Domain: videogamesblogger.com
Stories and comments across the archive that link to videogamesblogger.com.
Comments · 22
-
Re:It isn't a sub atomic particle party until...
If Mr. Freeman's invited better have some crowbars and other weapons ready in case alien creatures and head crabs jump out of the machinery!
:) -
Re:The linked article misidentifies the problem
Of the top 10 selling US games for March 2012, there are 4 sports games, 3 fighters, a horror game, a single-player RPG (with FPS elements), and a FPS. http://www.videogamesblogger.com/2012/04/12/top-10-best-selling-games-of-march-2012-usa.htm
-
It prints money
How is multi-monitor gaming "complete crap" if it prints money?
-
Re:Pre-Order
-
Re:Lets get the facts straight :-)
MS hasn't sold the Xbox 360 at a loss for years. That $150 number was for launch consoles.
http://www.techspot.com/news/23612-microsoft-makes-tiny-profit-on-xbox-360-hardware.html
http://www.videogamesblogger.com/2006/11/16/ps3-loses-up-to-306-per-unit-xbox-360-profits-76-per-sale.htmIt took them less than a year to get costs low enough that they made a profit on each console.
-
Re:where's the virgin tag?
are you kidding? it says 27 all over the place... but it's not his age. He's actually 41
-
Re:I'm a PC
Big distinction between Macs and PS3.
All the PS3 does is play games. So you could say the gaming industry has a cornered market there.
Macs do a lot of other competing things. Things their owners may decide to spend their money on instead of a new game. Also not all Mac owners play games, where all PS3 owners presumably do. Also not all macs a capable of playing the games that are the equivalent of a PS3... if fact probably most of them are not. So it isn't a fair analogy by a long shot. To make it a bit fairer, include all the PS2 to the PS3, and now I am pretty sure Sony has a lot more out there, and that is only one aspect of that equation.
PC gaming is not dying. People say that all the time. It is just wrong. That is probably the same people that say movies are dying. Perhaps in both cases they like to list piracy or consoles, etc... BOTH industries made more money in 2009 than EVER before. EVER. During a economic downturn...
13 Billion. In JUST PC games. That's not even including console games. Also MORE games (ie. titles) are being made than ever before. Of course many of them are shitty, and by EA or something and are the yearly sport sequels, etc... However there are a lot of really good original games also. On top of that companies have realized the strength of "brand franchise" learned likely from Blizzard and Id Software among others, and are producing really good sequels to original good games. The idea being you build up brand trust with the consumer, and they will buy your games very willingly. I know I am buying StarCraft 2 as soon as it comes out LAN or no LAN... Some would argue that more crappy games are produced, and I would say that is just a correlation to the increased number of games. Most of the terrible ones can be attributed to a large corporation milking an old franchise for everything it is worth (EA), or the movie industry trying to get even more royalty money out of their movies, which has been done since Atari made E.T. back in the 80's.
-
Re:Lost my interest
Your assumption, which is wrong, that it isn't a full game. If you damn them now, you should have damned them when they released Brood Wars. It has roughly the same number of missions as the first full game. If they feel they can give each race a full Starcraft length story, then good on them for doing it.
Blizzard mentioned back in 2008 that they were splitting the whole game into 3 campaigns ( http://www.videogamesblogger.com/2008/10/11/starcraft-2-split-into-three-parts-terran-wings-of-liberty-zerg-heart-of-the-swarm-and-protoss-legacy-of-the-void.htm ). And it takes more then size to judge a game. It takes quality. Breaking a story from 1 whole part into 3 smaller parts breaks the quality (think of a movie put on tv made into multiple episodes, cheapens the feel with the breaks and the wait between episodes kills). And yes, they do CLAIM to be trying to maximize each part to be the fullest possible, but every company does that. Its marketing. No company is going to come out and say "Well we had a chance to make a high quality product... but decided not to due to x reasons."
Or in the case of Queen's Bohemian Rhapsody, it was released on the album A Night at the Opera which had a total length of 43:10 originally. On the other hand, the Backstreet Boys original self-titled album had a total length at 52:03, around 9 minutes more. Would you say that the Backstreet Boys album was a better album because it had more play time?
-
Re:And this is why...
Madden '07 sold 2 million copies the first week it was available. Microsoft claimed to have logged 228 years worth of game time played on their servers in the same time frame.
-
False Dichotomy
This article is just trying to create a false dichotomy, namely, one that assumes that game sales represent a zero sum game. So if Apples sales increase, Microsofts, Sony's and Nintendo's must decrease. This is not the case.
The real important facts are the one's that this article leaves out, like that in 2008, only 462 total games were shown, where as this year, 758 new games where shown. This is an increase of 62%! So in reality, Cellphone games have only increased 40% compared to the rest of new video games. A 40% increase, while large, is nothing to worry too much about, as the cellphone market is very immature; not very many cell phones can actually play games, vendors still lock-in most cell phones.
This is article is just a standard journalistic technique of creating a story where none exists. -
Re:Looking good
According to wikipedia, 27dB is actually as loud as a "very calm room", and is a minimum of 20 times quieter than talking. The PS3 weighs in at 24dB at idle, so this box is twice as loud as that (I believe from googling, that source shows the new, smaller process PS3 though this may not be the case).
-
Re:The next-gen console to rule all consoles...
Still no answer to my question. The mods are being redundant today. Here's a blog post to chew on.
-
Re:And other violent media
Dude, I think that's the point.
Hollywood is shitting itself because videogames are running away with entertainment marketshare.
At $60/game, that doesn't leave a whole lot of disposable income left over to go see a remake of a remake of a remake in a theater packed full of talking kids, ringing cellphones and 30 minutes of pre-movie commercials.
-
Re:It gives you something just as bad...
They are going to come out with versions for all the consoles, just it will take a bit longer for them to be released.
-
But toy guns DID make the cut
-
Re:Unsolicited math analysis that might have value
Since at least November of 2006, the 360 has been selling for a profit. Try reading.
-
What monopoly?
-
We all know it's true
-
Because Microsoft doesn't make an XboyFirst party titles have been and always will be exclusive. There's just really no reason to port them to a competitor's platform. Unless you're Microsoft and you're making Banjo-Pilot or Piñata Crossing on your competitor's handheld system because you refuse to make an Xboy. If you're a third party developer what possible incentive do you have for limiting yourself to only 1/3 of the market? Unless a game is unusually difficult to port to other consoles, there really is none. Smaller studios have to make PC-exclusive games because the console makers just won't talk to them.
-
many links
Just google "2.5 million xbox 360" and you'll see many links. They lowered their estimates from 3 million to 2.5 million in the first 90 days of launch.
They're also estimated
as the #1 console in the 2006 holiday season with 2 million units (vs. Wii's 1.8 million). -
Re:Wii/PS3 numbers
Your numbers are incorrect. (Probably just out of date.)
The PS3 shipped 80,000 units in Japan, and another 200,000 to 400,000 to the U.S. (No one is entirely sure of the exact number.) The Wii shipped over a million units to the U.S. with some reports saying it was as high as 1.2 million.
According to Sony, the PS3 is expected to ship about 2 million units worldwide by the end of the year. They admit that their figures are "more of a target" though. According to Nintendo, they are committed to bringing at least 4 million units worldwide by the end of the year. -
Re:Catch 22
That's a picture of an original DS in black. What's been stolen is a batch of black DS lites , the new style.