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GTA3 Multiplayer

Kent767 writes "I'm on the development team for a GTA3 mod, called multi-theft auto. This mod makes GTA3 multiplayer over LAN or internet. Very shortly version 0.3b will be released (this is our first version which supports over 2 players). Dedicated Servers can run on Win32 machines, and a Linux version is in production. 2 of the game modes supported will be DM (Deathmatch) and CTW (Capture the Whoopie) which is a lot like capture the flag, only with a Mr. Whoopie truck." Making a great game even better! Hooray!

84 of 128 comments (clear)

  1. Not to much on the page actually by The+J+Kid · · Score: 4, Informative

    But anyway the main info you'll want is:

    MTA Progress (0.3b)
    Gameplay 95%
    Client/Server Comm. 95%
    GUI (interface) 100%
    Memory coding 90%

    --
    Moderation: +4. Modded 70% Funny and 30% Overrated. 100% Saturated.
    1. Re:Not to much on the page actually by The+J+Kid · · Score: 5, Informative

      Oh and (maybe) the

      0.2 download page: http://www.multitheftauto.com/downloads.php?file_i d=1

      and the Readme: (from http://www.multitheftauto.com/readme02a.html)

      GTA3:Multi Theft Auto v0.2a
      www.gta3mta.tk

      This is the second alpha version of the first Multiplayer Mod for Grand Theft Auto III. GTA3:MTA lets you play GTA3 thru LAN or an Internet connection with somebody else. Currently only duel-play (2 players) is supported, but we're working very hard to get at least (probably) 8 players to play with and alot of other features. This Alpha version is not a stable release yet, so there could be some problems with it, but far less than the earlier version 0.1a. The pedestrian-method is replaced to the next version (sorry, we won't move it to 0.4, i'm sure it will be included in 0.3), so we're still using the previous car-method in this version :()

      Here's a list of features after v0.1:
      - bugs fixed (for example: xp 'out of memory' bug, etc.)
      - far more improved layout and GUI (quick hideout warps, connection details, etc.)
      - added serverbrowsing support thru IRC
      - ingame chat added (not totally bug free yet)
      - outgame chat added
      - most unused code is deleted
      - added port 2004 for ingame/outgame chat
      - some other small improvents not mentioned here

      Here's a list of probably added features in v0.3:
      - pedestrian method added! (sure)
      - data streaming compression, to compress the netcode, faster games! (sure)
      - more players
      - better synchronisation
      - less bugs
      - etc.

      Instructions:

      MULTIPLAYER GAME OVER LAN
      To make a multiplayer game over lan, uncheck the Internet Game setting and let the server click Host Game. Let the client fill in the network ip of the server and let him click Join Game. There should be standing Connected To.. now on the client (and Connected to (IP) both on client and server). For both client and server: Start GTA3, go to the place where you want to start (for example Shoreside Vale) by using a savegame there or using the Quick Hideout Warps in GTA3:MTA if you haven't got savegames there. Walk to a car (doesn't matter what type, for example Banshee) and enter the vehicle. Then exit the vehile you've just entered. Walk to another car (also doesn't matter what type, for example Stinger), enter the vehicle and stay in it. Now, if the client and server have done this above, one of them (for example only the server) must press ALT+F12. The system that pressed ALT+F12 should be displaying "Multiplayer Initialised" now and the other system should be displaying "Server pressed ALT+F12". The first car you've entered (in our example the Banshee) is moving now like the car on the other system. Your multiplayer game has begun! (Crashing and bumping into each other could cause a crash of GTA3)

      CHATTING INGAME/OUTGAME
      - To use outgame chat, connect and type your message in the textbox below. Use enter to send the message.
      - To use ingame chat, make sure you've started a multiplayer game (as described above), then press SHIFT+Z to enable chat and SHIFT+X to disable the chat. When you've pressed SHIFT+X, you just have to type the message you want and press TAB to send this message. You can see your messages, the messages of the other player and what your typing in the corner at topleft.

      SERVERBROWSING
      - When you've selected Internet Game and you want to host a game, click Host Game and let the TIL (TermNL IRC Listserver) connect to the irc-server. This can take up to 90 seconds to connect. When it's connected it will send your IP to the irc-server, and your ip will be listed in the serverlist. Then other people can join your server. If you close your server, your IP will be removed.
      - When you've selected Internet Game and you want to join a game, look at Serverlist. It should display [BEGIN] and [END], and if there are servers running, there should be some IP's between [BEGIN] and [END]. If you want to join a server, select an ip from the list by holding your mousebutton, select it, copy it, and paste it into the IP-textbox. Then click Join Game to join the server and begin playing!

