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Transgaming's WineX 2.1 - Supports WarCraft 3

friedmud writes "WineX 2.1 is out on the street, get it at transgaming.com. It boasts, among other things, full support for Warcraft III. Other games now included are: Grand Theft Auto 3, Civilization III, and Black and White. Check the press release for further info. And, if you haven't already, go here to get an account... It is definitely worth it." I've been rebooting my laptop to WC3, so maybe I'll give this a shot. I bought a subscription originally in part due to their misleading Sims compatibility claims, but this looks like it finally is truly emulating top windows games.

162 of 447 comments (clear)

  1. GTA3?! by Dimensio · · Score: 2

    I've been eagerly anticipating support for GTA3. It's what I'll go to once I finish Baldur's Gate 2 until Neverwinter Nights is released (which will probably be in 2004).

    1. Re:GTA3?! by LatJoor · · Score: 2

      I've been eagerly anticipating support for GTA3. It's what I'll go to once I finish Baldur's Gate 2 until Neverwinter Nights is released (which will probably be in 2004).

      Icewind Dale II looks pretty neat, too. I haven't tried it out yet, although I finished BG2 & Throne of Bhaal several months ago.

  2. Games are nice, but by Matey-O · · Score: 3, Funny

    How about Outlook XP and M$'s Remote Desktop Client?

    Then I could secretly run Licoris at the office an nobody'd would be the wiser!

    (aaand it would keep everybody from mucking around with my workstation.)

    --
    "Draco dormiens nunquam titillandus."
    1. Re:Games are nice, but by ag3n7 · · Score: 5, Informative

      You don't need this to support MS's Remote Desktop Client...

      rdesktop has been doing this for a while. Try it at http://www.rdesktop.org/. I use it to connect to Windows 2000 servers and Terminal Services servers without any problems. If I remember correctly, XPs RDC is the same protocol as the aforementioned products.

      Give it a shot.

    2. Re:Games are nice, but by justsomebody · · Score: 2, Insightful

      Yes, but windows license excludes that option. You can't connect to a remote Windows machine without owning another license of that system.

      But I don't know how is with the clause that only MS poduct is allowed to connect to remote windows desktop, as I know it's already included in th license

      --
      Signature Pro version 1.13.2-3 release 83.5 beta3try7 after-breakfast edition
    3. Re:Games are nice, but by BrookHarty · · Score: 2

      Win XP is RDC 5.1, and 2K is RDC 5.0.

    4. Re:Games are nice, but by BrookHarty · · Score: 2

      I read the fine print, if your exchange server runs outlook web services. We currently dont. YMMV

    5. Re:Games are nice, but by Phil+the+Canuck · · Score: 2, Informative

      RDP version numbers always match the TS OS version number. Windows 2000=RDP5, WinXP=RDP5.1. Rdesktop emulates RDP4, which both XP and 2000 are backward compatible with.

  3. Excellent news! by macpeep · · Score: 5, Funny

    Soon, there will be as many games that you can play on Linux as there are games that you can play on Macintosh!

    1. Re:Excellent news! by rizzo · · Score: 2

      As long as someone ports Happyweed to linux, I'm down with it.

      --

      "More organs means more human." - Zim

    2. Re:Excellent news! by unicron · · Score: 3, Funny

      Linux on the XBox: Now you aren't playing a damn thing.

      --
      Finally, math books without any of that base 6 crap in them.
    3. Re:Excellent news! by unicron · · Score: 2

      Actually the joke was in reference to the lack of quality games for both linux and the Xbox. So combined, it uber-sucks, which is where the joke came from. You obviously don't have an Xbox or you would've gotten the reference.

      --
      Finally, math books without any of that base 6 crap in them.
  4. Oh BABY! by vandan · · Score: 3, Insightful

    I had been mucking with the main wine tree after reading in the Wine Weeky News that people were getting WarCraft III working under wine, but I have only been able to install and start the menu screen, which comes up MINIMIZED. Damn!

    But now WineX supports my 2 favourite games: Black & White and Warcraft III I can uninstall Windows 2k!

    I already have MS Word & Excel installed into a no-windows wine installation which works very well.

    Man, wine is starting to get really freaking good! I just wish the Wine developers and Codeweavers could get along & share code more freely with Transgaming, but they have some differing ideas about licensing. Oh well. I'm gonna save up and get that WineX. BABY!

    1. Re:Oh BABY! by Afrosheen · · Score: 5, Interesting

      Keep in mind that when Transgaming has made enough money to cover all their development costs (through subscriptions etc.) they're merging all their new code back into the standard Wine tree. Eventually 95% of what they've done will be free and open source, excluding the Safedisc and other licensed protection schemes of course. Those generally aren't a problem anyway due to no-cd cracks and the like.

    2. Re:Oh BABY! by entrigant · · Score: 2, Informative

      SafeDisc and ST3C Texture compression support will not be merged into an open source tree no matter how many subscriptions transgaming gets... they had to make a deal to keep those parts closed sourced just to be able to use them.

    3. Re:Oh BABY! by vandan · · Score: 2

      Office 2000.
      Word & Excel are perfect.
      Access wants IE, which I haven't been able to install yet...

    4. Re:Oh BABY! by vandan · · Score: 2

      $15? OK. I was under the impression that it was going to be something like $AUS100 (I'm Australian).
      And I just bought a 109cm rear projection TV, so the budget is tight, but if it's $US15 then I'll go it today.

    5. Re:Oh BABY! by el_chicano · · Score: 2
      Say it with me: poor, broke, college student.
      Try a sperm bank, you can get $50 a pop!
      --
      A man who wants nothing is invincible
    6. Re:Oh BABY! by rmohr02 · · Score: 2

      I don't understand how a Linux program can be closed-source in the first place, but I'm probably missing something.

  5. WarCraft 3? by Anonymous Coward · · Score: 2, Interesting

    Why is this game so popular? It really isn't any different that other RTS, other than its more 3D.

    You all bitch and moan about lack of innovation in gaming, then go out and buy the exact opposite.

    And, yeah, I'm prepared to fight back against anyone that wants to argue how 'innovative' WC3 is.

    1. Re:WarCraft 3? by colmore · · Score: 3, Interesting

      For novice players, it is pretty much the same thing, only smaller armies (which is a good thing in my opinion)

      In really competitive play, it actually plays quite differently from Starcraft, C&C, WC2, or Dune 2. The hero system really rewards micromanagement, and rushes aren't quite what they've been in the past. If you sit down and try to play WC3 like Starcraft, you'll lose pretty quickly. Warcraft 3 is not paced at all like previous RTSes.

      However, these are deep, play-balance innovations. The overall format of the game is pretty much Warcraft 2 with smaller armies and stronger units.

      What I would really like to see is a RTS (and shouldn't these games be called Real Time Tactics, the scale is a bit small to really be called "strategy" in the military sense) of WWII's Pacific theater, done at about Starcraft Scale. Storm beaches, knock out gun fortifications, take over islands, clear out airstrips, etc. It could be really interesting, and it wouldn't have any of that base-building nonsense (you don't train new soldiers and research new technology on the battlefield). Or play the Japanese side and try to defend.

      --
      In Capitalist America, bank robs you!
    2. Re:WarCraft 3? by Anonymous Coward · · Score: 2, Insightful

      The hero system really rewards micromanagement

      In my opinion, RTS's that support micromanagment are RTS's that are "twitchy". Strategy shouldn't be who can use the mouse fastest and knows all the hotkeys and can kill you in 10 minutes cause they know the build order. It should be about careful planning, not "twitch tactics".

    3. Re:WarCraft 3? by Rudeboy777 · · Score: 2

      I'm guessing you havent played the game, because it's not very "twitchy". Just prepare your army when you go into battle and be ready to cast spells and maneuvre troops as the battle is going on - in Starcraft oftentimes units would be dead when you tried to cast one of their spells or move them back from the front line. The game is designed so that battles last MUCH longer than Warcraft 2 or Starcraft, so getting off a spell, or "dancing" your huntresses so they survive is much easier (I just learned how good the Lich's Frost Nova spell is last night). Can you name an RTS that fits your ideal description?

      --

      From hell's heart I fstab at /dev/hdc

    4. Re:WarCraft 3? by sjbe · · Score: 3, Insightful

      What I would really like to see is a RTS (and shouldn't these games be called Real Time Tactics, the scale is a bit small to really be called "strategy" in the military sense) of WWII's Pacific theater...

      The difference between strategy and tactics has little to do with scale. They are very different concepts.

      Strategy is a game plan. It's how you intend to accomplish some goal. (i.e. I plan to use airstrikes to cripple my opponent's tanks before sending in the ground troops) Strategy doesn't necessarily imply that it is military either. Business has strategy. Sports have strategy. Strategy is just an approach to a problem.

      Tactics on the other hand are the actual methods used to carry out a strategy. (i.e. The F-15's fly X route through the mountains dropping their bombs in Y location) Tactics are the details. The precise method by which you carry out each part of the overall strategy.

      Strategy and Tactics go hand in hand but scale really isn't what defines them. They are separate parts of a solution process. Calling the games RTS games is fine and correct, even though every game has strategy to some degree. Even kill-everything games like Quake have strategy, just not especially deep ones most of the time.

    5. Re:WarCraft 3? by cbuskirk · · Score: 2, Informative

      No being a slow builder does not make you any less stratigic. On 2 of the maps included in the game you can destroy the bridges to your base. When they get there with his land based force, they are screwed, because you took the extra time to get a few zeplins and tech up to air units, and they forced to drink the kool-aid to get under the supply limit.

    6. Re:WarCraft 3? by DunbarTheInept · · Score: 2
      Strategy is a game plan. It's how you intend to accomplish some goal.

      Tactics on the other hand are the actual methods used to carry out a strategy.

      But then for any particular scale N, the word "tactics" becomes just a pseudonym for "the strategy of N-1, the scale one smaller that the one I'm paying attention to." Which is tactic and which is strategy depends on what level of depth the speaker is talking about.

      --

      Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

    7. Re:WarCraft 3? by DunbarTheInept · · Score: 2

      But in a real war your units don't need to be ordered to do each move, each fire, each reaction, by the general in order to not act like moron with a single-digit IQ driven by an AI. The problem with RTS in general, (and I agree with the poster here) is that there is a distinct advantage to doing things yourself instead of letting the AI do it, and so the winner is the one with the best ability to navigate the interface and be in more than one place at a time, not necessarily the one with the best mental ability. The next time you trick yourself into believing that RTS is an actal strategy game, imagine playing against someone who is smarter than you but has muscular dystrophy, and think about who would win. RTS is a video game, not a strategy game. If I want a video game, I'll play a FPS. If I want a strategy game, I'll play something like Civ that has turns.

