Domain: planetnintendo.com
Stories and comments across the archive that link to planetnintendo.com.
Comments · 25
-
Re:First thought was:
Wow. I mean, wow. You mean half the population of this website are over 116 years old?
-
Re:Yes nintendo would never do something like that
Results 1 - 10 of about 433 for metroid claustrophobic
Results 1 - 10 of about 22,000 for metroid lonely.
Results 1 - 10 of about 80 for metroid lonely claustrophobic
Metroid was dark, you played it underground, most of the time in small caves. The music was haunting, and there were not many enemies. Those that were there were mostly slow and silent. Gameplay was rather slow, too, compared to frantic games like Contra.
You've just described world 1-2 from Super Mario Bros. Was that claustrophobic and lonely?
Basically being underground means you have a black background and gray floor instead of a blue background and green floor.
Compare:
Metroid
SMB
Lonely, Claustrophobic!
Please don't get me wrong, I enjoy playing Metroid and Super Metroid, but if Samus hadn't turned out to be a half-nekkid lady at the end of the first one, I don't think it would be a huge franchise today. Mario launched the NES. Half-nekked man-Samus would have doomed Metroid to this fate.
My opinion only, of course. -
Re:Tatooine has 2 suns...
I think grandparent post really did mean Perfect Dark.
-
Re:Wake up, Nintendo!
Because gyros have worked so well for Nintendo in the past
-
Re:Burger King and Super Mario
Smash Bros. was on NES before it was on N64. There existed adapters to run NES games on Super NES.
-
Re:unlockable NES Zelda
You may or may not be aware of this but the Gamecube game Animal Crossing has an unlockable version of NES Legend of Zelda in it, along with several other old NES games.
-
Re:riiiight
Nintendo isn't very old at all.
Nintendo was founded in 1889 as a playing card company. Their first electronic game system product was a line of light-triggered gun gallery machines in 1972. They first entered the console market in some fashion later in the 70s as the Japanese distributor of the Magnavox Oddysey console. As the 70s continued they released three home game systems in the "Color TV Game" series, each of which was a small thingy you could hook up to a TV to play one of a number of Pong-like games that were hardwired in to the unit.
In 1980 they released both the Game and Watch line, as far as I'm aware the first handheld electronic gaming product, and their first in-house developed game, Shigeru Miyamoto's "Donkey Kong", an arcade game that was also released for a number of home console systems.
Of course, the first Nintendo product that was an in-house developed console gaming system with games stored on removeable media was the NES, which wasn't released until... 1985, making it the first successful video gaming product in the aftermath of the great crash of the video game market.
...what exactly are your criteria for "old"?
(source) -
New idea? Nintendo's track meet in the 80's?
Sounds like DDR is the DoubleRate enhancement of the old Nintendo World Class Track Meet game released years ago which included a PowerPad to record track times and longs jumps!
-
Re:MagicBlack, then?
I would have to imagine it would be a little more like red magic. Pretty versatile, borrows a bit of both, and largely effective, but if you want hardcore effects, you'll have to go all white or all black.
-
Re:No (Zelda)If they made a Zelda game, you can bet they'd get someone really annoying to play Link.
Have you ever seen the cartoon series? I made the mistake of downloading the first episode once, and it was absolutely terrible. Link had the ridiculous catchphrase, "Well excuuuuuse me, Princess!" that he said nearly every other line. In order for a Zelda movie to work, they'd have to find someone that would kind of be a cross between Frodo and Pippin from the Lord of the Rings movies, and avoid anyone with annoying cuteness.
Unfortunately, most of the focus of Zelda games is acquiring new stones or trinkets or other items so you can eventually have a showdown with Ganon, so I'm not sure how well this would translate into a movie. Watching the main character work by himself (or with a fairy or a talking boat) to collect various items would definitely not work. Any writer would have to be able to draw on what has made the Zelda series so successful - empathy for Link, the loss of innocence and childhood, the desire to help and be heroic, and the obvious implied attraction between Link and Zelda - and create a fresh new story from that.
I think it would be easier to accomplish that than making a Metroid movie with more than one character (unlike the game), but I'm not a screenwriter.
-
Remember Startropics?The guy from Startropics had a hardcore yo-yo that could kill zombies and all sorts of monsters.
-
"Complete" list of April Fools Jokes for 2004
I'm trying to keep a list of all the sites pulling pranks for 2004. Visit the site to see the up to the minute list and to submit new ones.
