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Xbox Live Goes Online

abhikhurana writes " Internetnews is reporting that Microsoft has launched Xbox Live broadband gaming service. To access Microsoft's service, Xbox gamers have to buy a $49.99 starter kit, which includes 12 month's worth of access to the Xbox Live service and a headset kit for voice communications. Microsoft said that about 16 games with online play capabilities will be available by the end of the year. So has anyone already tried it? If so, what do you think about it?"

29 of 514 comments (clear)

  1. could this be the xbox "killer app"? by dirtmerchant · · Score: 2, Insightful

    Microsoft appears to have been keeping the Xbox afloat for some time now despite a less than stellar performance. Does anyone else think that Xbox Live is what they're betting the farm on?

    1. Re:could this be the xbox "killer app"? by Gary+Franczyk · · Score: 5, Insightful

      You could say the same thing about Microsoft's Internet Explorer. For some time, it was known as having less than stellar performance, and for being a copy-cat of Netscape Navigator, with a very similar UI and features.

      Since then, it has improved somewhat with its stability and performance, but since Netscape has gone to the wayside, almost no features have been introduced. In fact, most of the changes between version 3 and version 6 have been internal, such as additional automation calls and additional events for programmers to use.

    2. Re:could this be the xbox "killer app"? by jimmyCarter · · Score: 3, Insightful

      If you had a gaming platform, wouldn't you be expecting online play to take off like mad? A lot of us have had the pleasure to play PC games online, but a part of the console market never has.

      Think of it this way, it's usually more fun to play with/against a human than the game AI (for now, at least). Online games == there's always a friend around to play with.

      --

      -- jimmycarter
    3. Re:could this be the xbox "killer app"? by jez9999 · · Score: 2, Insightful

      OK, so the Xbox assumes that you have an Ethernet-based broadband service. Seems a little niche market to me.

      If you have a USB broadband connection, fuck off.
      If you have proprietory broadband software (AOL?), fuck off.
      If you have ISDN, fuck off.
      If you have dialup, fuck off.

      Which is basically what they say here. You gotta love Microsoft's attitude.

    4. Re:could this be the xbox "killer app"? by Hott+of+the+World · · Score: 3, Insightful

      "If you have a USB broadband connection, fuck off.
      If you have proprietory broadband software (AOL?), fuck off.
      If you have ISDN, fuck off.
      If you have dialup, fuck off."

      Considering the effect on gaming that those particular groups have, I would whole-heartedly agree.

      You may be a god at madden with your 56k on AOL, but on my side, its like waiting for christmas.

      Side Note: USB broadband connections are seldom USB only. Most modems have ethernet and USB, and USB is not the best of the two. if your gonna spend the cash on x-box live, go get a 5 dollar Ethernet CAT5 cable. If you're still sour, just think of most computers that dont have broadband USB connectors on the back. USB for broadband is the exception, not the rule.

      wow, so many words, so little meaning.
      PHEAR MY BAD SPEWLLING!

      --
      | - | - |
  2. Good Idea by acehole · · Score: 5, Insightful

    As with all good ideas involving technology they hardly reach outside of the US, Japan or europe.

    In Australia the X-Box is doing okay, still lagging behind the PS2 though. Such a service may never reach our shores, it's a shame because there would be a market here for it.

    I guess it would depend if the market was big enough for Microsoft.

    --
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  3. It is great! by gdeciantis · · Score: 5, Insightful

    I have been playing since the beta and I have found that the service is really good and fun. Moto Gp is a fun game on Live, but MechAssault is a whole different world of fun. XBL runs pretty nicely because of all the broadband users. A much better experience that some online gaming on the PC.

  4. not bad... by dotgod · · Score: 3, Insightful

    $49.99 fee -$5.00 estimated headset value =$44.99 or ~$3.75/month

  5. Seriously... by SexyKellyOsbourne · · Score: 1, Insightful

    Who would pay to play online with games that would either:

    1) An action/sports game that would lag so bad as to be unplayable.
    2) Be a RTS game with too low of a resolution on a TV to be playable (Warcraft III, Empire Earth, etc)
    3) Be a FPS played with a GAMEPAD, instead of a keyboard and mouse.