      --

      Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

  6. WC3! by Anonymous Coward · · Score: 2, Funny

    Hmm. Time to up the student loan again for a new Linux laptop! Woo HOo!

    Dad? It's me . . .

  7. winehq supports war3 too by uhmmmm · · Score: 4, Informative
    see here for setup details.

    warcraft 3 has worked with winehq wine as far back as the warcraft 3 beta, see this post to the wine-devel mailing list.

    1. Re:winehq supports war3 too by noda132 · · Score: 2, Informative

      It most certainly does support full screen. You can also play on battle.net with winehq -- just fool around with symlinks and a little bash script. And who cares about copy protection when the cracks are so readily available?

      And what are "a few other things"? I didn't find any others.

      I use winehq because for me it's faster and looks slightly better. In-game movies don't work, but xine and mplayer play them fine. I'm happy.

  8. Re:Dunno by colmore · · Score: 3, Insightful

    Linux has less than a 2% desktop share. Unless Linux gamers are willing to pay $500 for a native game, it's a money losing opportunity.

    The only companies who will release Linux games are those that really really rely on geek support (like Id)

    But on the bright side, just about everyone has come around to the conclusion that releasing Linux servers for their games is a good idea.

    --
    In Capitalist America, bank robs you!
  9. Well, it plays Diablo II... by Anonymous Coward · · Score: 2, Funny

    ...but I still can't get it to play any perverted japanese video games. Ah well, C'est la vie.

  10. Not a good open source citizen by IGnatius+T+Foobar · · Score: 3, Insightful

    TransGaming has done some wonderful things. Their technology is truly helping Linux to be useful in more situations by allowing Windows games to run.

    It's really too bad that TransGaming is not a good citizen of the open source community. Their decision to keep their ActiveX libraries proprietary while happily making use of other people's work (the base Wine code) perfectly exhibits the "what's yours is mine, and what's mine is mine" abuse that BSD-like licenses can allow. And TransGaming's decision to fork the Wine code when it went LGPL is another example of this company's lack of respect for the cooperation that makes open source projects work.

    I'll support CodeWeavers but I won't support TransGaming. When you take from Wine, you give back to Wine, dammit. A balkanized Wine might provide short-term profit to TransGaming, but it delays that day in the future when all Windows software runs seamlessly on Linux.

    --
    Tired of FB/Google censorship? Visit UNCENSORED!
    1. Re:Not a good open source citizen by Dimensio · · Score: 2, Informative

      A lot of the problems with Transgaming source is that they've had to license certain technologies, such as Macrovision's SafeDisc for CD copy protection. They cannot lease such code out, because it's not theirs and even making available would get them into a lot of trouble.

      Of course, they could have tried to reverse engineer the specs, but since that's illegal under the DMCA (since Herr Kaplan ruled that the provision for compatability doesn't count when it's used for Linux), they're kind of stuck.

    2. Re:Not a good open source citizen by colmore · · Score: 5, Interesting

      See, I totally disagree with this.

      WineX has not taken anything away from Wine. They use their code, and Wine is no worse off for it. Your criticism of TransGaming assumes that they would have written the same software if they had used the GPL. But they wouldn't have. If you want to sell software (and not support or some other intangible) you simply can't use the GPL. The only thing you can hope for is to tack a $1 surcharge on CDs shipped to people with connections to slow to download the free package.

      Profit is a motivator for innovation, like it or not. I like and fully support the GPL, but I also like and fully support some things done by better for-profit software companies. If Transgaming had been forced to GPL their work, there would be no WineX.

      "Support" good software that you want to use, in whatever form it comes in. If there's a product out there that is filling a gap, then support whatever system that created it. Linux may or may not succeed on the desktop. Linux will not succeed on the desktop with ONLY GPLed software.

      --
      In Capitalist America, bank robs you!
    3. Re:Not a good open source citizen by eyepeepackets · · Score: 3, Informative

      I think Transgaming is a valid exception and here's why.

      Getting games to work well under Linux is a very important step and not an easy one. These folks are not trying to get rich doing this either, since they only charge $5 a month ($60.00 a year) which is about the price of one good game. All indications are they're just trying to pay their way while the work gets done.

      I subscribe and it's well worth it. I don't have to reboot to play Diablo II or Starcraft or Command and Conquer, etc. I don't have to buy special Linux specific versions of the games, the windows versions work right out of the box.

      One last point. Don't let the press release fool you into thinking only a few games are working at this point. Go to Transgaming's website, click on the games link and then on the "browse all games" link at the bottom. Any game you see listed as a 4 or 5 is working good enough to play and that's a big, big list of 4 and 5 rated games.

      --
      Everything in the Universe sucks: It's the law!
    4. Re:Not a good open source citizen by Ryu2 · · Score: 5, Informative

      The main reason for the fork was because WineX includes reverse-engineered copy-protection support code to support games running. If Transgaming released the source code to that, it would be entirely possible to modify/hack the code so that you could play pirated games, a likely violation of the DMCA and exposing Transgaming to all sorts of legal issues. If they don't release the source code to the copy-protection, they can honesty claim that it's only an emulator, and still doesn't allow you to circumvent copy-protection. That's fine, I guess.

      But I really do agree that they really should open-up their non copy-protected related code, and make that LGPL, and back-port any (non-copy protection) improvements into the official WineHQ tree.

      --
      There's 10 types of people in this world, those who understand binary and those who don't.
    5. Re:Not a good open source citizen by Darren+Winsper · · Score: 2

      Firstly, anything Transgaming release to the ReWind tree can be freely incorporated into the WineHQ tree, but Transgaming aren't going to do it.

      The main reason Transgaming won't go with the LGPL tree is because the DLLs aren't abstracted out enough and Transgaming would need to LGPL too much of their stuff (And the code to deal with copy protection, which they don't have the rights to). They do give stuff back, but they obviously want to keep some stuff to themselves because they want something to derive revenue from.

    6. Re:Not a good open source citizen by gnugnugnu · · Score: 2, Informative

      true
      WineX led WineHQ to beleive that they would eventually be getting some code back a claim which was later quitely dropped. this lead winehq to concentrate on other areas of development rather than end up doing redundant work.

      hopefully some arrangement can be made to get some of the WineX code into the main WineHQ but from what i have read winex strike a hard bargain and i would not hold my breath.

      so WineHQ are actually worse off than they would have been. this is not so much a problem of the previous choice of license so much as the misleading claims made by wineX.

      a mailinglist thread about the "negotiations"
      http://www.winehq.com/hypermail/wi ne-license/2002/ 05/0132.html

      The misleading statement made by Transgaming:

      Once we have reached our subscription goals, we plan to release all of the WineX source code under the Wine license, which will allow it to be directly integrated with the core Wine project code hosted at www.winehq.com. Until then, we will periodically submit selected portions of our code for integration with the Wine project."

    7. Re:Not a good open source citizen by eyepeepackets · · Score: 2

      MoritzMoeller-Her suggested an interesting compromise. Basically, Transgaming agrees to release versions under the LGPL after a years' time. This allows them the income to pay for their programmers and support staff and moves the code into the open after one year.

      What do you think about this? I find it to be an interesting compromise.

      I don't understand the reference you make to Vivendi, please explain.

      Thanks for the reply,

      --
      Everything in the Universe sucks: It's the law!
    8. Re:Not a good open source citizen by aardvarkjoe · · Score: 2
      I don't think that the fault was with TransGaming; it was the Wine developers who chose the BSD license when they really didn't want it. Let this be a lesson to everyone: think carefully about what license to slap onto a project; don't just pick the first one you think of.

      I happen to like (and use) the BSD-style license; but if you want to guarantee that people 'give back', you need to use a GPL-style license. Those in the Wine project apparently learned that lesson the hard way.

      --

      How can we continue to believe in a just universe and freedom to eat crackers if we have no ale?
    9. Re:Not a good open source citizen by HanzoSan · · Score: 2



      They never reached their subscription goals.

      Geez no wonder all these linux companies go out of business, stupid idiots like you want them to give every all their code for free.

      They gave away plenty of code, go compile WineX, you can get most of their code for free, the directX should not be merged with Wine because if they gave away all their code, why subcribe to WineX when you can just use Wine?

      How the hell do you expect transgaming to pay for the creation of all this code? Transgaming is a company not an open source project, they are trying to survive as a company, if you care about what they are doing you'd subscribe so they can give away their code.

      Since you havent subscribed, shut up.

      --
      If you use Linux, please help development of Autopac
    10. Re:Not a good open source citizen by swillden · · Score: 2
      Yes and no.

      The problem with selling GPL software is that no matter what price you put on it, someone else can offer a lower price, right down to where the profit margin reaches 0%, unless all of your customers can be convinced not to redistribute.

      --
      Note to ACs: I usually delete AC replies without reading them. If you want to talk to me, log in.
    11. Re:Not a good open source citizen by benmhall · · Score: 4, Insightful
      " The main reason for the fork was because WineX includes reverse-engineered copy-protection support code to support games running. If Transgaming released the source code to that, it would be entirely possible to modify/hack the code so that you could play pirated games, a likely violation of the DMCA and exposing Transgaming to all sorts of legal issues. "

      While this is true, it doesn't explain why they threatended Debian to change their license when someone proposed packaging the CVS version into a .DEB file. Turns out that packaging the source is permitted under the license at the moment, but as soon as someone does they'll close that door.

      More info:

      http://lists.debian.org/debian-devel/2002/debian-d evel-200205/msg02823.html

      Sorry, these guys aren't great OSS citizens, no way around it. Hey, whatever happened to releasing the code after 10,000 people signed up? Does that still hold? Have they posted numbers on how close they are?

      And none of this "shut up and pay your $15" garbage. I've bought plenty of OSS and non-OSS software (including VMWare and CodeWeaver's stuff) Transgaming is trying to look nice and open, but they're not. If they want to keep things closed, that's fine. What's not fine is saying one thing and doing another. As it is, the sources are mostly free but only as long as they're a pain to install. What good is that for people who don't know what CVS is?

      Ben

    12. Re:Not a good open source citizen by Badanov · · Score: 2, Insightful

      I would have to concur. What Transgaming is doing is a real public service, especially if they can make money from it. From what I have seen of the project, it is professionally done and the price is right. Besides, There are plenty of companies which use source code and charge per seat licensing and they have as much a right to turn a buck as Microsoft does in the software business. Winex is a product which deserves the OS community's loyal and ongoing support. Considering the problems Corel (which is in Ottawa, Ont.) has had with Microsoft, and Transgaming is in Ottawa as well, consider Winex Canada's revenge. Myself, I'm on pins and needles. Its a Friday and I can't wait to get home to see if Winex will FINALLY run East Front II And Lotus Approach.

