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Sega Cancels Merger With Sammy

After many complicated and confusing rumors, Bloomberg Japan seems to have confirmed that Sega Corp has abandoned plans to merge with Sammy. Apparently, Sega couldn't agree financial terms with Sammy, who specialize in pachinko machines, and also have some home and arcade-based videogame development. The front-runner for a Sega merger/sale is now Namco, but Microsoft and Electronic Arts have also been mentioned as possible suitors. The saga continues..

157 comments

  1. uh by Anonymous Coward · · Score: 0, Insightful

    yes, a saga indeed. One that I've totally lost all iinterest in. I don't care where sonic goes.

    btw, this color scheme sucks.

    1. Re:uh by dzeroo · · Score: 0, Offtopic

      Gimme a P
      Gimme a M
      Gimme a S

      what's that spell?

      --
      == chicks are for fags ==
  2. This a good thing... I think. by Anonymous Coward · · Score: 0

    Really, I'm not sure I'd like to know what would happen if Sega were to be bought by a pachinko company. The results probably wouldn't be too pleasent. Then again, they probably DO need the money...

    Gah. I dunno.

  3. maybe i'm weird... by Synic · · Score: 2, Interesting

    ... but a merger with capcom would be pretty cool

    1. Re:maybe i'm weird... by Wildfire+Darkstar · · Score: 2, Informative

      It may well be cool, but it's rather unlikely at the moment. Capcom's financial situation, while not desperate, isn't particularly good right now. They've been forced to cut down on the number of games they're developing by a significant margin, and rethink their marketing strategy. Apparently, the decision to make the Resident Evil series a GameCube exclusive isn't working out as well as they'd hoped, and they're moving that series back to cross-platform status, for instance.

      The long and short of it is that Capcom just doesn't have the funds to make them an attractive partner for Sega, unfortunately....

      --
      Sean Daugherty "I have walked in Eternity -- and Eternity weeps."
    2. Re:maybe i'm weird... by mingot · · Score: 1

      Apparently, the decision to make the Resident Evil series a GameCube exclusive isn't working out as well as they'd hoped, and they're moving that series back to cross-platform status, for instance.

      I think the reason they didn't sell well is that they are remakes. Older games already had them on the PS1 and newer gamers seem to rise up in open revolt at the crap control scheme.

    3. Re:maybe i'm weird... by L7_ · · Score: 1

      Speaking of which, I'm still waiting for "Ghost and Goblins 2003".

      Note: I'm sure there is one or many sequels to that fine game, but noone ever played them because they were probably rehashes of the same thing.

      I use G&G as an example because it's my all time favorite Capcom console game (damn that first level!).

    4. Re:maybe i'm weird... by Anonymous Coward · · Score: 0

      Where did you hear this? All I have read is that RE is staying with the Cube.

    5. Re:maybe i'm weird... by MisterFancypants · · Score: 1
      Street Fighter vs Super Smash Bros.

      WORD EM UP!

    6. Re:maybe i'm weird... by Wildfire+Darkstar · · Score: 2, Informative

      Sorry, I should have cited my source originally....

      I read the information from Gameforms, who got it from Nikkei Business Daily a few weeks ago.

      The long and short of it is that RE4 will remain a GameCube exclusive, but "future Resident Evil titles will likely be released to multiple platforms."

      http://www.gameforms.com/news/?768

      --
      Sean Daugherty "I have walked in Eternity -- and Eternity weeps."
    7. Re:maybe i'm weird... by Gizzmonic · · Score: 1

      Ghost s and Goblins 2002 Here it is. Njoy!

      --
      (-1, Raw and Uncut is the only way to read)
  4. Pure Genius by mharris007 · · Score: 0

    Which reminds me of an awesome idea. Maybe they should create a console based pachinko game!

    Yay!! Imagine the fun!!

    --


    ---
    Mike
    I'm going to kick the next person that I see with their karma rating in their sig.
    1. Re:Pure Genius by HobbitGod42 · · Score: 1

      Technically they have this. And ::Gasps:: Sammy made it. Here is a review of it, and here are some screen shots from it.

      It is actually a halfway decent game and a Hentai game to boot!

  5. Namco by Microlith · · Score: 4, Interesting

    Preferrably Namco would be the one to get Sega.

    Microsoft getting them will just kill the fun for everyone else, as you'd never see a Sega game for anything but XBox.

    And we all love the XBox, now don't we?

    EA isn't much of a choice either, their focus seems to be too much on the sports games, and I fear Sega's other divisions would be pared down in favor of the soccer/baseball/etc. divisions.

    Just gotta wait and see.

    1. Re:Namco by BlueWolverine · · Score: 1

      I'd be afraid that EA would squash Sega's sports games. Now that would be a shame. No more NBA 2K# or NFL 2K#.

    2. Re:Namco by Anonymous Coward · · Score: 0

      Yea thats right we all love the Xbox. My Xbox is on much more than either my PS2 or GC. Xbox + Xbox Live is gaming goodness. More power to MSFT swallowing up Sega. It'd be nice if Sega had money for once.

    3. Re:Namco by rf0 · · Score: 3, Interesting

      You can't help but wonderd if Namco took over Sega if you might get Virtua Fighter vs something.
      That would be cool

      Rus

    4. Re:Namco by HobbitGod42 · · Score: 1

      Or MS could do what they did with Rare and not release a game after buying them. I mean look at Rare's track record. Sure they had some amazing games but they only made like 7 games for nintendo in about that many years.

      To me MS Buying Rare is just more wasting money and shooting themselves in the foot.

    5. Re:Namco by bravni · · Score: 2, Informative

      It seems that Namco just announced that they are cancelling their offer for a merger with Sega.

      Japanese link here.

    6. Re:Namco by dBLiSS · · Score: 1

      I don't think MS shot themselves in the foot. The have plenty of money, and the games that Rare have put out have been fairly well recieved before. Having rare make games exclusivly for Xbox is not a bad thing for MS.

      --

      The Good Life
    7. Re:Namco by Anonymous Coward · · Score: 0

      Im sorry, thats not informative at all.

      MODS.. You picked the wrong week to stop sniffing glue!

    8. Re:Namco by HobbitGod42 · · Score: 1

      The only problem is that right now Rare is dead weight for MS. By the time they make one decent game people will have forgotten about the X-box and will be on to the X-box2 or whatever they are calling their 'sequel' to it.

    9. Re:Namco by NeMon'ess · · Score: 1

      I can't read Japanese you insensitive clod!

    10. Re:Namco by Anonymous Coward · · Score: 0

      > I don't think MS shot themselves in the foot. The have plenty of
      money, and the games that Rare have put out have been fairly well
      recieved before. Having rare make games exclusivly for Xbox is not a
      bad thing for MS.
      >
      Mistake you're making is that you're assumimg that the console market is going to give a shit about the Rare games for that Xbox. It's not going to. What Rare had was the acess to the Nintendo characters. Nobody is going to pay any attention to an "excusive" Xbox DK clone.

  6. namco! by Anonymous Coward · · Score: 0

    You gotta root for Namco to take 'em over EA or Microsoft. Sega should be able to determine the future of it's franchises to some extent and that won't be the case with either of the megas.

  7. Sammy? by chill · · Score: 0

    Not knowing who the hell "Sammy" was, the first thing that popped into my mind was a technician I used to work with. I was thinking "either he's really come up in life, or Sega is REALLY getting desparate!"

    --
    Learning HOW to think is more important than learning WHAT to think.
    1. Re:Sammy? by nsda's_deviant · · Score: 5, Informative

      Sammy is japan's largest pachinko operater, US articles say pinball but its really Pachinko, Japan's equivalent to the slot machine. There was a lot of annalysts questions the merger of Sammy-Sega because both companies don't have a lot in common except the arcade business, and the arcade business has been sliding for years. And yes, Sega is starting to get desperate.

    2. Re:Sammy? by HobbitGod42 · · Score: 1

      Sammy also has some Arcade and Console games. Namely the Street Fighter/MK killer Guilty Gear(and X and XX and XX Reload). To me Guilty Gear is the first fighting game to not really take itself seriously. I mean look at some of the charecters. You have a 9 foot tall doctor wearing a bag on his head that has an instant kill(they aren't very easy to pull off) move where you blow the opponent up after throwing him onto an opperating table.

      But the best part has to be that every charecter and background is hand drawn. In an age of rush job video games its good to see something like this.

    3. Re:Sammy? by Anonymous Coward · · Score: 0
      But the best part has to be that every charecter and background is hand drawn.
      Doesn't that put a terrible strain on the game artist's wrists?
    4. Re:Sammy? by Anonymous Coward · · Score: 0

      Sammy also has some Arcade and Console games. Namely the Street Fighter/MK killer Guilty Gear(and X and XX and XX Reload).

      The Guilty Gear series is developed by Arc System Works. Sammy is the publisher.

  8. EA merger = Nightmare by DrMrLordX · · Score: 5, Interesting

    If you want to know what would likely happen to Sega if EA bought them/"merged" with them(ha ha), take a look at anyone other company that got absorbed by the EA behemoth. OSI/Origin comes to mind in particular, though Bullfrog suffered a horrible fate as well.

