Blender Fund Raises EUR18,000 In Three Days
dpm writes:"The Blender foundation looks like it might actually have a chance of raising the EUR 100,000 it needs to buy Blender from the NaN shareholders and make it Open Source. They started fundraising on Thursday, and they already have total pledges of EUR 18,025, with EUR 9,946 actually collected. See the money meter for the current status. If this actually works, what other non-profitable commercial software might we buy cheap and make Open Source? Old video games? Video editing software?"
...by selling it to geeks like us, then is it really "unprofitable" software? I'd say that would just be the final way to squeeze money (profit) out of a dead product: sell it to the geeks.
Microsoft Windows maybe? ;)
...it might actually have a chance of raising the EUR 100,000 it needs to buy Blender from the NaN shareholders...
Of course, if they fail to raise the full amount, they may have to settle for a less expensive one from KitchenAid.
Donate background CPU time to fight cancer.
What about Windows? We could buy try and buy that one out. What do y'all think?
-Peapod
I know, it'll never happen... but if it could be bought in this way it'd save a lot of projects a lot of time ;-)
Code, Hardware, stuff like that.
One data point may be encouraging, but it's not particularly useful. People gripe about the ludicrous nature of the prefix, "If this trend continues,". Well, if frogs had wings, they wouldn't bump their ass a-hoppin'.
Will the donations per day be constant? Linear? Exponentially increasing? Exponentially decaying? Will the total accumulated funds follow Xeno's paradox?
Tell us a better story next week.
[
nothing like a generous helping of speed to start the work day!
I don't know if trying to open source old games is such a great idea...I don't think it would really help anything.
It would be nice to see some music editing software (like a multi-track editor/recorder/mixer) that's closed source go open source...ooh, who wouldn't want an open source version of Cakewalk? Or Logic?
I'm salivating at the thought.
A lot of commercial software likely is using libraries/code licensed from 3rd parties making opening up the code (or selling it) extremely unlikely.
100,000 Euros for a blender! It must be the be able to frappe steel or something for it to cost that much. Why I found a blender on Amazon for only $20.
C - A language that combines the speed of assembly with the ease of use of assembly.
or, even better, games with great concepts that crash all the bloody time. Two come to mind; Alien Legacy and Septerra Core are wonderful games. If only they were useable.
One of the things I like best about open source is the fact that crash bugs get fixed quickly. While it's sometimes a pain to debug little UI bugs, the simplicity of just gdb'ing into a core in *NIX is heavenly compared to Microsoft's debugging solution.
Who wouldn't love a rock-solid game engine, running a great storyline, compiled specifically for their box's specs?
Jouster
WordPerfect, absolutely (currently owned by Corel); and possibly Envoy as well (currently owned by Novell, who decided to kill). In the case of Envoy, it would be enough to see its specifications published, so that anyone could write coders and decoders (just like for PDF).
"I'm never quite so stupid as when I'm being smart" (Linus van Pelt)
I was just wondering if I were to pitch in 50 dollars or so, would I be able to get a tax deduction on it?
Sorry, but my understanding of the tax laws (in the US) is very limited, any help would be greatly appreciated!!
Sunny
http://slashdot.org/article.pl?sid=02/07/05/202321 6&mode=nested&tid=126 ;)=
often works better than the 'named' url in the article...
https http.
werked for me.
Other products to buy and make opensource?
Does AYBABTU say anything to you?
MOVE ZIG!
c0w goes moo.
While this sounds great and it would be cool if we could extend the idea to start buying other commercial software and open source it, it isn't as easy as it sounds.
Say we got enough cash to buy product X and did, product X might depend on a source licence for product Y, we couldn't open source X then with out buy Y also.
Y will probably depend on things like W and Z...
Just my imediate reaction -
Jon
Does anybody know what the chances that something like this might be possible in BeOS's future? From what I know, Palm doesn't seem to be actually using the BeOS technology; rather, they bought the company for the engineers.
Perhaps with enough of a fund we might be able to get BeOS source released! Granted, it would likely have to be a much bigger fund than 100,000 euros, but I'd be willing to wager that there are more people interested in BeOS than in Blender, nifty though Blender is.
This might be our last chance to save BeOS. If anyone has any information about Palm's plans, please say so.
Want a better use for the money? Donate it to the FSF or the Perl Organization. Give it to people who really develop stuff, instead of leeches.
PS: If I'm wrong about the circumstances of this, my point is still intact. I wanna see the windows source code, but not if I have to help pay $100,000. ID software has the right idea. Open it up, but say you can't make money off it.
Comment forecast: Bits of genius surrounded by a sea of mediocrity.
1. Counterfeit billions of Euros to flood the money supply, and weaken the euro.
2. Donate $100 US which will convert to 100,000 EU
3. Open Blender Source
4. ????
5. Profit!!
I've had enough abrasive sigs. Kittens are cute and fuzzy.
I don't want to sound like a bearer of bad news - and I'm not, just noting an issue that could prevent some projects (given an ideal world where the opensource community can run around buying old software) from being fully usable as open source. One of these affects what would otherwise be a free download from Apple - Mac OS 7.1, and Apple QuickTake driver software.
6.0.8, 7.0 and 7.5.3 are free downloads, but apparently 7.1 isn't, as Apple only licensed, but doesn't -own- the patents to some technologies included, but which were later not used. Similarly, it's apparently Fuji who own the patents to parts of the QuickTake software - meaning ftp.apple.com has an excellent library of older downloadable software, with a few notable exceptions.
Of course - if ten thousand people buy the source to something really fantastic that does contain a few patented bits, it's still a good thing... there's the ability to write-out what can't be freely distributed, and re-write parts that can.
(take all of this post with a grain of salt - I could be full of it)
a grrl & her server
I read it as Bender Fund Raises EUR18,000... Like they were trying to save Futurama or something.
I'll go back to my cave now.
Whoever stated that signature sizes should be limited to one hundred and twenty characters can just go ahead and kiss my
Why not use all the money to pay and help out those that already give to the OSS community? Give some money to KDE/Gnome or whom ever made your desktop. Larry and the other Perl makers are running out o cash, why not give them more?
Don't encourage those who make crappy commercial stuff!!!!
Did you just give that poor site the slashdot-click-o-death only to see:
:-)
|_| 100,000
|_| 90,000
|_| 80,000
|_| 70,000
|_| 60,000
|_| 50,000
|_| 40,000
|_| 30,000
|x| 20,000
|x| 10,000
I though real geeks were immune to graphics
No sig to see here. Move along.
how about osx's aqua... /me goes and changes his pants
open source the X server there....
Slightly offtopic, but mods - please hang in there...