      --
      Dawn of the Dead
    13. Re:Not a good open source citizen by TheQuantumShift · · Score: 2

      Rating (how well it works in WineX):
      4 out of 5

      Officially Supported by TransGaming:
      no

      Game Vendor:
      Raven Software

      Vendor Website:
      http://www.ravensoft.com/eliteforce/

      Game Demo:
      http://www.fileplanet.com/index.asp?file=46986

      TransGaming Status:
      TransGaming has not tested this game. Transgaming is not currently working on this game.

      Popularity:
      161

      User Comments:
      Uses the same engine as Quake 2 so may work.

      They base compatability on guesswork? Last I checked Elite Force uses the Q3 engine. I would rather use native linux binaries. RTCW works flawlessly for me, and there was minimal hassle on setting it up. Now, if Id had taken the five minutes or so to add these binaries and a setup script to the cd... But that would be too easy. We need to let the game makers know we run linux and would be much more inclined to plop down $50+ for the latest game, if they would provide an easy setup with linux binaries. I know I would.

      --

      Shift happens. Fire it up.
    14. Re:Not a good open source citizen by DeathPenguin · · Score: 2, Insightful

      Good reasons. I don't think Transgaming is being evil or anything, they just can't afford the legal muscle required to fend for themselves should someone try to sue them. I don't blame them for being paranoid. I see a lot of contradictions reading user feedback on /. Everyone rants about how horrible the DMCA is, and I won't argue with them on that. But then they go off and complain about a company who is taking necessary precautions to avoid being prosecuted under the DMCA. Some day the DMCA may be repealed, but for now we just have to live with it. We can't expect the few commercial developers the Linux communty has to put their jobs at risk simply to 'do the right thing' or 'stand up for what we believe in.' Welcome to Corporate America. They are no match for lawyers from companies like Vivendi, Sony, Geffen, etc. And even if these companies aren't American, most of their money comes from America so they can't just ignore American law.

      I subscribed for three months ($15) once I got Max Payne working with their source. The game only took a few hours out of my spare time (Spread over a couple weeks) to complete, but it was well worth the money for the full three months. The price difference didn't really matter to me. I picked the game up cheap long after it's initial release, so the price I paid for the game + WineX was less than what I would have paid had I been able to rush out to buy / play the game at it's initial release.

      Anyway, I think Transgaming is doing a very good thing. Anything that helps people make the transition from Windows to any form of Unix is good, IMO. Yes, I'm sure there are plenty of you readers who are going to try to create some oddball scenario in which it could be a bad thing. Try not to make yourselves look too stupid.

      I don't think Transgaming is out to make a killing. Their licenses are cheap and they know their jobs are reasonably likely to become obsolete within a few years should more game developers start putting their games out for Linux as well as Mac and Windows platforms. I won't compare them to Loki, but I do think that like Loki we'll later look back on Transgaming's work from today and see the positive impact it has. They're a catalyst for gaming in Linux, and I think those who want to play a game in Linux should head straight to their source download page and try it out, then get a license if it works.

  11. Ooooh, support for a Blizzard game! by liquidsin · · Score: 3, Funny

    I guess since they're not stifling compatability with DMCA lawsuits this week, it's ok to spend $70 (CDN) on their software and fund their lawyers! Thanks anyways...I'll keep my WineX subscription, but I'll only buy games from developers that don't screw us.

    --
    do not read this line twice.
    1. Re:Ooooh, support for a Blizzard game! by Elbereth · · Score: 3, Insightful

      What's this "us"? Blizzard hasn't screwed me. Maybe they screwed you. But don't speak for me.

    2. Re:Ooooh, support for a Blizzard game! by TRACK-YOUR-POSITION · · Score: 3, Funny

      No, silly. Dr. Taco is asking you to STEAL their software! thus no profits for antichrist and many funs for yourself its a happy world for everyone!

    3. Re:Ooooh, support for a Blizzard game! by DrEldarion · · Score: 2

      Bllizzard didn't do ANYTHING.

      It's Vivendi that did it. Get it straight.

      -- Dr. Eldarion --

  12. Rumors from Redmond by El_Smack · · Score: 5, Funny


    I hear the MS guys are making a Linux emulator for Win32. It's called Beer 3.2. The reasoning is, Beer is more popular than Wine so it will appeal to a broader user base. Women tend to like Wine better but Men overwhelmingly prefered Beer in product testing. Beer 3.2 is still a beta, and will be released when it's content reaches version 5.0.

    --


    There are 01 kinds of cars in the world. The General Lee, and everything else.
    1. Re:Rumors from Redmond by TheTomcat · · Score: 2

      Beer 3.2 is still a beta, and will be released when it's content reaches version 5.0.

      In the long-standing tradition of Microsoft code-naming upcoming software after city names, rumour has it that Beer 3.2 and 5.0 are code named "Milwaukee" and "Montreal", respectively.

      Among other features, such as an improved product image, Beer 5.0 will eliminate bugs such as "tastes like sh*t".

      Beer 5.0 is also much more user friendly, allowing users with as much as three years less experience to legally use the product.

      S

    2. Re:Rumors from Redmond by Cryptnotic · · Score: 5, Funny

      If it's from Microsoft, there is no way it will be free. Accordingly, will the open source movement need to stop using the phrase, "free as in beer"?

      Maybe we can convince Microsoft to name their product "Lunch". That way, everyone will automatically realize that there is no such thing as a "free Lunch".

      --
      My other first post is car post.
  13. Transgaming contributes to ReWind by gatesh8r · · Score: 3, Insightful
    And you can't always expect that everyone's going to cough up code for free. Wine was under an X licnece and gave you the option of making the code proprietary ("more free" as BSD people would put it). This is what the X licence was designed to allow. Deal with it.

    OTOH, Transgaming and WineHQ have been trying to figure out ways so that TG can give kickbacks to WineHQ in terms of code.

    --
    Karma whorin' since 1999
  14. Re:Dunno by justsomebody · · Score: 2, Interesting

    Infact it's even better than that for some reasons.

    1. Graphic cards are getting faster and faster and all games can be played in emulator with normal speed
    2. You can have games separated from your system, just like a console
    3. Just checked WineX game installer. It can completely separate every game to it's own drive. No bugging, just delete game folder and that's it.

    All of this points cover most of the problems by playing games on windows. So that's a reason to support that

    --
    Signature Pro version 1.13.2-3 release 83.5 beta3try7 after-breakfast edition
  15. Re:Dunno by Azar · · Score: 2, Interesting

    > The only companies who will release Linux games are those that really really rely on geek support (like Id).

    I think that you misattributed Id's actions with a need to "really, really rely" on geek support. That's total baloney. Id doesn't need a Linux geek any more than any of the other video game companies. Not only are their games incredibly popular in their own right, but do you know how MUCH Id makes licensing their engines?! Try to name all of the games that licensed the Quake I, II, and III engines. We'll be here for a while.

    Here's a bit of info for you... all of Id's games since Quake have supported Unix/Linux because... That's what quake was DEVELOPED on! The original quake was developed under Unix using OpenGL. It was then ported to Windows. I'd imagine that they had similar processes for their subsequent games (Quake II, Quake III, Return to Castle Wolfenstein). So "supporting" a Linux "port" was a no-brainer.

    Don't get me wrong. I love the fact that you can buy native Linux versions of their games, but to say that they "really really need you" is a delusional fantasy.

  16. Re:Dunno by quantaman · · Score: 4, Interesting

    Actually WineX is a very good idea for supporting Linux. Even in the rare cases where linux is still on the desktop most people maintain a windows partition for gaming. Something like WoneX will allow them to move over to pure linux. This wil help spread linux, you CAN use all your M$ software still and you get all this all this great other linux stuff, you haev nothing to lose! Furthermore as more people start to use WineX and like products the game manufacturers will start to notice this market share and try to make sure their game doesn't do anything cookey (did I spell that right) that would make it unusable under WineX. As this happens linux becomes more popular and continues to grow in market share until finally companies find they can get an edge by offering native linux games instead of stuff running over a compatibility layer. Now you get you linux games, I very much believe Wine and WineX are one of the best weapons linux has to take the desktop.

    --
    I stole this Sig
  17. Wasn't Blizzard _Evil_? by thunderbee · · Score: 3, Insightful

    I'm at a loss here. WarCraft III? After the bnetd business? Hmm. Blizzard must be like Sony: we only boycott them between product releases.
    It's a bit sad. I guess this in some way shows how we will never win against corporations. The average person here seems to hold on to his principles until shown a new toy.
    I have little faith in humanity; so it's not like I am disapointed, but I can't help but being mad at those who can't seem to stick to their own principles for more than a few minutes...

    --
    In my opinion, Scientology is a cult you should avoid.
    1. Re:Wasn't Blizzard _Evil_? by Jacer · · Score: 2

      What a troll, no thank you. I'll gladly pay for good software. Yeah, Bnetd does upset me, but if i want to play with my friends in a lowlag enviroment, we either play on fsgs, or we lan, lan is much more fun anyways.

      --
      --fetch daddy's blue fright wig, i must be handsome when i release my rage
    2. Re:Wasn't Blizzard _Evil_? by joshsisk · · Score: 2, Insightful

      Why do you think that, of the quarter of a million /. readers, they all agree with you and have the same "principles"? Seems pretty arrogant to me. Perhaps the people excited about this never said they would boycott Blizzard in the first place, thus they aren't violating their principles.

    3. Re:Wasn't Blizzard _Evil_? by Jacer · · Score: 2

      I don't agree with what they do, but I'll still buy their software. I sent them a letter expressing my disgust, but I did NOT make any announcement to slashdot, nor anyone else saying I would boycott them. Just because a person says it doesn't mean everyone on slashdot said it. I'll continue to email and post whenever a patch or an update comes out, but I never claimed I would boycott them, and I paid for War3.

      --
      --fetch daddy's blue fright wig, i must be handsome when i release my rage
  18. I only wish by Brijam · · Score: 3, Insightful

    I just wish the same level of effort went in to providing compatibility for Windows apps that are desperately needed on the Linux desktop -- like Quicken.

    Games are important, but Linux is still seriously lacking in the finance department. Getting Quicken to work it would do more for long term usability of the OS.

    1. Re:I only wish by martinde · · Score: 2

      Maybe you should ask Code Weavers to support Quicken in their CrossOver Office package.