    I estimate that Sega would add their sports expertise to the dev team in EA sports and the rest of the company would either fold or become a factory for Sonic games(and even then, not for very long).

    So . . . maybe we should be sad that Sammy didn't merge with Sega or buy Sega.

    1. Re:EA merger = Nightmare by pommiekiwifruit · · Score: 2, Insightful

      Some companies chose instead to merge with EAs one time rivals, Acclaim. Look what happened to them. Other companies were taken over by Infogrammes (renamed "Atari" as of today). Look what happened to them. It is a rough industry for developers.

    2. Re:EA merger = Nightmare by WWWWolf · · Score: 1
      If you want to know what would likely happen to Sega if EA bought them/"merged" with them(ha ha), take a look at anyone other company that got absorbed by the EA behemoth. OSI/Origin comes to mind in particular, though Bullfrog suffered a horrible fate as well.

      Yeah, but at least they could bring sweet revenge on EA.

      The Sims: Altered Beast

      Sims turning into werewolves and killing sims! Woohoo!

      Or make a new Sonic game where Sonic destroys a Cube, Sphere and a Tetrahedron. Or something. Probably not original but at least it has a point.

  9. Bad commercials by Jason1729 · · Score: 0

    When they launched their first console, Sega had some horrible commercials with people singing a horrible song about their hedgehog. I could never think about sega without those commercials bringing up bad associations so I never bought any of their systems. Since Soul Edge was one of my favourite arcade games, I would have bought a DC just for Soul Calibur if it weren't for that.

    Jason
    ProfQuotes

    1. Re:Bad commercials by HanzoSan · · Score: 1



      Segas problem, they release Dreamcast, they spend $100 million on advertisements, they spend make 100+ games a year, and only maybe 5-6 of these games sold over a million copies.

      Sega spend a fortune on Shenmue instead of developing Virtua Fighter 4, lost more money, invested in SegaNet, good plan but they just ran out of money. The games werent selling fast enough. What good is buying the system if you dont buy 100 games along with it? (yeah right like a person could buy 100 games)

      --
      If you use Linux, please help development of Autopac
    2. Re:Bad commercials by uyfuyfuy · · Score: 1

      Sega utterly failed to market the Dreamcast properly here in the the UK, and seemed to just give up as soon as the PS2 was released. Its a shame, it was a great little console with some brilliant games. Certainly the PS2 has a faster release rate, but at the moment I'm finding it difficult to find a single new game that I like. It seems to me that Sega need a business training course rather than a merger.

    3. Re:Bad commercials by Anonymous Coward · · Score: 0

      Um, the hedgehog didn't come until like 1990 when it hit the Genesis first.

      When the first Sega system launched, the Sega Master System, it was sold by Tonka. Hardly any commercials due to Tonka's piss poor marketing, they also got strangled by Nintendo who had an exclusitivity clause on their 3rd party developers so they could not develop games on competing platforms. This was seen as an illegal monopoly and the developers were freed but the damage was done- the SMS in America was pretty much dead (though elsewhere it thrived and got a bunch of cool games that never arrived in the states).

      Sega really kicked it off with the Genesis and proceeded to flatten the NES and NEC's TurboGrafx-16 with a killer ad campaign along with a killer selection of near-perfect arcade ports. "Genesis does what Nintendon't"-catchy, memorable, and after you saw the Genesis games and compared them to the NES, no contest.

      It wasn't bad commercials that got Sega down, it was the fact that their name was sullied in the realm of consoles. The Saturn came out at $400 and not too long after the Playstation (Sony pushed for polygonal graphics, had lower license rates, and an easier platform to program for) hit the streets at $299. Sega couldn't keep up, but it was due to merit and the titles not necessarily the commercials.

    4. Re:Bad commercials by Babbster · · Score: 1
      Actually, the problem is that people wouldn't even buy five games for their Dreamcast. It pretty quickly became even easier to pirate games for the Dreamcast than the Playstation (due primarily to the fact that you had to put a mod chip in the latter but not in the former) and to add insult to injury Playstation was already ahead of any other console in nearly 10 years and the PS2 was announced with specs that made the Dreamcast look like garbage (mostly the DVD compatibility).

      Had even half of the people who bought Playstations bought a Dreamcast and four [new] games, Sega would probably be announcing their intention to release a new home console next year in an effort to get a PS2-like lead. They'd be looking around at companies to invest in, rather than looking for mergers.

    5. Re:Bad commercials by HanzoSan · · Score: 1

      Actually the average dreamcast owner did buy around 4 games, the problem is they werent 4 Sega games.

      Soul Caliber sold millions of copies but it was made by Namco who for whatever reason hated Sega and decided not to make any more games.

      Segas best selling Games were Sonic, NBA2k, etc.

      --
      If you use Linux, please help development of Autopac
    6. Re:Bad commercials by Jason1729 · · Score: 1

      Then I meant the Genesis campaign and not the master campaign.

      I didn't even remember the phrase "Genesis does was Nintendo don't", but it makes me cringe in the a way the words alone shouldn't, so some part of me must remember it. As I said the Soul Edge series were my favourite arcade games. I would have bought the DC at launch if it weren't for those genesis commercials setting up a subconscious sega=evil link in my mind. Consciously I liked sega and thought the DC sounded great.

      On a related note, 90% of commercials make me less likely to buy the product, 5% don't affect my opinion, and 5% make me more likley. With the "bam" campaign, it will be a lot of years before I buy pop-tarts again, if ever. I can't be the only person who feels this way.

      Jason
      ProfQuotes

    7. Re:Bad commercials by Anonymous Coward · · Score: 0

      I don't think the PS2 specs make the DC look like garbage. The word Sony on the PS2 makes it look less desirable than a pail full of raw sewage.

      They have NetMD players for around $100 now. I would love to get one even at double that price, but they pull so much DRM crap on it that it's useless. I hate Sony for that.

      Besides, every single PS2 game is complete crap. They don't have to worry about piracy because their games are so awful.

  10. Microsoft does not make the Xboy by yerricde · · Score: 1

    Microsoft getting them will just kill the fun for everyone else, as you'd never see a Sega game for anything but XBox.

    Because Microsoft does not make a handheld system for under $180 MSRP, Microsoft has published a few games on Nintendo's Game Boy platform, such as this one. Sega's Sonic Advance 3 can't come out on the Xboy if there's no Xboy, that is, unless Microsoft wants to re-brand the Game Park GP32 as the Xboy.

    --
    Will I retire or break 10K?
  11. Virtua Tekken by yerricde · · Score: 1

    Sega should be able to determine the future of it's franchises

    And watch the Virtua Fighter franchise be mutilated into Virtua Tekken. (We just had a big discussion about this in EmuChina boards.)

    --
    Will I retire or break 10K?
    1. Re:Virtua Tekken by Craig+Maloney · · Score: 1

      That already happened with Virtua Fighter 4. Any VF game that doesn't allow you jumps that require FAA approval to make is not a VF game.

  12. Stupid idea by Chuck+Chunder · · Score: 3, Funny

    Pachinko is a load of balls......

    (ugh!)

    --
    Boffoonery - downloadable Comedy Benefit for Bletchley Park
  13. sega & namco by nsda's_deviant · · Score: 5, Insightful

    A Sega-Namco would consolidate into Japan's largest arcade operater and hold 30% of the arcade market. Their consolidated software sales would command 10% of the market (Sega is 9th, Namco is 8th) but they would have some of the most coveted longterm licences on the planet like Soul Calibor, Virtua Fighter, Sonic & Tekken between them. An older news.com article points out. The real hope for gamers is Sega independence from Microsoft and EA so gamers could truly get more platform independent games. It would suck to see another Bungie/Halo exclusive to happen. Here's for Namco's success and gamers being lucky enough to see a Virtua Fighter-Tekken Crossover

    1. Re:sega & namco by bravni · · Score: 1
      A Sega-Namco is now unlikely to happen as Namco has just announced that they are withdrawing their offer for a merger .

      Babelfish translation:

      Merger proposition to Namco and Sega revocation

      The Namco announced on the 8th, the merger proposition to Sega is withdrawn. The document which verifies the intention to merger proposition in the reply time limit was submitted, but " it continues from the Sega side and examines, but at present time it is not the circumstance which replies concretely ", there is reply of gist, it judged May 9th vis-a-vis Sega it is not the stage which advances the concrete conference of merger. Simply if in the future, from Sega there is new proposition and request in the Namco, as for the margin which is examined you say it is. Sega the same day, has announced the business integration send-off of the Namco.

    2. Re:sega & namco by samdu · · Score: 1
      How about TWO Virtua Fighter/Tekken crossovers?!? One could use the VF engine and control scheme and be called Virtua Fighter/Tekken and the other could use the Tekken engine and conrtol scheme and be called Tekken/Virtua Fighter. THAT would rock. :)

  14. Sega + EA, could be interesting by hhknighter · · Score: 2, Interesting

    I don't know about everyone, but for me, I have switched from being a EA NBA Live fan to NBA 2k fan. From my opinion, I think EA Sports really tear their NBA series apart; given, they really don't have lots of other competitors on other sports games. NBA Live series has turned into "hip" action pact nonsense, while Sega's NBA 2k series are realistic and well designed in many aspect.

