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Dungeons and Dragons Knowledge Compendium

ScurvySeaDog writes "Like me, I would bet many slashdotters where D&D players before they got their first home computer in the early 80's. This site seems to have every book, module, supplement ever published along with scans of the covers. They also have current collector values for you packrats. It was nostalgic for me to browse around looking up all the old modules and books."

85 of 231 comments (clear)

  1. Counter by Alorelith · · Score: 5, Funny

    Ooohhh, a counter. *Reloads website*

    1. Re:Counter by A+Rabid+Tibetan+Yak · · Score: 5, Funny

      You hit the counter with your +1 "HTTP GET". The counter is still standing, and glaring in your direction. The gazebo next to it isn't looking happy, either.

    2. Re:Counter by The+Cat · · Score: 2

      Yes, yes, but have the shrubberies moved? ;)

    3. Re:Counter by Jugalator · · Score: 5, Funny

      You hit the counter with your +1 "HTTP GET". The counter is still standing, and glaring in your direction. The gazebo next to it isn't looking happy, either.

      Moments later, the Slashdot Effect approaches acaeum.com and strikes with his +5 vorpal Siteslayer while muttering "damn those webservers thinking they are something". Then he goes back to his eternal rest, only awakened by new sounds from Members of Slashdot approaching a site.

      --
      Beware: In C++, your friends can see your privates!
    4. Re:Counter by Jugalator · · Score: 2, Funny

      Well, thank god I'm not foolish enough to use a primary e-mail address that matters then. :-)

      --
      Beware: In C++, your friends can see your privates!
  2. D&D Adventures in NWN? by DamnYouIAmALion · · Score: 3, Interesting

    Is anyone working on putting the adventures from the original D&D sets into Neverwinter Nights? It would be great to go and play them again. I might even try and track down the crazy DM I used to play with!

    1. Re:D&D Adventures in NWN? by Jugalator · · Score: 5, Interesting

      Yes.

      I'm afraid I don't know any specific URL's but there's a lot in the works.

      Some maniacs are linking together a whole lot of servers to form the major parts of Faerûn. See Alandfaraway.net for more info. Sadly they're not taking player applications right now, so I haven't been able to try it out. Here's the mind-boggling server maps (click on a part of the map to see the server numbers).

      Some other guys are implementing the city of Sigil with some planes as well.

      And here's a module list on one of the largest fan sites. Most aren't D&D campaigns from "the books" but some might be.

      Keep in mind that it's pretty time consuming to do large campaigns, but there *are* groups working on D&D adventures from the books while I type this.

      --
      Beware: In C++, your friends can see your privates!
    2. Re:D&D Adventures in NWN? by WWWWolf · · Score: 5, Funny

      Maybe... actually, I dragged my entire (classic) D&D stuff collection across the country to see if that could be translated to NWN.

      Even found a couple of game magazines and 2nd ed AD&D modules sent by people. The only problem was that NWN doesn't have "erotic painting" and "beautiful young woman chained to the altar" tiles, and this makes converting the reader-made modules a bit tricky, because those things appear in just about every one of these for some obscure reason... =)

    3. Re:D&D Adventures in NWN? by godscent · · Score: 2, Informative

      The official site has a list of modules that you can download here.

    4. Re:D&D Adventures in NWN? by colmore · · Score: 2

      "Erotic Painting" Hmmmm... now that's a texture you could never find on the internet.

      --
      In Capitalist America, bank robs you!
    5. Re:D&D Adventures in NWN? by Martin+Blank · · Score: 2

      Try adding a trigger to each entrance to show the description, similar to the description seen when entering the house in Port Llast (I don't remember the owner's name) that is owned by the guy that sells you the anti-werewolf stuff.

      Gah... This is so lame.... I should know the name and I can't remember it... I think you should know what I'm talking about, if you've been there.

      --
      You can never go home again... but I guess you can shop there.
  3. D & D by Gizzmonic · · Score: 3, Interesting
    Does anyone remember those Capcom 2D arcade games that were Dungeons & Dragons themed? Shadow Over Mystara I think one was called....you could play 4 players with dwarves, fighters, thieves...I always liked being the cleric.

    D & D as an action game was an interesting take...wonder if anyone will ever try that again?

    --
    (-1, Raw and Uncut is the only way to read)
    1. Re:D & D by 3.5+stripes · · Score: 2, Informative

      Yeah, you can still find them for mame, they were well done, although I would have liked a bit more depth...

      --


      He tried to kill me with a forklift!
    2. Re:D & D by PhoenxHwk · · Score: 2

      Two of my friends love Shadows Over Mystara so much that when the local arcade was selling it, they bought it! It's scary how much they know about that game.

    3. Re:D & D by Xaoswolf · · Score: 2
      Clerics were the best, I would sit there and cast sticks to snakes, then watch all the goblins and kobolds run around with snakes hanging on them.

      I just wish they would put the system back in somewhere around here again, I miss playing it.

    4. Re:D & D by Xaoswolf · · Score: 2

      Ever play Dungeons and Dragons for the Intellivision. It was a simple 4-bit dungeon crawl, but it was still pretty cool.