    2. Re:I only wish by be-fan · · Score: 2

      Actually, the same level of effort wouldn't do much to get stuff like Quicken working. Games are pretty emulatable to begin with. They spend most of their time in their own engine code, and only call out to the operating system for some very specific services (memory management, file I/O, and threads). As long as you can get these basic things working, along with DirectX (which is a very specific and well-documented target) you can run most games. Application software, on the other hand, calls all sorts of uncommon, freaky Win32 functions. Getting that sort of app to work is much, much harder.

      --
      A deep unwavering belief is a sure sign you're missing something...
  19. EMULATING top windows games? by Anarchofascist · · Score: 3, Insightful

    ...emulating top windows games...

    #Wine Is Not an Emulator.
    s/emulating/supporting

    #If Wine gets good enough, we won't even have
    #to call them windows games anymore.

    --
    Once more unto the breach, dear friends, once more, Or close the wall up with our American dead!
  20. Re:this looks like it finally is truly emulating by ultima · · Score: 2, Insightful

    ... And we all saw what happened to OS/2, which ran many MS Windows 3.1 applications better than Windows 3.1 did.

    But Linux is not about gaming; gamers end up selling their souls one way or another, so why worry?

  21. Re:Just what Linux needs by Elbereth · · Score: 3, Informative

    Have you looked at what's available for the Mac? All Blizzard games are hybrid now, plus most OpenGL games have been ported. That's about ten times as many (good) games as Linux. All you really need is Diablo II, Civ 3, and Unreal Tournament, anyways.

    It's too bad that Blizzard doesn't like Linux, but that's why I bought a Mac.

  22. Mixed feelings about this and Wine in general by martinde · · Score: 2

    Running Windows apps is a cool stopgap, but in the long haul I'd like to see more native ports and fresh applications. I can never decide if Wine is a good idea and/or necessary.

    1. Re:Mixed feelings about this and Wine in general by SomeOtherGuy · · Score: 2

      Usually no. Look at what happened to OS/2 -- people were so worried about getting Windows compatibility -- that someone forgot about native apps along the way. So as soon as all you have left is translation layers with subpar speeds and hardware support....what advantages do you have over the real thing?

      Sure I would like to play WC3 and GTA3 on my PC....But it's not worth a Windows install nor an Emulike (tm) (c) solution. (note to the wine is not an emulator people...."Emulike" is a new word I am pioneering to refer to something that has all the problems and issues of an emulator but is not an emulator.)

      On the bright side of using linux: I have saved myself the $118.00 it would have cost me to have the above two games. If I had been able to NOT be able to play games 5 years back, I could have maybe saved enough money for that Alaskan cruise.

      --
      (+1 Funny) only if I laugh out loud.
    2. Re:Mixed feelings about this and Wine in general by afidel · · Score: 2

      Actually WINE is a cool project in that we will have a common API (win32) to target nativly on both windows(x) and linux. Because the WINE libraries are a native implementation of the win32 calls there is no speed penalty and the tools (many of which are far better) for windows development can be used to make native linux programs. You and I may not like the win32 API, but millions of coders around the world are intimately familiar with it, and allowing them to code for linux without relearning the entire API is a good thing IMHO. It's kind of the gnome emulating the windows GUI so that it isn't as hard to retrain windows users.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
  23. What about DVD-players? by Hektor_Troy · · Score: 2

    I know it's a bit off topic, as we're discussing games under WineX, but is it possible to get something like PowerDVD or WinDVD to run under WineX, and getting them to run properly (with DMA access to drives etc)?

    I've been trying to get Ogle running under Mandrake, and I can play dvds from any region which is cool and all, but the sound often goes out of sync and stuff like that.

    I've also been trying to get Miranda ICQ running under Wine, but that requires a new version, and I can't get that running, cause I'm a d0rk when it comes to linux ...

    What I wouldn't give for a "Window-esque" installer-wizard, that just *works* :-)

    --
    We do not live in the 21st century. We live in the 20 second century.
    1. Re:What about DVD-players? by Hektor_Troy · · Score: 2

      I'll tackle them in reverse:
      1) I'm running Mandrake, so apt-get install won't work.
      2) I already have Xine installed, but I don't really know why, since it "just dies" when I try to run it. No warnings, no nothing. If I run it from the console, it just exits without saying anything.

      Play - by using something that uses DeCSS you could end up being in violation of a law, and since I'm constantly trying to piss off the various copyright holder coorporations, I don't really see a big need to violate a law. Using Wine to run something like PowerDVD you can have the best of both worlds - Linux and legal DVDs.

      --
      We do not live in the 21st century. We live in the 20 second century.
  24. Re:NWN Released... by TibbonZero · · Score: 2

    And now that I think of it... wasn't NWN supposed to be released native under linux? So why do you need WineX for it?
    An interesting race... WineX emulation, vs the developers at Bioware.. who can make it run first..?

    --
    Tibbon
    tibbon.com
  25. Does it finally work with SCSI CD-ROM drives? by Wee · · Score: 3, Informative
    I paid for a subscription when I first heard about WineX. That was last year about this time, and my subscription has run out. I had hoped that WineX would take the place of Loki going down (or not releasing patches or new games -- same thing), but WineX is not a good replacement for a native port if you have certain hardware, namely SCSI CD-ROM/CD-R(W) drives.

    WineX will not work with SCSI drives and copy-protected CDs. Every new release has something about how SCSI support has improved, is fixed, etc, but it never seems to work. If you check their forums you'll see what I mean. Most every issue is marked "fixed", with the solution seemingly always being a symlink or some such. It's not fixed as of the last release.

    Does anyone know if they got it fixed this time? I tried to check the release notes at http://downloads.transgaming.com/files/winex-2_1-r eleasenotes.txt, but got a 500 error (on a .txt file no less). If the SCSI issues are fixed, then I'm gladly subscribing again. If not, I'm saving my money and keeping my new dual-boot setup.

    If you have SCSI drives, make sure you investigate this before giving them any money or you'll likely have paid for nothing. I don't think SCSI support is real high on their support list. It's been broken for almost a year, after all...

    -B

    --

    Ash and Hickory, straight-grained and true, make excellent bludgeons, dandy for the cudgeling of vegetarians.

    1. Re:Does it finally work with SCSI CD-ROM drives? by joeytsai · · Score: 2, Interesting

      I have to agree with this. I bought a subscription for WineX just to play Diablo II. I have a SCSI DVD-ROM and a SCSI CD-RW. Neither drive worked. I filed bug reports, but no luck.

      Then WineX 2.0 came out, and they said try again. Didn't work. Filed bug reports again.

      Then WineX 2.01 came out, and they said try again.
      Still didn't work. Filed more bug reports. Last time I checked they were still open.

      Now I'm debating whether to get 2.1. Don't get me wrong, I think WineX is a good product, and if it works for me, I'll gladly pay. But I think the choice has already been made for me, since I don't really play Diablo II anymore. :o)

      --
      http://www.talknerdy.org
    2. Re:Does it finally work with SCSI CD-ROM drives? by Wee · · Score: 2
      What problems are you experiencing?

      Games install but won't play/start. Errors are something like WineX coudln't read the CD, the CD wasn't in the drive, the drive couldn't be initialized, etc. (I'm paraphrasing from memory, so don't quite me). The actual error message varies by game. FWIW, I have Plextor drives, a PlexWriter 8/20 CD-R and a UltraPleX 40max CD-ROM. They are great drives. Neither work with WineX.

      Are you sure it's not a config issue on your end? Yep. Mostly sure. I've used WineX with a nearly similar setup on a non-SCSI system with a nearly completely identical config. From what I can gather, there are certain SCSI drives which have issues. I've followed the support forum closely, too. I've made the symlinks, run everything as root, etc. without success. I even tried mounting an ISO image of the game disc via the loopback and symlinking to that. Didn't work. (Although if you ever want *fast* access to a CD-ROM and you have the disc space, locally mounting an ISO can be handy...)

      -B

      --

      Ash and Hickory, straight-grained and true, make excellent bludgeons, dandy for the cudgeling of vegetarians.

    3. Re:Does it finally work with SCSI CD-ROM drives? by Wee · · Score: 2
      Now I'm debating whether to get 2.1. Don't get me wrong, I think WineX is a good product, and if it works for me, I'll gladly pay.

      I'm going to buy a subscription tonight. I'll let you know how it goes.

      BTW, what brand/model drives to you have?

      -B

      --

      Ash and Hickory, straight-grained and true, make excellent bludgeons, dandy for the cudgeling of vegetarians.

  26. my subscription lapsed last week by _|()|\| · · Score: 5, Interesting
    TransGaming now Supports Over 80 PC Games
    Issued on Wednesday April 17, 2002

    Play Warcraft III on Linux with TransGaming's Release of WineX 2.1
    Issued on Thursday August 1, 2002

    TransGaming subscriptions cost $5 per month, with a minimum three months payment.

    It's been just over three months since the last major release. Coincidence?

    1. Re:my subscription lapsed last week by zCyl · · Score: 3, Insightful

      It's been just over three months since the last major release. Coincidence?

      If there were a grand conspiracy, you could thwart them by paying $20 and subscribing for 4 months, after which you could then bellow a menacing laugh.

  27. Yes, EMULATING top windows games... by dinivin · · Score: 3, Interesting

    Wine is an emulator...

    emulate

    1. To strive to equal or excel, especially through imitation: an older pupil whose accomplishments and style I emulated.
    2. To compete with successfully; approach or attain equality with.
    3. Computer Science. To imitate the function of (another system), as by modifications to hardware or software that allow the imitating system to accept the same data, execute the same programs, and achieve the same results as the imitated system.

    Just because I claim not to be a 26 year old male doesn't mean that I'm not 26 year old male. Just because WINE claims not to be an emulator doesn't mean that it's not an emulator.

    1. Re:Yes, EMULATING top windows games... by Dacobi · · Score: 2, Funny
      So Win2000 is a Win9x emulator?

      --
      .NOT
    2. Re:Yes, EMULATING top windows games... by dinivin · · Score: 2


      Just because Wine doesn't emulate a processor doesn't mean it's not an emulator...

      "To imitate the function of another system..."

      WINE is imitating the functionality provided by the Win32 API.

    3. Re:Yes, EMULATING top windows games... by (void*) · · Score: 2

      This is a ridiculous assertion to make. A question for the naive: Can Wine run on LInux for the Ma? Please explain why.

    4. Re:Yes, EMULATING top windows games... by dinivin · · Score: 2

      No Wine is NOT an emulator.

      Mind explaining to me how Wine doesn't meet the 3rd definition of emulate, listed above?

      It certainly appears to "imitate the function of" Windows, doesn't it?