    It would be interesting to combine these talents and see what the will come up with next. I am not a savvy sega fan, but it would be interesting to see if Sega can bring better games (especially in the RPG section) through EA.

    Although as some posters mentioned before, that is if EA doesn't eat Sega for breakfast, just like they did with some previous companies

    1. Re:Sega + EA, could be interesting by Babbster · · Score: 3, Insightful
      First of all, if Sega were under EA, there's every possibility that everyone in the Sega Sports division would be let go. Why? Because EA doesn't need them. The EA Sports line already eats Sega for lunch in that market and they have no fiscal reason to change that by messing a lot with their staff (note that I consider Sega's sports offerings superior but the market buys Madden and the rest based on both the EA name and the fact that Sega Sports was on Dreamcast which got crunched by PSX and PS2).

      The same would be likely to happen to all of Sega's software units to one degree or another. It's relatively rare when EA takes a chance on something without a big-time brand behind it (see The Sims and Ultima Online) and, unfortunately, Sega just doesn't seem to get that brand recognition anymore. While some of us might say "Yay! Shenmue!" or "Cool! Panzer Dragoon!" the majority of EA's market would shrug and keep looking for the latest Medal of Honor game.

      Except for annexing existing and potential competition in the form of Sega, EA would end up with very little by scooping up Sega. It would probably end up as a plus in the profit column just by disbanding the majority of the development units and selling the arcade unit separately - along with a few of the brands like Virtua Cop - to another company (like Namco, Konami or even Sammy).

      As for Microsoft, they too would probably prefer to sell off the arcade unit, but there the Sega software development teams would be far more likely to remain intact (at least based on history). It would give Microsoft an exclusive big-name fighter brand (Virtua), a mascot to call their own (Sonic), a solid Japanese-style RPG brand (Phantasy Star) and a sports game division that could really take off (Microsoft's own sports games aren't bad, especially for being so new; and combining those efforts could end up being brilliant). In the sports area, I could see Microsoft going multiplatform if only to make EA sweat some 44-caliber bullets.

      I guess my second-favorite choice for a merger would be Namco, but that's entirely sentimental. Both companies have problems and I'd be less concerned about an arcade monopoly (even with DDR, the arcade scene in the US is abyssmal so I consider that a Japanese problem) than I would be about two troubled companies merging into one bigger troubled company. Don't get me wrong. I would be as happy as anyone to see "Soulcalibur vs. Virtua Fighter" (once - I'm looking at you, Capcom) but I really have to wonder about the advantages, at least in console terms, that particular megacompany would gain from such a merger.

      Then again, I'm no business expert. I'm just a guy who plays video games and likes to think that he's smart. Kinda like Ryo Hazuki, but without the butt-kicking.

  15. Microsoft by nametaken · · Score: 0, Troll


    I figured their gaming console department would be on the back burner, finacially, after the XBox fiasco.

  16. My perspective as an ex-SEGA employee by Samir+Gupta · · Score: 0, Troll

    I worked in one of SEGA's advanced R&D divisions for over 12 years before moving to Nintendo, and I felt very priveleged to work with some of the brightest minds in the gaming industry. While SEGA is not the bright star it used to be, I do think that they have potential, and they need to approach the issue of acquisition carefully based on their core competencies.

    First and foremost, SEGA is for all intents and purposes, two different companies, hardware and software, and should be treated as such.

    As far as hardware is concerned, even with the demise of Dreamcast, SEGA has a formidable portfolio of technical IP, mostly in the arcade arena. It'd be a boon for any company to acquire the incredibly talented AM divisions, and continue their pioneering work in arcade machines -- Konami would probably be a good suitor, in my opinion. They are one of the strongest players in the arcade space these days, both technically and gameplay-wise, thanks to Bemani and the mocap games, the AM guys working for them, they'll find quite a good home and a mutually beneficial relationship as they continue to pioneer new ways of arcade gaming. Sadly, our past leadership diverted too much funding towards fighting a war of attrition with Sony and Nintendo in the home space, when our competencies were really arcade machines. So SEGA should put up their hardware group to an appropriate suitor.

    But I do think that SEGA's software side is capable of standing quite independtly by itself. With Sonic Team, etc., and greats such as Yu Suzuki and Yuji Naka, they are a formidable software publisher in its own right, and I would hate to seem them become a Xbox exclusive publisher if they were under the Microsoft aegis. SEGA has long had a repuation for avant-garde games that fit outside the cookie-cutter mold, such as Sonic, Shenmue, etc. and they would do well to continue to exist on their own, and not become assimilated into Microsoft, EA or the like.

    In any case, I hope SEGA lives on in some way, shape or form. They are really a pioneer of the industry in so many ways that just happened to be outshone at the right time.

    --
    -- Samir Gupta, Ph. D. Head, New Technology Research Group, Nintendo Co. Ltd., Kyoto, Japan.
    1. Re:My perspective as an ex-SEGA employee by Anonymous Coward · · Score: 0

      You forgot all of the above :).
      God that Gupta guy is an idiot... stupid bastard. Bunch of fake degrees and lies about Sega and Nintendo... haha... stupid fuck.

    2. Re:My perspective as an ex-SEGA employee by Yorrike · · Score: 2, Interesting
      Due to your somewhat unique insight, what would your opinion on a Nintendo-Sega merger be, should it ever come about? I know both companies have warmed to each other with projects such as the Tri Force arcade board and F-Zero GC/AC, and in my opinion would make a great combined company.

      From my observations, Sega and Nintendo share a very large, overlapping fanbase, which could make for great oppertunities, where it united.

      I am under the impression that each is a very different company internally, but they do seem to aspire to a common goal, which is ground breaking game making. Could a company imploying Yu Suzuki, Yuji Naka and Shigeru Miyamoto work in your opinion?

      --

      Looks can be deceiving. Or CAN they?

    3. Re:My perspective as an ex-SEGA employee by Delita · · Score: 1

      Incredible! Someone that actually shares my opinion! Honestly, I feel only one company even has the right to take Sega into their fold; Nintendo. I remember the fierce rivalry the two companies had, I remember how awesome it was to play the latest killer game for each system, I remember trying to convince my parents why I -needed- both systems. Microsoft, EA... bah! Should either of those companies purchase Sega, I will personally mail letters of apology to the entire Sonic Team staff. The combined talent of Sonic Team and E.A.D. is nothing short of awe inspiring.

      Sega has always had vision, and business seems to have taken a bit of a backseat. Nintendo knows where to draw the lines between vision and business, and their conservative business style helps to keep things in check. I do believe Nintendo is the only place where all of the Sega teams can flourish. The benefits to Nintendo are obtaining some of the best developers out there, as well as a good sports franchise, and maybe even creating some new Phantasy Star (not online) games. Nintendo has no reason to throw away anything they would get from this deal.

      As an afterthought, Sonic would be really cool in the next Smash Bros. game.

    4. Re:My perspective as an ex-SEGA employee by Anonymous Coward · · Score: 0

      An actual, honest-to-god troller is still posting on Slashdot? Holy shit! And checking his history on Usenet, it looks like he has quite a pedigree. We stand in the presence of a true legend, ladies and gentlemen. Get TrollBack ready -- an actual troller has appeared at last!!!

  17. Sonic by rf0 · · Score: 1

    Sega should really survive as they have produced some great sucesses over the years (Sonic the Hedgehog) and some not so great things (32X + MegaCD). But they never gave up and I have very fond memories of Sonic as a kid even if it was a bit easy :)

    Rus

  18. arcade biz slumping in asia?, and - by jago25_98 · · Score: 1, Interesting

    - how big are Sammy?

    all I get are images of rows upon rows of those little gambling one-arm bandits all over Asia,
    are they involved with PC Baangs or something else similerly non-west perhaps?

    - do Sega actually do a lot more than you might think now? I know they've shrunk since Megadrive etc and tried Arcades as sideline but have they pushed in a few markets I don't know perhaps?

    1. Re:arcade biz slumping in asia?, and - by n_jed · · Score: 1

      and tried Arcades as sideline

      They will soon be releasing F-Zero for the Arcade and Gamecube. So I guess they still dabble in arcade games.

  19. A new renaissance? by aleonard · · Score: 4, Interesting

    So Sega has cancelled their merger with Sammy. The other options now are Namco, Microsoft and Electonic Arts. I hope Namco wins, or maybe even Microsoft. Microsoft, to be frank, would not be a bad choice at all. Microsoft and EA are kind of polar opposites; they are the two largest entertainment PC software publishers, I do believe, but while EA buys a company and siphons all its talent into what a boardroom wants to see published -- works for earning money, but kills the spirit and originality of the companies like Bullfrog and Westwood -- Microsoft has a tradition of "do as thou wilt" when it comes to its attendant developers. MS gives them money, they give MS good games.

    There is, however, one possible problem with Namco merging with Sega -- there would be no more competition left in arcades except between divisions of the same company, and while internal competition can be fierce, it's no replacement for honest to god competition. Witness the WWE. When it bought WCW, it changed its structure to be the Monday show vs the Thursday show. But its quality and ratings have faltered since it lost its real competition.