    5. Re:D & D by ronfar · · Score: 2
      Actually, there is a game that is sort of similar for the GP 32 called Dungeon & Guarder:

      Dungeon & Guarder

      I keep getting killed though... it isn't easy!

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    6. Re:D & D by Oliver+Wendell+Jones · · Score: 2

      For $9.99 you can buy an AD&D game pack at Wal*Mart or K-Mart that includes most of the SSI gold box games, plus parts I-III of the Eye of the Beholder series, Hillsfar and Blood & Magic.

      I just picked it up and I'm in the process of playing the original (and still the best!) Pool of Radiance.

      It's amazing how great a game you can fit in 1.5 MB of space...

      --
      A computer once beat me at chess, but it was no match for me at kick boxing -- Emo Phillips
    7. Re:D & D by colmore · · Score: 2

      I was at an indie rock show a few weeks ago, and the band on stage had brought along a pretty drunken friend to sing with them. There was one lyric where the lead singer and the drunken guy clearly said different things, and during an instrumental section of the song the following dialouge occured:

      Lead Singer: Dude, the lyric was "I'll call you if you want it, what the hell were you singing?"

      Drunken Guy: Oh! I thought it was "I'll beat your ass at Gauntlet"

      Lead Singer: Well it is now!

      --
      In Capitalist America, bank robs you!
  4. VAST? by Perdo · · Score: 4, Interesting

    there was a D&D database called "Vast Database". Seems like everyone added their house rules to the database untill it was this monsterish download.

    I can remember spending 2 days on a 14.4 modem on some BBS in Hawaii. I was in Alaska. My parents were VERY upset with the phone bill.

    Has anyone seen it around? It had the # to another BBS to send updates/recieve updates. In mid 1992 it was 101 mb. That is about the last time I saw it. BBS died and the new "internet" thing was rolling.

    Even now, no one has the bandwidth to host such a file given it's exponential growth rate. Given that it always seemed to take up half my hard drive, it ought to be up to about 80 gigabytes by now.

    --

    If voting were effective, it would be illegal by now.

    1. Re:VAST? by TheSHAD0W · · Score: 3, Informative

      Is this it?

    2. Re:VAST? by TheSHAD0W · · Score: 2

      Doh. Well, unless it's the "Tome of Vast Knowledge" available here, I give up.

  5. Connections by Overcoat · · Score: 4, Insightful

    The link between computers and RPG's goes back as long as either existed. Geeks' love of Role Playing Games has affected computer culture for decades: from "Adventure" and "Zork" which were both originally programmed on mainframes, to the heavily D&D-influenced classic "Nethack", both computers and RPG's have developed together to the point where today we have... um... faster computers and more elaborate RPGS.
    ...
    Damn, I was hoping for something more profound to come out of that line of reasoning...

  6. D&D? No thanks, RM please :-) by Xouba · · Score: 3, Interesting

    It's true that many people started with D&D, but I guess that, while it has a lot of nice features (being quick and clean the one I like most), also many people got soon tired of the stereotypical characters it allowed and the poor realism of its rules. That's why I've always liked RM (RoleMaster) more. Much better (and complex, and maybe slow, yes), IMHO.

    And it's a pity there's no good shop to boy RM things, as it seems there's for D&D (on-topic protection, yes :-D). Sure D&D is the most "mainstream" of the RPG rules around, and that's the cause.

    But only my 0.02EUR, of course :-)

    1. Re:D&D? No thanks, RM please :-) by Phocker_ · · Score: 3, Insightful

      I think people let the rules of any certain RPG system worry them too much. Combat is only part of role-playing...and certainly everyone's least favorite part. We've all spent entire sessions in town doing nothing but screwing around hand having fun. D&D all depends on the DM. DMs that stick exactly to the rule book are boring....
      On that note i hate being a paladin..nothing is more boring than being lawful good.

    2. Re:D&D? No thanks, RM please :-) by bakes · · Score: 5, Funny

      On that note i hate being a paladin..nothing is more boring than being lawful good

      Verily, thy comments strike deep into mine soul. If thee is unable to play the part of the paladin with a joyful heart, then thy effort is short of that deserving knightly honour. Surely thou canst piss off all thy friends with an ancient dialect, at the very least?

      --
      Ho! Haha! Guard! Turn! Parry! Dodge! Spin! Ha! Thrust!
    3. Re:D&D? No thanks, RM please :-) by Hittite+Creosote · · Score: 2, Insightful

      Hmm, I used to make up my own rules. Or even better, ignore them altogether. The best games were when I decided that what happened was basically what I felt like happening. Bar room brawls were the best, pulling out a crossbow got you a bottle in the face, while beating someone to the ground with a stuffed fish (still in the sturdy glass case) was more useful. Of course, this only works when the players trust the DM (or are at least having fun).

    4. Re:D&D? No thanks, RM please :-) by Fiver-rah · · Score: 2
      ...while it has a lot of nice features (being quick and clean the one I like most), also many people got soon tired of the stereotypical characters it allowed and the poor realism of its rules.

