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Dungeons and Dragons Knowledge Compendium

ScurvySeaDog writes "Like me, I would bet many slashdotters where D&D players before they got their first home computer in the early 80's. This site seems to have every book, module, supplement ever published along with scans of the covers. They also have current collector values for you packrats. It was nostalgic for me to browse around looking up all the old modules and books."

34 of 231 comments (clear)

  1. Counter by Alorelith · · Score: 5, Funny

    Ooohhh, a counter. *Reloads website*

    1. Re:Counter by A+Rabid+Tibetan+Yak · · Score: 5, Funny

      You hit the counter with your +1 "HTTP GET". The counter is still standing, and glaring in your direction. The gazebo next to it isn't looking happy, either.

    2. Re:Counter by Jugalator · · Score: 5, Funny

      You hit the counter with your +1 "HTTP GET". The counter is still standing, and glaring in your direction. The gazebo next to it isn't looking happy, either.

      Moments later, the Slashdot Effect approaches acaeum.com and strikes with his +5 vorpal Siteslayer while muttering "damn those webservers thinking they are something". Then he goes back to his eternal rest, only awakened by new sounds from Members of Slashdot approaching a site.

      --
      Beware: In C++, your friends can see your privates!
  2. D&D Adventures in NWN? by DamnYouIAmALion · · Score: 3, Interesting

    Is anyone working on putting the adventures from the original D&D sets into Neverwinter Nights? It would be great to go and play them again. I might even try and track down the crazy DM I used to play with!

    1. Re:D&D Adventures in NWN? by Jugalator · · Score: 5, Interesting

      Yes.

      I'm afraid I don't know any specific URL's but there's a lot in the works.

      Some maniacs are linking together a whole lot of servers to form the major parts of Faerûn. See Alandfaraway.net for more info. Sadly they're not taking player applications right now, so I haven't been able to try it out. Here's the mind-boggling server maps (click on a part of the map to see the server numbers).

      Some other guys are implementing the city of Sigil with some planes as well.

      And here's a module list on one of the largest fan sites. Most aren't D&D campaigns from "the books" but some might be.

      Keep in mind that it's pretty time consuming to do large campaigns, but there *are* groups working on D&D adventures from the books while I type this.

      --
      Beware: In C++, your friends can see your privates!
    2. Re:D&D Adventures in NWN? by WWWWolf · · Score: 5, Funny

      Maybe... actually, I dragged my entire (classic) D&D stuff collection across the country to see if that could be translated to NWN.

      Even found a couple of game magazines and 2nd ed AD&D modules sent by people. The only problem was that NWN doesn't have "erotic painting" and "beautiful young woman chained to the altar" tiles, and this makes converting the reader-made modules a bit tricky, because those things appear in just about every one of these for some obscure reason... =)

  3. D & D by Gizzmonic · · Score: 3, Interesting
    Does anyone remember those Capcom 2D arcade games that were Dungeons & Dragons themed? Shadow Over Mystara I think one was called....you could play 4 players with dwarves, fighters, thieves...I always liked being the cleric.

    D & D as an action game was an interesting take...wonder if anyone will ever try that again?

    --
    (-1, Raw and Uncut is the only way to read)
  4. VAST? by Perdo · · Score: 4, Interesting

    there was a D&D database called "Vast Database". Seems like everyone added their house rules to the database untill it was this monsterish download.

    I can remember spending 2 days on a 14.4 modem on some BBS in Hawaii. I was in Alaska. My parents were VERY upset with the phone bill.

    Has anyone seen it around? It had the # to another BBS to send updates/recieve updates. In mid 1992 it was 101 mb. That is about the last time I saw it. BBS died and the new "internet" thing was rolling.

    Even now, no one has the bandwidth to host such a file given it's exponential growth rate. Given that it always seemed to take up half my hard drive, it ought to be up to about 80 gigabytes by now.

    --

    If voting were effective, it would be illegal by now.

    1. Re:VAST? by TheSHAD0W · · Score: 3, Informative

      Is this it?

