Achtung Wolfenstein Screenshots
Thermodyne writes: "The sequel of the game that helped invent the fps is being developed and the first of the screenshots have been released here. The game is based on the Quake 3 engine, but seems to stray away from the original intent of the first game." I can't begin to count the
number of hours I lost in wolf3d ... course, I hope it does stray from the original game: who wants to run around shooting dogs and finding hidden switches for 30 levels? The lighting in some of those screenshots is super impressive. (check out that flame thrower). Sadly, I think my fps days are past me. I played The Sims for the first time last week. What an amazing game.
But now, FPS has become a cliched genre. "Ooh, what do I do now? I search for a switch and it lets me exit the level! How original!" How many games have come out recently that are FPS? ALL OF THEM. The only exceptions are RTS games like Starcraft (itself only a new skin on top of Warcraft).
PC games have hit a rut, and developers have no good ideas anymore. It nearly makes me want to buy an old Nintendo and bust out Bubble Bobble. PC game (and console, anymore) developers have no creativity and can't find a good storyline with a map and a flashlight.
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That's just the way it is
http://www.3d-shooters.com/screenshots/return_to_c astle_wolfenstein/
Here's another site. Other server is too busy.
I'm sorry to here its based on the Quake3 engine, and it seems to me it makes things look way to cartoonish, I like the Quake2 engine much better.
An Example being that StarTrek game based on Quake3, it looked terrible (atleast to me)
.. this editorial was written as a response to Grey Loki's editorial entitled Are We Living In A Broadband World?.
/ broadband/
For the goatse.cx weary, http://www.3dactionplanet.com/features/editorials
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CitizenC
Hopefully the game will be more than just another shooter. Will it's multiplayer ability be better than Unreal Tournament?
...All I can say is that my life is pretty strange...
Yeah, that one's cool, but there's this new game coming out called "Chess" that I hear is *really* awesome. Anyone got a chance to play it yet?!
- A.P.
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* CmdrTaco is an idiot.
"Remember when the U.S. had a drug problem, and then we declared a War On Drugs, and now you can't buy drugs anymore?"
I remmber playing wolfenstein when it was still around. It seemed kind of convoluted, but a bit fun. I missed all the fps in between then and now.
I have no wish to kill imaginary people or real people. It probably would be safer if all you psychotics got guns and practiced at firing ranges, instead of internalizing your hate for your fellow humans.
Trolls don't hate each other. Trolls have tough love for each other. And they at least, are a bit more creative than just shooting someone. After all, slashdot trolls started the whole "All your base are belong to us" thing. What have you ever done?
Take this personaility test.
And you've given me 2 counter-examples for the future. Do you know that there will be more than 3,500 games released next year? I guarantee most of them will be FPS...
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That's just the way it is
IMHO its a total shame that the whole game market seems to be totally out of inspiration these days. Sometimes you come across a title which offers a complete new setup (based on something allready these I guess) but in most cases its just more of the same. The last game I've bought (Oni) is IMO a good example; its a 3rd person 'fight / shoot 'm up' but offers quite some new options. Ever fought 3 man at the same time by disarming one poor bastard and shooting the rest with his weapon? I've never seen Lara Croft do that, to name just another 3rd person game and perfect example. IMO another game which just kept on going adding basicly nothing to gameplay, just nicer landscapes and some new moves, in order to get gain more money.
As I said; the screenshots looked nice. The game itself is a shame IMVHO. Why not put the effort and money into something new?
Shenmue is a great game, but I was talking about the stagnation of PC games. Good luck ever getting SEGA to port something to a PC. They can't even program for their own hardware...
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That's just the way it is
Is "the first game" supposed to mean Wolfenstein 3-D? There were two Wolfenstein games before that, Castle Wolfenstein and Beyond Castle Wolfenstein. I don't know what system they were originally designed for, but I think they were made by Muse Software--at least, that's what I remember seeing on the title screens of the Apple II versions (along with some copy-protection cracker handles, heh).