      Hell, as an AC pointed out below, even one of the primary Wine developers (Alexandre Julliard) refers to Wine as an emulator, here.

      Dinivin

    5. Re:Yes, EMULATING top windows games... by dinivin · · Score: 2

      A question for the naive: Can Wine run on LInux for the Ma?

      What does that have to do with anything?

      Dinivin

    6. Re:Yes, EMULATING top windows games... by dinivin · · Score: 2

      imitate
      1. To use or follow as a model.
      2.
      a. To copy the actions, appearance, mannerisms, or speech of; mimic: amused friends by imitating the teachers.
      b. To copy or use the style of: brushwork that imitates Rembrandt.
      3. To copy exactly; reproduce.
      4. To appear like; resemble.

      Huh.. Sure sounds like Wine is trying to imitate the Win32 API to me.

    7. Re:Yes, EMULATING top windows games... by dinivin · · Score: 2

      Win9x->W2K, not an emulator. libc->glibc, not an emulator.

      Of course not, because they're the same fucking implementations, just with new features. WINE is not the same implementation as Win32 on Windows.

      Dinivin

    8. Re:Yes, EMULATING top windows games... by (void*) · · Score: 2

      It does. If you can run a Windows binary using WINE on a Mac, then unquestionably, some emulation is going on, becuase the x86 machine instructions are being translated into Mac's machines instructions. But what WINE is, is simply a bug-for-bug translation of Windows API calls into Linux+X+SDL+.... Becuase Windoes Is Not an Emulator, this method of getting Windows binaries to run on Linux is not GENERIC. Even if someone were to port the Linux kernel to some other machine, WINE will not port. It's impossible. WINE is not an emulator.

    9. Re:Yes, EMULATING top windows games... by Fnord · · Score: 2

      Win2k is nothing like the same fucking implementation as 9x. They are completely different systems from top to bottom. The only place they come even close to being similar is in one library at the top level that takes the native calls of each system (in Win9x its the dos kernel calls and the VXD interface, and in WinNT/2k/XP its the NT executive interface) and wrap them in a defined standard set of functions called Win32. What wine is doing is wrapping linux's native calls (posix) with a library (called libwine) that implements the win32 interface. Were wine to completely implement that interface (its at something like 90% now), and an operating system be packaged with a linux kernel and wine as the primary program interface (remember linux is a kernel not an os, the distribution is an os) then you would have a fully fledged version of windows. Not a windows emulator, but a version of windows not written by MS (unless you use MS in the definition of windows in which case this whole argument is stupid).

      Traditionally, "emulating" something is only when there is no way you could consider the emulator a new version of the original. Most notably this is with hardware emulation. If you wrote a program to emulate a powerpc processor, there's no way you could say this program is reimplementation of a powerpc processor, because its obviously not a piece of silicon. But you don't say that an athlon is a pentium emulator, you say its a reimplementation of the x86 spec.

    10. Re:Yes, EMULATING top windows games... by DunbarTheInept · · Score: 2

      "Wine is not an emulator" refers to the fact that it is not a PLATFORM emulator. Programs running under wine are just programs running on your unix machine, but linked to a special library to handle all their system calls. They are no different in principle than any other program running on the machine.

      If you want to use such a broad definition of "emulator", then MS Office is an "emulator" that emulates a typewriter.

      --

      Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

    11. Re:Yes, EMULATING top windows games... by dinivin · · Score: 2


      The definition of "emulate" says nothing about being hardware specific. You can emulate an OS on the same hardware platform that the OS was developed on.

    12. Re:Yes, EMULATING top windows games... by nathanh · · Score: 2

      Playing devil's advocate...

      Linux the kernel (mostly) implements the UNIX API. However Linux is not a "UNIX emulator". It is simply an implementation of UNIX.

      Similarly WINE implements the Win32 API. So in that sense WINE is not an emulator. It is simply an implementation of Win32.

      CYGWIN does something similar to WINE and I've only heard it referred to as a compatibility layer. However CYGWIN doesn't run unmodified UNIX binaries whereas WINE does.

      iBCS does something much more like WINE. It converts SCO system calls into Linux system calls without modifying the binary. I've never heard iBCS referred to as an emulator.

    13. Re:Yes, EMULATING top windows games... by (void*) · · Score: 2

      You mean like the how Win95 "emulates" DOS system calls by rigging the INT21 interface? If that constitutes emulation, then what is running the PalmOS on POSE in a Linux window called? "Emulation". So everthing is emulation. Windows cloning the Apple interface is "emulation". It's not a question of definition of emultation, but rather if you recognise how different these issues are.

  28. Re:NWN Released... by Zach978 · · Score: 2, Interesting

    That was the 2004 reference, Bioware hasn't been giving out too much info on when the linux client will be released. So now there's a bunch of linux users who bought the NWN games a month ago and are mad because they don't know when it will be released..that's why I'm waiting to buy it after the Linux version is out.

    --

    "I told you a million times not to exaggerate!"
  29. Clarification, please Rob... by wowbagger · · Score: 4, Interesting
    ...due to their misleading Sims compatibility claims....
    Rob, would you please clarify and expand upon that statement? To me, it seems just a bit inflammatory to make a statement like that without some backup as to why you feel that way.
    1. Re:Clarification, please Rob... by _|()|\| · · Score: 2
      their claims of The Sims running under WineX with a compatability level of 5 is truely misleading.

      That's exactly what Rob meant. Only after repeated complaints in the forums did TransGaming change the entry from "The Sims" to "The Sims (Mandrake Gaming Edition)."

      The Sims was ported to Linux, with the help of WineX, so it was misleading to use it as a selling point for subscriptions.

  30. don't confuse GPL and LGPL by _|()|\| · · Score: 2
    Your criticism of TransGaming assumes that they would have written the same software if they had used the GPL. ... If you want to sell software (and not support or some other intangible) you simply can't use the GPL.

    First of all, WINE is not GPL, but LGPL, which is a fairly easy license to honor. TransGaming claims that because its copy protection code is not modular, it can't abide by the LGPL. I think if WINE had been LGPLed to start with, TransGaming would have designed accordingly.

    As for making money with the GPL, the dual license is the most successful, as in Qt, GhostScript, and CUPS. This requires, of course, owning all the copyright.

  31. I gotta swtich to decaf by feldsteins · · Score: 2, Insightful

    I should lighten up. I know it. And I know you're not saying Linux has more games developed for it than the Macintosh...but I so don't find the comment above funny for two reasons.

    1. We Mac users have been on the short end of the gaming stick since the mid-90s and although things have improved tremendously and will likely improve even more, we will almost certainly never have complete pairity with the Windows world...and that truth still stings occasionally.

    2. I've grown tired of Linux users acting like the latest distro is taking over the world, challenging Redmond for the desktop, gaining marketshare hand over fist, is way more relevant and popular than the Macintosh...so much so that Macintosh influence, relevance and desktop presence is openly ridiculed...when the real story is that while Linux is a phenomenon like no other, it has virtually no desktop presence at all and the development of commercial applications for it is virtually nil. Marketshare in the "NAT box in my coat closet", absolutely. Marketshare for "Web server for my mid-sized company," sure. "Render farm for a movie FX house," yes indeed. CL-based, opensource, free sysadmin widgets developed for it? Tons. But top-shelf games developed for it? Please.

    Note: All flames must include 3 URLs of commercial, million-copy-selling games available for Linux and not for the Macintosh. Emulation doesn't count for either camp.

    And by the way I've been playing WC3 since the day it came out right on the OS of my choice without rebooting anything. So there.

    *whew*

    Going to try to relax now.

    --
    You like your Macintosh better than me, don't you Dave? Dave? Can you hear me Dave?
    1. Re:I gotta swtich to decaf by unicron · · Score: 2

      Not that I disagree with you, because I don't, but I believe Civilization, Heretic 2, and Q3A were all million sellers in their linux versions.

      --
      Finally, math books without any of that base 6 crap in them.
    2. Re:I gotta swtich to decaf by DunbarTheInept · · Score: 2

      What's wrong with "emulation" is that he knows his claim could be shown false it it was allowed.

      --

      Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

  32. little offtopic but it's still about games. by Twister002 · · Score: 3, Informative

    Why not roll your own with FreeCraft?

    --
    "For a successful technology, honesty must take precedence over public relations for nature cannot be fooled." -Feynman
  33. Re:Just what Linux needs by LatJoor · · Score: 5, Funny

    "Diablo II, Civ 3, and Unreal Tournament should be enough for anyone"

    -- Elbereth, 2002

    Do those games run with 640K?

  34. Re:this looks like it finally is truly emulating by 13Echo · · Score: 3, Insightful

    You have an interesting point. About the only thing that tempts me to use Windows 2000 anymore is the beauty of MOH:AA (That game is just too great). Linux support for it is pretty sucky under Wine.

    We all knoew that the OpenGL implementations in Linux are excellent. What is holding developers back from spending a little extra time to release unsupported Linux binaries? It is kinda disappointing. A week or two of coding can produce more game sales. What is the problem here?

    I like the concepts of Wine and will probably subscribe to Transgaming for WineX, but what does this leave use with? It is just a temporary alternative to proper Linux binaries that run correctly. I don't want Wine to become an excuse for the developers lack of interest in multi-platform software.

    Wine is nice, but it will never be as good as the real thing, unless we have more acess to the native Windows code. Microsoft knows this, and it is what makes it really difficult to develop proper libraries for running Windows software.

  35. Kapital by 13Echo · · Score: 2

    Maybe you could try something like Kapital, which has a lot of the features of Quicken. It's only $25 right now, but is still in a pre-release status (You get free upgrades for 4 months after it is officially released).

    http://www.thekompany.com/products/kapital/

  36. Reason why I do not subscribe: Code by Moritz+Moeller+-+Her · · Score: 2

    I would subscribe to Transgaming, if I got a legally binding promise, that the code I bought were released to LGPL after 1 year.

    That way Transgaming could make a profit and after a while the opensource wine (minus CopyProtection) would always enable playing one year old games.

    But just paying Transgaming to develop their proprietary software until eternity sounds like software assurance to me.

    --
    Moritz
    1. Re:Reason why I do not subscribe: Code by HanzoSan · · Score: 2

      You arent buying code you are buying development of the code.

      The code you pay for cannot be released in just a year, its going to be released when they have enough subscribers, they may be a year or a month.

      They need to make money, and like an ISP, or cable company, they cant give away free stuff until after they have the money to pay their programmers for making this stuff.