Current list:
www.urgo.org
mrtwig.net
southparkx.net
www.suprnova.org
www.cowsponge.com
Google
Slashdot
fark.com
www.thinkgeek.com
www.pimpworks.org
www.whirlpool.net.au
planetnintendo.com
Google Job
evercrest.com
www.heise.de (not sure if its a joke.. german)
www.homestarrunner.com
Weekly World News -
Re:Or just buy an original NES... or maybe not.
Get a top-loading NES. They were solidly built and basically blinkey-free.
You can also get a new NES out of China, if you can find one of the myriad of clones. They generally have better connecters than the original, and are still being produced new to this day.
The NES is a system that really needs to be played in hardware, not emulated. Ironically, it was it's relative simplicity that made games focus on the physical interaction aspect... something that just doesn't come across as well with the computer's lag.
For your specific problem, if you don't want to buy a new system, just jimmy the new connector until it is sufficiently loose. Go slowly but surely, and it will eventually loosen up. A friend of mine had a tight grip system when he first replaced his connector. While it didn't have the grip of death of yours it was quite tight, but has worn down to being simply sufficient.
-
Re:Well...
Pinball on the NES ruled...
-
Re:They do love there dragon quest
It's kind of funny because the Japanese Government actually passed a law that required DQ to be released on either Sundays or holidays because so many people skipped out on their jobs and school to purchase it.
Third section down under "How popular is the Dragon Quest series". -
Re:Lets not forget...
Best NES platform game I ever owned: Snake Rattle'n'Roll (Rare).
Best SNES platform game I ever owned: Donkey Kong Country (Yup, that's Rare alright).
Here are some more for you: Rare games
-
Re:Dance Dance Revolution!
There's also the Nintendo Power Pad, circa 1987. All I remember is doing the long jump, running left-right-left-right-
... jump off the pad, watch the guy fly through the air, then jump back on. The trick was knowing just how long you could wait before he would fall. :^) -
Replacing cartridge battery
For games like Final Fantasy or Zelda, you probably will need to replace the cartridge battery
-
is this considered voilence?
-
Developers, Developers, Developers, Developers!
One (unofficial) listing is at http://www.planetnintendo.com/nindb/dev.shtml. They are a little out-of-date (they still have Rare listed), but they have nice history's to give you a sense of each team's style.
An interesting thing about console dev houses is that in the 80s, they were not referred to outside of the company (i.e. it was internal only). However, ever since the last generation started up each team wanted its own little signature on their work. Many of Nintendo's and Sega's older teams have recently made up names for themselves (Intelligent Systems, Amusement Design, respectively) to give the group a style, more like 3rd party developpers. New teams are getting names instead of numbers as well.
Oh, and Miyamoto did signifigantly work on Metroid Prime, for the first time in the series.
-
Parent is a fraudI posted a reply pointing out that this guy is a fake, and was promptly modded down, presumably by another troll crony. Well, here's the information again.
To the parent troll: your friends can keep modding me down, and I can keep reposting the truth over, and over, and over. I've got more karma than you have mod points, and once people take a look at this for themselves, you're going to start getting modded down. If I'm wrong, post a followup and tell Slashdot why I'm wrong, because trying to prevent my posts from being read isn't going to work.
Here's the content that was suppressed:
Aren't you the guy that claimed that you were head of Nintendo R&D, and then had someone else (a few articles back, IIRC) point out that they knew the person in charge of Nintendo R&D and that you weren'thim?
Furthermore, you've been giving what you claim is inside information about Nintendo on Slashdot, which I can hardly see the head of a corporate R&D division doing. I've worked in corporate R&D, and they're quite secretive, -- and more so the higher they get.
Finally, the heads of Nintendo's two R&D departments are, according to Planet Nintendo, Takehiro Izushi(R&D section 1) and Kazuhiko Taniguchi (R&D section 2). There is no "Nintendo Advanced R&D" division that I could find any reference to, nor is the informal term "head" a title that is likely to be used in the formal Japanese corporate culture. Finally, I find it rather unlikely that a non-Japanese person such as yourself would hold such a high-ranking position at a large Japanese firm.
Finally, I find it beyond belief that the head of "Nintendo Advanced R&D" would beg on Slashdot for details of how modchips work, when there are engineers aplenty that have worked hard on exactly this problem present in hordes working in Nintendo's R&D departments.
Sir, I accuse you of being both a troll and a fraud! To the Foe list with you!
