LGP Announces Majesty is Complete
michaelsimms writes "Linux Game Publishing have just received their first stock of Majesty: The Fantasy Kingdom Sim. This is the first game ported completely by LGP. Kudos to the lead developer, Mike Phillips, for much hard work to get us all a great game!"
Does it run on Win98?.... ;)
"I only speak the truth"
Karma: null(Mostly affected by an unassigned variable)
The game is a few years old, but is an excellent title. Play the demo, which is downloadable from their site.
I ordered mine a while back. $37 isn't too much to ask. It's a very high quality port of a great game.
Simms- I'm looking forward to the future titles!
It's good to see someone keeping the porting alive since the demise of Loki...
Unfortunately some of the more prominent applications that people use are Microsoft applications (i.e. ms word, excel, outlook, etc) and will not likely see the light of day for any Linux porting since this would only contribute to the Windows demise.
Will be very interesting to see what the future holds and how the market might react/shift to alternatives such as Linux or even BSD.
I'm not a game developer, but it seems to me that the amount of effort required to make something run for, say, Linux, may be somewhat high...but once you do that, the additional effort to also build it for the BSDs and for MacOS-X is minimal. Compilers, libraries, and all that, all the hard work is mostly done.
It'd be interesting to see if this sort of trend could be encouraged.
When they said that the minganalio was herfeterious, they were right! Glad they have come through.
With all of the comments about Linux catching up to Windows, there are still some front where there is very slow progress, gaming bieing one of them. This is a small step towards catching up, especially from an end user perspective.
Remember, if we realy want to overtake the leader, we must do everything they do and do it better. While that might gall the "power users' out there, it is a fact of life none the less. Ms must be overwhelmed by a superior product before Linus is taken serisouly as a viable choice by the end user.
WAR TUX!
I spend so many hours playing this game. There was something VERY addicting about recruiting rangers, elves, thieves, warriors, wizards, paladins, healers, monks, etc and watching them run around killing beasts and buying things.
I loved how that economy worked... The houses and inns would just automatically generate money, and heroes could earn money slaying monsters, then spend it at the market, blacksmith, Wizards' Guild, etc. Then your trusty tax collectors went around collecting money.. It's pretty simple, but it's fun to watch.
I run several servers at Works, does it need Xfree to be played ?
What I really don't get is why the Linux-community gets all carried away by having a game ported.
I couldn't care less under which OS a game runs. For CPU intensive games, the OS is even in the way, hurting performance. Yes, Linux as well, albeit maybe marginally less than Windows.
There is a reason you don't find many games under Linux. Graphic card drivers are much better optimized for Windows systems. Porting a graphics intensive game to Linux is a waste of resources.
My karma ran over your dogma
I recommend you pick it up if you haven't yet. It kept me glued for weeks, and the wife and I come back to it every couple of months. Well worth it. I've been emulating it in WineX and it's been spiffy.
"WineX! Oh no! Support linux gaming, man!" Well, I'd love to. It's just too bad I already paid for the game once. $80 for a $40 game? I mean, Majesty's good, but not *that* good.
Ditto with Kohan, the Sims, Neverwinter Nights, etc... I'm all for the parallel development though - go UT2003!
Slashdot the site...
Man If someone ports Shadowbane to Linux this will be a great seller. I now boot into windows just to play this game. On top of that Shadowbane will be around for a long time so the value in porting this game will be very high!!!
Something about this game is really cute. I bought it when it came out on Macintosh last year. The game itself is not that hard to beat, tho- but definitely a lot of fun. The idea of indirect control over your heroes is interesting. Spells are fun to watch, animations and sound are high-quality.
Many linux machines out there are older desktops and laptops with limited system resources (certainly not 3-D!) The best games for Linux are either venerable classics (nethack) or cutting edge ports (MOHAA, UT2003). Let's not forget older games, made back in the days when People Were Nice, and Money Wasn't Everything. Anyone up for a port of MOO2?
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Together, we will drive the rats from the tundra.
I never see "kudo's to the developers on creating great Windows programs"...
"Your Majesty, a new building is complete!"
File under 'M' for 'Manic ranting'
So the game is 4 years old already. If it is a good game, then it doesn't matter.
screens: http://www.cyberlore.com/Majesty/screens.htm demo: http://demos.linuxgamepublishing.com/majesty/majes ty_demo.run
The games with the least portable code I've ever seen took about 6 months. Most take less than 2. I find it interesting that our native ports at Loki took about as much time (or less) than transgaming's "ports" to winelib.
Majesty is a great game, and well worth 40 bucks. It's a little on the short side, but has a really interesting multiplayer component (nothing like placing a huge reward on your opponent's buildings and watching his own heroes destroy them). I'd advice anyone who hasn't played it to do it.
Linux will NEVER overtake Windows, It's even loosing on the server side of things. You really think some old Windows game will make any difference? Go on masterbating to Linus all you want, the rest of the real world is moving on.
