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Voice Communication & Gaming Etiquette

Goldberg's Pants writes "The BBC have an interesting article on XBox Live, regarding the voice communication used in the game. Some interesting insight into the culture, and politics of the players."

162 comments

  1. TPS by SqueakRu · · Score: 1, Funny

    Rule 2: No player's digital representation may have an ass for a face or have the face of Ben Affleck.

  2. What I always hate... by i.r.id10t · · Score: 1

    ... is that guy who gets wired out on caffinated beverages at the LAN party, and starts shouting at the top of his lungs for even the simplest things.

    On the other hand, talkin' smack is a great part of multiplayer games, especially FPSes like Quake*, etc.

    --
    Don't blame me, I voted for Kodos
    1. Re:What I always hate... by grumpygrodyguy · · Score: 1

      Hehe, here's a MP3 you might like. Some guy had a dormmate across the hall from him who played CS a lot, so he recorded him for samples. Funny as shit.

      --
      The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky
    2. Re:What I always hate... by cultobill · · Score: 1

      Hehe, here's a 401 Authorization Required you might like.

      --
      -- Bill "Houdini" Weiss
    3. Re:What I always hate... by grumpygrodyguy · · Score: 1

      Bah, he passworded it. Oh well.

      --
      The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky
    4. Re:What I always hate... by grumpygrodyguy · · Score: 4, Funny

      OK, in lew of my blunder I went the extra mile and found:

      1) A working link.

      2) And a bonus interview with the creator.

      Please forgive my unl33tlinkingness.

      --
      The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky
    5. Re:What I always hate... by ethx1 · · Score: 1

      OMG that is hilarious... haha... I gotta share this one with all my friends

    6. Re:What I always hate... by Anonymous Coward · · Score: 0

      Uh, not dorm-mate. Cubicle neighbor. They work at a game dev house together. Not a college kids - full fledged grown-up professionals, and the guy who made the recording is a 30-something musician and sound engineer who used to be with a band called Information Society

      I'm afraid that Mister Grimshaw is my downstairs neighbor in San Francisco. He's usually not so terrible. Lately he's been playin Battlefield 1942, and the rumblings of his subwoofer have become very impressive.

    7. Re:What I always hate... by Anonymous Coward · · Score: 0

      OK, in lew of my blunder

      That's 'in lieu'.

      And now, mittens.

  3. PA! by LoudMusic · · Score: 5, Funny

    A more reputable online news service, Penny Arcade, has their own take on voice communication in gaming.

    The Strip: "So, Com?" - Enjoy!

    --
    No sig for you. YOU GET NO SIG!
    1. Re:PA! by AlexMax2742 · · Score: 2
      PA is classic.....lol...

      Anyway, I am often surprised when playing SOCOM, the only voice chat game on PS2, that there are relatively few lamers playing. In my months of having the game, I've encountered guy who ticked me off, and that was late at night.

      Sure, mod me down for flamebait, but it's something to think about...

      --
      I'm the guy with the unpopular opinion
    2. Re:PA! by Anonymous Coward · · Score: 0

      By far the most infuriating thing with SOCOM is in friendly-fire games where some jerk starts shooting his teammates right off the bat. That and glitchers, of course.

    3. Re:PA! by JesseL · · Score: 3, Funny

      Don't forget this one.

      --
      "Prefiero morir de pie que vivir siempre arrodillado!"
    4. Re:PA! by McCart42 · · Score: 3, Funny

      Or this one (slight vulgarity).

      --
      "I may be quite wrong." - Socrates
    5. Re:PA! by Sandcastle · · Score: 1
      This has to be the best one.

      Where did they get this crazy theory on inhibition?

      Talking to complete strangers, separated by thousands of miles, enormous landmasses and oceans, does tend to imbue a certain amount of awe and inhibition in people.

      --
      The fact that a fish swims in water does not make it an expert in fluid dynamics. GogglesPisano (199483)
    6. Re:PA! by Anonymous Coward · · Score: 0

      they're british.

  4. Been there, still doing that... by Wavicle · · Score: 4, Insightful

    The points the article raises are valid. However we've had voice comm enabled in PC games for a long time and have all this is old news. The biggest reason I'm reluctant to give up my Half-Life based games is not just because they are really cool, but the built in voice chat is far superior to any external voice chat program I've seen (Roger Wilco or BattleCom).

    --
    Education is a better safeguard of liberty than a standing army.
    Edward Everett (1794 - 1865)
    1. Re:Been there, still doing that... by ion_ash · · Score: 1

      I recommend the excellent Haxial product, Netfone. Mac/Win, encryption (of some form), multiparty, and more. Not free, but inexpensive.

    2. Re:Been there, still doing that... by stuckatwork · · Score: 1

      Another program you might check out is Team Speak.

      It has both Windows & Linux client / server programs.

      http://www.teamspeak.org

  5. insults by poil11 · · Score: 4, Interesting

    it is quite funny when you play couter strike and most of the comments that come out of voice comm are you suck you nub. but that is mainly in pubs only. voice comm is key in team play, much like it is in real life. but in counter strike you can ignore, which is also a very key feature.

    1. Re:insults by AlexMax2742 · · Score: 4, Interesting
      The problem is that voice chat isn't widespread enough in CS to make it feasable as a means of communication. Which means only a few people got it, and half of them do it to piss you off.

      When it's standard, like in SOCOM, guess what, it actually gets used, and used well.

      --
      I'm the guy with the unpopular opinion
    2. Re:insults by Moloch666 · · Score: 4, Insightful

      There have been numerous times a good player, will start issuing 'orders'. Especially when the team is losing, since we are desperate to start winning most people listen to him. It's quite impresive how one person can change the outcome with pretty much 1-way communication, other than text here and there, or a radio command. Other half of the time people are just chatting. Then you get those people that are just annoying, making stupid sounds. I quickly and easily mute those people.

      --
      Understanding is a three-edged sword. -- Kosh Naranek
    3. Re:insults by zoobaby · · Score: 1

      [I]The problem is that voice chat isn't widespread enough in CS to make it feasable as a means of communication. Which means only a few people got it, and half of them do it to piss you off.[/I] Really? Many of the servers I play on have many people using Voice. While some people can be annoying, it is very helpful and makes gameplay unique. Other games would benefit more if they added it. I believe that this is one of the main reasons why CS has stuck around so long, and has such a robust following. If bf1942 had chat I would probably not play CS very much. As for insults in CS, that has always been there. That is part of the fun.

  6. If people want to spend more time chatting, fine by B3ryllium · · Score: 5, Funny

    Don't bitch at me if I happen to frag them for camping, though ...

  7. ok people are bashing the by burninginside · · Score: 2, Interesting

    noobs and people are insulting each other and this is supposed to be surprising? look at any game and it happens there...why should they think it would be any different just because people can actually talk in the game...