And, sir, I must say that I find your claim in your User Bio that you earned three PhDs in three years highly unconvincing. -
Parent is a fraudI posted a reply pointing out that this guy is a fake, and was promptly modded down, presumably by another troll crony. Well, here's the information again.
To the parent troll: your friends can keep modding me down, and I can keep reposting the truth over, and over, and over. I've got more karma than you have mod points, and once people take a look at this for themselves, you're going to start getting modded down. If I'm wrong, post a followup and tell Slashdot why I'm wrong, because trying to prevent my posts from being read isn't going to work.
Here's the content that was suppressed:
Aren't you the guy that claimed that you were head of Nintendo R&D, and then had someone else (a few articles back, IIRC) point out that they knew the person in charge of Nintendo R&D and that you weren'thim?
Furthermore, you've been giving what you claim is inside information about Nintendo on Slashdot, which I can hardly see the head of a corporate R&D division doing. I've worked in corporate R&D, and they're quite secretive, -- and more so the higher they get.
Finally, the heads of Nintendo's two R&D departments are, according to Planet Nintendo, Takehiro Izushi(R&D section 1) and Kazuhiko Taniguchi (R&D section 2). There is no "Nintendo Advanced R&D" division that I could find any reference to, nor is the informal term "head" a title that is likely to be used in the formal Japanese corporate culture. Finally, I find it rather unlikely that a non-Japanese person such as yourself would hold such a high-ranking position at a large Japanese firm.
Finally, I find it beyond belief that the head of "Nintendo Advanced R&D" would beg on Slashdot for details of how modchips work, when there are engineers aplenty that have worked hard on exactly this problem present in hordes working in Nintendo's R&D departments.
Sir, I accuse you of being both a troll and a fraud! To the Foe list with you!
And, sir, I must say that I find your claim in your User Bio that you earned three PhDs in three years highly unconvincing. -
You, sir, are a troll and a fraud
Aren't you the guy that claimed that you were head of Nintendo R&D, and then had someone else (a few articles back, IIRC) point out that they knew the person in charge of Nintendo R&D and that you weren't him?
Furthermore, you've been giving what you claim is inside information about Nintendo on Slashdot, which I can hardly see the head of a corporate R&D division doing. I've worked in corporate R&D, and they're quite secretive, -- and more so the higher they get.
Finally, the heads of Nintendo's two R&D departments are, according to Planet Nintendo, Takehiro Izushi (R&D section 1) and Kazuhiko Taniguchi (R&D section 2). There is no "Nintendo Advanced R&D" division that I could find any reference to, nor is the informal term "head" a title that is likely to be used in the formal Japanese corporate culture. Finally, I find it rather unlikely that a non-Japanese person such as yourself would hold such a high-ranking position at a large Japanese firm.
Finally, I find it beyond belief that the head of "Nintendo Advanced R&D" would beg on Slashdot for details of how modchips work, when there are engineers aplenty that have worked hard on exactly this problem present in hordes working in Nintendo's R&D departments.
Sir, I accuse you of being both a troll and a fraud! To the Foe list with you! -
You, sir, are a troll and a fraud
Aren't you the guy that claimed that you were head of Nintendo R&D, and then had someone else (a few articles back, IIRC) point out that they knew the person in charge of Nintendo R&D and that you weren't him?
Furthermore, you've been giving what you claim is inside information about Nintendo on Slashdot, which I can hardly see the head of a corporate R&D division doing. I've worked in corporate R&D, and they're quite secretive, -- and more so the higher they get.
Finally, the heads of Nintendo's two R&D departments are, according to Planet Nintendo, Takehiro Izushi (R&D section 1) and Kazuhiko Taniguchi (R&D section 2). There is no "Nintendo Advanced R&D" division that I could find any reference to, nor is the informal term "head" a title that is likely to be used in the formal Japanese corporate culture. Finally, I find it rather unlikely that a non-Japanese person such as yourself would hold such a high-ranking position at a large Japanese firm.
Finally, I find it beyond belief that the head of "Nintendo Advanced R&D" would beg on Slashdot for details of how modchips work, when there are engineers aplenty that have worked hard on exactly this problem present in hordes working in Nintendo's R&D departments.
Sir, I accuse you of being both a troll and a fraud! To the Foe list with you! -
Re:I want a recompiled FF7
They did remake FF1, on the wonderswan color. Plenty of info here. The system never made it state-side, so it's a bit obscure. Though if you really wanted to I bet you could find an emulator, I've never bothered though.
As anothe rposter mentioned, I believe it's getting a bit more souped up and making its way to the PS1. Fear.