    For about $500, comparable to what you'd spend on an Xbox, you can put together a PC that can do far more, plus play online games that are far more fun than anything on the Xbox.

    The Xbox is really just a kid's system, as well as a system for those who are not computer literate. Internet functionality on a console system is just a cheap hack, not a viable basis for an industry.

  6. Re:List Of Games Available Now by The+J+Kid · · Score: 3, Insightful

    To be quite honest, nothing earth shattering here.

    You're right, and that's going to be an even bigger problem in Europe & Japan for them. Why?
    Let's have a look at the games:

    MechAssault
    Unreal Championship


    Yeah, they'll do allright.

    NFL 2K3
    NBA 2K3
    NFL Fever 2003


    Eh? wha? No chance of selling anywhere outside the US.

    Tom Clancy's Ghost Recon
    Whacked!


    GR will do nice , as most players will have played cs....Whacked, I have no idea about actually.

    --
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  7. Re:Will this work with any fast IP connection? by Anonymous Coward · · Score: 1, Insightful

    xbox has an ethernet port in the back of it. if you can feed it a net connection, then you're on.

  8. No, more like $300 per year by yerricde · · Score: 3, Insightful

    $44.99 or ~$3.75/month

    The median American family with Internet access has dial-up at $20/mo. Xbox Live requires cable or DSL at $40/mo. To that $4/mo month we must add the estimated $20/mo for an upgrade from dial-up to (e.g.) MSN broadband. So if the median American family with Internet access buys Xbox Live for the kids, it'll cost $24/mo or $288/year.

    I don't know about you, but the fact that Xbox Live doesn't work with dial-up prevents me from considering buying it.

    --
    Will I retire or break 10K?
    1. Re:No, more like $300 per year by jez9999 · · Score: 2, Insightful

      Bungie recommends 256 Kbps of bandwidth per player for Halo.

      Ya know, with multiplayer games getting that bandwidth-hungry and everyone on campus starting to play them, pretty soon it won't be the p2p software which is the problem. Can you imagine all the uni students sitting in their dorms at night with their l33t Xboxes, munching 256k each?

  9. Why do you guys hate Xbox so much? by Anonymous Coward · · Score: 3, Insightful

    I mean... is it because it's Microsoft? Take a minute with me and let's imagine something.

    Imagine if a company called Penguin Soft created a console that is very similar to what Xbox is. The console is entirely based on Linux. Exact same specs like the Xbox but run Linux instead. Would you still hate it? I don't think so... you would be praising it as the best invention ever! A huge Linux success!

    Xbox is very cool... regardless of the fact that Microsoft made it. And I KNOW if it was a linux based console, you'd all love it in an instant.

    Very sad... if only people were fair and mature...

    1. Re:Why do you guys hate Xbox so much? by BRock97 · · Score: 3, Insightful

      Maybe this is a flame, and maybe it isn't, but I will bite and post a reply.

      Your statement about the Xbox being cool is partially right. The Xbox hardware is cool, and this is what upsets me the most. Microsoft has put out an extremely powerful console and the potential that it has is mind blowing. But, and this is a huge but, their games mostly blow!

      This is not meant as a flame either, but their games truly stink. Of course, I should have prefaced this with the fact I don't like sports games, but even those are available on all systems and not a one is an Xbox exclusive. Since Halo was release, I challenge you to show me a game that you would consider a must own game. PS2 has them in spades (GTA: Vice City, Final Fantasy, Jak and Daxter, Virtua Fighter 4, etc) and even Gamecube has a few (Super Mario Sunshine, Metroid, the Resident Evil series, etc).

      The main issue here is that I believe Microsoft sees the Xbox as a foot-in-the-door system to get them noticed. Their primary concern would be to build up momentum for their uber system in the Xbox 2 which will have all the TIVO stuff and central digital hub junk along with the game system. In that regard, they are pouring money into the advertising and the online aspect never considering the content. Hopefully, that will change since I have great hopes for the hardware in that box!

      --

      Bryan R.
      The price of freedom is eternal vigilance, or $12.50 as seen on eBay.....
    2. Re:Why do you guys hate Xbox so much? by twocents · · Score: 3, Insightful

      I mean... is it because it's Microsoft? Take a minute with me and let's imagine something.