The coolest voice ever.
Am I the only person left who remembers playing Wolfenstein games, well before Wolf3d even existed, back on the C64? It's amazing how far the games have come, but even then, I remember those original top down Wolf games to be more fun than Wolf3d ever ended up being to me. Ahh well...
When will it be ported to Linux? Everyone knows that Linux is a superior gaming platform. It could sell a million copies.
The truth about Michael
Anybody with a x86 could play games! Now how much more great could it get?!?!?! We need more games ported. I agree with you; when will developers start to take Linux seriously as a gaming OS?
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That's just the way it is
The screen shots show all these weird alien looking guys - where are the nazis? They look more like the goombas from the Super Mario Bros film than anything (except for the swastikas of course). I was looking forward to kicking some far-right butt...
--
Blaming GW Bush for the Iraq war is like blaming Ronald McDonald for the poor quality of food.
. I played The Sims for the first time last week. What an amazing game.
I got that game last Christmas, I would have said the same thing a week after Christmas. Since New Year's, I haven't played it. I'm sure you'll be doing the same in about 1 or 2 more weeks. It is a good idea and a fun game, but after the initial wow factor, it is very very boring. You'll see.
I have holiday the next week and I hope to check out some games lying around for ages...for once that I have time (For example I have Age of Empires 2 lying around which is very old: Never played it...no time...will check it out this week)
Hehe, your sig matches well with your comment, by the way.
Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
Load up an Apple II emulator.
Play the original Escape From Castle Wolfenstien.
The classic that started it all.
Bribe guards, kill guards, and talk to guards!
All in glorious 1D!
Check out this page for a screenshot from the Apple II if you want a little memory trip. The page also has info about running it under emulation on a PC.
It's psychosomatic. You need a lobotomy. I'll get a saw.
Uhm... The first screenshots were released over a year ago.
When I was young and foolish I wasted many an hour blowing Smurfs to hell... The game was called Castle Smurfenstein, and was basically ripped off from Wolfenstein. They claimed that SMURF stood for Secret Military Undergound Resistance Force, and that the smurfs were actually Hitler's last chance at revenge. They would make all the worlds children peace loving and docile, then the smurfs would pop up with submachine guns and blow 'em all away, thereby reviving the third reich...
;-) I may have to go find myself an Apple II emulator and relive my glory days as Smurfbutcher Bob...
There is something rather pleasing about sticking a virtual gun in a Smurf's chest, hearing it beg for it's little blue life, and then blowing it to hell...
Regards,
ehintz
Somehow I think what we're looking at here is the gaming equivalent of the new Gallactica series. An old concept, grown cheesy with age, given bright shiny new packaging. Besides <valley girl impression>ohmygosh, WWII games are like sooo 20th century</valley girl impression>
I run an italian gaming site, and some time ago we interviewed Jonathan Knight from Return to casle wolfenstein dev. team... he gave us some details, maybe you are interested in them :)
The interview is available in english and italian.
Hope you enjoy it...
That page has been slashdotted, Shack has all those screenshots too though:
Wolf2K Shots
Woops, wrong thread. Wrong post. Oh hell, this is even on the wrong FORUM! Feel free to mod me down to the netherreigons of Slashdot. =)
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CitizenC
Correct me if I'm wrong, but there were no giant robots in the original.
Douglas Adams
1952-2001 :(
...and it is called Rise of the Triad
excites me much more than this. I have the MPG of the (engine) demo at MacWorld Japan, and the graphics are so FAR beyond this Wolf3D remake, its rediculous.
Wasnt spear of destiny the sequel to Wolfenstein? :]
Billions of hours of my youth consisted of both of these games.. I think I still have the first 5 or so levels memorised of Wolfenstein..
