According to this article from The Economist the most common background for politicians word wide is Law (surprise!) and then comes (in order) Business, Diplomacy, Military, Journalism, Economics, Medicine, Academia, and Engineering.
Almost 20% of the politicians had a Law background while about 7% had an Engineering background.
No. Piracy is holding back PC gaming. PC sales are ridiculous low for most single-player, non-casual, PC games. Game publishers are doing the natural thing; focusing on consoles where the problem of piracy is much, much smaller.
IMHO the industry should be commended that it, unlike some other industries, fight piracy by changing it's way of doing business instead of choosing the path of litigation and legislation.
It's actually the Honours Committees that puts together the list of people to be honored and they are guided by guidelines set up by the Prime Minister.
This was posted in a thread at the gamespot forums. Supposedly quoting an insider from the gamespot review staff.
It certainly is an interesting read:
For all those calling us naysayers idiots, check this out. can't say where it's from other than "a trusted source." You decide if it's legit.
this is the latest info depicting the bigger picture around this incident:
The main problem here is that no one in the entire editorial team was aware that this was about to occur, least of all Gerstmann. We're very clear in our review policies that all reviews are vetted by the entire team before they go live - everything that goes up is the product of an entire team's output. Our freelancers are especially guilty of making snide comments, but those are always yanked before the review goes live, because everyone in the office reads these reviews and makes sure they're up to our standards before they get put up.
If there was a problem with his reviews, then it would've been a problem with the entire team. Firing him without telling anyone implies that anyone else on this team can be fired at the drop of a hat as well, because none of us are writing any differently or meaner or less professionally than we were two years ago before the management changed. I'm sure management wants to spin this as the G-Man being unprofessional to take away from the egg on their face that results after a ten-year employee gets locked out of his office and told to leave the premises and then no one communicates anything to us about it until the next day.
Also, despite the fact that this occured two weeks ago, there was no way they were going to fire him then; the last big games didn't come out until just before Thanksgiving, and there was no doubt that management knew that the rest of the reviewers would refuse to write any reviews after his termination, which is indeed what is happening. After thanksgiving nothing major comes out in games; everything is either before thanksgiving or comes out in January. They waited to fire him until they knew that any strike or walkout by the rest of the staff wouldn't have much of an effect.
Also, keep in mind that these salespeople do have axes to grind with editorial. I know a lot of people busted their asses to get not only this large deal with Eidos done, but also other huge ad deals. The salespeople and the marketers are the ones who have to deal with the publishers when a heavily-advertised game gets a bad review, so obviously they like it if every game that comes out is peachy keen and gets a 9.0 or above. If a salesperson knows anything about unprofessional review practices, then that says a lot about the management team that we have in place because not a single other member of the editorial team had heard word one about this until Jeff was fired. Surely site management would want to let us know about their concerns before firing the most senior staff member and one of the most respected game critics in the industry? If they're sharing their concerns with the salespeople and not with us then that says a lot about their priorities.
No one wants to be named because no one wants to get **** fired! This management team has shown what they're willing to do. Jeff had ten years in and was **** locked out of his office and told to leave the building.
What you might not be aware of is that GS is well known for appealing mostly to hardcore gamers. The mucky-mucks have been doing a lot of "brand research" over the last year or so and indicating that they want to reach out to more casual gamers. Our last executive editor, Greg Kasavin, left to go to EA, and he was replaced by a suit, Josh Larson, who had no editorial experience and was only involved on the business side of things.
Over the last year there has been an increasing amount of pressure to allow the advertising teams to have more of a say in the editorial pro
The Swedish Navy has trained with the US Navy for several years now using a diesel sub trying to avoid detection.
From what I've heard the swedish crew have been very succesful.
http://www.thelocal.se/article.php?ID=3574&date=20060418
"Who here actually liked Mario 64 over say Super Mario World?"
I do see your point about 3D hysteria a few years back, but I would say that Mario 64 is an extremely bad example as many people in the game industry rate Mario 64 as one of the top games of all time.
"Despite economic coldrums, the average of all the salary changes (including the negative ones) for 2002 came across full-time workers worldwide was plus 8.15% when calculated for annulized salaries. Fully 1,810 respondents (24.03%) saw no salary change or reduced their salary. Of the 54.54% who increased their salaries 0-30% the mean increase was 8.88%"
No, they don't have to use TCP to ensure completeness of transmission. You can implemnt your own completeness checking routines and use UDP as the base layer. Why would you want to do this? Because TCP sucks when it comes to real time transmission. TCP has built in checks to be "nice" to the network which can slow down transmission severly. If you need speed - go with UDP.
No, I'm talking about continiuos shufflers like the King. No cards go out of circulation. All cards are reshuffled at the end of each play. Makes card counting worthless.
First person shooters do not "dominate the market". They might get most of the exposure in game magazines since those mags. cater to a mostly all-boy 15-30 yrs old market, but the fact is that games like the Sims and Pokemon series are the juggernauts of the industry today. Non-violent games are huge, but they tend to not get as much press coverage.
According to this article from The Economist the most common background for politicians word wide is Law (surprise!) and then comes (in order) Business, Diplomacy, Military, Journalism, Economics, Medicine, Academia, and Engineering.
Almost 20% of the politicians had a Law background while about 7% had an Engineering background.
No. Piracy is holding back PC gaming. PC sales are ridiculous low for most single-player, non-casual, PC games. Game publishers are doing the natural thing; focusing on consoles where the problem of piracy is much, much smaller.