  8. Its More Fun by LordYUK · · Score: 4, Insightful

    Its more fun to actually "talk" to friends while playing, and at times I have used GameVoice (pretty good) and Roger Wilco (also, pretty good), but right now prefer MCI's The Neighborhood plan to speak with friends while playing online games. Circuit City (as well as other retailers) sell inexpensive headsets that work really well (I use the Jensen model, 19.99 very nice).

    Still, the voice communication software is better than typing, especially with RTS games or FPS games.

    --
    This is my sig. Its pathetic.
    1. Re:Its More Fun by ELCarlsson · · Score: 2, Insightful

      I've always had more fun playing games like Perfect Dark and Bond on the N64. With the 64 you can actually talk with your friends as you plan. Not to mention that you can also throw stuff at them, pummel them, unplug their controllers, duct tape them and lock them in the closet(oh like you haven't done it before). Voice communication will never compair to actually sitting in the same room.

  9. Voice is good by Blaine+Hilton · · Score: 3, Informative

    I think voice chat will prove very successful with gaming. Not just for yelling insults, but for complex strategy games where teamwork is required to win. For instance multiplayer games like Castle Wolfenstien and CS can really use this type of technology. Now if only the game consoles can play against computers too.....

    1. Re:Voice is good by easyfrag · · Score: 2, Interesting
      For instance multiplayer games like Castle Wolfenstien and CS can really use this type of technology.


      I agree, but the games you cite are team-based, does the Xbox Live system allow you to filter who gets to hear you? No need to give info to the enemy.

    2. Re:Voice is good by iCEBaLM · · Score: 1

      It doesn't give you the option, this would have been really cool with Mechassault but everyone hears everything in Mechassault. Perhaps games in the future will allow it.

      -- iCEBaLM

    3. Re:Voice is good by mvizos · · Score: 2, Informative

      Yes...You can press and hold a button, and during that time, only members of your team will hear you. That way, you can coordinate attacks, plan strategy, etc.

  10. Banter and Insults... by Shant3030 · · Score: 5, Insightful

    Have always been apart of competition. Whether its on the football field, basketball court or even the battlefield, their will be some people who are more vocal than others. And yes, some will have a complete disregard for the other person's feelings.

    --
    100% Insightful
    1. Re:Banter and Insults... by Anonymous Coward · · Score: 0

      Ugh... I thought all you hippies were off being human shields or something... geesh.

      Unless you are playing Teletubbies on the 'puter, your feelings shouldn't be a problem.

  11. excerpts you wouldn't believe by laurensv · · Score: 1

    Some games are filled with Trappist monks who barely utter a word to each other, aside from the odd grunt or heavy breathing when the microphone is too close to someone's mouth
    : )
    Some people have turned trash talking into an art form, almost all of which cannot be repeated here
    seems like a few slashdotters have an Xbox

  12. I keep mine turned off. by RatBastard · · Score: 2, Insightful

    Unless I'm playing an invite-only game with friends, I keep my headset unplugged. I have no desire to listen to a bunch of foul-mouthed kids yelling obscenities at each other.

    --
    Boobies never hurt anyone. - Sherry Glaser.
  13. Strange days by nagora · · Score: 3, Funny
    I never thought I'd see a news item on the BBC with an image called "38972221_meachassualt203body.jpg"!

    TWW

    --
    "Encyclopedia" is to "Wikipedia" what "Library" is to "Some people at a bus stop"
  14. From the article by stratjakt · · Score: 5, Informative

    You can be kicked off a game for a variety of reasons, from sheer whim to acting as a punishment to cheaters.

    "Kick him, kick him, kick him," is the tribal chant of those gamers tired of another's childish antics.


    There's no "cheating" on Xbox live, which is why they banned modded boxes from the service.

    You get 'kicked' when you win. The same thing happens on all the free services like xbtunnel. The online gaming community is chock full of kids with l337 names talking about 'm4d sk1llz0rz', but as soon as they start to lose, they either kick you, or if they cant, they quit.

    It's pretty much why I dont bother with online gaming anymore, except for stuff where I'm playing peer to peer with a (real life) friend, or my kid brother, or something like that.

    Too many idiots in the world, and it's just no fun. MSFT should have looked at human nature before they sank so much into Xbox live, because it's going to fail. I know 3 people who've bought it, and none played more than two weeks, and none plan on renewing the subscription, pretty much for the same reasons I've said.

    It's really annoying to be accused of 'cheating' because you fragged someone in Unreal.

    --
    I don't need no instructions to know how to rock!!!!
    1. Re:From the article by AlexMax2742 · · Score: 1

      From Tribes: Aerial Assault (PS2) Radio...

      ~E~ AlexMax shot down RandomDude
      ~E~ AlexMax: Woohoo!
      A vote to kick ~E~ AlexMax has been initiated
      ~E~ AlexMax: Shazbot!
      ~E~ AlexMax: Shazbot!
      RandomDude: I love it!
      ~E~ AlexMax: Shazbot!
      Vote to kick ~E~ AlexMax passes
      RandomDude: Woohoo!
      ~E~ AlexMax disconnected

      It's not just Xbox Live......grrrr......

      --
      I'm the guy with the unpopular opinion
    2. Re:From the article by Anonymous Coward · · Score: 0

      I know 3 people who've bought it

      I guess that means there are 349,997 people you don't know who bought it. Try playing SOCOM on PS2 with a bunch of 56K lagging bastards trying to use voice and you will see that the X-box online model is the only one that has a chance of succeeding.

    3. Re:From the article by prozac79 · · Score: 3, Insightful
      but as soon as they start to lose, they either kick you, or if they cant, they quit.

      This is my largest pet peeve when I play NHL 2K3 using Live. I once had a night were someone quit 2 seconds before the game was about to end just because I was winning. And I swear people unplug their ethernet cables so the game goes into a "dropped" category instead of it being an official loss. I hate the pettiness of the players online that I never came across playing online on the PC. Sure there are taunts and flames going back and forth, but I think people had a better concept of it "BEING JUST A GAME!"

      My second pet peeve in online gaming are those who will change the game settings during the game. To use NHL 2K3 as an example again... I create a game that has offsides, icing, and a game speed of 5. Then the first thing the punk I play against does is change the game speed to 10, and turn off the offsides rule. IF YOU DON'T LIKE THE SETTINGS, DON'T JOIN THE GAME!

      Sorry, I had to get those two things off my chest since my XBOX Live experiences have been rapidly going downhill.

      --
      "Oh dear, she's stuck in an infinite loop and he's an idiot" -Prof. Farnsworth (Futurama)
    4. Re:From the article by Anonymous Coward · · Score: 0

      It doesnt matter who's 'online model' it is. SOCOM SHMOCOM.

      It's just not fun playing with a bunch of sore losers and assholes.