      Quick? Clean? Who were you playing with? Your campaigns were quick and clean? You didn't have people you were playing with who acted perversely for the express purpose of annoying the DM? You didn't have a DM who figured out how to keep these freakish people in line by ever-increasing creativity?

      The character guidelines were a list of suggested career paths, really. You took your statistics and you decided on a character that you would enjoy playing. You act based on what you think your character would do, not according to some stupid rule book. Anything else and you're just writing numbers on a paper and rolling dice, while accruing imaginary tokens. D&D should be role playing, not Sim City.

      --
      Read Bujold. Free (as in
    5. Re:D&D? No thanks, RM please :-) by xTown · · Score: 2, Interesting
      On that note i hate being a paladin..nothing is more boring than being lawful good.

      I think it's in the second edition PHB, but somewhere the authors remind you that alignment is not a straitjacket. "Being lawful good" can be interpreted many different ways. You don't have to be a robot; the last paladin I played was anything but--she was a hard-drinking, tough-ass fighter who was on a "mission from God". If you have a good DM, you'll be presented with choices between what is good and what is right, and you'll have a difficult time deciding between the two. Alignment informs you about your character's outlook, but tells you nothing about how your character behaves.

    6. Re:D&D? No thanks, RM please :-) by gmhowell · · Score: 3, Funny

      While you were running your mouth, I picked your pocket, stole your sword, and sold it to feed some starving orphans.

      That's what being Chaotic Good is all about.

      Putz.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
  7. Insisting on Slashdot Editors' Quality by erl · · Score: 3, Insightful

    I agree with the previous poster that we (Slashdot users) should be allowed to insist on the editors doing a good job.
    If they don't (as in this case not correcting an obvious spelling error), I think the comments to the posting is a reasonable place to critisize also meta-issues, like the selection of articles to be posted, or spelling errors.
    As far as I know, there is no other forum for discussing the work of the Slashdot editors.
    Therefore, I think it is wrong for moderators to mod-down meta-comments as off-topic, as long as there is no other forum on Slashdot where it is on-topic!

    (Puts on the Asbestos suit)

  8. motivation by great+throwdini · · Score: 3, Interesting

    Maybe now I can find the motivation to unload the 600+ issues of Dragon Magazine clogging up my apartment ... oh, well, someday.

    Casual perusal of the Web site didn't turn up reference to the (failed) attempt to collect the "Wormy" cartoons into a single volume. I believe the artist was making a stab at self-publishing, selling "shares" to interested individuals. I must have been thirteen or so at the time, but I sent off for my "share" only to have it refunded months later due to insufficient share sales. I believe I still have the nifty printed scrap of paper somewhere.

    Also of note are the "Phil and Dixie" volumes published by Phil Foglio long after its run in Dragon Magazine. Again unlisted, but I guess the site focuses on direct TSR publications only? Perhaps that's why the CD-ROM collection of a substantial number of Dragons is also missing (it gets brief mention in the "What's New" section. Maybe I'm simply too tired to comb through the site for the info.

    1. Re:motivation by Mathness · · Score: 2, Informative

      "What's New?" and other Phil & Kaja Foglio material can be found here and here (Adult!)

      "What's New?" contains material from Dragon Magazine, Duelist and other sources. Probably why it is not avaible at TSR, besides Phil often do his own publishing.

      --
      Carbon based humanoid in training.
    2. Re:motivation by crumbz · · Score: 2

      Search Google for Wormy or Dave Trampier and you can glean some additional info on Wormy. Always was my favortite from the old Dragons.

  9. Never really got into AD&D... by blackcoot · · Score: 3, Interesting

    ... too many (*$#^@^# different dice! That's why Steve Jackson gave us GURPS ;-) Incidentally, these were the folks that got raided a while back for their BlackOps supplement...

    1. Re:Never really got into AD&D... by RWarrior(fobw) · · Score: 3, Informative

      The raid on Steve Jackson Games was for the GURPS Cyberpunk supplement, written by Lloyd Blankenship (and a first-printing autographed copy sits proudly in my collection). It is now out of print.

      --
      Remove the caps and hold to a mirror.
    2. Re:Never really got into AD&D... by Jugalator · · Score: 2

      The 3rd edition D&D probably partially solves this problem, since the game "mechanics" there are based on the d20 system and a lot of rules use... well, the d20. :)

      --
      Beware: In C++, your friends can see your privates!
    3. Re:Never really got into AD&D... by Allen+Varney · · Score: 3, Informative

      The raid on Steve Jackson Games was for the GURPS Cyberpunk supplement, written by Lloyd Blankenship

      GURPS Cyberpunk wasn't a reason, it was an excuse. The Secret Service and the Chicago Computer Crime Bureau raided SJG as part of the "Operation Sunfire" raid on the hacker group the Legion of Doom. Blankenship (aka Mentor) was a former member of the Legion at that time. They raided his home and his place of work, SJG. When it became clear to the feds that they'd found nothing in the SJG raid, they offered as a face-saving pretext the preposterous idea that GURPS Cyberpunk was "a manual for computer crime."

      I second the recommendation of the fine Bruce Sterling book THE HACKER CRACKDOWN, linked in another post on this thread.