      We hope you enjoy playing GTA3:Multi Theft Auto v0.2a!
      The GTA3:MTA Team

      --
      Moderation: +4. Modded 70% Funny and 30% Overrated. 100% Saturated.
    2. Re:Not to much on the page actually by The+J+Kid · · Score: 1

      And Megatokyo seems to have more on this story too:

      GTMT

      --
      Moderation: +4. Modded 70% Funny and 30% Overrated. 100% Saturated.
    3. Re:Not to much on the page actually by The+J+Kid · · Score: 1

      Have a nice day.

      --
      Moderation: +4. Modded 70% Funny and 30% Overrated. 100% Saturated.
  2. Is this strickly legal? by WegianWarrior · · Score: 4, Interesting

    Great idea and all that (even if they could have more info on their website), but is this strickly speaking legal? While tinkering with old games like Doom is all fine and dandy (didn't Id release the code for that?), we're talkign about a game thats still is selling, ain't we? What if the original developers left the multiplayer hooks in the codebase (as the site says they did), in order to be able to sell multiplayer GTA as an add-on later - earning even more of our hard earned cash?

    ps; no, it's not trolling - I probaly could have phrased the wquestion better, but I'm genuinly curious and a bit stumped.

    --
    Everything in the world is controlled by a small, evil group to which, unfortunately, no one you know belongs.
    1. Re:Is this strickly legal? by Spunky_Monkey · · Score: 5, Informative

      The game has been out for over a year, and a semi-sequel (in the form of Vice City) is going to be released next month. Any official multiplayer patch would have been released long ago. The multiplayer code in GTA3 was unfinished and left out due to time constraints IIRC.

    2. Re:Is this strickly legal? by Azmodie · · Score: 5, Informative

      some of the multiplayer hooks were left in because there was origionaly a multiplayer option in the beta relese. due to a security issue it was disabled on final release.

      i was talking to the main coder for the pc versions and she says a multiplayer option would not be implimentet by DMA in anyway.

      ( /me still waiting for my beta copy of vice city !! )

      --
      Your only young once, but you can be imature forever.
    3. Re:Is this strickly legal? by WegianWarrior · · Score: 1

      The day you speak and write norwegian as good as I speak and write english, I'll take lessons from you...

      In the mean time however; skaff deg et brukernavn og slutt å gjemme deg bak 'anonym feiging'.

      --
      Everything in the world is controlled by a small, evil group to which, unfortunately, no one you know belongs.
    4. Re:Is this strickly legal? by Wordsmith · · Score: 2, Funny

      If you've got a direct line the the main coder, I'd like a few choice words with her ...

    5. Re:Is this strickly legal? by j3110 · · Score: 3, Insightful

      Exactly... I'm greatly thrilled that someone did this. The developers can get on with real work like Vice City, and the old game will still sell because of it's multiplayer support. I would be thrilled if I were a Rockstar investor as well. Charge people to make their own game... that's the way to do it :)

      --
      Karma Clown
    6. Re:Is this strickly legal? by dont_chase_windmills · · Score: 5, Insightful

      Take a look at Half Life... That came would not be the most popular PC game of all time had Counter-Strike not been developed... And it was made completely by independent programmers, separate from Valve, Sierra, and Gearbox... I'm surprised nobody mentioned Half Life, which has the best mod-community of any game... ever. Mike

      --
      I've spent too much time chasing windmills.
    7. Re:Is this strickly legal? by j3110 · · Score: 1

      Well... I have to give Half-Life a tie with the original Quake (still being modded).

      I still play both. The original quake, that now supports opengl, also has CustomTF, which IMO is much better than the standard TF.

      Take a look at it if you haven't.

      Also, for Half-Life, there is NeoTF, which is the my second favority not-counter-strike mod.

      --
      Karma Clown
    8. Re:Is this strickly legal? by anon*127.0.0.1 · · Score: 2, Insightful

      As other posters have said, a lot of todays games are designed to be easily modified, or to have maps/weapons/models added. Game companies realize that a vibrant mod community is very helplful to continued sales of a game.... see "Life, Half".

      Generally, there is something in the License agreement (or there's a seperate agreement altogether) stating what can be modded and the legal status therof. I remember an Id agreement from a few years back that you could mod anything you wanted and release it for free. If you wanted to charge money for it, you needed to contact the Id Biz department and work out royalty arrangements.

      I'm not sure what the legal status of GTA mods is. I've seen instructions for adding a new car model to the game, and they're fairly complex. The game doesn't seem to have been designed to be easily modded. In that case, the legal status of said mods may be in doubt.

      OTOH, Rockstar seems to be fairly cool company. There was a story here a few weeks ago (post link for cheap Karma) about how they'd released GTA2 as a free download. I would imagine that as long as a GTA3 mod didn't impact any of their commercial plans, they wouldn't have a problem with it.

      --
      I am NOT a man!
      I am a free number!
    9. Re:Is this strickly legal? by anon*127.0.0.1 · · Score: 1

      Give the guy a break.