[begin rant] I like realistic characters like in the original Wolfenstein 3D, Spear of Destiny, and the 2D versions. The game doesn't feel like Wolfenstein without those infamous Nazi soldiers, commanders, etc. Do we really needs mutants, zombies, robots, monsters, etc.? To think about that, I think this game will have strange weapons as well. :(
I don't think I will want this game. [end of rant]
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
that engine can handle pretty much any texturing and modeling that you want to throw at it (within reason of course, it is only a game). but, it could be used to make things look like anything.
if things are cartoonish, that was a choice of the developers of the game, not the developers of the engine itself.
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"don't smoke, don't drink, don't fuck
at least i can fucking think"
Minor Threat
I think ID needs to play the Medal of Honor games on the PSX to see how to do another nazi game again. Mutants, Monsters? Yeah, the nazi's did experiments but nothing like this. Doom 3, Wolf 3, Quake 3... Running out of ideas ID?
And they said nothing good came out of Hitler :)
I had to check the date on this story, just to make sure Slash wasn't fucking up. Weren't these screenshots out a *while* ago (like 3-4 months). I certainly remember seeing that flamethrower.
- I don't care if they globalize against free speech. All my best free thoughts are done in my head.
But he LIKES Windows. Isn't that a mortal sin for all Linux users?
"Ancillary does not mean you get to rule the world." --U.S. Circuit Judge Harry Edwards, speaking to the FCC's lawyer
I remember in the mid-late 80's there was a revival of old games with upped graphics. Super Mario Bros, Pacman land (or world or something) and other games. I would love to see a new revival of modern fps games and the end of the side shooter era....
-Moondog
But I didn't think that killing Nazis was bad, didn't we kill a few of them in WWII ?
Games developers need to grow up and develop a sence of social responsibility. These games are turning normally reasonable folk into deranged psycho killers. Have we learned NOTHING from Columbing and Waco ?
I really don't see the connection. But hey if you really think that violent games are turning us into killers and knowing the fact that most of us slashdotters play those games, how come you're not afraid of posting here?
My favorit part was always the fscked up German that the guards would babble out as they shot at you or died.
Are you on crack? Achtung Wolfenstein means Attention wolf stone. Is there anything violent about that, mister AC?
You're tired of Slashdot ads? Get junkbuster now!
but your Zero Wing refrences seem a bit forced. I've no problem with you trying to spice up your post a bit, but next time let's try and incorporate it a little better and make flow a bit more nicely, k? ;-)>
:-)>
Thanx
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I like nonsense, it wakes up the brain cells.
-- Dr. Seuss
Maxis was interested though, because the next vewrsion of The Sims Online will run on a Linux server. So now I'm working on optimizing it to run the multi player server side of the game on Linux without any graphics.
If Loki had ever gotten their act together, then The Sims for Linux could have been published a while ago. I busted my ass and did a lot of work on my own time to try to make it happen, but Maxis isn't interested in publishing games on Linux, and I can't publish it all by myself. Are there any companies out there besides Loki who are interested in porting The Sims Online client to Linux? Does anyone want to start a new Linux game company?
I've already done most of the hard work (it takes 2 hours to compile), and it'll be a slam dunk top seller. I hope to publish it soon after the Windows version is released, but I've totally given up on Loki.
Back in 1992, I ported SimCity Classic to Unix, and added multi player capability, multiple views, chat, shared whiteboard, pie menus, and a bunch of other features. A year or so ago, I ported it to Linux and optimized it so it runs at least 17 years a second on my 500 mhz laptop, or more than a million years in less than a day. SimCity Classic runs so fast, it's a twitch game! And only on Linux. I hope to publish that as soon as I can hammer out a new contract with Maxis.
-Don
Take a look and feel free: http://www.PieMenu.com
Nah, they haven't figured out that Vietnam was really caused by John Wayne movies and that WWII was really caused by TS Eliot's The Wasteland; why would people suddenly be able to string together logical thoughts any faster now, and link Waco and Columbine to the extraordinarily obvious causal source video games?
After all, it's obvious that being a heroic Britsh marine sneaking into a Nazi base to defeat the forces of evil promotes Nazism. Sometimes, I just don't get the stupidity of the American people.