      PS2's peer-to-peer model is, IMO, much better because I can just have games with my friends, who I actually enjoy playing a game with. Not with Whiney McL337, the 13 year old crybaby.

    5. Re:From the article by jnik · · Score: 1
      You get 'kicked' when you win.
      Been happening for years on all sorts of servers. When I first got Freespace2 I fired up the online play, started a team-vs-team game. Stealth fighters on both sides, but also one SWACS ship per team. Destroy your opponents' SWACS bird, you disappear from their radar.

      So of course as soon as I fought through the flak and beams to destroy the ship I got "I can't see you! you cheater! *quit*"

      Needless to say I didn't bother playing online much after that.

    6. Re:From the article by LoudMusic · · Score: 2, Insightful

      There should be much more focus on "System Link" games, in my opinion.

      It's pretty much why I dont bother with online gaming anymore, except for stuff where I'm playing peer to peer with a (real life) friend, or my kid brother, or something like that.

      That's pretty much how I feel as well. I'd rather take the time to round up 8+ friends to play networked Halo rather than jump online with a bunch of punk kids for a few rounds of Unreal.

      Additionally, Internet gameplay has never been very fun for me because my cable provider pretty much sucks. StarCraft is about the only game I can play over the Internet with acceptable performance. Ghost Recon (XBox Live) has been ok, but I get quite a few drops there as well.

      The biggest benefit for "online consoles" would be patches and upgrades. But the people making XBox games are wanting to charge quite a bit for addition add-ons to their games - screw that.

      --
      No sig for you. YOU GET NO SIG!
    7. Re:From the article by zsmooth · · Score: 1

      Somebody else can change a game you created? I've never played any XBOX games but that doesn't sound cool...

    8. Re:From the article by Zaak · · Score: 1

      The online gaming community is chock full of kids...
      Too many idiots in the world...
      Xbox live...[is] going to fail.


      So, it's a case of the place is so crowded that nobody goes there anymore? :)

      TTFN

    9. Re:From the article by Spydr · · Score: 1

      There's no "cheating" on Xbox live, which is why they banned modded boxes from the service.

      actually, unreal championship has a few bugs:

      unlimited TAG rifle ammo (the BFG of the game)
      invencibility (at the cost of not being able to shoot anyone)
      getting outside the maps/inside mountains/floating in the sky

      the problem is that in unreal, you can't kick people.

    10. Re:From the article by Saeger · · Score: 1
      I once had a night were someone quit 2 seconds before the game was about to end just because I was winning.

      In real life, that's the same as knocking all the chess pieces off the board, but it doesn't happen that often, even if you're playing a complete stranger.

      The reason it's more common online is lack of accountablility; you don't have to face anyone, and your reputation isn't known.

      Reputation systems would help a lot ... like how "Yahoo Games" shows you how many games a particular user has abandoned.

      --

      --
      Power to the Peaceful
    11. Re:From the article by ZzzzSleep · · Score: 1
      invencibility (at the cost of not being able to shoot anyone)

      Let me guess... they engrave 'Elbereth' on the ground?
    12. Re:From the article by Anonymous Coward · · Score: 0
      It's really annoying to be accused of 'cheating' because you fragged someone in Unreal.
      Because you fragged someone? Or maybe it's because you're cheating. Stop cheating, cheater!

      stratjakt is a cheater!
      stratjakt is a cheater!
      stratjakt is a cheater!
      stratjakt is a cheater!

    13. Re:From the article by Anonymous Coward · · Score: 0
      It's really annoying to be accused of 'cheating' because you fragged someone in Unreal.
      Because you fragged someone? Or maybe it's because you're cheating. Stop cheating, cheater!

      stratjakt is a cheater!
      stratjakt is a cheater!
      stratjakt is a cheater!

  15. Reputation systems by GeorgeH · · Score: 4, Interesting

    I suspect that reputation systems like http://www.gamertagdatabase.com/ will go a long way to keeping the service clean (at least as clean as eBay :) ), but that depends on them being integrated with the gamer matching system.

    --
    Why can't I moderate something "Wrong" or at least "Grossly Misinformed"?
    1. Re:Reputation systems by TCaptain · · Score: 1

      ...its got about as much chance as moderation :)

      In theory its a good idea...but its too easy to abuse.

      player 1 is good, kicks the ass of a bunch of pre-teen morons with "mad skillz"

      Pre-teens morons go to the site...put up a bad report....

      player 1 comes back with friends, puts up more bad reports...

      --
      "I'm not a procrastinator, I'm temporally challenged"
    2. Re:Reputation systems by GeorgeH · · Score: 4, Interesting

      Doesn't have to be as centralized as moderation, it could be a friend-of-a-friend system, where the fewer friends between you and another person the higher the person's score.

      It could also be a percentage based system, where if I rated you as 80% cool and you rated Alice as 50% cool, she would show up in your list as 50% cool but in my list as 40% cool.

      Instead of establishing baseline scores for people, you would be creating gaming social networks.

      --
      Why can't I moderate something "Wrong" or at least "Grossly Misinformed"?
  16. Xbox live EULA.. by Anonymous Coward · · Score: 0

    Doesn't it have something in there about them not allowing cuss words and that they can terminate your service if you do?

    That is one way to keep the pointless cursing down, but I kind of doubt the gamers will follow it.

  17. Re:Not addressed in the article by spakka · · Score: 0, Redundant

    "Kick him, kick him, kick him!"

  18. Aces! by Dark+Lord+Seth · · Score: 5, Funny

    I'd like to see this with CounterStrike! No, I don't play the game, I think it's retarded and dull, but can you imagine the interesting voice communication?

    CS'er 1: Oh-em-gee! Oh-em-gee! Oh-em-gee!

    CS'er 2: Dubbleyou-Tee-Ef???

    CS'er 1: Jay-zero-zero wallhacksor! Yur mother is a fag!

    CS'er 2: En-zero-zero-bee! Es-Tee-Ef-You! Jay-zero-zero just sucksors!

    1. Re:Aces! by Anonymous Coward · · Score: 0
      Er, CS has this already, and has for some time. And no, they don't spell out the things they'd normally write, they just say them (although they do say "nub," rhymes with "hub," and "noob," rhymes with "boob"). But yes, that is the way most CS communication goes: "You suck, you pathetic hacker, get off this server before I come to your house and rape your dog."

      I often preemptively mute everyone on a public server, and not just to filter out the jerks: do you have any idea how distracting it is to play a game with 10 people yammering away about where they spotted this enemy or that? My CS team have it drilled into our heads that if you don't have anything critical to say, you should stay the fuck off voice comm. But most players on pubs either don't realize that or can't be bothered to restrict themselves. Or maybe they really think that every thought they have should be spewed forth from every orifice as quickly (and loudly) as possible.

    2. Re:Aces! by extrarice · · Score: 4, Funny

      Actually, this is exactly what happens in CS. That's why I mute anyone on my team with a mike.