    Dance Dance Revolution was the last great major revolution in arcade gaming. It did what arcades used to do, but haven't done for some time - Provided a gaming experience you cannot get at home. Note the past tense, since I know home pads are now available, but I do believe DDR revitalized a lot of arcades. The atmosphere around a DDR machine is something you simply can't get at home. If I'm not mistaken, DDR had the first new control scheme (used in more than a couple of games) since the light gun.

    Arcade competition tended to be between Namco, Williams and Sega. Capcom had its own private war with SNK as well. Then Williams completely folded its arcade division, which leaves Namco and Sega, with Konami running DDR machines. So instead of incrementally improving fighters, racers and light gun games (Tekken vs VF, Time Crisis vs House of the Dead, etc) maybe this would give them a chance to truly compete with the home market and provide games that can only be provided in an arcade setting.

    How do you compete with the home market? Present games that the home market cannot handle. Again, I give you DDR. Focus on games that are completely impossible, at the present time, to do at home. DDR did that. A huge eight player fighting game would do that. Daytona's multi-racer network did that. Light gun games do that, for the most part, since the atmosphere is different, which is why arcade light gun games are still being made I suppose.

    Instead of trying to increment the quality of competing fighters and racers, how about making them more of an arcade experience? Instead of competing with each other, compete directly with the home market. Gyroscoping shooting games. Masive light gun games. Massive fighting games, with huge screens. Networked arcade games, particularly shooting and driving. And, of course, DDR started this trend, so improve upon that some more.

    Make arcades a place to go to to play games you can't play at home. Apart from DDR, arcades haven't been like that for a very, very long time.

    (sorry if this rambles a bit, it was originally brainstormed on IRC and reformatted for this post)

    --
    "In the end they will lay their freedom at our feet and say to us, 'Make us your slaves, but feed us.'" -Dostoevsky
    1. Re:A new renaissance? by fishexe · · Score: 2, Insightful

      Witness the WWE. When it bought WCW, it changed its structure to be the Monday show vs the Thursday show. But its quality and ratings have faltered since it lost its real competition.

      I know this is a cheap shot, but when did the WWE (or WWF before) ever have any quality to begin with?


      Dance Dance Revolution was the last great major revolution in arcade gaming. It did what arcades used to do, but haven't done for some time - Provided a gaming experience you cannot get at home. Note the past tense, since I know home pads are now available, but I do believe DDR revitalized a lot of arcades. The atmosphere around a DDR machine is something you simply can't get at home. If I'm not mistaken, DDR had the first new control scheme (used in more than a couple of games) since the light gun.


      I've figured out what's needed to save the ailing arcade industry now that the novelty of DDR is waning. Bars. Every major city neeeds at leas one bar with around 2 dozen arcade games in it. Half the people I know would be going to that bar every night, to the exclusion of all others.

      --
      "I don't care about the Constitution!" --Bill O'Reilly, November 17, 2009
    2. Re:A new renaissance? by Anonymous Coward · · Score: 0

      Make arcades a place to go to to play games you can't play at home. Apart from DDR, arcades haven't been like that for a very, very long time.


      Well I remember seeing recently :
      - A "drum karaoke" (in Japan)
      - A soccer game where you could actually kick a ball
      - and even a flight simulator with a moving cockpit
      All of them are probably newer than the light gun.

      So you might have a valid point, but DDR is definitely not the only "controller" specific to arcade.

    3. Re:A new renaissance? by Anonymous Coward · · Score: 0

      But when are they going to port Icy Hot Stuntaz to the Dreamcast?

    4. Re:A new renaissance? by Anonymous Coward · · Score: 0
      I've figured out what's needed to save the ailing arcade industry now that the novelty of DDR is waning. Bars.
      Answer to your suggestion: Sega GameWorks. It's an arcade/bar/restaurant.
    5. Re:A new renaissance? by master_p · · Score: 1

      Instead of competing with each other, compete directly with the home market. Gyroscoping shooting games. Masive light gun games. Massive fighting games, with huge screens. Networked arcade games, particularly shooting and driving. And, of course, DDR started this trend, so improve upon that some more

      How about forgetting about all these and do real 3d ? I don't mean 3d projected on a screen but real 3d displays: maybe a cube that can be viewed from all sides and contain smaller cubes that can be lighted up and down. Each of this cube would correspond to a pixel of a 2d screen. I believe that it can be done: each 3d pixel would contain a phosphoric material which is visible only when electricity goes through it. Maybe some person with the proper knowledge may enlighten us here.

      Imagine the possibilities: 3d pacman, 3d football and basketball, 3d fighting games!!! Now, that would be a reason to visit arcades, until this technology reaches homes.

      By the way, I have the greatest respect for SEGA. Although nowadays their games are average, their past efforts were really groundbreaking. Let me refresh your memory: Space Harrier, Outrun, Virtua Fighter, Virtua Striker, Daytona USA (the most successful arcade game ever)...

    6. Re:A new renaissance? by Anonymous Coward · · Score: 0

      If anybody has been innovative with their arcade games, I would say it's Sega. Try their commercial airline pilot game, or the safari hunting game. On top of that, back in the dreamcast games they would create gimmick games for the home. I personally own Typing of the Dead, played by typing in words, Samba de Amigo, played by shaking maraccas (best game ever), and Seaman, which lets you talk to your dreamcast. I can't say I've ever seen any company be more adventurous and innovative than Sega

    7. Re:A new renaissance? by pixelite · · Score: 1

      You mean like dave and busters.

      --
      >>Sig under construction
    8. Re:A new renaissance? by aleonard · · Score: 1

      Well I remember seeing recently :
      - A "drum karaoke" (in Japan)
      - A soccer game where you could actually kick a ball
      - and even a flight simulator with a moving cockpit
      All of them are probably newer than the light gun.

      So you might have a valid point, but DDR is definitely not the only "controller" specific to arcade.


      When I actually see those control schemes used in more than a couple of games, then they'll fit. But DDR breathed the first new life arcades have had in a while.

      "flight simulator with moving cockpit" You mean like the gyroscopic shooters we had way back when, like Solvalou (I think)? Not the same, of course, but the same general idea.

      --
      "In the end they will lay their freedom at our feet and say to us, 'Make us your slaves, but feed us.'" -Dostoevsky
    9. Re:A new renaissance? by aleonard · · Score: 1

      Damn straight. Which is why I think their talent is being wasted in competing with Namco for arcade superiority. Instead, they should compete with the home market to make the arcades a superior (and SEPARATE) option.

      Sega is one of, if not the, most innovative game companies. It must live.

      --
      "In the end they will lay their freedom at our feet and say to us, 'Make us your slaves, but feed us.'" -Dostoevsky
    10. Re:A new renaissance? by Dinny · · Score: 1

      Part of what killed the old school arcade was increasing popularity of specilized hardware. With special machines, case, and controls, it means three things.

      First, you can use and old machine for a new game, by just buying a new board. You need to buy the whole rig, which means it costs more to get new games.

      Second, it means that the machines are more complicated and harder/more expensive to fix. Which means games end up costing more.

      Third, if the game is a flop you've wasted more money on trying it out, which makes owners more cautious about trying new things.

      All of this leads to games being more expensive, which discourages some of the casual "Oh, look at this" players, and many of the hardcore regulars from spending their money. Which means the arcade is making back the cost, thus killing the arcade.

      Sure, I think new specialized harware is cool, but it's not going to save the industry. I think DDR has several aspects that are far more important than it's control scheme. It's very sport like. There is no story, just competition against your self and or a friend. It supports a very large range of skills. It has a huge selection of content (songs). And it's fun to watch people play. This is partly do to the fact that people are flailing around while playing, but a normal game, that's geared of spectators would work just fine too. Perhaps a game with a secondary 3rd person display that was mounted on the top of the machine for spectators.

      IMHO what the industry needs is a few standard types of "specilized hardware" and a variety of games that work on them. They also need to cultivate the regulars with sports type feels. Not sport games, but games where you regularly compete against someone in a setting with set rules, like a sport. Games that are easily linked to include multiply players are also probably a good way to go. (like NASCAR).

      Dinny

  20. The sense of smell by yerricde · · Score: 2, Informative

    whatever happened to your SMELL-O-VISION [google.ca] research?

    One game released by Sega or Nintendo came with a book with scratch-and-sniff patches. It might have been Nintendo's Earthbound.

    But that in and of itself doesn't mean Dr. Gupta isn't a fraud.

    --
    Will I retire or break 10K?
    1. Re:The sense of smell by Anonymous Coward · · Score: 0

      You're an idiot... maybe if you looked around you'd actually realize something. I bet you're one of those people that believes everything tv and spam tell you.
      Hey look ma, my penis will grow 3 inches in a week and your breast will be bigger and healthier.

      Idiot.

  21. Sega and Microsoft by R33MSpec · · Score: 4, Funny

    Oh great I can see it now - Sonic the Hedgehog replacing the frickin' Paperclip in MS Office.

    1. Re:Sega and Microsoft by Poeir · · Score: 1, Funny

      ItLooksLikeYou'reTryingToMakeADocumentReallyFast, DoYouWantSomeHelp?

      --
      Sigs are like bumper stickers.
  22. Game over... by roalt · · Score: 4, Funny
    Sega couldn't agree financial terms...