      --
      If you use Linux, please help development of Autopac
    2. Re:Reason why I do not subscribe: Code by debrain · · Score: 2

      I would like their code, excluding things for which they might have DMCA'ish liability, placed into escrow. This is a wish, and I have no way to enforce that wish. But it is a good one. ;)

    3. Re:Reason why I do not subscribe: Code by Moritz+Moeller+-+Her · · Score: 2

      Define "enough subscribers".
      Define "released"

      Show legally binding contract.

      --
      Moritz
  37. Kudos to Transgaming! by feldsteins · · Score: 2

    That is such a good point. I don't think it's doing Linux any long-term favors to have Windows-developed games work in it. In fact, it's a dis-incentive for game developers to write for Linux!

    Along those same lines I've often thought Linux gaming is doomed from the start simply because almost all Linux hardware is capable of running Windows...and thus all Linux gamers are dual-booting into Windows already. The Game developer has two choices. They can either A) Develop for Linux and sell a million games or B) Not develop for Linux...and sell the same million games to the same people who will just reboot to play it. Sales are the same in either case, development costs are less in scenario A. Is it any wonder that they're choosing option A? At least developing for the Macintosh has the potential to get addition sales that you would not have been able to get otherwise.

    Another scenario is the oft-discussed idea that someone should port DirectX to the Macintosh. I think this would be terrible. The Mac platform would forever be at the whim and mercy of Redmond. I can see it now...All game developers abandon more open, standard APIs in favor of "having it work everywhere with DX." Of course not all features are actually available on the Mac, but hey, it's good enough right? Pretty soon other APIs die out, developers have tons invested in DX code...then it starts to happen. DirectX 11 comes out for Windows and the Mac version is at 9.1...When asked when the new version will come out for the Macintosh they say they have no plans at present to bring it there at all because "their customers dont' want it" or some bullshit.

    Then the Mac game scene is more screwed than it was in 95. A similar scenario could easily curtail Linux game development before it's really even begun.

    --
    You like your Macintosh better than me, don't you Dave? Dave? Can you hear me Dave?
  38. Re:What's the performance penalty? by dakoda · · Score: 2, Interesting

    "Emulators always slow things down, that's why they're best for older games"

    You're assuming wine emulates thw whole system, which it does not. it simply executes the program (same cpu => little/no translation), and wraps the windows api calls to something unix can deal with.

  39. Whining? by Wee · · Score: 2
    Christ just get a freaking IDE CD/DVD drive and stop whinning - they cost next to nothing these days.

    "Whining"? I was warning, you nitwit. As in "They keep saying SCSI support is fixed with each new release, but check before you pay money because it hasn't been fixed in the past..." That's whining exactly how? I bet you wouldn't think it was whining if you had SCSI hardware.

    And how do you equate this to me getting new hardware? Where the hell did you get that one?! I have certain hardware. Transgaming said their software works on that hardware. I paid money, installed said software, and found that it doesn't work. I repeated this cycle three times. I don't care what the freaking drives cost, I have my own freaking hardware already freaking installed that WineX is supposed to freaking work on but freaking won't.

    Normally I don't respond to ACs, but your response was especially inane. And it reminds me again why I shouldn't bother...

    -B

    --

    Ash and Hickory, straight-grained and true, make excellent bludgeons, dandy for the cudgeling of vegetarians.

  40. Windows-esque installer. by 13Echo · · Score: 2

    Loki has had an LGPL installer for a long time that does what you ask.

    http://www.lokigames.com/development/setup.php3

    And there are others. You just have to look. I also have hopes that the Nullsoft NSIS (PiMP/SuperPiMP) starts to see some ports. It is released under the zlib/libpng license.

    A lot of people would doubt the possibility of something like that working, because a lof od people doubt the abilitiy of precompiled binaries in Linux. Personally, I see nothing wrong with precompiled binaries for Linux that are installed by binary installers. Every X86 Linux binary installer that I have ever used has worked great. Opera, Netscape, Limewire, StarOffice/OOo., and Linux game binaries. Never had a problem with any of them. I love tar.gz sources, but graphic installers are nice too.

  41. Re:Dunno by Jucius+Maximus · · Score: 2
    "Linux has less than a 2% desktop share. Unless Linux gamers are willing to pay $500 for a native game, it's a money losing opportunity. The only companies who will release Linux games are those that really really rely on geek support (like Id) "

    Yeah? I saw Quake 3 for linux in the limited edition metal box for CAD$9.99 a few days ago an an electronis boutique. I think id proved that geek support for linux gaming is not strong enought yet to make it profitable.

  42. How is the speed? by Mustang+Matt · · Score: 2

    How does the speed compare to running it under windows?

    I don't have the fastest machine but if the speed isn't much worse, I might be interested in trying it out.

    --
    The man who trades freedom for security does not deserve nor will he ever receive either. - Benjamin Franklin
  43. Re:Dunno by Quixadhal · · Score: 2

    Actually, it depends on how you want to write your game. If you want to use all Micro$lop's native API libraries, then yes.. it would be nasty to try and then port it to other platforms without a good guarentee of ROI.

    OTOH, if you write using universal libraries that are available for all platforms (OpenGL, etc.) then it becomes a matter of writing a little bit of glue for each new platform and cross-compiling.

    Plan ahead or fall behind... your choice.

  44. Re:Dunno by thelexx · · Score: 2

    "1. Graphic cards are getting faster and faster and all games can be played in emulator with normal speed"

    Wine Is Not an Emulator

    LEXX

    --
    "Gold still represents the ultimate form of payment in the world." - Alan Greenspan, 1999
  45. Re:Linux port by nusuth · · Score: 2, Insightful

    There will be none. Blizzard declared on numerous occasions that they won't allow any third party to port it and they don't plan to port it themselves "at this time" - which is an euphemism for "ever".

    --

    Gentlemen, you can't fight in here, this is the War Room!

  46. Re:Everquest? by Anonymous Coward · · Score: 2, Informative

    The patcher comes up nicely. It downloads and installs all the new files. Unfortunately when it goes to actually play the game it throws out a 'Direct Keyboard" error and exits.

    It's an improvement, but it's got a way to go.

  47. Re:WineX is SLOW. by Teethgrinder · · Score: 2, Funny

    Somebody did some benchmarks, and WineX is really really SLOW.

    I believe you, since you capitalized the word "slow".

  48. Re:NWN Released... by Afrosheen · · Score: 2

    Correct me if I'm wrong, but Bioware, like most other 'here's a linux client' companies, requires you to buy the Windows version anyway and will allow you to download the linux binaries when they're released.

  49. Re:Dunno by 13Echo · · Score: 2

    If game companies would start porting their games to Linux, then all of that would change. Companies like id are a catylist for this, and it will no doubt help speed things up for more ports for other companies... However, a commercial game for *only* Linux would be stupid... But if you build your program from the start with the intent for it to be modular, and easily ported to multiple platforms, then you've killed two birds with one stone. You can sell the game to Windows and Linux gamers, and make profits on both. Linux users will increase, and the number of games will too.

    So why hasn't EA decided to port MOH:AA to Linux. Their game is built off of an engine that is proven to run great (faster) in Linux? The truth is, that they don't care.

    Companies like Nullsoft have decided to make a more multi-platform library, which will make ports a snap. Wasabi is a great idea, and though the current implementation into Winamp 3 looks a litle sluggish, it will improve with time. Winamp 3 will be coming to Linux right after the Windows version. From what Nullsoft says, new releases should be simultaneous.

    Here, they lose nothing. No doubt, some XMMS users will switch. I personally think that I will use Winamp 3 instead of XMMS. It just sounds better to my ears (more crisp with less distortion. Better seperation of certain frequencies. This comparison was with the most recent version of XMMS, and the most recent versions of Winamp under WINE). I like having the choice. I like having more commerical apps available for Linux every day. If done right, writing software for multiple platforms is easy to do. And coding Linux binaries takes very little time.

    If you have a Windows audience, then what harm is there in broadening your audience?

  50. The check is in the email... by Psarchasm · · Score: 2

    I purchased a year long stay with WineX from Transgaming around 4-5 months back. Unfortunately I realized through personal experience that WineX, while a novel idea for a company, is inherently flawed for online games you might want to play.

    Counter-Strike. I got to play this game for all of 4 days before Valve's Anti-Cheat code kicked in on the servers, and I've never been able to play under Wine or WineX again. We heard over and over again that a fix was in the works... just wait for the next release... etc... Well months later the next release is here and from the looks of the forums - no fix.

    I'd see this as being a problem for not only C-S, but just about any other game that might involve hack/cheat checks in grapihcs code, or file structure, or libraries in general.

    Still. The Transgaming folks (Gavriel!) have done an excellent job getting the cream of the crop working fairly well under Linux. Just don't expect your games to work through every patch.

    --
    http://windows.scares.us
  51. Re:Just what Linux needs by cobar · · Score: 2

    Actually, if you throw WineX on there, the game support is about equal. And you get a few necessary goodies like Counter-Strike that you can't play on the Mac. Thus far, I've had good luck with WineX. Warcraft III runs exceptionally well (even with 2.01) except for being a bit slower and having some mouse pointer issues that are likely resolved with this release.

    Even so, a fast PC can make up for the emulation slowdown, and I'd rather deal with a few nusances every once in a while than a big nusance like Windows. WineX probably wouldn't be a good choice for a casual user who wouldn't want to worry about tweaking things and having to look at the message boards to make sure his next purchase will work, but it's fine for a geek like me.

    On the whole, I can play most of the games I want like Q1/2, CS, and War3 competitively and that's all I'm looking for.

  52. Re:Dunno by ceswiedler · · Score: 3, Insightful

    And linux is not an operating system, it's a kernel. So what? Do we have to be that pedantic?

  53. Re:NWN Released... by cHALiTO · · Score: 2, Informative

    In fact, they had stated that the linux client would be released in the box with the windoze client and the mac client. Didn't happen. So, they said "sorry, linux client is delayed, will be available for download shortly after the windoze release"

    'shortly' has been almost a month so far, and news have it that the coders working on it will be back next week from vacation.. so some of us are still waiting for the darn thing with an useless set of cds on our hands.

    The problem here is that Bioware didn't say "ok we'll have it for download as soon as we finish it".. they said "It'll be released simultaneously and in the same box". They couldn't comply. fine, but don't come telling us that you'll have it done shortly after release, then take a month to come up with "coders are on vacation, will get on it pronto". At least a decent status update would be fine, be it by mail, forum, a section in their site, whatever.