I've never had the chance to use blender, but old console games, especially SNES games, really deserve this treatment.
For example, Yu Yu Hakusho, a surprisingly good Anime, is on Cartoon Network right now. I was browsing a ROM site for a ROM of a game I bought, when I noticed that there were not one or two, but 4 YYH SNES games and a bunch of Game Boy games. Now, in this example, Funimation may own the rights to these games in the US, but they aren't using those rights.
This could do many things. For old developers that have gone out of business, SOMEONE still owns rights to games that may already even be in English. These people aren't likely going to see any money, but if we could raise a small amount they may be willing to sell the rights to them.
There are quite a few PC games that fall under this category too. The copyright holders of One Must Fall 2097 gave their work to the public domain a while back. One of the Ultima games was distributed with a magazine freely. I, personally, would love to be able to download games like Jazz Jackrabbit and the like freely and legally.
This needs to be done. There are many great games and old apps that deserve this treatment.
That said, raising less than 20% of what's needed for this buyout is depressing, as it's pretty safe to say that donations will slow down a bit.
In about three days, they raised $35,000 for the website, and had over three million ad impressions registered.
http://www.blender3d.com/deal.html
The owner of Blender, NaN Holding BV, has decided on a definite new future for Blender. The independent non-profit organisation Blender Foundation will obtain a license to continue Blender development by publishing and maintaining the sources and make it 'free software' or 'open source' forever. What the NaN Holding shareholders and the Foundation agree on:
1. publishing the full Blender sources, including old and new development, under the GNU GPL license ('Free Software'). The NaN mobile technology will not be included in this.
2. the Foundation has to pay in advance a one time fee of 100k euro for this (100k USD). After payment, the sources will be opened.
3. the Foundation will organize a funding campaign, and can exploit the old Blender website and re-establish e-shop services for this.
4. the Foundation can offer an additional commercial non-copylefted (BSD style) license for companies to integrate with non-GPL projects.
5. NaN Holding will be sufficiently enabled to (re)start business in the future, for example licensing derived technology or by offering professional services.
Unfortunately, my finances are tight, so I could only give $10. Wah.
OTOH, if all the Slashdotters did the same (Hint! Big Hint! HINT!), the Blender sources could go GPL in a matter of days.
Yes, I am shamelessly trying to get you all to contribute, not only to compensate for my lack of funds, but to help keep a worthy, though ideosyncratic, piece of software from becoming part of the bit bucket of history.
Remember, if Blender isn't freed, it will be left stuck as binary-only software that will never be upgraded, subject to becoming unrunnable as our computers change and evolve.
Please contribute to the free Blender fund!
(HINT! HINT! HINT!)
publishing the full Blender sources, including old and new development, under the GNU GPL license ... the Foundation has to pay in advance a one time fee of 100k euro for this (100k USD).
Ok. Who is the foundation, where are it's organizing papers? Who is on its board, etc.
the Foundation can offer an additional commercial non-copylefted (BSD style) license for companies to integrate with non-GPL projects.
Ohhh. This comes out of nowhere. Where is the proposed agreement with NaN? Does NaN get a cut of this money? Who sets the prices for this non-GPL licensing? Where does the money go? Who funds the access to non-GPL, is this part of the 100K?
I don't know about you; but I'm skeptical. This is alot of money, and it's a bit short on details.
http://www.blender3d.com/deal.html
Sure, it'll be "GPL", but with a nasty little restriction apparently:
To quote one of their pages:
(emphasis added by me)
Whoa! Hold on there. I just thought they said it was GPL. That isn't GPL if I can't use it in any other GPL project! Anyone else notice this?
Well, if this case succeeds, we might be seeing the first programs fall into the public domain since... well, ever. Correct me if I'm wrong, but has any piece of software ever fallen into the public domain unless specifically put there? It's a damn shame, now that I think about it.
So to heck with buying programs out of copyright prison. Eldred has the right idea in attacking the root of the problem - insanely long copyright extensions! (Of course, that won't necessarily free the code...)
[PowerPoint] is a tool for capitalist presentation
this piece of news is talking about euros? so why not using the euro symbol which is and not that crappy "EUR"? just type 10000 or 10000 (But... Maybe the "" character doesn't display well here?)
"Buying" and open-sourcing some software that can do circuit schematics and PCB layout would actually be nice. Yes, I know about gEDA project, and they actually have a nice schematic editor and a pretty decent Gerber file viewer, but the board layout program hasn't even been started yet, or so it seems. And I don't feel like reinventing the wheel and writing all these auto-routing routines, etc. from scratch.
Bush Lies Watch
Id Software releases it's old and not-so-profitable-anymore source code, and I'm not seeing a single great thing being created with any of it, and as most would agree, Id's products are top notch. So I don't see how greatness can come from buying anyone else's old code.
My blog can kick your blog's ass
Nah, I wouldn't care if it took $100,000 to get a product like HP OpenMail open sourced. At least we'd have the option to use it and build upon it, unlike now.
After you donate money to get Blender open sourced, consider donating to this. A little help from everyone can really make a big difference!
The MPP is at a very exciting juncture, possession of less than 3 ounces of mj may be legalized in Nevada. The MPP has gotten the question on the ballot, but they need your help now to raise money for ads to inform people on the issues. Donate $10 today!
The Alphora Dataphor DAE is the first relational database management system since IBM BS12 and the QUEL version of Postgres.
It was coded for MS .Net, thus it should be readily portable to Ximian Mono or GNUs & Southern Storms DotGNU Portable.Net.
If such a potentially useful software became publicized and free software, we could have a really innovating no Marketspeak intended , probably killer application the proprietary vendors would have a hard time scrambling after.
And that with unreprochable theoretical foundations attested by the luminars of the field.
Leandro Guimarães Faria Corcete DUTRA
DA, DBA, SysAdmin, Data Modeller
GNU Project, Debian GNU/Lin
and it could help out many other projects as well! I would love to see the source to NEXTSTEP and most of its many great apps!
- we could buy out other software like this
:)
- we need a website. http://www.open-funds.org
- on the website there will be a list of 100-500 software packages up for sale. From old games, to newer shareware apps
- Linux distros cost 15 bucks more. 10 bucks goes to www.open-funds.org and 5 bucks goes to the distro for participating.
- it will raise sales of Linux distros
- it will simplify the process of donating money
- big firms will indirectly participate, unvoluntarily *grin*
PROS: Linux and co will get a bunch of new apps for an almost unnoticeable fee
CONS: this project will never make it off the ground
I've seen several 'net communities trying to raise enough funds to keep themselves alive, and so far I haven't seen a single one that actually worked.
Yet, in every case the start has always been positive.