      --
      "Jesus saves, but everyone else in a 10 foot radius takes full damage from the fireball."
    3. Re:Aces! by unborracho · · Score: 1

      what CS servers do you play on? people don't actually say letters over voice com. Actually the most mature people use voicecom, because all the noob kids are too afraid to actually use their voice, because it adds another element of social-relaism that they're not ready for.

      But I do have to say, once in a while, you do get an annoying kid on voicecom, and then I just go ahead and mute him.

      --
      "You had this look that of an angel, it was such a bad disguise" --Dishwalla
  19. Free(?) advertising by gdeacon · · Score: 3, Interesting

    It's a shame that this seems to be blatant advertising for Xbox Live - 8 counts in the article. Online gaming and voice communication has been around for quite a while now!

    1. Re:Free(?) advertising by tupps · · Score: 1
      I remember that the first or second version of Marathon (by bungie for the mac) had the ability to do voice communication to all players. Although you could only play that on a lan.

      That would have been 97 or 98.

      --
      Go out and get sailing!
    2. Re:Free(?) advertising by LMariachi · · Score: 1

      I forget which one had the voice feature, but the first Marathon shipped in 1994.

  20. My poor eyes! by Anonymous Coward · · Score: 0, Funny

    Wow. The gramar in that article was so bad I almost went blind reading it. I don't think I've ever seen such an abuse of bad paragraphing before!

  21. Requisite PA Reference. by JungleBoy · · Score: 1

    Requisite PA Reference

    That is all

    -JungleBoy

    --
    "You never know when some crazed rodent with cold feet might be running loose in your pants."
    -Calvin
  22. 1337 h4x0rs by Lord_Slepnir · · Score: 0, Redundant
    Don't claim that your 4 straight headshots halfway across the map with your AK had anything to do with skill. It was either luck or hacks, and if you claim it was skill, we're going to assume it was your skill in getting past the cheat detectors.

    Also, near the end of the round when half the CTs are watching you, and you see someone 200 ft away, at least zoom in before you have you snap to his head, fire, then snap back to where you were going. I mean, give us some credit.

    /me is sick of all of the CS hackers out there.

    1. Re:1337 h4x0rs by Moloch666 · · Score: 0

      Well at times I will get more than 4 head shots in a row, especially with the m4. I've always done pretty good, but when I got my Logitech mx300, man it's so easy. I'll actually start aiming for the chest area just so no one accuses me of cheating. It's usually not a problem, but I usually just stick the few same servers with skilled, nice players. I don't want to risk getting banned or anything. Although, I doubt I would ever get accused, since these players are good enough to spot a skilled player vs a hacker.

      --
      Understanding is a three-edged sword. -- Kosh Naranek
    2. Re:1337 h4x0rs by eatdave13 · · Score: 1

      You're a moron. Go watch a CAL-M tournament sometime and then say something.

      --
      "Verbing weirds language." -- Calvin
  23. Some insight into this article... by Anonymous Coward · · Score: 2, Interesting

    MSNBC had an article covering something similar to this a while ago. Good read, somewhat insiteful, and includes a link that shows reviews on the best and worst X-Box players.

  24. Just Great.... by VinniTheGeek · · Score: 5, Funny

    Now I get to hear that 13 year old screaming in his pre-pubescent voice "take that faggot! I owned joo!" while I play against him. They should include, by default, a voice modulator that drops them a few octaves so they at least SOUND like they are males.

    1. Re:Just Great.... by Anonymous Coward · · Score: 0
      Yeah, I've gotten into trouble a few times for mistaking boys for girls on voice comm. It's not like I'm trying to insult them, but they seem to think I make it an important part of my life. I don't understand the sensitivity. All boys have high-pitched voices like that sometime in their lives. I know I certainly did.

      Oh well, maybe I just missed the worst of it... I got a bad throat infection or something early in the 7th grade. My voice cracked like the kid's on the Simpsons for about a week, and when the infection cleared up my voice was as deep as it is now.

    2. Re:Just Great.... by Anonymous Coward · · Score: 0

      what if they're female? Oh, right...who am I kidding.

    3. Re:Just Great.... by Anonymous Coward · · Score: 1, Funny

      Just ask them, 'how much is your allowance' and the kids tends to shut up.

    4. Re:Just Great.... by eodmightier · · Score: 4, Funny

      I like after some kid is trash talking around and then you hear his mom walk in the room "Bobby it is 2 hours past your bedtime, time for bed".

      Muhaha..

      --
      -Eod
    5. Re:Just Great.... by Anonymous Coward · · Score: 0

      They should include, by default, a voice modulator

      Xbox-live DOES INLCUDE a voice modulator!!!

    6. Re:Just Great.... by The-Perl-CD-Bookshel · · Score: 1

      Take a step back, who is really more embarrassing for? The 11 year old your playing with or you?

      --
      I don't keep a lid on my coffee so when I walk around I look busy -me
  25. Lost Advantage by rwiedower · · Score: 2, Funny

    Actually, I see this as the beginning of the end for gamers, like me, who used to be fairly swift at both running around in FPS games while launching verbal taunts with the keyboard simultaneously. Nothing felt sweeter than to blow someone to pieces, send them a notice saying you did it, and keep strafing simultaneously.

    With voice communications, there's no additional bonus for multi-tasking. Any idiot can curse when they die...only the swift can pun with the best using a keyboard and a mouse. And as an added bonus, swearing up a blue storm on the keyboard happens much more rarely.

    What I'd really like to see would be a voice-transcription add-on so that you could give your teams commands and see them appear, as text, on the screen, rather than hear them live. That'd would be sweet.

    1. Re:Lost Advantage by Mr.Happy3050 · · Score: 1

      The swift and witty will still be swift and witty. Coming up with a good taunt or witty banter is, in my mind, the hard part. I see this as a transition much like when motion pictures moved from silent movies to "talkies."

      --
      "All great truths begin as blasphemies." -George Bernard Shaw
    2. Re:Lost Advantage by Anonymous Coward · · Score: 0

      Voice transcription->command is coming. In XBox Mag it gave some specs on the system (10% CPU util when active). They didn't say who had licensed it yet.

  26. Natural Selection Ettiquite by smasherbob · · Score: 4, Funny

    Oh, how I love being the commander in a public game of Natural Selection (linkie linkie). It usually goes something like:

    Okay team, build those two infanty portals!
    Nice, now build this armory!
    NO, DON'T ALL HUMP IT AT ONCE! THE SKULK RUSH IS COMING! THE SKULK RUSH IS -- OH DEAR GOD, NO! NOOOOOOOOOOO!