    ...Insert coin to continue...

  23. Well by HanzoSan · · Score: 1



    While I dont like the Merger idea, I think Sega is better of just learning how to run a business. The best company for Sega to merge with would definately be Namco.

    Imagine Sega/Namco coming out with a system and games like Virtua Fighter, Tekken, and all that, just dont let the system come out under Segas name, let it be the Namco Dreamcast2 and it might have a chance.

    --
    If you use Linux, please help development of Autopac
    1. Re:Well by Yorrike · · Score: 4, Insightful
      I am of the opinion that the best company Sega could ever merge with would be Nintendo.

      Think about it. They have similar values, they're both soley games companies, they both have superb development houses, they've been teaming up on things such as the TriForce arcade board, F-Zero GC/AC and the like, and neither of them are afraid of trying new gaming genres out.

      Plus, imagine a company that imployed Yu Suzuki,Yuji Naka AND Shigeru Miyamoto. The thought just makes me giddy. It'd give Nintendo one hell of a boost too. With Shenmue, Sonic, Mario, Zelda and Sega Sports titles being GameCube exclusive.

      Makes sense to me.

      --

      Looks can be deceiving. Or CAN they?

    2. Re:Well by sigep_ohio · · Score: 1

      This is probably the only intelligent merger idea I have seen on this thread. I have been thinking the same thing since Sega discontinued the Dreamcast. Unfortunately, I don't think a merger between the two is very financially sound. Nintendo may be going the way of Sega, in that they have a system that is struggling to make money. But it is nice to dream.

      --
      Beer Die is the game of champions Learning To walk my own path.
    3. Re:Well by Yorrike · · Score: 2, Insightful
      One thing people tend to overlook, is the fact that Nintendo isn't losing money. They're gettin glower than expected profits, which is sending their share price down, but they're profits all the same.

      Nintendo isn't going away, they're a strong company with a monopoly grasp on the handheld market.

      --

      Looks can be deceiving. Or CAN they?

    4. Re:Well by Anonymous Coward · · Score: 0

      WTF... Why is it okay for Sega to join with Nintendo, but not okay for Sega to join with MS? I think it's just plain hating going on, and personally I'd rather see Sega band with MS so that we still have a Sega in 3 years when Nintendo goes out of business...

    5. Re:Well by MunchMunch · · Score: 1
      It would never happen in a million years. I agree with all the things you're saying, but Nintendo's survived all this time by not overexpanding, and staying very conservative with how many risks they take. That isn't to say their games have been stale, just that anything Shigeru Miyamoto produces is really no risk at all. They know who they're selling to, and how to do it right.

      Sega, on the other hand, has released risky game after risky game...they've been fantastic, but sadly who knows about Panzer Dragoon, or who over 20 lusts after Super Monkey Ball? I agree that Nintendo and Sega are very close game-ideology-wise, but Nintendo has $5 Billion in the bank last time I checked, and they got that way by not buying every company that had the potential to help them.

      Anyways, you can relegate this to just another gamer fantasy, I think...just like Square merging with Enix.

      ...oh, wait. =]

    6. Re:Well by Guppy06 · · Score: 1

      Sega and Nintendo? Merge? That's heresy! I suppose next you'll be telling me that Square and Enix will merge.

      Seriously, Sonic on the cover of Nintendo Power? Come now!

    7. Re:Well by goofrider · · Score: 2, Interesting

      They have similar values?

      1. Nintendo is conservative and family-oriented. Sega generally aims at an older audience. The "family" is the very principle audience for Ninendo (it has publicly admitted that), everything it does has to be appealing to this audience.

      2. "they're both soley games companies" Well they still make hardware, but 2 different kinds of hardware with 2 very different philosophies. Nintendo's hardware is merely a plaform for them to sell their games, Nintendo's consoles are designed to be capable, but not particularly designed to compete at the hardware level (the SNES has a CPU half as fast as the Genesis which came 2 years before, the N64 used cartidges while the world had switched to CD-ROM). Sega's only remaining hardware business is in the arcade, a market that's important to Sega, and a market where its hardware has to be competetive.

      3. Sega, first and foremost, is an arcade business. (They killed Dreamcast instead of their arcade division, didn't they?) Ninendo hasn't made an arcade game probably since the Donkey Kong series. The TriForce, once again, is merely a platform for Nintendo to sell games. Nintendo would've wanted no part in it if they were actually required to make arcade hardware as part of the deal.

      4. "neither of them are afraid of trying new gaming genres out"? Only Sega is. Sega takes risks. It made some of the most original (but commerically lackluster) games like NiGHTS, Shenmue and Jet Set Radio. Nintendo just reharshes the same old franchises from over a decade ago like Zelda and Mario. Sure, every incarnation of them are well-executed and innovative in its own rights, but they're still limited by the original's theme and formula, and formula are exactly what they look like when compared to stuff like Shenmue and Jet Set Radio.

      5. From what I understand, SoA (Sega of America) actually develops games for the US market (say, the Sega Sports Series), while NoA (Nintendo of America) is only resposnible for business and testing within the US market. The original Sega was also a result of a Japanese-American merger. In other words, Nintendo is a primarily Japanese company with typical Japanese values and practices, the domestic Japanese retail market will always come before any other. Other the other hand, Sega was conceived as a blend of east and west all the way from management to marketing, and it has always equally valued their Eastern and Western markets and targeted them respectively.

      6. "With Shenmue, Sonic, Mario, Zelda and Sega Sports titles being GameCube exclusive." Well that's sure is good for Nintendo, but where's Sega's end of the bargain?

      I guess I sound like a Nintendo basher. I do think Nintendo makes excellent games, and the GameCube is a well-designed piece of hardware: clean layout, low manufacturing cost, respectable performance. However, Nintendo is not the kind of company I'd like to see Sega merging with. Much of what makes Sega special will be lost as a result.

      Sega and Nintendo are like Apple and Microsoft. They are 2 very different companies.

  24. Hey I've heard of you by HanzoSan · · Score: 2, Insightful



    I dont know where but I've either met you or heard of you from some websitesa while back.
    Sadly, our past leadership diverted too much funding towards fighting a war of attrition with Sony and Nintendo in the home space, when our competencies were really arcade machines

    I dont think Sega is doing bad because they released Dreamcast, Sega's problem was they released the system knowing they didnt have enough money to go through with the launch. The system sold well, but Sega released way too many games, spent way too much money on games, and released too many new games which while its good for the industry, isnt smart for business, they should have released sonic, nights, virtua fighter 4, panzer dragoon and all this stuff instead of jet set radio and new games. Overall Sega spent more money making games that didnt sell than Dreamcast was worth, other than that Dreamcast was a good system, it sold well, almost 10 million systems in around 2 years is selling well by anyones standards.

    Sega needs to stop being so much of a pioneer and focus on making money like other businesses. Sega may have the best developers, the newest technologies and the best franchises, in the end if Sega goes out of business its because Sega didnt properly run their business.

    They could have made a fortune on Dreamcast and Seganet if they would have pulled a Nintendo and focused on their big games, N64 survived and didnt sell as well as DC did.

    --
    If you use Linux, please help development of Autopac
    1. Re:Hey I've heard of you by Anonymous Coward · · Score: 0

      Fuck you. I'd rather play innovative original games then rehashes of old games. You can get that on every system ever. Why do you want Sega to do the same? Sega's great because they make innovative unique games, and while remaking them might be good for business, it's still a quality I admire about them.

  25. Good memories of Sammy by Anonymous Coward · · Score: 0

    They made one of my favorite games for the NES: Vice Project Doom. Damn, that was a great game! The cinematics made me wet my pants; they were almost up to Ninja Gaiden standards.

  26. Can't play DDR at home? by yerricde · · Score: 2, Informative

    The atmosphere around a DDR machine is something you simply can't get at home.

    Perhaps not in a single-family residence, but at the school I went to, there was a weekly meeting of the DDR club, complete with region-modded PS1 systems, and that was full of atmosphere.

    DDR had the first new control scheme (used in more than a couple of games) since the light gun.

    Sorry, but Nintendo beat Konami to it: Power Pad. (This cartridge is fake.)

    --
    Will I retire or break 10K?
    1. Re:Can't play DDR at home? by aleonard · · Score: 1

      Sorry, but Nintendo beat Konami to it: Power Pad

      Yes, I had one. :) And Sega had the Activator, etc. But I was specifically referring to *arcade* control schemes. Joysticks; light guns; steering wheels; handlebars; trackballs; but DDR was the first one with more than a few games to pop up in a very long time.

      --
      "In the end they will lay their freedom at our feet and say to us, 'Make us your slaves, but feed us.'" -Dostoevsky
  27. Re:Just what does Sega think it's doing... by Atomic+Fro · · Score: 1, Interesting
    Sega has some of the greatest game franchises in the industry. Some times I think Sega lost the console wars because of stupid consumers. The Dreamcast is quite an amazing piece of hardware which unfortunately like that of the great artists, didn't get the credit it was due until it died.

    But what really makes Sega what Sega is, is it's arcade machine business. If you go to a real arcade, not like what you find in a mall. But a real arcade like Gameworks, you will be blown away by the sheer number of great and innovative games, nearly all of which will have the Sega logo. If Sega was to just be eaten up and digested by a rival company, the world would have lost one of the most creative companies in the business.

