Domain: webmagic.com
Stories and comments across the archive that link to webmagic.com.
Comments · 11
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Re:what would I archive
Wikipedia lists Knightlore as being published in 1984, which means Zaxxon beat it by 2 years...
There's also Q*bert - likewise from 1982 - as well as Congo Bongo and Sinbad Mystery , which were both released in 1983.
Knightlore might have been the first isometric 3D multiscreen action adventure game, though.
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Re:Uh... yeah....
Here's one that seems to contradict your logic - KLOV members - who park their basements and garages full of games they played in their youth have an interesting age spread:
http://forums.webmagic.com/ubbthreads/showflat.php ?Cat=0&Board=UBB9&Number=229351&page=0&fpart=all
Of course if you're going to be a hardcore game collector - it helps to have an income after 30 years of age. Some of the storage costs of the warehouse-set is more than a little significant. Now that's hardcore. -
Yes it's risen from the grave....
But has it POWERED UP yet?
Sorry, couldn't resist.... -
Re:Top Speed
>The minimum speed was 1 meter/s = 3.6km/h = 2.2369 miles/h. I can walk faster than that
Not straight up, you can't.
Actually, the pedestrian access for the space elevator was modelled years ago: http://images.webmagic.com/klov.com/screens/C/wCra zy_Climber.png -
Zuma is a great cellphone game.I just bought the cellphone version of Zuma after a friend recommended it : It's a great game, and can best be described as some Bust-A-Move spin-off ; Allthough that wouldn't give to much credit to how it really plays.
Just as Bejeweled, it's a great game if you have a few spare minutes left.
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Re:The sad thing is...
Defender has simple controls!?!? http://images.webmagic.com/klov.com/images/D/nDef
e nder.jpg -
Re:someone's hitting the crackpipe early today
What does that have to do with Val Kilmer? The game's spy barely even resembles Val now much less Val in the 80s.
Next, consider that the game was released a year before Val's first movie Top Secret! (8 Jun 1984). Up until then, he was just an unknown kid who had starred in a bad afterschool special with Michelle Pfeiffer.
Oh yeah that's right! I forgot that game studios like to steal the image of unknown actors whose first movie is still in pre-production and won't hit it big until they land a couple of hot roles a few years later (and whose careers won't really go into high gear for another 5-10 years after that) -- and then age the picture by 30 years, so that conspiracy theorists like you can whine 21 years later.
;^pYeah, I can see why he would be pissed. They didn't know he existed!
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Re:real world problem, but applicable here?
if i want video games, i want video games. i don't want something that records tv, plays dvd's, answers the phone, does spreadsheets and whatever else.
Absolutely correct. The railroad analogy is a poor one; Amtrak still makes millions of dollars a year, as do Union Pacific, Sante Fe and a host of other carriers - one can hardly call them unsuccessful. While rail transport is nowhere near the powerful money-making machine it was 150 years ago, that's simply because the market has matured and other technologies have filled niche portions of what used to be the rails' market more efficiently than the rails themselves could do it.
It is ALWAYS better to be a niche player in a specific market than to try to be all things to all people. It allows you to focus on those things you do best, and forces you to concentrate on your core business instead of spending resources on things you really know nothing about.
Nintendo is in no trouble from this decision. In fact, this decision will help them weather other things like bad management or adverse market conditions much more profitably than they might otherwise. -
Re:3 Years
The actual name given to the third game in the Street Fighter 2 series is still up for debate. This screenshot shows some of the reason for the confusion, as well as this clear and understandable marquee. On the street in the Silicon Valley we refered to it as "Turbo," and GameFAQS has "Street Fighter II Hyper Edition" listed as "Street Fighter II Turbo" under the release data. People also refered to it as "Turbo Championship Edition."
There is one thing that isn't debated, the SNES home conversion was titled SF2:T. Thankfully, it said so clearly on the box. Likewise, Capcom USA had sorted out this mess by the time that Super Street Fighter 2 came out, calling it quite clearly "Super Street Fighter 2 Turbo" while Japan refered to it as "Super Street Fighter 2 X - Grandmaster Challenge"
While I won't get too much into Capcom Japan's weird naming practices, I will mention that Street Fighter II Championship Edition was, in the land of the rising sun, titled " Street Fighter II ' Championship Edition", with the ' pronounced "dash." Turbo was therefore refered to as "Street Fighter II Dash Turbo. If you look back at the first image linked above, you will see the dash.