  10. Monster Manuals by Anonymous Coward · · Score: 2, Interesting

    The Monster Manuals were always my favorite D&D books. Where else could you find the intelligence level or hit points of a vampire or Dracula himself. Monster Manual 2 even had the stats for omnipotent beings who existed on multiple dimmensions simulataneously. The Old Ones, the Greek/Roman Gods and other legendary monsters were all systematicaly categorized with pictures as well. The monsters descriptions, "special attacks", and stats all followed traditional monster lore to a T and geeks appreciated this.

    1. Re:Monster Manuals by AndroidCat · · Score: 2
      Bah! Gods and omnipotent beings should never be in Monster Manuals. That takes all the mystery and terror out of an encounter.

      Remember: If it has hit points, it can be killed.

      --
      One line blog. I hear that they're called Twitters now.
  11. Trolls by Anonymous Coward · · Score: 2, Funny

    troll n. First recorded at the Nirnaeth Arnoediad in I 471, but must predate this by some time. Still extant at the time of the War of the Ring at the end of the Third Age

    Divisions: Cave-trolls, Hill-trolls, Mountain-trolls, Olog-hai, Snow-trolls, Stone-trolls

    Meaning: 'Troll' is a word from Scandinavian myth, used as an English translation of the Sindarin torog, of uncertain derivation

    Lumbering evil creatures originated by Melkor, and said to have been made by him 'in mockery of the Ents'.

  12. Watermarked cover scans? by galaga79 · · Score: 3, Interesting

    Taken from the Credits & Legal section of the site

    Our scans are watermarked, and have been since the site's inception (albeit for a completely different reason); modifications to the image will not remove this watermark, and distribution or public posting of a watermarked image, without permission from The Acaeum, is prohibited.

    Is this actually possbile? I noticed the images are stored in JPG format so wouldn't the watermark perhaps be lost in the compression scheme?

    BTW Can you even copyright the scan of artwork/cover of which you don't even own the copyright?

    1. Re:Watermarked cover scans? by bellings · · Score: 2

      So, they've taken a scan of someone else's copyright images, but they'll be torqued if you used the scan without permission?

      Fair use probably gives them the right to scan and display TSR's copyrighted artwork in this way. It also gives me the limited right to some use of their scans. In fact, I'm using one as a desktop wallpaper right now, just because I legally can!

      It's incredibly funny to me that they, of all people, would post the standard "use without permission is prohibited" crap. They have to realize that the claim is totally without merit, because otherwise they wouldn't be copying and distrubting TSR's artwork -- artwork which almost certainly has the same meaningless phrase printed on it somewhere.

      If they didn't know the words were meaningless, they wouldn't have the site in the first place. Since they know they're meaningless, why do they have them on the site?

      --
      Slashdot is jumping the shark. I'm just driving the boat.
    2. Re:Watermarked cover scans? by Jugalator · · Score: 3, Funny

      I'll take one of those pictures and apply my Ultimate Anti-Watermark Procedure to them and *then* see who's laughing:

      1. Apply Emboss.
      2. Apply Blur.
      3. Apply Sharpen.
      4. Apply Solarize.
      5. Apply Mosaic.

      Readable? Hell no, but I got the bastards!

      --
      Beware: In C++, your friends can see your privates!
  13. I can retire! by nagora · · Score: 2
    Hoo-ray! My piles of GW character sheets and original Chainmail, D&D + suppliments and obscure modules have finally paid off. Pity I don't want to sell them.

    I can't believe anyone would really pay that sort of money for my old floorplans and city geomorphs.

    On the other hand, I'd pay a lot for the original Petal Throne maps.

    TWW

    --
    "Encyclopedia" is to "Wikipedia" what "Library" is to "Some people at a bus stop"
    1. Re:I can retire! by nagora · · Score: 2
      I'd pay a lot to see you hung, drawn and quartered

      Arguments are next door; this is abuse.

      TWW

      --
      "Encyclopedia" is to "Wikipedia" what "Library" is to "Some people at a bus stop"
    2. Re:I can retire! by CharlieG · · Score: 2

      Me too - I just looked at the price for my 1st edition Chainmail and First edition Monster Manual! OH BOY - two #5s

      I actually met my wife playing D&D (NOT AD&D)

      --
      -- 73 de KG2V For the Children - RKBA! "You are what you do when it counts" - the Masso
    3. Re:I can retire! by CharlieG · · Score: 2

      mistresses? Who needs em - I have everthing I want with my wife (a HAPPY married man)

      --
      -- 73 de KG2V For the Children - RKBA! "You are what you do when it counts" - the Masso
  14. The resurgence in D&D... by TheSHAD0W · · Score: 2, Informative

    Is thanks to the new game, Neverwinter Nights.

    FYI, User Friendly's latest cartoons are about a game of AD&D...

    1. Re:The resurgence in D&D... by night_flyer · · Score: 3, Insightful

      um, no. The resurgance is because they completly redid the ruleset in the 3rd edition about two years ago. it hasnt tapered off since then.

