Textmode Quake 2
Artemis writes: "Following the Quake 2 source code release under the GPL, here's the follow-up of the famous ttyquake, it's a text mode Quake II called aaquake2 which has just been released. Time for more 3d text mode gaming fun! The site includes screenshots for those of you who haven't seen Quake-turned-Text before."
I wonder how much bandwidth it would take to play this via a telnet interface.
-Senine
Someone evidently feels the need to be right at the top of every list of downloads
aaquake indeed
This is such bullshit, I've seen this kind of hoax before. All they do is have a bunch of guys sitting at their computer and as each move request come in, they just type out the screen on their keyboard and send it back to your viewer. When they get tired, it's called "lag."
Wake up slashdot and check out your stories before you post them!
this is great, but we all know what the true ascii enthusiast needs: a text-mode version of x-windows
GoatPigSheep, the 3 most important food groups
Now I can really test the pixel output of my brand-new geForceRS232vt220turbo!!!
Imagine a beowulf clus... ah nevermind.
I'm done with sigs. Sigs are lame.
Well, with sufficiently small characters, it should look fine. In fact, as you approach a 1-pixel font it should look quite nice. Add color and you're there. Oh, wait...
I remember playing ttyquake for the first time.. played for an hour and couldn't make it past the first level.. got lost so many times.. after playing for the hour I felt sick to my stomach for days but the pain was worth it..
;-)
LIVE ON TEXTMODE QUAKE!! LIVE ON!!!!!!
This is fast becomming one of my favourite things to rant about.. textmode gaming!!
The future is here.
The link above seems to be slashdotted, try this one.
This gives us an interesting example of what Lawrence Lessig suggested earlier: mandatory source code release after a set period of time for software, which follows a reasonably short period of exclusivity.
;), would have not have come to light if Quake II had not been open-sourced after it ceased to become cutting-edge technology. By releasing the code after a reasonable period of time Carmack has given us a golden lesson in copyright. By putting the source in more hands we get more speech and interesting ideas put into the public domain, this is the kinda of thing closed source and excessively long copyright terms deny, e.g. Looking forward to David Fincher's Catcher in The Rye? Keep waiting, that book will still be in copyright over 70 years from now, and he will be long dead.
This guys speech, as weird and freaky as it is
-Shieldwolf
PS - of course I know the software is still under copyright, e.g. GPL via Id Software, I merely mean that it is gives you an IDEA of how this could work.
just = (My)Opinion.toCents();
from the we-will-be-getting-duplicate-submissions-of-this-
and given your recent track record i guess you'll post it a couple more times as well   ;-)
if i'm a grammar nazi, you're an illiteracy nazi.
...that old DecWriter II in the garage, which my wife keeps suggesting we toss. I *knew* text mode gaming wasn't dead!
;)
This is the most perverse, bizarre, absolutely *useless* thing I've seen in a long time. Damn, I wish I'd thought of it first...
All about me
...just appeared in the universe. When ttyquake was released, God cried at the absolute wrongness of it. But after this, he has torn the universe asunder. The only way to clense his creation of the horrible mistake is to purge all life from the Galaxy. Yea, even as it happened in the day of Moses, a great flood is being brought down upon us.
In related news, astrophysicists everywhere stood in amazement as the expanding universe slowed, stopped, and began to collapse back on itself.
Also of note, astronomers in the Northern Hemisphere were baffled by the apperance of a new constilation. The collection of never-before-seen stars actually spelled out a phrase. "1 0wn3d j00" could clearly be read in Hebrew.
I'd rather you do it wrong, than for me to have to do it at all.
Taa-daa! Instant Matrix in a box!
... you won't have to."
Keanu: "What are you trying to tell me? That I can dodge rockets?"
Bad Mutha Lawrence Fishburne the III:"No, Keanu. I'm trying to tell you that, when you're ready
Keanu: (pauses) "Dude, you just don't want me camping on the railgun, do you?"
Bad Mutha Lawrence Fishburne the III: "Damn, you've figured me out! Now eat my boomstick!"