Next thing you know, people won't be able to figure out the Wayne Newton -> George Bush -> Barbara Streisand -> mind control with microwave beams connection. Just remember to wear your tin foil hat!
Oh yeah, for readers other the poster, you'll gain a great deal of understanding of trolls if you read books on the symptoms of paranoid schizophrenia. Maybe these connections will make sense to you too then.
Hmm... Columbing doesn't seem to ring a bell... I'll do a search online and get back to you on that one ;-)
;-)
:-)
Now, Waco, I remember that one... just one thing... this faulty memory of mine... I don't remember anyone placing the blame for Waco on the video game industry of that time... rather than Wolfenstein, I'd say part of the violence at Waco was learned through, oh, I dunno, military/SWAT/etc. training... just a guess....
/me sits back and waits for cynicism levels to subside...
Ok, sorry about that, just had to get that out of my system...
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I like nonsense, it wakes up the brain cells.
-- Dr. Seuss
I missed that memo... where does it say that using windows and/or playing a game on windows == liking windows? Maybe it's in that Trolling for Dummies book... it was all checked out of the library, so I haven't got a chance to read it, sorry ;-)
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I like nonsense, it wakes up the brain cells.
-- Dr. Seuss
http://www.phoebe.co.uk/glwolf/
:)
-Don
Take a look and feel free: http://www.PieMenu.com
In my opinion, first person shooters have been going downhill since the original Wolfenstein, mainly due to the lighting in the games. I'm obviously in the minority, but will someone please explain to me why gameplayers enjoy running around in the dark so much? Ever since doom, the trend has been towards using lack of light as a complicating factor.
These games are obviously meant to simulate reality, and although cool lighting effects help in this respect, I always find myself thinking, "This isn't realistic. If this was real life, I'd be able to see the damn door on the opposite wall." I personally wouldn't mind it at all if someone released a new fps with the bright no-lighting-effects (and admittedly somewhat cartoonish) feel of the original Wolfenstein.
>> ACTIVISION LICENSES CLASSIC ID SHOOTER, WOLFENSTEIN 3-D® Gray Matter Interactive Studios Set to Develop New Wolfenstein Game Using QUAKE III Arena(TM) Engine Activision Acquires 40% Equity in Newly Formed Gray Matter Interactive Studios
If you think there haven't been good story lines in FPS then you missed NOLF. If you think you think the technology is stagnet, look @ the Doom3 engine footage - it will get better. As for the Sims, since when does it take you 10 minutes to pee?
-- Whee
Screenshots of W3D last summer on IGN. I can't find a preview or the article there now, but they looked just as good then. Scooped!
aztek: the ultimate man
No sig for you!!
Yet again id software show that they have no concern for the moral welfare of children. But this time they have sunk to previously uncharted depths. The subject matter is too serious to feature in a 'game' (if you can call graphic portrayal of extreme violence a game).
:P And Myst and Riven - all I have to say is yawn.
What makes you say this? "[M]oral welfare of children"? How is that their responsibility? They make games, and those games are not for kids. What do you want, for Carmack to go around to your local computer software store, and stand in front of all of id's titles on the shelves, checking the age of everyone who looks at 'em? C'mon, give me a break. One word - parents. But then, that'd be too big an imposition on them - they can't actually be expected to RAISE the snot-nosed brats they bring into this world?
(Note, I don't think all kids are snot-nosed brats, but they're getting more and more common.)
It's time slashdotters voted with their wallets. There are plenty of games out there which do not encourage Naziism or Violent behaviour, and which are equally entertaining. Games like The Sims, Myst, Riven, etc I could go on.
How does this game, or the original Wolf3D, encourage Naziism? You're KILLING the Nazis.
Games developers need to grow up and develop a sence of social responsibility. These games are turning normally reasonable folk into deranged psycho killers. Have we learned NOTHING from Columbing and Waco ?