      --


      Thanks to file sharing, I purchase more CDs
      Thanks to the RIAA, I buy them used...
  15. Re:there were also... by Jugalator · · Score: 3, Funny

    it's very fun if you're into text based adventures

    Hmm... Too bad I'm so hooked on a hardware accelerated 24-bit 3D adventure with 3D environmental effects right now... :-P

    --
    Beware: In C++, your friends can see your privates!
  16. The site by bjtuna · · Score: 4, Funny

    The books on that site are good if you're studying for your Ph.D&D.

    1. Re:The site by sckeener · · Score: 2

      The books on that site are good if you're studying for your Ph.D&D

      It's true. I would have k i l l e d to have a site like this when I was getting my PHD from Miskatonic University.

      Go Pods!

      --
      "Only one thing, is impossible for god: to find any sense in any copyright law on the planet." Mark Twain
  17. The Hacker Crackdown by wiredog · · Score: 2

    Has several chapters on the raid. The full text of the book is available at Bruce Sterling's site.

  18. I know that site by Graspee_Leemoor · · Score: 4, Informative

    I am familiar with the site in question. It is nowhere near as comprehensive as the story suggests. They seem to have all the 1st edition and earlier stuff but hardly any 2nd edition and no 3rd edition.

    This is, I think because it's mainly a site for collectors, and 2nd edition stuff doesn't fetch as high a price as 1st edition stuff. (Although I have seen a lot of 2nd edition stuff fetch lots more than some 1st edition stuff).

    Details of modules etc are confined to differences between printings, rarity, etc.

    This is definately a site for collectors, not players, and people wanting a stroll down memory lane (complete with random encounters) should look elsewhere.

    graspee

  19. It doesn't have every D&D book ever published. by jw32767 · · Score: 2, Interesting

    Looking at my shelf and I count no less than 15 different books that they don't have listed on their site. In addition 10 modules of which they have no mention. That site isn't as good as it looks.

    --

    Josh Winslow
  20. RM =! realism by Qbertino · · Score: 2

    Listening to those RM guys ranting on D&D and calling their RPG 'realistic' allways has been a good laugh.
    Fact is that D&D and RM are RPG's that follow very much the same 'classical' principle of Charakterclasses, Levels and Hitpoints (aka 'CLH' RPG). And tons of pointless table-filled books to decash the junkies ;-) .
    Anyway, talking about realism in an RPG is silly even if the rules come as close to being plausile as it can be (GURPS and Milleniums End kinda go that direction).
    To me the hilarious paragraph-and-rulebook tonnage of CLH RPG's allways was the major downside of playability and fun. Torg was one of the first real reliefs I expierienced - and the Dramadeck is so much of an encouragement to drop CLH Hack'n'Slay I couldn't believe it.
    RPG's have come a long way since D&D (the DOS of RPG's), RM and it's heritage , it's kinda a shame people still stick to those game mechanisims that actually hinder roleplaying quite a bit (one would be suprised).
    Bottom line:
    If you wanna get an RPG, buy one of those which don't have Characterclasses, Expieriencelevels and Hitpoints. Everway, Torg, GURPS, and Milleniums End are a few that apply to that rule - and are worth looking at.

    Oh, and please spare the endless "if you don't like the rules you can change them" and "rules aren't important, the people are" - I know those allready. Here's the response: You can by a good RPG in the first place, saves you a lot of time. And I usually pick my friends first, then pick the RPG. Might aswell be a good one.

    --
    We suffer more in our imagination than in reality. - Seneca
  21. PC + D&D by NorthDude · · Score: 2

    Thou shall bow before the Loard of the ping!

    Or is it... I'm all confused now!

    --


    I'd rather be sailing...
  22. Re:It doesn't have every D&D book ever publish by dillon_rinker · · Score: 2

    Read the FAQ on the site and check the publication date of your books. They don't appear to cover anything after 1990, when the 2nd edition came out.

  23. +1 Parent by MattW · · Score: 5, Funny

    /me falls over. I wish my mod points hadn't just expired.

    DM: "You enter a clearing, and near the center, you see a gazebo."
    Incredibly Ignorant Paladin Player: "Has the gazebo seen me?"
    DM: "Um, no."
    IIPP: "I approach the gazebo."
    DM: "Ok."
    IIPP: "It still hasn't moved?"
    DM: "No."
    IIPP: "I attack the gazebo!"
    DM: "Ok, you swing at the gazebo. Pieces of it are flying off."
    IIPP: "Is it attacking me back?"

    The good news is, roleplaying will improve IIPP's vocabulary.

  24. The full Gazebo Story by Jugalator · · Score: 5, Funny

    Eric comes quite close to being a computer. When he games, he
    methodically considers each possibility before choosing his preferred
    option. If given time, he will invariably pick the optimum solution.
    It has been known to take weeks. He is otherwise in all respects a
    superior gamer, and I've spent many happy hours competing with and
    against him, as long as he is given enough time.