    --
    "Luck is my middle name," said Rincewind, indistinctly. "Mind you, my first name is Bad." -- Terry Pratchett
  54. Anal analysis of an assumption by Sloppy · · Score: 3, Insightful
    Using Wine to run something like PowerDVD you can have the best of both worlds - Linux and legal DVDs.
    You think that watching a DVD with PowerDVD is legal? You have no proof as to the truth of that, even when you run it under Windows. The MPAA could take you to court for watching a DVD with PowerDVD, and when they ask you, "Did you have the copyright holder's authorization to bypass CSS?" the only answer you'll have is, "Um, I don't know. Do I have your authorization?" If they're already after you for some other reason (such as "constantly trying to piss off the various copyright holder corporations") when they'll just say No, and the trial is over.

    It is suspected (but not known) that this authorization is somehow conditional upon using tools licensed by DVDCCA. But DVDCCA also apparently have severe technical restrictions they impose upon their licensees, such as obeying region restrictions, macrovision-encoding video output, and not haveing firewire outputs. So you really think that using a DVD player application in an alien environment (a Windows emulator) is going to be within those restrictions? If so, then your faith is strong indeed!

    There is little reason to believe that using PowerDVD is more legal than using applications that use libcss.

    The only thing that makes it legal or not, is whether or not you have their permission. In the end, their agreements with third parties such a DVDCCA or the company who made a computer application or an electronic appliance for watching DVDs, are irrelevant. What matters is what agreement that have with you. And you don't have a single scrap of evidence to support any claim that you have permission to watch any DVD that you own. The most obvious evidence -- that they sold you the DVD and therefore you obviously have implicit permission -- has already been shot down by Kaplan.

    Effort expended on playing DVDs "legally", is a waste of time. As long as DMCA remains law and DVDs do not come with EULAs that give people permission to watch or explain conditions under which they have permission to watch, it will never be provably legal for anyone to watch a CSS-protected DVD. It doesn't matter if you use xine, PowerDVD, or a Sony DVD player.

    If you are "constantly trying to piss off the various copyright holder coorporations" then you have to give up DVDs altogether. Because if they really do get pissed off at you, they can nail you on this technicality. And the 2600 case proves they are willing.

    --
    As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
    1. Re:Anal analysis of an assumption by Hektor_Troy · · Score: 3, Insightful

      They can't touch me with the DMCA for two reasons:
      1) I don't live in the US
      2) Denmark doesn't turns over its citizens for breaking US laws while staying in Denmark

      What I _AM_ worried about is the comming legislation in Denmark and the EU (http://www.fs.dk/uk/acts/eu/pdf/opin_en.pdf) that will make it illegal for me to basicly do anything with a program designed for circumventing copy protection (and thus CSS), using libCSS could be illigal, whereas a program like PowerDVD is limited to 5 settings, and is using a licensed CSS-key, which is the same as the copyright holders signing a permission. If I were to use a pirated version of PowerDVD on the other hand ...

      Also, I'm not just blowing smoke out my ass with my "trying to piss off the various copyright holder coorporations", although "constantly" is a bit of a stretch, as I'm only on my second attempt so far, with the first one being rather successfull in Denmark, stirring up quite a debate :-)

      --
      We do not live in the 21st century. We live in the 20 second century.
  55. You have to start somewhere by HanzoSan · · Score: 2

    Currently game developers arent developing for linux because theres no market.

    Theres no market because theres no games.

    WineX brings games which brings gamers to linux, bringing the market.

    The market eventually brings native ports.

    --
    If you use Linux, please help development of Autopac
    1. Re:You have to start somewhere by HanzoSan · · Score: 2

      OS2 only failed because IBM didnt even support OS2, IBM didnt advertise, IBM didnt try to bring developers to OS2.

      Winex has to try to get developers to do native ports, it has to have a market and be easy to port to

      --
      If you use Linux, please help development of Autopac
  56. Re:WINE is not an emulator!! by (void*) · · Score: 2

    Unfortunately, most of the slashdot crowd are kiddies who've never actually played with real emulators that you had described. They are unaware of the underlying CPU architecture, so they would not understand why a a Windows x86 binary would not run on Wine with Linux on a Mac.

  57. Re:this looks like it finally is truly emulating by 13Echo · · Score: 2

    I bought it before I made my complete switch to Linux... And, I miss that game.

    But life goes on.

  58. EverQuest by BgJonson79 · · Score: 2

    But, when are they going to support EverCrack? It's one of my final windows excuses, but the habit is too hard to break!

    --

    There are four boxes used in defense of liberty: soap, ballot, jury, ammo. Use in that order.

  59. Re:Full Support? by glwtta · · Score: 3, Funny

    pah! how many native windows games can you give a 5 out of 5 reliability rating running under Windows?

    --
    sic transit gloria mundi
  60. Is Civilization3 working on your system? by Jacek+Poplawski · · Score: 2

    Games like Warcraft never interested me. Number one task for WineX is best game of 2001 - Civilization 3.

    Few weeks ago I downloaded CVS snapshot as usual, and - as usual - tested Civ3. But first time ever - Civilization3 worked in Wine. I played few hours with only one problem - lines in F4 view (peca/war/etc) weren't visible. So I've asked on comp.emulators.ms-windows.wine, but nobody answered. Then I updated my CVS snapshot and... from this time Civ3 never worked again. When I click "New Game" - nothing happens.

    I just haven't got time to back to old version (AFAIK it's possible with CVS), so I am asking here - is Civ3 working for you in WineX? (it could be something wrong on my system)

    There is a
    forum but nobody wrote yet, that Civ3 is working for him/her.

  61. Wine and parallel ports by tzanger · · Score: 2

    I know this isn't exactly related to gaming but one thing I cannot get working on any version of WINE is direct parallel port access.

    I've got am MPLAB ICE 2000 (in-circuit emulator that plugs into parallel port) and even though I've enabled the port= lines in the wine config, enabled read and write to those addresses and have the ppuser module loaded, WINE won't let me get direct access to my printer port. I've made sure that my WINE executable is executing su root too but no luck. :-(

    Has anyone got this to work with any version of WINE?

  62. Re:Dunno by yobbo · · Score: 2

    The original poster based his argument on the fact that emulation results in lower performance. The person who replied was pointing out that this point is moot because wine is not an emulator, therefore the argument doesn't even apply to wine.

    That aint being pedantic, that's telling someone they are wrong.

  63. Re:oh my word by yobbo · · Score: 2

    I'm getting sick of people having to explain this over and over again.

    I propose that wine be renamed WINFE.

  64. Warcraft 3, innovator or imitator? by King_TJ · · Score: 2

    I agree.... WC3 isn't all that innovative, but honestly, I'm willing to bet that the majority of people playing it under WineX are also the folks who downloaded the ISO image off a newsgroup or copied it from a friend. In fact, considering Blizzard's poor attitude towards independent people developing gaming servers for the product - I'd have to say I'd condone/encourage that.

    The question isn't really "Why pay good money to support software that's not innovative?" (If you enjoy the game, then that should pretty much speak for itself. People buy the games they have fun playing - innovative or not.) The question here is, "Why pay to support a company that punishes developers of open source software that compliments the commercial product?"

    http://www.isp-planet.com/news/2002/v_020411.htm l

    http://www.boycottblizzard.org/

  65. WineX speed by ciryon · · Score: 2

    Warcraft III is running using OpenGL in Linux. That game is running FASTER (please note my capitalized letters) than in Windows. I'm not kidding.

    Ciryon

  66. Re:NWN Released... by MisterBlister · · Score: 2
    Was a Linux version listed on the box? Nope.

    Nope, but it is true that they had been promising for close to 5 years that a Linux version would ship in the box.

  67. Transgaming by pajor · · Score: 2, Interesting

    I think transgaming is pretty sleasy. Originally, they promised to release the source as soon as they got 15,000 subscribers. They claimed to release it under a license "similar to the wine license." Now this is nowhere to be seen. I signed up because I thought their business model was an interesting idea, the "Street performers protocol." Now they seem to have renigged on this, after taking many peoples money under false pretenses.

    If they can't release the code under the LGPL, how would they ever release it under a wine license? These guys are just crooks.

    --
    Gnuyen
  68. WCIII already working by Gaccm · · Score: 2

    I have already been playing it on linux for weeks now. For anyone who doesn't want to have to pay, try this howto (not, this howto DOESNT use the latest version of winex, but it has specific code that had to be removed because the author feared DMCA): http://www.transgaming.com/showthread.php?msg=1163 8&forum=6&thread=11638 p.s. I crash about once every 2 hours, and i get no graphical anomolies.

    --

    Only dead fish swim with the stream...
  69. MacOS X does not get you closer to Linux by AHumbleOpinion · · Score: 2

    Since WC3 is available for Mac, i suppose its engine uses OpenGL. So what about a native Linux port?

    Today's MacOS X apps do not get you much closer to Linux. MacOS X has two APIs, the most popular one today is Carbon. Carbon is a cleaned up version of the original Mac Toolbox/Quickdraw. When an app is written using the Carbon API it can be run under the BSD/Mach based MacOS X and the legacy proprietary MacOS 9.

    Cocoa is MacOS X's other API and it is derived from NeXTStep. Targetting this API would get you very close to other *nix platforms but MacOS 9 would not be an option.

    Developers are currently sticking to Carbon for two reasons. (1) They want to target MacOS 9. (2) They are leveraging legacy MacOS source code, libraries, and experience. Guestimates are that only 10% of older Mac source code has to be reworked to make it Carbon compatible.

  70. Warcraft III also support OpenGL by AHumbleOpinion · · Score: 2

    Warcraft III also support OpenGL. Use "-opengl" on the command line.

  71. You lag problem is not battle.net by AHumbleOpinion · · Score: 2

    Even in starcraft games between 2 cable modem users, it can get laggy

    You lag problem is not battle.net. Starcraft games are peer-to-peer, battle.net is only involved when the game results are reported. If you are having lag it is you or the other guy.

    Diablo II is client/server and server induced lag is possible.

  72. No. Too small a niche. WineX devs will fix it. by AHumbleOpinion · · Score: 2

    Develop with WineX in mind? Not a good idea. First why limit your game for such a small niche? It is a better business decision to leverage all you can get out of Win32/DirectX regardless of WineX compatibility. You have to be highly competitive against all the other PC games first. Second, any compatibility problems will be rapidly addressed by WineX developers for you.

  73. Re:NWN Released... by 0x0d0a · · Score: 2

    Get a real OS that runs 90% of the world's software and you won't have these problems.

    I kind of doubt that 90% of the world's software is win32 code. Perhaps 90% of current commercial software packages, yes...but I'd be surprised if there were more lines of code out for Windows than UNIX OSes, once you take into account 30 years of coding done for UNIX, tons of research code written on UNIX, lots of UNIX code written in perl...

