Domain: rane.com
Stories and comments across the archive that link to rane.com.
Comments · 17
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Re: I don't.
So what happens to the parts between the samples?
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Re:wrong conclusion
If you use a DAC that creates discrete steps, and feed the output through a perfect 0-22kHz lowpass filter, you get the original signal back.
Because it is impossible to create such perfect filter, a common method is to convert the 44 kHz sample rate to a much higher one, say 1 MHz. Feed that through a DAC, and then use a much simpler lowpass filter to get rid of anything above 500 kHz.
As far as higher harmonics: if you can't hear a pure sine at 30 kHz, you cannot hear the harmonics of a 15 kHz fundamental either.
That would be a Delta-Sigma D/A converter, which is most common nowadays and quite different from the original multibit type (see http://www.rane.com/note137.ht...). I think the point is there is a whole lot of filtering going on, and that is where the subtle differences emerge. That perfect copy is in theory only.
I don't think we even got into the differences between 1-bit (like SACD uses) and multibit D/As. They both have their pluses and minuses (sorry!); but if you crank the sample-rate of the single-bit (Delta-Sigma) converters up high enough, they are essentially the same (until you try to start EDITING in the Digital Domain. But that's another story!).
But I agree: The "Perfect Copy" ONLY applies to Sine Waves, and is ONLY in theory, depending on how "close" you want to look...
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Re:wrong conclusion
If you use a DAC that creates discrete steps, and feed the output through a perfect 0-22kHz lowpass filter, you get the original signal back.
Because it is impossible to create such perfect filter, a common method is to convert the 44 kHz sample rate to a much higher one, say 1 MHz. Feed that through a DAC, and then use a much simpler lowpass filter to get rid of anything above 500 kHz.
As far as higher harmonics: if you can't hear a pure sine at 30 kHz, you cannot hear the harmonics of a 15 kHz fundamental either.
That would be a Delta-Sigma D/A converter, which is most common nowadays and quite different from the original multibit type (see http://www.rane.com/note137.ht...). I think the point is there is a whole lot of filtering going on, and that is where the subtle differences emerge. That perfect copy is in theory only.
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Re:Not even nostalgia is what it used to be...
the digital sample is a perfect representation of the original analog waveform
Not really, but it is "good enough".
Excellent article here on the details of digital audio; Digital Dharma of Audio A/D Converters
Everything you ever wanted to know about quantization, dither, and more.
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Re:The articles math is wrong, but the premise hol
The speed of sound is 340.29 meter/sec
If you're going to be that precise and definite about the speed of sound you'd better state what temperature/pressure/moisture level you're talking about... In short - it varies.
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Re:obligatory...
I don't need all that fancy equipment. Since I bought Rane's Pseudoacoustic Infector, I'll never need to worry about source quality ever again.
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Rane PI 14 Pseudoacoustic Infector
Reminds me of this product:
- Independent Power & Glory Switches
- Continuously Variable This/That Level
- Full-Function Ecstacy Generator
- Variable This to That Crossover Frequency
- Here-There Pan (Back Again Switching)
- Program Dependent Sheen Removal
- Anti-Resonant Concrete Chassis
- Proprietary Paint to Reflect Odd Harmonic Light Frequencies to Reduce Nono-Linear Photon Radiation Interference
- Time Warp Compression/Expansion to Synchronize Here/There Time Coordinates -
Re:A makeshift fix at best
What we really need is standardized low voltage supplies, target devices and connectors. Then the "outlet" strip could have a single, high efficiency converter with multiple outputs.
It's a great idea and was tried before in the audio industry. Not everyone wants to participate. I don't think it would go over any better than it did for Rane. -
I own TorqHow is this different from Serato Scratch Live or Torq?
The double-headed approach makes sense for several reasons. DJs and audiophiles will always want the top end of quality, so they will buy physical media, but for convenience you can't beat a digital file.