    On second thought... maybe I don't enjoy it as much as I thought. =P

    1. Re:Natural Selection Ettiquite by SunBug · · Score: 3, Funny

      Or even better:

      "ok, after building that armory, I want you to get two clips and build this res node"

      clicky-clicky-waypoint
      clicky-clicky-waypoint

      noob gets 250 rounds of ammo primary, and 30 rounds secondary, taking 2 precious minutes.

      *grr*

      "GO!"

      clicky-clicky-waypoint
      clicky-clicky-waypoint

      "can I have a jetpack?"

      no.

      "HMG?"

      no. the game just started. We need res.

      clicky-clicky-waypoint
      "move to your waypoint soldier"

      "armor?"

      no!

      "comm, you suck!"

      *chomp chomp* newbie dies with 300 rounds of ammo.

    2. Re:Natural Selection Ettiquite by phoenixTMW · · Score: 1

      Hehehe...I don't play comm, because I don't have a voice headset, but I know exactly what you mean.

      "hey comm, gimme jp"
      "dammit comm u suck, gimme a jp"
      "need shotty"
      blah blah.

      And that clustering around the armory? It's great when you sail in as a skulk and bite all of their heads.

  27. Breaking news? by ebuck · · Score: 3, Informative

    Although ther article seems to rable on with some nifty bits of data, there's very little analysis. Still it's fun to see how people can bend this new tool to their uses.

    Is it any revelation that many easily accessable net games watch their chat channels turn into forums for trash-talk, profanity, or non-game purposes (like pointed questions about age/sex/location, net-dating, cyber-sex, political forums, etc.)? If the author isn't aware of this, it seems that the X-Box is his first foray into the world of online chat. Games chat channels only tend to have a bit more, umm... reference in determining how you will be derided.

    Yes it's cool that now it's voice, and I'm sure that many others will be suprised and entrigued by the ongoings which previously was known to a smaller audience. Still, if anyone is suprised that younger gamers have foul mouths, or that veteran vs newbie tensions arise, I'd be flabbergasted.

  28. You aimbot n00bs by Joe+the+Lesser · · Score: 1

    you obviously are cheating, and you're such a n00b. you are such a camper, and a shockwhore. The ViRuS clan dominates you fools, as usual. stop spamming like girls, do you even know how to play this game? you suck.

    (why 15 year olds should not play online)

    --
    "I only speak the truth"
    Karma: null(Mostly affected by an unassigned variable)
  29. Re:If people want to spend more time chatting, fin by los+furtive · · Score: 1

    Don't bitch at me if I happen to frag them for camping, though ...

    In the same way that you don't need to stop walking while chewing bubble gum, you don't need to stop and talk when using voice comms.

    --

    I'm a writer, a poet, a genius, I know it. I don't buy software, I grow it.

  30. Silly Taco, Gaming is for Kids! by pkw111 · · Score: 0

    Seriously, how does this qualify as a "new gaming development? Since when is it groundbreaking for a bunch of gamers to chant "kick him kick him!" towards some attention-deprived kid running off the oh-so proverbial potty mouth?

    Oh wait, they must have been referring to the tendency of veterans to kill the 'noobs'(gee, whatever that means...my mom uses AOL for christ's sake and she figured out the 'noobie' slang about 5 years ago)...

    What's going to be funny that this article doesnt touch on is the response from some parents association when they hear their poor young Stewie exchanging uncencsored trash-talk with the rest of the world on their innocent xmas present!

    (The mute feature rules!)

  31. VoiceComm has been around quite a while by DaveWhite99 · · Score: 1

    This article is not news. Voice communications in the most popular multi-player game engine ever, Half-Life, has been around for years now. This article seems like a blatant XBox info-tisement. I wonder how many advertising dollars MSFT has put into BBC Online's coffers ?

    --
    Biodiesel : domestic, renewable, clean, and in the fuel tank of my bone stock 2002 New Beetle TDI
  32. Did you swallow poison? by dr_dank · · Score: 5, Funny

    Put away that ipecac syrup and induce vomiting with this choice quote from the article:

    "I have had the privilege of having been graced by an angel through Live," wrote Ico on one of the Xbox Live forums.

    "It was the golden gate to my soulmate," he added.


    Sorry if this ruined anyones upholstery.

    --
    Where does the school board find them and why do they keep sending them to ME?
    1. Re:Did you swallow poison? by Cruciform · · Score: 4, Funny

      They've been on two dates already and he's made it to third base, and still hasn't realized it was just a linebacker with voice masking :)

    2. Re:Did you swallow poison? by WegianWarrior · · Score: 1

      While his choice of words may not be to your liking (or mine), how does this really differ from all the others who have found their mate online, for instance via newsgroups, bbs's, YaPhew Groups or simular?


      After all, I am flying to the USA in a little over two month to meet (for the very first time) someone who has quickly turned out to mean a lot to me... I just hope things work out face to face as well as they have via e-mails, IM and the aforementioned YaPhew groups.

      --
      Everything in the world is controlled by a small, evil group to which, unfortunately, no one you know belongs.
    3. Re:Did you swallow poison? by Cruciform · · Score: 1

      I hope they sent references.

      You could end up like a fellow from the UK I used to talk to in the mid 90s. Moved to Florida to be with his net love. She turned out to be a heroin addict. Oops.

      The thing is though, hooking up online hasn't seemed to be any worse than meeting girls in bars. One way or another the bad apples make themselves known eventually. The big plus is for those whose looks are "less than perfect". Someone who doesn't give them a second look in a social setting can become attached to them online, and overlook the things that might have turned them off in the first place.

      That's the only way I can explain why my girlfriend stayed with me :)

    4. Re:Did you swallow poison? by deadsaijinx* · · Score: 1

      SEE!!! This is exactly why I never read the articles ^^ .....

      --
      YOU SUCK BALLS!
  33. TVPhone by Capt'n+Hector · · Score: 1
    That article brings up an interesting point, about which I have been thinking for a long time. Computers are able to do anything a television or phone can do... except 99% of them don't. That is, not without extra cards and hacks, and even then, I haven't come across a phone card for my computer. So why do we still use such outdated devices when we could be using only our computers? 80 GB of answering machine tape would be nice...

    In the same way, who would have ever thought two years ago that you could use a tv box as a phone? We don't need TVs that are also phones. The same task can be done with a computer.

    --
    Quid festinatio swallonis est aetherfuga inonusti?
    Africus aut Europaeus?
    1. Re:TVPhone by erik1474 · · Score: 1

      Hacks? Um, it's called a modem. A 3 second google search found http://www.kengolf.com/en/ and http://www.voicecallcentral.com/

    2. Re:TVPhone by Capt'n+Hector · · Score: 1

      You don't understand. I mean a root level system integrated phone built into software and hardware. Computers just don't do that. Those programs you mentioned are third party, and furthermore, are not for mac os x. That aside, granted, you can turn your computer into a phone. However, how many people do you know do that?