  5. Connections by Overcoat · · Score: 4, Insightful

    The link between computers and RPG's goes back as long as either existed. Geeks' love of Role Playing Games has affected computer culture for decades: from "Adventure" and "Zork" which were both originally programmed on mainframes, to the heavily D&D-influenced classic "Nethack", both computers and RPG's have developed together to the point where today we have... um... faster computers and more elaborate RPGS.
    ...
    Damn, I was hoping for something more profound to come out of that line of reasoning...

  6. D&D? No thanks, RM please :-) by Xouba · · Score: 3, Interesting

    It's true that many people started with D&D, but I guess that, while it has a lot of nice features (being quick and clean the one I like most), also many people got soon tired of the stereotypical characters it allowed and the poor realism of its rules. That's why I've always liked RM (RoleMaster) more. Much better (and complex, and maybe slow, yes), IMHO.

    And it's a pity there's no good shop to boy RM things, as it seems there's for D&D (on-topic protection, yes :-D). Sure D&D is the most "mainstream" of the RPG rules around, and that's the cause.

    But only my 0.02EUR, of course :-)

    1. Re:D&D? No thanks, RM please :-) by Phocker_ · · Score: 3, Insightful

      I think people let the rules of any certain RPG system worry them too much. Combat is only part of role-playing...and certainly everyone's least favorite part. We've all spent entire sessions in town doing nothing but screwing around hand having fun. D&D all depends on the DM. DMs that stick exactly to the rule book are boring....
      On that note i hate being a paladin..nothing is more boring than being lawful good.

    2. Re:D&D? No thanks, RM please :-) by bakes · · Score: 5, Funny

      On that note i hate being a paladin..nothing is more boring than being lawful good

      Verily, thy comments strike deep into mine soul. If thee is unable to play the part of the paladin with a joyful heart, then thy effort is short of that deserving knightly honour. Surely thou canst piss off all thy friends with an ancient dialect, at the very least?

      --
      Ho! Haha! Guard! Turn! Parry! Dodge! Spin! Ha! Thrust!
    3. Re:D&D? No thanks, RM please :-) by gmhowell · · Score: 3, Funny

      While you were running your mouth, I picked your pocket, stole your sword, and sold it to feed some starving orphans.

      That's what being Chaotic Good is all about.

      Putz.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
  7. Insisting on Slashdot Editors' Quality by erl · · Score: 3, Insightful

    I agree with the previous poster that we (Slashdot users) should be allowed to insist on the editors doing a good job.
    If they don't (as in this case not correcting an obvious spelling error), I think the comments to the posting is a reasonable place to critisize also meta-issues, like the selection of articles to be posted, or spelling errors.
    As far as I know, there is no other forum for discussing the work of the Slashdot editors.
    Therefore, I think it is wrong for moderators to mod-down meta-comments as off-topic, as long as there is no other forum on Slashdot where it is on-topic!

    (Puts on the Asbestos suit)

  8. motivation by great+throwdini · · Score: 3, Interesting

    Maybe now I can find the motivation to unload the 600+ issues of Dragon Magazine clogging up my apartment ... oh, well, someday.

    Casual perusal of the Web site didn't turn up reference to the (failed) attempt to collect the "Wormy" cartoons into a single volume. I believe the artist was making a stab at self-publishing, selling "shares" to interested individuals. I must have been thirteen or so at the time, but I sent off for my "share" only to have it refunded months later due to insufficient share sales. I believe I still have the nifty printed scrap of paper somewhere.

    Also of note are the "Phil and Dixie" volumes published by Phil Foglio long after its run in Dragon Magazine. Again unlisted, but I guess the site focuses on direct TSR publications only? Perhaps that's why the CD-ROM collection of a substantial number of Dragons is also missing (it gets brief mention in the "What's New" section. Maybe I'm simply too tired to comb through the site for the info.

  9. Never really got into AD&D... by blackcoot · · Score: 3, Interesting

    ... too many (*$#^@^# different dice! That's why Steve Jackson gave us GURPS ;-) Incidentally, these were the folks that got raided a while back for their BlackOps supplement...

