cleaned up version of the original Mac Toolbox/Quickdraw. When an app is written using the Carbon API it can be run under the BSD/Mach based MacOS X and the legacy proprietary MacOS 9.

    Cocoa is MacOS X's other API and it is derived from NeXTStep. Targetting this API would get you very close to other *nix platforms but MacOS 9 would not be an option.

    Developers are currently sticking to Carbon for two reasons. (1) They want to target MacOS 9. (2) They are leveraging legacy MacOS source code, libraries, and experience. Guestimates are that only 10% of older Mac source code has to be reworked to make it Carbon compatible.

  110. Warcraft III also support OpenGL by AHumbleOpinion · · Score: 2

    Warcraft III also support OpenGL. Use "-opengl" on the command line.

  111. You lag problem is not battle.net by AHumbleOpinion · · Score: 2

    Even in starcraft games between 2 cable modem users, it can get laggy

    You lag problem is not battle.net. Starcraft games are peer-to-peer, battle.net is only involved when the game results are reported. If you are having lag it is you or the other guy.

    Diablo II is client/server and server induced lag is possible.

  112. No. Too small a niche. WineX devs will fix it. by AHumbleOpinion · · Score: 2

    Develop with WineX in mind? Not a good idea. First why limit your game for such a small niche? It is a better business decision to leverage all you can get out of Win32/DirectX regardless of WineX compatibility. You have to be highly competitive against all the other PC games first. Second, any compatibility problems will be rapidly addressed by WineX developers for you.

  113. The absolute culmination of the said principle by germinatoras · · Score: 1

    ...may be found in the results of the following poll.

    Damning evidence.

    It's quite sad, really. There are those out there who use Linux, KDE | Gnome, {Star|Open}Office, etc. and gently, peacefully encourage others to do so. Then there are those who open bash Microsoft in unfounded vehement tirades or praise Linux with exuberant hyperbole. The latter will go home in the evening, fire up their aging copy of Win98, browse to Slashdot with Internet Explorer, and in the most blatent show of hypocracy available, vote for Microsoft Office as their favorite office suite.

    1. Re:The absolute culmination of the said principle by DunbarTheInept · · Score: 2

      And your evidence for saying that the respondants to the poll who answered "MS office" are the same as the people who bash MS is what exactly? Oh, that's right, you don't have any.

      --

      Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

  114. Re:Dunno by Anonymous Coward · · Score: 0
    I saw Quake 3 for linux in the limited edition metal box for CAD$9.99

    Dude! That's like $2.50US! What a deal! =)

  115. Here we go again. by Anonymous Coward · · Score: 0

    BNETD shut down, Blizzard Bad.
    Warcraft III released, Blizzard Good.
    Fucking hell.

    Welcome to Slashdot. Please leave your individuality and integrity at the door.... You're one of us now.

    Baaaaaaa......

  116. Re:Dunno by Anonymous Coward · · Score: 0
    The only companies who will release Linux games are those that really really rely on geek support (like Id)

    Oh, just Id. What popular have they ever done anyway?

  117. Uhm, no. by Inoshiro · · Score: 2

    I'm sure they would've released sooner, but all us regular subscribers have been chomping at the bit for War3 support (too bad I beat the game already). Shipping without War3 support would piss off way too many people.

    And, if you can't afford 5$ a month, you should rethink your current career. I make practically nothing, but I can handle 100$ a year (CDN) no problem.

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  118. Re:Dunno by Anonymous Coward · · Score: 0

    It was developed on NeXTStep, not Unix, I THINK!

  119. Strategy vs Tactics by sjbe · · Score: 2

    But then for any particular scale N, the word "tactics" becomes just a pseudonym for "the strategy of N-1, the scale one smaller that the one I'm paying attention to." Which is tactic and which is strategy depends on what level of depth the speaker is talking about.