    So... Eric was playing a neutral paladin (Why should only lawful, good
    religions get to have holy warriors? was the rationale) in Ed's game.
    He even had a holy sword, which fought well and did all those things
    holy swords are supposed to do, including good or evil (by random die
    roll). He was on some lord's lands when the following exchange
    occurred:

    ED: You see a well-groomed garden. In the middle, on a small hill, you
    see a gazebo.
    ERIC: A gazebo? What color is it?
    ED: (Pause) It's white, Eric.
    ERIC: How far away is it?
    ED: About 50 yards.
    ERIC: How big is it?
    ED: (Pause) It's about 30 feet across, 15 feet high, with a pointed
    top.
    ERIC: I use my sword to detect whether it's good.
    ED: It's not good, Eric. It's a gazebo!
    ERIC: (Pause) I call out to it.
    ED: It won't answer. It's a gazebo!
    ERIC: (Pause) I sheathe my sword and draw my bow and arrows. Does it
    respond in any way?
    ED: No, Eric. It's a gazebo!
    ERIC: I shoot it with my bow (rolls to hit). What happened?
    ED: There is now a gazebo with an arrow sticking out of it.
    ERIC: (Pause) Wasn't it wounded?
    ED: Of course not, Eric! It's a gazebo!
    ERIC: (Whimper) But that was a plus-three arrow!
    ED: It's a gazebo, Eric, a gazebo! If you really want to try to
    destroy it, you could try to chop it wih an axe, I suppose, or you
    could try to burn it, but I don't know why anybody would even try.
    It's a @#%$*& gazebo!
    ERIC: (Long pause - he has no axe or fire spells) I run away.
    ED: (Thoroughly frustrated) It's too late. You've awakened the gazebo,
    and it catches you and eats you.
    ERIC: (Reaching for his dice) Maybe I'll roll up a fire-using mage so
    I can avenge my paladin...

    At this point, the increasingly amused fellow party members restored a
    modicum of order by explaining what a gazebo is. This is solely an
    afterthought, of course, but Eric is doubly lucky that the gazebo was
    not situated on a grassy knoll.

    --
    Beware: In C++, your friends can see your privates!
    1. Re:The full Gazebo Story by MattW · · Score: 2

      Haha, excellent! I knew I was botching it a bit, but it is quite hilarious. So, I hear this all went down at a convention, and that the story was circulating like ~15 years ago, so when did it actually happen, and at what con? And since you're referring to Ed, is that greenwood? I really have to have this all down for posterity ;)

    2. Re:The full Gazebo Story by Jugalator · · Score: 2

      I don't know which Ed it is...
      Wait, I'll check for the post in Google Groups.

      There... It's over here.

      That's were I got it actually. Perhaps you can find out more with some research.

      Good luck - or whatever. ;-)

      --
      Beware: In C++, your friends can see your privates!
    3. Re:The full Gazebo Story by JabberWokky · · Score: 2
      That particular telling of the story was from Knights of the Dinner Table, a comic that appeared in Dragon and a few other gaming magazines and is now it's own little empire under Kenzer and Co. They even bought D&D 1st Edition, and released rulebooks for "Hackmaster Fourth Edition", the heretofore imaginary game that is played by the Knights, and published by the imaginary (and amusingly named) Gary Jackson.

      Another really good spoof of D&D is "Freebase", a tiny newsprint manual folded *inside* Dirt Merchant Games' (the "evil games" division of Black Dog, which is the "adult games" division of White Wolf) Buttery Wholesomeness, a suppliment to the very gamer injoke laden HOL: Human Occupied Landfill. Alignment is "Liberal, Noncommital, Conservative" against "Estabishment, Noncomittal, Granola". Potion of Sleep is pictures as a Nyquil bottle, and Potion of Speed is Dexatrym. Baggies of Spell Storage contain a dried leaf. The monster manual includes Cabbies, Delirium Tremens ("may appear as anything from tiny plaid spiders to miniature clones of Carol Channing scaling their prey's back with shrimp forks"), Hos and their leaders Hokings, and Register Jockeys. All of which is laid out, including deliciously beautiful parody artwork, just like D&D 1st edition.

      --
      Evan

      --
      "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
    4. Re:The full Gazebo Story by Jugalator · · Score: 4, Informative

      After some research on my own (too curious.. hehe) I found out that the persons in question are:

      Ed Whitchurch (DM) and
      Eric Sorenson (Dudlee Duerite)

      --
      Beware: In C++, your friends can see your privates!
    5. Re:The full Gazebo Story by JabberWokky · · Score: 3, Informative
      Knights of the Dinner Table is a comic book - the original cheap print publication. It's been published regularly for several years, and is up around issue #70 or so. Back issues have been compiled and are available as "Bundles of Trouble" with some extra stuff (strips from magazines, etc). Walk into your local comic book dealer, and he'll have it. Most gaming stores also carry it... look around the magazine stand. If those two don't work (and on;y if they don't - support your local dealer!), you can get it right from the source at http://www.kenzerco.com/. There are also several spin off comic books like Hackmasters/EverKnights, whick follows the "in game" plotline, jumping occasionally to the table with KotDT strips. The artwork in those is *SIGNIFICANTLY* better than Knights of the Dinner Table - KotDT is a strip comic drawn by a guy who can write jokes and pretends to draw, but the spinoffs are real comics with quite excellent artwork.