    1. Re:Never really got into AD&D... by RWarrior(fobw) · · Score: 3, Informative

      The raid on Steve Jackson Games was for the GURPS Cyberpunk supplement, written by Lloyd Blankenship (and a first-printing autographed copy sits proudly in my collection). It is now out of print.

      --
      Remove the caps and hold to a mirror.
    2. Re:Never really got into AD&D... by Allen+Varney · · Score: 3, Informative

      The raid on Steve Jackson Games was for the GURPS Cyberpunk supplement, written by Lloyd Blankenship

      GURPS Cyberpunk wasn't a reason, it was an excuse. The Secret Service and the Chicago Computer Crime Bureau raided SJG as part of the "Operation Sunfire" raid on the hacker group the Legion of Doom. Blankenship (aka Mentor) was a former member of the Legion at that time. They raided his home and his place of work, SJG. When it became clear to the feds that they'd found nothing in the SJG raid, they offered as a face-saving pretext the preposterous idea that GURPS Cyberpunk was "a manual for computer crime."

      I second the recommendation of the fine Bruce Sterling book THE HACKER CRACKDOWN, linked in another post on this thread.

  10. Watermarked cover scans? by galaga79 · · Score: 3, Interesting

    Taken from the Credits & Legal section of the site

    Our scans are watermarked, and have been since the site's inception (albeit for a completely different reason); modifications to the image will not remove this watermark, and distribution or public posting of a watermarked image, without permission from The Acaeum, is prohibited.

    Is this actually possbile? I noticed the images are stored in JPG format so wouldn't the watermark perhaps be lost in the compression scheme?

    BTW Can you even copyright the scan of artwork/cover of which you don't even own the copyright?

    1. Re:Watermarked cover scans? by Jugalator · · Score: 3, Funny

      I'll take one of those pictures and apply my Ultimate Anti-Watermark Procedure to them and *then* see who's laughing:

      1. Apply Emboss.
      2. Apply Blur.
      3. Apply Sharpen.
      4. Apply Solarize.
      5. Apply Mosaic.

      Readable? Hell no, but I got the bastards!

      --
      Beware: In C++, your friends can see your privates!
  11. Re:The resurgence in D&D... by night_flyer · · Score: 3, Insightful

    um, no. The resurgance is because they completly redid the ruleset in the 3rd edition about two years ago. it hasnt tapered off since then.

    --


    Thanks to file sharing, I purchase more CDs
    Thanks to the RIAA, I buy them used...
  12. Re:there were also... by Jugalator · · Score: 3, Funny

    it's very fun if you're into text based adventures

    Hmm... Too bad I'm so hooked on a hardware accelerated 24-bit 3D adventure with 3D environmental effects right now... :-P

    --
    Beware: In C++, your friends can see your privates!
  13. The site by bjtuna · · Score: 4, Funny

    The books on that site are good if you're studying for your Ph.D&D.

  14. I know that site by Graspee_Leemoor · · Score: 4, Informative

    I am familiar with the site in question. It is nowhere near as comprehensive as the story suggests. They seem to have all the 1st edition and earlier stuff but hardly any 2nd edition and no 3rd edition.

    This is, I think because it's mainly a site for collectors, and 2nd edition stuff doesn't fetch as high a price as 1st edition stuff. (Although I have seen a lot of 2nd edition stuff fetch lots more than some 1st edition stuff).

    Details of modules etc are confined to differences between printings, rarity, etc.

    This is definately a site for collectors, not players, and people wanting a stroll down memory lane (complete with random encounters) should look elsewhere.

    graspee

  15. +1 Parent by MattW · · Score: 5, Funny

    /me falls over. I wish my mod points hadn't just expired.