    In an overly reductionist sort of way, yes. But the difference isn't a matter of "depth" but rather one of function. Tactics are the detailed plans that make an strategy work. One can concentrate on tactics just as much strategy, (this is the old "seeing the forest from the trees" problem) but ultimately you need both. At some levels stragegy can become tactics and vice-versa depending on what level you are looking at a problem from.

    There is a trite (but true) old saying that amateurs study tactics while professionals study strategy. Think of it in a programming context. What makes a good programmer is not simply having memorized each of the commands, but having an overall framework in which to utilize them. Knowing some C++ is useless unless you also understand the concepts behind object-oriented programming. However knowing all the concepts is useless without some method (pun unintended) to implement them.

    1. Re:Strategy vs Tactics by DunbarTheInept · · Score: 2
      The point is that given a particular thing, you cannot categorize it as either tactics or strategy (as the post that started this tried to do) without knowing more context of what depth is being referred to. Asking how to win the war might sound like strategy, if you are looking at it from the standpoint of a general who is already stuck having to fight the war. But if you are talking as a political leader of a country then how to win the war is all "n-1" stuff and therefore tactics. The strategy at that level includes the decision of whether a war should be fought in the first place to achieve the desired aim or if another approach might be better.

      Hence the claim that a particular game is really a tactical one and not a strategic one is pretty meaningless. If you're playing "Civilization" the decision of sending bombers to hit a tank batallion (your example of strategy) is actually tactics within the scope of that game.

      --

      Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

  120. Re:OpenOffice by sbrown123 · · Score: 1

    OpenOffice is not under the GPL but rather a dual license. From OpenOffice License FAQ:


    1. Which license does the OpenOffice.org project use?

    OpenOffice.org uses a dual license strategy for the source code. These licenses are the GNU Lesser General Public License (LGPL) and the Sun Industry Standards Source License (SISSL).


    The LGPL license is not the stumbling block but rather the SISSL. It starts sounding like Mozilla's MPL until you read into it.

    >>Transgaming already did it. I'll just wait for them to release their source code.

    Why would Transgaming release thier proprietary WineX code? Why would anyone think this? Is there some confusion in people wondering if Transgamings WineX is open source?

  121. A WINE future timeline. by michaelsimms · · Score: 4, Insightful
    Why is it that WINE is greeted with such enthusiasm by those it is damaging?

    Has anyone that supports WINE actually given a thought to what happens if this is the way things go? Let me once again state the blindingly obvious timeline that WINE leads us to

    1) WINE improves its windows emulation, more games work under Linux than ever before.
    2) Development of native Linux games is pretty much destroyed by WINE emulation because the few porting companies struggling to survive at this early stage cannot hope to keep up with dozens of well funded windows development companies.
    3) Emulated games become the norm. By definition they are slower than native, less reliable, but we can sacrifice reliability because we can play games NOW!
    4) As Linux games are all now emulated, sales figures for Linux games are all showing up as Windows sales. Linux sales figures effectively become zero, giving no incentive for any software company to produce native ports.
    5) Microsoft, who though evil are damned clever with their lawyers, finds a nice little legal way to kill WINE, through a patent issue, or some DMCA clone or who knows. WINE development stops.
    6) New games stop running on Linux because WINE cant support DirectX 12 or whatever the latest version is. Nobody thinks to worry about it in the game development companies because Linux sales figures are zero (see 4).
    7) Linux gets less games that will work. The companies that busted their balls trying to make native Linux gaming viable, companies like Tux Games, Loki and LGP have all long since gone.
    8) With nobody left to support Linux gaming, Linux gaming dies.
    9) With no new games, Linux desktop becomes less attractive and people happily move back to windows so they can play the latest games NOW (see 3)
    10) Bill Gates sends thankyou letter to Transgaming and other WINE supporters.

    Any questions?