But after the initial boost, the funds just start trickling slower, never reaching the total goal. www.gamedev.net had a fundraiser like that last year, and they were supposed to shut down by new year's, but then suddenly all information about the fundraiser and their problems just vanished, and they're still around..
Okay, I lied; there's couple examples where this seems to work. www.asstr.org and www.penny-arcade.com; both of which keep on giving people what they want. But I haven't heard of a single 'one shot' fundraiser that worked on the 'net. Sorry.
...purports to prove, by logical means, that change (motion) and plurality are impossible. Contrary to common belief, the paradox is not resolved by the concept of limit.
Read More...
Aaaugh! You managed to misspell 'precedent' two different ways in your post. This would be acceptable from one whose native language is not English. However, your website indicates otherwise. You should really read what you have written before you hit that 'submit' button. While a few typos here and there can be overlooked, posts containing more than a few misspelled words tend to make their writers look uneducated.
The 100,000 euro is to pay for the intellecual property so it may be freed. The code is currently the property of investors, and 100,000 is the price to make them go away.
They should just GPL it outright and then charge for non-GPLed versions. Lots of companies do this, Cygnus did (with cygwin), Sleepy Cat does, and a few others.
If Blender
1) Had undo/redo. Seriously, how hard can it be? DO NOT TELL ME TO ENTER/EXIT EDIT MODE. This isn't 1978, folks. My Commodore 64 has better undo/redo with GEOS.
2) Used a better UI, or at least one where I can configure the damn mouse clicks.
3) Didn't crash all the time at random. Or at least told me a bit more as to WHY it crashes. NOTHING ELSE on my system crashes...
Just wondering...Now NaN's got money again, can they pay all invoices I sent before their last bankruptcy? (About EUR 7000)
tend to make their writers look like they recieved some sort of trauma during their anal phase of development.
Within the software industry, the recent clash of source-code licensing philosophies has proponents of commercial software and open-source advocates frequently at loggerheads. Both commercial and open-source software models, however, have demonstrated value for various sectors of the software market, which has determined that multiple licensing and distribution models should coexist in healthy competition. The market, in fact, is driving both camps toward a middle ground where the most beneficial aspects of both philosophies are embraced.
In May 2001, Microsoft® responded with a Shared Source Initiative (SSI) to provide source access to a broad range of customers, partners, independent developers, researchers and other interested individuals, while preserving the intellectual property rights that have sustained innovation throughout the industry over the past quarter-century. The SSI framework supports a spectrum of licensing programs, each tailored to the source-access needs of a specific constituent community. Meanwhile, prominent open-source developers began to adopt certain commercial distribution methods in their own pragmatic migration toward the middle. These developers commonly rely on open-source licenses, like those based on the Berkeley Software Distribution (BSD) license, that place few if any restrictions on licensees' subsequent use of licensed source code, including its use in commercial software development.
Free software distributors, by contrast, use the highly restrictive GPL, which was created by the Free Software Foundation (FSF) in furtherance of its philosophy that software should not be subject to ownership, and thus that commercial software is inherently immoral. The GPL governs distribution of some popular free software, including Linux. The GPL may be beneficial to noncommercial developers and certain licensees in other contexts, but several of the license's terms and uncertainties should raise red flags for commercial developers considering its use.
Because many businesses may not understand the GPL and its potential implications, Microsoft offers this document as a checklist and to provide important background information. Most or all of the following questions will be familiar to those who have examined the GPL. Many of them have generated considerable debate even among open-source and free-software advocates. Comments in this document are based on GPL Version 2, Lesser General Public License (LGPL) Version 2.1 and the GNU GPL FAQ page (www.gnu.org/copyleft/gpl-faq.html).
The GPL is a complicated agreement. To understand your potential rights and obligations, you must interpret the various provisions of the license and apply them to your particular circumstances. Microsoft recommends that you obtain legal counsel as appropriate. This document does not and cannot offer legal advice.
1. Have your lawyers read the GPL (and the LGPL)? Because the GPL is so frequently misunderstood and because it attempts, under certain circumstances, to impose significant obligations on licensees and their intellectual property rights, no responsible business should use GPL software without ensuring that its lawyers have read the license and explained the business' rights and obligations. They should also review and explain the Lesser General Public License, or LGPL, a related license that is sometimes used with open source libraries.
2. How are you using GPL software and what obligations does it impose? The obligations associated with the GPL vary substantially depending upon the way in which GPL code is used. Even limited or relatively obscure uses (e.g., including a few lines of GPL code in a commercial product or linking directly or indirectly to a GPL library) may have a dramatic effect on your legal rights and obligations. To understand the potential implications of the GPL, you need to have a detailed understanding of your use of GPL code. Basing any analysis upon a superficial understanding may present serious risks.
3. How does your use of GPL software affect your intellectual property rights? One of the most significant impacts of the GPL is its potential effect on your intellectual property rights. The GPL is widely referred to as 'viral' because it attempts to subject independently-created code (and associated intellectual property) to the terms of the GPL if it is used in certain ways together with GPL code (see Sections 2 and 3 of the GPL). For example, a business that combines and distributes GPL code with its own proprietary code may be obligated to share with the rest of the world valuable intellectual property (including patent) rights in both code bases on a royalty free basis. Other uses of GPL code may also create obligations for the user. It is important to perform a careful legal and technical review of this issue before using GPL software.
4. What if you are simply a customer, acquiring GPL software from other businesses? Does the GPL have any effect on your rights and obligations? Section 0 of the GPL says "[a]ctivities other than copying, distribution and modification are not covered by this License; they are outside its scope. The act of running the Program is not restricted." So, a customer who only runs the Program should have no obligations to the author of the code under the GPL. As discussed below, however, such a customer also has no rights from the author (e.g., no assurance that the code is even free from "known" copyright infringement problems) and may have liabilities to third parties. If, on the other hand, the customer's use of GPL code involves even limited modification, copying or distribution of the code, the GPL arguably does impose obligations to the author, discussed above and below. In assessing this possibility, customers should carefully consider what the GPL means by "copying, modifying and distribution."
5. Can you develop applications for a GPL program, like Linux, without subjecting those applications to the GPL? This is a particularly important question. The answer will almost certainly depend upon a detailed analysis of the way in which the application was developed and distributed and will be subject to caveats regarding the interpretation and enforceability of the GPL. For example, the analysis will presumably involve a careful review of your development team's exposure to and use of GPL code during the development process, especially whether the application incorporated any such code or was otherwise derived from it. The analysis would also likely consider what libraries are used; how are they used (e.g., statically linked or dynamically linked); whether they, in turn, link to other libraries; and which licenses (GPL or LGPL) govern all of these various libraries. Similarly, the analysis would probably consider what header files are used; whether they, in turn, include other headers; and which licenses govern these various headers. In addition, the analysis would presumably consider whether the application is distributed with GPL code and, if so, how it is distributed and by whom.