Umm. You watch too much TV, methinks. It's been proved that there is no substantial connection between youth violence and video games - in fact, how about RESEARCHING it. You'll find that since the gaming industry has gotten big, school shooting incidents have gotten LESS common. The media just gives them more coverage.
And how does it have anything to do with Waco? That was a cult, plain and simple. Don't go dragging in completely unrelated issues!
_____
Sam: "That was needlessly cryptic."
Max: "I'd be peeing my pants if I wore any!"
It's not an id software game.
Care about freedom?
I'd rather be lucky than good.
Strange I saw these screens last year at E3 in LA. Is this really news?
As with movie sequels to big hits, there is a "guaranteed return on a sequel" formula at work here. Basically it is counted upon that with name recognition you will make X amount of money no matter what sort of turd you squeeze onto the market. If it's not a turd, so much the better, and so much more money.
This is true.
Ok, I do believe there is a rut, but there have been a few games that make an attept to pull out of those ruts. Half-Life started to work out of the rut, but they dove head first into it when all they cared about was the mods. Now they are working on TF2 (multiplayer only!) which is going to be yet another Counter Strike clone. How original! My personal favorite was System Shock 2. Granted it had a few bugs, but I think it blew away any game when it hit. It is one of the only games that I still play, and have to play with the lights out. I think the gaming rut as a whole is the "multiplayer only" fase the gaming industry is going through. They are doing less production on games, and selling them for more (Diablo 2 anybody?). Hopefully we will se some more quality coming out soon.
- Ray "AudioCra-Z" Grens Jr.
Wow, does that mean Taco uses Windows?? :)
It also seems to be forgotten that there already was a sequel to Wolfenstein 3D, titled "Spear of Destiny".
The clash of honour calls, to stand when others fall.
What about the zombies with chainguns implanted in their abdomens from the original?
Or was that the expansion/sequel?
Cheers,
Rick Kirkland
Somebody set us up the website
satire, n: 1) witty language used to convey insults or scorn; 2) a form of humor lost on most slashdot moderators.
So the windows shortcut to wolf3d should be... wolf3d -goobers ?
Forget Wolfenstein 3D, I want to see an updated (FPS? Third person perspective ala Tomb raider?) version of Beyond Castle Wolfenstein. That game ruled. Running around with the alarm going off and soldiers yelling at you in German, dragging dead bodies across the room to help map the levels. That's the kind of fun, exciting stuff I want to see in modern games.
As long, as people are, trolled, I would like this opportunity to assume to answer to a AutoComplaint. But, you, this say waiting period are obviously faux a AutoComplaint. Thus, leave you see to us I react to a copied autocomplaint, which is communicated to a response to one sarcastic response to one troll. Don't I receive some somehow minus the points? What, if I let it run by something permutations Babelfish?
Nail without heading
"To be fair, I was left completely unsupervised." ~Anon
I rememeber in Michigan in 1983 when Andrew and his pals made Castle Smurfenstien. I hung around with one of them a bunch ("HP" as in the nick "HPLovecraft"). "HP" wnated to be a psychologist or psychiatrist on day, and I knew Andy wanted to be "a programmer". Who would ever guess that most all of us became professional programmers, but above all else, that Andy would get a PHD in a field related to computer graphics!!! I loooooved smurfenstein. I loved it so much I made a derivitive named after myself and I owned "the voice" from muse so I rerecorded the sound too. But the real fun was in the magic of Castle Smurfenstein and the detroit area hackers that first thought of that hack or changing the sprites (hard) and the startup screen (easy), and the digital sound (semi easy). What a joy. I also remember fondly when Carmack used to beg people on the San Fransisco Dr Dobbs BBS for helkp learning how to program graphics on his NeXT, in 1991 1992 and I dismissed it as him being a newbie and that pleading to find other programmers to work on startup projects was a waste. Eventually he kept asking who owned the Copyright to the title "Castle Wolfenstein". I thought he was so green I dismissed him as not having a chance in hell selling that commercially. He didn't, he gave it away free until compuserve pulled it off its networks due to nazi symbols. Eventually they just blocked it in germany. The rest is history... he created DOOM, QUAKE, an empire!