    Sure I am a biased party. That is because by founding Tux Games, I have put my money where my mouth is and bet the whole house on native Linux because unlike Transgaming, I BELIEVE THAT LINUX DOES NOT NEED TO USE WINDOWS AS A CRUTCH AND THAT LINUX IS A DAMNED FINE OS IN ITS OWN RIGHT..

    Note: Tux Games has been offered time and again, the opportunity to carry Transgaming games. We are well aware that if we did so, we would make more money, but we STRONGLY believe in the above timeline threat, and so we put our morals where our mouth is and stand by Linux native. Want to do the same? Then dont inflate Windows sales figures, support those that are working all hours to bring YOU new products.

    --

    Tux Games. Your complete source for native Linux games.
    1. Re:A WINE future timeline. by Anonymous Coward · · Score: 0

      11 could be: no client, no server

    2. Re:A WINE future timeline. by Anonymous Coward · · Score: 0

      Well maybe if all these "want-everything-but-dont-want-to-pay-for-anything " pathetically cheat linux users had actually bought any of loki et als products, they wouldnt have gone broke, and we wouldnt be talking about whether wine is good or not. Wine is a cheap excuse for native ports yes, but the reality is, linux users have a mindset whereby they expect NOT to pay for software, and generally resent having to pay a cent for anything.

    3. Re:A WINE future timeline. by grumbel · · Score: 1

      The truth is that there currently isn't a marked for GNU/Linux games and there won't be any with a handfull native ports. What GNU/Linux needs are games, many games and thats what Wine can give GNU/Linux. Once we have games, there will be more users which can drop there Windows installation. Once thats done the GNU/Linux marked will increase and companies might be able to get money out of an GNU/Linux port, so they will do it. If they just port it do the Wine API, fine. If the rumor is right, Wine shouldn't be any slower then Windows once it is fully optimized. Of course this might fail, but it could also work. But just having a handfull GNU/Linux games won't really make people drop there windows partitions, since there favorit game will always be Windows-only and Wine can fill this gap.

    4. Re:A WINE future timeline. by alexpage · · Score: 1

      From the Tux Games homepage:

      Neverwinter Nights is now available for the Windows platform. However as Tux Games is a Linux company we will not be shipping until the Linux client is available.
      If you cannot wait, please send an email to sales@tuxgames.com and we will send just the Windows CD to you.

      So, that's betting the whole damn house except the garage, huh?

    5. Re:A WINE future timeline. by ukyoCE · · Score: 2

      How idiotic. I don't know why you hate Wine, but the future is more like this:

      1) Wine allows people to play games on linux NOW
      2) People actually start switching to Linux and using it regularly because they don't have to reboot for games and such crap
      3) Native games continue to be release occasionally, such as the ones by Id Software. People using Linux purchase these because they are more stable and have better performance than emulation.
      4) Because linux actually has a user-base of gamers now, from emulation, companies realize that porting is a viable business strategy.
      5) People make games for linux. New games are native, old classic also work using emulation. Everyone is happy except Microsoft!

      Using your own logic, this is how things will happen. The better performance of native games guarantees that while Wine garners Linux a bigger user base, those users continue buying native linux games whenever possible.

  122. Troll feeding follows... (Sign? What sign?) by rakslice · · Score: 2

    Hey coward! Did you misunderstand? The people above

    On to the meat of the troll-feeding:

    >>Get a real OS that runs 90% of the world's software and you won't have these problems

    I don't get it... Windows may run the largest percentage of the world's (commercial consumer-intended) software, but even Microsoft themselves make misleading statements about their Windows-targeted products' functionality and delay releases all the time.

    >>The world is so tired of you linux losers complaining that no one supports your software.

    1) Speak for yourself.
    2) What does that have to do with this?

    >>Get a job, and pay for your software.

    Which they did... And now they're pissed off because the vendor misled them.

    >>Nothing runs on your crap OS? Well, you get what you pay for.

    Really? Well, you're the one who paid for your crap OS, my friend. So, you tell us: was it worth it? And, while you're busy bashing linux users, has it occurred to you that the growth of linux increases OS functionality and lowers prices even for those who can't/won't use it? Or is the joke on you?

