3dFestival's International 3D Award Winners
GlobE 59 writes "3D Festival in Copenhagen, Denmark announced the winners of their 1st Annual International 3DAwards this Friday (9/5). Take a look at the nominees and winners here!
3D Festival, Game Developers World and Architectural Visualization Conference is a joint conference/expo combining interests in 3D-graphics and visualization."
They'll be able to render the entire planet!
:)
I've always wanted to have a program to make those fun globe-y effects that tv shows use
It's not totally off-topic, mods. After all, the 3D effects in The Matrix ... symbolize ... um ... new technology advances ... because of the bible ... yeah. That's the ticket. ;-)
Very good choice in my book.
Of course, I havn't seen too many feature 3d animated movies.
Anybody else have any movies that should have been on the list of nominees?
Anybody else want a different movie to win?
Excellent article... glad to see it made it to the front page. I hope more will follow shortly. If /. covered advances in 3d modelling/rendering software as much as the advances in window managers I would be a happy /.er
Fnord.sig
For a lot of people, 3D graphics and animation is "something you make in a program like 3D studio". However, there are a great deal of innovation and research going on "behind the scenes".
The math of 3D is both beautiful and complex. Remember, there's a big difference between 3D used in, for instance, a 3D architecture model of a bridge and a computer game. The architecht wants a precise model - the computer game will trade reality for speed of rendering.
The point is, new algorithms and methods are invented all the time. It takes a lot of hard work to develop these algorithms.
My suggestion is a pure scientific awards for "developing an algorithm or method that improves the speed or quality of 3D rendering".
How about it?
Nominees
- Spirit: Stallion of the Cimarron, DreamWorks, USA
- Spider-Man, Sony Pictures Imageworks, USA - Stuart Little 2, Sony Pictures Imageworks, USA
- Star Wars Episode II, Industrial Light & Magic, USA
- Harry Potter and the Chamber of Secrets: Chamber Sequence, Framestore CFC, UK
- Lord of the Rings: The Two Towers, Weta Digital, New Zealand
Winner Lord of the Rings: The Two Towers, Weta Digital, New Zealand
Conclusion: ILM used to be the high-end best CG studio around. Since Jurassic Park, ILM was the leader in film computer graphics. Now it seems newcomer WETA is stealing the show!. Credit seems to go to Massive, a tool for the creation of artificial ecologies, which is developed on Irix, and now ported to Linux. Using this tool, WETA is creating battle scenes that has 100,000 characters interacting with each other in battle...this includes fighting, clothing animation, blood, behaviour, and death. Nothing that ILM has produced has come close to that. IMO, EPII battle scenes felt cheesy.
Guys,
It's midnight here. We're all going to get some booze - the 3D Awards was INCREDIBLE. We'll have photos and more tomorrow. But here's the winners list:
FOR IMMEDIATE RELEASE
Friday 9 May 2003
Winners Announced for the 1st Annual International 3D Awards
Copenhagen, Denmark - The International 3D Awards Committee is pleased to announce the final list of winners for the 1st Annnual International 3D Awards, proudly sponsored by HP, NVIDIA and Alias|Wavefront. The ceremony was held on the evening of Friday 9th May 2003, at Bella Center, Copenhagen, Denmark running in conjunction with the 3D Festival 2003. Winners present received the Digital Hero trophy, hand sculpted by Dan Platt.
Feature Film VFX
The award for Best 3D Visual Effects for a Feature Film honors outstanding visual effects production used in a feature film. Entries were judged based on the criteria of Originality & Creativity, Design & Aesthetics and Technical Excellence.
Nominees
- Spirit: Stallion of the Cimarron, DreamWorks, USA
- Spider-Man, Sony Pictures Imageworks, USA
- Stuart Little 2, Sony Pictures Imageworks, USA
- Star Wars Episode II, Industrial Light & Magic, USA
- Harry Potter and the Chamber of Secrets: Chamber Sequence, Framestore CFC, UK
- Lord of the Rings: The Two Towers, Weta Digital, New Zealand
Winner
Lord of the Rings: The Two Towers, Weta Digital, New Zealand
Television VFX
The award for Best 3D Visual Effects for Television honors outstanding use of 3D visual effects for a television-based production. Entries were judged based on the criteria of Originality & Creativity, Design & Aesthetics and Technical Excellence.
Nominees
- Wild Weather for BBC One, The Moving Picture Company, UK
- Dinotopia (mini-series), Framestore CFC, UK
- The Giant Claw/Land of Giants, Framestore CFC, UK
- The Future is Wild, 422 Ltd, UK
Winner
Dinotopia (mini-series), Framestore CFC, UK
Commercials
The award for Best 3D in a Commercial is for outstanding use of 3D in a television or cinema commercial, fully CG or containing key 3D elements. Entries were judged based on the criteria of Originality & Creativity, Design & Aesthetics and Technical Excellence.
Nominees
- Levi's Stampede, The Mill, UK
- Nintendo, La Maison, France
- Levi's Odyssey, Framestore CFC, UK
- X-Box Mosquito, Framestore CFC, UK
- Carl and Ray: Kung Fu, Tippett Studio, USA
- Murphy's Peanut, The Mill, UK
Winner
Carl and Ray: Kung Fu, Tippett Studio, USA
Music Videos
The award for Best 3D in a Music Video is for outstanding use of 3D (composited with live action or fully animated) in a music video. Entries were judged based on the criteria of Originality & Creativity, Design & Aesthetics and Technical Excellence.