    I do not understand why any ./er would buy a PSX2, or PSX anything, and still be capable of living with themselves. If you ask me, Sony is a much larger monopoly and more consumer damaging company than M$ could ever hope to be. They make money off of alot of the movies we watch, the movie houses we go to, the tv shows we watch, and the tv shows we watch them on. Every monitor that was attached to the macs we used in highschool were Trinitrons. Nearly every one's VCR, home stereo, personal CD player, personal cassette player, headphones, DVD player, and Surround Sound decoder sports the Sony logo. How can people who do everything they can to keep Microsoft out of their computers, and are disgusted when they see MSNBC logos be so willing to accept with open arms and embrace products and content from Sony?

    --

    ==================
    Hippie Logger Jock
    ==================
  28. X-Box2 by forgoil · · Score: 4, Interesting

    Microsoft sure would do a good move for themselves if they bought Sega, and launched X-Box2 as Sega in Japan.

    That plus all the games. If Microsoft do buy them, I don't think they would close them down, but rather make use of them.

    But I am sure someone will stop it before it happens. Best chance for the Sega legacy to live on though.

    1. Re:X-Box2 by Anonymous Coward · · Score: 0

      Won't work, dude--MS (And yes, I'm a Linux user AND an XBOX owner) needs to simply abondon the idea of selling their console/s in Japan, because it simply isn't going to work. What they do need to do, however, is ensure that Japanese software companies (mainly SEGA--of whom I've been a fan my entire gaming life) produce software for their consoles, as there is a real demand for that in the US.

  29. Sammy, EA and MS don't need Sega. by Rolman · · Score: 4, Interesting

    Sega and Namco already have a long term relationship in a joint venture the two of them went together with Nintendo when they created the Triforce, which is an Arcade Board based on the Gamecube architecture.

    This joint venture is not likely to break in the near future, because Nintendo is practically giving them access to a revenue stream using not only the hardware, but also with high-profile franchises such as F-Zero and Star Fox, in exchange of their development expertise. I think this is going to work great and could help to define how things are going to be in the future. (e.g. show executives how things are done right)

    It's widely known that merging with Sammy, EA or M$ would actually bring Sega to the black sooner than merging with Namco, because even Namco is not on a very strong financial situation by itself. But Sega developers like Namco the better, because it would be the only way they could stay at the company doing things the way they like.

    Meanwhile, Sammy, EA and M$ have the same problem: They don't actually need Sega's developers. They'd basically buy it for the trademarks, branding and IP because they have very different methods on game design, development and marketing.

    Mostly every Sega team would be in danger of being disbanded. There are people with different skills, different approaches to gaming and trained in different pieces of hardware. A merger with any of these three companies can only result in the loss of this core philosophy. EA likes very short development cycles with very poor execution, M$ likes exclusivity and Sammy likes amusement machines.

    Imagine if Rez, Panzer Dragoon, Shenmue and many other great games could never exist were Sega under any of these three companies' wings. A situation like this can really be an issue for any potential buyer, because it can also affect the buying price, and that's where Sega and Sammy disagreed.

    I truly felt something was wrong with this merger when I first heard about it. I remembered another merger Sega planned with Bandai some years ago, which failed miserably, possibly because of the same reasons.

    --
    - Otaku no naka no otaku, otaking da!!!
    1. Re:Sammy, EA and MS don't need Sega. by Shadow99_1 · · Score: 1

      MS actually isn't very much like EA or Sammy for that matter when it comes to making games... They would be far more open to new series & franchises than either of those 2... Also it's unlikely that MS would even move a single person from their current development team, why? Well they haven't touched a single soul from Bungie or Rare, those companies when they merged with MS have stayed as is with MS simply funding their efforts...

      --
      we are all invisible unless we choose otherwise
  30. Re:MOD PARENT DOWN by Anonymous Coward · · Score: 0
    No way.

    Trolls are the reason why I keep reading /.

    Only a newbie would call for the eradication of trolls.

  31. Ugh, I need to get my glasses... by High+Hat · · Score: 1

    ... or does this really read the SEGA continues...??

  32. Revisit sega hardware? by lpret · · Score: 1

    Actually, that isn't too bad of an idea. I really think Microsoft could do well for themselves by using Sega-named hardware, esp. in markets where the Dreamcast did sell well (asia). Not only that, but perhaps they would see fit to disregard the Microsoft name in the console world as it brings a lot of negative conotations. I would bet slashdotters would not have had second thoughts of supporting the giant if it had "Sega Dreamcast 2" on it instead.

    --
    This is my digital signature. 10011011001
    1. Re:Revisit sega hardware? by Babbster · · Score: 1
      1) It would ruin part of the "big plan" which is to make the Microsoft name resonate outside of the PC room.

      2) If the Sega name really sold that well, they wouldn't be in these straits.

  33. Microsoft arcade machines. by blanks · · Score: 1

    For a while Sega joined the few who were putting out arcade machines. Many people thought that arcade games were dieing out. But their coming back hard. I could see many new systems showing up, like the Merit Megatouch systems. Only with Microsofts name on them.

    Now games on the Xbox, fine I can deal with that. But it would be strange to see Microsoft throwing their arcade machines around.

    --
    I deleted my sig years ago.
  34. For the love of KOS-MOS, no. by Anonymous Coward · · Score: 0

    Come on, Bill - make us proud. Buy the living fsck out of Sega.

    If Sega somehow manages to merge with Namco, you can bet that Namco will take the same dive. Sega has no clue when it comes to how the market works. They haven't had a clue since the Genesis.

    (Yeah. The Saturn, the DC - they were great pieces of hardware. Clue stick time - good hardware means shit.)

    I can see a merger, I can see Microsoft bribing their old pals from Sega, and I can see the rest of the Xenosaga series becoming an X-Box exclusive.

    'course, one would hope that Monolith would have the sense to give Namco a big giant finger if the above happened. They had the brains to leave Square and develop their own company, after all.

    (Yeah, Square Fanboys - brains. The Squaresoft execs were the ones whining to not release Xenogears because it was 'anti religious!!!!!' Feh.)

    Right, anyhow, the Gods help any company that merges with Sega, for they too will be struck with catastrophe.

  35. Re:My perspective as an ex-SEGA fanboy. by Anonymous Coward · · Score: 0

    Screwing
    Every
    Gamer
    Again!

    Hardware, heh, the arcade is all Sega has left. And that isn't worth much inside the US these days. Arcades are dying breeds over here. Now..

    "greats such as Yu Suzuki"

    True enough.

    "and Yuji Naka"

    You mean the guy who destroyed the Phantasy Star series? The man who produced a game which, from the start, contained flaws that any freshman CS major would have been able to spot a mile away?

    The guy who whined about cheating so much, but thought local saving was a good idea? The man who's team failed to stop destruction of characters with 100+ hours at the whims of 12 year olds?

    Great? He's a has-been.

    Laughter at that aside, Sega has but one chance to survive. Independence - not necessarily from other companies, but platform independence.

    Though they've released more stinkers than quality games in recent years, the few games of quality that they release usually do outscore anything else in their respective genres.

    However, due to their shortsightedness and unfamiliarity with how the gaming markets work, they've pissed off damned near all of their hardcore fanbase. Few people will buy a console just to be able to play a release from Sega. If they insist on getting in bed with someone who will force them to become platform specific, they're dead.

  36. Next buyer... by Anonymous Coward · · Score: 0

    It will definitely be Microsoft, Billy boy would want to miss this chance. Besides, MS is the only company that's willing to lose money for creative games.

  37. I love pachinko. It's so much fun! by BillsPetMonkey · · Score: 1

    Buy the metal balls, put them in the machine, watch them shoot along gaining points you can exchange later more metal balls.

    Or, take the metal balls to your friendly ganster outfit round the corner and exchange them for dodgy Chinese cameras and Hello Kittys. Great!

    Why on eather could Sega see the marketability of this game?

    --
    "It's not your information. It's information about you" - John Ford, Vice President, Equifax
  38. Nintendo + Sega = Dream Combination by adamsmith_uk · · Score: 3, Interesting

    Nintendo and Sega over the last 2 decades have built up the video games business and have got a lot of IP. Rather than Namco, EA and Microsoft get their hands on Sega brand, characters and classics game titles only to release sequels, it would be fitting if Nintendo would move in for the IP atleast. Combining characters and concepts between Nintendo and Sega titles would allow Nintendo to possess a full set of genre titles. Plus it always opens the possibilities of Mario - Sonic adventures etc. The above is highly unlikely... but would be nice to see.

    1. Re:Nintendo + Sega = Dream Combination by uyfuyfuy · · Score: 2, Interesting

      Mario - Sonic titles unlikely? With Sega working with Nintendo on the GBA, I think it's just a matter of time. Neither company would lose out.

  39. Re: I want more Sega games on the Xbox. by britain · · Score: 1

    Jet Set Radio Future, Crazy Taxi 3, and Shenmue II are pretty much the reasons I hopped on the XBandwagon in the first place. C'mon, Suzuki, I made the $400^H^H^H^H$299^H^H^H^H$199 commitment. It's, like, H.B.O., man. Help a Brother Out.