      Trollish is obviously his first language, so I think he's doing remarkably well.

      --
      I am NOT a man!
      I am a free number!
    10. Re:Is this strickly legal? by Transient0 · · Score: 1

      I'm confused...

      My room-mate has had a copy of Vice City for about six months... Is there some dort of split release date thing? We are in Canada.

    11. Re:Is this strickly legal? by doctrbl · · Score: 1

      Releasing soon for PC, out for months already on PS2

    12. Re:Is this strickly legal? by Drakonian · · Score: 1

      The main coder is female? Wow that's pretty sweet. I bet not many news outlets running their GTA-is-the-root-of-all-evil-and-is-corrupting-teen age boys stories would have predicted that.

      --
      Random is the New Order.
    13. Re:Is this strickly legal? by benzapp · · Score: 1

      transvestite. "She" fooled everyone.

      This is WHY GTA is the root of all evil.

      --
      I don't read or respond to AC posts
    14. Re:Is this strickly legal? by Babbster · · Score: 1
      Besides, who would use a user-created Internet mod instead of a ground-up Internet-capable GTA sold by Rockstar? I'm sure that Rockstar is developing something along these lines because it's money in the bank if they release it, and no after-market user mods are going to significantly impact sales of such a product - I'd buy the real thing and so would everyone I know.

      It's also possible, given that GTA3 and Vice City originated on a console, that they're more concerned with capturing the PS2 online market. That's an obvious potential cash cow given the relative scarcity of PS2 online games...

    15. Re:Is this strickly legal? by Overly+Critical+Guy · · Score: 1

      There was a story here a few weeks ago (post link for cheap Karma) about how they'd released GTA2 as a free download.

      No, there wasn't.

      --
      "Sufferin' succotash."
    16. Re:Is this strickly legal? by WhiteBandit · · Score: 1

      Well technically yes and no. No, it wasn't GTA2 that was released for free. It was GTA 1. :P

    17. Re:Is this strickly legal? by op51n · · Score: 1
      Well, the modding side of GTA3 has been going fairly strong since it's release. In fact since before, since the original versions could also be modded to some extent (adding missions etc.).

      People have been making new cars and missions for ages, as well as semi-conversions. I looked at it to use as an engine for a TC I wanted to make, but given the tools for it it just wasn't going to happen.

      People in the mod community have known about the leftover MP code in it since about a month after it's release, I remember seeing the article on one of the sites, and I figure it's about time someone used it. I don't think Rockstar would have any problems with this, they seem like pretty cool guys (at least Rockstar North do, not sure about the rest of the company, except from press sources, like the guys at PCZone saying they're alright).

    18. Re:Is this strickly legal? by Overly+Critical+Guy · · Score: 1

      Hence I said that.

      --
      "Sufferin' succotash."
  3. Also... by D4M4DH477X0R · · Score: 4, Informative

    Another Multiplayer version-thing...
    Not sure if it's related?

    1. Re:Also... by Dthoma · · Score: 2, Informative

      No, it's not related. One of the developers made a comment on the multi-theft auto forums that he wished people wouldn't post comments about "GGM vs. MTA" and that GGM will probably simply be a competitor to them. The GGM project looks a little inactive, but it's probably not dead since their last release was only about a month ago.

      --

      Note to M1-ers: a curt but otherwise insightful message is not "Flamebait" or "Troll".

  4. Real nice by b3h · · Score: 4, Insightful

    Gone are the days that a few maps were released and it was considered a mod. Modders these days are releasing really useful features, and in some cases entire new games. Nice work, guys!

  5. Play Phone Booth (the movie) for real... by WIAKywbfatw · · Score: 3, Funny

    Just drop a nice weapon in a wide open space and pick off the other players with your sniper rifle when they go after it...

    --

    "Accept that some days you are the pigeon, and some days you are the statue." - David Brent, Wernham Hogg
  6. Re:Linux Server but no LINUX GAME!!!! by Anonymous Coward · · Score: 1, Insightful
    "Use us"? What is this guy not allowed into your secret Linux club?

    If you want the game so badly, write it yourself!

  7. Re:Linux Server but no LINUX GAME!!!! by mydigitalself · · Score: 2, Insightful

    you're appaulING.
    just quickly port somebody else's game to linux quickly. sure, i'll do it tonight.

    the point of modding is writing add-ons and extending the game play - not porting the whole damn thing across to another platform.

    i would be quite suprised if a large majority of the /. community who were INTERESTED IN GAMING would have access to both windows and linux platforms at home and DO host game server on their linux boxes (like i do with Q3A).

    appauling, isn't it?

  8. Re:Linux Server but no LINUX GAME!!!! by mydigitalself · · Score: 1

    ed: i would be quite suprised if they DID NOT have access to...

    sorry, my brain is thinking at an appauling rate today.