    >>You made a choice, live with it and shut up.

    Well, gee, if you feel so strongly that way, why don't you do the same? =)

  123. I mean look at the subscription terms... by Moritz+Moeller+-+Her · · Score: 2

    http://www.transgaming.com/showpage.php?page=tos

    They can change them at any time, terminate the service agreement (with cause).

    Compare what you have to do and what Transgaming has to do:

    "YOUR OBLIGATIONS. You agree to pay the fee applicable to your subscription. You agree to provide legal authorization for debit or credit-card charges, be they monthly, quarterly, bi-annually, or annually. You acknowledge that you cannot obtain a refund for early cancellation of any kind.

    You warrant that you are the cardholder of the credit or debit card you provide and the relevant information required for processing charges with said card is valid at all times. You must notify any entity that collects payments from you on behalf of TransGaming of any change of address in a timely fashion. If your debit or credit card expires, you must notify the entity that collects payments from you on behalf of TransGaming of the new expiration date before the previous expiration date has passed. TransGaming reserves the right to levy an administration fee for any credit card or debit transaction that fails."

    Transgaming's "OBLIGATIONS. Subject to your compliance with these Terms of Service, TransGaming hereby grants you a personal, non-transferable and non-exclusive license to access and use the Services. "

    The Services are not even defined in the agreement. I very much doubt, that this contract could even be upheld for a minute in a German court. Our legal system is not (yet?) as corrupt as the US American legal system.
    Contracts of the type: We get everything, you nothing, you carry the risk, you pay, we can change the contract whenever we want are unfair.

    --
    Moritz
  124. Starship Titanic by CreatorOfSmallTruths · · Score: 1

    Here is a nisch no one seems to care about.. Douglas Adams' Starship Titanic can only run on win95 (win2k and XP just wan't cut it) - but no one delivered a patch, no one even cares that the game hang on the very beginning...

    Wine ppl - get a copy and make the thing work!! please!!

  125. catch 22 by HanzoSan · · Score: 2



    They cant release code if you dont stay subscribed, and you dont stay subscribed because they dont release code.

    Look, someone has to take the risk, they dont have the money to do it because if they do it they migght not exsist in a year.

    So whos going to take the risk?

    --
    If you use Linux, please help development of Autopac
  126. Other O/Ss? by Anonymous Coward · · Score: 0

    Where's the Plan 9 support

  127. The facts... by bushboy · · Score: 1

    If you look at the cold hard facts, it matters not one bit whether wine exists or not.

    Linux does not have any kind of dominance on the desktop - in fact, it's probably used on less than 0.1% of desktops worldwide.

    I very much dought if the following is the case :-

    <b>Game Developer:-<b> "Ohhh - look - Wine for Linux can run our games ! - Thank God, now we don't have to make a native Linux port for about 0.001% of our total market !"

    --
    A slashdotting - you get the stick first and then the carrot !
  128. Review of WineX and WarCraft III by Inhibition · · Score: 1

    I just finished a short writeup on WineX/Warcraft three over at PCBurn.com covering (briefly) the game and makeing it go. Really works quite well.

  129. Mac games are good for Linux by FreekyGeek · · Score: 1

    As more Mac systems get moved over to OSX, more game companies that want to support Mac will be porting to OSX. I'm guessing that would make it much easier to further port them to Linux. OSX != Linux, but it's a heck of a lot closer than it is to Windoze.

  130. Interestingly, not the case at all by Brijam · · Score: 1

    Check out this interview from Codeweaver's CEO-- turns out they didn't have to figure out much at all of wacky API calls to get Quicken working.

    http://www.desktoplinux.com/articles/AT7614463206. html

    BTW I bought Crossover Office today and it does in fact seem to run Quicken very well. Still a bit rough, but runs well enough to use.