6. Can distribution of your code with GPL code require you to license your code under the GPL? Have you combined your own code with code licensed under the GPL? The GPL attempts to address these questions directly. Section 2 of the GPL says that identifiable sections of a work that are not derived from a GPL program and that "can be reasonably considered independent and separate" are not subject to the GPL when distributed as separate works. But if these separate sections are distributed "as part of a whole which is a work based on" a GPL program, then this distribution of the "work as a whole" is subject to the GPL. Section 2 also says that a "mere aggregation of another work not based on the [GPL] Program on a volume of a storage or distribution medium does not bring the other work under the scope of this License." A licensee is left with the difficult task of deciding whether a particular combination is a "work as a whole" (GPL infection apparently intended) or a "mere aggregation" (GPL infection disclaimed).
7. If your software becomes "infected" by the GPL, do you have to give it away for free? Section 3 of the GPL says that you can copy and distribute a GPL program (or a work based on such a program) in object code or executable form, subject to several restrictions. You are supposed to make the corresponding source code available, for example, by including the source code with the object code or offering to distribute it to any third party (Section 3). Section 1 says that you "may charge a fee for the physical act of transferring a copy," but Section 2 says that you "must cause any work that you distribute or publish, that in whole or in part contains or is derived from [a GPL] Program or any part thereof, to be licensed as a whole at no charge to all third parties under the terms of this License." The net effect is, apparently, that you are able to charge a fee for your software, but that right is significantly undercut by your obligation to give others (including your competitors) the right to distribute your software for free.
8. Are your obligations under the GPL "flexible" or "proportional" to your use of GPL code? Suppose Business A uses a few hundred lines of GPL code in its existing 500,000-line proprietary program and makes copies for its own employees or distributes ten copies of the modified program as a collective work. Suppose Business B combines 500,000 lines of GPL code with an existing 1000-line proprietary program and distributes 500,000 copies of the modified program as a collective work. The GPL may be read as to require both businesses to share the source code for their modified programs (including their existing commercial programs) and allow royalty-free redistribution of those programs. This is true despite the potentially dramatic differences in the volume, value and copies of the GPL code used.
9. Do you have all of the rights required to use GPL code? Could your use of GPL code cause you to infringe on the intellectual property rights associated with code you have licensed from others? The seemingly obvious answer to the first question is yes because those rights are provided under the GPL. The correct answer, however, may require more careful analysis. If, for example, you plan to combine and distribute GPL code with pre-existing code, the "viral" nature of the GPL may require you to provide source code for the pre-existing code to all third parties and license others to use it on a royalty-free basis (see Section 2). Unfortunately, if you licensed some of the pre-existing code from a third party, you may not even have access to the source code, much less the right to license it to the rest of the world on a royalty-free basis under the terms of the GPL.
10. Do you have any existing obligations that might preclude your use of GPL software? Could your use of GPL code put you in breach of existing contractual obligations? As noted above, the use of GPL code with code licensed from another party could, under certain circumstances, arguably obligate you to sublicense the other party's code under the GPL. If you expressly agreed not to attempt to sublicense the other party's code, you should consider whether your use of the GPL code presents a risk that breaches your earlier contract. Even if no breach occurs, the GPL includes provisions that may make it impossible for licensees to retain both their GPL rights and rights under other agreements. For example, Section 7 of the GPL says that if "conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this license, they do not excuse you from the conditions of this License. If you cannot distribute so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not distribute the Program at all." Suppose Business A has developed a program using trade secret rights that were licensed from Business B under an agreement that prohibited their disclosure. Now assume that A uses GPL code in a way that "infects" its program. Section 7 apparently says that use of GPL code in such a program is impermissible. This places A in an untenable situation: unless it persuades B to divulge its trade secrets to the world, A must cease distribution of its program. This may be true even if A's use of GPL code is minimal.
11. Have you considered the risk that GPL code might infringe on third party intellectual property rights? Although it is always difficult for a business to ensure that acquired products do not infringe on third-party intellectual property rights, the risks associated with the use of GPL software may be substantially higher than those associated with commercial software. For example, given the distributed nature of open source development, you should understand what controls, if any, you have in place to screen unlicensed code or trade secret information from inclusion in the GPL program. This view is perhaps reinforced by the fact that Section 11 of the GPL expressly disclaims any warranties, including presumably a warranty that the program is free from infringements of third-party copyrights or trade secrets known to the contributor. You should also ask yourself if GPL developers may conclude that this disclaimer makes it okay to distribute code under the GPL when they know they don't have the rights required to do so. Developers of commercial software, in contrast, typically have procedures, contractual obligations, and a substantial financial stake in minimizing potential infringements.
12. What happens if an intellectual property owner, who claims that your use of GPL code infringes its intellectual property rights, sues you? As noted above, Section 11 suggests that you are "on your own" with respect to defense of the suit and payment for damages.
13. What is the extent of your liability for GPL-related infringements? Several provisions of the GPL may be read as requiring a GPL licensee to effectively sublicense its rights to the rest of the world (e.g., Section 2, relating to the modification and distribution of GPL works). GPL licensees should ask themselves whether, and to what extent, they might be responsible for the actions of their sub-licensees. For example, suppose Business A distributes a modified copy of GPL code to Businesses B, C, and D, and each of them further distributes 1000 copies. If Business A is sued for patent infringement relating to its use of GPL software, the patent owner might claim that the business is liable for direct infringement based upon the three copies distributed to Businesses B, C, and D and is further liable for direct, contributory, or induced infringement by the 3000 additional copies distributed by these businesses (and, of course, any and all later distributions by such businesses and their downstream sub-licensees). While actual liability would depend upon a host of factual issues, if Business A has deeper pockets than the other businesses, it should not be surprised to find plaintiff's counsel pursuing such an approach and claiming theoretically unlimited damages caused by Business A's limited initial distribution.
14. Can the author of a GPL program 'unilaterally' withdraw your right to distribute the program? Section 8 of the GPL gives "the original copyright holder who places the Program under this License" the right to preclude distribution in certain countries based on patents or interface copyrights. It is not clear that a licensee has any right to object to this restriction, which may be solely within the discretion of the original copyright holder. It is also not clear whether this restriction can be imposed retroactively, although Section 8 does say, "this License incorporates the limitation as if written in the body of this License." Companies relying on GPL code should carefully consider the potential impact such a geographical restriction could have on their business.