Yes, it's an analog record playing a digital song. I don't think it's as the highest quality from playing a true record that has the real song imprinted in it.
Otherwise, Torq is amazing and I really like it. -
I got Both
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Anyway to emulate analog properties?
As a turntablist I have struggled with the possibility of vinyl analog records someday not being made anymore. I mean, it is not just a hobby for me but a profession. Many audiophiles will say that there is nothing like the warm analog sound of the "needle and grove" combo. Some folks 1 2 3 have created a way to control playback of digital audio with turntables using timecoded records. I have played around with them, but they seem to have a "metalic" sound when the program time stretches/compresses the digital audio.
Is it possible to emulate analog properties?
(hope that made sense) -
Re:I let my account lapse 3 months ago
Or (much) better yet, Rane Scratch Live.
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Re:What can't the iPod do?
Mixing with an iPod? You're serious right? Wow. No thanks. It's a much better idea to use something designed for the job. Check out Rane/Serato Scratch Live which allows you to play AIFF, WAV, MP3 (soon Vorbis) directly on your regular vinyl or CD decks. Feels exactly like vinyl, right down to scratching, juggling, backspins, poweroffs, etc. It even integrates with iTunes for all you Apple junkies.
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Re:Sampling rate, bits per sample and channels
There's far more than Nyquist to digital sampling.
For fun, look up quantization and sigma delta filters on google.
Most digital audio products use one at a bare minumum.
Here's a link or two.
Basically, an A/D convertor records all harmonics within it's pickup range. All sounds can be represented as a set of harmonics. A square wave, for example, is a mix of all harmonics possible. So, when it is sampled, all harmonics relating to that square wave below 22.5 kHz are recorded. Since humans can only hear harmonics in that range, it sounds just like a square wave would. As the square wave reaches a higher pitch, it is likely to be recorded closer and closer to a sine wave, since most of the audible harmonics are below the threshold of hearing, and the threshold of detection by the DAC. One would say it is deformed, but guess what! Our ears hear a 20 kHz square wave as a sine wave due to the same "problems" inherent in the DAC, so everything is A-OK!
Or so I was told by the telecomm students...
This might explain it in more detail... -
Re:Sampling rate, bits per sample and channels
There's far more than Nyquist to digital sampling.
For fun, look up quantization and sigma delta filters on google.
Most digital audio products use one at a bare minumum.
Here's a link or two.
Basically, an A/D convertor records all harmonics within it's pickup range. All sounds can be represented as a set of harmonics. A square wave, for example, is a mix of all harmonics possible. So, when it is sampled, all harmonics relating to that square wave below 22.5 kHz are recorded. Since humans can only hear harmonics in that range, it sounds just like a square wave would. As the square wave reaches a higher pitch, it is likely to be recorded closer and closer to a sine wave, since most of the audible harmonics are below the threshold of hearing, and the threshold of detection by the DAC. One would say it is deformed, but guess what! Our ears hear a 20 kHz square wave as a sine wave due to the same "problems" inherent in the DAC, so everything is A-OK!
Or so I was told by the telecomm students...
This might explain it in more detail... -
What about the Pseudoacoustic Infector?
The Pseudoacoustic Infector from Rane allows you to add a little bit of "This" and "That" to your audio. It also has BOTH "Power" and "Glory" switches, and a complement of other interesting features, plus a number of in jokes.
:)
Another (newer) classic. I'm sure this WOM could be used in creating a digital version of the same. -
Re:Argh
"
Advertising, if one applies the proper transformations, is actually product information dispersal online.
"
A good example of this is ,
Rane Audio : www.rane.com
They have a reasonable list of technical data sheets on their site including a helpful "how to wire up odd cables for dodgy pieces of kit" sheet. As someone who runs a small venue we link to their website as a technical resource and we have printouts of their pages in the cupboard to aid people in wiring.
We've now started buying their kit too because we know it's made by competent people.