  9. Think about it.... by MoeMoe · · Score: 5, Funny

    GTA3, the gift that keeps on giving (blood), and giving (car jacking), and giving (hookers), and...

    Now share your joy of giving with friends and family by kicking the crap out of each other online!

    --
    Business \Busi"ness\, n.;
    A scam in which all people involved perceive as beneficial...
  10. It varies by k-hell · · Score: 2, Funny

    I'm not entirely sure, but some companies, such as id with Quake III, have released SDK (Software Development Kit) in order to help players create their own maps and stuff (see e.g. this Linux Quake III SDK). But other companies, such as EA with Battlefield 1942, haven't released any SDK for their game engine. But many mods have been created for BF1942 without an SDK: Desert Combat, Black Hawk Down, Soldier9's Realism Mod, and others.

    If you do a search on Google for 'battlefield 1942 mod', the first thing that appears is this petition :-)

    1. Re:It varies by k-hell · · Score: 1

      Erm.. that should read "(...) search on Google for 'battlefield 1942 sdk' (...)"

      Sorry about that.

    2. Re:It varies by WegianWarrior · · Score: 1

      But there is a difference, is there not, between making new maps and such and this; GTA for multiplayer is in many ways a 'new' game, not a 'new look' on an old game. Besides, it is reasonable safe to assume that if the company in question hasn't released a SDK for the game in question, then you are not really allowed (by them) to tinker with it?

      Or am I completly off the wall here?

      I'm not saying that modding and tinkering with games are a bad idea, I'm just wondering about the legality of such a major tinkering as this.

      --
      Everything in the world is controlled by a small, evil group to which, unfortunately, no one you know belongs.
    3. Re:It varies by ForestGrump · · Score: 1

      In a nut shell, Its rockstar's fault.
      If they didn't want someone finding the multi player code, then they could of stripped it out, instead of letting it be there.

      Also, a quick look at the PC version of Vice city site doesn't show any sign of multi player.
      I think rockstar has dumped the idea.

      ---rant---
      Personally, I feel its like microsoft's stance on software "we collect 10000 dollars from you, you can't touch our code"
      do game makers work in the same way?

      I personally feels mods benefits them.
      My roomate didn't particualairly like bf1942's theme, but he thought desert combat was cool enough that he bought bf1942.

      As for rockstar not realeasing an SDK for GTA3, well it can simply be a sign they don't care about gta3's public image, and they want to work on vice city. After all, passing out an SDK is hard work. You need to host it (bandwidth) you need to support the users (or run a forum or sum)...

      Also, if Rockstar really didn't want multiplayer support, then why didn't they strip out the code from the game? That way, the end user s(deleting is much easier than writing code...I know from personal expierence) With the multi player code gone, the end user would never of found it.

      honestly, making a new "great game" such as vice city seems much more logical to me. (i'm looking foward to it. Roomate goes home and comes back raving how great it is. I tel lhim to bring the ps2, he says no, its his brother's)

      Lastly, a quick looka at PC ver of Vice City:
      http://www.rockstargames.com/vicecity/pc/in dex.htm
      doesn't have any sign of multi player
      I think rockstar has dumped the idea.

      -Grump.

      --
      Is it true that more people vote for the winner of American Idol, than vote for the president? -Ali G.
  11. performance enhancer by Alien54 · · Score: 3, Funny
    of course, for maximum performance in a wireless gaming environment, you just need Wifi Speed Spray

    ;-)

    --
    "It is a greater offense to steal men's labor, than their clothes"
  12. I don't really think there is a problem by Sycraft-fu · · Score: 4, Interesting

    Many games these days are DESIGNED to be modified by users. Like UnrealTournament 2003 for example. It comes with a full featured scripting language (C basically), a kick ass map editor, and a copy of Maya PLE.

    All in all, I think companies are happy to have fans extend their games for them. After all, it just makes more people want to play them (and makes them more money). I've never liked Quake for what it is but I owned Quake 1 and 2 because of mods for them.

    While not all companies go through the trouble of releasing tools to help fans mod their games (it is a pian since internal dev tools often aren't suitable for release) I can't recall any cases of them getting mad because fans were smart enough to do it themselves.

    1. Re:I don't really think there is a problem by SynKKnyS · · Score: 1

      Unreal and all of its cousins and siblings are built around a Java-like language.

    2. Re:I don't really think there is a problem by Cyno · · Score: 1

      Exactly, reading this makes me want to go buy another copy of GTA3. I already have GTA3:VC for my PS2 but I gave my dad my original copy for the PC. So not only would I get to support one of the best game companies in existence I get to check out multi player canage. But does it show all the peds in multiplayer? Can you watch other people run over innocent peds randomly? That would be entertaining even in spectator mode.