15. Can you use GPL tools in the development of your own software without subjecting your software to the GPL? As noted above, the GPL is sometimes referred to as being 'viral' because it attempts to subject related third-party code and intellectual property to the GPL. People concerned about this aspect of the GPL are probably careful about modifying GPL programs or combining their code with GPL code, but they may assume that their use of GPL tools cannot 'infect' the software they are developing. While this is probably true in many cases, it is not necessarily a safe assumption. For example, the 'Bison' parser developed by Richard Stallman, Robert Corbett and Wilfred Hansen was licensed under the GPL for some time before users realized that the software they were developing with the tool was arguably subject to the GPL. The potential exposure resulted from the parser's inclusion of incidental GPL material in the tool's output. In response to this problem, Bison version 1.24 and later was distributed with a 'special exception' regarding output files. The implication is that businesses concerned about the possible infection of their software by the GPL should make sure they consider: what, if any, GPL tools are being used by their developers; how those tools are used; and the possibility that such uses might subject their own code to the GPL.
16. If the GPL requires you to 'contribute' your modifications to GPL code to 'the community,' are you sure that your competitors are doing the same? Assuming that two competitors are making similar use of GPL code, their obligations under the GPL should be the same. There are, however, a number of scenarios to consider. Some competitors may not understand their obligations under the GPL and, for that reason, might not share their improvements with competitors. Other competitors' interpretation of the GPL might lead them to conclude that they have no obligation because they might believe the GPL is unenforceable in its entirety. Some competitors may intentionally ignore their obligations under the GPL to obtain a competitive advantage, relying on a variety of factors to avoid compliance. These factors might include obscuring object code to hide use of GPL code and the strength and enforcement of intellectual property laws in the country where they are doing business.
17. Does the GPL present any special challenges for businesses developing or distributing products with embedded software? The GPL does not expressly impose any 'special' obligations on embedded software businesses, but embedded businesses should consider whether the GPL presents any unique risks based upon scenarios common to the embedded product space. For example, the manufacturer of a hardware system that includes some embedded GPL software and some of the manufacturer's own proprietary software may find it particularly important to carefully assess whether the GPL and proprietary software form a 'mere aggregation' (GPL infection disclaimed under Section 2); a 'collective work' (GPL infection apparently intended); or something else altogether. Some embedded software developers, such as Caldera and Wind River, have publicly expressed concerns about the risks associated with the GPL.
18. Are your software developers aware of the many development-related issues that may affect GPL risks and obligations? Are you asking (or allowing) them to act as your legal counsel and are you willing to accept that risk? Are you 'betting your business' on informal or anonymous interpretations of the GPL posted on the Internet? As noted by the Free Software Foundation (FSF), the potential implications of the GPL on software development ultimately depend on the way in which judges will interpret provisions of the GPL. A host of relatively detailed, development-related questions are also likely to be critical. You should probably make sure your developers are asking themselves a number of questions, including: Given the subtle nature of some of the legal issues presented by the GPL, you should also make sure your developers know when to consult legal counsel regarding any potential risks presented by a particular development activity. All businesses would be well advised to avoid taking actions based upon general 'understandings' of the GPL that are not based on a careful reading of the agreement itself.
19. Who can you go to if you have a question regarding the GPL's interpretation, want to clarify your risks under the GPL, or amend your obligations? The GPL was developed under the auspices of the FSF. The FSF is not, however, necessarily the owner of any and all intellectual property rights embodied in particular programs licensed under the GPL. Section 10 recognizes this by suggesting that a GPL licensee could write to a program's author (or authors) for permission to distribute the program under different terms. In some cases, no single person or entity may own all of these property rights. As a result, a prospective (or existing) GPL licensee may find it impractical, if not impossible, to negotiate a desired change in its rights and obligations or even obtain a clarification of those rights and obligations. Even if a licensee were somehow able to identify key contributors and reach agreement with all of them regarding a desired change or clarification, presumably those contributors would be unwilling or unable to represent and warrant that they had the entire right and title required to do so.
20. Are you using any software governed by the Lesser General Public License (LGPL) and, if so, how does that license affect your rights and obligations? The LGPL was developed by the FSF to give library developers an alternative to the GPL. Specifically, although the FSF generally discourages use of the LGPL, it notes that "using the Library GPL permits use of the library in commercial programs." The LGPL retains the 'viral' provisions of the GPL in the context of modifications to an LGPL library (Section 2). But a different set of obligations are imposed when code is linked to an LGPL library (Sections 5 and 6). If you are developing programs that link to LGPL libraries you should review and understand these obligations. You should also check whether the LGPL libraries used, in turn, link to other libraries and especially consider the implications if the LGPL library links to a GPL library.
21. Does the use of GPL software reduce the acquisition value of your company (as a start-up) or a particular business unit (as a spin-off)? As noted above, the GPL attempts, under certain circumstances, to subject licensees' code and related intellectual property to the terms of the GPL (see, e.g., Section 3). Once your software is 'infected' by the GPL, it is not clear whether and how this process can be reversed. So, while GPL code may seem like an inexpensive, convenient and useful way for a start-up to develop a new product quickly, it may also have costly and long-term consequences for the start-up. Parties interested in acquiring the business are likely to conclude, as a part of any acquisition due diligence, that the business has already effectively given away most of the commercial value in its code.
22. Does your use of GPL code present any issues re shareholder value and exposure to suit? In the context of initial public offerings, at least some businesses based upon GPL software have concluded that such software introduces risks that should be disclosed as part of the offering. These risks include: the companies 'inability' to offer warranties and indemnities because the code is developed by independent parties over whom the offering business has no control or supervision; the uncertain future of the code base (will further development occur and, if so, in what direction); the availability of the same code from other sources for free; and concerns about negative reactions from the open source community. (These issues are discussed in the '10Ks' of several of the publicly traded companies that distribute GPL programs). If you are beginning to use GPL code, you should ask whether this presents similar risks to your business.
23. Do you have a process for reviewing and approving prospective uses of GPL software? Are you willing to use precious developer resources required to assess the impact of prospective uses of GPL code that you will depend on? Most businesses that are engaged in software development establish procedures to avoid tainting their development process with software that is subject to other people's intellectual property rights. Although GPL code is often described as 'free,' as noted above it may impose severe obligations on users and is perhaps even more deserving of a company-wide process regarding review and approval before use.
24. Do you have or need any special procedures regarding potential GPL issues created by your licensing of third-party software and or acquisitions of software? Given the potential effect that the GPL may have on code and intellectual property acquired by (or licensed into) a company, it may make sense for businesses to develop procedures to ensure that such acquisitions and licenses are reviewed for GPL issues. For example, many companies have established 'due diligence' procedures to help them identify and evaluate potential issues associated with the acquisition of businesses, product lines, and intellectual property rights. Companies pursuing software-related acquisitions or investments should probably consider whether their due diligence procedures should be updated to specifically address GPL-related issues.