So yes, the CPSI powered SFII (or SFII:TWW), SFII':CE, and SFII':T (or SFII:TCE or SFII:THF or TSFII:HF or SFII'T:HF). The CPSII was behind SSFII (or SSFII:TNC), SSFII:T, as well as SF:TM, SFA (or SFA:WD, SFZ, SFL), SFA2 (SFZ2), SFZ2:A, SFA3 (SFZ3). And MSHvsSF, XvsSF, and MvsC. That's a lot of Street Fighters thanks to the CPSII. (the CPSI did such legends as Final Fight and Strider, so it has its share of victories too)
I hope this clears that up. -
Re:3 Years
The actual name given to the third game in the Street Fighter 2 series is still up for debate. This screenshot shows some of the reason for the confusion, as well as this clear and understandable marquee. On the street in the Silicon Valley we refered to it as "Turbo," and GameFAQS has "Street Fighter II Hyper Edition" listed as "Street Fighter II Turbo" under the release data. People also refered to it as "Turbo Championship Edition."
There is one thing that isn't debated, the SNES home conversion was titled SF2:T. Thankfully, it said so clearly on the box. Likewise, Capcom USA had sorted out this mess by the time that Super Street Fighter 2 came out, calling it quite clearly "Super Street Fighter 2 Turbo" while Japan refered to it as "Super Street Fighter 2 X - Grandmaster Challenge"
While I won't get too much into Capcom Japan's weird naming practices, I will mention that Street Fighter II Championship Edition was, in the land of the rising sun, titled " Street Fighter II ' Championship Edition", with the ' pronounced "dash." Turbo was therefore refered to as "Street Fighter II Dash Turbo. If you look back at the first image linked above, you will see the dash.
So yes, the CPSI powered SFII (or SFII:TWW), SFII':CE, and SFII':T (or SFII:TCE or SFII:THF or TSFII:HF or SFII'T:HF). The CPSII was behind SSFII (or SSFII:TNC), SSFII:T, as well as SF:TM, SFA (or SFA:WD, SFZ, SFL), SFA2 (SFZ2), SFZ2:A, SFA3 (SFZ3). And MSHvsSF, XvsSF, and MvsC. That's a lot of Street Fighters thanks to the CPSII. (the CPSI did such legends as Final Fight and Strider, so it has its share of victories too)
I hope this clears that up. -
Re:3 Years
The actual name given to the third game in the Street Fighter 2 series is still up for debate. This screenshot shows some of the reason for the confusion, as well as this clear and understandable marquee. On the street in the Silicon Valley we refered to it as "Turbo," and GameFAQS has "Street Fighter II Hyper Edition" listed as "Street Fighter II Turbo" under the release data. People also refered to it as "Turbo Championship Edition."
There is one thing that isn't debated, the SNES home conversion was titled SF2:T. Thankfully, it said so clearly on the box. Likewise, Capcom USA had sorted out this mess by the time that Super Street Fighter 2 came out, calling it quite clearly "Super Street Fighter 2 Turbo" while Japan refered to it as "Super Street Fighter 2 X - Grandmaster Challenge"
While I won't get too much into Capcom Japan's weird naming practices, I will mention that Street Fighter II Championship Edition was, in the land of the rising sun, titled " Street Fighter II ' Championship Edition", with the ' pronounced "dash." Turbo was therefore refered to as "Street Fighter II Dash Turbo. If you look back at the first image linked above, you will see the dash.
So yes, the CPSI powered SFII (or SFII:TWW), SFII':CE, and SFII':T (or SFII:TCE or SFII:THF or TSFII:HF or SFII'T:HF). The CPSII was behind SSFII (or SSFII:TNC), SSFII:T, as well as SF:TM, SFA (or SFA:WD, SFZ, SFL), SFA2 (SFZ2), SFZ2:A, SFA3 (SFZ3). And MSHvsSF, XvsSF, and MvsC. That's a lot of Street Fighters thanks to the CPSII. (the CPSI did such legends as Final Fight and Strider, so it has its share of victories too)
I hope this clears that up.