    DM: "You enter a clearing, and near the center, you see a gazebo."
    Incredibly Ignorant Paladin Player: "Has the gazebo seen me?"
    DM: "Um, no."
    IIPP: "I approach the gazebo."
    DM: "Ok."
    IIPP: "It still hasn't moved?"
    DM: "No."
    IIPP: "I attack the gazebo!"
    DM: "Ok, you swing at the gazebo. Pieces of it are flying off."
    IIPP: "Is it attacking me back?"

    The good news is, roleplaying will improve IIPP's vocabulary.

  16. The full Gazebo Story by Jugalator · · Score: 5, Funny

    Eric comes quite close to being a computer. When he games, he
    methodically considers each possibility before choosing his preferred
    option. If given time, he will invariably pick the optimum solution.
    It has been known to take weeks. He is otherwise in all respects a
    superior gamer, and I've spent many happy hours competing with and
    against him, as long as he is given enough time.

    So... Eric was playing a neutral paladin (Why should only lawful, good
    religions get to have holy warriors? was the rationale) in Ed's game.
    He even had a holy sword, which fought well and did all those things
    holy swords are supposed to do, including good or evil (by random die
    roll). He was on some lord's lands when the following exchange
    occurred:

    ED: You see a well-groomed garden. In the middle, on a small hill, you
    see a gazebo.
    ERIC: A gazebo? What color is it?
    ED: (Pause) It's white, Eric.
    ERIC: How far away is it?
    ED: About 50 yards.
    ERIC: How big is it?
    ED: (Pause) It's about 30 feet across, 15 feet high, with a pointed
    top.
    ERIC: I use my sword to detect whether it's good.
    ED: It's not good, Eric. It's a gazebo!
    ERIC: (Pause) I call out to it.
    ED: It won't answer. It's a gazebo!
    ERIC: (Pause) I sheathe my sword and draw my bow and arrows. Does it
    respond in any way?
    ED: No, Eric. It's a gazebo!
    ERIC: I shoot it with my bow (rolls to hit). What happened?
    ED: There is now a gazebo with an arrow sticking out of it.
    ERIC: (Pause) Wasn't it wounded?
    ED: Of course not, Eric! It's a gazebo!
    ERIC: (Whimper) But that was a plus-three arrow!
    ED: It's a gazebo, Eric, a gazebo! If you really want to try to
    destroy it, you could try to chop it wih an axe, I suppose, or you
    could try to burn it, but I don't know why anybody would even try.
    It's a @#%$*& gazebo!
    ERIC: (Long pause - he has no axe or fire spells) I run away.
    ED: (Thoroughly frustrated) It's too late. You've awakened the gazebo,
    and it catches you and eats you.
    ERIC: (Reaching for his dice) Maybe I'll roll up a fire-using mage so
    I can avenge my paladin...

    At this point, the increasingly amused fellow party members restored a
    modicum of order by explaining what a gazebo is. This is solely an
    afterthought, of course, but Eric is doubly lucky that the gazebo was
    not situated on a grassy knoll.

    --
    Beware: In C++, your friends can see your privates!
    1. Re:The full Gazebo Story by Jugalator · · Score: 4, Informative

      After some research on my own (too curious.. hehe) I found out that the persons in question are:

      Ed Whitchurch (DM) and
      Eric Sorenson (Dudlee Duerite)

      --
      Beware: In C++, your friends can see your privates!
    2. Re:The full Gazebo Story by JabberWokky · · Score: 3, Informative
      Knights of the Dinner Table is a comic book - the original cheap print publication. It's been published regularly for several years, and is up around issue #70 or so. Back issues have been compiled and are available as "Bundles of Trouble" with some extra stuff (strips from magazines, etc). Walk into your local comic book dealer, and he'll have it. Most gaming stores also carry it... look around the magazine stand. If those two don't work (and on;y if they don't - support your local dealer!), you can get it right from the source at http://www.kenzerco.com/. There are also several spin off comic books like Hackmasters/EverKnights, whick follows the "in game" plotline, jumping occasionally to the table with KotDT strips. The artwork in those is *SIGNIFICANTLY* better than Knights of the Dinner Table - KotDT is a strip comic drawn by a guy who can write jokes and pretends to draw, but the spinoffs are real comics with quite excellent artwork.