    OTOH, VB frontends and inhouse tools probably account for the lion's share of Windows code, and that's quite a big chunk...

  74. Re:NWN Released... by 0x0d0a · · Score: 2

    I mean, I create a mage that had only 4 hit points...

    I take it that you aren't a big Dungeons & Dragons or zangband player.

  75. Re:The absolute culmination of the said principle by DunbarTheInept · · Score: 2

    And your evidence for saying that the respondants to the poll who answered "MS office" are the same as the people who bash MS is what exactly? Oh, that's right, you don't have any.

    --

    Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

  76. Uhm, no. by Inoshiro · · Score: 2

    I'm sure they would've released sooner, but all us regular subscribers have been chomping at the bit for War3 support (too bad I beat the game already). Shipping without War3 support would piss off way too many people.

    And, if you can't afford 5$ a month, you should rethink your current career. I make practically nothing, but I can handle 100$ a year (CDN) no problem.

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  77. Strategy vs Tactics by sjbe · · Score: 2

    But then for any particular scale N, the word "tactics" becomes just a pseudonym for "the strategy of N-1, the scale one smaller that the one I'm paying attention to." Which is tactic and which is strategy depends on what level of depth the speaker is talking about.

    In an overly reductionist sort of way, yes. But the difference isn't a matter of "depth" but rather one of function. Tactics are the detailed plans that make an strategy work. One can concentrate on tactics just as much strategy, (this is the old "seeing the forest from the trees" problem) but ultimately you need both. At some levels stragegy can become tactics and vice-versa depending on what level you are looking at a problem from.

    There is a trite (but true) old saying that amateurs study tactics while professionals study strategy. Think of it in a programming context. What makes a good programmer is not simply having memorized each of the commands, but having an overall framework in which to utilize them. Knowing some C++ is useless unless you also understand the concepts behind object-oriented programming. However knowing all the concepts is useless without some method (pun unintended) to implement them.

    1. Re:Strategy vs Tactics by DunbarTheInept · · Score: 2
      The point is that given a particular thing, you cannot categorize it as either tactics or strategy (as the post that started this tried to do) without knowing more context of what depth is being referred to. Asking how to win the war might sound like strategy, if you are looking at it from the standpoint of a general who is already stuck having to fight the war. But if you are talking as a political leader of a country then how to win the war is all "n-1" stuff and therefore tactics. The strategy at that level includes the decision of whether a war should be fought in the first place to achieve the desired aim or if another approach might be better.

      Hence the claim that a particular game is really a tactical one and not a strategic one is pretty meaningless. If you're playing "Civilization" the decision of sending bombers to hit a tank batallion (your example of strategy) is actually tactics within the scope of that game.

      --

      Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

  78. Re:NWN Released... by Afrosheen · · Score: 2

    That $55 fuels the Linux development. Sure, you have to wait, but at least you're not a Mac user.

  79. A WINE future timeline. by michaelsimms · · Score: 4, Insightful
    Why is it that WINE is greeted with such enthusiasm by those it is damaging?

    Has anyone that supports WINE actually given a thought to what happens if this is the way things go? Let me once again state the blindingly obvious timeline that WINE leads us to

    1) WINE improves its windows emulation, more games work under Linux than ever before.
    2) Development of native Linux games is pretty much destroyed by WINE emulation because the few porting companies struggling to survive at this early stage cannot hope to keep up with dozens of well funded windows development companies.
    3) Emulated games become the norm. By definition they are slower than native, less reliable, but we can sacrifice reliability because we can play games NOW!
    4) As Linux games are all now emulated, sales figures for Linux games are all showing up as Windows sales. Linux sales figures effectively become zero, giving no incentive for any software company to produce native ports.
    5) Microsoft, who though evil are damned clever with their lawyers, finds a nice little legal way to kill WINE, through a patent issue, or some DMCA clone or who knows. WINE development stops.
    6) New games stop running on Linux because WINE cant support DirectX 12 or whatever the latest version is. Nobody thinks to worry about it in the game development companies because Linux sales figures are zero (see 4).
    7) Linux gets less games that will work. The companies that busted their balls trying to make native Linux gaming viable, companies like Tux Games, Loki and LGP have all long since gone.
    8) With nobody left to support Linux gaming, Linux gaming dies.
    9) With no new games, Linux desktop becomes less attractive and people happily move back to windows so they can play the latest games NOW (see 3)
    10) Bill Gates sends thankyou letter to Transgaming and other WINE supporters.

    Any questions?

    Sure I am a biased party. That is because by founding Tux Games, I have put my money where my mouth is and bet the whole house on native Linux because unlike Transgaming, I BELIEVE THAT LINUX DOES NOT NEED TO USE WINDOWS AS A CRUTCH AND THAT LINUX IS A DAMNED FINE OS IN ITS OWN RIGHT..

    Note: Tux Games has been offered time and again, the opportunity to carry Transgaming games. We are well aware that if we did so, we would make more money, but we STRONGLY believe in the above timeline threat, and so we put our morals where our mouth is and stand by Linux native. Want to do the same? Then dont inflate Windows sales figures, support those that are working all hours to bring YOU new products.

    --

    Tux Games. Your complete source for native Linux games.
    1. Re:A WINE future timeline. by ukyoCE · · Score: 2

      How idiotic. I don't know why you hate Wine, but the future is more like this:

      1) Wine allows people to play games on linux NOW
      2) People actually start switching to Linux and using it regularly because they don't have to reboot for games and such crap
      3) Native games continue to be release occasionally, such as the ones by Id Software. People using Linux purchase these because they are more stable and have better performance than emulation.
      4) Because linux actually has a user-base of gamers now, from emulation, companies realize that porting is a viable business strategy.
      5) People make games for linux. New games are native, old classic also work using emulation. Everyone is happy except Microsoft!

      Using your own logic, this is how things will happen. The better performance of native games guarantees that while Wine garners Linux a bigger user base, those users continue buying native linux games whenever possible.

  80. Re:What's the performance penalty? by DunbarTheInept · · Score: 2

    Emulators always slow things down, that's why they're best for older games.

    Well, it's a good thing Wine doesn't work by trying to emulate hardware then. It works by being a *replacement* for the Win32 library that maps calls to Linux operations rather than mapping them to Windows operations. That's why they're so adamant about drilling it into everyone's heads that "Wine Is Not an Emulator". It's merely a second implementation of the Windows API, not necessarily faster or slower than the original one you get with Windows. (In practice it is slower for some API calls and faster for others. Whether a program runs faster on Wine or Windows depends on which calls it uses.)

    Wine is an "emulator" only in the same sense that Windows' TCP stack is an "emulator" of Unix's. It emulates the *idea* by reimplemeting it with fresh code.

    Wine won't work on the 'wrong' hardware. It isn't emulating the CPU's instruction set. It's letting the binary run directly on the CPU just like it would for any native process. It's just that the CPU most often used with Linux happens to the same type as the one Windows uses, the x86, so there is no need to emulate the machine (And THAT is where the slowness you usually associate with an emulator comes from. VMware, for example, valued correctness over speed, so it implemented the entire hardware of a fake PC and then ran the guest OS inside that, and THAT was slow because it has to hardware trap all the low level hardware except the CPU and emulate it at the lowest level.). Wine merely provides a library to implement the function calls in the Win32 API that would otherwise not be there on a linux system, so it operates at a much higher level, not trying to emulate hardware at all. That is what makes it faster, but that is also what makes it less than 100% "correct" and causes some programs that depended on Windows' *exact* behavior to fail.

    --

    Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

  81. Re:Winex is poop by DunbarTheInept · · Score: 2


    So when you hear facts you don't like you ignore them. Noted.

    --

    Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

  82. Troll feeding follows... (Sign? What sign?) by rakslice · · Score: 2

    Hey coward! Did you misunderstand? The people above

    On to the meat of the troll-feeding:

    >>Get a real OS that runs 90% of the world's software and you won't have these problems

    I don't get it... Windows may run the largest percentage of the world's (commercial consumer-intended) software, but even Microsoft themselves make misleading statements about their Windows-targeted products' functionality and delay releases all the time.

    >>The world is so tired of you linux losers complaining that no one supports your software.

    1) Speak for yourself.
    2) What does that have to do with this?

    >>Get a job, and pay for your software.

    Which they did... And now they're pissed off because the vendor misled them.

    >>Nothing runs on your crap OS? Well, you get what you pay for.

    Really? Well, you're the one who paid for your crap OS, my friend. So, you tell us: was it worth it? And, while you're busy bashing linux users, has it occurred to you that the growth of linux increases OS functionality and lowers prices even for those who can't/won't use it? Or is the joke on you?

    >>You made a choice, live with it and shut up.

    Well, gee, if you feel so strongly that way, why don't you do the same? =)

  83. I mean look at the subscription terms... by Moritz+Moeller+-+Her · · Score: 2

    http://www.transgaming.com/showpage.php?page=tos

    They can change them at any time, terminate the service agreement (with cause).

    Compare what you have to do and what Transgaming has to do:

    "YOUR OBLIGATIONS. You agree to pay the fee applicable to your subscription. You agree to provide legal authorization for debit or credit-card charges, be they monthly, quarterly, bi-annually, or annually. You acknowledge that you cannot obtain a refund for early cancellation of any kind.

    You warrant that you are the cardholder of the credit or debit card you provide and the relevant information required for processing charges with said card is valid at all times. You must notify any entity that collects payments from you on behalf of TransGaming of any change of address in a timely fashion. If your debit or credit card expires, you must notify the entity that collects payments from you on behalf of TransGaming of the new expiration date before the previous expiration date has passed. TransGaming reserves the right to levy an administration fee for any credit card or debit transaction that fails."

    Transgaming's "OBLIGATIONS. Subject to your compliance with these Terms of Service, TransGaming hereby grants you a personal, non-transferable and non-exclusive license to access and use the Services. "

    The Services are not even defined in the agreement. I very much doubt, that this contract could even be upheld for a minute in a German court. Our legal system is not (yet?) as corrupt as the US American legal system.
    Contracts of the type: We get everything, you nothing, you carry the risk, you pay, we can change the contract whenever we want are unfair.

    --
    Moritz
  84. catch 22 by HanzoSan · · Score: 2



    They cant release code if you dont stay subscribed, and you dont stay subscribed because they dont release code.

    Look, someone has to take the risk, they dont have the money to do it because if they do it they migght not exsist in a year.

    So whos going to take the risk?

    --
    If you use Linux, please help development of Autopac
  85. Re:WINE is not an emulator!! by (void*) · · Score: 2

    There will never be a WINE for the Macintosh, even if Linux was ported to it. Why?