IMHO the industry should be commended that it, unlike some other industries, fight piracy by changing it's way of doing business instead of choosing the path of litigation and legislation.
You americans are funny!
Google already has a opt-out solution for all you privacy-doubters.
Don't know about searching, but 9/11 caused several of the worlds largest news sites to be inaccessible for over an hour.
The actual article: http://www.thesun.co.uk/sol/homepage/news/article2284752.ece
It's actually the Honours Committees that puts together the list of people to be honored and they are guided by guidelines set up by the Prime Minister.
No they won't! They will be too busy stuffing banana peels into their Mr Fustion.
It certainly is an interesting read:
For all those calling us naysayers idiots, check this out. can't say where it's from other than "a trusted source." You decide if it's legit.
this is the latest info depicting the bigger picture around this incident:
The main problem here is that no one in the entire editorial team was aware that this was about to occur, least of all Gerstmann. We're very clear in our review policies that all reviews are vetted by the entire team before they go live - everything that goes up is the product of an entire team's output. Our freelancers are especially guilty of making snide comments, but those are always yanked before the review goes live, because everyone in the office reads these reviews and makes sure they're up to our standards before they get put up.
If there was a problem with his reviews, then it would've been a problem with the entire team. Firing him without telling anyone implies that anyone else on this team can be fired at the drop of a hat as well, because none of us are writing any differently or meaner or less professionally than we were two years ago before the management changed. I'm sure management wants to spin this as the G-Man being unprofessional to take away from the egg on their face that results after a ten-year employee gets locked out of his office and told to leave the premises and then no one communicates anything to us about it until the next day.
Also, despite the fact that this occured two weeks ago, there was no way they were going to fire him then; the last big games didn't come out until just before Thanksgiving, and there was no doubt that management knew that the rest of the reviewers would refuse to write any reviews after his termination, which is indeed what is happening. After thanksgiving nothing major comes out in games; everything is either before thanksgiving or comes out in January. They waited to fire him until they knew that any strike or walkout by the rest of the staff wouldn't have much of an effect.
Also, keep in mind that these salespeople do have axes to grind with editorial. I know a lot of people busted their asses to get not only this large deal with Eidos done, but also other huge ad deals. The salespeople and the marketers are the ones who have to deal with the publishers when a heavily-advertised game gets a bad review, so obviously they like it if every game that comes out is peachy keen and gets a 9.0 or above. If a salesperson knows anything about unprofessional review practices, then that says a lot about the management team that we have in place because not a single other member of the editorial team had heard word one about this until Jeff was fired. Surely site management would want to let us know about their concerns before firing the most senior staff member and one of the most respected game critics in the industry? If they're sharing their concerns with the salespeople and not with us then that says a lot about their priorities.
No one wants to be named because no one wants to get **** fired! This management team has shown what they're willing to do. Jeff had ten years in and was **** locked out of his office and told to leave the building.
What you might not be aware of is that GS is well known for appealing mostly to hardcore gamers. The mucky-mucks have been doing a lot of "brand research" over the last year or so and indicating that they want to reach out to more casual gamers. Our last executive editor, Greg Kasavin, left to go to EA, and he was replaced by a suit, Josh Larson, who had no editorial experience and was only involved on the business side of things.
Over the last year there has been an increasing amount of pressure to allow the advertising teams to have more of a say in the editorial pro
The Swedish Navy has trained with the US Navy for several years now using a diesel sub trying to avoid detection. From what I've heard the swedish crew have been very succesful. http://www.thelocal.se/article.php?ID=3574&date=20060418
And where those circuits fed with a clock pulse? Then fun-per-hertz could still work as a measurement I guess.
http://www.wowhead.com/?spell=8895
Just kidding, happy big 30 D&D! :)
Here's the full paper that was presented at SIGGRAPH 2004.
...where's my flying car!?
"Camelot!"
"It's just a model"
"Ssh!"
I do see your point about 3D hysteria a few years back, but I would say that Mario 64 is an extremely bad example as many people in the game industry rate Mario 64 as one of the top games of all time.
The link is copy-pasted from Penny Arcade's front page. You can check for yourself.
I don't know who the referral goes to. Ask PA if you want to know.
Here's the wish list. Now get over there and buy something for the kids!
"Despite economic coldrums, the average of all the salary changes (including the negative ones) for 2002 came across full-time workers worldwide was plus 8.15% when calculated for annulized salaries. Fully 1,810 respondents (24.03%) saw no salary change or reduced their salary. Of the 54.54% who increased their salaries 0-30% the mean increase was 8.88%"
Can also be downloaded from SANS here.
No, they don't have to use TCP to ensure completeness of transmission. You can implemnt your own completeness checking routines and use UDP as the base layer. Why would you want to do this? Because TCP sucks when it comes to real time transmission. TCP has built in checks to be "nice" to the network which can slow down transmission severly. If you need speed - go with UDP.
No, I'm talking about continiuos shufflers like the King. No cards go out of circulation. All cards are reshuffled at the end of each play. Makes card counting worthless.
Don't casinos have continious shuffling machines that keeps the decks shuffled between plays today? They make card counting impossible.
First person shooters do not "dominate the market". They might get most of the exposure in game magazines since those mags. cater to a mostly all-boy 15-30 yrs old market, but the fact is that games like the Sims and Pokemon series are the juggernauts of the industry today. Non-violent games are huge, but they tend to not get as much press coverage.