    --
    "There are some people who, if they don't know, you can't tell 'em." - Louie Armstrong
  40. Re: I want more Sega games on the Xbox. by Microlith · · Score: 1

    My friend desperately wanted Shenmue II but waited to get a japanese dreamcast and the Japanese release to avoid having to do so.

    Apparently Yu Suzuki was disappointed by the XBox release's performance of Shenmue II, and the next release will be on a more prevalent platform.

  41. EA is the best company by randomErr · · Score: 1

    I still say EA is the best company for Sega to merge with. EA does good games. EA has the capital. EA has the inovation. Namco hasn't done anything last few years. The keep rehashing the same titles.

    --
    You say things that offend me and I can deal with it. Can you?
    1. Re:EA is the best company by Anonymous Coward · · Score: 0

      EA destroys everything it touches

      Origin has now been under EA for a few years and has morphed into a pile of shit producing even smellier and bigger piles of shit.

    2. Re:EA is the best company by WWWWolf · · Score: 1
      I still say EA is the best company for Sega to merge with. EA does good games. EA has the capital. EA has the inovation. Namco hasn't done anything last few years. The keep rehashing the same titles.

      You're kidding, right?

      EA, the company that made Origin (creators of Ultima VII, the best CRPG ever made) make Ultima VIII and... um, that other game, I think? The company that once carried Bullfrog's games but somehow doesn't, anymore? The company that gets most of its money from crappy sports games that are re-released every year, and expansion packs for one of the most pointless games in existence, The Sims?

      Right.

  42. Re: I want more Sega games on the Xbox. by Anonymous Coward · · Score: 0

    Apparently, I was disappointed by Shenmue's performance, and I am waiting for the next release to actually be fun.

  43. This discussion really hurts by tekunokurato · · Score: 2, Interesting

    I'm really not trying to troll, I swear. But I have to say that this discussion so far has been pretty painful to see.

    Merging isn't like putting together a videogame! If Sega merged with Capcom, as one person suggested, it wouldn't result in all kinds of "Capcom Vs. Sonic" games! In fact, whichever company becomes the parent in any videogame company merger has very little effect on what kind of games get produced, except in the most basic risk-adjustment way.

    See, the only synergies achieved in videogame company mergers that can't be achieved through regular partnerships (the ones that produce those "Capcom Vs. Marvel" type games) are publishing or high-level coding synergies. The companies almost always remain very independant, largely because all the intellectual property they all control is up for bid to the highest paying or most promising seller anyway.

    So if you want to see Sega produce the coolest stuff possible, you'd better hope that it gets bought by someone like Microsoft, who's willing to throw tremendous amounts of money into somewhat risky ventures because they want complete and utter dominance, and NOT by some random other company that you happen to like!

    1. Re:This discussion really hurts by goofrider · · Score: 1

      Reading this discussion reminds me of Usenet's video games newsgroups. Has Slashdot degraded to a buncha 14yos?

      Sega merging with Nintendo is like Apple merging with Microsoft. It'll be a disaster and there'll be nothing left of Sega other than a bunch of exclusive GameCube titles. Nintendo is too conservative and family-oriented, it's only interested in retail, and has very little hardware expertise. This is the same company who refused to license games aimed at matured audience and the refused to use CD-ROM in N64 despite what the gamers wanted. Nintendo makes excellent games, but I wouldn't quite consider it an innovative risk-taker.

      Likewise, being bought by Microsoft will results in a buncha exclusive PC/XBox titles. What Microsoft really wants is a brand that can let them penetrate the Japanese market, where it's failed so miserably so far. Microsoft is only interested in nothing more than Sega's logo. Microsoft is every bit as conservative as Nintendo is, it'll never let Sega make risky, innovative games.

      Namco is a very natural choice for a merger, it makes a whole lot of business sense. Just the very fact that they can combine and streamline their arcade manufacturing units already can save both companies a great deal of money. Namco's business overlaps with Sega more than any other Japenese game developer does, even more so than Capcom and Konami. Capcom and Konami only makes arcade cabinets, while Sega and Namco are the only ones left who still make light gun games on projection screens and networked racers on hydrolics.

      The Japanese stock market has already spoken. Both companies' stocks surged when Namco asked Sega to reconsider a merger of the 2 companies.

      Whatever path Sega takes, it needs to ensure that it'll still be able to make games like NiGHTS, Jet Set Radio and After Burner. If Sega won't be able to take risks, then it might as well be dead.

  44. Don't worry great names never die... by Anonymous Coward · · Score: 0

    Just look here. Atari, inc. is alive again (formerly Infogrames).

    http://finance.yahoo.com/q?s=atar&d=t

    At least there's a good chance the Sega name won't die.

  45. DAYTONAAAAAA! by Anonymous Coward · · Score: 0

    Sega is a great company - Sonic, Streets of Rage, and then some Model 1 and Model 2 games like Virtua Racing, Daytona, Sega Rally - just fantastic.

    DAYTONAAAAAAA! LET'S GO AWAY!

  46. As a Dreamcast and Xbox owner... by calbanese · · Score: 1

    I wouldn't mind seeing a SeXbox

  47. Fight the power - by Anonymous Coward · · Score: 0

    they should have continued making hardware. I think it gave them a lot of market power. The hardware isn't where you make your money, it is just a vehical for games. Currently the other systems have crap on them, and sega has always made kick ass games.

    They should have made something like a dreamcast 2 which was backwards compatable. You need a box that consumers think is new. The problem is that the two new hardware competetors released hardware, and sega didn't follow. No one is going to buy games for a "dead system" and all of there stuff went into the bargin bin.

    To me it seems like sega just didn't have the balls to go up agains microsoft and sony, and they thought the big boys would let sega make money developing software on there xbox and pstation. So how many sega games have you seen come out recently? Do you think the major companies are going to let sega take revenue using their systems?

    In essence they should have just said fuk it and fought the power. They should have produced dc2's at a lower cost and fight tooth and nail to maintain market share. They may lose and their company may go bankrupt, but is better then crawling on you hands and knees to a pinball company. And if they won, there stocks would rise as the only company that could take on the likes of sony and M$!

  48. Sega + ? (Hope its not EA) by dafoomie · · Score: 1

    First of all, Sega and Nintendo could never merge. As cool as it would be, Nintendo is on as bad or worse financial trouble than Sega is. That leaves Namco, Microsoft, and EA. EA would do to Sega what they did to Origin, Westwood, etc (destroy it). Microsoft would (almost) hand them a black check and say, go do your thing, but make it XBox only (Sega Xbox?). Namco is where I think most of Sega wants to go. It's the only Japanese company in the hunt, and there is far less risk of things being ruined by them. However they are the least financially able of the three to do it. Is Peter Moore (ex President of Sega of America) going to Microsoft a sign of things to come?

  49. Re:Just what does Sega think it's doing... by analog_line · · Score: 1

    How can people who do everything they can to keep Microsoft out of their computers, and are disgusted when they see MSNBC logos be so willing to accept with open arms and embrace products and content from Sony?

    Well, first off, Sony supports Linux on the PS2, they even distribute their own kit for it. That right there probably swayed a lot of people reading that to Sony.

    Second, Slashdot does not mean anti-corporate. Most of us realize that our livelyhoods as computer geeks, and the things we use every day wouldn't exist as inexpensively as they do without big corporations.

    Third, Sony isn't trying it's hardest to lock down the planet. Sure, they're a huge corporation, and they don't care. Only a fool thinks otherwise. However, they generally play by the rules. They have huge corporate muscle, but as yet they haven't wielded it particularly irresponsibly, or illegally. They aren't the best, but they are by FAR not the worst. Microsoft is doing it's damndest to make it so no one is able to run anything but their system. From "trusted computing" to WMA, to illegal threats. Sony isn't anywhere near a monopoly in any of the areas you mentioned. They're certainly major players, but if you want to avoid them it's trivial. The only Sony product I own is my PS2, not because I avoid them, but because there are tons of different options, many at lower prices.

  50. Parrent post is a troll by Krilomir · · Score: 3, Informative

    Please, people. Just look at his previous posts on slashdot. This guy hasn't worked for Sega.

  51. Not sure who will by PotatoHead · · Score: 1

    buy Sega, but I know I still miss the Dreamcast.

    It could boot regular CD media without any mods. It also still provides a very nice game experience today.

    I get the feeling if the timing on the Dreamcast had been just a bit different, Sega would be in a better position today.

    1. Re:Not sure who will by Babbster · · Score: 2, Insightful

      You're joking, right? The fact that the Dreamcast could "boot regular CD media without any mods" is one of the things that killed the system. People would buy the system and then simply download the games and/or copy games from friends.

    2. Re:Not sure who will by PotatoHead · · Score: 1

      Yes and no.

      I know piracy killed the machine. Yet, I enjoyed having a reasonably open machine.

      Today it runs older console games via emulators. Best investment I have ever made. A little more RAM would have made it the perfect MAME box...

    3. Re:Not sure who will by Gizzmonic · · Score: 1

      Piracy DID NOT kill the Dreamcast. The first dreamcast "piracy" tools, the Utopia Bootloader, came out in June of 2000, 2 years after the Dreamcast was released in Japan, and almost a year after the DC was launched in the US-by that time, SEGA had already run out of money.