BANG!
First of all, let's figure out how big a frame is. If you have a matrix, like in a terminal, which consists of rows and columns, there is a powerful technique called "multiplication" that will allow you to calculate how many elements there are in this matrix. So, we compute the width (w) by the height (h) to get a product (p), in the form: w*h=p. Whew! That was tricky, but it gets more complicated! Consider that each character on the terminal (for ASCII, not Unicode) is one byte. That is eight bits. Since bandwidth is measured in bits, this what we're interested in. So, we take our product (p) and do that crazy "multiplication" thing again in: p*8. WOW! But let's not slow down there!! We're almost near the end! The result of p*8 (which is actually (w*h)*8, surprisingly) is only for one frame! So what do we do? Think that maybe the average number of frames we'll get per second is 20. That means, that every second, 20 frames of p*8 bits passes through the wire. You know what that means, MORE multiplication! p*8*20, crazy, isn't it? It comes down to (w*h)*160 bits per second. So now, all YOU gotta do is figure out how big your terminal is, and that's now many bits/second it costs! Isn't math fun? (DISCLAIMER: this does not take into account compression, or encoding scemes used to reduce the number of characters sent/received.)
Why bother.
Why doesn't this game have color capabilities?
While I think this is pretty neat (porting a 3D game to text), the screenshot makes it apparent to me that playing the game in black and white would suck. It's hard to distinguish the stairs to the right of you, you can hardly make out the gun, and the crosshairs aren't even visible. What good is a first person game without visible crosshairs?
Bravo for porting Q2, but could we please get some color?
void women (int money, time_t time);
I'm curious about this. Obviously there's a fair amount of CPU crunching going on to render the screens and a certain amount of character refreshing, but just how much?
Could you play this on a Pentium 100, for instance? How about over a telnet or ssh session?
What would be the bps limitations?
I just have visions of labs of vt100s connected for a quick frag between class...
You are in a dark room.
An imp has shot you.
darkness decends, you are dead.
There was a page of text characters that represented a dark room for most of the above transaction. I'll attibute the blazing display of that page on the awsome power of the token ring network adaptor used.
DMCA, Hollings, Palladium. What might have sounded like paranoia is now common sense.
I'm updating my homepage right now with some screenshots, see it at my homepage.
Hardware, software, and blinking lights!
Excellent! Does this now mean that Quake 2 can be used as a BBS door game? Where's my list of phone numbers... is Telenet still around? It's 7,E,1, right?
They have the Internet on computers now?
Relnev's Quake2 already had SDL support, so if you ran it as:
./quake2
export SDL_VIDEODRIVER=aalib
You would get the same results. And, when you get quickly bored of it, the same binary can do the regular graphics, too.
(SDL just uses AAlib as one of the drivers, so effectively, you get the same end result with either project, but this is more unified, and unified is good.)
Relnev's project page and cvs-over-the-web.
--ryan.
Don't say, "don't quote me," because if no one quotes you, you probably haven't said a thing worth saying.
And my wife won't know what I'm looking at.
Oops
It's a window manager for your terminal. http://linuz.sns.it/~max/twin/
Excuse me while a go write a program that will help Windows render my wallpaper as a text box of ASCII characters...
You don't need to - recent versions of windows already has a program (called kernel32) that randomly renders your wallpaper as a blue screen with indecipherable text upon it. It's not usually enabled with a straight out of the box install of windows though. Best way to get the blue text renderer going is to actually try and do some serious work with your windows computer. Ensuring that you do not save your work for at least an hour will often cause the renderer to appear as well.
Hope this helps.
You are in a twisty maze of processor lines, all alike.
There is a lot of hype here.
For a blind person you wouldn't want a direct translation of the video output, it contains more data than is necessary. For a blind person to interpret all the data in realtime, they would only need to be able to "see" the floor and wall, basically a top-down view, complete with bad guys. Something about the size of a hand with rods or blocks that move up and down to indicate things like walls or stairs or baddies. The device should pivot so they can rotate their hand to "look" in different directions. They wouldn't need to be able to turn their hand all the way around since everything is relative you could make a 30 degree rotation into a 180.