All due to people enjoying Smurfenstein, Caste Wolfenstein, and Beyond Castle Wolfenstein so much on the Apple II. Who would have though the original Apple II hardware of 1978 could play digital audio? Color hi-rez animation? Copy and format a floppy in 18.33 seconds? People really worked hard in those days.
I love Bungie products and love Unreal Tourament more than the cartoony engines in Quake, but I disagree with people saying a remake of wolfenstein would not make money. IT WILL MAKE A KILLING! True there are games like Hidden & Dangerous and other Special Ops games nowadays, but shooting guard dogs, bribing guards, shooting guards, and finding switches is just fine for mass market appeal.
As a german I find Wolfenstein very amusing, especially 'cause I'm politically more on the left-wing, but I wonder how long it will take here in Germany until this game is forbidden :-)=)
It is illegal in Germany to possess a copy of Wolfenstein3D, because of all the Nazis in it and because you kill people :-)
And BTW: I've seen the screenshots on 3dactionplanet, and I have to say that the first do impress me much more than the rest because their really realistic
I heard about this game in Video Game mags and from some sites quite a while back. Then a few weeks ago I realized there was no news of the game since, and it had been months. I'm glad it didn't turn out to be vaporware. I need to kill more nazi scum.
The GeekNights podcast is going strong. Listen!
Read the article I linked to. It started out as "Wolfenstein 3D: Part II" though yes, it didn't end up as exactly a sequel...
I'm pretty much a 3D junkie. Each year I buy the latest video card and the lated First Person Games. I install the video card, reinstall the drivers a bazillion times along with game patches hoping to get the thing to run. Every time I am disappointed. The moment of disappointment comes when I sense the futility of walking down 3D hallways mindlessly shooting seemingly endless supplies of uglies and bad guys. Pointless. A taste of what I really want and a feast of mindless violence.
What do I want? I want a sense of wonder and exploration. Danger, surely. But not mindless killing. I want a challenge. A challenge to think and learn. Myst was a start, but instead of treading down that path, all the game developers are marching lockstep down a dead-end path of designing stupid games. Until they figure out their mistake I am resigned. Resigned to the only game that comes close. Its called life. Not always as pretty or mysterious as a CGI Generated-3D world, but , at the end of the day it's the only other game available.
"God fights on the side with the best artillery." - Napoleon, Marshal of France - speaking truth to power
Someday we'll all be negroes
Things that make you go "Hmmmmm"....
if the same codes will apply? Like holding down the keys "MIL" will still get you stuff. It's suprising I still remember that and the code to walk through walls in Doom. Ah. The good ol days. Can you remember the codes for Doom without looking in a book?
Typical left wing anti-establishment hysteria. "Hating Microsoft since 1987". Nice sign off. Nothing personal of course, it's witty. I digress. Doing research on linking violence in the media to real life violence is tough since all the numbers have been designed to support a particular philosophical ideology. I believe that violence glorified in the media does affect or perspective on death and dismemberment. I don't need numbers to tell me that my addiction to Counter-Strike has desensitized me to the idea of unloading a full MP5 clip into someone's head. Go ahead, join a server and watch the plethora of anti-social behavior exhibited by what seems to be a bunch of children playing on-line. What's scary is that some of them are 20 something's and older. Violent on-line games a riddled with immature people who will slash you with a knife just because they know they can slash a teammate without consequence because the server admin disabled team killing. At the same time I don't believe that it is powerful enough for the average human being to overcome if that person is surrounded by moral support. The problem with violence can be linked to many things, not just media. I believe that the break-up of the modern family is partly to blame for anti-social behavior. What with single parenthood becoming more popular these days, and children being raised by television, it's no wonder things in the media seem to lack depth and social responsibility. I think the argument that parents should be responsible is valid, but I would not stop there. It is idealistic at best. Parents should be responsible for raising their kids and teaching them the difference between right and wrong, BUT, this is not happening in some cases. As a society we do have to assume some responsibility. This cannot be legislated though, this has to be something that each individual does to improve the overall product. Positive