      As a matter of fact, the only thing that kept it from going software-only after the Saturn fiasco was a 1 billion-yen bequest from a Japanese business tycoon (why anyone would leave huge amounts of money to a corporation is beyond me, but hey, it's Japan).

      The Dreamcast failed because SEGA overestimated the importance of online play (the modem added large cost to the dreamcast unit) and did not deliver it until it was already too late.

      If there were online Dreamcast games available from Day 1, things might have turned out differently...If SEGA had tapped more if its popular franchises (such as Shinobi, Daytona USA, Toe Jam and Earl, Streets of Rage) early in the Dreamcast's lifespan, things might have been very different. As a matter of fact, Sega of America rejected an early build of an online beat-em-up based on Streets of Rage...that alone could have been huge.

      But bad management

      --
      (-1, Raw and Uncut is the only way to read)
  52. Re:Just what does Sega think it's doing... by drinkypoo · · Score: 1
    No, Sega lost the console wars because they made stupid decisions. Think about Saturn vs. Playstation, which is where it began to fall apart. Everyone was oohing and aahing over hardware transparency effects in high-end 3d hardware. Sony got it; PSX ended up coming out with hardware transparency. Saturn didn't. Saturn had near-on twice as much raw processing power but they don't provide you any OS to manage two CPUs with (PSX has one MIPS R3000, Saturn has two SH-2 IIRC.) Developers likened the saturn to a pile of chips on a board; Here you go, have fun kid! So developers usually didn't make use of the second processor to any great degree, treating it as a coprocessor or something.

    So then enter dreamcast. Sega performs a classic overcorrection on the platform support tip by getting in bed with Microsoft. How stupid can you be? They thought they were THE ONE. (Everyone who tried failed? No. They tried and died.) Everyone who gets into bed with Microsoft in any big way (putting your components in their product does not count unless you only sell to them) suffers for it. Sega should have known this. Instead, they used Microsoft for WinCE for Dreamcast (which must have been an easy port; SuperH was already supported, right?) and Microsoft took what they learned from their flirtation with consoles and... built their own. DC died long before Xbox came out but who can doubt that the announcement that Microsoft was bringing out an uberconsole (It is quite good) had something to do with that?

    You're right that Sony is pure concentrated evil, but they have one major leg up on Microsoft; Their products actually work. I'm not sure I'd buy one of their PCs, because of poor driver support, though their laptops are SEXAY. I do in fact have a cordless phone, a VCR, two TVs, and a 5.1 receiver made by sony, know why? Because it's all great hardware and it was all cheap! Sure there's stuff out there that looks and/or sounds better but Sony has a good price/performance ratio (And I didn't pay full price for any of it but the phone.) Oh yeah, I have a PSX too. If you want to play Tekken 3, you need one.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  53. Looks like Namco is out too... by JackDeth · · Score: 1
  54. Namco/Sega = good/bad by rinkjustice · · Score: 1

    Namco and Sega have already colaberated on a number of projects, most notably those shooter games like Ninja Assault and Vampire Nights - I've owned them both but I can't remember if those are the titles :/

    Anyhoo, the games are smokin, even if the replay value is limited. However, the one problem I see with a Namco/Sega merger is the competition between the Vitua Fighter series and the Tekken/Soul Blade series. This rivaly brought out the deepest, visually stunning video games in the entire industry (Squaresoft being an exception). That competition and one-upmanship will likely be gone, and everyone will suffer.

  55. That was a really fucking great story. by Anonymous Coward · · Score: 0

    What was the moral again?

  56. Re:Just what does Sega think it's doing... by Anonymous Coward · · Score: 0

    Your comments about the saturn vs PSX are exactly also apply to DC vs PS2, except the roles were reversed. The dreamcast had less hardware power, but it was much easier for developers to take advantage of that power. The PS2 may have superior hardware, but its taken developers until now to figure out how to use all that power.

    What killed the dreamcast was not inferior hardware or software, but marketing. With the Sony marketing team announcing the PS2 a year in advance, claiming compatibility with PSX games AND ability to play DVD's AND claiming to be much more powerful than the DC, most users decided to stay away from Sega. When the PS2 was actually released, it fell far short of the promises, but Sony had already succeded in stopping dreamcast sales.

    Sony and good price performance ratio? i never thought i'd ever hear them in the same sentence. Sure sony may be high quality and be stylish, but they certainly are not good value. You are paying at least a 20% premium (100% premium for audio equipment) for anything with the Sony name on it, which means if you go to another brand you can either get the same performance for much less money, or spend the same amount of money and get a far better product.

  57. Re:Sega + ? (Hope its not EA) by jazz101 · · Score: 1

    Nintendo is not in bad shape financially. Where did you get that bs from? They have over $5 billion in the bank. I wish I had that 'financial' trouble. You gave me a good laugh. Thank you!

    --
    Got the scoop at http://dot.kde.org
  58. Re:Just what does Sega think it's doing... by samdu · · Score: 1
    If you ask me, Sony is a much larger monopoly and more consumer damaging company than M$ could ever hope to be. They make money off of alot of the movies we watch, the movie houses we go to, the tv shows we watch, and the tv shows we watch them on. Every monitor that was attached to the macs we used in highschool were Trinitrons. Nearly every one's VCR, home stereo, personal CD player, personal cassette player, headphones, DVD player, and Surround Sound decoder sports the Sony logo. How can people who do everything they can to keep Microsoft out of their computers, and are disgusted when they see MSNBC logos be so willing to accept with open arms and embrace products and content from Sony?


    Basically, Microsoft has and continues to push out crappy product with nothing but market share behind it.


    Windows pretty much sucks.
    WinCE pretty much sucks.
    Office is an unnecessary hog.
    Ditto IE.

    Is there any question that these products, if put on an equal playing ground, would have significantly less market penetration?


    Now let's look at the Sony items you've listed.


    Movies: Well, there are lots of movie studios and they all put out both good stuff and crap. Sony is no exception. Same goes for TV shows (as a matter of fact, Sony is very strongly behind one of the best science fiction shows of recent memory and pushing hard to find it a new home since it was dumped by Showtime (Odyssey 5). So I applaud them for that.


    Monitors/TVs. Trinitron rocks. There is plenty of competition out there, but for picture quality and color fidelity Trinitron blows the others away. You may pay a premium for it, but isn't that what premiums are all about? SHOULDN'T you pay a premium for a premium item?!?!?


    VCRs. Sony's one misstep in the consumer electronics arena IMHO. There are/were much better VCRs on the market than Sony. And, come to think of it, I can't think of more than one friend of mine that has a Sony VCR. VCRs have really become disposable anyway. Not a prestige item. You buy a cheap one and throw it away when it breaks. No biggie.


    Home stereo. While I personally prefer other brands of home stereo to Sony, you have to admit, as long as you steer clear of the ES line, you get an amazing bargain for you money with Sony's home stereo equipment. One could possibly make an argument that there is a Sony tax on this stuff, but look at the prices of the equipment objectively and you'll see there really isn't. Now Yamaha throws a brand tax on their equipment - no question.


    Personal CD Player/Cassette player. Yet another market that has become throw away. Still, Sony created this market and still makes a good product in it.


    Headphones. Sony does not make the best headphones on the market. People serious about headphones generally don't buy Sony. Most will go with Sennheiser or AKG or the like. Sony doesn't hold nearly a monopoly in the headphone market.


    DVD players. Again, there are many brands to choose from, but Sony still makes a damned good product in this arena.


    Now, the fundamental difference between Sony and Microsoft is that, contrary to your statement, Sony doesn't hold monopoly power in ANY market you've mentioned. There is a thriving open market in every single area. There's Matsushita, Toshiba, RCA, and a ton of other options for the buying public. That Sony has been able to make their name synonomous with quality is remarkable given the amount of competition. If Microsoft had achieved it's position in the same manner, I doubt there would be nearly as much of a stink about them.

  59. Forget Namco either... Yahoo says they pulled out by jtnishi · · Score: 1
  60. Can't get Sammy? by Anonymous Coward · · Score: 0

    If they can't get Sammy, maybe they should go with David Lee Roth or maybe Gary Cherone!

  61. Unfortunatly it ain't gonna happen by Daetrin · · Score: 1

    Namco withdrew it's merger offer, which leaves Sega out in the cold with no current offers. There's always the rumors about EA or Microsoft buying them out though, which would be a real disaster in my opinion. Namco or Sammy would have been good, but failing that, maybe Nintendo will decide to play white knight since i'd far prefer them to EA or Microsoft.

    --
    This Space Intentionally Left Blank
  62. Namco top pick by Anonymous Coward · · Score: 0

    Personally for me, I think namco is the best pick for a merger because of namco's great gun games, and sega's past gun games coming back with namco would be great. Of course all the other great games both companies put out would be wonderful too. EA doesn't seem too logical since it seems Sega and EA are the top competitors in nearly every sports game. If they mergered, it would be sad for sports games since only one of them could be released and that would lessen competition. And Microsoft would be sad too, since all exclusives would go to x-box, but then again, if the x-box price drop happens, I don't think I'd mind so much.