MANDATORY source code release? You want to make it a crime to keep your own information secret for as long as you choose, if that information happens to be source code? Why stop there? Here's a few other things we can make subject to mandatory release after a set period of time:
1. Your PIN
2. Your PGP key and passphrase
3. Your diary
4. Any recorded discussions between you and your attorney.
5. Your complete medical history.
The government is obtrusive enough as it is. I don't want the government to be able to force anyone to release information that they don't want to, just because some arbitrarily chosen timer has run out.
There is just something wrong and inhuman about my ability to perceive in a way that is similiar to all other humans. Here is a short list of things I cannot read:
1. Music
2. Prenatal sonograms
3. tty Quake and Quake2
Now, I've been able to see those "optical illusions" in the Sunday funnies. I can even read hiragana, katakana and a few Kanji characters as well. But those three things and probable a few others I can't think of right now escape me entirely!
I can't "see" the sound it's [music] supposed to make. I can't "see" the baby and I certainly can't tell if it has a penis or not. I can't tell where I'm going on those screens!!!
Am I alone in this?!
Compare to UserFriendly, Dec. 29.
Humm, Why is it, when something cool comes out you cant compiled it on linux?
../ref_gl/gl_draw.c
../ref_gl/gl_local.h:39,
../ref_gl/gl_draw.c:23:
Had to get the files q2source-3.21.zip and quake2-ref_softaa-0.1.tar.gz
then it complained of some files missing, had to get MesaLib-4.0.1.tar.gz and svgalib-1.4.3.tar.gz. Dont know if they are the correct version but it had the includes It needed.
Then
gcc -Dstricmp=strcasecmp -g -fPIC -I/usr/local/src/Mesa-2.6/include -I/usr/include/glide -o debugi386-glibc/ref_gl/gl_draw.o -c
In file included from
from
../ref_gl/qgl.h:484: parse error before `0x84C0'
make[1]: *** [debugi386-glibc/ref_gl/gl_draw.o] Error 1
make[1]: Leaving directory `/home/temp/quake2-3.21/linux'
make: *** [build_debug] Error 2
Any ideas?
-
Results! Why, man, I have gotten a lot of results. I know several thousand things that won't work. - Thomas A. Edison (1847 - 1931)
For those who read UserFriendly, you may remember seeing something similar, Sid, and the gang playing Quake2 with punchcards (http://ars.userfriendly.org/cartoons/?id=20011229 )
The dogcow says "Moof!"
Now just send the text output to your printer, staple the pages together and make a nice animated quake flip book. If you flip the pages fast enough you should get a faster frame rate than most high end video cards.
http://www.kubuntu.org/
I feel like killing with snake-vision. :D
I agree, but this isn't the same thing. It's not really different from, say, copyrights expiring after a reasonable period of time (read: a few years, 7 max for software, just like when copyright law was originally enacted). The limit on software should probably be 3-4 years due to the extremely short lifespan.
In fact, it could be made a part of software copyright law that for a copyright to be granted on a piece of software, it as well as the source must be released into the public domain after the 4-year copyright period.
This is a far stretch from requiring private, personal information from individuals. It's just the original spirit of the copyright law returned. But don't expect to see something so sane get passed, large corporations are making too much off the laws as they are, and pushing for even worse ones like the DMCA and SSSCA.
(Personally I think corporations should be required to disclose all information publically at all times, except for "trade secret" information, which can stay secret for at most a year or two. Patents should not be applicable against individuals or non-commercial entities, only against commercial corporations. Copyrights should also be reduced to 7 years again. But then I might as well wish for world peace or something. :-P)
Don't think of it as a flame---it's more like an argument that does 3d6 fire damage
GGI has a renderer that will render *any* graphics context into ascii art. Neither that nor ttyquake are really all that interesting, all they are is really low res greyscale that chooses characters from a hand-made table based on how "bright" they appear.
What would be really neat would be something that converted bitmap displays into *line* art.