reinforcement of ideas by people in positions of power would help. A lot of game companies, and I work for one, are run by kids. I don't mean kids in the sense that they are under 18, but rather that they haven't matured much since. I hope to change that in the course of my career. Although it's going to be hard to compete with these laid back kids. Let's face it, the product sells because people like it. Eminem sells records because people like his unrestricted yells for hate and ignorance. Some even call him a genius. A genius for what, his contribution to music? He hasn't done anything new, and neither has the majority of the music industry for over 30 years. Why do does the street thug mentality sell so well? When you look back at the last 10 years of the 21st century, is it the music you'll remember the most. In fact the more people object to socially irresponsible behavior in the media, the more it sells. Proud to be a nerd. Using Microsoft products since I can remember, and not being dissatisfied because they make huge gobs of money. "It also annoys lots of insecure ordinary people, who don't like the idea of anybody making as much money as Gates because it makes them feel like such losers by comparison. But what really twists the knife in the wound for all these Gates-haters is that Microsoft has made all that money fair and square -- by selling what buyers want." - Lisa Ronthal www.worldnetdaily.com
Typical left wing anti-establishment hysteria. "Hating Microsoft since 1987". Nice sign off. Nothing personal of course, it's witty. I digress.
Doing research on linking violence in the media to real life violence is tough since all the numbers have been designed to support a particular philosophical ideology.
I believe that violence glorified in the media does affect or perspective on death and dismemberment. I don't need numbers to tell me that my addiction to Counter-Strike has desensitized me to the idea of unloading a full MP5 clip into someone's head. Go ahead, join a server and watch the plethora of anti-social behavior exhibited by what seems to be a bunch of children playing on-line. What's scary is that some of them are 20 something's and older. Violent on-line games a riddled with immature people who will slash you with a knife just because they know they can slash a teammate without consequence because the server admin disabled team killing. At the same time I don't believe that it is powerful enough for the average human being to overcome if that person is surrounded by moral support. The problem with violence can be linked to many things, not just media. I believe that the break-up of the modern family is partly to blame for anti-social behavior. What with single parenthood becoming more popular these days, and children being raised by television, it's no wonder things in the media seem to lack depth and social responsibility.
I think the argument that parents should be responsible is valid, but I would not stop there. It is idealistic at best. Parents should be responsible for raising their kids and teaching them the difference between right and wrong, BUT, this is not happening in some cases. As a society we do have to assume some responsibility. This cannot be legislated though, this has to be something that each individual does to improve the overall product. Positive reinforcement of ideas by people in positions of power would help. A lot of game companies, and I work for one, are run by kids. I don't mean kids in the sense that they are under 18, but rather that they haven't matured much since.
I hope to change that in the course of my career. Although it's going to be hard to compete with these laid back kids. Let's face it, the product sells because people like it. Eminem sells records because people like his unrestricted yells for hate and ignorance. Some even call him a genius. A genius for what, his contribution to music? He hasn't done anything new, and neither has the majority of the music industry for over 30 years. Why do does the street thug mentality sell so well? When you look back at the last 10 years of the 21st century, is it the music you'll remember the most. In fact the more people object to socially irresponsible behavior in the media, the more it sells.
Proud to be a nerd. Using Microsoft products since I can remember, and not being dissatisfied because they make huge gobs of money.
"It also annoys lots of insecure ordinary people, who don't like the idea of anybody making as much money as Gates because it makes them feel like such losers by comparison. But what really twists the knife in the wound for all these Gates-haters is that Microsoft has made all that money fair and square -- by selling what buyers want." - Lisa Ronthal http://www.worldnetdaily.com
I screwed that post up, not only did I post it in the wrong section, but I posted it in HTML format and there are no break tags to seperate the paragraphs. I've reposted it in the proper section.