      --
      Evan

      --
      "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
    6. Re:The full Gazebo Story by JabberWokky · · Score: 2
      As I said at the very start of the thread (go back and look), this particular "telling" of the story is the one from KotDT. I've heard it in many many variants, usually involving throwing dice, and generally naming other similar stuctures or "unattackable things" like padogas (sp?), zephyrs or knolls. It's a hoary old tale that gamers like to relate, and has become well worn with many flourishes and variants.

      Also, Kenzer didn't `buy' D&D 1st edition; they have a license from Hasbro/WotC for some of their products, including the basis for Hackmaster, which bears a distinct similarity (but is also noticably different).

      For the purposes of the single sentence sidenote, I judged that "bought" ~= "licenced". Not only is the layout of the book itself almost identical, but the game mechanics are very similar. No, it's not identical (I seem to have left out the implied "and used it as the basis of"), but it is a very fun rework of that classic game with a very expansive original spell and monster library, plus a zillion little extra rules that make lawyering so fun with it.

      The Ghods know, I've spent enough nights playing through 1st edition adventures to recognize the similarities, heh. I still have my battered to hell and heavily marked up first hardcover, plus I've owned every boxed set and a good chunk of the modules, plus the large three ring binders containing the worlds I've built meticulously on photocopied (and even mimeographed) hex and graph paper.

      I'd imagine that many Slashdot readers are smiling and nodding and know exactly in which closet, cabinet or bookshelf their similar collection resides.

      --
      Evan

      --
      "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
  25. Re:there were also... by eyepeepackets · · Score: 2

    Hiya MaDROMer! Glad to see there's more than just me from MaDROM who visits this geeky place.

    Should I go into a vast diatribe describing the many wonderous advantages of text-based over graphics based RPGs? No, fact is both have their advantages.

    Cheers from MP,

    --
    Everything in the Universe sucks: It's the law!
  26. Dr. Dimento's D&D by mshiltonj · · Score: 4, Interesting

    Go on gnutella or your preferred p2p and search for "demento dungeon dragon".

    There's an mp3 (the original) and an mpg (someone created a computer animation to go along with the soundtrack).

    If you played dnd in high or junior high (now called middle) school, you will love this. You won't be disappointed.

  27. Mirrors please! by cecil36 · · Score: 2

    I got the main page and a couple of the price lists before the /. effect kicked in.

  28. Greatest D&D Vid *ever* by Damaged+Brain · · Score: 2, Funny

    Check it out. Its from the game summoner and its funny cause its true.
    http://www.ifilm.com/ifilm/product/film_inf o/0,369 9,220487,00.html

    --
    My love for you is ticking clock, BESERKER.
  29. Re:D&D? No thanks by DarkMan · · Score: 3, Informative


    D&D was, for it's time, an incredible piece of work. It managed to put across so much that's now taken for granted. For example, the fact that you play just one character was near revolutionary for the time - D&D was the first to get that across sucessfully. Were it not for D&D, RPG's would exist . (Okay something else would have taken it's place, but that's a given).

    Since then, however, there's been a large number of different RGP's produced, some more or less like D&D (such as RM), some a bit different (Call of Cuthullu, Vampire:the Masqurade, etc), and some rather different (Sorcerer and
    De Profoundis.

    Some of them really push the envelope of what RPG's are. Some are just kick ass fun. With all the nostalgia, remeber to try some of the newer stuff.

    On RM Leisure Games based in london, will mail order, and have a stock of
    Rolemaster gear. They will deliver outside the UK (including Spain), but that costs extra. Hey, if it's the only place to get it...

  30. It probably wouldn't work by tmark · · Score: 5, Interesting

    When I first heard about Neverwinter Nights, I thought "Great, I can go and code all those modules I had when I was a kid"...then I started flashbacking to all my favorite modules' codes...D3, S2, Q1, etc.

    But I realized it probably wouldn't work very well. The best modules always had a problem-solving aspect to it that just would never translate well to a the game frameworks that we have now. Neverwinter Nights is just not going to allow you the flexibility to really solve puzzles without cueing you so obviously as to what the solution might be.

    The only game framework I could imagine that could really capture the essence of the best modules and campaigns is an Infocom-style framework - where the textual descriptions are so rich and your range of actions so potentially large that the solutions to the problems - and even the problems themselves - aren't painfully obvious. A puzzle isn't very satisfying when you only have to select one of 3 solutions from a menu, or when you just have to show up with an item and walk close to some target character, etc.

    But sadly, this framework is almost completely incompatible - almost by definition - with Baldur's Gate-style graphics.

    1. Re:It probably wouldn't work by frankie · · Score: 2
      A puzzle isn't very satisfying when you only have to select one of 3 solutions from a menu, or when you just have to show up with an item

      That's why you still need a DM. NWN includes a DM client that can take control of gameplay, allow freeform dialogue, and cause things to happen manually. Yes, even a good NWN module will have scripted puzzles of the choose-your-own-adventure variety, but a really good module will let a human DM turn those off and force the players to think harder.