      Imagine sitting at a bus stop somewhere in Vice City just watching the chaos that passes by. Hell, I'd want that for a screensaver.

    3. Re:I don't really think there is a problem by BurKaZoiD · · Score: 2, Informative

      It comes with a full featured scripting language (C basically)...

      Uhm, no, it's not like C. It has C-like syntax, but so do 10 or 12 other programming languages. UnrealScript is more like Java than anything else around, it's object oriented nature more conducive to game content creation. Every try doing a mod in C before? If you've ever taken a decent look at the code for Return to Castle Wolfenstein, I think you'll readily agree how difficult and undesirable it is to create mods or even total conversions using C. Although I cut my teeth on C, IMHO UnrealScript and the UnrealScript Programming Model are far superior in the realm of game creation.

      Also, just my two cents, most games released that feature new graphics engines, are really just advertisements for the engine. I mean, c'mon. I don't expect UT2k3 or DOOM 3 to be the most representative models of what can be done with those respective graphics engines. It's just a demo that they make money off of. "Hey, here's this new engine we wrote, and here's an example of what you can do with it." And it just so happens that particular example costs $50.

  13. Re:intentionally left blank by Chicane-UK · · Score: 2, Interesting

    I believe Rockstar cited issues with the way in which the game generates the cities & the objects in it during the game as the main reason for not including multiplayer.. trying to keep all of that data syncronised between multiple hosts would be a challenge - it can barely keep track of whats going on in a single player game, let alone a 16 player LAN game.

    I have to say, the whole GTA3 experience on the PC has been a big let down anyway. One single patch which never fixed the multitude of graphics glitches.. Vice City might be getting rave reviews, but I dont think I am even going to bother.

    --
    "Hey! Unless this is a nude love-in, get the hell off my property!!"
  14. Re:intentionally left blank by EdMcMan · · Score: 1

    There is some video option (that adds all the blurryness) that slows down the game a lot. It doesn't even make it look better. Just turn it off. The PS2 might have spare processor time for nothing, but my PC doesn't.

  15. new vehicles? by Bogatyr · · Score: 2, Interesting

    I'd play this even in single-player mode if I can have new vehicles added. No, I don't mean sportscars as tough as tanks or any "cheat" kind of vehicles, I have several friends who are vintage car fans, and it'd be cool to play GTA3 the day of a classic car convention in the game, and have 1937 Hudson Terraplanes, the old Mini-Coopers, '40s and '50s Cadillacs, hearses, etc.

    1. Re:new vehicles? by toddestan · · Score: 1

      Yeah, but would you want to destroy all those cool vintage cars in GTA3? But picking up a hooker in a Mini would be kind of cool.

    2. Re:new vehicles? by MoogMan · · Score: 2, Funny

      Oh my, i've just had a vision of people driving around in wheel barrows, bicycles, shopping trolleys and other equally ridiculous things.

      It would be called "GTA3: Surreal add-on pack". Now *that* would be cool.

    3. Re:new vehicles? by perky · · Score: 1

      how about the banana car of death,or a Gold cart

      --
      "The new wave is not value-added; it's garbage-subtracted" - Esther Dyson, Dec 1994
    4. Re:new vehicles? by BIGmog · · Score: 1

      Don't forget to add in a Cannonball Run mode like the 1st GTA had. Everybody grab a fast car and race around the city. Easily the most underrated, overlooked, part of the game. I'm sure you could imagine how fun it is.

      --
      V O T E F O R M O G
    5. Re:new vehicles? by AceM2 · · Score: 1

      Now just imagine running over the people on bicycles....

    6. Re:new vehicles? by NanoGator · · Score: 1

      "I'd play this even in single-player mode if I can have new vehicles added. No, I don't mean sportscars as tough as tanks or any "cheat" kind of vehicles, I have several friends who are vintage car fans, and it'd be cool to play GTA3 the day of a classic car convention in the game, and have 1937 Hudson Terraplanes, the old Mini-Coopers, '40s and '50s Cadillacs, hearses, etc. "

      Screw that. I want the Knight Rider car (with all features enabled), the Gadget Mobile (with all features enabled), and Bumblebee (with all features enabled).

      --
      "Derp de derp."
    7. Re:new vehicles? by Mac+Degger · · Score: 1

      's been done...you can drive the Mach 5, that's the funky, curved white cartoon one and theres even the TMNTurtles van! :)

      --
      -- Waht? Tehr's a preveiw buottn?
    8. Re:new vehicles? by oldwolf13 · · Score: 1

      I want Herbie the Love Bug! (with all features enabled)

      --
      If I can't smoke and swear I'm fucked.
  16. I would like to coin a new phrase by hswerdfe · · Score: 1, Interesting

    Slash-Vertize.
    or how about:
    Ad-dot.

