Wallace and Gromit Game Preview
MBCook writes "Gamers.com has a preview of the game based on the upcoming movie (due in 2005). The preview includes 10 screenshots and some descriptions of game play. The game is expected to be released by the end of the year for the PS2 and the X-Box. The player controls Gromit in an attempt to stop Feathers McGraw from using the inhabitants of the local zoo in his jewel smuggling operations. With levels, like in Sly Cooper, that are designed to be more than a 2D platformer on rails, this looks like a game to look forward to." I've got patent pending on that!
Porridge today Grommit, Tuesday!
The game, which is based on the movie, is coming out the end of 2003, but the movie isn't being released until 2005? Does it really take that long to do those stop animation films?
The penguin [Feathers McGraw] is EVIL! Is this mere coincidence, or Microsoft propaganda, given that the game will be available on the X-Box? In fact, I'm sure that Aardman Animation is really an off-shoot of MS, attempting to derive some sort of profit on the X-Box while at the same time sending subliminal messages to gamers across the world, convincing them that Penguins, Linux and OperSource is bad. Also, is it just coincidence the Gromit looks kinda like that dog that was one of the ill-fated MS Office Assistants from wayback? Smells kinda fishy to me...
(Disclaimer: I'm heavily drunk and about to go to bed. It makes sense to me NOW, but so do a lot of other things which I won't mention...
BTW, I hope it is Aardman Animation that I'm thinking of, or I'll get modded down for being factually incorrect... woah! Almost had myself fooled there!)
This sig intentionally left bla... dammit!
Who's got the whiteout?
Will there be a Windows version? No way I'm buying a consol for just one game
Does the entire game take place in a dark cave? Where is the brightness that you normally see in the in show.
Also, I hope the game graphics will be a little more polished by the time they release it. It would be nice if the game had the same clay-mation look and feel.
Wow, they are low on polys. The terrain
looks like a square-edge fest!
Game footage has been shown on UK TV on several occasions. I think it was also on the Daily Mail Wallace & Gromit DVD. The game looks like a standard 3D platformer. Though I have the pencil sharpener, I doubt I will be buying the game.
At long last, a game with realistically rendered Wensleydale!
At long last, a game guaranteed to feature realistically rendered cheese! Let the French rejoice!
Is the GameCube really that abysmal that it can't handle a platform game?
On the other hand... Animal Crossing, new Zelda, pre-rendered shadows in Mario Party, hmmm....
I was shocked and disappointed to hear that the Wallace and Gromit cartoons will be hitting both the silver screen and the console in the next few years. That the cartoons seemed to have fallen out of favor was some consolation for their initial popularity.
The Wallace and Gromit shorts promote a world-view centered around materialism and hedonism. The characters are motivated by idle pleasure and selfishness, and the absurdity and pessimism of their "adventures" encourage existential angst in young, impressionable minds.
That there has been no public outcry against these cartoons, and rather they seem to be enjoying a resurgance in popularity, speaks to the moral bankruptcy of contemporary Western society.
Boromir, son of Faramir, King of Gondor and Minas Tirith
Wallace and Grommit offical site
better looking than the developers site which truly looks like the car mechanic's car
The first wallace and grommit was "a grand day out" about an adventure they went on to get more cheese. Where is the biggest supply of cheese? Hence all the cheese jokes, dear moderators. This came out in 1991, so it is more likely that Microsoft stole the dog image from aardman than vice versa.
My favourite penguin has always been Opus. And did not the original evil pengiun from Batman, predate Linux? Linux was also created in 1991 another coincidence?
Like all things, some penguins are good and some are not.
Is it only me that morns the demise of 2D games? 2D platform games and "shoot-em-ups" rocked, and with more powerful computers these days I'm sure that amazing things could be done with them.
Does anyone know of some good 2D shoot-em-ups or platform games that have been released within the last few years?
I really hate it when they release games I really liked the prewiews on only for consoles.
I notice that in the screen shots of, (for example), the tractor, the wheels are not round but rather a 13-sided semi-circle shaped object.
Is it still too computationally expensive to draw a proper 3D circle in a game like this using todays hardware?
I realise a "true" circle is probably impossible/impractical, but even a 50-sided circle would probably be enough to fool the eye. Or would this have such a negative effective on FPS that it wouldn't be worth it?
Just me, or does the seventh screenshot look like a sonic game with the collected nuts being dropped like sonic's coins?
Suprised that they're also publishing screenshots that have obvious glitches in em' too.
. . . not because of the Slashdot effect, but because of the SurfControl effect - my corporate filtering software is blocking access to the gamers.com domain.
I just don't get it. Isn't it obvious that Wallace and Gromit are work-related?
---------------------------------------------
SERENITY NOW!!!!!!!!!!!!!!!!
And Gerald? Gerald rules.
The 2D game kicks ass. Especially racing games, shooting games, platformers (Sonic!) and puzzlers. Now the territory of handhelds Im afraid.
It was the simplicity that made them so good really - quite a lot of people that were addicted to the old Atari systems dropped away when things started to look more complex - like Sonic. The paralax, being able to run behind things, etc... cluttered the purity that you got from a game like Qbert or Centipede.
But I agree - a truly visually original and entertaining centipede would kick ass! No zooming, no moving camera, just a fixed viewpoint on the 'garden' and a bunch of good looking things to shoot at.