      --
      Quid festinatio swallonis est aetherfuga inonusti?
      Africus aut Europaeus?
    3. Re:TVPhone by erik1474 · · Score: 1

      I'm not sure what you mean by "root-integrated", you're right. I mean, computers don't have video capabilities - you need a video card for that. Same goes for network connectivity. So what if it's third party? There's nothing stopping Apple or M$ from integrating it into the O/S. It's usually just easier to pick up a handset to make a call. OTOH, if you're already online doing stuff - I think it would be preferable to answer the phone via the computer. I know a few people who use pc software for phone/fax, and a couple guys who use VOIP with just a NIC and a sound card - no pots line at all. Granted, not many... but it's doable. Here's one for your mac... http://www.macupdate.com/info.php/id/11083

    4. Re:TVPhone by IpalindromeI · · Score: 2, Funny

      However, how many people do you know do that?

      How many people do you know that want to wait for their computer to boot to make a phone call? How many do you know that want to have a phone call interrupted because little Johnny just crashed the computer? Sure, things can be combined. Why not make every appliance and piece of furniture into one thing? A big stove/fridge/phone/sink/couch/television/radio/gar den hose/snowblower/car/house/computer. Because there's no need to, people like things the way they're used to them, and because it would get ridiculous. Emacs notwithstanding, most people like things to be separate because it makes them more accessible, easier to manage, more flexible, and more reliable. Just think of how much more it takes to get one of those TVs with a built-in VCR fixed than it does to get just a regular VCR fixed and you'll see why modular (separate) is better.

      --

      --
      Promoting critical thinking since 1994.
  34. Re:If people want to spend more time chatting, fin by sammy+baby · · Score: 2, Funny

    I used to run a Q2 server. People would log in, spend hours chatting, then get pissed off at me when I shot them.

    "Less talking. More fragging," was my customary response.

  35. Re:If people want to spend more time chatting, fin by B3ryllium · · Score: 1

    That sounds like bitching to me. It's time to kick ass and chew bubble gum ... and I'm all out of gum. :)

    (But yeah, I know what you're saying - my point was simply that the added communication might distract some players from the game at hand, and they might get pissy at the people who aren't so easily distracted.)

  36. Aimbots, voice, etc by Anonymous Coward · · Score: 1

    I have to laugh, oh yeah voice in gaming is so awesome. All I ever hear, on heat.net (before it died), on XBL, or on Half life is either

    1. Some poor white trash asking talking about "420"

    2. Some little kid, cursing accusing everyone of cheating.

    3. Someone of questionable ethnicity using EO on Capcom vs SNK2 on XBL.

    I've come to the following conclusions:
    No one normal plays video games online.

    It doesn't matter if it's the eurotrash players from third world countries who sold their sister for their computer and live in a mud hut dialing up all day, or if it's the 11 year old kid that keeps asking me for my aimbot (http://go.to/c4e)
    people who play computer games never have anything good to say. The most fun I have is when I turn VOICE off on XBL and people cant communicate with me. I don't want to hear their whining newb screams before they pull on me.

  37. The GamerTag Database by jerkychew · · Score: 4, Informative

    A friend of mine, known as Jfragment on Xbox Live, started the GamerTag Database. It's a site where you can comment on the etiquette of other XbL players, and rate them accordingly.

    The site has gotten a surprising amount of attention, considering that it's all done in Jay's spare time It's been featured in Penny Arcade, Forbes, and MSNBC.

    So, if some 13-year-old from Prague has been talking trash, you can log in and kinda 'mod him down' :-)

    1. Re:The GamerTag Database by cyb97 · · Score: 1

      I wonder what you must do to get rated +1 Insightful in a world where most games is related to blowing somebodys brains out...

    2. Re:The GamerTag Database by WegianWarrior · · Score: 1

      I wonder what you must do to get rated +1 Insightful in a world where most games is related to blowing somebodys brains out...

      Simple; you must make sure that people can get a full view into the carcass - isn't it what in_sight_full means? ;P

      --
      Everything in the world is controlled by a small, evil group to which, unfortunately, no one you know belongs.
    3. Re:The GamerTag Database by bheerssen · · Score: 1

      Dunno. How about -1 Flamebait?

      --
      (Score: -1, Stupid)
    4. Re:The GamerTag Database by Anonymous Coward · · Score: 0

      We have actually hit CNET, Yahoo, and USA Today this week as well.. 24,000 registered users and growing .. woot! ~JFragment

    5. Re:The GamerTag Database by cyb97 · · Score: 1
      easypiecey...

      What do you think you turn into after being 'bitten' by a flamethrower?

  38. Yawn by Anonymous Coward · · Score: 1, Interesting

    Even Maraton(which is at -least- 10 years old now) had voice communication support- there was a 'mic' key you hit to transmit. Since every Mac had a builtin speaker and came with a microphone...of course, it was kinda silly if everyone was in a computer lab(it was fun to use sound to try and figure out where the other guy was hiding) but if you were spread out across a campus, it was sorta neat.

    What's so new/exciting about the Xbox stuff? Big enough to appear on someone's radar screen?

    I miss marathon. The multiplayer levels were awesome- simple, but elegant, never tried to do too much. And who could forget "Frog blast the vent core!", or whatever it was the Exploding Bobs(what a great name :-) yelled. The frustration of wiping out all your friends but then walking smack into an Exploding Bob cannot be described :-)
    "WaAAaaaA!"

  39. Talk on the cell phone by Charcharodon · · Score: 2, Informative

    We use our Nextel cell phones for game chatting, since they usually have unlimited minutes on the weekends. Add a head set to it and you are good to go. The other nice thing with Nextels is the ability to do big conference calls. (more than three people) There is no lag and are very clear.

  40. I don't like online games by krelian · · Score: 2, Insightful
    There are just not fun enough. I much prefer playing a good enjoying single player game with a rich plot against listening (or reading) to a bunch of retards repeat the same old "GG". I am not saying that every multiplayer game sucks but to many game developers are now turning to the mmorpg market. I guess they just can't pass on the option to sell the game at full price and get another 10$ each month. I mean, come on ! You really think that the industry can support dozens of mmorpg's ? This also leads to the fact that alot of developers just can't ship a game with out a multiplayer option even for games that don't really need it, which leads to the fact that the single player game get's less attention than it needs. I believe that the game industry that is now thriving is on the full momentum of quantity against quality. Alot of people are trying to jump on the bandwagon and get some money. It is true that we get some great games with great production values because of the success of the industry but we also of to find our ways through alot of crap.

    My rant about the gaming industry.

    1. Re:I don't like online games by Anonymous Coward · · Score: 0

      This also leads to the fact that alot of developers just can't ship a game with out a multiplayer option even for games that don't really need it, which leads to the fact that the single player game get's less attention than it needs

      if it's a single player game then why doesn it NEED any attention - it's not like you need team-mates or live opponents in a single player game.