    Note: I'm not really complaining, I just think its interesting....after all there have been a lot of people tuting there own horn as of late. I don't mind cause most of the stuff on the main page is still worth a quick click and a read....

    its just odd.

    --
    --meh--
    1. Re:I would like to coin a new phrase by TheKey · · Score: 5, Insightful

      Uhm. It's not like this mod is a commercial product. It's free. They're just getting the word out about a great project.

      --
      My Journal - 1,337 fans and countin
    2. Re:I would like to coin a new phrase by fadeaway · · Score: 1

      I'm not really complaining, I just think its interesting....after all there have been a lot of people tuting there own horn as of late. I don't mind cause most of the stuff on the main page is still worth a quick click and a read....

      Well, I for one am not complaining. Isn't the point of /. to promote things that we, the Geeks, will find interesting/fun? As long as it fits those criteria, does it really matter if the creator of said material is the one who submits it?

    3. Re:I would like to coin a new phrase by LordMyren · · Score: 1

      Like that stopped Superhero's Quake from being shut down. Or Aliens mod. Or half a dozen other mods.

      Industry: Dont fsck with our IP
      Us: They're fscking us.

    4. Re:I would like to coin a new phrase by hswerdfe · · Score: 1
      People have been saying "slashvertisements" for months

      sorry dude, I was unaware of any prior art.
      I hope someone shoots a nice big -1, redundant your way for attempting to claim an idea that's not yours.

      I agree If I had the power I would personally mod myself down. for making a dup....
      mind you I would also mod you down as FlameBait!

      --
      --meh--
  17. Re:Linux Server but no LINUX GAME!!!! by GigsVT · · Score: 1

    You can run the game in winex, but last time I tried, the video screwed up half the time, and it was dead slow, like 10fps on a geforce2.

    --
    I've had enough abrasive sigs. Kittens are cute and fuzzy.
  18. Re:GTAIII by Etymological+Coward · · Score: 5, Funny

    Joseph "Stalin" Stranghold
    Consumer Complaint Dispatcher
    Rockstar Games, Ltd. - North Division

    Dear Unhappy Customer,

    I passed your letter on to the Vice President of our "Consumer Silencing
    Division", located in the rather dilapidated building between our live-fire
    capture-the-flag field and our jet-fueled motorcycle Extreme Racing Arena (tm).
    He didn't respond to me directly (instead, he muttered something about "not
    interrupting his threesomes so often" and "killing me if I ever were to set
    foot in his office again"). I was, however, able to make out one paragraph of
    his amphetimine-induced scrawl, after only a few hours of studying the "Kick Me
    Hard and Often" sign he slapped on my back as he stormed out of the building.
    I've included it below for your convienence:

    At Rockstar Games, we pride ourselves in promoting an image of general
    badassery - both in our entertainment products, and in our fine line of
    ex-military extreme sporting accessories. Recently, it has been brought to
    the attention of several of our "Customer Service" officials that the "system
    requirements" for the PC version of our popular 'Grand Theft Auto' title -
    calculated by those incompetents over at Rockstar North - may have been
    misrepresented.

    For our own family - our own /flesh and blood/ - to give our fine
    software the reputation of running on inferior hardware, is disrespectful,
    and an affront to our longstanding tradition of excellence. I mean, come on -
    a Radeon 8500? What kind of prissy-ass video chipset is that? We *kill
    hookers with baseball bats*, for christ's sake! Our image has clearly
    been tarnished.

    I want those northern motherfu*kers wiped out. Heads will roll, and we will
    restore honor to our family and fine corporation.

    I hope this answers your question. I'm afraid I can't be bothered to write
    much more - I've been invited to a mandatory rocket-sledding competition down
    at the main Rockstar campus. I overheard someone talking about an "unfortunate
    accident", so I'll want to give myself plenty of time to get down there
    safely.

    Sincerely,

    - Joseph "Stalin" Stranghold
    Rockstar North

  19. Re:GTAIII updates by wing03 · · Score: 2, Interesting

    Here's a novel thought.

    Although piracy hurts software manufacturers like small game companies who wait to reap the rewards of their work, software game companies hurt their own general bottom line by not providing adequate support for their products, ignoring bugs and curtailing key features that their audiences looked forward to.

    What if programming enthusiasts of the game put a little bit of time to patch and improve the game and release the patches along with the entire game onto the world? Rockstar would definitely raise an eyebrow at this and maybe take it as a kick in the ass.

  20. Mafia by oldwolf13 · · Score: 1

    Thought about checking out the game Mafia? Similar to GTA3, yet a bit more structured, but set in like a 1930's type Chicago mafia setting. Lots of old cars (not all with the 'real' names, but the actual looks of them). Plus in Freeride Extreme (a mini-game unlocked when you finish the main game) you can get some serious kick butt hot rods.

    Mafia's a great game, but like everything else, has a few problems. All in all definately fun to play tho.