Please leave the country immediately, you are no longer welcome here. Please take the beaners and chinks with you.
Thank you.
[ and now, the ebonics version ]
Yall bes be steppin les you wan ussa poppa cap in yo black ass. Get up on out ahere and bring dem messicans and china mans wichall.
Word.
Yes, I've looked at the clones, and yes, they suck. We need M.U.L.E. All of it. Especially the music. Best party game of all time.
Jesus was all right but his disciples were thick and ordinary. -John Lennon
Example : When rebel.com folded the trustees wanted 12+ Million for the design, etc.. a year later they sold it for 200K CAD. There's alot of cool technology out there to be bought
"Be glad you sailed for a better day, But dont forget there will be hell to pay" - Dave King/Flogging Molly
-- Proud descendant of semi-nomadic cattle-herders.
Buy me off? You can bite my shiny metal ass!!!
I just made a decent donation to their cause and feel good about doing it. I've used so much open source software that I feel the need to give back or give the gift of something becoming open source. Try to help them out. Even if you don't use blender, give them money as if you were giving money to the entire open source community.
This is sort of a long post, and it's nowhere as well structured as it possibly should have been. So if you're not interested in reading about the promotion of democracy and free speech via the Internet, then by all means skip it, but if you do read it all the way through then I think that you will not only find it on-topic as to the article in question, but also to the general slashdotian sense of freedom and the individual's rights.
I could see several points in having a video editing system (complete with sound/dialogue editing and minor FX-functionality) open sourced.
Although I personally own and use licensed copies for all the programs that I use professionally as a film-maker, many of the people from 3:rd world countries that I've worked with have had problems in acquiring such software because of its high cost. And yes, there is always the opportunity to pull down a cracked version from the Internet. But as this is illegal and manufacturers of editing suites generally check that you have a licensed copy of their program after you've released a commercial production (or at least a widely distributed production with your name on it), this becomes a less attractive option.
As you all know, there are millions of people that live under such circumstances that they don't have the privilege of free speech and free elections. One of the big reasons that their situation doesn't change is because of the fact that they have no way of showing it to the rest of the world. Yes, there are documentaries about the horrors that occur everyday in underprivileged countries and CNN shows you thousands upon thousands of pictures every year of a world in flames. However, these documentaries and news-flashes, although possibly well meant, all have one major flaw in common: They are not made by the people that should be telling the story.
The majority of them are produced by, and therefore politically colored by, western media corporations. I'm not trying to say that all such institutions are evil and this is not an anti-corporate post. I am saying though, that such producers generally have the same ultimate goal, which is, as you all know, to make money. Nothing wrong with that, I work hard at doing that myself. But, in the nature of media money-making lies an inherent factor that prevents an actual change in the countries at hand from taking place. And that is the "hot-news" factor. After a couple of days, news about some small civil war or an oppressive dictatorship in a state, that has a name you can't even pronounce, decreases in commercial value. And so the focus of the media-corporation changes and the all that is left of the civil war is a couple of page 9 articles that state some ridiculously high death-toll, in a place that you can vaguely remember hearing about. And yes, I too remember the media-coverage of former Yugoslavia and Afghanistan and so on, and the media-hype there definitely helped bring about a definite change. But these places only make up a tiny portion of all the horrible things that happen.
The people that should be telling the story (namely the people living in the countries in question), so that a more accurate and consistent picture is projected upon the rest of world, simply haven't got the means to do so. And although an open-source video-editing system would only be a small step on a long road, it would without a doubt make a difference. It doesn't need to have all the functionalities of a fully fleshed out editing suite (you'd have a hard time finding machines that could run one in those countries anyway). It only needs to be able to cut sound and dialogue (in an easyily understandable way) so that the native-filmmaker in question can get all the fundamentals of the production right, and then the people with the funky gear (like myself) can prepare it for distribution on the quality-demanding networks of the western world. In fact, if it was open-sourced and by the community made to run on a cheap machine using an open-source O.S, then all the better. Old editing suites that nobody uses anymore (and because of this are cheap to buy) can seldom run on a free O.S.
If you did read this far then thanks for listening. I hope you don't feel that I wasted your time.
-any creative production that doesn't leave you with a bleeding ulcer is solely due to lack of determintation-
The first $100K, if I understand correctly, is going to the investment company that put up a substantial amount of capital to fund Blender's development. Without it, the only other option was to start writing a eulogy for Blender's untimely demise.
What's the power of the Slashdot effect? Can we make s significant impact by raising the money to make this fabulous software available for free? It would set a high bar for the quality of all 3d software. Blender would be the base measure -- if you've got 3d software you wanna sell, it's gotta be better than Blender, 'cos that's free.
This is a great opportunity for Slashdot to show what it can do. I just made my $50 donation. Let's make it happen.
As others have no doubt pointed out, this can and probably will set a bad precedent. Companies who might be on the fence about open sourcing old products may choose instead not to unless someone hands them some cash. Hey, why not? They're not really getting anything in return for open sourcing*, so they've got nothing to lose.
Idea. Hard to pull off worldwide, but I could see it feasible on a country-wide basis. Give companies tax rebates for open sourcing old code.
Does it favor GNU, Linux, etc.? Not really. Sure, we'd use some things if companies open sourced them, but the idea here is to benefit the general public.
* Karma, shared knowledge, returns on that knowledge, etc. aside - companies don't care, they want profit, damnit.
What is that famous Blender?
What does it do? Why is it great?
Nobody bothered to tell it from the main story - for
clueless people...
PGP comes to mind. And I'm sure Zimmerman would be all for that if the opportunity presented itself, so long as NAI is still interested in selling it.
A standards based calendar server is really needed.
Something that resembles MS Exchange or similar products.
Bynari has something going, but the product is proprietary, built with OSS. It's a bit flaky, too.
This could be an inroad to the desktop market, having a collaboration solution, that is easier to setup and perhaps maintain than a MTA+LDAP+SQLdb+whatever it takes to create something like Exchange.
Best regards,
Steen Suder
-- for email: send to
I fear those things alone will cost Microsoft more than $5k, maybe nearly $100k.
I wonder how much it would cost to buy Maya and/ore Pixar's Renderman ?
How much is Alias Wavefront worth?
If someone rich billionaire can buy the company (that is, buy up all the shares) as a charitable thing and open source it that would be cool.
Has anyone ever done a thing like that in the past?
http://www.savekaryn.com/
If you open yourself to the foo, You and foo become one.