Nominees
- Nature is Ancient (Bjork), Glassworks Post Productions Ltd., UK
- Respire (Mickey 3D), André Bessy, Jerome Combe, Stéphane Hamache, Eric Prebende and Sylvain Tardiveau, France
- Miss Lucifer (Primal Scream), The Moving Picture Company, UK
- Courage, for Cartoon Network, FilmTecknarna Animation AB, Sweden
- Use Yur Imagination, Oddworld Inhabitants, USA
Winner
Nature is Ancient (Bjork), Glassworks Post Productions Ltd., UK
Short Films
The award for Best 3D Short Film honors an outstanding 3D-animated short film with no restrictions on commercial, studio or independent productions. Entries were judged based on the criteria of Originality & Creativity, Design & Aesthetics, Workmanship & Technical Excellence, Storytelling and Cinematography.
Nominees
- Show & Tell, Kapow Pictures, Australia
- The ChubbChubbs, Sony Pictures Imageworks, USA
- Cane Toad, Andrew Silke and David Clayton, Australia
- Mike's New Car, Pixar Animation Studios, USA
- Polar Bears 'Gary's Fall', Passion Pictures, UK
Winner
Show & Tell, Kapow Pictures, Australia
Independent An
Will we be able to see them online?
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
If only I had mod points...
Bob
Listen to my latest album here
I have mod points, but you not getting any (your probably not getting any IRL either but I digress)
...this one was obviously crap.
The one for gaming cinematics. Dead To Rights? PRIMAL?!?
I'm sure if people did a list of the top 100 graphics (it said both pre-rendered and realtime), those two games MAY be on it.
Reminds me of all of the *game of the year* games like Myst and such seem to "win." Why can't we have an actual, not to mention ACCURATE, award for gaming developers?
IMO, there are three major challenges to the realization of virtual reality.
1) Sound - well , almost done
2) Visual - on its way , see no end yet.
3) Sense - AFAIK , in an ignored state , mostly if not completely
( say u wanna TASTE and SMELL simulation also )
KOS-MOS
Yes, interesting discussion, definetaly. However, there was *no* real-time category at the awards - a problem we later discussed with the organizers. Hopefully next year will feature real-time.
:-) Seems like been-there-tried-that-20-years-ago-didn't-work, but still, Kojima is allegedly going to use it in Metal Gear Solid 3 - Snake Eater. Who knows. Maybe the world is ready for the smell of... snakes? :-)
Also, *trivia* there's an expansion for the gamecube coming out - a little box that holds cards which come with different games - producing smell
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Interesting point, however sort of off-target. Yes, of course ILM is obviously a market-leading institution, excelling in research and press coverage. They produce many wonderful effects by the minute. I'd still, though, would like to point to a problem that Rob Coleman (ILM) brought up at the festival: They are constantly competing with the smaller, more flexible studios. Mr. Lucas comes in and goes "well, I saw this effect in that BBC show by Framestore CFC - it looks great, and they did it for XXX $ in YYY months. Why does it take you guys triple that time and quadruple that cost?" The smaller companies can move faster into newer technology. When a company like ILM switches to e.g Maya, it takes them a *lot* of license-money, training money and *time* out of the production pipeline. A smaller company makes that transition without a flinch. ILM has cutting-edge research, but it is a cumbersome movement of the Beast to get it into production. Giving WETA the credit the commentator did is not "fanboyism". It *is* remarkable that they pulled it off. And, people need to be reminded that BIG doesn't always equal BEST, and groundbreking research doesn't always equal groundbreaking production *coughstarwars* *cough*. Yes, the article you posted has very interesting points - thank you - in showing the dangers of smaller studios advancing beyond their capacity. However, I believe that WETA has proven very capable of just that feat. But that's just my five cents.
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I went there the last year it was held i Malmö and the first year it was in Köpenhamn. Absolutley the coolest thing I ever been to. Partying with prominent CG-people. At the after-party in Köpenhamn Victor Navone was pretty wasted and was dancing in his own world.
I know not what course others may take; but as for me, give me liberty or give me death!
http://www.3dfestival.com/
:)
The 'Syd Mead' rendering seems allmost real, one have to wonder why it was not used instead of Gollum
The award for Best Non-Interactive 3D Game Cinematics honors an outstanding cinematic sequence produced for a game, with no restriction on pre-rendered or in-game-engine sequences. Entries were judged based on the criteria of Trinity dying at the end of Matrix Reloaded, Originality & Creativity, Design & Aesthetics, Workmanship & Technical Excellence and Storytelling.
Anyone notice they snuck that in there?
Sorry ppl! that banner is not to be affiliated with me or my oppinions in anyway... scary to see your name right next a m$ commercial...
Machines of Loving Grace
Yup, Kojima is making "Boktai" for GBA, for which a light sensor comes installed in the cassette. A pretty picture: http://image.com.com/gamespot/images/2003/news/02/ 17/boktai/boktai_screen009.jpg
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When I saw the title of this article, I got very excited. You see, I love 3D movies. But, as fans of stereoscopy often are, I was disappointed that these were really 2.5D presentations: 3D models with all of the binocular beauty flattened out of them. Its like those bastards who dubbed 24-bit color "true color". Yeah, right.
Where are the awards for stereoscopic films?
I've just modded this as a troll... ...THERE'S A FSCKING MATRIX SPOILER IN THE TEXT ABOVE
:/
I know that caps are like yelling, that's what I'm trying to do