GTA3 Multiplayer
Kent767 writes "I'm on the development team for a GTA3 mod, called multi-theft auto. This mod makes GTA3 multiplayer over LAN or internet. Very shortly version 0.3b will be released (this is our first version which supports over 2 players). Dedicated Servers can run on Win32 machines, and a Linux version is in production.
2 of the game modes supported will be DM (Deathmatch) and CTW (Capture the Whoopie) which is a lot like capture the flag, only with a Mr. Whoopie truck." Making a great game even better! Hooray!
Oh and (maybe) the
i d=1
:()
0.2 download page: http://www.multitheftauto.com/downloads.php?file_
and the Readme: (from http://www.multitheftauto.com/readme02a.html)
GTA3:Multi Theft Auto v0.2a
www.gta3mta.tk
This is the second alpha version of the first Multiplayer Mod for Grand Theft Auto III. GTA3:MTA lets you play GTA3 thru LAN or an Internet connection with somebody else. Currently only duel-play (2 players) is supported, but we're working very hard to get at least (probably) 8 players to play with and alot of other features. This Alpha version is not a stable release yet, so there could be some problems with it, but far less than the earlier version 0.1a. The pedestrian-method is replaced to the next version (sorry, we won't move it to 0.4, i'm sure it will be included in 0.3), so we're still using the previous car-method in this version
Here's a list of features after v0.1:
- bugs fixed (for example: xp 'out of memory' bug, etc.)
- far more improved layout and GUI (quick hideout warps, connection details, etc.)
- added serverbrowsing support thru IRC
- ingame chat added (not totally bug free yet)
- outgame chat added
- most unused code is deleted
- added port 2004 for ingame/outgame chat
- some other small improvents not mentioned here
Here's a list of probably added features in v0.3:
- pedestrian method added! (sure)
- data streaming compression, to compress the netcode, faster games! (sure)
- more players
- better synchronisation
- less bugs
- etc.
Instructions:
MULTIPLAYER GAME OVER LAN
To make a multiplayer game over lan, uncheck the Internet Game setting and let the server click Host Game. Let the client fill in the network ip of the server and let him click Join Game. There should be standing Connected To.. now on the client (and Connected to (IP) both on client and server). For both client and server: Start GTA3, go to the place where you want to start (for example Shoreside Vale) by using a savegame there or using the Quick Hideout Warps in GTA3:MTA if you haven't got savegames there. Walk to a car (doesn't matter what type, for example Banshee) and enter the vehicle. Then exit the vehile you've just entered. Walk to another car (also doesn't matter what type, for example Stinger), enter the vehicle and stay in it. Now, if the client and server have done this above, one of them (for example only the server) must press ALT+F12. The system that pressed ALT+F12 should be displaying "Multiplayer Initialised" now and the other system should be displaying "Server pressed ALT+F12". The first car you've entered (in our example the Banshee) is moving now like the car on the other system. Your multiplayer game has begun! (Crashing and bumping into each other could cause a crash of GTA3)
CHATTING INGAME/OUTGAME
- To use outgame chat, connect and type your message in the textbox below. Use enter to send the message.
- To use ingame chat, make sure you've started a multiplayer game (as described above), then press SHIFT+Z to enable chat and SHIFT+X to disable the chat. When you've pressed SHIFT+X, you just have to type the message you want and press TAB to send this message. You can see your messages, the messages of the other player and what your typing in the corner at topleft.
SERVERBROWSING
- When you've selected Internet Game and you want to host a game, click Host Game and let the TIL (TermNL IRC Listserver) connect to the irc-server. This can take up to 90 seconds to connect. When it's connected it will send your IP to the irc-server, and your ip will be listed in the serverlist. Then other people can join your server. If you close your server, your IP will be removed.
- When you've selected Internet Game and you want to join a game, look at Serverlist. It should display [BEGIN] and [END], and if there are servers running, there should be some IP's between [BEGIN] and [END]. If you want to join a server, select an ip from the list by holding your mousebutton, select it, copy it, and paste it into the IP-textbox. Then click Join Game to join the server and begin playing!
We hope you enjoy playing GTA3:Multi Theft Auto v0.2a!
The GTA3:MTA Team
Moderation: +4. Modded 70% Funny and 30% Overrated. 100% Saturated.
The game has been out for over a year, and a semi-sequel (in the form of Vice City) is going to be released next month. Any official multiplayer patch would have been released long ago. The multiplayer code in GTA3 was unfinished and left out due to time constraints IIRC.
some of the multiplayer hooks were left in because there was origionaly a multiplayer option in the beta relese. due to a security issue it was disabled on final release.
/me still waiting for my beta copy of vice city !! )
i was talking to the main coder for the pc versions and she says a multiplayer option would not be implimentet by DMA in anyway.
(
Your only young once, but you can be imature forever.
GTA3, the gift that keeps on giving (blood), and giving (car jacking), and giving (hookers), and...
Now share your joy of giving with friends and family by kicking the crap out of each other online!
Business \Busi"ness\, n.;
A scam in which all people involved perceive as beneficial...
Joseph "Stalin" Stranghold
/flesh and blood/ - to give our fine
Consumer Complaint Dispatcher
Rockstar Games, Ltd. - North Division
Dear Unhappy Customer,
I passed your letter on to the Vice President of our "Consumer Silencing
Division", located in the rather dilapidated building between our live-fire
capture-the-flag field and our jet-fueled motorcycle Extreme Racing Arena (tm).
He didn't respond to me directly (instead, he muttered something about "not
interrupting his threesomes so often" and "killing me if I ever were to set
foot in his office again"). I was, however, able to make out one paragraph of
his amphetimine-induced scrawl, after only a few hours of studying the "Kick Me
Hard and Often" sign he slapped on my back as he stormed out of the building.
I've included it below for your convienence:
At Rockstar Games, we pride ourselves in promoting an image of general
badassery - both in our entertainment products, and in our fine line of
ex-military extreme sporting accessories. Recently, it has been brought to
the attention of several of our "Customer Service" officials that the "system
requirements" for the PC version of our popular 'Grand Theft Auto' title -
calculated by those incompetents over at Rockstar North - may have been
misrepresented.
For our own family - our own
software the reputation of running on inferior hardware, is disrespectful,
and an affront to our longstanding tradition of excellence. I mean, come on -
a Radeon 8500? What kind of prissy-ass video chipset is that? We *kill
hookers with baseball bats*, for christ's sake! Our image has clearly
been tarnished.
I want those northern motherfu*kers wiped out. Heads will roll, and we will
restore honor to our family and fine corporation.
I hope this answers your question. I'm afraid I can't be bothered to write
much more - I've been invited to a mandatory rocket-sledding competition down
at the main Rockstar campus. I overheard someone talking about an "unfortunate
accident", so I'll want to give myself plenty of time to get down there
safely.
Sincerely,
- Joseph "Stalin" Stranghold
Rockstar North
Uhm. It's not like this mod is a commercial product. It's free. They're just getting the word out about a great project.
My Journal - 1,337 fans and countin
Take a look at Half Life... That came would not be the most popular PC game of all time had Counter-Strike not been developed... And it was made completely by independent programmers, separate from Valve, Sierra, and Gearbox... I'm surprised nobody mentioned Half Life, which has the best mod-community of any game... ever. Mike
I've spent too much time chasing windmills.