Alright everyone who visited the Blender3d site just now fork over a buck to the FreeBlenderFund!
If everyone did that (as I am sure everyone did), I am willing to bet that the fund would be way over 100K Euros, way over...
My buck is on its way...
From excellent karma to terible karma with a single +5 funny post...
Will the donations per day be constant? Linear? Exponentially increasing? Exponentially decaying?
The growth of a population, such as the spread of a computer worm, typically follows a "logistic growth" curve, that is, starting out with roughly exponential growth and ending up with exponential decay of the rate at which new infections occur as the worm reaches "carrying capacity". A worm begins to reach carrying capacity as the number of vulnerable uninfected hosts dies down. See more about the growth rate of a worm population in this article about Warhol Worms by Nicholas C Weaver.
In the case of a pledge drive, exponential growth comes from word of mouth spread, and Slashdot seems to provide a strong burst in the population of donors. As of this writing, 20854 has been pledged, and the Blender Foundation has collected 11775 of that. The big question in this case is whether the carrying capacity measured in donor contributions exceeds $100,000.
Will I retire or break 10K?
A lot of commercial software likely is using libraries/code licensed from 3rd parties making opening up the code (or selling it) extremely unlikely.
id Software's Doom was originally opened without sound code because it had used the proprietary MIDAS library. The developers of Doom Legacy filled in the gap with the Allegro cross-platform multimedia programming library (similar to SDL).
Or they could do as sybase did when it opened Watcom C++: first open it to previous owners, with a build that requires the DLLs already included with the compiler, then after you rewrite everything you don't own, release source code to the general public so that they can bootstrap the compiler.
Will I retire or break 10K?
Please god someone get the code to Ultima Online 2, it was a great project that was abandoned, and it would be great if people could finish it out just for small server use even. Unforuntunatly, I don't even know if the code still exists or if EA trashed the whole thing. I know they killed most of the paper records of it.
Tibbon
tibbon.com
Think of mozilla. The team had the netscape source, but they shucked it in favor of a rewrite.
You can't judge a book by the way it wears its hair.
As usual, an open source drone has spouted business advice that has no relationship to the real world.
... I have no idea how 100k euro stacks up against their initial investment) and the community benefits from one of the finest 3d animation products becoming Free Software.
... so while I agree with much of your critique of the original post (and have my own disagreements with the premise that great success in this funding drive would somehow harm the future of free software...quite the contrary I think), I would ask you to be careful in painting such broad, and inaccurate, stereotypes.
This guy isn't any more representative of Open Source or Free Software than John Walker "Taliban" Lindh is of America.
Using your disagreement with him to paint all free software and open source enthusiasts with the same broad brush is disingenious and inaccurate.
I for one donated $100 to Blender because (a) I use the program and would have paid that for a commercial product (except that I will never again store data in a proprietary format beholden to a closed source product because my data is what is really valuable, much more so than the software I'm running) and (b) it is a fair deal: the investors get some of their money back (or perhaps make some money
My problem with proprietary software isn't that they make money on it. Hell, I've bought 8 or 9 ports of various Wintel games for GNU/Linux, I paid for a MainActor license back before kino did the job I needed, and I even antied up for Applix back in the pre Open Office days. My problem is the vulnerability of having a vendor stand between me and my valuable data, leaving me vulnerable to orphanage (as happened with Blender initially), forced updates (Windows Word, and other programs too numerous to mention), or insurmountable incompatabilities that make using my data on the hardware and software of my choice difficult or perhaps even impossible.
Business models that do not affect me in this manner, such as Red Hat's approach, are very compatible with my software requirements (both at home and at work). Those that leave me (or my employer) vulnerable are, at most, stopgap measures until I find something more free (as in freedom) that doesn't leave me so vulnerable.
The thing is, there are viable business models that are compatible with Free Software and do not require leaving the customer in the awkward situation I described (and most Blender folks find themselves at the moment). Ghostscript, among others, use one approach (there are others): namely to release a product in a non-free manner and charge for it (sometimes for just commercial use, sometimes in general), but with a clause that releases the code under a Free License (like the GPL, if they don't want their competitors to use it against them, or BSD if they don't care and just want it to be free) after a period of time (say, a year or so).
Most people will gladly pay a little money to have the current version of something, rather than waiting 6 months or a year, but no one likes buying something only to have its value go to zero as bitrot sets in. Knowing the source to today's version of SomeCommericalApp is available, and will be legally freed under a free license a year from now, protects me as the customer against nearly every vulnerability a proprietary product imposes, without costing the software manufacturer their edge in marketing and selling the product today.
Especially with today's software, where something a year out of date is selling for $5 in the bargain bins anyway, this is really a reasonable approach.
I probably qualify as a more ardent advocate of Free Software than most, and even I fall far short of the ad homonim brush you paint Open Source and Free Software advocates with
The Future of Human Evolution: Autonomy
How about Microsoft? Sure, it would take ten million of us several hundred thousand a piece but damn wouldnt that be nice? Even just getting someone onto the board...
Question
http://www.ironfroggy.com/
I'm not trying to troll here, so I hope that it doesn't come out as such..but are they legally obliged to open-source Blender after they've collected all the donations? What if one of the developers refuses for their code to be relicensed? Or more importantly, what if the entire team decides to release Blender under a more restrictive license, requiring royalties for usage of their code?
That's the best damn fart site I've ever seen--okay, it's the only fart I've ever seen, but it's pretty nifty. Makes you kind of glad this hasn't caught on.
Unfortunately, while I think it would be great for BeOS to rise up from the bitbucket, the fact of the matter is many of us who owned licenses for the operating system felt like we were "donating" since R3. My cd sets date from DP2 to 5Pro, and driver support for a lot of things was still DIY in that final version.
I'll miss it, and the promise of the insanely fast, streamlined media server on even average hardware, but for me the "batmobile"(to quote Neal Stephenson) has been mothballed. After I get my next job, I'm going to buy a Mac (something I've wanted since I saw the first one in junior high school, but could never afford) and pin my hopes on OSX's BSD kernel keeping developers interested.
Get off my launchpad!
Yep. They dangled the bait infront of you, and you bit it. Oh, and just for the record, no, I didn't do it.
What? Me? Worry?
Didn't kuro5hin.org have a fund raiser a month or 2 ago? I thought they met their goals
What? Me? Worry?
Well maybe Open source fans and companies could fund the campaign of a few senators. If Disney or Exxon can get "custom made" laws passed in return for their "generous contribution" we can do the same. It's been a long time that US politicians are sold to the highest bidder...
You accuse me, yet such a small mind would be fooled into replying to such tripe?
You, sir, are a moron. And you have been trolled.