      Yes, it is because it is Microsoft. I don't see what's so complex about putting money into companies that one admires, and I have no admiration for Microsoft.

      I buy boxed Linux distros when I can, I purchase Linux journal, I promote operating systems other than Windows to my family and friends, I never ever use Office anymore, and thank god Mozilla is getting as good as it is otherwise I might have to still use Explorer.

      I don't just "not" buy some of their things, I go out of my way to stay away from all of their products, and I think that has landed me more enjoyable jobs and kept technology fun for me.

  10. Broadband gaming vs. dialup gaming by roachmotel3 · · Score: 5, Insightful

    Frankly, I'm somewhat glad that MS has forced broadband in this product. There's nothing worse than paying the $40 a month for broadband, mostly for gaming, just to get on some awesome CS server where within minutes a bunch of losers with dialup come on and ruin the game for everyone.

    By at least setting the bar to broadband they have excluded some gamers, but they will have improved performance for everyone left.

  11. Re:Will this work with any fast IP connection? by Tull · · Score: 3, Insightful

    It works fine here in the UK on a Univerity dorm connection. If you are able to get out of your Uni network on port 3074 you should be okay. I tested it for a friend before the service went live using a little perl script listening on that port running on an off-campus machine.

  12. Re:List Of Games Available Now by MongooseCN · · Score: 3, Insightful

    Tom Clancy's Ghost Recon

    Awesome! Now I can buy an Xbox, then buy Ghost Recon, then pay monthly for Microsofts online service which is the only place I can play it with other people!

    Oh wait, I forgot. I already paid ONCE for this game which I can use on my computer with much faster hardware to play online with other people for FREE as much as I want.

  13. Re:halo ? by Veebs · · Score: 2, Insightful

    Patching isn't an option for Halo, purely because it doesn't have the hooks in the code to look for patches. So while they could easily write one, when you put the disc in the drive, it would not check the HDD for the patch and thus make the whole exercise useless.

    Some people say that they should allow patches in some situations. I don't agree. Morrowind (US version) is buggy beyond a joke, but if they let them patch that then where do they draw the line. Similar to letting Bungie patch Halo. Can all developers then release a game and later add the Live! feature whenever they like?

    c'mon guys, this is a console not a PC. We have been over this

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    --- The one with all my ramblings http://www.veebs.com
  14. Re:It's not fait to kids by Mark+Garrett · · Score: 2, Insightful
    I can understand after 12 months asking for a card, but why do they need to do it up front when the person has already payed for the service?

    Um, identity verification so they can properly ban you should you start causing trouble?

    Feel free to also throw around whatever privacy/conspiracy issues you may have... but really I imagine it's about being able to keep track of who their users are in some way. God knows they have enough experience with useless identity verification from Hotmail.

  15. Yes and No by bstadil · · Score: 3, Insightful
    this would be a really killer app

    Absolutely this would be a real useful feature and could quickly gain strength. The problem for MS is that PS2 is much better positioned to take advantage of this if/ when it takes off.

    It's the Network effect at play.

    There are 30mu+ PS2's out there vs for 3.5Mu+- Xbox. Sony have sold more than 1Mu adapters for the PS2 in the last few month, and if they wanted they could team up with a company like IDT and be offering a "Longdistance telephony game" in a few months.

    --
    Help fight continental drift.
  16. Why PC's are better for this... by sterno · · Score: 4, Insightful

    In reading your comment, something occurred to me.


    The only live capable game I have at the moment is Mech Assault, which is a great game, but I was hoping for a couple more play modes, including Co-Op.


    One of the most popular FPS shooters is still Half Life because of the Counterstrike mod. Gamers took a basic game and changed it completely to become the kind of game that they wanted. With an XBox, this isn't going to happen because Microsoft has to keep tight control over the game licensing. If they don't they can't make back all the money they lose on selling the boxes. Furthermore, to even begin writing games you have to buy their SDK which is very expensive for an amateur developer.

    This was one of the promises of the Indrema game console that was making me really look forward to its release which will now never happen.