  31. Wait until WoTC Employees read /. by Krieger · · Score: 2, Flamebait
    I'm betting that it won't take long till a cease and desist arrives at the door.

    All of this is especially funny because Wizards (whom I hate because of all of the collectible card games) is in fact the best RPG company I've dealt with. They produce the best qualtiy (and proof-read) books that I've bought in forever. Anyways. Wizards has made a good effort at making all of the old D&D materials available at their site either for free or for a nominal fee and you can download them all as PDFs.

    See Wizards page for Classic downloads So ultimately you don't have to go to a pirate site to download someone else's copyrighted materials, but can in fact "do the right thing" and download it for free from wizards or pay for it...

  32. FAQ for WoTC classic downloads by Krieger · · Score: 2
    Unfortunately I forgot this in my last post.

    Wizards is committed to making all of the old books available for those of you that "must have them all". It's also probably cheaper then scrounging in old bookstores to get beat up copies of all of the books. Though Ebay might make it easier these days.

  33. If you're going to play a RPG... by Ruger · · Score: 2, Insightful

    ...you have to follow the rules closely or you have no game. It would be like letting a guy run down the court with the ball tucked under his arm...that wouldn't be basketball anymore.

    And as for the LG comments...
    Anyone can be Chaotic, being Lawful (Good, Evil, whatever) is a much more challenging alignment to play. 20 years ago when I used to play AD&D it was so fun to DM a game and try to push a Lawful character outside their alignment...make them do something totally selfish. One Lawful Good character, IMO, was a must for almost any party...they tended to be the glue.

  34. Anyone having trouble with NWVault? by frankie · · Score: 2
    here's a module list on one of the largest fan sites

    Is anyone else getting weird defects when visiting NWVault in Mozilla? Yesterday any page I tried would load about 90%, then go to gray and start over. Today the pages load but I'm seeing black text on a black background.

    Some settings info: no popups, no status bar scripting, no cookies from ign, no 3rd party images

  35. Re:It doesn't have every D&D book ever publish by AndroidCat · · Score: 2
    Of course not. It's a site for collectors, and the more recent stuff, while collectable, just isn't notable.

    I'll have to pull out my near-mint The Dragons and Strategic Reviews and total them up...

    --
    One line blog. I hear that they're called Twitters now.
  36. Re:D&D? No thanks, diceless please :-) by frankie · · Score: 2
    I've always liked RM (RoleMaster) more.

    Bah. RuleMaster is a pain. Real roleplayers do it with no dice and no rules, just imagination and character play. :p

    xDND is like Windows and x86 -- it's annoying and kludgy, still based on old cruft that was a bad idea 25 years ago. But it's also the predominant standard.

    Anyone want to complete this analogy for GURPS, Hero System, RuleMaster, RuneQuest, etc? ;)

    --
    FDND now available
  37. Wow, Does that bring back Memories by DigitalSorceress · · Score: 4, Interesting

    I first played D&D somewhere in late '79 or early '80. Looking at the Acaeum site and seeing the values placed on some of those modules... I still have quite a lot of them... I don't think I could bring myself to ever part with the stuff. It's been years since I've even looked at it, but somehow, it's a part of my life.

    I love computers and computer gaming, but I am really quite glad that I was at just the right age to get involved when D&D was at its peak. (God I feel like an old fart for saying this...) Today's kids will never find the intellectual and creative stimulation from their consoles and gameboys and PCs that many of us did from books and dice and mountains of graph paper. (To this day, I still always keep a pad of the stuff nearby)

    I've played through Neverwinter Nights, and enjoyed it thoroughly, but as other posts here have said, much of the joy of roleplaying AD&D is just not possible to emulate in a graphically oriented paradigm. Until someone can develop an AI computer that is 1 part actor, 1 part genius, and 2 parts off its rocker, computer based D&D games will never measure up.

    --

    The Digital Sorceress
  38. Apparently Not by virg_mattes · · Score: 3, Funny
    > . Surely thou canst piss off all thy friends with an ancient dialect, at the very least?

    Verily, thou canst not do even such a thing. For by sooth, thou wouldst say, werest thou worthy of thine attitude, thus:
    Verily, thine comments strike deep into my (or mine own) soul. If thou art unable to play the part of the paladin with a joyful heart, then thine effort is short of that deserving knightly honour. Surely canst thou piss off all thine friends with an ancient dialect, at the very least?
    Virg
  39. While I'm Sure... by virg_mattes · · Score: 2

    ...that there are those who would pay to see him hung, I think you mean "hanged, drawn and quartered" (at least, I hope you mean that).

    Virg

  40. Animal Training by virg_mattes · · Score: 2

    Nay, I say, for I am unable to train such a recalcitrant beast! but still, well and verily hath I schooled his arse.

    Virg

  41. Scroll of thesis (orig from nethack mod) by Mandelbrute · · Score: 2
    The books on that site are good if you're studying for your Ph.D&D.
    DM: You find a scroll

    Player: What is it?

    DM: It is a scroll of thesis.

    Player: I read it.

    DM: You can't, your scroll of thesis is blank!