Why don't they also give the number of a bank account we can deposit money on ? I want to donate some money, but I'm not gonna put my money on internet in any way, not visa and not paypal.
What about if product X were sold as proprietary software, with 10% of the purchase price set aside for a 'freeness fund'. When the fund reaches a certain amount, the software is freed. I don't suggest this as a way of maximizing profits but as a way for programmers to make money but still have a useful free package after a few years. (A little bit like Ghostscript.)
As a user, this would be very attractive. Not necessarily for altruistic reasons, because I want to make a 10% 'donation', but because if the package is popular enough, it's certain to become free eventually. This is a big incentive to start using it even while it is proprietary.
I wouldn't want to spend my time learning package X if I thought the company would disappear in two years' time, or version 2.0 would come out with a completely sucky new interface and the old version would no longer be available, or even if it might get difficult to purchase extra copies for more computers. But if package X is almost certain to become free software during the next few years, I might be happy to pay for it now.
-- Ed Avis ed@membled.com
...that this money is going to actually free the code?
Please bear with me, but how do we know this group isn't going to keep Blender for themselves.
This could be a ploy by everyone's favourite Evil Empire, get the Open Source crowd to pay for their acquisition of a 3D modeller. Genius!
</paranoia>
"Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
Sounds like Blender could be a good example of why we need a mechanism such as the Digital Art Auction: www.digitalartauction.com
Who are NaN shareholders? Why do they want one hundred thousand euros? Who will get the money? the Foundation can exploit the Blender website and re-establish e-shop services from http://www.blender3d.com.
Also, NaN Holding will be sufficiently enabled to (re)start business in the future, for example licensing derived technology or professional services.
So what this means is that you people finance their transition into MySQL kind of business model. If that's okay with you, by all means give them money. But me, I wouldn't pay a goddamn thing for this. It's a lot of money they are asking, for one thing.
Here in Europe, they make power tools and garden implements. I wish I could get a blender half as good as my drill.
Let's buy it and open source it
We have a Free Software Foundation - why not a Freed Software Foundation? It could raise money to buy software from companies in distress.
Imagine if IBM were to donate $1 million as a way to set this thing up and to support Linux/OSS.
The advantage is that companies in trouble could come to the FdSF and ask for cash - there could even be a bidding war as companies try to get their hands on the money.
Well, it's an idea.
Arrrgh! I hate game theory :-P
With Network Assholeciates abandoning PGP yet holding onto the code, it is the next logical one to purchase and put open source. It is what Phil would have us do.
I beg of you here at /. to post an article about mTropolis. One of, if not the most innovative piece of software I have ever seen, bought and used, only to see it bought up and subsequently killed by Quark.
The best pinball game ever: Epic Pinball (If someone does a port to SDL or X11)
Probably the best word processor ever, DeScribe was out in versions for OS/2 and both 16- and 32-bit Windows. The company went out of business several years ago, and the owner of the source code, James P. Lennane, has occasionally talked about selling it or making it public domain. If he were approached in the right way, it might be possible to get him to turn it loose for little or no money. And it would be worth it: It's tremendously full-featured and easy to use, and uses very little in the way of resources.
> contrary to that legal requirement and would
> result in the board being ousted, fined, and
> jailed
The officers of the company have an obligation to maxamize shareholder value (usually but not always). The board does not, the board are the owners of the company and only have an obligation to represent the interests of the shares that elected them. There are minority protections under US law, but a board member who represents OPMI (outside passive minority investors) interests could vote for this providing they saw in the interests of the OPMIs.
is a declarative tag. It never closes. ;-)
What you are saying sounds kind of like what Bungie did when they open-sourced Marathon 2 (the project can be found at source.bungie.org) Definitely a great game, with a great mod community.
Go. Play it. Have fun. :-)
"Empathise with stupidity, and you're halfway to thinking like an idiot." - Iain M. Banks
Remember the old BBS game Legend Of the Red Dragon? It's now owned by a company that keeps the source closed, and doesn't do very much development to it.
Since I run a very large LORD game on the net, I considered starting a fund raiser to buy LORD and commit it to open source. Not wanting to anger the current owners of LORD, since there are probably legal ways for them to shut down my game, I decided not to.
If there's anybody out there interested in donating money to purchase LORD and commit it to open source, please email me or post to my site's forum. If I get a big enough response (quite a longshot...), I might follow through with my original plans to do this.
-Nuke
Dude, there are certain USA Fans who are guilty of all these traits. I think you can guess what operating systenm they prefer...
Yeah, that's what I thought.
There have been quite a few project management apps which have been rolled over by MS Project and a few others. Maybe one of them? We sure need one. I haven't been able to find anything I could use to remove our dependency on MS Project. All I can find for Linux or Java are projects that are alpha, beta at best, and do not have enough features to even think of replacing MS Project.
I'd love a serious 3d software package that I don't have to pay an arm and a leg for. Right now Maya and 3dsmax are the best ones I know of, there are otheres, but I know those packages really well.
...
Once they get closer to the top again I'll give more money, but if everyone pitched in some cash we could have some serious software on our hands
I think it's smart of they open up the source code it, but NOT GPL it. They need to do a license where the company ownes it in the end, but the source code is available to anyone, just nobody else except Blender can sell the a compiled version for profit...
That way if it takes off again they can have a business still and continue to make money without us having to pay $20 every 6 months to keep it going...
- "Sic 'em up, little buddy."
It's a quote from Sam and Max hit the road. Google, my dear man. Google.There comes a time in every man's life when he must say, "No mother! I do not want any more Jell-O!"
One of my biggest irritations with Blender has been the uselessness of the Python API for interactive modelling tools.
I want to write my own modelling plugins to make specific tasks in blender (enhanced bevel, 'smooth shift') more like how they work in Lightwave, but have been held back by lack of API.
Open Sourcing Blender would quite likely see projects like Cal3D (realtime skeleltal animation) more able to take advantage of a 'real' GUI 3D modeller/animation toolkit. Similarly, projects like Crystal Space, WorldForge and other large game/engine projects will get a huge boost by being able to standardise on a single modelling/animation environment without having to reinvent the wheel.
And who knows, open sourcing blender might even get 'Undo' added to it's feature set.
I gots ta ding a ding dang my dang a long ling long
..any kitchen appliances. They do say black and decker on the side, but this is not supposed to be forever. applica inc. (http://www.applicainc.com) bought the household products line in 1998.
LinuxWorx
Spelling errors are intentional as are gramatical error
No, and I happen not to know what's that about.
Leandro Guimarães Faria Corcete DUTRA
DA, DBA, SysAdmin, Data Modeller
GNU Project, Debian GNU/Lin