    --
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  17. Opinions, this soon? by Winterblink · · Score: 3, Insightful
    How can people have an opinion on a service that's only days old? Just my opinion of course, but I think there's no way to adequately gauge how good the service is until more games are out for it and more players are on it. Once the community starts to take shape, then you'll be able to say whether the service is good, or just another online thing that's filled with retards.

    I think it's great the PS2 and XBox now have their online gaming abilities. Each has their own advantages and disadvantages, and I think there's definitely room for both.

    --
    "I'm a leaf on the wind. Watch how I soar."
    -Hoban Washburn
  18. Re:Too bad... by tomstdenis · · Score: 2, Insightful

    Difference there which I see the typical /. AC cannot notice.

    If you hack your X-Box you're knowingly [hopefully] trying to defy MSFT. Whether you should be allowed to [I think so] is not the issue here. The issue is whether MSFT should respect you as a user on the live service.

    What I was trying to originally establish is if you hack your box then MSFT has every right to ban you from their service because I'm rather certain the TOS has something todo with that.

    Why do you AC's think the world revolves around yourself? Sure you should be able to hack it, but no, the company shouldn't help you steal from them [because lets be honest the majority of people are not interested in putting Linux on a gaming station, you could for instance, but Linux on a normal desktop...]

    Tom

    --
    Someday, I'll have a real sig.
  19. Re:No! No! No! by BiOFH · · Score: 3, Insightful

    I don't MEAN to be a bitch here... but if the shoe fits...

    Anyway... exactly who made you arbiter of "what console gaming is supposed to be about"?

    I'm not a supporter of M$ or the Xbox (although I have to honestly admit it is a nice console and some of the games are pretty damned good, but that's beside the point), but your statement is a bit presumptuous on your part. As with most activities, console gaming is what console gamers want or make it to be. There is no 'Big Book of Console Gaming' with a set of rules for what is and is not console gaming.

    Having said that, FWIW I'm a Mac user and I prefer Gamecube. I say that in anticipation of some paranoid troll saying I'm some M$ stooge.

    --
    - I am made of meat.
  20. Re:ObPenny-Arcade by binary+tr011 · · Score: 2, Insightful

    his(or her) point wasn't that the thing sounded like walkie talkies. The point was that why would you want to interact with people who tell you:
    u suxxors n00b.
    or Ur mom sucks my c0ck and so on.
    Now imagine actually speaking to these people.

  21. Re:Isn't broadband expensive in AU? by CityZen · · Score: 2, Insightful

    You've heard of TCP/IP, I hope?

  22. This wont work... by heideggier · · Score: 2, Insightful
    For a start things like these were already tried with PC's, being closed server charged by the month, and proved to be failure, mainly due to competition with the open system (which MS has in standard PC games). The only ones of these left today are the MS gaming zone (have so much money they couldn't care less) and Battlenet (control the software so you don't have a choice and people are starting to work their way around that). What I surmise is that - in any system of online gaming you have to provide a means for people to run their own servers in order to create a culture, of clans lans what-have-you.

    However, this ignorance of online culture is not the main reasion Live is going to fail. Live will fail because Microsoft have also chosen to ignore console culture. Ask any twelve year old what multiplay gaming on a console means to them and they will say having your mates around for a quick bash of tekken 4. People are not going to spend god awful amounts of money to get owned by poeple they have never met. People who play consoles are not the type of people who will go online to play video games, PERIOD (sega proved this with the dreamcast). At best you are looking at someone porting evercrack for the masses and Sony are already well ahead in that game. The fundamental mistake Microsoft have always made with the XBOX has been considering it to be just another computer. Someone need to tell them that they are as different as a skateboard is from a Automobile. Console people != PC People. PC culture (which they have chosen to ignore anyway) != Console Culture.

    The final nail in the coffin of Live is the prior need of a broadband connection pretty much insuring you are marketing to people who have a computer already, why wont they simply play counterstrike.

    XBOX LIVE is just a half arsed gimmick that aint going to safe the XBOX. What MS need to do is provide some innovation in games, not attempt to throw money at it or go around telling everyone that it represents a new paradigm shift for console services, but I guess, considering it cames from Microsoft, it was doomed from day one then. IMHO.

    btw is it just me but aren't there too many XBOX stories on slashdot, I mean this horse looks to be pretty dead to me.

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