Looks like their site couldnt take the heat. It's already /.ed. I guess this goes to prove that there are oodles of linux gamers out there...
Could Jesus microwave a burrito so hot that he himself cou
Fervus and Krypta together... a match made in heaven... or was it hell?
;-)
.:|Jon|:.
P.S. That's Fervus, the temple in Majesty, not Fruvous as in Moxy Fruvous
This space for rent, inquire within.
Sadly this game sucked real bad. For the gory details read the Greyk Analysis
LOL! That was great =D
This space for rent, inquire within.
- Which display card?
- Which sound card?
- Which distro gets them to work without tweaking, or at least with minimal tweaking?
Cyberlore, the developers are already in the the process of making the sequal. screenies which can be viewed here: http://www.cyberlore.com/cgi-bin/ultimatebb.cgi?ub b=get_topic;f=4;t=000099
If this port sells well cyberlore might even work first hand on the linux version. Lets hope hope they don't charge too much for it and a lot of dosh changes hands because on pc majesty is dirt cheap.
HULK VISIT SERVER!
HULK SMASH!
KDE the desktop of choice for AC's.
Analogies don't equal equalities, they are merely somewhat analogous.
This is what Linux really needs: games that run natively on Linux not trough an emulator (wine).
Still, Id prefer getting the game on Linux at the same time when it is released on Windows. For that, we need to send well written comments to companies and do pr job at games official message boards. Ask for Linux games at store. You never know, someday you just might get the hottest Go-Kill-Em-All game on Linux.
As much as a kudos from Slashdot is worth, this company will only make it if you buy their product. If you have this game for windows, or don't want this game but another, the only way it will get published by LGP is if they stay in business. They only way that will happen is if their products are purchased, so buy the game to support Linux companies to get more games on Linux.
I bought Majesty a couple of years ago ... great game for laptop'ing on a plane. This was before I switched over to Linux on my clients. I wouldn't mind playing it on my linux boxes, but I'm not going to pay more money for it.
... I never finished it. With that and NWN I'd be set for a long time.
I don't require full parallel development, I can wait 2-3 months for a game to come out on Linux. However, I'm not going to pay full for it twice.
The only game I might consider paying full again would be Black and White
I -would- be willing to pay $10 to enable Linux on some of my old games like Majesty. I can't pull up their site right now to see if this is possible. Or perhaps just copying the full version data over to the Linux demo version if there is one.
It is more productive to voice thoughtful opinions (reply) than to judge (moderate) others.
oops, looks like you don't know what you're talking about!
http://www.strategyplanet.com/majesty/m2screenshot s20030424.shtml
Please? I want to be in on the joke :-)
yes! yet another success! hopefully, more modern hits such as "tron" and "pong", or dare i say, "space invaders" will be ported as well!
come on, now, it's LG B , and if you really want to be correct about it, you should write LGBT, so as not to leave out those potentially marginalized transsexuals.
:)
heh heh...
A pretty devastating combo. I use it a lot in my play when they're available- Priestesses generate a LOT of animated skeletons and the Cultists charm all the roaming nature monsters (such as bears, etc.)- you end up with a much larger army than you'd have otherwise. Good against things like Dragons, etc.
I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
Considering that LGP ported the game and not Cyberlore, I doubt that you'll be able to get an "upgrade". They have to pay for the privilege to port the game in most cases and pay royalties usually for each unit sold. $10 to just convert might work out okay for someone like Id (though they're offering that service for free with their games...) who ported the code themselves. It cost them nothing more than the effort to port and to provide a means to obtain the Linux version. In LGP's case, they have to recoup all of the royalties involved, cover the costs of producing the version in a retail box, and paying the employees something. I seriously doubt $10 would cover royalties, pay, and the framework to provide it to you.
I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
Screenshots at Majesty Dragon.
http://www.s4biturbo.com/
Yes, they did get the Mac-n-Trans codebase.
While I didn't do any of the porting work (I'm working on Ballistics from Grin right at the moment...), I did do a little side project for them to see if the blitters were an issue for performance on the PPC version. By the way, thanks for the cool game.
I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
The demo played pretty well for a few minutes, and attempt to play (it's pretty different than any other game I've played--now how do you get your heroes to protect you? They always just walked AROUND the demon that is destroying my castle....), and then crashed with a stacktrace...
It was incredibly stable until it died though. (and then of course X-windows decided that it wanted to stay in 640x480 mode....gr...)
The game was a little interesting, but the demo seemed a little too limited for me to judge whether to buy it or not...
I've ordered this addictive high quality game. Well, I'm still waiting for NWN in an acceptable quality.... Loki was just too good, my exspectations are high :-)
Cool. Now all the Linux gamers can enjoy a game which was released for Windows way back in 2000. Maybe with some advances, they can play current games by 2005.
Manipulate the moderator system! Mod someone as "overrated" today.
You get it all, and I'm *still* waiting for Northern expansion for Mac. Urrrgh!