I've finally had it: until slashdot gets article moderation, I am not coming back.
So, you're saying that the original Quake in graphics mode is not a waste of time? Hasn't this one family of programs been one of the biggest drains of people's productivity, educational potential and physical health since the introduction of TV and alchohol?
I cringe when I think of how much more I could have accomplished by now using the time I've wasted playing computer games.
At least this hacker probably learned something new by doing this.
Why are all these textmode projects in grayscale ? What about a color textmode quake2 ? The vga textmode can do 16 foreground and 16 background colors. Why don't it use them ? Very likely it wouldn't work over a network connection when that would require a lot of ANSI codes but it could be really good localy.
What about something like a textmode vnc ? For things like playing textmode quake it could be much better than the old style telnet.
Jan
Why not? You can watch TV in text mode, you can play DVDs in text mode,
you can play Quake 1 in text mode. Quake II is the logical next step.
Or, as the author of ttyquake put it, "If you have to ask why, you're not a member of the intended audience."
_______
2B1ASK1
Some fool compiled an xserver with aalib and you can see the output including screenshots of enlightenment menus etc here:
http://www.meow.org.uk/stan/xserver/
Maybe that'd work with xquake?
Really? My Win2K box crashes on me in games sometimes, but I'm using reference drivers and hot-rodded BIOS settings, so I guess I don't blame it. Actually, it usually just locks up rather than actually blue-screening.
I've never had a crash through normal (non-gaming) use, though. But I don't do any development on it, that's all in Linux because after all, *nix is the only serious choice for real work. ;-D
Copyright expiring in a reasonable amount of time, yes, that would be good.
But that still doesn't compel anyone to release source.
Also, in the case of, say, Quake, and now Quake2, ID really has nothing to gain by keeping their game (which was *designed* to be hackable, remember) as source, so people can further hack it. It keeps them in everyone's good books. The tech is old enough not to matter.
This is *very* different than MS releasing the source to an older version of office, or Autodesk releasing the code for Autocad from a few years ago.. that codebase is still very active.
Regarding corporations, I think we should just go back to how it used to be before our time... corporations were *not* 'natural persons'. They were used for the sole purpose of limiting liability to the owners.. and their charter could (and would) be revoked if they stepped outside the lines of what that charter entailed.
The idea was a bunch of poeple could become a 'corporation' and say 'we're going to do x and y and z', and if it was agreeable, they would be granted a 'charter'.. this would protect them from personal liability if the company did certain things wrong.
That shot was in software renderer, which lacked coloured lighting or good alpha blending, not to mention smooth textures, circular particles for particle systems, and other warm fuzzy things voodoo 2 era 3d accelerators provided.
...until I see a Dreamcast port. :-)
I'm the stranger...posting to
I'm not going to post a link, because I'm not going to take pageview away from the hard-working REAL pornographers, but ascii pr0n has existed for literally decades - people used to post it to USENET.
I'm the stranger...posting to
Jesus Christ, man, stay quiet! Are you trying to destroy the credibility of our 133t reputations?!
It's like this, erroneus: No one on Slashdot - in fact, no one at all, not even the creators - can play tt or aa quake. Very few people - perhaps no one - can even compile any version of textmode quake. But saying we can compile and play it makes us sound very smart and techy to the uninformed, so for the sake of us all-
SHUT THE [EXPLETIVE] UP!!!!!!!!!!!!!!
I'm the stranger...posting to
You can find the game (I forget if it's TADS of INFORM, sorry) at ifarchive.org .
I'm the stranger...posting to
The player synchronization code would be really different. However, this is a really good idea. And, you're not that far off. There are several ways this could be handled. There are provisions in OpenGL whereby a program can store a list of polygons and render them by issuing a single command. If this apparatus were to be extended to run over the network, the client could do the same type of thing. When connecting, the most often used nondeformable objects could be sent to the client and rendered later with only a few-byte command send over the network. Such things would seriously reduce network bandwidth consumption. The rest is pie... :)
You can't legislate goodness. Let each to his own destiny, by will of his freely made choices.