    --
    If I can't smoke and swear I'm fucked.
  21. Re:intentionally left blank by WIAKywbfatw · · Score: 1

    You think that GTA3 on the PC has been a big let down?

    Well, I'm sorry, but I think you're in a very small minority.

    Yes, the PC version is little more than a port of the PS2 game, but the ability to create your own radio station using any MP3s you've got lying around is fantastic.

    There's nothing quite like racing around town listening to Radiohead, the Red Hot Chili Peppers,Eminem, or whatever takes your fancy.

    It might not be massively multiplayer but it is fantastic fun.

    --

    "Accept that some days you are the pigeon, and some days you are the statue." - David Brent, Wernham Hogg
  22. Re:Can you play... by Anonymous Coward · · Score: 1, Insightful

    Just enter the ilikedressingup cheat, or is it iliketodressup? One of those.

  23. Dream come true... by itallushrt · · Score: 3, Funny

    I've often wanted to experience the feel and exhiliration of car jacking someone, and now I'll have the chance to do it to a real person without all those minor details like cops, court proceedings, and prison time. Yeeeehawwwwwwww!

    1. Re:Dream come true... by demonbug · · Score: 1

      Well, both GTA and GTA2 were multiplayer, so I guess you could just take the easy route and find one of those. Damn designed-for-consoles GTA3 BS.

  24. Video glitches? by toddestan · · Score: 1

    I have found very few video glitches in the game at all. About the only problem I have had is with 32bit color, when it gets foggy in the 2nd city it can be a bit choppy. I changed it to 16bit color, and it was gone (and I can't tell the difference between 65k colors and 16M+ anyway). I have a Radeon 8500 by the way.

    As for Vice City, I have heard it's a terrible game. I don't have a Playstation so I haven't played it yet.

    1. Re:Video glitches? by faaaz · · Score: 1

      Vice City rocks. I was sceptical before i bought it, thinking it would be just an add-on for GTA3. Now that I've played VC for soo long I recently replayed GTA3 and realized that VC is so much better in so many ways. I've played GTA3 on the PC, and found the experience to be somewhat dissapointing. GTA3 and VC was developed for the PS2 and should be played on the console. They might get the VC port to work better on the PC than GTA3 did though.

      --
      we come in peace / shoot to kill
    2. Re:Video glitches? by toddestan · · Score: 1

      I've played both PS2 and PC versions of GTA3 and I must say, I prefer the PC version. The graphics are so much nicer, and cleaner. You see a lot of detail, in the PC version that's simply missing out of the PS2 version, like what many of the signs and billboards say.

      Another nice thing about the PC version is the controls. Shooting in the PS2 version was a crapshoot, while using the mouse just seems so natural on the PC. People complain about driving cars on the PC, but I got used to it quick.

      One last nice thing about the PC version is the ability to make your own radio station with your own MP3's. The builtins radio stations are funny, but after the 1000th loop around, I prefer my own music.

      So I'm not going to buy a PS2, I'm just waiting patiently to see how good the PC port of Vice City is.

  25. You know what game needs multiplayer? by mindaktiviti · · Score: 1

    Mafia needs multiplayer. Too bad they're never going to develop something like that (even though there was heavy demand for it). http://www.mafia-game.com/

  26. Ahh... Deathmatch by oaf357 · · Score: 2, Interesting

    It's about time someone brought this aspect of the first GTA back. Now all these bored college students will have another game to play.

  27. Re:Meta-Virtual Reality by unicron · · Score: 1

    Yes..but sadly, Thursday is your day to wear the red dress.

    --
    Finally, math books without any of that base 6 crap in them.
  28. Re:intentionally left blank by Chicane-UK · · Score: 1

    Hm.. well I tried to like it. And I agree that being able to drive around listening to your own music collection is a big bonus.

    But having being through two totally different specced machines and running into problems both times, I just gave up with GTAIII.

    --
    "Hey! Unless this is a nude love-in, get the hell off my property!!"
  29. Re: You'd be surprised.... some aren't! by King_TJ · · Score: 1

    I just looked at Postal 2, for example, and it say quite clearly that any unauthorized level creation for the game is strictly prohibited.

    For a game based on an Unreal engine, it's hard to believe they're being so short-sighted .... but I guess they figure the entire "value" in their product is in the creative way they changed the characters and gameplay.

  30. Re: You'd be surprised.... some aren't! by eodmightier · · Score: 1

    Postal is like redneck rampage with the exception of being able to urinate on folks. Worthless game anyways nobody would want to write a mod for that engine. :)

    But your point is taken.