Someone should hide Jeff Minters stash for long enough for him to write one - then give it back in time to put in those 'finishing touches'!
While you're waiting for it to go back up, check out Wallace & Gromit's Crackling Contraptions, especially if you've never seen any of the duo's shorts before. (Beware, AtomFilms only use the Windows Media Player format now.)
Wallace and Gromit also have an official site, available from the Aardman Animation site. -Mr. Fusion
Cracking toast, Grommit!
well, I was going to mod you down, but there isn't a "-1, incomprehensible" mod
The site seems to be /.ed. Will this be another game that caters to the lowest common denominator, or will it actually push the XBox? It seems there are a lot of games that are a disappointment on the XBox in so much as they're just simple PS2 ports.
I mean, "Wallace and Gromit... have to free 24 levels worth of imprisoned baby animals..." and yet no GameCube version?
It Is the Nature of Information to Transgress Artificial Boundaries
I can't believe no-one's yet commented on this game being made by Frontier Developments. You know, David Braben and Co, the guys who brought us Frontier: Elite II and First Encounters. I can't be the only one with fond memories of touring the galaxy in my Cobra Mark III...
Bit of change of pace for them, but I hope it makes a ton of money, if only so they can finance the development of Elite 4 (which is probably an even bigger piece of vapour-ware than Duke Nukem Forever.
VVrath
I don't know why the gamers.com site seems to miss this point, but according to the BAM website for the game it is also being published for the GameCube.
It's also listed on Nintendo's master game list under "W".
The game, which is based on the movie, is coming out the end of 2003, but the movie isn't being released until 2005? Does it really take that long to do those stop animation films?
As the others have pointed out, this is entirely believable. What really gives me pause to think is that Hollywood was actually interested in such a long-term project! Does anyone know how long it takes to make a traditional animated film? A computer-animated film? How about a live action film? I would guess that in these cases it would take less time. So I'm surprised that Hollywood was willing to look at something that takes multiple years to create. The only thing I can think of is that maybe this stop-motion claymation actually costs less money to make because of the low level of technology. I don't know.
Maybe I'm completely out of touch with how Hollywood does business but I'm surprised that they were willing to invest in a film that wouldn't see the light of day until 2005.
GMD
watch this
Too bad this game is rendered and not claymation ala The Neverhood.
Let's hope that they get paid for making the game:
t ion_name=pub&aid=204
t ion_name=pub&aid=944
Bam fucked over a load of companies in the companies in the UK by commisioning projects and then refusing to pay for them. The companies went bankrupt and didn't have enough money to sue Bam.
http://www.gamesindustry.biz/content_page.php?sec
Let's also hope that Bam doesn't become bankrupt before the game ships - they've been losing cash ever since they started and are now running out of cash to run the company. It'd be slightly surprising if they can stay alive till quarter4 when this game is meant to ship.
http://www.gamesindustry.biz/content_page.php?sec
Think of Feathers McGraw, the penguin, in the animated short -- he had no facial expression at all, but they made him sinister just by letting the camera linger an extra split second on that blank face, you know? How do you catch that feeling in a game? Cut scenes before you go to the standard-platform-jumper play? What-ever.
Kind of sad. They'd make a better game by having Wallace build his whacked-out inventions to overcome various obstacles, wouldn't they?
"Fundamentalism" isn't about divine morality. It's about human authority.
I guess there's a few reasons why Hollywood would want to do this a Wallace and Gromit film:
I was worried about Chicken Run, as I thought the combination of Mel Gibson and Disney was going to overwhelm the charm and subtlety (and, let's face it, Englishness) of Aardvark's films. As it turned out, Gibson seemed to understand and was completely cool with the Aardvark style; Disney knew when to butt out. Brownie points all round.
Please remain calm, there is no reason to pani... wait, where are you all going?
I hate consoles. But I love Wallace and Gromit, I'll probably just watch the movie, have crackers and cheese, then fall out of bed onto the breakfast table.
Faramir and Eowyn had a son named Boromir.
.sig or something...
Perhaps the parent poster should put this in his journal or
"America is - without a doubt - the most bizarrre culture this planet has ever produced." --James Lileks
Yeah, Wallace and Gromit was a technical achievement for claymation, but SpongeBob's funnier... We should see more Slashdot stories about SpongeBob, like about that cartoon on Saturday Night Live a few weeks ago -- that was funny.
...i discovered Wemsleydale cheese and it is WONDERFUL! No wonder Wallace loves it so much. Especially the kind my peeps at the Wheatsville Co-op is Austin, Texas get - it has cranberries in it.
Don't look for it until the middle of next week, though - I just ate the last one. It spoils quicker than most cheese so it is harder to keep in inventory.
[burp]
I wonder if a food co-op can get slashdotted? And I don't work for them, just enjoy them - just like High Criteria! Honest, I swear!
correct me if i'm wrong, but i think it is Aardman, not Ardvark
Frontier Development are the programmers, yes, the legendary David Braben! I have been following this on off, mainly off, on a few NNTP feeds.
Hopefully Elite 4 is on its merry little way!
Hurrah! Support Frontier Developments! Buy this game!
Thanks
...very few phenomena can pull someone out of Deep Hack Mode, with two
noted exceptions: being struck by lightning, or worse, your *computer*
being struck by lightning.
-- Matt Welsh
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