  41. "Teh Xbox is huge L0L!!!11!!!!" by Anonymous Coward · · Score: 0

    Now that is funny, the same thing can be said for the site owners, the comic, their "humor," and their "hard core gamer" readers.

    Want proof? Read here.

    I doubt most of their fans passed the first grade.

  42. Fun With Xbox Live by Anonymous Coward · · Score: 1, Funny

    One night my friends and I were really, really bored. We were sitting around playing Mech Assault when it was let known that the host's roommate had a huge collection of pr0n movies on his laptop... After lugging the aging laptop nearer to the Xbox and turning up the tinny speakers, we had a fine old time. We got booted a few times, but it was probably the most productive thing we did that night.

  43. This puff piece is hardly insightful. by nyet · · Score: 1

    As usual, the mass media is incapable of reporting on anything that requires more than 30 second soundbites, sweeping generalizations, and inane observations.

  44. Thanks to Bungie? by Tokerat · · Score: 1


    Marathon (a DOOM-like game for Macintosh) from Bungie had this feature durring network play: hold down the Tilde (~) key and you could yell into your microphone at whoever else was playing. I never got the chance however, as my lowly 33mHz Performa 400 at the time really had no one to network with :-/

    Now that Bungie is MS's game development crew, this doesn't suprise me. Let's just hope MS doesnt try to patent it, and if they do, someone please throw the VoIP prior art at them.

    --
    CAn'T CompreHend SARcaSm?
  45. Voice is good for sim shooters by Anonymous Coward · · Score: 0

    They had this for Tribes 2 for the PC. It was pretty good. But preprogrammed, talk keys were much faster (press t to open talk menu then a combination of letter to spout out what you wanted to say to your team). Voice was only good if you wanted to point something unique to your teammates.

    This of course can be controlled, team voice or global voice. It'd be useless if everyone, including the enemy, can hear your 'awesome' plan of attack.

    Wolfenstein, it'd be okay. It'd be more useful in simulation shooters, like your tom clancy series or americas army. These games don't let you respawn within seconds of your death. When you die its over till the next round, making it a much slower paced game, allowing time to chat.

    Wolfenstein, you only need the basic forms of communique, pre-binded chat is sufficient for such a fast paced game. Maybe extend upon it by chatting to individual or groups of teammates, so it won't get garbled in the msgs.

    Voice is very useful for a shooter sim. You can't imagine how long seconds feel when you're telling your teammates, "the enemies are approaching NEE, behind the shed". It resulted chats to " e@nee" or "el" (enemy on the left).

  46. voicechat??? by Lumpy · · Score: 1

    who the hell has time for that?

    when I'm in the middle of a fragfest in Ut2003 because I've pissed off 3 newbies and they are ganging up on me the LAST Thing I have time for is talking..

    Nothing says "IN YOUR FACE" better than a good rocket, doublejump rocket salvo.

    --
    Do not look at laser with remaining good eye.
    1. Re:voicechat??? by Anonymous Coward · · Score: 0

      Nothing says "IN YOUR FACE" better than a good rocket, doublejump rocket salvo.

      Nothing truer. That's a far more amusing response than trading an insult back.

  47. Penny Arcade knows all about this! by fudgefactor7 · · Score: 1

    Check this strip out, it's the real Gabe...

  48. Way to go, Mods. by RatBastard · · Score: 1

    Did I get modded down to zero because this post wasn't funny (well, me complaining about other people swearing is pretty funny), or because some mod has a stick up his ass about my posts in the Iraq war thread?

    I can see my post getting modded down if it was off topic, which it wasn't. But I call shennanigans on this.

    --
    Boobies never hurt anyone. - Sherry Glaser.
    1. Re:Way to go, Mods. by YetAnotherAnonymousC · · Score: 1

      No kidding. Clear moderation abuse, IMHO.
      If anything, I would have modded you +1 Insightful if I was moderating right now. (and I don't agree with your Iraq thread)
      And now I bet I'm going to get modded down for Offtopic. =)

      Calling metamoderators...

    2. Re:Way to go, Mods. by Dinopeptic+Germ · · Score: 1

      Perhaps you were originally modded down because of the hypocrite-factor of your post? You talk negatively about people who use obsceneties, yet both your name and your sig contain such language. I'm not judging your post, I'm just expressing an observation that may answer your question.

  49. Re:Easy mod points.. by Osty · · Score: 1

    A User Friendly fan, eh? At least Gabe's art is 10 times better (at least) than Illiad's.

  50. The Game often dictates the behavior by WaysideWeasle · · Score: 4, Interesting

    I've played on Xbox Live since it went Beta. The options of available games during Beta lended itself to trash talking at worst. Most of the players were pretty civil, and I rarely had a game where someone had to be booted. There would be the occassional biker on Moto GP that would race backwards to piss people off, but for the most part I liked the voice communication aspect of Xbox Live. Then came November 15th. Unreal, Ghost Recon, and Mech Assualt went Live. Immediately I noticed the difference in player communication between games. Courtesy seemed to be non-existant in Unreal and Mech Assault. However, I found it rare to run into someone who was rude or childish on Ghost Recon. My theory is that this game involves more strategy, thought, and patience to play. In most scenarios, you don't see instant action, and you can often wander a map for 3 minutes before seeing anyone. Communication is key to victory so people spend more time calling out strategy or locations of the enemy than they do chatting or trash talking. This also seems to be the same in pretty much any gaming environment, whether it be console or PC.

  51. It's called.. by Anonymous Coward · · Score: 0

    ..controlled fire, fucknut.

    Assault Rifle. RIFLE. What part of that don't you understand? Or do you believe the CS team's inexpertise with regards to weapons, and believe it's a 'spray and pray' gun?

    Man, I'm glad I quit CS when I did. Not only do I have a life now, but I no longer have to put up with 'Waah, I r teh sux, u r teh cheatz!!!'

  52. Re:LOL!!!!!!1111 by Anonymous Coward · · Score: 0

    I have watched this get modded up and modded down constantly since it was posted...i would have thought that the heated war debate would have dried up the pool of mod points a bit

  53. Re:If people want to spend more time chatting, fin by Cruciform · · Score: 2, Funny

    Hey, I think I played on your server :) Then again, it probably happened on more than one, as I played it for 8 hours a day for the first six months.

    My favorite response to the in-game chat was in this strip.

  54. From experience: it's cool by frumiousbar · · Score: 5, Interesting

    The quality of the voice chat you get in these games is directly related to the kind of people you play. After a few nights of playing xbox live, you'll start to see the same gamertags and you'll learn who the "good people" are, where "good people" = skilled AND nice. Playing these people with voice enabled can be amazingly fun. For example, if you want to ratchet the fun level up on Ghost Recon, play with a bunch of people who cover and call out targets to each other.

    Communities of "good people" have sprung up around particular types of games such as Not It! in MechAssault, which is a favorite of mine. This makes finding fun opponents much easier.