    --
    -Eod
  31. Poor by wantedman · · Score: 1

    It is little more than a port. Which is sad, because the original GTA was an excellent PC game. It supported the wheel and it supported both multiplayer Deathmatch and race modes. You can say it was only 2d, but it ran fine on non-accelerated SVGA card

    But the biggest disapointment is its inability to be mod'ed. Sure, people have hacked GTA3 to mod it, but a mod should be transparent, like pretty much every other simular game on the market. I don't need to modify the EXE to play a Half-life mod. I'd love to try out new cars, without using a HEX editor!

    Their support is horrible. On their FAQs, they say that Gravis game pads don't work, but it was corrected with the patch.
    Key configurations don't work correctly. If I try to remap the keys, I cannot use the "target next" / "target Prev" on a gamepad. I guess its to protect me, but at least use an error message! Instead of wasting a half hour of my time looking through FAQs, and then by accident finding out that those options are the only two not assignable to a joystick. :-/

    Unless these issues are delt with in Vice City, even though I enjoyed GTA3, I don't think I'll waste my money...

  32. Re:Linux Server but no LINUX GAME!!!! by NanoGator · · Score: 2, Insightful

    "Im going to assume that when you say Linux, you mane a console app just for serving. So where's the Linux game? You use us just for running a server because its rock solid stable, but dont put the time in to make it playable on linux?

    Im appauled. "


    I'm appauled that you think somebody should rewrite an entire game for you because you're too stubborn to dual boot with Windows or buy a PS2.

    --
    "Derp de derp."
  33. Re:intentionally left blank by humming · · Score: 1

    I can't do anything but agree.

    I'd be camping outside my local gamestore to get one of the first copies of Vice City if I wasn't busy still playing GTA3.

    //H, looking out for killer bees

    --
    I'm too stupid to preview.
  34. I hope the next GTA.. by NanoGator · · Score: 3, Interesting

    ... is a massively multi-player online game. Imagine a huge city where people can log in and out and wander around the simulation of a city. With all the rules that Vice City has, just the human intelligence behind some of the characters would make this game live forever.

    Now that I think about it, being a cop would be fun. "Where the F did that cop get a rocket launcher?" hehe. I'd be happy to pay $10 a month for that, especially if it guaranteed high-bandwidth servers.

    Man, I hope that's next in the pipe-line.

    --
    "Derp de derp."
    1. Re:I hope the next GTA.. by UnknownQ · · Score: 3, Insightful

      The only problem with this is that everybody will be a vigilante blowing everybody else up. No one will want to do something as boring as live a normal life in a virtual world (they can do that at their very own home) that the virtual people do so very well. I think stepping outside and getting blown away by six rocket launchers with screams of "DIE N00B!" would not be very fun at all.

      The only way to make this work is to make running a more or less normal life atractive (Sims anyone?) or at least create a more or less decent ratio of virtual people to real people in an uncrowded city.

      --
      Wherever you go, there you are!
    2. Re:I hope the next GTA.. by TheKey · · Score: 2, Interesting

      Well, there's a difference between a massively multiplayer game and a multiplayer game. .. so, uhm, it's logical to use that adjective when you're talking about a massively multiplayer game (everquest, planetside, shadowbane) and a multiplayer game (unreal tournament 2003, counter strike).

      --
      My Journal - 1,337 fans and countin
  35. Re:Linux Server but no LINUX GAME!!!! by RyuuzakiTetsuya · · Score: 1

    old != crap.

    Atleast he's not running a S3 ViRGE 3d Decellerator.

    --
    Non impediti ratione cogitationus.
  36. Why would it be illegal? by Homburg · · Score: 1

    I can see why the developers might not like people modding their games, but that by itself doesn't make it illegal. Once you've bought the game, you can more or less do what you like with it, and if that interferes with the developers' money-making plans, bad luck to them.

    I think, in these days of EULAs, DMCAs and WIPOs, it's important to keep in mind that intellectial property rights aren't a blank cheque to make money. Merely interfering with software (or music, or whatever) isn't copyright infringement. It's possible (but, I think, unlikely) that mods are derivative works, but, other than that, the original developers don't (or shouldn't) have any control over modding groups.

  37. Everquest/The Sims by Anonymous Coward · · Score: 2, Interesting

    Imagine if GTA3 began to spawn entire persistent communities of crime. You could have ACTUAL (not just plot device) crime-syndicate infrastructures rise up... the potential is intriguing and disturbing.

    Clans become families, n00bs work to get made... sounds like fun.

  38. Re: You'd be surprised.... some aren't! by NamShubCMX · · Score: 1

    Since it uses the unreal engine why wouldnt modders just use the ut2k3 base anyway?

    --
    We've always been at war with Eurasia.
  39. Comming Soon by actor_au · · Score: 1

    GTA3: Courtroom.

    All the fun of being stuck in court for speeding and carjacking, without the speeding and carjacking, with all case results being sent to the Office of Homeland Security to be added to your permanent record.

    --
    Read Errant Story.