      --
      Evan

      --
      "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
  17. Dr. Dimento's D&D by mshiltonj · · Score: 4, Interesting

    Go on gnutella or your preferred p2p and search for "demento dungeon dragon".

    There's an mp3 (the original) and an mpg (someone created a computer animation to go along with the soundtrack).

    If you played dnd in high or junior high (now called middle) school, you will love this. You won't be disappointed.

  18. Re:D&D? No thanks by DarkMan · · Score: 3, Informative


    D&D was, for it's time, an incredible piece of work. It managed to put across so much that's now taken for granted. For example, the fact that you play just one character was near revolutionary for the time - D&D was the first to get that across sucessfully. Were it not for D&D, RPG's would exist . (Okay something else would have taken it's place, but that's a given).

    Since then, however, there's been a large number of different RGP's produced, some more or less like D&D (such as RM), some a bit different (Call of Cuthullu, Vampire:the Masqurade, etc), and some rather different (Sorcerer and
    De Profoundis.

    Some of them really push the envelope of what RPG's are. Some are just kick ass fun. With all the nostalgia, remeber to try some of the newer stuff.

    On RM Leisure Games based in london, will mail order, and have a stock of
    Rolemaster gear. They will deliver outside the UK (including Spain), but that costs extra. Hey, if it's the only place to get it...

  19. It probably wouldn't work by tmark · · Score: 5, Interesting

    When I first heard about Neverwinter Nights, I thought "Great, I can go and code all those modules I had when I was a kid"...then I started flashbacking to all my favorite modules' codes...D3, S2, Q1, etc.

    But I realized it probably wouldn't work very well. The best modules always had a problem-solving aspect to it that just would never translate well to a the game frameworks that we have now. Neverwinter Nights is just not going to allow you the flexibility to really solve puzzles without cueing you so obviously as to what the solution might be.

    The only game framework I could imagine that could really capture the essence of the best modules and campaigns is an Infocom-style framework - where the textual descriptions are so rich and your range of actions so potentially large that the solutions to the problems - and even the problems themselves - aren't painfully obvious. A puzzle isn't very satisfying when you only have to select one of 3 solutions from a menu, or when you just have to show up with an item and walk close to some target character, etc.

    But sadly, this framework is almost completely incompatible - almost by definition - with Baldur's Gate-style graphics.

  20. Wow, Does that bring back Memories by DigitalSorceress · · Score: 4, Interesting

    I first played D&D somewhere in late '79 or early '80. Looking at the Acaeum site and seeing the values placed on some of those modules... I still have quite a lot of them... I don't think I could bring myself to ever part with the stuff. It's been years since I've even looked at it, but somehow, it's a part of my life.

    I love computers and computer gaming, but I am really quite glad that I was at just the right age to get involved when D&D was at its peak. (God I feel like an old fart for saying this...) Today's kids will never find the intellectual and creative stimulation from their consoles and gameboys and PCs that many of us did from books and dice and mountains of graph paper. (To this day, I still always keep a pad of the stuff nearby)

    I've played through Neverwinter Nights, and enjoyed it thoroughly, but as other posts here have said, much of the joy of roleplaying AD&D is just not possible to emulate in a graphically oriented paradigm. Until someone can develop an AI computer that is 1 part actor, 1 part genius, and 2 parts off its rocker, computer based D&D games will never measure up.

    --

    The Digital Sorceress
  21. Apparently Not by virg_mattes · · Score: 3, Funny
    > . Surely thou canst piss off all thy friends with an ancient dialect, at the very least?

    Verily, thou canst not do even such a thing. For by sooth, thou wouldst say, werest thou worthy of thine attitude, thus:
    Verily, thine comments strike deep into my (or mine own) soul. If thou art unable to play the part of the paladin with a joyful heart, then thine effort is short of that deserving knightly honour. Surely canst thou piss off all thine friends with an ancient dialect, at the very least?
    Virg