    I personally don't mind the noobs because you can turn them into "good people" if you lead by example. There is a small group of idiots that can ruin any game, but at least in some circles the community has come up with ways of dealing with them, such as "regulating" Not It! offenders in MechAssault.

  55. Gaming stereotypes... by obli · · Score: 1
    There are many stereotypes for different nationalities out there, here's a few I've heard... (FYI, these are not neccisarily my opinions)

    French: Refuses to speak english, if so, it's really crappy english
    Korean: Loves any blizzard game, feasts on PK (playerKill)
    Finlandians(sp?): likes to tweak their config.cfg (in counter-strike) to cheat
    Germans: They are everywhere and should get their own servers for everyone's best

  56. Just for kicks... by 0x1337 · · Score: 1

    I spent the entire weekend playing CS with nothing but a USP and AWP on T-team on cs_assault. By the end of Sunday I was banned from 10 servers and repeatedly kicked from another 5.

    (Btw... AWP acutally takes skill)

    THese are some of the comments I heard

    "You FUCKING N00b - stop camping there"
    "OMG what hax!"
    "Dude... your score is 20-5 and you say you're not hacking?"
    "EVERYONE ENTER vote 232 to kick 0x1337 off..."
    "FUCK YOU FAGGOT"
    "I'd like to shave that AWP up your mom's ass"

    =) Don't ya just feel all the love from the CS community?

    Its hillarious how everyone is pissed about a sniper rifle... DOn't they know any Anti-AWP tactics?

  57. Why Does Xbox Live by Anonymous Coward · · Score: 0

    Sound like it's a crappy version of the various IRC Networks?

    And there are actually people who want to see the PS2 and GameCube supporting this crap?

  58. World War II Online Voice Comms by Mittermeyer · · Score: 2, Interesting

    World War II Online has built-in text for a variety of channels based on squad, mission, objective, channel, individual player-to-player, etc. But many players do opt for the voice comms as the reaction time is crucial, especially for stopping truckloads of infantry or coordinating air groups or AA.

    Two interesting side effects happen in this game that don't happen in most MMORPGs or FPSs, due to the large organization/military nature of the game. The first unique thing is that conferences, classes, training exercises are held on voice comm systems. The second is that the battle voice comms get picked up as part of 'movies' players make from action in the game, and thus becomes a sort of art form.

    --
    ________________________________________ History Must Not Fall Into The Wrong Hands ___________________________________
  59. The dark days before we had this... by MP*Birdman · · Score: 1
  60. I troll when I play counterstrike! by t0qer · · Score: 0, Redundant

    I have a goatse tag I use occasionally!
    I'm a camping terrorist on bomb maps!
    I tell crappy "In soviet russia" jokes based on what people type in chat. (In soviet russia the BOMB sets up you!)
    I sing songs over the in game voice while flooding the lyrics in chat! (CS karaoke anyone?)
    I duplicate people's nicks or sometimes dupe it with "is_a_fag" attatched at the end of it.
    I use the weakest gun in the game kill lots of people with it.

    Yes I am a counter-strike troll!

    1. Re:I troll when I play counterstrike! by Anonymous Coward · · Score: 0

      " ...Yes I am a counter-strike troll!"

      I might have understood 30% of what you wrote.
      No matter, I still thought it was hilarious.

      Thanks.
      (In Soviet Russia, the joke doesn't get _you_!)

  61. Mech Assault on "the Beeb" by No+Such+Agency · · Score: 1

    Wait until the US Army unveils their new secret weapon in a few hours...

    --
    Freedom: "I won't!"
  62. Here's my problem: by Mac+Degger · · Score: 1

    Now why (yeah yeah, with Marathon being a notable exeption) isn't this implemented in pc games? Trust me, enough people have broadband to make it worthwhile, but it has to be out-of-the-box.
    Look at UT2k3; bombingrun is a gametype which needs voice. But because it's not ou-of-the-box, it's hardly used...which sucks.
    Or what about NWN? It would enrich the game, but it's not put in. It sucks. And yes, I am jealous of that aspect of xbox live. I wanna play Ghost Recon with voice ;/

    --
    -- Waht? Tehr's a preveiw buottn?
  63. Telephone by RoloDMonkey · · Score: 2, Insightful
    There are also reports of friends and families living in different countries using Xbox Live as an alternative to telephoning.
    I think this might be the most important part of the article. Traditional phone companies might not be happy to find Microsoft honing in on their market.
    Pre-configured hardware, talk all you want for a flat monthly rate. All MS has to do is put out an "MS Telephony" disc for X-Box. I know the quality is not the same, yet. But, they are a big company. They could give the others a run for their money.
    --
    Long live the Speaker Bracelet
    Rolo D. Monkey
  64. Re:I troll when I play counterstrike! Yo modpoints by t0qer · · Score: 2, Interesting

    Anyone with modpoints...

    If you look at the post I am responding to, it's my own. It was somehow modded as "redundant"
    I thought redundant meant that a comment close to or equal to mine was posted prior to mine, and from all accounts on this story no such comment was made.

    Since this story is on Game Voice culture, I thought I would chirp in that yes, trolls do exist here, and the tactics described in my parent post could be backed up by any number of gamers that play either counterstrike or the MS Xbox live thingy.

    One more thing to say on the aspect of in game voice communication trolling, then i'll end this. I talk differently than normal when I play. Sometimes I can be heard telling my teammates, "YOU WORTHLESS BUNCH OFF MAGGOTS! I'VE SEEN BETTER RUSHING FROM COLLEGE BOYS" in a voice that resembles the drill Sargent from Discovery Channels "Mail Call" tv show.

    It makes people laugh in the very least.

  65. sorry by Anonymous Coward · · Score: 0

    but... but... your comic sucks!

  66. Re:I troll when I play counterstrike! Yo modpoints by t0qer · · Score: 1

    Woah!

    Now my comment has disapearred! Neato!

  67. MORE MORE MORE by headpushslap · · Score: 1

    More trash talk is good, it motivates the best to step up and prove it. I love MechASSult. everyone there tries to talk smack about how good they are. I can see that by the score. Can you mix it up in the verbal arena? Show me what you got. Make it worth my while intellectually. Challenge my skills on the mic. I ran my mouth for damn near an hour on the XBL MechASSult server. I don't care about the game, I got off crazy snaps on all the infidels. GOOD NIGHT NOW. SkinnyScut + Joe Momma Get It?

  68. Re:If people want to spend more time chatting, fin by sammy+baby · · Score: 1

    Heh. If you ever remember playing on "Sigil's Haus" - well, that's me. Sigil, that is.

  69. Last Post! by alpg · · Score: 0

    Science is built up of facts, as a house is with stones. But a collection
    of facts is no more a science than a heap of stones is a house.
    -- Jules Henri Poincar'e

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